Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 00:52:47 Player: russur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (49) 49 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1169 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 2/125 System Corruption 2% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (2) ------ Improved Sensor Array Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Particle Cannon Axe > --- INVENTORY (5) ---- Grenade Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Sensor Array Improved Trap Extractor > --- WEAPON ----------- Particle Cannon Axe > --- INVENTORY -------- Aluminum Leg Aluminum Leg Grenade Launcher Missile Launcher Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 7 . 4 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 4 | 2 . 2 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 100 96 77 Engine 13 | . 14 14 11 Wheel 26 | . 28 28 22 Device 25 | . 28 26 22 Energy Gun 7 | . 14 9 . Energy Cannon 1 | . . . 4 Ballistic Gun 7 | . 14 9 . Slashing Weapon 5 | . . 3 11 Special Melee Weapon 3 | . . 3 6 Peak Build Rating 15 | 9 9 14 15 Average Rating 9 | 4 9 10 14 On Entrance 8 | . 9 9 14 Naked Turns . | . . . . Heaviest Build 14 | 8 8 11 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 320 | 270 . 50 . Remotely . | . . . . Salvage Created 126 | 126 . . . Parts 8 | 8 . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 1 | 1 . . . Guns 1 | 1 . . . Classes Destroyed 3 | 3 . . . Worker 1 | 1 . . . Tunneler 2 | 2 . . . Grunt 1 | 1 . . . Best Kill Streak 3 | 3 . . . Combat Bots Only 1 | 1 . . . Max Kills in Single Turn 1 | 1 . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 11 | 2 . 2 7 Missed 4 | . . 1 3 Damage Taken 101 | 22 . 17 62 Core 11 | 11 . . . Absorbed by Shields . | . . . . Core Remaining (%) 95 | 95 . 95 . Volleys Fired 14 | 10 . . 4 Largest 2 | 2 . . 1 Hottest 68 | 60 . . 68 Shots Fired 24 | 20 . . 4 Gun 20 | 20 . . . Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic 10 | 10 . . . Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic 10 | 10 . . . Robot Hit Streak 8 | 8 . . 5 Robot Miss Streak 3 | 3 . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 15 | 12 . . 3 Core Hits 6 | 6 . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 233 | 172 . . 61 Guns 152 | 152 . . . Cannons 61 | . . . 61 Explosions 20 | 20 . . . Melee . | . . . . Ramming . | . . . . Kinetic 42 | 42 . . . Thermal 81 | 20 . . 61 Explosive . | . . . . Electromagnetic 110 | 110 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | 40 . . 66 Average Temperature 24 | 21 . . 32 Received Heat Transfer 30 | 12 . 9 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 161 | 50 . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 41 | 35 37 29 41 Initial 22 | . 22 14 11 Average 17 | 16 25 15 18 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | 1 . 2 6 Peak Tracking Total 6 | . 1 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . . 1 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 3 | . . 1 2 Successful 2 | . . 1 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 557 | 140 54 231 132 Spaces Moved 507 | 125 66 184 132 Core 17 | 17 . . . Treads . | . . . . Legs . | . . . . Wheels 490 | 108 66 184 132 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 78 | 75 80 80 80 Slowest Speed 80 | 80 80 80 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 17 42 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | 2 . . . Melee . | . . . . Projectile . | . . . . AOE 2 | 2 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 637 | 149 66 268 154 Wait 84 | . . 74 10 Move 504 | 124 65 183 132 Hop . | . . . . Pick Up 12 | 7 1 2 2 Fast Attach 8 | 5 . 3 . Attach 3 | 2 . 1 . Detach . | . . . . Swap 1 | . . . 1 Drop 10 | 1 . 5 4 Fire 14 | 10 . . 4 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 5) 195 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 343 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 416 | -10/Mines | Learned location of 1 exit from Materials 416 | -10/Mines | Discovered new exit (range 10) 426 | -10/Mines | Entered Materials 426 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 427 | -9/Materials | Identified exit to Materials 558 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... 00446_ Triggered Shock Trap. 00446_ The floor emits a surge of raw power. 00446_ System corrupted (+2). 00455_ Dropped Sml. Laser. 00455_ Acquired Particle Cannon. 00465_ Connecting with Scanalyzer... 00465_ Current location identified: Materials >>Insert(Missile Launcher) Scanning Missile Launcher... Ready to analyze. 00480_ Connecting with Terminal... 00495_ System corrupted: Energy discharge (-24). 00499_ Connecting with Terminal... 00507_ Dropped Particle Cannon. 00507_ Acquired Particle Cannon. 00548_ System corrupted: Energy discharge (-3). 00557_ Dropped Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ?????#?????????????? | | ??????????????########?????? """ #?????????????? | | ??????????????# #??????? 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