Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 13:18:24 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (321) 1605 Value Destroyed (13711) 13711 Prototype IDs (113) 2260 Alien Tech Used (0) 0 Bonus (3919) 3919 TOTAL SCORE: 31595 Bonus ------- High Alert Combat Kills 1261 Follower Combat Kills 3873 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -4115 Cogmind --------- Core Integrity 852/1600 Matter 155/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads Combat Gravmag System > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Long-range Sensor Array Hacking Drone Bay (1/1) Enhanced Nova Cannon Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Zionite Composite Leg II High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Quantum Capacitor Zionite Shade Carapace > --- WEAPON ----------- Enhanced Quantum Rifle Compact HERF Cannon Enhanced Gamma Bomb Array > --- INVENTORY -------- Fusion Compressor Advanced Cooling System Zionite Biocell Advanced Quantum Shading Machine Long-range Sensor Array Long-range Sensor Array Improved Weapon Shielding Medium Reflective Plating Graphene Brace Z-Drone Bay Hacking Drone Bay HERF Cannon Experimental Thermic Cannon Enhanced Nova Cannon Tesla Bomb Launcher Tesla Bomb Launcher Long-range Missile Launcher Ragnarok Missile Launcher Advanced Remote Datajack CR-A16's Behemoth Slayer [Rating: 208] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Phase Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Mass Driver Launcher Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . 2 2 2 Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Propulsion 6 | . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Utility 8 | . . . . 2 1 . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 354 | 7 8 1 15 32 11 9 8 3 15 24 2 2 1 2 7 9 35 16 7 7 6 7 . 15 14 28 45 18 Power 47 | 1 1 1 . 5 1 2 2 . 2 5 . . . . 1 2 4 2 . . 2 1 . 2 . 4 8 1 Engine 9 | 1 . 1 . 1 1 1 . . 2 . . . . . . . 2 . . . . . . . . . . . Core 18 | . 1 . . 4 . 1 2 . . 2 . . . . 1 . 2 2 . . . 1 . 1 . . 1 . Reactor 20 | . . . . . . . . . . 3 . . . . . 2 . . . . 2 . . 1 . 4 7 1 Propulsion 112 | 2 1 . 2 12 3 3 4 1 5 7 . . . . 2 3 13 10 2 . 2 2 . 6 6 8 10 8 Treads 24 | 2 1 . 1 2 1 . 1 1 . . . . . . 1 . . 3 2 . . 1 . . . 5 1 2 Leg 56 | . . . . 8 1 3 2 . 5 7 . . . . 1 . 3 6 . . 2 1 . . 1 2 9 5 Wheel 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . 1 . . . . . . . . 3 10 1 . . . . . 6 5 . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 122 | 2 3 . 5 7 5 4 2 1 3 4 1 1 1 . 4 4 14 2 2 6 1 3 . 7 5 11 18 6 Device 61 | 1 1 . 1 1 2 2 . 1 1 2 1 1 . . 2 2 5 1 . 5 1 2 . 5 4 7 11 2 Storage 9 | 1 2 . 1 1 . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . Processor 14 | . . . . . 2 1 . . . 1 . . . . . 1 2 . . . . . . . . 2 4 1 Hackware 8 | . . . . 2 . . . . . . . . . . . . 2 . . 1 . 1 . 1 . 1 . . Protection 30 | . . . 3 3 1 1 2 . 2 1 . . 1 . 2 1 4 . 2 . . . . 1 . 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 3 . 8 8 2 . . 1 5 8 1 1 . 2 . . 4 2 3 1 1 1 . . 3 5 9 3 Energy Gun 17 | 1 . . 2 2 . . . . . 1 . . . 1 . . 2 . 1 . . . . . 2 1 3 1 Energy Cannon 8 | . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 19 | 1 3 . 3 4 1 . . 1 2 1 . . . . . . . . 2 1 . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 2 1 . Launcher 11 | . . . 1 2 . . . . . . 1 . . 1 . . 1 1 . . . . . . . . 4 . Special Weapon 4 | . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Impact Weapon 5 | . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . 2 . . . 1 . 8 . . . . 1 3 4 2 4 . . . . 1 4 2 4 5 Corrupted Parts 6 | . . . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . 2 . System Corruption 33 | . . . . . . . . . 3 . . . . . . . 7 . . . 11 . . . . . 12 . Parts Lost 90 | . . . 5 13 . 3 3 . . 1 1 . . . 3 . 3 2 . . . 1 1 2 15 5 21 11 Power 17 | . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . 2 1 6 4 Propulsion 26 | . . . 3 5 . 1 3 . . . . . . . 2 . 1 2 . . . . . 2 4 1 . 2 Utility 33 | . . . 2 2 . 1 . . . 1 1 . . . 1 . 2 . . . . . 1 . 7 2 9 4 Weapon 14 | . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 1 6 1 Highest Loss Streak 15 | . . . 2 10 . 2 2 . . 1 1 . . . 2 . 2 1 . . . 1 1 1 15 2 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 4 11 15 16 19 19 19 19 20 19 19 20 20 19 19 19 19 19 19 20 20 20 19 20 19 19 19 18 18 Power 1 | . 1 1 1 . 1 . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 . . Propulsion 3 | . 3 6 5 4 3 4 3 3 4 4 4 4 4 3 3 2 . 5 6 5 5 5 5 4 3 . 2 . Utility 7 | . 2 3 4 9 9 8 9 11 9 8 6 6 5 5 7 7 10 6 6 6 7 6 7 9 10 8 7 10 Weapon 5 | 1 3 4 5 5 5 5 5 4 5 5 8 8 8 7 7 6 5 5 6 6 5 5 5 4 4 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | 1 2 4 3 9 6 2 1 3 4 6 . 1 . . 2 . 6 1 . . . 1 . 3 . 1 1 9 Power 6 | . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 Propulsion 7 | . . . . 2 . . . . 1 1 . . . . . . . . . . . . . 2 . . 1 . Utility 36 | . 1 1 . 3 4 1 . 3 2 4 . 1 . . 2 . 5 1 . . . 1 . 1 . . . 6 Weapon 14 | 1 1 . 3 4 1 . . . 1 1 . . . . . . . . . . . . . . . . . 2 Tool/Special 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 93 98 99 98 100 99 97 98 99 86 98 96 80 96 98 99 99 99 97 96 98 94 77 89 85 Engine 3 | . 6 9 14 2 5 6 . . 2 1 . . . . . . 2 1 . . . . . . . . . . Core 4 | . 7 4 . 6 1 . 7 7 4 9 . . . . 4 5 6 9 11 11 5 5 3 2 4 . 1 . Reactor 3 | . . . . . . . . . . . 13 13 13 11 5 3 . . . . 4 5 5 7 5 6 9 12 Treads 8 | . 27 28 25 6 1 . 6 19 13 . . . . . . . . 2 . . . 3 5 1 . 12 3 . Leg 20 | . . . . 22 31 37 30 18 24 33 33 32 33 32 32 2 1 28 34 35 34 27 26 6 . 2 25 28 Hover 2 | . . . . . . . . . . . . . . . . 20 31 3 . . . . . 23 30 5 . . Device 13 | . 14 14 9 4 6 13 14 15 14 13 15 13 13 13 14 15 12 17 13 15 17 20 18 21 22 15 14 14 Storage 7 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 8 | . . . . . 4 14 7 7 7 11 13 13 13 13 11 16 17 11 11 11 11 10 10 10 10 13 14 11 Hackware 1 | . . . . 9 9 . . . . . . . . . . . . . . . . 2 5 5 4 . . . Protection 4 | . . . 4 10 7 1 7 7 7 5 2 6 6 6 6 . 3 4 8 5 5 5 5 3 . 2 3 3 Energy Gun 2 | . 3 . 4 5 . . . . . . 6 6 . 5 5 . 3 . . . . . . . . . 3 1 Ballistic Gun 9 | . 24 28 22 10 15 15 15 15 12 . . . . . . . . . 4 10 6 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 5 6 5 . 6 5 5 5 5 5 . . . . . . 