Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 13:43:33 Player: Megaknight51 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (4472) 4472 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 10292 Bonus ------- High Alert Combat Kills 135 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 94/100 System Corruption 15% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Target Analyzer Improved Actuator Array > --- WEAPON (2) ------- Powered Hammer (fused) Chainsword > --- INVENTORY (5) ---- Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Force Booster Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Structural Scanner Experimental Sensor Array Force Booster Force Booster EM Disruption Field System Shield Makeshift System Shield Plasma Cutter Powered Hammer [Rating: 49] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Melee Analysis Suite Device Force Booster Storage Large Storage Unit Processor Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Weapon Shielding Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 103 | 7 7 4 . 5 28 9 8 4 . 7 20 4 Power 14 | 1 2 1 . 1 3 1 . 1 . 1 2 1 Engine 11 | 1 2 1 . 1 1 1 . 1 . . 2 1 Core 3 | . . . . . 2 . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 2 1 . 2 10 4 1 1 . 3 3 2 Treads . | . . . . . . . . . . . . . Leg 23 | . . . . . 10 4 1 1 . 3 2 2 Wheel 8 | 2 2 1 . 2 . . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | 2 1 1 . 1 7 4 7 2 . 2 14 . Device 15 | 1 . . . . 1 1 2 1 . 1 8 . Storage 3 | 1 1 . . . 1 . . . . . . . Processor 8 | . . . . . 1 2 2 1 . 1 1 . Hackware 2 | . . . . . . . . . . . 2 . Protection 13 | . . 1 . 1 4 1 3 . . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 2 1 . 1 8 . . . . 1 1 1 Energy Gun 5 | 1 2 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 5 . . . . 1 1 . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 6 | . . . . . 1 . 1 . . 2 1 1 System Corruption 41 | . . . . . 7 . 4 . . 16 2 12 Parts Lost 63 | . 1 3 . 4 13 . 7 6 . 7 16 6 Power 8 | . 1 . . . 2 . . . . 1 2 2 Propulsion 24 | . . 1 . 3 6 . 1 4 . 2 4 3 Utility 24 | . . 1 . 1 2 . 6 2 . 3 8 1 Weapon 7 | . . 1 . . 3 . . . . 1 2 . Highest Loss Streak 6 | . 1 3 . 3 5 . 6 5 . 5 4 4 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Backups 11 | 2 7 9 10 9 13 14 14 14 12 9 7 2 Power 1 | . . . . . 1 2 3 2 2 1 . . Propulsion 1 | . 1 . 1 . . 2 2 2 2 . . . Utility 5 | . 4 6 7 7 7 6 5 6 5 5 4 . Weapon 1 | . 1 1 2 2 2 2 2 2 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | 1 . 1 . 2 9 3 2 . . 1 6 2 Power 4 | . . . . . . 2 . . . 1 1 . Propulsion 2 | . . . . . . 1 1 . . . . . Utility 14 | 1 . . . . 7 . 1 . . . 5 . Weapon 6 | . . 1 . 2 2 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 97 100 94 91 99 96 98 76 74 75 58 Engine 6 | . 14 14 14 14 1 5 7 7 7 1 2 . Core 1 | . . . . . 5 1 . . . 4 3 3 Leg 19 | . . . . . 31 30 29 28 7 14 9 5 Wheel 4 | . 28 26 28 22 1 . . . . . . . Device 6 | . 14 . . . . 14 10 14 . . 6 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 3 . Processor 14 | . . . . . 7 14 15 15 23 23 27 26 Protection 8 | . . 12 14 13 16 7 9 7 15 5 2 . Energy Gun 4 | . 21 28 28 28 . . . . . . . . Impact Weapon 11 | . . . . . 15 15 15 15 15 14 12 6 Peak Build Rating 49 | 8 9 9 9 10 29 47 48 48 33 39 49 40 Average Rating 33 | 6 8 8 9 9 23 41 45 46 33 32 43 33 On Entrance 22 | . 7 9 9 9 10 28 47 44 33 33 35 32 Avg Prop Armor Cover (%) 6 | . . . . . 5 . 6 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 12 20 18 18 20 39 51 51 48 40 40 41 18 Greatest Support 71 | 32 32 26 26 26 60 68 71 71 15 45 30 30 Greatest Overweight (x) 13 | . . 1 . 5 1 1 . 2 2 2 13 1 Average Overweight (x) . | . . . . . . . . . 2 . 