Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.16 @ 18:47:10 Player: Rusllan Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (126) 630 Value Destroyed (1990) 1990 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 3930 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/400 Matter 46/500 Energy 11/100 System Corruption 8% Temperature Cool (6) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink Large Battery (300) Faulty Improved Medium Laser Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array > --- WEAPON ----------- Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Large Battery Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 6 15 2 18 Power 4 | 1 2 . 1 Engine 3 | 1 1 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 8 | 2 2 . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 1 6 2 8 Device 6 | . 1 1 4 Storage 7 | 1 5 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 5 . 5 Energy Gun 7 | 2 3 . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 2 | . 1 . 1 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 17 | . 4 . 13 Power 2 | . . . 2 Propulsion 4 | . 1 . 3 Utility 3 | . . . 3 Weapon 8 | . 3 . 5 Highest Loss Streak 8 | . 2 . 8 Average Slot Usage (%) 97 | . 93 100 96 Engine 3 | . 6 . 7 Core 9 | . 7 14 2 Treads 24 | . 22 28 20 Storage 26 | . 26 28 22 Processor 2 | . . . 11 Protection 1 | . . . 6 Energy Gun 3 | . 13 . . Ballistic Cannon 11 | . 6 14 10 Launcher 11 | . 7 14 10 Naked Turns . | . . . . Heaviest Build 57 | 12 49 49 57 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 12 | . 2 1 12 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 10 12 12 Most Carried 12 | 4 12 10 12 Average Carried 8 | 1 6 9 9 Final Capacity 12 | 6 12 12 12 Final Carried 10 | 1 9 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 2054 | 152 424 1061 417 Remotely . | . . . . Salvage Created 2473 | 10 419 1379 665 Parts 204 | 2 30 112 60 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 51 | . 13 18 20 Guns 10 | . 9 . 1 Cannons 16 | . 1 5 10 AOE 25 | . 3 13 9 Classes Destroyed 12 | 1 4 3 4 Worker 32 | . 5 24 3 Builder 13 | . . 6 7 Tunneler 16 | 1 . 15 . Hauler 2 | . . . 2 Recycler 7 | . . 7 . Watcher 5 | . 1 . 4 Swarmer 12 | . 5 3 4 Grunt 32 | . 8 14 10 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 4 | . . . 4 Assembled 1 | . . 1 . Best Kill Streak 7 | 1 6 7 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2664 | . 570 283 1811 Core 548 | . 124 22 402 Absorbed by Shields 34 | . . . 34 Core Remaining (%) 70 | 100 . 41 . Volleys Fired 335 | 1 48 196 90 Largest 2 | 2 2 2 2 Hottest 95 | 90 90 72 95 Shots Fired 442 | 2 87 225 128 Gun 87 | 2 74 . 11 Cannon 295 | . 8 196 91 Launcher 60 | . 5 29 26 Special . | . . . . Kinetic 295 | . 8 196 91 Thermal 87 | 2 74 . 11 Explosive 60 | . 5 29 26 Electromagnetic . | . . . . Robot Hit Streak 12 | 1 6 11 12 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 247 | 1 46 125 75 Core Hits 153 | 1 29 79 44 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7203 | 13 931 3637 2622 Guns 679 | 13 497 . 169 Cannons 3566 | . 99 2327 1140 Explosions 2956 | . 333 1310 1313 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 3566 | . 99 2327 1140 Thermal 872 | 13 497 101 261 Explosive 2763 | . 333 1209 1221 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Effects 25 | . . . 25 Message Errors 7 | . . . 7 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Targeting Errors 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 248 | . . 160 88 Projectiles 119 | . . 69 50 Explosions 129 | . . 91 38 Melee . | . . . . Knockbacks 35 | . . 23 12 Impact . | . . . . Kinetic 34 | . . 23 11 Secondary 1 | . . . 1 Self-Inflicted Damage 152 | . 27 90 35 Shots 7 | . 1 5 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 484 | 30 288 156 484 Average Temperature 47 | 20 69 18 80 Received Heat Transfer 871 | . 159 78 634 Effects 6 | . . . 6 Energy Bleed 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1809 | 37 1231 150 391 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 601 | 5 243 300 601 Average Influence 184 | . 77 162 392 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 66 | 100 94 74 6 Level 1 21 | . 5 25 34 Level 2 11 | . . . 