Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 18:35:28 Player: Finestep Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3024) 3024 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 6757 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 74 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Walking (240) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon EMP Blaster > --- INVENTORY (28) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Light Fission Core Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Superbattery (2000) High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner Advanced Targeting Computer Heavy Armor Plating Hacking Suite Relay Coupler [Brawler] (21) Relay Coupler [Sentry] Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Datajack Remote Datajack Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Enhanced Autogun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Light Fission Core Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Superbattery High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Advanced Targeting Computer Heavy Armor Plating Hacking Suite Relay Coupler [Brawler] Relay Coupler [Sentry] Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon EMP Blaster Datajack Remote Datajack Remote Datajack Chainsword [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 99 | 7 12 11 2 9 41 17 Power 8 | 1 1 1 . 2 2 1 Engine 7 | 1 1 1 . 1 2 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 . 3 . . 14 2 Treads 8 | 1 . 3 . . 4 . Leg 6 | . . . . . 4 2 Wheel 7 | 1 . . . . 6 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 7 . 1 . 7 2 Device 3 | 1 . . . . 1 1 Storage 10 | 1 7 . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . . . . 5 1 Artifact . | . . . . . . . Weapon 51 | 2 4 7 1 7 18 12 Energy Gun 6 | 2 . . . . 3 1 Energy Cannon 9 | . 2 . . 1 2 4 Ballistic Gun 17 | . . 3 . 3 9 2 Ballistic Cannon 4 | . 1 2 . 1 . . Launcher 11 | . 1 2 . . 4 4 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 22 | . 1 3 . . 13 5 Power . | . . . . . . . Propulsion 13 | . . 3 . . 9 1 Utility 3 | . . . . . 2 1 Weapon 6 | . 1 . . . 2 3 Highest Loss Streak 5 | . 1 1 . . 5 3 Average Slot Usage (%) 96 | . 97 99 80 99 98 93 Engine 12 | . 14 14 14 13 9 9 Treads 17 | . 14 27 28 28 8 3 Leg 5 | . . . . . 12 20 Wheel 4 | . 14 . . . 4 1 Device 2 | . 1 . . . 6 6 Storage 27 | . 26 28 28 28 27 27 Protection 3 | . . . . . 11 9 Energy Gun 1 | . 4 . . . 1 1 Energy Cannon 3 | . 9 1 . 7 1 3 Ballistic Gun 12 | . . 24 . 13 15 8 Ballistic Cannon 3 | . 11 1 . 5 . . Naked Turns . | . . . . . . . Heaviest Build 140 | 14 75 74 69 79 140 140 Greatest Support 60 | 20 20 40 40 40 60 30 Greatest Overweight (x) 12 | 4 4 4 1 1 12 8 Average Overweight (x) 2 | . 2 1 1 1 3 5 Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 Average Capacity 21 | 5 16 20 20 20 28 28 Most Carried 28 | 6 20 20 19 20 28 28 Average Carried 20 | 4 15 18 18 19 27 27 Final Capacity 28 | 6 20 20 20 20 28 28 Final Carried 28 | 6 20 17 19 20 28 27 Class Distribution -------------------- 89% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 2633 | 270 531 330 . 188 981 333 Remotely . | . . . . . . . Salvage Created 4879 | 72 677 551 . 226 2540 813 Parts 244 | 6 50 16 . 9 136 27 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 11 | 1 . 5 . 1 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 71 | . 16 5 . 2 39 9 Guns 31 | . 1 3 . . 25 2 Cannons 21 | . 13 2 . 2 2 2 AOE 17 | . 2 . . . 10 5 Classes Destroyed 15 | 2 6 1 . 2 4 . Worker 5 | . 1 . . . 4 . Builder 5 | . . . . 1 4 . Tunneler 2 | 1 1 . . . . . Hauler 3 | . 