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 10 10 10 13 15 15 15 15 15 10 5 Most Carried 15 | 6 10 10 10 10 15 15 15 15 12 12 13 3 Average Carried 11 | 2 7 9 10 9 13 14 14 14 12 9 7 2 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 10 10 9 15 15 15 12 12 10 4 2 Class Distribution -------------------- 56% | Gladiator 24% | Scavenger-Mutant 8% | Scavenger-Gladiator 7% | Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 1778 | 279 98 50 . 60 354 105 277 126 . 145 177 107 Remotely . | . . . . . . . . . . . . . Salvage Created 5741 | 150 799 49 . 206 1543 303 596 270 . 208 1344 273 Parts 201 | 15 41 6 . 26 52 9 13 6 . 4 26 3 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . Recyclers Shooed 5 | . 1 . . 2 . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 6 4 . 4 . 1 Prevented 5 | . . . . . . . 4 1 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 100 | . 15 3 . 9 27 5 12 7 . 4 13 5 Melee 33 | . . . . . 13 4 3 3 . 3 4 3 Guns 29 | . 15 3 . 9 2 . . . . . . . AOE 2 | . . . . . . . . . . . 2 . Classes Destroyed 15 | 2 4 1 . 2 5 . . 1 . . . . Worker 9 | . . . . 1 3 . . . . . 5 . Builder 6 | . 2 . . . 2 1 . . . . 1 . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . Recycler 9 | 1 1 . . . 2 . . . . . 5 . Mechanic 2 | . . . . . 1 . . . . . 1 . Operator 3 | . 1 . . . 1 . . . . . 1 . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 20 | . . 3 . 7 3 . . 3 . . 3 1 Grunt 57 | . 15 . . 1 16 2 7 2 . 2 8 4 Brawler 4 | . . . . . 1 1 1 . . 1 . . Duelist 3 | . . . . 1 . . 1 1 . . . . Sentry 9 | . . . . . 5 2 1 . . . 1 . Hunter 5 | . . . . . 2 . 2 . . 1 . . Programmer 2 | . . . . . . . . 1 . . 1 . Decomposer 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | 4 6 3 . 5 10 3 4 3 . 2 8 4 Combat Bots Only 9 | . 6 3 . 5 9 3 4 3 . 2 3 4 Max Kills in Single Turn 7 | 1 1 1 . 2 1 1 1 1 . 1 7 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . Melee 1 | . . . . . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 862 | . 47 24 . 39 187 80 161 60 . 75 149 40 Missed 265 | . 9 6 . 12 56 31 69 22 . 17 36 7 Hits 597 | . 38 18 . 27 131 49 92 38 . 58 113 33 Melee 18 | . . . . 5 1 . 6 3 . 3 . . Projectile 579 | . 38 18 . 22 130 49 86 35 . 55 113 33 Critical Strikes 18 | . . . . 3 6 . . 2 . 3 3 1 Actively Blocked 1 | . . . . . 1 . . . . . . . Damage Taken 8298 | . 459 143 . 362 1799 292 977 521 . 1085 2085 575 Core 1967 | . 92 38 . 116 314 38 119 83 . 315 590 262 Absorbed by Shields 357 | . . . . . 9 128 84 117 . . 19 . Redirected to Shielding 95 | . . . . 5 44 . . 8 . 5 33 . Core Remaining (%) 40 | 100 . . . 1 42 . . . . 20 . . Volleys Fired 133 | 9 70 9 . 26 19 . . . . . . . Largest 2 | 2 2 2 . 2 2 . . . . . . . Hottest 105 | 70 105 105 . 80 80 . . . . . . . Shots Fired 250 | 18 140 17 . 52 23 . . . . . . . Gun 249 | 18 140 17 . 52 22 . . . . . . . Cannon 1 | . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 56 | 9 33 . . . 14 . . . . . . . Thermal 194 | 9 107 17 . 52 9 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 6 14 3 . 5 13 . . . . . . . Robot Miss Streak 7 | 1 4 2 . 7 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . Shots Hit Robots 362 | 12 91 9 . 27 93 17 32 12 . 14 40 15 Core Hits 117 | 6 40 3 . 14 23 5 3 2 . 3 14 4 Critical Kills 9 | . . . . . 5 1 . 2 . 1 . . Critical Parts Destroyed 31 | . . . . . 10 2 4 4 . . 9 2 Critical Strikes 45 | 1 3 . . . 15 3 4 6 . 1 9 3 Burn 4 | 1 3 . . . . . . . . . . . Smash 40 | . . . . . 15 3 4 6 . 1 9 2 Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 305 | . . . . . 96 26 56 19 . 24 67 17 Impact 297 | . . . . . 96 26 56 19 . 24 67 9 Slashing 8 | . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 12 2 . . . . 10 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . 8 3 7 . . 3 5 3 Damage Inflicted 12485 | 130 1081 111 . 337 3646 784 1332 523 . 622 3185 734 Guns 1853 | 130 1081 111 . 337 194 . . . . . . . Cannons 5 | . . . . . 5 . . . . . . . Explosions 568 | . . . . . . . . . . . 568 . Melee 10054 | . . . . . 3442 784 1332 523 . 622 2617 734 Ramming 5 | . . . . . 5 . . . . . . . Kinetic 304 | 30 162 . . . 