Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 12:34:25 Player: ovsyanka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (2466) 2466 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 5528 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 477/550 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (560) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Heat Sink Improved Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Nuclear Core Wheel VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Battery (250) Structural Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Utility Shielding Improved Light Armor Plating Hacking Suite Improved Trap Extractor (6/6 Dirty Bomb) Light Assault Rifle Rocket Launcher Missile Launcher Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Deuterium Engine Light Nuclear Core VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Battery Structural Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer ECM Suite Improved Light Armor Plating Hacking Suite Improved Trap Extractor Light EM Pulse Cannon Light Assault Rifle Rocket Launcher Rocket Launcher Datajack Spear [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 95 | 8 16 3 34 9 . 8 17 Power 8 | 1 1 . 3 . . 2 1 Engine 8 | 1 1 . 3 . . 2 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 29 | 3 7 2 10 . . 1 6 Treads 16 | . 4 . 9 . . 1 2 Leg 2 | . . . . . . . 2 Wheel 11 | 3 3 2 1 . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 4 1 10 7 . 1 4 Device 14 | 1 1 1 2 5 . 1 3 Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 11 | . 2 . 7 2 . . . Artifact . | . . . . . . . . Weapon 29 | 2 4 . 11 2 . 4 6 Energy Gun 10 | 2 3 . 5 . . . . Energy Cannon 12 | . . . 4 1 . 2 5 Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 5 | . . . 1 1 . 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . 1 . 6 . . . 7 Power 1 | . . . 1 . . . . Propulsion 4 | . . . 1 . . . 3 Utility 3 | . . . 1 . . . 2 Weapon 6 | . 1 . 3 . . . 2 Highest Loss Streak 3 | . 1 . 3 . . . 2 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 99 | . 100 100 99 99 100 100 94 Engine 11 | . 14 14 10 11 11 11 9 Treads 17 | . . . 21 22 22 22 11 Wheel 4 | . 27 28 . . . . 1 Device 10 | . 10 14 6 11 11 11 17 Storage 11 | . 14 14 11 11 11 11 9 Processor 10 | . . . 11 11 11 11 18 Protection 11 | . 3 . 15 10 11 11 9 Energy Gun 4 | . 22 14 4 . . . . Energy Cannon 15 | . . . 15 21 22 21 17 Ballistic Gun 1 | . 5 14 1 . . . . Naked Turns . | . . . . . . . . Heaviest Build 107 | 14 92 92 103 103 103 105 107 Greatest Support 43 | 26 40 20 43 43 43 43 43 Greatest Overweight (x) 34 | 1 4 4 4 2 2 2 34 Average Overweight (x) 2 | . 3 4 2 2 2 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 Average Carried 24 | 4 19 24 24 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1454 | 280 193 19 501 153 . 71 237 Remotely . | . . . . . . . . Salvage Created 4288 | 148 399 19 1838 345 . 286 1253 Parts 294 | 7 45 3 124 16 . 23 76 Haulers Intercepted 12 | . 1 . 6 . . . 5 Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 76 | . 10 . 27 7 . 11 21 Guns 27 | . 10 . 17 . . . . Cannons 31 | . . . 8 4 . 7 12 AOE 14 | . . . 1 3 . 4 6 Classes Destroyed 15 | 2 5 1 3 3 . 1 . Worker 6 | . . . 1 . . . 5 Builder 6 | . . 1 3 . . . 2 Tunneler 5 | 3 1 . . . . 1 . Hauler 12 | . 1 . 6 . . . 5 Recycler 7 | 1 . . 4 1 . . 1 Mechanic 1 | . . . 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 8 | . 3 . 4 . . . 1 Swarmer 35 | . 8 . 11 . . 7 9 Grunt 21 | . 2 . 7 4 . 2 6 Brawler 1 | . . . . 1 . . . Duelist 3 | . . . . 1 . 1 1 Protector 1 | . . . . 1 . . . Sentry 14 | . . . 9 . . . 5 Hunter 1 | . . . . . . 1 . Best Kill Streak 6 | 3 5 1 4 5 . 4 6 Combat Bots Only 6 | . 5 . 4 5 . 4 6 Max Kills in Single Turn 3 | 1 2 1 2 2 . 3 3 Gunslinging 1 | . 1 . 1 . . . . Exploded 3 | . . . 1 2 . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 296 | . 39 . 134 21 . 42 60 Missed 89 | . 3 . 42 11 . 16 17 Damage Taken 2714 | . 306 . 1287 155 . 331 635 Core 326 | . 47 . 138 42 . 26 73 Absorbed by Shields 105 | . . . . . . . 105 Redirected to Shielding 34 | . 10 . 24 . . . . Regen/Repaired (Parts) 28 | . . . 28 . . . . Core Remaining (%) 76 | 100 . 81 . . . 48 . Volleys Fired 213 | 16 34 1 76 13 . 17 56 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 136 | 90 90 68 112 112 . 112 136 Shots Fired 408 | 32 65 2 150 23 . 29 107 Gun 193 | 32 65 2 94 . . . . Cannon 205 | . . . 55 20 . 24 106 Launcher 10 | . . . 1 3 . 5 1 Special . | . . . . . . . . Kinetic 56 | . 21 1 34 . . . . Thermal 84 | 32 2 . . . . . 50 Explosive 10 | . . . 1 3 . 5 1 Electromagnetic 258 | . 42 1 115 20 . 24 56 Robot Hit Streak 20 | 15 17 1 20 6 . 