1 . . . 2 . Recycler 14 | 1 1 6 . 1 5 . Operator 5 | . 1 . . . 4 . Watcher 6 | . 2 . . . 4 . Swarmer 12 | . 3 1 . . 8 . Grunt 46 | . 13 2 . 1 23 7 Brawler 2 | . . . . 1 . 1 Duelist 2 | . . . . . 1 1 Sentry 5 | . . . . . 5 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Assembled 2 | . . 2 . . . . Thug 1 | . . . . 1 . . Best Kill Streak 15 | 1 3 1 . 2 15 3 Combat Bots Only 8 | . 3 1 . 2 8 3 Max Kills in Single Turn 2 | 1 2 1 . 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 4613 | . 556 586 . 13 2282 1176 Core 740 | . 115 67 . . 235 323 Absorbed by Shields 60 | . . . . . . 60 Core Remaining (%) 63 | 100 . . . 27 . . Volleys Fired 331 | 6 72 71 . 12 121 49 Largest 2 | 2 2 2 . 2 2 2 Hottest 140 | 100 100 95 . 100 140 130 Shots Fired 569 | 12 129 125 1 20 216 66 Gun 344 | 12 22 99 1 8 175 27 Cannon 167 | . 106 21 . 9 15 16 Launcher 55 | . 1 5 . . 26 23 Special 3 | . . . . 3 . . Kinetic 381 | . 59 115 1 10 169 27 Thermal 131 | 12 69 5 . 10 19 16 Explosive . | . . . . . . . Electromagnetic 57 | . 1 5 . . 28 23 Robot Hit Streak 15 | 3 9 7 . 7 15 10 Robot Miss Streak 5 | 2 5 5 . 2 5 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . . 5 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 358 | 6 73 75 . 15 142 47 Core Hits 206 | 3 28 30 . 9 111 25 Critical Hits 3 | . . 1 . . 2 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 15 | . . . . 8 . 7 Impact . | . . . . . . . Slashing 15 | . . . . 8 . 7 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8911 | 86 1377 714 . 728 4232 1774 Guns 2923 | 86 201 459 . 82 1845 250 Cannons 2097 | . 1092 206 . 161 339 299 Explosions 2869 | . 84 49 . . 2048 688 Melee 994 | . . . . 457 . 537 Ramming 28 | . . . . 28 . . Kinetic 3468 | . 660 630 . 120 1808 250 Thermal 2079 | 86 689 35 . 123 847 299 Explosive 72 | . . . . . 72 . Electromagnetic 2270 | . 28 49 . . 1505 688 Impact . | . . . . . . . Slashing 994 | . . . . 457 . 537 Piercing . | . . . . . . . Highest Corruption 6 | . 3 6 6 6 2 3 Average Corruption 4 | . 1 5 6 6 1 2 Corruption Purged . | . . . . . . . Effects 85 | . 3 34 11 25 2 10 Message Errors 16 | . . 7 2 6 . 1 Matter Fused 12 | . . 5 3 2 . 2 Heat Flow Errors 13 | . . 6 2 1 . 4 Energy Discharges 8 | . . 4 . 4 . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 14 | . 1 3 3 5 1 1 Data Loss (major) 6 | . . 1 . 5 . . Misfires 3 | . . 2 1 . . . Targeting Errors 9 | . 1 5 . 2 1 . Weapon Failures 3 | . 1 . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 474 | . 49 13 . 234 110 68 Projectiles 89 | . 49 13 . . 8 19 Explosions 110 | . . . . . 102 8 Melee 275 | . . . . 234 . 41 Knockbacks 8 | . 6 1 . 1 . . Impact 1 | . . . . 1 . . Kinetic 7 | . 6 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . 3 . . 14 5 Shots 3 | . . 1 . . 1 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 597 | 78 372 303 273 279 301 597 Average Temperature 104 | 37 88 128 117 72 76 182 Received Heat Transfer 1719 | . 276 120 . . 873 450 Effects 17 | . 5 1 . . . 11 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . 1 . . . . . Interference 3 | . 1 1 . . . 1 Matter Decay 5 | . 2 . . . . 3 Short Circuit 1 | . 1 . . . . . Damage (major) 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 7 | . . . . . 5 2 Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . 1 . 1 Heat Transferred 3760 | 259 1530 74 . 259 1231 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 1 . . . 7 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 609 | 10 300 81 . 73 609 527 Average Influence 159 | 6 88 37 . 37 313 378 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 63 | 100 89 100 . 