112 . . . . . . . Thermal 2122 | 100 919 111 . 337 87 . . . . . 568 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 9775 | . . . . . 3442 784 1332 523 . 622 2617 455 Slashing 279 | . . . . . . . . . . . . 279 Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . . . . . 8 . 15 16 16 32 3 15 Average Corruption 11 | . . . . . 3 . 14 15 16 27 2 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 209 | . . . . . 21 . 88 29 7 40 13 11 Message Errors 55 | . . . . . 4 . 21 9 2 15 1 3 Matter Fused 61 | . . . . . 7 . 24 10 2 9 7 2 Heat Flow Errors 30 | . . . . . 2 . 15 4 1 5 2 1 Energy Discharges 23 | . . . . . 3 . 13 3 . 1 1 2 Parts Rejected 2 | . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 24 | . . . . . 1 . 12 2 1 5 2 1 Data Loss (major) 8 | . . . . . 2 . 2 1 1 2 . . Alerts 3 | . . . . . 1 . 1 . . 1 . . Misdirections 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3083 | . . . . . 1105 181 324 201 . 27 1076 169 Projectiles . | . . . . . . . . . . . . . Explosions 85 | . . . . . . . . . . . 85 . Melee 2998 | . . . . . 1105 181 324 201 . 27 991 169 Knockbacks 46 | . . . . . 17 1 2 3 . 7 13 3 Impact 42 | . . . . . 14 1 2 3 . 7 12 3 Kinetic 1 | . . . . . 1 . . . . . . . Secondary 3 | . . . . . 2 . . . . . 1 . Self-Inflicted Damage 250 | . . . . . . . . . . . 250 . Shots 3 | . . . . . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 349 | 90 349 214 . 150 224 . 268 178 131 270 217 76 Average Temperature 93 | 34 104 118 . 55 65 . 111 75 69 113 78 40 Received Heat Transfer 2717 | . 255 . . 30 732 106 275 172 . 360 562 225 Effects 3 | . 3 . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 45 | . . . . . 16 2 9 4 . 1 11 2 Combat Hostiles 36 | . . . . . 12 1 9 4 . 1 7 2 Parts Fried 51 | . . . . . 23 3 3 5 . . 16 1 Impact Corruptions 109 | . . . . . 39 6 15 8 . 2 33 6 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | 1 2 1 . 1 . . . . . . 1 . Heat Transferred 4506 | 370 2537 249 . 750 200 . . . . . 400 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Maximum Alert Level 3 | . 1 . . . 2 1 . . . . 3 . Low Security (%) 49 | 100 98 100 . 100 32 96 . . . . . . Level 1 20 | . 1 . . . 60 3 . . . . 8 . Level 2 27 | . . . . . 6 . . . . . 84 . Level 3 2 | . . . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 750 | 10 203 88 . 90 418 207 . . . . 750 . Initial 750 | . . 58 . . 19 167 . . . . 750 . Average 267 | 1 91 21 . 34 256 158 . . . . 540 . Influence Increases 4158 | 25 428 100 . 220 995 166 430 170 . 101 1398 125 Destroy 0b10 Robot/C 2000 | . 300 60 . 180 540 100 240 140 . 80 260 100 Destroy 0b10 Robot/NC 190 | 25 25 . . 5 60 5 . . . 5 65 . Destroy Leader 428 | . 72 10 . 20 146 30 40 30 . 10 60 10 Allied During Kill 6 | . . . . . . . . . . 6 . . Successful Hack 52 | . . . . . 20 26 . . . . 6 . Select Force Hacks 30 | . . . . . 30 . . . . . . . Disable Machine 210 | . . . . . 30 . . . . . 180 . Destroy Structure 42 | . 1 . . . 4 5 . . . . 32 . Advance Influence 750 | . . . . . . . . . . . 750 . Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 435 | . 15 30 . 15 165 . 150 . . . 45 15 Influence Decreases 4009 | 25 277 237 14 170 677 415 549 146 24 101 910 464 Entered New Map 590 | . . 93 14 . 31 201 45 . 24 . . 182 Time Decay 2664 | 25 267 114 . 150 521 214 434 96 . 71 550 222 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 . Lost Part 555 | . 10 30 . 20 125 . 70 50 . 30 160 60 Squads Dispatched 15 | . 5 . . . 4 2 . . . . 4 . Investigation 4 | . 2 . . . 2 . . . . . . . Extermination 3 | . . . . . . 1 . . . . 2 . Reinforcement 8 | . 3 . . . 2 1 . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 13 | . 3 . . 1 4 1 . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 29 5 . 13 50 8 19 7 . 10 34 8 Peak Tracking Total 8 | . 6 3 . 3 8 4 4 3 . 3 8 4 Tactical Retreats 20 | . 1 1 . 2 7 . 5 . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 3 | . 