Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 21:49:29 Player: Demise Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (236) 1180 Value Destroyed (8698) 8698 Prototype IDs (45) 900 Alien Tech Used (3) 600 Bonus (8496) 8496 TOTAL SCORE: 28274 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2197 Follower Combat Kills 655 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -56 Cogmind --------- Core Integrity 0/1450 Matter 274/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Core Cannon Kinetic Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Advanced Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Layered Light Armor Plating Improved Hacking Suite System Shield Improved Recalibrator > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Experimental Sensor Array Advanced Signal Interpreter Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] System Restoration Module System Restoration Module Advanced Field Recycling Unit Stealth Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon Core Cannon Hypervelocity Railgun Hypervelocity Gauss Cannon Fusion Bomb Launcher Advanced Micro-nuke Launcher Advanced Remote Datajack [Rating: 121] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 . . . 4 2 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . 2 1 1 . . . . 1 . . . . Utility 10 | . . . 2 . . . 2 . . . 1 1 1 . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 367 | 3 17 . 29 12 7 5 10 36 25 2 59 45 8 1 . . 2 3 34 22 10 37 Power 38 | . 2 . 6 1 . . 1 2 3 . 4 7 . . . . . . 1 3 1 7 Engine 24 | . 2 . 5 1 . . 1 2 3 . 3 3 . . . . . . . . . 4 Core 11 | . . . 1 . . . . . . . 1 4 . . . . . . 1 3 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 88 | 2 . . 8 7 . 1 3 9 3 2 9 10 1 . . . . 2 15 6 2 8 Treads 35 | 2 . . 8 . . 1 3 9 3 2 5 . . . . . . . 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . . 6 . . . . . . . . . . . . . . . . . 3 Hover 41 | . . . . . . . . . . . 4 10 1 . . . . 2 13 6 2 3 Flight 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 Utility 107 | 1 9 . 4 1 6 . 4 3 5 . 18 16 4 1 . . 2 1 5 10 6 11 Device 34 | . . . . . . . . . 1 . 3 4 1 1 . . . 1 2 8 3 10 Storage 16 | 1 7 . 1 . 2 . . 1 2 . . 1 . . . . . . 1 . . . Processor 6 | . 1 . . . 2 . 1 . . . . . . . . . . . 1 . 1 . Hackware 11 | . . . . . . . . . . . 4 3 2 . . . . . 1 1 . . Protection 40 | . 1 . 3 1 2 . 3 2 2 . 11 8 1 . . . 2 . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | . 6 . 11 3 1 4 2 22 14 . 28 12 3 . . . . . 13 3 1 11 Energy Gun 10 | . 1 . . . . . . 1 1 . . 3 . . . . . . 2 . . 2 Energy Cannon 12 | . . . 1 . . . . 2 1 . 5 1 . . . . . . 1 . . 1 Ballistic Gun 62 | . 4 . 9 3 . 2 2 12 7 . 15 2 . . . . . . 3 1 . 2 Ballistic Cannon 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Launcher 17 | . . . . . . 1 . 1 2 . 5 3 . . . . . . 3 . . 2 Special Weapon 13 | . 1 . 1 . . 1 . 5 . . 1 . 1 . . . . . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 3 . 2 2 . . . . . . 1 . . 1 Piercing Weapon 7 | . . . . . . . . . . . . 1 2 . . . . . 1 1 1 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . 3 . . 1 1 . . . . . . . 2 1 2 Parts Lost 108 | . 2 . 4 4 . 1 . 5 2 . 22 15 . . . . 2 . 8 6 5 32 Power 17 | . 1 . 1 . . . . . . . 4 3 . . . . . . 1 1 1 5 Propulsion 38 | . . . 3 2 . . . 2 1 . 7 5 . . . . . . 2 3 2 11 Utility 28 | . . . . . . . . 1 . . 6 3 . . . . 2 . 2 1 1 12 Weapon 25 | . 1 . . 2 . 1 . 2 1 . 5 4 . . . . . . 3 1 1 4 Highest Loss Streak 13 | . 2 . 2 2 . 1 . 2 1 . 13 6 . . . . 2 . 5 3 4 11 Average Slot Usage (%) 94 | . 99 100 98 91 100 99 100 99 99 100 96 85 96 100 100 100 100 99 75 95 90 65 Engine 7 | . 14 14 10 11 11 11 9 8 8 9 6 2 . . . . . . . . . 1 Core 2 | . . . . . . . . . . . 4 4 10 10 10 10 10 9 8 9 8 2 Treads 11 | . 28 28 20 . . 10 17 18 17 18 17 . . . . . . . 5 . . . Wheel 2 | . . . . 10 22 11 . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 7 22 29 31 31 31 31 33 9 28 28 18 Device 3 | . . . . . . . . . 3 9 1 3 1 5 5 5 5 8 6 14 14 17 Storage 24 | . 25 28 32 33 22 33 27 34 25 36 26 13 15 15 15 15 15 14 13 9 9 5 Processor 4 | . 1 . . . 7 11 16 10 9 9 4 . . . . . . . 3 . . . Hackware 4 | . . . . . . . . . . . 1 15 11 15 15 15 15 14 18 20 18 8 Protection 8 | . . . 11 11 14 . 10 9 16 . 10 10 15 10 10 10 10 9 . 1 2 4 Ballistic Gun 12 | . 24 28 21 21 14 21 18 15 12 9 6 3 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 5 10 10 10 10 9 1 6 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 14 71 71 111 108 107 108 112 149 148 148 159 119 120 117 117 117 117 114 122 101 101 106 Greatest Support 154 | 40 40 40 40 32 20 20 42 46 46 45 88 110 132 132 132 132 132 148 154 148 149 147 Greatest Overweight (x) 37 | . 1 1 5 34 5 5 5 3 4 3 6 5 1 . . . . . 37 . 29 15 Average Overweight (x) 1 | . . 