100 16 . Level 1 26 | . 10 . . . 61 67 Level 2 9 | . . . . . 22 32 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 5 . . 1 9 . Investigation 5 | . 2 . . . 3 . Extermination . | . . . . . . . Reinforcement 9 | . 3 . . 1 5 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 3 | . . . . 1 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 29 18 . 3 67 14 Peak Tracking Total 9 | . 3 6 . 3 9 4 Tactical Retreats 17 | . 2 3 . . 8 4 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 7 | . 2 . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . 4 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 14 | . 7 . 2 1 4 . Terminals 7 | . 5 . . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 36 | . 20 . 5 1 10 . Successful 21 | . 8 . 5 1 7 . Failed 15 | . 12 . . . 3 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 17 | . 10 . 1 . 6 . Terminals 18 | . 13 . . . 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 7 | . 7 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 14 | . 5 . 5 1 3 . Record 4 | . . . 4 . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Hauler Manifests 2 | . 2 . . . . . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 2 . . . 1 . Terminals 1 | . 1 . . . . . Track 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Restock 1 | . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 11 | . 7 . . . 4 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Programmers 2 | . . . . . 2 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 4 | . . 3 . 1 . . Largest Group 4 | . . 3 3 4 3 . Highest-Rated Group 71 | . . 40 40 71 40 . Highest-Rated Ally 31 | . . 16 16 31 16 . Total Orders 2 | . . . . 2 . . STAY 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 41 | . . 9 . 13 19 . Total Damage 431 | . . 102 . 134 195 . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 6397 | 139 1212 1415 508 850 1711 562 Spaces Moved 2956 | 66 724 681 280 415 639 151 Core 13 | 13 . . . . . . Treads 1558 | 53 34 640 280 415 110 26 Legs 441 | . . . . . 351 90 Wheels 944 | . 690 41 . . 178 35 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 140 180 180 110 180 Average Speed 173 | 160 131 178 180 180 194 229 Slowest Speed 280 | 250 160 220 180 180 280 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 94 87 69 60 49 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . 4 . 1 . . Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 74 | . 2 . . 7 61 4 Melee 4 | . . . . 4 . . Projectile 5 | . . . . 3 2 . AOE 65 | . 2 . . . 59 4 Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 3658 | 84 856 775 285 481 889 288 Wait 147 | . 19 10 . 20 45 53 Move 2950 | 65 723 680 279 414 638 151 Hop . | . . . . . . . Pick Up 64 | 6 19 . 2 9 26 2 Fast Attach 35 | 7 1 3 . 1 17 6 Attach 26 | . 3 3 1 4 12 3 Detach 1 | . . . . . 1 . Swap 39 | . 8 5 1 4 13 8 Drop 43 | . 11 3 2 8 16 3 Fire 331 | 6 72 71 . 12 121 49 Melee 15 | . . . . 8 . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 68 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 11) 760 | -10/Materials | Discovered new exit (range 7) 973 | -10/Materials | Build established: Hauler-Mutant 1014 | -10/Materials | Discovered new exit (range 15) 1352 | -10/Materials | Entered Mines 1353 | -10/Mines | Assembled infested the area 1355 | -10/Mines | Learned Materials security intel 1359 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1409 | -10/Mines | Core integrity fell below 50% 2029 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2171 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2171 | -10/Mines | Discovered new exit (range 5) 2200 | -10/Mines | Discovered new exit (range 8) 2767 | -10/Mines | Entered Exiles 2767 | -10/Exiles | Accompanied by 3 allies 2814 | -10/Exiles | Met 8R-AWN 2845 | -10/Exiles | Met EX-HEX 2895 | -10/Exiles | Met EX-BIN 2915 | -10/Exiles | Aligned with FarCom system 2917 | -10/Exiles | Given EX-Vault access code 2958 | -10/Exiles | Opened EX-Vault 2970 | -10/Exiles | Found Superbattery 3007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3058 | -10/Exiles | Met EX-DEC 3065 | -10/Exiles | Learned location of Zion (-7) 3254 | -10/Exiles | Discovered new exit (range 14) 3275 | -10/Exiles | Left Exiles lab with Superbattery 3275 | -10/Exiles | Entered Mines 3275 | -9/Mines | Accompanied by 3 allies 3285 | -9/Mines | Escorted by a lone wolf Derelict 3291 | -9/Mines | Met a Derelict bent on vengeance 3305 | -9/Mines | Learned location of Storage (-8) 3376 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3384 | -9/Mines | Found Prototype Device 3524 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3999 | -9/Mines | Discovered new exit (range 11) 4125 | -9/Mines | Entered Materials 4125 | -8/Materials | Accompanied by 3 allies 4125 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4126 | -8/Materials | Identified exit to Storage 4444 | -8/Materials | Destroyed 8 combat bots 4536 | -8/Materials | Lost 3 parts (3n) 4599 | -8/Materials | Discovered new exit (range 16) 4838 | -8/Materials | Lost 5 parts (4n1u) 5677 | -8/Materials | Repaired EMP Blaster 5714 | -8/Materials | Identified exit to Garrison 5746 | -8/Materials | Garrison activated, responded to threat 5800 | -8/Materials | Lost 3 parts (2n1w) 5836 | -8/Materials | Entered Garrison 5874 | -8/Garrison | Triggered checkpoint 5939 | -8/Garrison | Core integrity fell below 50% 5947 | -8/Garrison | Core integrity fell below 20% 5993 | -8/Garrison | Lost 3 parts (1n1u1w) 6156 | -8/Garrison | Triggered checkpoint 6185 | -8/Garrison | Triggered checkpoint 6392 | -8/Garrison | Triggered checkpoint 6398 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06347_ Hvy. Ion Cannon severed. 06348_ Acquired Hvy. Ion Cannon. 06353_ Destroyed Imp. Aluminum Leg. 06354_ L-31 Rogue heat damages Melee Analysis Suite. 06356_ Destroyed Imp. Ion Engine. 06356_ Core Shielding melted. 06356_ L-31 Rogue destroyed. 06359_ Acquired 10 matter. 06367_ Sneak attack on C-30 ARC. 06367_ C-30 ARC destroyed. 06370_ Sneak attack on C-30 ARC. 06372_ C-30 ARC destroyed. 06375_ Acquired 10 matter. 06377_ Sneak attack on C-30 ARC. 06380_ Destroyed Arm. Wheel. 06382_ Sneak attack on C-30 ARC. 06385_ C-30 ARC destroyed. 06392_ Beams of light sweep through the air. An alarm sounds. 06395_ Acquired 10 matter. 06398_ Penetrated by Slug. 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"h???????????????? | | ???????????????# "????????????????? | | ???????????????# "????????????????? | | ???????????????# ^^ "h???????????????? | | ???????????????### ## ## #????????????????? | | ?????????????????# ## #? #????????????????? | | ????????????????? ? ????????????????? | | ????????????????? ?????????????????? | | ?????????????????# g h ??????????????????? | | ?????????????????###### ## ??????????????????? | | ???????????????????????h?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpTerrainShockpuncher Manual? 0 Play Time 00:37:32 Cumulative 429.0 hours Start 2020.08.26 @ 17:53:13 End 2020.08.26 @ 18:35:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 86 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73fa8ae3-65e6-4d35-bf71-b01d6d080817