2 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled 14 | . . . . . 2 . . . . . 12 . Max in Single Turn 12 | . . . . . 1 . . . . . 12 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 26 | . 2 . 2 1 9 3 . 1 4 . 4 . Terminals 13 | . 2 . . . 7 2 . 1 . . 1 . Fabricators 2 | . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 74 | . 5 . 2 1 23 7 . 2 30 . 4 . Successful 53 | . . . 2 1 13 3 . 2 30 . 2 . Failed 20 | . 5 . . . 10 4 . . . . 1 . Catastrophic 6 | . . . . . 3 2 . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . 1 . Manual 24 | . 5 . . . 15 4 . . . . . . Terminals 31 | . 5 . . . 18 5 . 2 . . 1 . Fabricators 3 | . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . 4 . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . . . 2 1 5 . . 2 30 . 1 . Record 15 | . . . 2 . . . . 2 11 . . . Part Schematic 14 | . . . . . 2 . . . 12 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . 2 . . . 3 . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . . . . 1 . Retrieve Study 5 | . . . . . 4 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 4 2 . . . . . . Terminals 5 | . . . . . 3 2 . . . . . . Botnet 4 | . . . . . 2 2 . . . . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 7 3 . 1 . . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . . 12 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 4 . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . 12 . . Total Damage 288 | . . . . . . . . . . 288 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Active Infowar (turns) 3366 | 75 761 2 . . 1340 456 732 . . . . . Optics 1801 | . . . . . 1340 456 5 . . . . . Structural 727 | . . . . . . . 727 . . . . . Seismic 838 | 75 761 2 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 10989 | 151 761 486 202 317 1567 456 3228 768 196 797 1583 477 Spaces Moved 7559 | 110 525 499 225 256 1013 313 2557 588 81 450 707 235 Core 25 | 3 . . . 5 . . . . . . 17 . Treads . | . . . . . . . . . . . . . Legs 5784 | . . . . . 954 313 2557 588 81 450 606 235 Wheels 1750 | 107 525 499 225 251 59 . . . . . 84 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 80 80 105 115 113 245 105 90 90 Average Speed 122 | 98 90 90 90 87 115 116 117 119 245 158 187 140 Slowest Speed 700 | 100 100 95 90 300 200 176 123 245 245 245 700 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 63 77 62 50 65 10 99 70 68 64 22 23 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . 1 . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 13 | . . 1 . 1 . . 4 2 . 5 . . Spaces Dug 39 | . . . . . 6 5 13 . . 1 14 . Terrain Destroyed 61 | . . . . . 6 5 13 . . 1 36 . Melee 39 | . . . . . 6 5 13 . . 1 14 . Projectile . | . . . . . . . . . . . . . AOE 22 | . . . . . . . . . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total 8580 | 133 675 520 224 297 1247 370 2690 619 80 500 869 356 Wait 397 | . 64 3 . 3 56 14 69 6 . 20 61 101 Move 7547 | 109 524 498 224 255 1012 312 2556 587 80 449 706 235 Hop . | . . . . . . . . . . . . . Pick Up 68 | 7 6 3 . 3 21 4 7 1 . 3 13 . Fast Attach 48 | 7 . . . 2 20 . 3 . . 3 9 4 Attach 37 | . 1 3 . 2 4 2 4 3 . 5 11 2 Detach 4 | . . . . . 1 . . . . 1 2 . Swap 34 | . 6 2 . 2 9 7 3 3 . . 2 . Drop 55 | 1 4 2 . 4 20 8 3 1 . 1 11 . Fire 133 | 9 70 9 . 26 19 . . . . . . . Melee 255 | . . . . . 83 23 45 18 . 18 54 14 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / [*Low x2]) -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 3) 711 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Discovered new exit (range 6) 871 | -10/Materials | Build established: Scavenger-Mutant 913 | -10/Materials | Entered Mines 934 | -10/Mines | Core integrity fell below 50% 955 | -10/Mines | Lost 3 parts (1n1u1w) 995 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 997 | -10/Mines | Found Prototype Device 1032 | -10/Mines | Found a hidden stash of uninstalled traps 1150 | -10/Mines | Learned location of