1 2 4 3 5 2 2 2 3 1 . . . . . . . . . . . Largest Inventory Capacity 36 | 8 20 20 28 28 28 28 28 36 36 36 36 28 28 28 28 28 28 28 28 20 20 20 Average Capacity 26 | 7 13 20 27 28 20 28 28 34 26 36 36 23 28 28 28 28 28 28 26 20 20 15 Most Carried 36 | 8 18 19 28 28 28 24 28 36 36 36 36 28 28 28 28 28 28 26 28 20 20 20 Average Carried 24 | 5 12 18 27 27 18 23 26 33 24 35 31 20 27 28 27 28 26 25 24 19 19 14 Final Capacity 36 | 8 20 20 28 28 28 28 28 36 36 36 36 28 28 28 28 28 28 28 20 20 20 4 Final Carried 36 | 6 18 19 28 28 24 24 28 36 35 36 22 28 28 28 28 28 26 26 20 20 20 4 Class Distribution -------------------- 57% | Hauler-Mutant 16% | Bothacker-Mutant 8% | Machinist-Mutant 8% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Hacker-Mutant | -5/Factory Machinist-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Warlord Machinist-Mutant | -3/Proximity Caves Machinist-Ninja | -3/Research Bothacker-Mutant | -3/Garrison Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Quarantine Machinist-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Matter Collected 7530 | 283 582 . 748 272 101 58 295 910 757 10 995 920 . 127 1 . 20 . 367 305 278 501 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9658 | 209 491 . 1385 428 . 79 234 1145 787 10 1416 984 . 85 50 . 237 . 412 534 121 1051 Parts 543 | 15 33 . 88 32 . 3 19 59 59 2 64 47 . 1 3 . 8 . 21 35 12 42 Haulers Intercepted 11 | . 2 . 3 . . . 1 2 . . 1 . . . . . . . . 1 . 1 Recyclers Shooed 5 | . . . . . . . . . . . . 1 . . . . . . . . . 4 Parts Field Recycled 19 | . . . . . . . . . . . . . . . . . . . . 19 . . Retrieved Matter 272 | . . . . . . . . . . . . . . . . . . . . 272 . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . 1 5 . 8 . . . . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Combat Hostiles Destroyed 176 | . 13 . 34 9 . 3 3 19 24 1 27 12 . 1 1 . 3 . 9 6 2 9 Melee 20 | . . . . . . . . . . 1 . 4 . 1 1 . 3 . . 6 2 2 Guns 107 | . 13 . 34 9 . 1 3 18 8 . 17 3 . . . . . . . . . 1 Cannons 6 | . . . . . . . . 1 . . 2 . . . . . . . . . . 3 AOE 42 | . . . . . . 2 . . 16 . 8 5 . . . . . . 8 . . 3 Classes Destroyed 19 | 3 4 . 1 1 . 2 1 2 . 1 2 1 . . . . . . 1 . . . Worker 17 | 2 . . 1 2 . . . . . . 5 1 . . . . . . . 4 . 2 Builder 4 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 Tunneler 9 | 5 . . . 3 . . . . . . 1 . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 1 2 . . 1 . . . . . . . . 1 . 1 Recycler 9 | 1 . . . 1 . . . . . . . 2 . . . . . . . 1 . 4 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 5 | . 1 . 1 . . . . 1 . . . 2 . . . . . . . . . . Swarmer 55 | . 5 . 10 6 . . . 1 14 . 3 . . . . . . . 7 5 . 4 Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Grunt 65 | . 8 . 16 2 . 2 . 9 5 . 17 3 . . . . 3 . . . . . Brawler 4 | . . . . . . 1 . 1 . . 2 . . . . . . . . . . . Duelist 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Sentry 22 | . . . 8 . . . 2 5 3 . . 2 . 1 . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 9 | . . . . . . . 1 2 2 . . 2 . . . . . . . . . 2 Programmer 13 | . . . . . . . . . . . 4 4 . . 1 . . . . 1 2 1 Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 3 . 8 3 . 3 1 4 4 1 10 4 . 1 1 . 3 . 7 4 2 6 Combat Bots Only 7 | . 3 . 7 3 . 3 1 4 4 1 7 4 . 1 1 . 3 . 7 4 2 3 Max Kills in Single Turn 4 | 1 2 . 2 1 . 1 1 1 3 1 4 2 . 1 1 . 1 . 3 1 1 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . 3 . 3 2 . . . . . . 3 . . 1 Melee 1 | . . . . . . . . . . 1 . 1 . 1 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Damage Taken 20938 | . 491 13 1801 559 125 240 276 1840 754 . 3419 2084 177 165 21 . 550 84 2726 744 909 3960 Core 3681 | . 88 . 240 44 29 85 84 352 33 . 350 348 . 40 . . 111 17 252 129 126 1353 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 311 | . . . . . . . . . . . . . . . . . . . 311 . . . Core Remaining (%) 54 | 100 . 64 . . . . . . . 14 58 65 . . . . 86 . . . 50 . Volleys Fired 726 | 28 55 . 111 43 . 12 19 116 63 . 140 39 4 . . . . . 48 6 4 38 Largest 2 | 2 2 . 2 2 . 2 2 2 2 . 2 2 1 . . . . . 1 1 1 1 Hottest 129 | 40 120 . 100 46 . 43 46 100 90 . 129 114 40 . . . . . 90 50 50 61 Shots Fired 1176 | 56 108 . 218 85 . 16 38 212 91 . 197 54 4 . . . . . 48 8 4 37 Gun 962 | 56 106 . 214 85 . 11 38 189 74 . 112 43 . . . . . . 13 3 . 18 Cannon 80 | . . . . . . . . 9 1 . 53 3 . . . . . . 1 . . 13 Launcher 82 | . . . . . . 5 . . 16 . 18 8 . . . . . . 29 . . 6 Special 52 | . 2 . 4 . . . . 14 . . 14 . 4 . . . . . 5 5 4 . Kinetic 942 | 56 100 . 214 85 . 11 38 197 65 . 112 30 . . . . . . . 3 . 31 Thermal 100 | . 8 . 4 . . . . 15 1 . 53 15 . . . . . . 4 . . . Explosive 41 | . . . . . . 5 . . 16 . 8 6 . . . . . . . . . 6 Electromagnetic 61 | . . . . . . . . . 9 . 10 3 . . . . . . 