Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.09 @ 19:57:29 Player: Bert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (833) 833 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1893 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 261/265 System Corruption 0% Temperature Cool (86) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Disposable Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (10) --- Aluminum Leg Large Battery (200) Structural Scanner Terrain Scanner Improved Targeting Computer Field Recycling Unit (0) Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Large Battery Structural Scanner Terrain Scanner Improved Targeting Computer Field Recycling Unit Beam Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 30 | 6 10 14 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 9 | 2 2 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | . . 1 Storage 3 | 1 2 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 8 | 1 4 3 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 3 9 Power 3 | . 1 2 Propulsion 5 | . 1 4 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 99 81 Engine 11 | . 14 8 Leg 22 | . 27 18 Device 4 | . . 10 Storage 20 | . 27 12 Processor 5 | . . 11 Energy Gun 17 | . 23 11 Ballistic Gun 7 | . 4 10 Naked Turns . | . . . Heaviest Build 24 | 11 22 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | 3 2 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 2 10 10 Average Carried 7 | . 7 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 9 7 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 628 | 227 92 309 Remotely . | . . . Salvage Created 1010 | . 328 682 Parts 48 | . 15 33 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 7 15 Guns 22 | . 7 15 Classes Destroyed 3 | . 2 1 Worker 2 | . 1 1 Grunt 18 | . 7 11 Sentry 4 | . . 4 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1782 | . 622 1160 Core 557 | . 153 404 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 38 . Volleys Fired 83 | . 23 60 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 152 | . 46 106 Gun 152 | . 46 106 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 59 | . 7 52 Thermal 87 | . 33 54 Explosive . | . . . Electromagnetic 6 | . 6 . Robot Hit Streak 24 | . 12 24 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 119 | . 34 85 Core Hits 47 | . 15 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 4 2 Burn 5 | . 3 2 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1664 | . 504 1160 Guns 1661 | . 504 1157 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 649 | . 79 570 Thermal 939 | . 352 587 Explosive . | . . . Electromagnetic 73 | . 73 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 311 | . 311 131 Average Temperature 89 | . 150 37 Received Heat Transfer 921 | . 342 579 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 3 3 Heat Transferred 2775 | . 1110 1665 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 212 | . 138 212 Initial 57 | . . 57 Average 65 | . 38 102 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 87 Level 1 5 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 12 21 Peak Tracking Total 7 | . 6 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 10 6 Successful 10 | . 8 2 Failed 6 | . 2 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 15 | . 10 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 8 1 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . . 1 Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1228 | 62 608 558 Spaces Moved 577 | 50 341 186 Core 31 | 20 . 11 Treads . | . . . Legs 546 | 30 341 175 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 155 | 104 146 186 Slowest Speed 400 | 200 260 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 57 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 748 | 57 403 288 Wait 35 | . 10 25 Move 575 | 49 340 186 Hop . | . . . Pick Up 17 | 2 14 1 Fast Attach 13 | 6 2 5 Attach 8 | . 2 6 Detach 1 | . . 1 Swap 9 | . 6 3 Drop 6 | . 6 . Fire 83 | . 23 60 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 393 | -10/Materials | Identified exit to Mines 519 | -10/Materials | Core integrity fell below 50% 557 | -10/Materials | Lost 3 parts (1p1n1w) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 875 | -9/Materials | Core integrity fell below 50% 911 | -9/Materials | Lost 3 parts (2n1w) 1126 | -9/Materials | Core integrity fell below 20% 1154 | -9/Materials | Lost 4 parts (1p2n1w) 1213 | -9/Materials | Discovered new exit (range 15) 1229 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01154_ W-16 Scout sends out distress signal. 01155_ Acquired 20 matter. 01158_ Acquired 3 matter. 01159_ R-06 Scavenger collects Wheel. 01160_ G-34 Mercenary destroyed. 01161_ Acquired 3 matter. 01162_ R-06 Scavenger collects Aluminum Leg. 01165_ R-06 Scavenger collects Ion Engine. 01171_ G-34 Mercenary destroyed. 01172_ Acquired 3 matter. 01173_ R-06 Scavenger collects Ion Engine. 01174_ G-34 Mercenary destroyed. 01175_ Acquired 3 matter. 01184_ Assault Rifle destroyed. 01189_ Acquired 10 matter. 01190_ U-05 Engineer builds a Door. 01192_ G-34 Mercenary destroyed. 01193_ K-01 Serf collects debris. 01202_ R-06 Scavenger collects Ion Engine. 01213_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ##????????????????????? | | ??????????????????????"" #????????????????????? | | ?????????????????????? a #????????????????????? | | ??????????????????????! #????????????????????? | | ???????????????????????