Storage (-7) 1208 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Discovered new exit (range 12) 1399 | -10/Mines | Entered Exiles 1399 | -10/Exiles | Found Exiles lab abandoned 1590 | -10/Exiles | Discovered new exit (range 14) 1601 | -10/Exiles | Entered Mines 1608 | -9/Mines | Met a Derelict bent on vengeance 1670 | -9/Mines | Core integrity fell below 20% 1705 | -9/Mines | Lost 3 parts (2n1u) 1778 | -9/Mines | Assembled infested the area 1783 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1794 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1851 | -9/Mines | Learned 8 Materials zone layouts 1909 | -9/Mines | Discovered new exit (range 11) 1918 | -9/Mines | Entered Materials 1918 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1919 | -8/Materials | Identified exit to Factory 2018 | -8/Materials | Lost 5 parts (1p1n3w) 2855 | -8/Materials | Core integrity fell below 50% 2880 | -8/Materials | Lost 5 parts (1p3n1u) 2882 | -8/Materials | Destroyed 9 combat bots 3043 | -8/Materials | Discovered exit to Factory (range 20) 3485 | -8/Materials | Entered Factory 3485 | -7/Factory | Evolved 2 slots: Utility x2 3515 | -7/Factory | Discovered new exit (range 8) 3910 | -7/Factory | Discovered new exit (range 6) 3941 | -7/Factory | Identified exit to Lower Caves 3941 | -7/Factory | Entered Lower Caves 4062 | -7/Lower Caves | Build established: Gladiator 4131 | -7/Lower Caves | Encountered a Warlord checkpoint 4337 | -7/Lower Caves | Learned Factory interactive machine intel 4505 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4838 | -7/Lower Caves | System corruption reached 10% 4868 | -7/Lower Caves | Lost 6 parts (1n5u) 5154 | -7/Lower Caves | Learned Factory stockpile data 7156 | -7/Lower Caves | Discovered new exit (range 3) 7160 | -7/Lower Caves | Identified exit to Lower Caves 7169 | -7/Lower Caves | Entered another Lower Caves area 7306 | -7/Lower Caves | Discovered new exit (range 9) 7314 | -7/Lower Caves | Identified exit to Factory 7380 | -7/Lower Caves | Encountered a Warlord checkpoint 7809 | -7/Lower Caves | Learned location of 1 exit from Factory 7867 | -7/Lower Caves | Discovered new exit (range 11) 7935 | -7/Lower Caves | Identified exit to Data Miner 7937 | -7/Lower Caves | Lost 5 parts (3n2u) 7937 | -7/Lower Caves | Entered Data Miner 7937 | -7/Data Miner | Discovered new exit (range 6) 7984 | -7/Data Miner | Met Data Miner 8031 | -7/Data Miner | Learned location of Section 7 (-2) 8031 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8077 | -7/Data Miner | Received God Mode back door access code from Data Miner 8131 | -7/Data Miner | Identified exit to Proximity Caves 8133 | -7/Data Miner | Entered Proximity Caves 8228 | -6/Proximity Caves | Spotter reported a threat 8339 | -6/Proximity Caves | Core integrity fell below 50% 8362 | -6/Proximity Caves | System corruption reached 30% 8370 | -6/Proximity Caves | Escorted by Enhanced Grunt 8397 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 8426 | -6/Proximity Caves | Spotter reported a threat 8479 | -6/Proximity Caves | Spotter reported a threat 8535 | -6/Proximity Caves | Learned Factory emergency access door positions 8609 | -6/Proximity Caves | Spotter reported a threat 8651 | -6/Proximity Caves | Build established: Scavenger-Gladiator 8831 | -6/Proximity Caves | Spotter reported a threat 8930 | -6/Proximity Caves | Entered Factory 8930 | -6/Factory | Evolved 2 slots: Utility x2 8931 | -6/Factory | Identified exit to Factory 8934 | -6/Factory | Loaded intel: 55 interactive machine locations 8936 | -6/Factory | Identified exit to DSF 9259 | -6/Factory | Central database locked down 9280 | -6/Factory | Search patrols dispatched 9419 | -6/Factory | Build established: Hacker-Gladiator 9477 | -6/Factory | Lost 3 parts (2n1w) 9514 | -6/Factory | Discovered new exit (range 11) 9630 | -6/Factory | Search patrols dispatched 9787 | -6/Factory | Core integrity fell below 50% 9788 | -6/Factory | Lost 4 parts (1p1n2u) 9800 | -6/Factory | Build established: Gladiator 10423 | -6/Factory | Discovered new exit (range 6) 10513 | -6/Factory | Entered Lower Caves 10535 | -6/Lower Caves | Lost 4 parts (3u1w) 10811 | -6/Lower Caves | Core integrity fell below 20% 10828 | -6/Lower Caves | System corruption reached 10% 10860 | -6/Lower Caves | Lost 4 parts (1p2n1u) 10990 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10836_ G-50 Soldier destroyed. 