39 . . . Robot Hit Streak 36 | 7 12 . 16 18 . 2 6 36 24 . 14 15 3 . . . . . 13 6 10 12 Robot Miss Streak 7 | 2 4 . 6 3 . 2 2 3 2 . 7 1 1 . . . . . 2 1 . 2 Penetration Max 4 | . . . . . . . . . . . 1 . . . . . . . . . . 4 Secondary Targets 10 | . 1 . 4 2 . . . 2 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 901 | 43 64 . 171 56 2 7 28 159 70 2 113 60 3 1 3 . 13 . 23 32 7 44 Core Hits 469 | 15 29 . 69 21 . 9 9 55 44 1 92 50 . 1 2 . 7 . 22 14 2 27 Critical Hits 30 | . . . 2 1 . . . 2 . . 1 2 . . 1 . . . . . 1 20 Critical Kills 12 | . . . 1 . . . . 1 . . 1 1 . . . . . . . . 1 7 Critical Parts Destroyed 17 | . . . 1 1 . . . 1 . . . 1 . . 1 . . . . . . 12 Melee Attacks 213 | . . . . . 2 . . . 14 2 10 41 3 7 5 . 16 3 1 45 33 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . 14 2 10 8 . . . . . . 1 . . . Piercing 176 | . . . . . . . . . . . . 33 3 7 5 . 16 3 . 45 33 31 Sneak Attacks 13 | . . . . . 2 . . . . . . . . . . . . . . 7 . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . 2 . 3 . . 4 . . Damage Inflicted 23594 | 449 681 . 2031 666 . 480 300 2362 3258 67 4576 2436 . 59 108 . 457 . 1310 1620 181 2553 Guns 10140 | 449 664 . 2028 634 . 95 300 2241 794 . 1883 724 . . . . . . 73 71 . 184 Cannons 619 | . . . . . . . . 96 . . 266 . . . . . . . 29 . . 228 Explosions 6701 | . . . . . . 385 . . 904 . 2360 964 . . . . . . 1208 . . 880 Melee 5928 | . . . . . . . . . 1560 67 35 729 . 59 108 . 457 . . 1549 181 1183 Ramming 206 | . 17 . 3 32 . . . 25 . . 32 19 . . . . . . . . . 78 Kinetic 9895 | 449 604 . 2028 634 . 95 300 2337 646 . 1883 436 . . . . . . . 71 . 412 Thermal 1583 | . 60 . . . . . . . . . 866 284 . . . . . . 373 . . . Explosive 4063 | . . . . . . 385 . . 904 . 1394 500 . . . . . . . . . 880 Electromagnetic 1919 | . . . . . . . . . 148 . 366 468 . . . . . . 937 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1752 | . . . . . . . . . 1560 67 35 90 . . . . . . . . . . Piercing 4176 | . . . . . . . . . . . . 639 . 59 108 . 457 . . 1549 181 1183 Highest Corruption 9 | . . . . . . . . . . . 4 7 . . . . . . . 9 7 5 Average Corruption 3 | . . . . . . . . . . . 2 3 . . . . . . . 7 3 1 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . 2 7 . Effects 54 | . . . . . . . . . . . 14 20 . . . . . . . 11 6 3 Message Errors 9 | . . . . . . . . . . . 1 2 . . . . . . . 2 3 1 Matter Fused 8 | . . . . . . . . . . . 4 2 . . . . . . . . 1 1 Heat Flow Errors 9 | . . . . . . . . . . . 1 7 . . . . . . . 1 . . Energy Discharges 8 | . . . . . . . . . . . 3 3 . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . . . 3 2 . . . . . . . 3 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Targeting Errors 6 | . . . . . . . . . . . 2 3 . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1377 | . . . . . . . . . 341 3 366 88 . . . . 39 . 23 298 . 219 Projectiles 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Explosions 583 | . . . . . . . . . 19 . 357 66 . . . . . . 23 . . 118 Melee 785 | . . . . . . . . . 322 3 . 22 . . . . 39 . . 298 . 101 Knockbacks 6 | . . . . . . . . 4 . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 4 . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 807 | . . . . 16 . 87 . . 30 . 384 121 . . . . . . 25 . . 144 Shots 21 | . . . . . . 3 . . 2 . 7 6 . . . . . . 1 . . 2 Rammed 29 | . 3 . 1 1 . . . 3 . . 4 2 . . . . . . . . . 15 Targets Rammed 29 | . 3 . 1 1 . . . 3 . . 4 2 . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 98 . 15 5 . 2 1 60 139 . 432 246 36 16 4 4 6 . 49 251 519 . Average Temperature 66 | . 18 . 6 3 . 1 1 12 30 . 120 79 3 3 3 2 3 . 21 87 187 . Received Heat Transfer 3678 | . 201 . 684 42 . 90 18 621 180 . 1032 255 18 30 . . 138 . 171 9 54 135 Effects 20 | . . . . . . . . . . . 7 . . . . . . . . . 13 . Shutdowns 9 | . . . . . . . . . . . 5 . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 70 | . . . . . . . . . . . . . . . . . . . 70 . . . Longest Duration 43 | . . . . . . . . . . . . . . . . . . . 43 . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 10 | . . . . . . . . . . . . 2 . . . . . . 8 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 1746 | . 185 . . . . . . . . . 833 444 . . . . . . 284 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 2 . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Peak Influence 2299 | 40 220 70 640 299 . 114 90 238 911 475 1526 875 449 . . . . 125 446 569 2299 1832 Initial 1293 | . 26 70 27 249 . . . 15 100 409 1099 735 370 . . . . 40 93 245 234 1293 Average 531 | 18 99 70 309 105 . 85 28 109 680 437 1198 745 397 . . . . 68 350 403 1970 1467 Maximum Alert Level 5 | . 1 . 2 1 . . . 1 3 2 4 3 2 . . . . . 2 2 5 5 Low Security (%) 37 | 100 88 100 31 76 . 100 100 87 8 . . . . . . . . 100 10 . . . Level 1 13 | . 11 . 