3 2 . Peak Build Rating 208 | 7 13 14 23 40 50 45 46 52 61 83 85 83 73 83 94 86 103 110 124 120 121 129 126 128 127 143 183 208 Average Rating 71 | 5 10 13 16 35 46 43 44 46 51 65 83 81 65 81 90 76 92 104 116 112 117 125 117 122 114 118 164 179 On Entrance 75 | . 7 13 14 23 40 45 43 45 49 58 83 80 82 71 77 87 79 102 108 120 114 120 126 112 127 45 135 172 Avg Prop Armor Cover (%) 7 | . . . 11 9 2 . 6 8 6 . . . . . 4 . 6 5 . . 2 5 5 5 . 6 8 15 Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 132 | 13 32 32 96 118 62 60 56 56 81 86 88 89 82 86 92 74 74 80 86 86 89 86 91 95 80 104 124 132 Greatest Support 255 | 40 40 40 40 61 71 71 71 78 81 88 88 88 88 88 107 71 78 142 133 133 137 145 125 125 88 211 224 255 Greatest Overweight (x) 14 | . . . 9 11 . . 2 . 1 1 . 1 . . 1 1 3 1 . . 1 . . 1 6 14 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 19 22 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 18 Most Carried 25 | 6 15 15 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 11 14 18 21 19 19 19 19 19 19 20 19 19 19 19 19 19 19 20 20 20 19 20 19 19 19 19 18 Final Capacity 25 | 8 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 24 | 6 15 15 24 20 19 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 17 20 18 5 Class Distribution -------------------- 40% | Scavenger-Mutant 36% | Mutant 8% | Commander-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Commander-Mutant | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Commander-Mutant | -5/Hub_04(d) Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Armory Mutant | -3/Research Scavenger-Tank | -2/Research Generator-Gunner | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Matter Collected 11804 | 324 336 150 313 1022 201 322 279 94 640 623 289 141 . 118 332 429 1034 582 539 498 153 173 295 550 201 547 1289 330 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13735 | 314 612 44 179 1585 288 689 500 . 694 365 207 104 . 120 164 502 767 587 169 394 552 173 . 917 77 745 2465 522 Parts 652 | 29 36 5 7 99 10 22 23 . 40 18 11 13 . 10 12 4 25 25 7 29 16 6 . 26 6 52 95 26 Haulers Intercepted 10 | . 1 . . 2 . . . . . 1 . . . . . . 2 . . . 1 1 . . . . 2 . Recyclers Shooed 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . 2 . . 22 19 . 48 . 5 10 . 5 . . . . . . . . . . . . . . Prevented 14 | . . . . . . . 1 . 9 . 4 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Combat Hostiles Destroyed 239 | . 11 . 7 33 3 7 8 . 14 6 5 6 . 7 5 2 11 12 1 2 4 4 . 12 2 19 45 13 Melee 12 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . 7 1 . . . Guns 89 | . 11 . 6 25 3 7 8 . 9 1 . 1 . . . . 4 . . 1 . . . . . 2 11 . Cannons 48 | . . . . 2 . . . . 2 5 2 . . 2 3 1 2 2 1 1 . . . . 1 9 12 3 AOE 70 | . . . 1 6 . . . . 2 . 3 4 . 5 2 1 5 5 . . 3 . . 2 . 8 13 10 Classes Destroyed 29 | 3 4 . 2 5 . 3 1 . 2 . 1 . . . . 1 1 . 1 1 2 . . 1 1 . . . Worker 9 | 1 1 . . 3 . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Builder 11 | . . . . 4 . . . . . . . . . . . . 1 3 . . . . . . . 1 1 1 Tunneler 15 | 8 . 2 . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . Hauler 10 | . 1 . . 2 . . . . . 1 . . . . . . 2 . . . 1 1 . . . . 2 . Recycler 8 | 1 2 . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 9 | . . . . . . . . . . . . . . . . . . . . 8 1 . . . . . . . Watcher 8 | . 1 . . 1 . . . . . . . . . . . . 3 1 . . . . . 1 . . . 1 Swarmer 77 | . 3 . . 6 . 4 4 . 5 1 3 4 . 5 . . 1 5 . . . 4 . . . 9 17 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 68 | . 8 . . 18 2 3 2 . 5 . . . . . 3 . 8 5 . . 1 . . 2 . . 11 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 18 | . . . . 5 1 . 1 . 2 1 1 . . . 1 . 1 1 . 2 . . . . . 1 1 . Specialist 5 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 2 . Hunter 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 3 Programmer 38 | . . . . . . . . . 1 3 . . . 2 1 . 1 . . . . . . 7 . 9 10 4 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Thug 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 6 1 2 7 2 3 2 . 7 2 3 4 . 5 3 1 6 6 1 4 7 4 . 4 1 12 16 6 Combat Bots Only 15 | . 4 . 2 6 2 3 2 . 7 2 3 4 . 5 3 1 5 6 1 1 3 4 . 2 1 9 15 6 Max Kills in Single Turn 4 | 1 2 1 1 3 1 1 2 . 2 1 2 3 . 3 2 1 2 3 1 1 2 1 . 2 1 4 3 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . . . 1 . 2 3 . 3 2 1 2 3 . . 2 . . 2 . 3 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . A7 (-5/Cetus) NK-0LA (-4/Factory) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Hostile Shots Fired 2109 | . 48 . 35 175 37 27 73 . 105 75 54 30 . 17 32 . 53 43 5 16 40 24 1 131 158 182 504 244 Missed 715 | . 11 . 7 50 13 7 21 . 30 27 25 9 . 9 14 . 18 13 2 2 9 6 . 48 58 55 198 83 Hits 1394 | . 37 . 28 125 24 20 52 . 75 48 29 21 . 8 18 . 35 30 3 14 31 18 1 83 100 127 306 161 Melee 16 | . . . . 1 . . 4 . . . . 1 . . . . . . . . . . 1 . 3 . . 6 Projectile 1378 | . 37 . 28 124 24 20 48 . 75 48 29 20 . 8 18 . 35 30 3 14 31 18 . 83 97 127 306 155 AOE 8 | . . 2 3 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Critical Strikes 59 | . . . . 9 . . . . . 2 2 . . 1 2 . 3 . . . 2 . 1 4 7 2 15 9 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Part Disruptions 8 | . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 2 1 Damage Taken 28253 | . 532 28 795 2140 264 416 622 . 1198 842 375 244 . 157 853 . 1021 867 172 356 818 317 78 1314 1915 2911 5929 4089 Core 3636 | . 59 10 111 307 16 31 54 . 72 107 26 16 . 20 71 . 147 84 27 . 81 162 3 172 576 183 553 748 Absorbed by Shields 1055 | . . . . . . . . . . . . . . . . . 19 42 26 . 291 115 28 327 51 . 156 . Redirected to Shielding 179 | . . . . . . . . . 13 . . . . . . . 92 . . . . . . . . . 50 24 Ignored by Resistances 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 Regen/Repaired (Parts) 1390 | . 123 . . 34 78 . . 708 . . . . . . . . . . . . . 275 . 172 . . . . Core Remaining (%) 61 | 100 . . 28 44 . . . . 75 . . . . 80 . . . . . . 59 . . . 20 85 61 . Volleys Fired 860 | 18 49 5 57 103 13 31 30 16 46 36 17 6 . 7 25 10 38 21 76 30 11 . 10 8 8 43 109 37 Largest 3 | 2 2 2 2 2 2 2 2 1 2 2 2 2 . 2 2 1 2 1 1 2 2 . 2 1 1 2 3 1 Hottest 264 | 60 60 46 100 120 69 48 48 25 77 134 80 121 . 93 80 54 174 54 54 89 155 . 79 120 120 164 264 120 Shots Fired 1416 | 36 98 10 88 198 25 62 60 16 90 54 28 11 . 12 40 9 66 27 69 55 15 . 18 8 8 67 209 37 Gun 874 | 36 98 10 73 178 24 62 60 16 77 2 15 4 . 4 15 . 28 . 43 48 4 . . . 4 6 67 . Cannon 437 | . . . 1 13 1 . . . 11 52 11 3 . 5 23 3 34 22 24 7 6 . . 4 4 57 124 32 Launcher 91 | . . . 