13 16 Robot Miss Streak 7 | 2 7 1 4 1 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 270 | 21 39 2 105 15 . 20 68 Core Hits 166 | 5 24 1 68 11 . 18 39 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Corrupt 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6163 | 243 520 22 2042 541 . 663 2132 Guns 1936 | 243 520 22 1151 . . . . Cannons 3019 | . . . 726 286 . 359 1648 Explosions 1098 | . . . 128 246 . 274 450 Melee . | . . . . . . . . Ramming 110 | . . . 37 9 . 30 34 Kinetic 617 | . 142 14 461 . . . . Thermal 1559 | 243 24 . 128 . . 212 952 Explosive 462 | . . . . 246 . 62 154 Electromagnetic 3415 | . 354 8 1416 286 . 359 992 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 75 | . . . 11 20 . . 44 Projectiles 24 | . . . 9 . . . 15 Explosions 51 | . . . 2 20 . . 29 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 207 | . . . 37 . . 47 123 Shots 5 | . . . 1 . . 1 3 Rammed 15 | . . . 5 2 . 3 5 Targets Rammed 15 | . . . 5 2 . 3 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 402 | 110 310 6 156 70 . 120 402 Average Temperature 61 | 49 77 4 41 24 . 38 108 Received Heat Transfer 684 | . 48 . 291 63 . 117 165 Effects 3 | . 3 . . . . . . Energy Bleed 2 | . 2 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . 1 . . . 3 Combat Hostiles 4 | . . . 1 . . . 3 Parts Fried 15 | . . . 4 2 . 1 8 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 2466 | 657 62 . 150 . . 200 1397 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . 3 . . 2 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 370 | 20 288 49 355 146 . 114 370 Initial 126 | . 13 44 18 126 . . 11 Average 140 | 8 83 44 248 57 . 41 123 Maximum Alert Level 1 | . 1 . 1 . . . 1 Low Security (%) 65 | 100 93 100 23 100 . 100 71 Level 1 34 | . 6 . 76 . . . 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . 2 1 . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 17 . 43 7 . 10 32 Peak Tracking Total 6 | . 3 . 6 5 . 4 6 Tactical Retreats 4 | . . . 3 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted 6 | . . . . 6 . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 6 | . . . . 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . . 1 . 4 . Max in Single Turn 2 | . . . . 1 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 5 . 7 1 1 1 2 Terminals 12 | . 4 . 5 . . 1 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 11 . 18 1 7 1 4 Successful 26 | . 5 . 9 1 7 1 3 Failed 16 | . 6 . 9 . . . 1 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 . 5 . . 1 1 Terminals 24 | . 8 . 11 . . 1 4 Fabricators . | . . . . . . . . Repair Stations 7 | . 3 . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 4 . 5 1 7 1 3 Record 7 | . . . . . 7 . . Robot Analysis 5 | . 1 . 2 . . 1 1 Open Door 1 | . . . . 1 . . . Locate Traps 6 | . 3 . 2 . . . 1 Transport Status 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . 4 . . 1 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 . 1 . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 46 | . . 46 46 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . 3 5 . . . Total Damage 127 | . . . 64 63 . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 1 . 2 . . 1 1 Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 14611 | 118 1705 296 5399 1893 944 2570 1686 Spaces Moved 4253 | 56 587 200 1444 566 296 780 324 Core 12 | 8 . . . . . . 4 Treads 3259 | . 1 . 1412 566 296 780 204 Legs 53 | . . . . . . . 53 Wheels 929 | 48 586 200 32 . . . 63 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 140 140 320 320 320 215 Average Speed 291 | 86 138 140 316 320 320 320 444 Slowest Speed 1750 | 100 320 140 480 320 320 320 1750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 68 | 5 96 58 93 96 75 100 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . 2 . Spaces Dug 22 | . . . . . . 22 . Terrain Destroyed 152 | . . . 20 27 . 73 32 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 152 | . . . 20 27 . 73 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6054 | 89 1423 213 2136 623 295 819 456 Wait 1302 | 2 747 6 497 22 . 6 22 Move 4246 | 55 586 199 1443 565 295 779 324 Hop . | . . . . . . . . Pick Up 92 | 8 27 2 35 4 . 2 14 Fast Attach 24 | 7 . . 6 2 . . 9 Attach 15 | . 2 . 10 . . . 3 Detach 5 | . 1 . 4 . . . . Swap 56 | 1 14 3 18 7 . 8 5 Drop 86 | . 12 2 42 8 . 4 18 Fire 213 | 16 34 1 76 13 . 17 56 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 12 | . . . 5 2 . 