36 23 . . . 12 2 . . . 54 . . . . . 29 48 . . Level 2 15 | . . . 31 . . . . . 30 100 . 14 45 . . . . . 59 51 . . Level 3 16 | . . . . . . . . . 58 . 16 85 . . . . . . . . . . Level 4 11 | . . . . . . . . . . . 83 . . . . . . . . . . 65 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 34 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 75 | . 4 . 3 . . . . 5 . . 14 6 2 . . . . 1 . 1 30 9 Investigation 16 | . 3 . 2 . . . . 3 . . 1 3 . . . . . 1 . 1 . 2 Extermination 6 | . . . . . . . . . . . 3 1 . . . . . . . . . 2 Reinforcement 14 | . 1 . . . . . . 2 . . 5 1 2 . . . . . . . . 3 Assault 39 | . . . 1 . . . . . . . 5 1 . . . . . . . . 30 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 4 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Distress Signals 13 | . 1 . 3 . . . . 2 . . 1 2 . . . . . . . 2 . 2 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . 9 . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . 9 . . Times Spotted 418 | . 24 4 57 11 3 3 6 28 22 21 54 25 4 7 1 . 3 5 12 23 39 66 Peak Tracking Total 17 | . 4 7 6 4 5 3 3 3 4 5 9 5 3 5 1 . 3 6 7 8 17 15 Tactical Retreats 56 | . 1 . 7 2 . . 1 3 2 . 3 1 1 3 . . . 1 2 5 15 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Traps Triggered 24 | . . . . . . . . 2 6 . . 1 1 . . . . . 12 . . 2 Indirectly 11 | . . . . . . . . . . . . . . . . . . . 11 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Machines Disabled 35 | . . . 1 . . . . 2 2 . 16 6 . . . . . . 3 . 5 . Max in Single Turn 6 | . . . 1 . . . . 1 1 . 6 3 . . . . . . 2 . 1 . Garrison Access 3 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . Garrison Relay 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Machines Accessed 60 | . 9 . 11 . 2 . 3 7 . 2 4 6 3 . . . . 2 . 7 . 4 Terminals 37 | . 8 . 10 . . . 2 5 . 2 1 3 1 . . . . . . 2 . 3 Fabricators 6 | . . . . . . . . . . . . 2 1 . . . . 1 . 2 . . Repair Stations 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . Garrison Access 5 | . . . . . . . . 1 . . 1 1 . . . . . 1 . 1 . . Total Hacks 192 | . 20 . 35 . 24 . 10 16 . 6 13 15 10 . . . . 4 . 27 . 12 Successful 117 | . 12 . 23 . 24 . 7 7 . 3 6 10 7 . . . . 3 . 12 . 3 Failed 74 | . 8 . 11 . . . 3 9 . 3 7 5 3 . . . . 1 . 15 . 9 Catastrophic 11 | . . . 1 . . . . 2 . . . 3 . . . . . 1 . 2 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 90 | . 14 . 24 . 1 . 6 8 . 5 5 8 3 . . . . . . 11 . 5 Terminals 105 | . 18 . 31 . . . 6 11 . 6 5 9 2 . . . . . . 8 . 9 Fabricators 25 | . . . . . . . . . . . . 5 4 . . . . 3 . 13 . . Repair Stations 13 | . . . 4 . . . 4 . . . 2 . . . . . . . . . . 3 Recycling Units 5 | . 2 . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . 5 . 4 . . . . . . 5 . . Garrison Access 6 | . . . . . . . . 2 . . 1 1 . . . . . 1 . 1 . . Terminal Hacks 54 | . 5 . 12 . 24 . 1 3 . 2 1 3 . . . . . . . 2 . 1 Record 23 | . . . . . 23 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . Prototype ID Bank 5 | . 3 . 1 . . . . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . 1 . . . . . . . 1 1 . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . 5 2 . . . . 2 . 4 . . Load Schematic 5 | . . . . . . . . . . . . 1 1 . . . . 1 . 2 . . Build 8 | . . . . . . . . . . . . 4 1 . . . . 1 . 2 . . Repair Station Hacks 11 | . . . 4 . . . 4 . . . 1 . . . . . . . . . . 2 Scan Component 6 | . . . 2 . . . 2 . . . 1 . . . . . . . . . . 1 Repair 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . 2 . 4 . . . . . . 1 . . Insert Component 4 | . . . . . . . . . . . 1 . 2 . . . . . . 1 . . Analyze 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . 1 1 . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . Unauthorized Hacks 25 | . 6 . 7 . . . 2 2 . 1 1 1 1 . . . . . . 4 . . Terminals 19 | . 5 . 7 . . . 2 1 . 1 1 1 . . . . . . . 1 . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 3 . 5 . . . 2 1 . 1 1 1 . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siphon 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 . 9 . . . 2 5 . 2 3 5 2 . . . . 1 . 6 . 4 Full Trace Events 14 | . 2 . 2 . . . . 2 . . 1 3 . . . . . 1 . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . Parts Built 15 | . . . . . . . . . . . . 8 1 . . . . 2 . 4 . . Matter 1538 | . . . . . . . . . . . . 826 238 . . . . 190 . 284 . . Time 478 | . . . . . . . . . . . . 269 84 . . . . 31 . 94 . . Total Part Build Rating 82 | . . . . . . . . . . . . 46 6 . . . . 10 . 20 . . Parts Repaired 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . 1 Time 180 | . . . 52 . . . 58 . . . . . . . . . . . . . . 70 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . 2 . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Used RIF Installer 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 18 | . . . . . 