4 7 . . . . 2 . 2 4 . 3 2 6 4 3 . . 5 . 18 4 . 4 18 5 Special 14 | . . . 10 . . . . . . . . . . . . . . 2 2 . . . . . . . . . Kinetic 874 | 18 83 10 67 111 24 62 60 16 90 31 11 3 . 5 23 3 32 22 67 55 4 . . . . 24 53 . Thermal 379 | . . . 21 84 . . . . . 23 15 4 . 4 15 . 30 . . . 6 . . 4 8 31 117 17 Explosive 66 | . . . . 3 . . . . . . 2 4 . 3 2 6 4 3 . . 5 . 18 4 . 4 3 5 Electromagnetic 86 | 18 15 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 35 15 Phasic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Robot Hit Streak 22 | 7 14 5 15 22 9 13 17 . 9 11 7 4 . 5 10 7 4 9 12 7 2 . 12 2 3 20 12 6 Robot Miss Streak 6 | 2 4 2 3 3 1 3 5 . 6 4 2 1 . 2 3 . 3 3 4 4 3 . 1 2 2 3 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . Secondary Targets 8 | . 2 . . 1 . 2 1 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Capacitor 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 32 Shots Hit Robots 915 | 24 68 7 50 133 17 41 35 . 55 31 17 5 . 6 18 7 38 29 35 29 12 5 15 42 15 45 120 16 Core Hits 547 | 11 22 2 16 79 10 21 22 . 32 13 9 5 . 9 12 6 25 19 18 17 23 3 4 16 2 37 93 21 Critical Kills 10 | . . . . . . 1 . . . . . . . . . . . . 1 4 . 1 . 2 . . 1 . Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . . . 2 5 2 2 2 1 . 9 2 . . . Critical Strikes 60 | . . . . 1 . 1 . . . 2 2 . . . 2 . 5 6 5 6 2 2 . 12 2 3 9 . Burn 6 | . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 11 | . . . . . . 1 . . . . . . . . . . . . 4 6 . . . . . . . . Blast 17 | . . . . . . . . . . 2 2 . . . . . 2 1 1 . . . . . . 3 6 . Smash 24 | . . . . . . . . . . . . . . . . . 2 5 . . 2 2 . 11 2 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 159 | . . . . . . . . . 5 10 . 1 . . . . 5 20 . . 8 10 . 78 20 . 2 . Impact 141 | . . . . . . . . . . 10 . . . . . . 5 20 . . 8 10 . 73 15 . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Piercing 13 | . . . . . . . . . 5 . . 1 . . . . . . . . . . . 5 . . 2 . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . 2 3 . . . 1 . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . 9 2 . . . Damage Inflicted 43302 | 351 1102 113 1314 3515 316 708 633 . 1527 1060 1044 692 . 733 951 780 2636 2306 1297 897 1860 380 1889 3614 771 3087 7286 2440 Guns 11225 | 303 992 113 904 2037 262 708 633 . 872 53 191 76 . 65 212 . 438 . 735 726 46 . . . 35 152 1672 . Cannons 10347 | . . . . 247 . . . . 182 965 383 70 . 203 334 104 799 714 562 171 136 . . . 105 1750 2908 714 Explosions 15633 | 48 81 . 410 1142 . . . . 343 . 470 546 . 465 405 676 1007 380 . . 1416 . 1889 969 . 1178 2601 1607 Melee 5641 | . . . . . . . . . 130 . . . . . . . 392 1212 . . 262 380 . 2645 620 . . . Ramming 456 | . 29 . . 89 54 . . . . 42 . . . . . . . . . . . . . . 11 7 105 119 Kinetic 14909 | 121 884 113 1169 1974 262 708 633 . 1397 547 383 70 . 203 334 104 763 714 1297 897 46 . . . . 855 1435 . Thermal 7821 | 48 81 . 145 1079 . . . . . 471 191 76 . 65 212 . 816 . . . 136 . . 186 140 798 2944 433 Explosive 12103 | . . . . 373 . . . . . . 470 546 . 465 405 676 665 380 . . 1416 . 1889 783 . 1178 1250 1607 Electromagnetic 2182 | 182 108 . . . . . . . . . . . . . . . . . . . . . . . . 97 1514 281 Impact 5296 | . . . . . . . . . . . . . . . . . 392 1212 . . 262 380 . 2501 549 . . . Slashing 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . . Piercing 274 | . . . . . . . . . 130 . . . . . . . . . . . . . . 144 . . . . Phasic 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . 152 38 . Highest Corruption 39 | . . . . . . . . . 3 3 6 6 6 8 6 30 39 39 39 39 27 . . 8 3 13 33 12 Average Corruption 16 | . . . . . . . . . 3 1 4 6 6 7 5 16 35 39 39 27 14 . . 4 3 10 17 7 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . . 28 . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 408 | . . . . . . . . . . 10 29 15 4 23 7 8 50 74 35 27 14 . . 17 5 22 57 11 Message Errors 83 | . . . . . . . . . . 1 5 3 . 4 1 2 13 13 8 5 2 . . 5 2 5 9 5 Matter Fused 100 | . . . . . . . . . . 5 10 3 1 7 2 1 9 18 9 7 2 . . 6 1 5 13 1 Heat Flow Errors 53 | . . . . . . . . . . 2 5 3 1 2 2 1 5 11 4 4 2 . . . . 2 8 1 Energy Discharges 36 | . . . . . . . . . . 1 6 2 1 3 . 1 7 6 . 3 . . . . 1 2 2 1 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 2 . Parts Fused 5 | . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . 1 . Data Loss (minor) 52 | . . . . . . . . . . 1 2 2 . 4 1 1 4 10 3 3 3 . . 3 1 6 8 . Data Loss (major) 12 | . . . . . . . . . . . . 1 1 . . . . 3 1 . 1 . . 2 . . 3 . Misfires 17 | . . . . . . . . . . . . 1 . . . . 4 6 1 1 2 . . . . . 1 1 Alerts 8 | . . . . . . . . . . . . . . 1 1 . 1 2 . 1 1 . . 1 . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . 2 2 1 Weapon Failures 27 | . . . . . . . . . . . . . . . . 1 6 . 8 3 . . . . . . 8 1 Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 3221 | . . . . 29 . . . . . 30 73 113 . 59 14 . 332 627 . . 114 114 7 1044 184 105 304 72 Projectiles 310 | . . . . . . . . . . 30 18 47 . . 14 . 1 8 . . . . . 8 . 45 92 47 Explosions 689 | . . . . 25 . . . . . . 55 66 . 59 . . 133 . . . 11 . 7 36 . 60 212 25 Melee 2222 | . . . . 4 . . . . . . . . . . . . 198 619 . . 103 114 . 1000 184 . . . Knockbacks 64 | . . . . 2 1 . . . 2 . . 1 . 1 . . 4 10 . . 1 . . 16 3 8 13 2 Impact 27 | . . . . 2 1 . . . . . . . . . . . . 5 . . 1 . . 13 3 . . 2 Kinetic 28 | . . . . . . . . . 2 . . 1 . 1 . . 4 3 . . . . . . . 7 10 . Secondary 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . 1 3 . Self-Inflicted Damage 658 | . 47 . 62 22 . . . . . . . 7 . . . . . . . . 101 . 56 143 5 59 151 5 Shots 20 | . 1 . 3 . . . . . . . . 1 . . . . . . . . 2 . 3 2 . 1 7 . Rammed 14 | . 8 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Targets Rammed 46 | . 9 1 . 7 3 . . . . 3 . . . . . . . 1 . . . . . . 1 1 7 13 Kicked 31 | . . . . 6 3 . . . . 3 . . . . . . . 1 . . . . . . . . 7 11 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 99 16 14 252 30 24 17 . 27 262 258 189 243 229 130 154 345 260 224 224 134 . . 208 303 358 444 316 Average Temperature 66 | . 26 7 8 57 13 11 9 . 10 59 99 91 141 108 53 77 88 79 36 73 57 . . 93 141 97 121 113 Received Heat Transfer 3438 | . 237 . 120 810 123 72 147 . 111 24 68 . . . 93 . 189 168 18 36 48 9 . 56 588 108 323 90 Effects 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 21 | . . . . 1 . . . . . . . . . . . . 1 5 . . 1 1 . 6 . . 6 . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . 4 . . 1 1 . 3 . . 6 . Parts Fried 39 | . . . . 1 . . . . 1 . . . . . . . 2 6 . . 2 1 . 10 1 . 12 3 Impact Corruptions 60 | . . . . 1 . . . . . . . . . . . . 4 14 . . 3 2 . 31 4 . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 10 1 Heat Transferred 10349 | 50 100 . 175 2073 . . . . . 674 259 87 . 74 444 . 946 . . . 242 . . 150 277 629 3873 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Maximum Alert Level 3 | . . . . 2 1 . . . . 1 . . . . . . 3 3 3 2 2 2 1 2 2 1 3 2 Low Security (%) 45 | 100 100 100 . 21 93 . . . . 45 . . . . 100 100 5 . . . 39 . 94 80 . 43 43 . Level 1 22 | . . . . 36 6 . . . . 54 . . . . . . 26 22 . 40 34 61 5 10 90 56 8 14 Level 2 23 | . . . . 42 . . . . . . . . . . . . 37 45 75 59 25 38 . 9 9 . 22 85 Level 3 7 | . . . . . . . . . . . . . . . . . 29 31 24 . . . . . . . 25 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1046 | 15 105 33 . 512 219 . . . . 303 . . . . 96 60 866 1046 751 461 686 442 206 652 415 286 910 687 Initial 563 | . . 33 . . 219 . . . . 247 . . . . 23 . 7 412 563 254 111 291 144 114 319 153 150 532 Average 289 | 1 22 1 . 341 143 . . . . 194 . . . . 23 22 540 636 657 403 277 362 173 130 362 182 406 484 Influence Increases 12819 | 50 365 10 . 1098 174 225 259 . 1051 506 126 120 . 160 184 96 1296 1324 406 327 814 241 110 911 324 574 1467 601 Destroy 0b10 Robot/C 6320 | . 220 . . 660 120 140 200 . 680 280 100 100 . 140 100 . 500 560 160 80 220 100 . 320 100 380 900 260 Destroy 0b10 Robot/NC 480 | 50 25 10 . 55 10 15 . . 5 20 . . . . . . 65 45 10 40 50 5 . 30 . 15 20 10 Destroy Leader 1058 | . 54 . . 146 20 10 30 . 50 104 20 20 . 20 20 . 92 66 . . 44 22 . 74 . 60 154 52 Allied During Kill 1836 | . . . . . 5 . 29 . 316 56 6 . . . . . 249 528 170 120 299 4 . 44 10 . . . Successful Hack 147 | . 29 . . 19 3 . . . . 14 . . . . . . . . . . . 34 . 32 4 . 12 . Select Force Hacks 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Disable Machine 630 | . 15 . . 45 15 . . . . 15 . . . . . . 180 15 . 45 75 45 . 75 . 15 75 15 Destroy Structure 1563 | . 7 . . 53 1 . . . . 17 . . . . 64 96 210 80 66 42 126 16 110 196 30 74 201 174 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . 15 15 . . . Lose Combat Pursuer 735 | . 15 . . 120 . 60 . . . . . . . . . . . 30 . . . 15 . 105 165 30 105 90 Influence Decreases 12162 | 50 278 97 . 614 603 235 304 . 658 660 365 110 10 122 220 88 464 1160 777 643 538 424 358 423 683 598 847 833 Entered New Map 3647 | . . 54 . . 265 21 9 . . 146 89 . 10 . 15 2 3 430 443 381 208 304 268 50 333 140 119 357 Time Decay 6825 | 50 278 43 . 484 278 184 251 . 538 474 266 110 . 122 193 82 361 510 214 262 170 110 80 333 160 398 518 356 Lost Part 822 | . . . . 130 . 30 30 . . 10 . . . . 12 . 30 20 . . . 10 10 20 150 50 210 110 Lost Ally 868 | . . . . . 60 . 14 . 120 30 10 . . . . 4 70 200 120 . 160 . . 20 40 10 . 10 Squads Dispatched 53 | . 1 . . 5 4 . . . . 4 . . . . 3 . 5 3 . . 2 . . 6 1 2 13 4 Investigation 7 | . . . . 1 2 . . . . . . . . . . . . . . . . . . 3 . . 1 . Extermination 16 | . . . . . 1 . . . . 2 . . . . 1 . 2 . . . 1 . . 2 1 2 3 1 Reinforcement 24 | . 1 . . 4 1 . . . . 2 . . . . 2 . 3 3 . . 1 . . 1 . . 5 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 Construction Impeded 4 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Distress Signals 22 | . 1 . . 1 . . . . . 1 . . . . . . 1 1 2 . 1 . . 4 2 2 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 498 | . 20 2 7 44 4 13 12 . 31 19 7 6 . 6 9 6 33 28 9 21 18 5 6 34 39 34 62 23 Peak Tracking Total 22 | . 4 2 2 9 3 7 3 . 4 5 4 4 . 5 3 3 9 4 5 2 5 4 5 8 22 6 13 8 Tactical Retreats 31 | . 1 . . 5 . 1 . . . . . . . . . . . 2 . . . 1 . 4 5 2 5 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Traps Triggered 11 | . 1 . 1 . . . . . . . . . . . 2 . 3 . . . . 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Machines Disabled 46 | . 1 . 1 3 1 . . . 1 1 1 . . . . . 12 2 . 3 5 3 . 5 . 1 5 1 Max in Single Turn 3 | . 1 . 1 1 1 . . . 1 1 1 . . . . . 3 1 . 1 2 . . 2 . 1 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Machines Accessed 55 | . 8 . 1 9 4 . . . 1 4 1 . 4 . 2 . 2 1 . . 1 1 . 8 2 3 2 1 Terminals 14 | . 7 . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . . 2 2 1 1 . Repair Stations 6 | . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Recycling Units 9 | . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . 4 . . . 1 Scanalyzers 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 2 . . Total Hacks 218 | . 30 . 9 47 17 . . . 7 9 1 . 27 . 4 . 5 1 . . 2 7 . 32 5 6 7 2 Successful 149 | . 16 . 9 36 15 . . . 7 4 1 . 27 . 2 . 2 1 . . 1 4 . 18 3 2 1 . Failed 67 | . 14 . . 11 1 . . . . 5 . . . . 2 . 3 . . . 1 3 . 13 2 4 6 2 Catastrophic 13 | . . . . 2 . . . . . 1 . . . . . . 2 . . . . . . 3 . 3 2 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Manual 196 | . 19 . . 11 5 . . . . 34 . . . . 16 . 31 13 1 . 7 . . 26 7 12 3 11 Terminals 49 | . 25 . . 17 . . . . 7 . . . . . . . . . . . . . . . . . . . Fabricators 35 | . . . . . 6 . . . . 6 . . . . 2 . 3 . . . . . . 9 5 3 1 . Repair Stations 22 | . 5 . . 2 1 . . . . . . . . . . . . . . . . 7 . 1 . . 6 . Recycling Units 27 | . . . . . 2 . . . . 1 . . . . 2 . . 1 . . . . . 19 . . . 2 Scanalyzers 39 | . . . . 28 8 . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 9 | . . . . . . . . . . 2 . . . . . . 2 . . . 2 . . . . 3 . . Terminal Hacks 53 | . 5 . 9 4 . . . . 7 . 1 . 27 . . . . . . . . . . . . . . . Record 26 | . . . 8 . . . . . 7 . . . 11 . . . . . . . . . . . . . . . Part Schematic 11 | . 1 . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . 2 . . . . 2 . . . . 1 . 2 . . . . . . 3 2 2 . . Network Status 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 1 . . . Load Schematic 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Build 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . Repair Station Hacks 11 | . 4 . . 2 . . . . . . . . . . . . . . . . . 4 . . . . 1 . Scan Component 6 | . 2 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . Repair 5 | . 2 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 4 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 3 . . . . Scanalyzer 37 | . . . . 28 7 . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 14 | . . . . 11 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 17 | . . . . 14 3 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . 3 1 . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 26 | . 7 . . 2 5 . . . . 1 . . . . 1 . . . . . . . . 9 1 . . . Terminals 9 | . 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . 2 1 . . . Report 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Patch 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recyclers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . . 7 2 . . . . 3 . . . . 2 . 1 1 . . 1 1 . 5 1 3 2 1 Full Trace Events 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 3 . 3 . . 3 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 85 | . 1 . . 11 3 . . 16 . 9 . . 10 . . . 24 11 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Time 265 | . . . . . . . . . . . . . . . . . 84 . . . . . . . 117 64 . . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . 6 . . . . . . . 14 8 . . Part Studies Acquired 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired 5 | . 2 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Time 184 | . 52 . . 50 . . . . . . . . . . . . . . . . . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 7 . . . . . . . . . . . . 6 . . . . . 3 . . . . Parts Scanalyzed 14 | . . . . 11 3 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 11 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 2 . . . . . . . . . . . 16 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Total Allies 72 | . . 3 . . 3 2 . 6 . 3 . . . . 5 2 5 27 5 . 2 . . 4 2 1 . 2 Largest Group 17 | . . 3 . . 3 2 2 7 7 3 1 . . . 5 4 5 17 16 11 13 1 . 4 2 1 . 2 Highest-Rated Group 930 | . . 40 . . 60 36 36 250 250 109 41 . . . 380 271 379 699 930 729 851 122 . 315 206 31 . 58 Highest-Rated Ally 159 | . . 16 . . 20 20 20 51 51 41 41 . . . 85 85 96 159 159 137 137 122 . 96 103 31 . 32 Zionite Dispatches 16 | . . . . . . . . . . 2 . . . . 2 . 2 3 . . 1 . . 2 1 1 . 2 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Light 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . Recon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Orders 24 | . . . . . . . . . . 3 2 . . . . . . 1 4 4 . . . 6 . 1 . 3 STAY 7 | . . . . . . . . . . . . . . . . . . . 3 2 . . . 2 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . DROP 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . 2 COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Ally Attacks 664 | . . 2 . . 17 . 20 . 73 37 6 . . . 9 52 83 146 62 20 88 2 . 34 13 . . . Total Damage 22031 | . . 18 . . 343 . 287 . 1765 1155 230 . . . 168 2149 3403 4564 1564 694 3577 205 . 1068 841 . . . Kills 123 | . . . . . 3 . 3 . 21 10 1 . . . . 4 21 23 11 2 14 2 . 5 3 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Active Infowar (turns) 18309 | 115 1031 1030 1671 . 542 1622 897 1725 1700 1216 1219 395 123 670 626 225 119 . . . 69 . . 438 40 779 1311 746 Optics 559 | . . . 559 . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 2021 | . . . . . . . . . . . . . . . . . . . . . . . . . . 648 627 746 IFF 280 | . . . . . . . . . . . . . . . . . . . . . . . . . . 280 . . Terrain 1332 | . . . . . . 1332 . . . . . . . . . . . . . . . . . . . . . . Seismic 14030 | 115 1031 1030 1112 . 1 1622 897 1725 1497 1044 1219 395 123 670 626 225 119 . . . 69 . . 403 . 107 . . Machine Analysis 1784 | . . . . . . . . . . . . . . . . . . . . . . . . . . 606 1178 . Jamming 5124 | . . . . . 542 3 896 1723 1700 185 . . . . . . . . . . . . . 35 40 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . 1 2 2 2 . 1 2 . 2 . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . 2 3 . . . . . . 1 . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . 5 . . . . 2 . 5 1 . . 1 . . . . 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 4 | . . . . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Turns Passed 25978 | 333 1031 1030 2633 1402 600 1622 897 1725 1700 1216 1247 395 123 670 626 225 877 1384 455 563 340 234 167 963 325 952 1437 806 Spaces Moved 17248 | 164 483 630 1236 677 466 1328 672 1048 1094 813 964 291 97 529 421 147 1011 788 229 342 210 147 110 1074 426 467 766 618 Core 107 | 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 97 Treads 4507 | 158 483 630 1053 29 . . 41 1048 598 . . . . . . . . . . . . . . . . 356 111 . Legs 9786 | . . . . 534 466 1328 631 . 496 813 964 291 97 529 421 6 29 788 229 342 210 147 110 179 . . 655 521 Wheels 297 | . . . 183 114 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2551 | . . . . . . . . . . . . . . . . 141 982 . . . . . . 895 424 109 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 125 116 108 111 108 155 115 114 120 120 120 120 120 67 40 114 115 116 116 118 118 41 43 55 120 50 Average Speed 122 | 155 160 160 194 142 111 111 112 156 137 116 120 121 120 120 124 112 57 129 115 116 118 118 118 56 49 163 126 106 Slowest Speed 750 | 160 160 160 320 560 116 114 252 160 186 185 120 190 120 120 186 185 260 190 116 116 190 118 118 118 350 750 241 120 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 10 71 99 52 63 10 99 87 91 98 25 83 47 70 83 15 96 29 86 58 97 27 4 74 27 31 14 25 21 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 7 | . . . 1 . . 1 . 1 1 . . 1 1 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . . . 1 1 . . . Scrap Searched 27 | . . 1 11 . . 3 3 2 1 . 3 2 . 1 . . . . . . . . . . . . . . Spaces Dug 192 | . . . 2 . . . . . . 6 32 40 . 20 22 . 1 26 . 1 1 . . 11 4 12 9 5 Terrain Destroyed 1012 | . 4 . 24 61 . . . . 41 17 35 75 . 40 34 75 70 40 40 25 28 . 104 109 8 38 72 72 Melee 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 7 4 . 1 . Projectile 225 | . . . 3 4 . . . . 6 17 3 3 . 2 15 . 21 9 40 25 . . . 4 4 17 43 9 AOE 774 | . 4 . 21 57 . . . . 35 . 32 72 . 38 19 75 49 31 . . 27 . 104 98 . 21 28 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Res Res Acc Total 20588 | 202 656 647 1359 932 533 1422 765 1124 1222 1027 1024 316 104 550 487 197 1236 1114 375 466 265 197 126 1340 510 604 1030 758 Wait 934 | 6 77 2 18 48 13 39 42 42 29 63 32 4 2 6 13 6 53 93 47 75 9 20 5 103 11 19 24 33 Move 17221 | 163 482 629 1235 676 465 1327 671 1047 1093 813 963 290 96 528 421 146 1010 787 228 341 207 147 109 1073 425 466 765 618 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Pick Up 217 | 7 13 4 13 26 11 3 4 6 10 17 . 3 1 3 7 7 13 5 . 1 . 4 . 14 7 12 16 10 Fast Attach 253 | 7 3 . 3 14 4 4 3 2 6 16 5 1 . . 5 4 32 13 10 10 4 4 . 16 12 21 38 16 Attach 78 | . . . 5 9 2 . 