Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 17:02:47 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (895) 895 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3636 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Medium Laser Assault Rifle Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Core Shielding Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Chainsword > --- INVENTORY -------- Light Ion Engine Improved Medium Laser Assault Rifle Gauss Rifle Missile Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 42 | 7 1 6 14 4 10 Power 6 | 1 . 1 2 . 2 Engine 6 | 1 . 1 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 3 6 . 4 Treads . | . . . . . . Leg 15 | 2 . 3 6 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 . 3 . 3 Device 3 | 1 . . 2 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 12 | 2 . 2 3 4 1 Energy Gun 3 | 1 . 1 1 . . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . Parts Lost 18 | . . . . . 18 Power 2 | . . . . . 2 Propulsion 8 | . . . . . 8 Utility 5 | . . . . . 5 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 100 100 96 84 68 Engine 9 | . 14 11 8 7 5 Leg 32 | . 28 44 36 30 24 Device 12 | . 14 11 18 15 6 Storage 9 | . 14 11 9 7 6 Protection 4 | . . . 5 7 9 Energy Gun 6 | . 14 11 6 . . Energy Cannon 2 | . . . 2 7 3 Ballistic Gun 6 | . 14 11 5 . . Slashing Weapon 3 | . . . 3 7 6 Peak Build Rating 26 | 7 7 14 21 23 26 Average Rating 14 | 6 7 10 19 21 19 On Entrance 11 | . 7 7 14 21 22 Naked Turns 15 | . . . . . 15 Heaviest Build 40 | 15 20 25 29 29 40 Greatest Support 54 | 20 20 40 54 54 54 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 5 7 6 9 10 9 Average Carried 5 | 3 5 3 7 8 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 5 5 6 9 8 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 836 | 330 28 73 244 . 161 Remotely . | . . . . . . Salvage Created 1136 | 200 72 138 453 . 273 Parts 73 | 22 3 7 26 . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 18 | . 2 3 9 . 4 Melee 3 | . . . 1 . 2 Guns 13 | . 2 3 8 . . Cannons 2 | . . . . . 2 Classes Destroyed 5 | 2 1 1 . . 1 Worker 4 | 2 . . 1 . 1 Tunneler 8 | 8 . . . . . Grunt 10 | . 2 2 6 . . Sentry 7 | . . 1 3 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 4 | 4 1 1 4 . 4 Combat Bots Only 4 | . 1 1 4 . 4 Max Kills in Single Turn 2 | 2 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 383 | . 11 18 35 . 319 Missed 124 | . 2 3 14 . 105 Damage Taken 2910 | . 98 202 325 . 2285 Core 824 | . 55 37 28 . 704 Absorbed by Shields 52 | . . . . . 52 Redirected to Shielding 50 | . . . . . 50 Core Remaining (%) 90 | 100 78 90 94 . . Volleys Fired 78 | 20 8 12 27 . 11 Largest 2 | 2 2 2 2 . 1 Hottest 79 | 70 70 73 79 . 68 Shots Fired 141 | 40 16 24 50 . 11 Gun 126 | 40 16 24 46 . . Cannon 15 | . . . 4 . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 66 | 20 8 12 23 . 3 Thermal 75 | 20 8 12 27 . 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 6 8 11 15 . 7 Robot Miss Streak 4 | 3 4 2 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 112 | 19 10 20 41 . 22 Core Hits 50 | 10 4 6 22 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 1 2 1 2 . 3 Burn 6 | 1 2 1 2 . . Sever 3 | . . . . . 3 Melee Attacks 19 | . . . 3 . 16 Impact . | . . . . . . Slashing 19 | . . . 3 . 16 Piercing . | . . . . . . Sneak Attacks 3 | . . . 1 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2128 | 253 121 268 751 . 735 Guns 1283 | 253 121 268 641 . . Cannons 185 | . . . 21 . 164 Explosions . | . . . . . . Melee 659 | . . . 89 . 570 Ramming 1 | . . . . . 1 Kinetic 732 | 129 57 156 367 . 23 Thermal 736 | 124 64 112 295 . 141 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 659 | . . . 89 . 570 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 47 | . . . . . 47 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 47 | . . . . . 47 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | . . . . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 102 | 27 66 48 102 . 54 Average Temperature 23 | 10 25 19 34 . 22 Received Heat Transfer 729 | . 54 78 198 . 399 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 2220 | 444 333 407 777 . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 425 | 50 108 155 425 117 203 Initial 102 | . 32 45 65 102 52 Average 120 | 14 45 99 258 103 111 Maximum Alert Level 2 | . . . 2 . 1 Low Security (%) 82 | 100 100 100 32 100 99 Level 1 11 | . . . 42 . . Level 2 6 | . . . 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 2 1 3 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 2 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 3 4 17 1 17 Peak Tracking Total 8 | . 2 2 6 . 8 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 5 | . . 2 1 . 2 Terminals 5 | . . 2 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . 6 2 . 3 Successful 2 | . . 2 . . . Failed 9 | . . 4 2 . 3 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 9 | . . 6 2 . 1 Terminals 11 | . . 6 2 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Robot Schematic 1 | . . 1 . . . Fabricator Index 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 1 . 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . 1 . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 1625 | 305 240 217 431 99 333 Spaces Moved 984 | 197 160 136 248 72 171 Core 27 | 9 . . . . 18 Treads . | . . . . . . Legs 957 | 188 160 136 248 72 153 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 125 50 Average Speed 121 | 116 120 120 124 125 123 Slowest Speed 400 | 120 120 120 126 125 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 8 29 16 19 1 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1230 | 228 193 164 310 80 255 Wait 78 | . 20 10 14 1 33 Move 979 | 196 159 135 247 71 171 Hop . | . . . . . . Pick Up 14 | 5 2 1 3 1 2 Fast Attach 16 | 7 . . 6 . 3 Attach 9 | . . 2 1 . 6 Detach . | . . . . . . Swap 17 | . 1 4 7 4 1 Drop 10 | . 3 . 2 3 2 Fire 78 | 20 8 12 27 . 11 Melee 19 | . . . 3 . 16 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 306 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 14) 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Propulsion x2 760 | -9/Materials | Discovered new exit (range 3) 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Utility x2 1178 | -8/Materials | Discovered new exit (range 14) 1194 | -8/Materials | Entered Factory 1194 | -7/Factory | Evolved 2 slots: Utility x2 1280 | -7/Factory | Build established: Scavenger-Mutant 1284 | -7/Factory | Discovered new exit (range 7) 1293 | -7/Factory | Entered Storage 1471 | -7/Storage | Lost 9 parts (1p4n3u1w) 1611 | -7/Storage | Core integrity fell below 50% 1621 | -7/Storage | Core integrity fell below 20% 1626 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01613_ Triggered Stasis Trap. 01613_ A bubble of rippling energy engulfs the area. 01613_ Field strength at 94. 01614_ Field strength at 88. 01614_ Penetrated by Slug. 01615_ Field strength at 74. 01616_ Field strength at 60. 01616_ Penetrated by Slug. 01617_ Field strength at 41. 01617_ S-27 Virus suffers critical hit (Burn). 01617_ Penetrated by Slug. 01618_ Field strength at 26. 01619_ Field strength at 20. 01619_ Penetrated by Slug. 01620_ Field strength at 4. 01620_ Stasis field depleted. 01620_ R-06 Scavenger collects Med. Storage Unit. 01620_ Penetrated by Slug. 01623_ R-06 Scavenger collects VTOL Module. 01625_ Penetrated by Slug. 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