2 . . . . . 7 . 2 . . . . . 3 3 1 . Non-combat 7 | . . . . . 2 . . . . . 1 . 2 . . . . . . 1 1 . Combat 11 | . . . . . . . . . . . 6 . . . . . . . 3 2 . . Robot Hacks Applied 19 | . . . . . 2 . . . . . 7 . 2 . . . . . 3 3 2 . parse_system 2 | . . . . . 2 . . . . . . . . . . . . . . . . . start_evac 1 | . . . . . . . . . . . . . . . . . . . . . 1 . find_chute 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . map_route 1 | . . . . . . . . . . . . . 1 . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 10 | . . . . . . . . . . . 5 . . . . . . . 3 2 . . Relay Couplers Released 12 | . . . . . . . . . 8 . . . . . . . . . 4 . . . Machine Destruction 12 | . . . . . . . . . 8 . . . . . . . . . 4 . . . Attached 7 | . . . . . . . . . . . 4 . 1 . . . . . 1 1 . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Total Allies 19 | . . . . . . . . . . . 6 . . . . . . . 3 2 1 7 Largest Group 5 | . . . . . . . . . . . 2 . . . . . . . 3 2 3 5 Highest-Rated Group 172 | . . . . . . . . . . . 70 . . . . . . . 90 128 172 69 Highest-Rated Ally 64 | . . . . . . . . . . . 41 . . . . . . . 30 64 64 15 Total Orders 6 | . . . . . . . . . . 2 . 1 . . . . . . 1 . . 2 EXPLORE 5 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . 2 RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 88 | . . . . . . . . . . . 14 . . . . . . . 7 7 17 43 Total Damage 2162 | . . . . . . . . . . . 494 . . . . . . . 69 194 560 845 Kills 14 | . . . . . . . . . . . 2 . . . . . . . . 1 8 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Robot Analysis Total 4 | . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . 3 Drone Recoveries 4 | . . . . . . . . . . 1 . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Turns Passed 19201 | 137 1538 131 1992 1682 706 521 912 1605 2573 317 1796 1240 381 225 163 54 237 74 758 614 715 830 Spaces Moved 10550 | 33 802 73 729 663 588 188 348 500 1092 132 606 747 420 336 256 90 327 98 461 651 663 747 Core 45 | . . . . 2 . . . . . . . . . . . . . . 1 . 3 39 Treads 4617 | 16 802 73 729 53 . 187 348 500 1092 132 493 . . . . . . . 192 . . . Legs 17 | 17 . . . . . . . . . . . . . . . . . . . . . . Wheels 1178 | . . . . 581 588 1 . . . . . . . . . . . . . . . 8 Hover 4654 | . . . . . . . . . . . 113 747 420 336 256 90 327 98 268 651 660 688 Flight 39 | . . . . 27 . . . . . . . . . . . . . . . . . 12 Fastest Speed 50 | 120 160 180 180 130 100 130 197 197 180 205 118 52 60 60 60 60 60 53 53 53 53 50 Average Speed 138 | 139 161 180 206 232 113 259 203 213 203 210 166 120 77 60 60 60 60 53 109 53 70 67 Slowest Speed 2120 | 160 180 180 260 2120 130 260 260 220 240 220 265 310 134 60 60 60 60 53 1900 64 1500 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Exploration Rate (%) 45 | 3 90 23 71 98 69 53 29 57 80 98 19 17 10 56 54 13 50 4 56 22 61 22 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 . . . . . . . . 1 1 . 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . . 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Spaces Dug 95 | . 2 . 4 . . . . 5 . . 29 14 2 4 . . 1 2 . 9 14 9 Terrain Destroyed 539 | . 2 . 4 . . 44 . 6 87 . 132 50 2 4 . . 1 2 97 9 14 85 Melee 63 | . . . . . . . . . . . 9 13 2 4 . . 1 2 . 9 14 9 Projectile 38 | . 2 . 4 . . . . 6 . . 23 3 . . . . . . . . . . AOE 438 | . . . . . . 44 . . 87 . 100 34 . . . . . . 97 . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Upp Upp War Pro Res Gar Res Qua Res Total 13648 | 75 949 73 1023 729 637 205 521 791 1355 171 1170 956 468 349 260 89 347 115 664 859 859 983 Wait 1312 | 5 30 . 101 2 . . 121 101 48 26 333 65 24 7 . . 6 12 91 113 133 94 Move 10530 | 32 801 72 728 662 587 187 347 500 1091 131 606 746 419 335 255 89 326 97 460 650 662 747 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 3 22 1 24 2 16 . 12 19 43 4 11 10 4 . 1 . . 1 7 11 6 . Fast Attach 103 | 1 4 . 4 6 4 1 2 2 5 2 3 17 3 . . . . . 6 8 7 28 Attach 114 | 2 3 . 6 2 1 1 3 10 6 . 22 14 3 . . . 2 2 16 5 4 12 Detach 46 | 1 2 . 1 . 2 1 2 3 4 1 3 5 1 . . . . . 10 3 3 4 Swap 157 | . 10 . 19 4 2 3 5 24 14 . 34 14 2 1 . . . 1 12 9 2 1 Drop 218 | 3 19 . 28 7 23 . 10 13 50 5 5 3 5 . 1 . . . 13 15 5 13 Fire 726 | 28 55 . 111 43 . 12 19 116 63 . 140 39 4 . . . . . 48 6 4 38 Melee 200 | . . . . . 2 . . . 14 2 10 41 3 6 3 . 13 2 1 39 33 31 Ram 20 | . . . . 1 . . . . . . 2 2 . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 3 . 1 . . . . 3 . . 1 . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Garrison -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 138 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 745 | -10/Materials | Discovered new exit (range 7) 827 | -10/Materials | Discovered new exit (range 9) 1676 | -10/Materials | Entered Mines 1692 | -10/Mines | Met a Derelict bent on vengeance 1727 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1778 | -10/Mines | Discovered new exit (range 16) 1793 | -10/Mines | Learned Materials stockpile data 1804 | -10/Mines | Assembled infested the area 1807 | -10/Mines | Entered Materials 1807 | -9/Materials | Evolved 2 slots: Utility x2 1907 | -9/Materials | Build established: Hauler-Mutant 2020 | -9/Materials | Central database locked down 2402 | -9/Materials | Identified exit to Mines 2526 | -9/Materials | Destroyed 7 combat bots 2856 | -9/Materials | Discovered new exit (range 8) 3130 | -9/Materials | Repaired Lgt. Assault Rifle 3158 | -9/Materials | Repaired Core Shielding? 3237 | -9/Materials | Discovered new exit (range 15) 3407 | -9/Materials | First assault squad dispatched 3606 | -9/Materials | Core integrity fell below 50% 3665 | -9/Materials | Identified exit to Materials 3799 | -9/Materials | Entered Mines 3896 | -9/Mines | Discovered exit to Materials (range 6) 4662 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4667 | -9/Mines | Found Prototype Device 4750 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4750 | -9/Mines | Discovered new exit (range 5) 4794 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5029 | -9/Mines | Learned location of 1 exit from Proximity Caves 5096 | -9/Mines | Discovered exit to Materials (range 4) 5168 | -9/Mines | Learned location of Storage (-8) 5481 | -9/Mines | Entered Exiles 5513 | -9/Exiles | Met 8R-AWN 5535 | -9/Exiles | Met EX-HEX 5592 | -9/Exiles | Met EX-DEC 5613 | -9/Exiles | Learned location of Zion (-7) 5660 | -9/Exiles | Discovered new exit (range 10) 5879 | -9/Exiles | Met EX-BIN 5898 | -9/Exiles | Aligned with FarCom system 5899 | -9/Exiles | Given EX-Vault access code 5922 | -9/Exiles | Opened EX-Vault 5945 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5963 | -9/Exiles | Exiles lab attacked by MAIN.C 6006 | -9/Exiles | Found Supersonic Drone Bay 6008 | -9/Exiles | Found Modified TNC 6070 | -9/Exiles | Build established: Scavenger-Mutant 6187 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6187 | -9/Exiles | Entered Mines 6191 | -8/Mines | Core integrity fell below 20% 6393 | -8/Mines | Build established: Hauler-Mutant 6586 | -8/Mines | Discovered exit to Materials (range 9) 6708 | -8/Mines | Entered Materials 6708 | -8/Materials | Evolved 2 slots: Utility x2 6891 | -8/Materials | Discovered new exit (range 15) 7190 | -8/Materials | Repaired Imp. Ion Engine 7217 | -8/Materials | Repaired Core Shielding 7315 | -8/Materials | Discovered new exit (range 11) 7587 | -8/Materials | Identified exit to Storage 7620 | -8/Materials | Entered Storage 7898 | -8/Storage | Found Prototype Protection 7898 | -8/Storage | Identified Lgt. Regenerative Plating 8635 | -8/Storage | Core integrity fell below 50% 9225 | -8/Storage | Identified exit to Garrison 9225 | -8/Storage | Entered Garrison 9311 | -8/Garrison | Triggered checkpoint 9325 | -8/Garrison | Core integrity fell below 20% 9432 | -8/Garrison | Triggered checkpoint 9470 | -8/Garrison | Triggered checkpoint 9571 | -8/Garrison | Triggered checkpoint 9621 | -8/Garrison | Discovered new exit (range 11) 9777 | -8/Garrison | Discovered new exit (range 12) 9811 | -8/Garrison | Installed Relay Interface Framework 9885 | -8/Garrison | Triggered checkpoint 10782 | -8/Garrison | Garrison Relay disabled 11153 | -8/Garrison | Discovered new exit (range 15) 11417 | -8/Garrison | Garrison Relay disabled 11755 | -8/Garrison | Build established: Bothacker-Mutant 11798 | -8/Garrison | Entered Recycling 11828 | -8/Recycling | Spotter reported a threat 11855 | -8/Recycling | Spotter reported a threat 11862 | -8/Recycling | Spotter reported a threat 11880 | -8/Recycling | Spotter reported a threat 11889 | -8/Recycling | Spotter reported a threat 11894 | -8/Recycling | Spotter reported a threat 11906 | -8/Recycling | Spotter reported a threat 11908 | -8/Recycling | Spotter reported a threat 11910 | -8/Recycling | Discovered new exit (range 62) 11915 | -8/Recycling | Spotter reported a threat 11915 | -8/Recycling | Spotter reported a threat 11917 | -8/Recycling | Spotter reported a threat 11933 | -8/Recycling | Spotter reported a threat 11959 | -8/Recycling | Spotter reported a threat 11968 | -8/Recycling | Spotter reported a threat 11974 | -8/Recycling | Spotter reported a threat 11978 | -8/Recycling | Spotter reported a threat 11990 | -8/Recycling | Spotter reported a threat 11992 | -8/Recycling | Spotter reported a threat 12004 | -8/Recycling | Spotter reported a threat 12015 | -8/Recycling | Spotter reported a threat 12025 | -8/Recycling | Spotter reported a threat 12027 | -8/Recycling | Spotter reported a threat 12031 | -8/Recycling | Spotter