2 . 1 1 . . 1 2 3 7 7 . . . . 1 . 3 5 8 16 5 Detach 27 | . . . . . 1 . . . . 2 . . . . . 2 7 . . . . . . 1 1 6 5 2 Swap 254 | . 8 1 20 20 7 7 7 3 12 24 3 8 1 3 2 4 20 13 2 1 13 6 2 21 8 14 19 5 Drop 366 | 1 10 5 8 29 14 6 6 8 20 43 4 3 3 1 8 11 38 19 12 7 6 5 . 24 15 14 27 19 Fire 860 | 18 49 5 57 103 13 31 30 16 46 36 17 6 . 7 25 10 38 21 76 30 11 . 10 8 8 43 109 37 Melee 142 | . . . . . . . . . 5 10 . 1 . . . . 5 20 . . 8 10 . 64 17 . 2 . Ram 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Kick 30 | . . . . 6 3 . . . . 2 . . . . . . . 1 . . . . . . . . 7 11 Crush 11 | . 9 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 29 | . . . . . . . . . . . . . . . 3 . 13 . . . . . . 13 . . . . Rewire 153 | . 5 . . . . 5 . . . . . . . . . . . 142 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 334 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 14) 607 | -10/Materials | Repaired Lgt. Treads 634 | -10/Materials | Repaired Lgt. Treads 698 | -10/Materials | Discovered new exit (range 11) 982 | -10/Materials | Discovered new exit (range 16) 1213 | -10/Materials | Discovered new exit (range 5) 1365 | -10/Materials | Entered Mines 1372 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1393 | -10/Mines | Learned Materials non-interactive machine intel 1420 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1421 | -10/Mines | Discovered new exit (range 5) 1508 | -10/Mines | Discovered new exit (range 10) 1626 | -10/Mines | Assembled infested the area 1663 | -10/Mines | Met 8R-AWN 1669 | -10/Mines | Lost 3 allies 2082 | -10/Mines | Discovered new exit (range 6) 2197 | -10/Mines | Discovered new exit (range 8) 2395 | -10/Mines | Entered Subcaves 2427 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2545 | -10/Subcaves | Discovered new exit (range 6) 2554 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2951 | -10/Subcaves | Ambushed by Subdweller buried in earth 3506 | -10/Subcaves | Disturbed a concealed Subdweller 3512 | -10/Subcaves | Core integrity fell below 50% 3703 | -10/Subcaves | Learned location of Zion (-7) 3703 | -10/Subcaves | Met a Zionite searching for "candidates" 3924 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3934 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4157 | -10/Subcaves | Visited 4L-MR0's lab 4184 | -10/Subcaves | Found Prototype Flight Unit 4193 | -10/Subcaves | Identified Flightbrick 5028 | -10/Subcaves | Entered Materials 5028 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5029 | -8/Materials | Loaded intel: 35 non-interactive machine locations 5413 | -8/Materials | Lost 3 parts (1p2u) 5554 | -8/Materials | Lost 10 parts (1p5n4w) 5834 | -8/Materials | Discovered new exit (range 12) 5859 | -8/Materials | Build established: Scavenger-Mutant 5872 | -8/Materials | Repaired Cmb. Airjet 5947 | -8/Materials | Discovered new exit (range 16) 6245 | -8/Materials | Discovered new exit (range 13) 6303 | -8/Materials | Core integrity fell below 50% 6430 | -8/Materials | Entered Factory 6430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6481 | -7/Factory | Discovered new exit (range 4) 6610 | -7/Factory | Central database locked down 6796 | -7/Factory | Discovered new exit (range 3) 6858 | -7/Factory | Identified exit to Lower Caves 7030 | -7/Factory | Entered Lower Caves 7625 | -7/Lower Caves | Encountered a Warlord checkpoint 7892 | -7/Lower Caves | Found DCF Scrap (15 items) 8072 | -7/Lower Caves | Discovered new exit (range 16) 8298 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8591 | -7/Lower Caves | Murdered 3 allies 8652 | -7/Lower Caves | Entered another Lower Caves area 8652 | -7/Lower Caves | Accompanied by 2 allies 8793 | -7/Lower Caves | Discovered new exit (range 14) 9271 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9302 | -7/Lower Caves | Discovered new exit (range 8) 9304 | -7/Lower Caves | Learned Factory security intel 9549 | -7/Lower Caves | Entered Zion 9549 | -7/Zion | Accompanied by 1 ally 9567 | -7/Zion | Given A8's code to call for help 9612 | -7/Zion | Discovered new exit (range 14) 9850 | -7/Zion | Learned location of Armory (-4) 9861 | -7/Zion | Learned location of 1 exit from Factory 10273 | -7/Zion | Given the Hacking Drone Bay 10273 | -7/Zion | Found Prototype Device 10412 | -7/Zion | Visited the Megawrench Repair Shop 10569 | -7/Zion | Learned 4 Factory zone layouts 10574 | -7/Zion | Gained Derelict followers 10671 | -7/Zion | Identified Hacking Drone Bay 10677 | -7/Zion | Found CR-A16's Pointy Stick 10749 | -7/Zion | Met Imprinter 10782 | -7/Zion | Imprinted 10785 | -7/Zion | Declared Zion's savior 11065 | -7/Zion | Megawrench repaired 12 parts 11274 | -7/Zion | Entered Proximity Caves 11274 | -6/Proximity Caves | Accompanied by 7 allies 12215 | -6/Proximity Caves | Learned 8 Factory zone layouts 12220 | -6/Proximity Caves | Found DCF Scrap (12 items) 12307 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12382 | -6/Proximity Caves | Destroyed 7 combat bots 12442 | -6/Proximity Caves | Learned Extension security intel 12442 | -6/Proximity Caves | Learned Research terminal intel 12442 | -6/Proximity Caves | Learned Factory security intel 12442 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 12442 | -6/Proximity Caves | Learned 8 Research zone layouts 12635 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12718 | -6/Proximity Caves | Discovered new exit (range 11) 12761 | -6/Proximity Caves | Spotted B-75 Beast 12793 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12796 | -6/Proximity Caves | Destroyed B-75 Beast 12974 | -6/Proximity Caves | Entered Factory 12974 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12975 | -6/Factory | Identified exit to Lower Caves 12976 | -6/Factory | Identified exit to Factory 13317 | -6/Factory | Retrieved Zion intel report: Emergency Access 13328 | -6/Factory | Spotted B-75 Beast 13491 | -6/Factory | Fabricated H-66 Slayer? 