3 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 1320 | -10/Materials | Discovered new exit (range 5) 1515 | -10/Materials | Discovered new exit (range 7) 1684 | -10/Materials | Discovered new exit (range 13) 1776 | -10/Materials | Discovered new exit (range 16) 1824 | -10/Materials | Entered Mines 1999 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2053 | -10/Mines | Learned location of Storage (-9) 2103 | -10/Mines | Discovered new exit (range 12) 2120 | -10/Mines | Entered Materials 2120 | -9/Materials | Accompanied by 2 allies 2120 | -9/Materials | Evolved 2 slots: Utility x2 2125 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3104 | -9/Materials | Discovered new exit (range 7) 3293 | -9/Materials | Lost 3 parts (1p1n1u) 3840 | -9/Materials | Discovered new exit (range 7) 3928 | -9/Materials | Discovered new exit (range 4) 4863 | -9/Materials | Repaired Lgt. EM Pulse Cannon 5287 | -9/Materials | Discovered new exit (range 16) 7055 | -9/Materials | Discovered new exit (range 15) 7519 | -9/Materials | Entered Mines 7555 | -9/Mines | Discovered new exit (range 13) 7575 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8316 | -9/Mines | Learned Materials trap positions 8351 | -9/Mines | Discovered new exit (range 9) 8371 | -9/Mines | Met a Derelict testing a Signal Generator 8543 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8878 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8878 | -9/Mines | Discovered new exit (range 5) 9412 | -9/Mines | Entered Exiles 9489 | -9/Exiles | Met 8R-AWN 9547 | -9/Exiles | Met EX-HEX 9668 | -9/Exiles | Met EX-DEC 9723 | -9/Exiles | Learned location of Zion (-7) 9849 | -9/Exiles | Visited The Gauntlet 10318 | -9/Exiles | Discovered new exit (range 12) 10356 | -9/Exiles | Entered Mines 10721 | -8/Mines | Discovered new exit (range 13) 11105 | -8/Mines | Discovered new exit (range 13) 11370 | -8/Mines | Core integrity fell below 50% 12926 | -8/Mines | Entered Materials 12926 | -8/Materials | Evolved 2 slots: Utility x2 12927 | -8/Materials | Loaded intel: 8 trap records 14587 | -8/Materials | Build established: Scavenger-Mutant 14612 | -8/Materials | Self-destructed Last Messages --------------- 14338_ A-02 Transporter destroyed. 14342_ Y-45 Defender destroyed. 14362_ Slammed into K-01 Serf. 14367_ Acquired 7 matter. 14390_ A-02 Transporter destroyed. 14392_ K-01 Serf collects debris. 14426_ Dropped Spear. 14427_ Acquired Chainsword. 14428_ Dropped Ion Engine. 14434_ Acquired Transmission Jammer. 14452_ Dropped ECM Suite. 14452_ Acquired Adv. ECM Suite. 14465_ R-06 Scavenger collects Prototype Hover Unit. 14472_ R-06 Scavenger collects Prototype Hover Unit. 14500_ R-06 Scavenger collects Prototype Hover Unit. 14564_ A-02 Transporter destroyed. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ?????????????????### #???????????????????????????? | | ?????????????????#[[ #???????????????????????????? | | ?????????????????#%[[#???????????????????????????? | | ?????????????????#[[=/???????????????????????????? | | ?????????????????#!* #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????######### #???????????????????????????? | | ?????????#!!//!!## ###########?????????????????? | | ?????????#! */ !## ## =!! #?????????????????? | | ?????????# / ! ## ## ! !! ]#?????????????????? | | ????????## # # !! #?????????????????? | | ????????# # #?????????????????? | | ????????# + @ #?????????????????? | | ????????# =* # """ "" #?????????????????? | | ????????# ##### !!!!# """ """#?????????????????? | | ????????# #???###%### """ S"#?????????????????? | | ??????? #?????#%#?# #?????????????????? | | ????? ??????#!#?# ########?????????????????? | | ???? ??????#!#?###????????????????????????? | | ???#+#######??????#=###### #?????????????????? | | ??????????????????#%%]]! ??????????????? | | ?????????????????# ###### #?????????????????? | | ?????????????????#!#????????????????????????????? | | ?????????????????#!#????????????????????????????? | | ?????????????????#%#????????????????????????????? | | ?????????????????#[#????????????????????????????? | | ?????????????????#!#????????????????????????????? | | ??###????????????#=#????????????????????????????? | | ### ##???????????#%#????????????????????????????? | | # #???????????#%#????????????????????????????? | | %# T #???????????#=#????????????????????????????? | | # #############*#????????????????????????????? | | # !! + *%%#????????????????????????????? | | # !! ############+#????????????????????????????? | | !#= ! #????????? #???????????????????????????? | | %#!!]= ##???????# #???????????????????????????? | | #%!=[ #???????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonNeutrinoFilter Manual? 0 Play Time 01:14:48 Cumulative 58.4 hours Start 2024.07.10 @ 11:35:51 End 2024.07.26 @ 12:34:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 28 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 40f0a0cf-7f16-489a-a9cf-1646428485d2