58 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 23 14 29 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 13 | . 1 4 8 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 10 . 3 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 51 | . 31 . 20 Successful 29 | . 16 . 13 Failed 22 | . 15 . 7 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 23 . 6 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 9 | . 5 . 4 Scanalyzers 10 | . . . 10 Garrison Access . | . . . . Terminal Hacks 13 | . 10 . 3 Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 3 | . 3 . . Disarm Traps 2 | . 2 . . Recall Investigation 1 | . 1 . . Recall Assault 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 6 | . 3 . 3 Report Inventory 2 | . 1 . 1 Retrieve Matter 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 7 | . . . 7 Insert Component 3 | . . . 3 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 9 . 2 Full Trace Events 10 | . 8 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 102 | . 102 . . Retrieved Components 12 | . 10 . 2 Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4750 | 56 1292 2426 976 Spaces Moved 2135 | 32 601 1111 391 Core 10 | 9 . . 1 Treads 2125 | 23 601 1111 390 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 179 | 129 180 180 181 Slowest Speed 650 | 160 200 180 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 51 | 3 86 94 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 479 | . 35 282 162 Melee . | . . . . Projectile 19 | . . 12 7 AOE 460 | . 35 270 155 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2614 | 45 723 1313 533 Wait 40 | . 26 . 14 Move 2132 | 31 600 1110 391 Hop . | . . . . Pick Up 47 | 7 22 3 15 Fast Attach . | . . . . Attach 25 | 6 6 . 13 Detach 2 | . 1 . 1 Swap 16 | . 9 2 5 Drop 16 | . 10 2 4 Fire 335 | 1 48 196 90 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 13) 269 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 3) 884 | -10/Materials | Repaired Lgt. Treads 997 | -10/Materials | Discovered new exit (range 9) 1327 | -10/Materials | Discovered new exit (range 11) 1349 | -10/Materials | Entered Mines 1616 | -10/Mines | Discovered new exit (range 6) 1618 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1625 | -10/Mines | Found Prototype Device 1626 | -10/Mines | Identified Exp. Sensor Array 1673 | -10/Mines | Excavation squad dispatched 1673 | -10/Mines | A large section of the Mines collapsed 1711 | -10/Mines | Learned 2 Materials zone layouts 1778 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1786 | -10/Mines | Core integrity fell below 50% 1923 | -10/Mines | Excavation squad dispatched 1955 | -10/Mines | Learned location of Storage (-7) 2173 | -10/Mines | Excavation squad dispatched 3573 | -10/Mines | Discovered new exit (range 11) 3775 | -10/Mines | Entered Materials 3775 | -9/Materials | Evolved 2 slots: Utility x2 3776 | -9/Materials | Identified exit to Mines 3996 | -9/Materials | Crushed by falling debris 4056 | -9/Materials | Lost 4 parts (1p2u1w) 4575 | -9/Materials | First assault squad dispatched 4695 | -9/Materials | Core integrity fell below 50% 4723 | -9/Materials | Core integrity fell below 20% 4751 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Overheating: Matter decay (-3). G-47 Trooper knocked back. Imp. Targeting Computer permanently disabled. Overheating: Short circuit. Imp. Medium Laser permanently disabled. Overheating: Short circuit. System corrupted: Energy discharge (-22). Broken Imp. Medium Laser destroyed. Overheating: Energy bleed (-1). Overheating: Matter decay (-1). Acquired 39 matter. G-34 Mercenary knocked back. Destroyed Lgt. Ion Engine. W-16 Scout system corrupted by crushing effect. Imp. Light Cannon destroyed. W-16 Scout system terminally corrupted. Sensor Array fried. Signal Interpreter fried. Visual Processing Unit fried. Lgt. Treads destroyed. 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Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterIntegratedMapper Manual? 0 Play Time 00:45:04 Cumulative 7.7 hours Start 2020.08.16 @ 18:02:08 End 2020.08.16 @ 18:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fcdf1bb2-f3da-42fc-a4ae-d42c3354bee6