reported a threat 12042 | -8/Recycling | Spotter reported a threat 12045 | -8/Recycling | Spotter reported a threat 12057 | -8/Recycling | Spotter reported a threat 12068 | -8/Recycling | Spotter reported a threat 12084 | -8/Recycling | Spotter reported a threat 12091 | -8/Recycling | Spotter reported a threat 12099 | -8/Recycling | Spotter reported a threat 12099 | -8/Recycling | Spotter reported a threat 12111 | -8/Recycling | Spotter reported a threat 12115 | -8/Recycling | Entered Factory 12115 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 12249 | -6/Factory | Identified Exp. Sensor Array 12815 | -6/Factory | First assault squad dispatched 13203 | -6/Factory | Build established: Hauler-Mutant 13417 | -6/Factory | Lost 13 parts (3p5n3u2w) 13853 | -6/Factory | Destroyed 7 combat bots 13898 | -6/Factory | Discovered new exit (range 9) 13911 | -6/Factory | Entered another Factory area 13911 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13938 | -5/Factory | Lost 5 parts (1p1n2u1w) 14240 | -5/Factory | Build established: Hacker-Mutant 14511 | -5/Factory | First assault squad dispatched 14530 | -5/Factory | Lost 6 parts (1p4n1w) 14715 | -5/Factory | Fabricated Cmb. Airjet (x2) 14721 | -5/Factory | Lost 3 parts (1n2w) 14752 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 14769 | -5/Factory | Fabricated Cmb. Airjet (x2) 14823 | -5/Factory | Fabricated Cmb. Airjet (x2) 15127 | -5/Factory | Discovered new exit (range 15) 15151 | -5/Factory | Entered another Factory area 15151 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15493 | -4/Factory | Fabricated Kinetic Spear (x1) 15527 | -4/Factory | Discovered new exit (range 5) 15532 | -4/Factory | Entered Upper Caves 15595 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15596 | -4/Upper Caves | Build established: Machinist-Mutant 15749 | -4/Upper Caves | Discovered new exit (range 14) 15757 | -4/Upper Caves | Entered another Upper Caves area 15761 | -4/Upper Caves | P-70 Sage assimilated allied GI-7Y2(k) 15839 | -4/Upper Caves | Learned Research stockpile data 15897 | -4/Upper Caves | Discovered new exit (range 9) 15920 | -4/Upper Caves | Entered Warlord 15951 | -4/Warlord | Discovered new exit (range 15) 15974 | -4/Warlord | Entered Proximity Caves 15975 | -3/Proximity Caves | Identified exit to Research 16211 | -3/Proximity Caves | Entered Research 16211 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16250 | -3/Research | Fabricated Cmb. Airjet (x2) 16283 | -3/Research | Identified exit to Garrison 16285 | -3/Research | Entered Garrison 16346 | -3/Garrison | Triggered checkpoint 16387 | -3/Garrison | Destroyed 7 combat bots 16422 | -3/Garrison | Garrison Relay disabled 16512 | -3/Garrison | Phase Generator disabled 16722 | -3/Garrison | Triggered checkpoint 16722 | -3/Garrison | Build established: Bothacker-Mutant 16727 | -3/Garrison | Spotted B-86 Titan 16754 | -3/Garrison | Triggered checkpoint 16811 | -3/Garrison | Lost 5 parts (2n3w) 17032 | -3/Garrison | Triggered checkpoint 17033 | -3/Garrison | Discovered new exit (range 10) 17041 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 17043 | -3/Garrison | Entered Research 17049 | -3/Research | Found Prototype Device 17049 | -3/Research | Identified Exp. Thermal Defense Suite 17141 | -3/Research | Fabricated Cmb. Airjet? 17211 | -3/Research | Fabricated Cmb. Airjet? 17237 | -3/Research | Lost 3 parts (3n) 17282 | -3/Research | Found Prototype Launcher 17285 | -3/Research | Found Prototype Launcher 17371 | -3/Research | Crushed by falling debris 17402 | -3/Research | Lost 3 parts (1p1u1w) 17476 | -3/Research | Identified exit to Armory 17476 | -3/Research | Identified exit to Quarantine 17478 | -3/Research | Spotted B-86 Titan 17657 | -3/Research | Entered Quarantine 17657 | -3/Quarantine | Accompanied by 2 allies 17658 | -3/Quarantine | Maximum security lockdown engaged 17679 | -3/Quarantine | Cryocooling Duct disabled 17683 | -3/Quarantine | Cryocooling Duct disabled 17694 | -3/Quarantine | Ambient heat levels rising (+20) 17698 | -3/Quarantine | Ambient heat levels rising (+20) 17935 | -3/Quarantine | Spotted Investigator 18139 | -3/Quarantine | Found Alien Artifact 18139 | -3/Quarantine | Identified Core Reset Matrix 18139 | -3/Quarantine | Used Core Reset Matrix 18143 | -3/Quarantine | Detected hypermatrix surge 18143 | -3/Quarantine | Sensed 11 artifacts in vicinity 18159 | -3/Quarantine | Lost 4 parts (2n1u1w) 18237 | -3/Quarantine | Found Unknown Launcher 18253 | -3/Quarantine | Found Transdimensional Reconstructor 18258 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18260 | -3/Quarantine | Found Transdimensional Reconstructor 18263 | -3/Quarantine | Found Transdimensional