Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 09:12:39 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (492) 492 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3077 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 633/700 Matter 285/300 Energy 118/150 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Treads > --- UTILITY (5) ------ Coolant Injector Small Storage Unit Advanced ECM Suite Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON (4) ------- Improved EM Pulse Cannon > --- INVENTORY (8) ---- Improved Targeting Computer Improved EM Pulse Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Coolant Injector Small Storage Unit Advanced ECM Suite Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Nuclear Core Improved Targeting Computer Improved EM Pulse Cannon EMP Blaster [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 2 . Weapon 2 | . . 1 . 1 Parts Attached 18 | 6 . 3 6 3 Power 4 | 1 . 1 1 1 Engine 2 | 1 . 1 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . . 2 2 Device 3 | . . . 1 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 . 1 3 . Energy Gun 1 | 1 . . . . Energy Cannon 3 | . . . 3 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 1 . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Backups 2 | . . . 3 4 Power 1 | . . . 1 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 2 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 74 | . 85 66 68 81 Engine 4 | . 14 11 4 . Core 4 | . . . 4 7 Treads 18 | . 28 22 18 14 Device 9 | . . . 3 20 Storage 9 | . 14 11 9 7 Protection 4 | . . . 6 7 Energy Gun 4 | . 14 11 1 . Energy Cannon 15 | . . . 19 22 Ballistic Gun 2 | . 14 8 . . Launcher 1 | . . 3 1 . Peak Build Rating 34 | 6 6 11 25 34 Average Rating 20 | 4 6 7 19 31 On Entrance 9 | . 6 6 10 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 42 | 14 14 19 39 42 Greatest Support 43 | 40 40 43 43 43 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 6 | 2 . 2 5 6 Average Carried 2 | . . . 3 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | . . 1 4 3 Class Distribution -------------------- 59% | Tank 36% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 430 | 195 . 175 60 . Remotely 10 | . . . 10 . Salvage Created 638 | . . 275 363 . Parts 25 | . . 13 12 . Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 11 | . . 5 6 . Guns 2 | . . 2 . . Cannons 6 | . . . 6 . AOE 3 | . . 3 . . Classes Destroyed 2 | . . 2 . . Hauler 2 | . . 1 1 . Grunt 11 | . . 5 6 . Best Kill Streak 4 | . . 3 4 . Combat Bots Only 3 | . . 3 3 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 102 | . . 34 22 46 Missed 25 | . . 5 6 14 Hits 77 | . . 29 16 32 Projectile 77 | . . 29 16 32 Critical Strikes 3 | . . . . 3 Part Disruptions 1 | . . 1 . . Damage Taken 1168 | . . 459 237 472 Core 157 | . . 73 17 67 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 81 96 . Volleys Fired 41 | . . 22 13 6 Largest 3 | . . 3 3 2 Hottest 207 | . . 103 207 138 Shots Fired 85 | . . 48 25 12 Gun 44 | . . 41 3 . Cannon 34 | . . . 22 12 Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 19 | . . 19 . . Thermal 25 | . . 22 3 . Explosive . | . . . . . Electromagnetic 41 | . . 7 22 12 Robot Hit Streak 12 | . . 12 7 5 Robot Miss Streak 3 | . . 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | . . 25 16 9 Core Hits 23 | . . 13 6 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Burn 1 | . . 1 . . Corrupt 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1056 | . . 520 485 51 Guns 277 | . . 277 . . Cannons 528 | . . . 477 51 Explosions 243 | . . 243 . . Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 126 | . . 126 . . Thermal 151 | . . 151 . . Explosive . | . . . . . Electromagnetic 771 | . . 243 477 51 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles . | . . . . . Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 83 | . . 83 . . Shots 6 | . . 6 . . Rammed 2 | . . . 2 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 292 | . . 292 292 78 Average Temperature 102 | . . 113 121 39 Received Heat Transfer 348 | . . 204 144 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 5 . . Heat Transferred 518 | . . 518 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 80 | . . 72 80 30 Initial 30 | . . . 26 30 Average 11 | . . 15 29 2 Influence Increases 306 | . . 129 177 . Destroy 0b10 Robot/C 220 | . . 100 120 . Destroy 0b10 Robot/NC 10 | . . 5 5 . Destroy Leader 44 | . . 22 22 . Disable Machine 15 | . . . 15 . Destroy Structure 2 | . . 2 . . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 306 | . . 67 170 69 Entered New Map 75 | . . . 36 39 Time Decay 221 | . . 57 134 30 Lost Part 10 | . . 10 . . Squads Dispatched 4 | . . . 2 2 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . . 6 9 5 Peak Tracking Total 4 | . . 4 4 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 16 | . . . . 16 ECM 16 | . . . . 16 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1411 | 62 122 260 402 565 Spaces Moved 712 | 36 77 114 168 317 Core 6 | 6 . . . . Treads 706 | 30 77 114 168 317 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 141 160 160 160 160 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 4 20 21 19 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 908 | 47 76 146 277 362 Wait 112 | . . 4 79 29 Move 708 | 35 76 113 167 317 Hop . | . . . . . Pick Up 20 | 6 . 3 7 4 Fast Attach . | . . . . . Attach 14 | 6 . 1 5 2 Detach 1 | . . . 1 . Swap 4 | . . 2 1 1 Drop 5 | . . 1 1 3 Fire 41 | . . 22 13 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 10) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 305 | -9/Materials | Build established: Mutant 430 | -9/Materials | Discovered new exit (range 8) 445 | -9/Materials | Entered another Materials area 445 | -8/Materials | Evolved 2 slots: Utility x2 822 | -8/Materials | Discovered new exit (range 13) 847 | -8/Materials | Entered Factory 847 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 881 | -7/Factory | Build established: Tank 1412 | -7/Factory | Self-destructed Last Messages --------------- 00973_ Acquired Imp. Targeting Computer. 01131_ ALERT: All DSF locations entering lockdown mode. 01148_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1O. 01296_ Acquired Mic. Nuclear Core. 01299_ Dropped Lgt. Nuclear Core. 01300_ Dropped Hvy. Ion Engine. 01300_ Dropped Ion Engine. 01352_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6A. 01389_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01392_ Lgt. Treads destroyed. 01395_ W-25 Informer sends out distress signal. 01403_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01407_ Imp. EM Pulse Cannon destroyed. 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