10852_ System corrupted: Component data lost. 10852_ G-50 Soldier destroyed. 10855_ Acquired 25 matter. 10872_ System corrupted: Powered Hammer+ fused. 10891_ System corrupted: Heat flow error (+112). 10897_ Sneak attack on 2O-9GG(k). 10897_ 2O-9GG(k) destroyed. 10906_ &L9>PN %,5&H>13 K4V2Q50W 10908_ Acquired Lgt. Ion Engine. 10909_ Acquired 10 matter. 10948_ MODALGZKXOCGI7,0:/ RHSPY %OF 10974_ System corrupted: Energy discharge (-26). 10985_ Powered Hammer+ follow-up attack on S-27 Virus. 10985_ Destroyed VTOL Module. 10985_ S-27 Virus system corrupted by crushing effect. 10985_ S-27 Virus knocked back. 10986_ S-27 Virus system terminally corrupted. 10986_ Lgt. Ion Engine destroyed. 10988_ Carbon-fiber Leg+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####????????? | | ????????????????????????????????????##" #????????? | | ???????????????????????????????????## ""?????????? | | ???????????????????????????????????#" "##????????? | | ???????????????????????????????????# "##???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# ###???### | | ?????????????????????????????????### % ##### % | | ????????????????????????????????##%%% % | | ???????????????????????????????## ## % % % | | ???????????????????????????????# #### ##### | | ???????????????????????????????### #### #???# | | ???????????????###???????????????##% ####% %##### | | ??????????????## #???????????????### #### | | ??????????????# ????????????????# #?# | | ??????????????# %= ???????????????## #?######## | | ??????????????? ??????????????# ##?????# | | ????????????????# ????#####????# % #??????# ## | | ?????????????????# ???# #????# ######## #? | | ????????????####### #### #????## ## | | ????????????# ##????# ########### | | ????????? s #????# #?????????# | | ????????????????### # ## ##??### #?????????# | | ??????????????????# ##@#?# ##### ######???? | | ?????????????????# #?# #?# ## #???? | | ????????????????# #??#s### % #????# | | ??????????????? ???# #### #????# | | ??????????????# ????# ####??#% #????# | | ??????????????# ?????# #?????#% #???# | | ??????????????## ??????##### #?????#% #???# | | ???????????????##???????????# #????#% #???## | | ????????????????????????????# #??# #????# | | ???????????????????????????# #?# #????# | | ???????????????????????????#### ## #????# | | ??????????????????????????????# ######### ##???# | | ?????????????????????????????? ##??????# ##### | | ?????????????????????????????? #??????## % ## | | ????????????????????????????? #??????# | | ?????????????????????????????? ##?????# | | ????????????????????????????? #?????# | | ????????????????????????????????????# ## | | ????????????????????????????????????## ### | | ?????????????????????????????????????##########?## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 63 Melee Accuracy 13 Target Analysis 7 Force Boost 20 Offensive Hacking 22 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Actuator Array | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Powered Hammer | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Hammer Time It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ArmorMetafiberShifter Manual? 0 Play Time 01:10:50 Cumulative 111.4 hours Start 2026.05.18 @ 12:17:26 End 2026.05.18 @ 13:43:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9aae041-de5f-4b1e-b27c-c2f491e20154