Reconstructor 18263 | -3/Quarantine | Warped through subspace 18294 | -3/Quarantine | Warped through subspace 18313 | -3/Quarantine | Cryocooling Duct disabled 18317 | -3/Quarantine | Spotted Striker 18327 | -3/Quarantine | Discovered new exit (range 16) 18328 | -3/Quarantine | Ambient heat levels rising (+20) 18364 | -3/Quarantine | Found Core Cannon 18372 | -3/Quarantine | Entered Research 18372 | -2/Research | Evolved 2 slots: Utility x2 18415 | -2/Research | Found Prototype Launcher 18415 | -2/Research | Identified Com. Tesla Bomb Launcher 18438 | -2/Research | Build established: Machinist-Mutant 18622 | -2/Research | First assault squad dispatched 18642 | -2/Research | Repaired Broken Cmb. Airjet? 18761 | -2/Research | Spotted B-90 Cyclops 18855 | -2/Research | Spotted B-90 Cyclops 18862 | -2/Research | Identified Adv. Micro-nuke Launcher 18890 | -2/Research | Warped through subspace 18919 | -2/Research | Lost 11 parts (3p3n4u1w) 18953 | -2/Research | Identified exit to Access 19067 | -2/Research | Lost 7 parts (2p3n2u) 19129 | -2/Research | Core integrity fell below 50% 19156 | -2/Research | Emitted hypermatrix ping 19161 | -2/Research | Assembled emerged from beneath the floor 19161 | -2/Research | Build established: Hacker-Mutant 19188 | -2/Research | Lost 11 parts (4n4u3w) 19198 | -2/Research | Core integrity fell below 20% 19202 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19193_ K-01 Serf collects debris. 19194_ G-73 Enforcer heat spikes uncontrollably. 19194_ K-01 Serf collects debris. 19195_ G-73 Enforcer overheating. 19195_ Wheel destroyed. 19195_ System Restoration Module destroyed. 19196_ G-73 Enforcer overheating. 19196_ Dropped Lgt. Quantum Reactor. 19196_ K-01 Serf collects debris. 19196_ Dropped Phase Gun. 19197_ G-73 Enforcer overheating. 19197_ as-13876 destroyed. 19197_ Penetrated by Slug. 19197_ Slug penetrates Wall. 19197_ K-01 Serf collects debris. 19197_ Slammed into P-80 Master. 19200_ Penetrated by Slug. 19200_ Imp. Hacking Suite destroyed. 19200_ Slammed into P-80 Master. 19202_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | # #?#######?????# #??????????# %#? | | ## # #?# #?????# #??????????# ! #? | | ?# # ### "T #?????# #??????????# =####### | | ?## ## "" ####### ##?????????# # ?? | | ??# ## ### = % ########### # ?? | | ??# ## #?# ###### "T # ?? | | ### ## #?### ###????# ""= ##### ##### # ?? | | ## #???# #??????# =!% #####+##### #? ?? | | ####+###+#???# #??????# [!g # # #? ?? | | ?? ??????# #??????###h### # #? ?? | | ????# #????????# #?# = # ###+### | | ??# #????????# #?# + | | #? ????????# #?#= # | | #? ????????#!#?# | # w | | #? ????????# #?# # | | ############?#+#????????#%#?# # ####/## | | ????????????????????????#[#?########### # | | ?????????????????########=#############[ # | | ?????????????????# %%![h* =%[ + "" | | ?????????????????# %%hg%% b *= # "" | | ?????????????????# %%[ l g # T" | | ?????????????????# p* g # "" | | ?????????????????# ###p#######/########## "" | | ?????????????????# #?# #?????? ???????#== | | ????###/########## #?#p#??????? ?????#== | | #?#@#????????[ ???####### | | #?#A#????????? #????????# | | #?# #?????????? ?????????# | | #?# #??????????? #????????# | | #############+########?#^#???????????? #??????### | | ????????????? ?????????#%#????????????????????# | | ???????????? ?????????# #????????????????????# | | ??????????? ?????????# #????????????????????### | | ?????????? ?????????#%#??????????????????????# | | ????????? ?????????# #??????????????????????# | | ????????# """"?????????# #?????????????????? | | ????????# """"?????????? ????????????????? | | ????????# ???"??????????? ???????????????# | | ????????????????????????? ???????????????# | | ???????????s????????????? ???????????????# | | ????????????????????????? ???????????????# | | ????????????????????????? ???????????????# | | ????????????????????????? ???????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????+ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 38 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 62 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -5/Factory Adv. Heavy Treads | x2 | -5/Factory | Preloaded Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Kinetic Spear | x1 | -4/Factory Cmb. Airjet | x2 | -3/Research Cmb. Airjet | x2 | -3/Research Cmb. Airjet | x2 | -3/Research Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Core Cannon Achievements -------------- Alien Roots Challenges ------------ None Game ------ Seed NuclearShrapnelRegulator Manual? 0 Play Time 03:10:36 Cumulative 118.5 hours Start 2020.12.13 @ 13:39:29 End 2020.12.13 @ 21:49:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96790b0d-a0b8-46a9-8c5c-e47f6069506f