13595 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13696 | -6/Factory | Cargo convoy interrupted 13716 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13717 | -6/Factory | Zion Hacking Resupply teleported in 13856 | -6/Factory | Zion Recon squad teleported in 13889 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14010 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14050 | -6/Factory | Found Prototype Energy Cannon 14050 | -6/Factory | Identified Exp. Thermic Cannon 14190 | -6/Factory | Entered Lower Caves 14190 | -6/Lower Caves | Accompanied by 1 ally 14190 | -6/Lower Caves | Spotted B-75 Beast 14191 | -6/Lower Caves | Encountered a Warlord checkpoint 14233 | -6/Lower Caves | Lost 3 allies 14247 | -6/Lower Caves | Learned Factory terminal intel 14353 | -6/Lower Caves | Build established: Mutant 15263 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15364 | -6/Lower Caves | Discovered new exit (range 7) 15405 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15437 | -6/Lower Caves | Entered another Lower Caves area 15583 | -6/Lower Caves | Spotted B-75 Beast 15602 | -6/Lower Caves | Destroyed B-75 Beast 15804 | -6/Lower Caves | Discovered new exit (range 7) 15832 | -6/Lower Caves | Entered Data Miner 15834 | -6/Data Miner | Discovered new exit (range 6) 15856 | -6/Data Miner | Met Data Miner 15886 | -6/Data Miner | Learned location of Section 7 (-2) 15886 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15903 | -6/Data Miner | Received God Mode back door access code from Data Miner 15955 | -6/Data Miner | Entered Proximity Caves 16331 | -5/Proximity Caves | Learned Factory emergency access door positions 16595 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16625 | -5/Proximity Caves | Entered Factory 16625 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16628 | -5/Factory | Loaded intel: 27 terminal locations 16931 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17183 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17184 | -5/Factory | Zion Heavy squad teleported in 17205 | -5/Factory | Zion Light squad teleported in 17251 | -5/Factory | Sucked down chute 17251 | -5/Factory | Entered Waste 17251 | -5/Waste | Met up with 1 ally sucked down the chute earlier 17252 | -5/Waste | Met a frightened Derelict 17266 | -5/Waste | EMP discharged 17266 | -5/Waste | System corruption reached 10% 17272 | -5/Waste | Spotted C-40 Crusher 17277 | -5/Waste | Spotted C-40 Crusher 17281 | -5/Waste | 3 allies followed down the chute 17284 | -5/Waste | Allies destroyed C-40 Crusher 17292 | -5/Waste | Allies destroyed C-40 Crusher 17299 | -5/Waste | Found Prototype Protection 17330 | -5/Waste | Spotted C-40 Crusher 17332 | -5/Waste | Spotted C-40 Crusher 17332 | -5/Waste | Spotted C-40 Crusher 17333 | -5/Waste | Allies destroyed C-40 Crusher 17334 | -5/Waste | Destroyed C-40 Crusher 17344 | -5/Waste | Allies destroyed C-40 Crusher 17366 | -5/Waste | EMP discharged 17381 | -5/Waste | Spotted C-40 Crusher 17392 | -5/Waste | Destroyed C-40 Crusher 17425 | -5/Waste | Discovered new exit (range 12) 17466 | -5/Waste | EMP discharged 17466 | -5/Waste | System corruption reached 30% 17476 | -5/Waste | Entered Factory 17476 | -5/Factory | Accompanied by 4 allies 17548 | -5/Factory | Found Prototype Protection 17565 | -5/Factory | Build established: Scavenger-Mutant 17592 | -5/Factory | Discovered new exit (range 9) 17598 | -5/Factory | Identified exit to Factory 17623 | -5/Factory | Found Prototype Protection 17623 | -5/Factory | Identified Zio. Weapon Casing (x3) 17674 | -5/Factory | Fabricated Cld. Gravmag System? 17760 | -5/Factory | Enhanced Grunt warped into view, answering call for help 17764 | -5/Factory | Enhanced Grunt warped into view, answering call for help 17941 | -5/Factory | Discovered new exit (range 14) 17946 | -5/Factory | Retrieved Zion intel report: Active Terminals 17947 | -5/Factory | Zion Hacker squad teleported in 18077 | -5/Factory | Retrieved Zion intel report: Active Garrisons 18079 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18122 | -5/Factory | Retrieved Zion intel report: Trap Installations 18123 | -5/Factory | Zion Hacking Resupply teleported in 18229 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18263 | -5/Factory | Discovered new exit (range 6) 18353 | -5/Factory | Entered Extension 18353 | -5/Extension | Accompanied by 3 allies 18470 | -5/Extension | Zion hero teleported in (NK-0LA) 18948 | -5/Extension | Build established: Commander-Mutant 19015 | -5/Extension | Spotted B-75 Beast 19030 | -5/Extension | Destroyed B-75 Beast 19040 | -5/Extension | Spotted B-75 Beast 19054 | -5/Extension | Allies destroyed B-75 Beast 19082 | -5/Extension | Lost 3 allies 19115 | -5/Extension | Zion Light squad teleported in 19122 | -5/Extension | Rescued a captive Derelict 19123 | -5/Extension | Rescued a captive Derelict 19161 | -5/Extension | Rescued a captive Derelict 19161 | -5/Extension | Rescued a captive Derelict 19265 | -5/Extension | Lost 4 allies 19367 | -5/Extension | Rescued A7 19500 | -5/Extension | Lost 3 allies 19516 | -5/Extension | Rescued a captive Derelict 19529 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 19530 | -5/Extension | Zion Trap Resupply teleported in 19639 | -5/Extension | Discovered new exit (range 6) 19737 | -5/Extension | Entered Cetus 19737 | -5/Cetus | Accompanied by 16 allies (incl. NK-0LA, A7) 19742 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19771 | -5/Cetus | Spotted Cetus Guard 19772 | -5/Cetus | Spotted Cetus Guard 19776 | -5/Cetus | Spotted Cetus Guard 19779 | -5/Cetus | Spotted Cetus Guard 19789 | -5/Cetus | Allies destroyed Cetus Guard 19790 | -5/Cetus | Allies destroyed Cetus Guard 19795 | -5/Cetus | Allies destroyed Cetus Guard 19799 | -5/Cetus | Allies destroyed Cetus Guard 19830 | -5/Cetus | Lost 5 allies 19843 | -5/Cetus | Started Cetus Manufacturing Module 19857 | -5/Cetus | Discovered new exit (range 16) 19868 | -5/Cetus | Manufactured an Enhanced Grunt 19883 | -5/Cetus | Spotted Cetus Guard 19884 | -5/Cetus | Spotted Cetus Guard 19887 | -5/Cetus | Spotted Cetus Guard 19893 | -5/Cetus | Manufactured an Enhanced Grunt 19895 | -5/Cetus | Spotted Cetus Guard 19896 | -5/Cetus | Allies destroyed Cetus Guard 19900 | -5/Cetus | Allies destroyed Cetus Guard 19904 | -5/Cetus | Destroyed Cetus Guard 19911 | -5/Cetus | Discovered exit to Factory (range 16) 19913 | -5/Cetus | Allies destroyed Cetus Guard 19918 | -5/Cetus | Manufactured an Enhanced Grunt 19919 | -5/Cetus | Scared off Revision 17 19939 | -5/Cetus | Lost 3 allies 19943 | -5/Cetus | Manufactured an Enhanced Grunt 19968 | -5/Cetus | Manufactured an Enhanced Grunt 20179 | -5/Cetus | Murdered A7 20182 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20192 | -5/Cetus | Entered Archives 20192 | -5/Archives | Accompanied by 11 allies (NK-0LA) 20237 | -5/Archives | Discovered new exit (range 15) 20301 | -5/Archives | Discovered new exit (range 16) 20424 | -5/Archives | Discovered exit to Factory (range 16) 20755 | -5/Archives | Entered Hub_04(d) 20755 | -5/Hub_04(d) | Accompanied by 11 allies (NK-0LA) 20814 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 20815 | -5/Hub_04(d) | Zion Heavy squad teleported in 20958 | -5/Hub_04(d) | Network Hub disabled 21000 | -5/Hub_04(d) | Spotted Lightning 21004 | -5/Hub_04(d) | Spotted Lightning 21004 | -5/Hub_04(d) | Spotted Lightning 21012 | -5/Hub_04(d) | Spotted B-75 Beast 21021 | -5/Hub_04(d) | Destroyed Lightning 21023 | -5/Hub_04(d) | Destroyed Lightning 21033 | -5/Hub_04(d) | Allies destroyed Lightning 21034 | -5/Hub_04(d) | Allies destroyed B-75 Beast 21068 | -5/Hub_04(d) | Lost 11 allies 21069 | -5/Hub_04(d) | Spotted Lightning 21072 | -5/Hub_04(d) | Spotted Lightning 21095 | -5/Hub_04(d) | Spotted Lightning 21095 | -5/Hub_04(d) | Entered Factory 21095 | -4/Factory | Accompanied by 1 ally (NK-0LA) 21095 | -4/Factory | Evolved 2 slots: Utility x2 21168 | -4/Factory | Allies destroyed NK-0LA 21244 | -4/Factory | Repaired Centrium Medium Armor Plating 21283 | -4/Factory | Repaired Adv. Shield Generator 21329 | -4/Factory | Sucked down chute 21329 | -4/Factory | Entered Waste 21349 | -4/Waste | Spotted C-40 Crusher 21403 | -4/Waste | Spotted C-40 Crusher 21411 | -4/Waste | Spotted C-40 Crusher 21420 | -4/Waste | Spotted C-40 Crusher 21430 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21464 | -4/Waste | Spotted C-40 Crusher 21484 | -4/Waste | Discovered new exit (range 11) 21496 | -4/Waste | Entered Factory 21728 | -4/Factory | Zion Hover Resupply teleported in 21965 | -4/Factory | Incoming investigation squad redirected 22008 | -4/Factory | Central database locked down 22240 | -4/Factory | Discovered new exit (range 9) 22269 | -4/Factory | Zion Light squad teleported in 22272 | -4/Factory | Incoming investigation squad redirected 22438 | -4/Factory | Discovered new exit (range 12) 22459 | -4/Factory | Entered Armory 22470 | -4/Armory | Zion Heavy squad teleported in 22744 | -4/Armory | Fabricated Adv. Reaction Control System (x2) 22766 | -4/Armory | Energy Cycler disabled 22770 | -4/Armory | Core integrity fell below 50% 22774 | -4/Armory | Discovered new exit (range 8) 22784 | -4/Armory | Entered Research 22784 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22785 | -3/Research | Identified exit to Research 22786 | -3/Research | Loaded intel: 23 terminal locations 22808 | -3/Research | Lost 15 parts (2p4n7u2w) 23033 | -3/Research | Build established: Mutant 23046 | -3/Research | Found Tesla Bomb Launcher 23049 | -3/Research | Found Tesla Bomb Launcher 23054 | -3/Research | Found Tesla Bomb Launcher 23143 | -3/Research | Destroyed 9 combat bots 23160 | -3/Research | Found Prototype Device 23160 | -3/Research | Identified Imp. Particle Accelerator 23292 | -3/Research | System corruption reached 10% 23480 | -3/Research | Retrieved Zion intel report: Component Stockpiles 23518 | -3/Research | Zion Heavy Resupply teleported in 23564 | -3/Research | Fabricated Arm. Heavy Treads? 23702 | -3/Research | Discovered exit to Research (range 15) 23703 | -3/Research | Spotted B-86 Titan 23736 | -3/Research | Entered another Research area 23736 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 23988 | -2/Research | Found Unknown Device 23988 | -2/Research | Identified Quantum Capacitor 24037 | -2/Research | System corruption reached 10% 24373 | -2/Research | Lost 3 parts (2u1w) 24448 | -2/Research | Destroyed 15 combat bots 24453 | -2/Research | Lost 6 parts (2p2u2w) 24530 | -2/Research | Garrison activated, responded to threat 24614 | -2/Research | Lost 6 parts (1p2u3w) 24791 | -2/Research | Found Prototype Launcher 24792 | -2/Research | Identified Ragnarok Missile Launcher 24881 | -2/Research | Spotted B-90 Cyclops 24897 | -2/Research | Destroyed B-90 Cyclops 24906 | -2/Research | Found Quantum Capacitor 24986 | -2/Research | First assault squad dispatched 25009 | -2/Research | Incoming assault squad redirected 25081 | -2/Research | Discovered new exit (range 15) 25098 | -2/Research | Identified exit to Access 25115 | -2/Research | Found Prototype Launcher 25115 | -2/Research | Identified Enh. Gamma Bomb Array 25163 | -2/Research | System corruption reached 30% 25173 | -2/Research | Entered Access 25173 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 25239 | -1/Access | Zion Zionite Resupply teleported in 25255 | -1/Access | Found Prototype Protection 25255 | -1/Access | Identified Zio. Shade Carapace 25258 | -1/Access | Found Prototype Protection 25258 | -1/Access | Identified Zio. Heavy Carapace 25351 | -1/Access | Zion Zionite Resupply teleported in 25385 | -1/Access | Found Zio. Weapon Casing 25388 | -1/Access | Found Zio. Weapon Casing 25423 | -1/Access | First assault squad dispatched 25441 | -1/Access | Incoming assault squad redirected 25675 | -1/Access | Build established: Generator-Gunner 25856 | -1/Access | System corruption reached 10% 25889 | -1/Access | Lost 6 parts (2p1n2u1w) 25919 | -1/Access | Released all parts (15) 25940 | -1/Access | Incoming assault squad redirected 25947 | -1/Access | Lost 3 parts (1p1n1u) 25979 | -1/Access | Self-destructed Last Messages --------------- 25954_ Acquired Shield Leg. 25957_ Acquired Adv. Medium Treads. 25960_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 25961_ Slug penetrates Wall. 25967_ Penetrated by Slug. 25967_ TF Node disabled. 25967_ Penetrated by Slug. 25967_ Slammed into H-88 Terminator. 25967_ Penetrated by Slug. 25967_ Slug penetrates Wall. 25968_ Slammed into H-88 Terminator. 25970_ Slug penetrates Wall. 25972_ Penetrated by Slug. 25976_ Knocked back. 25977_ Penetrated by Slug. 25977_ Slug penetrates Wall. 25978_ Shield Leg severed. 25978_ Penetrated by Slug. 25979_ Adv. Medium Treads severed. Map ----- +----------------------------------------------------+ | ? ! # # " #??????????????????? | | ? # ! #??????????????????? | | ? # % #??????????????????? | | ? # % % !#??????????????????? | | ? # # ##### ]=#???#####??????????? | | ?"" ## ##??????#+#####!!|#?? ! ??????????? | | """ ## #? !!!%#?? #?????????? | | """ ## #? #/%]#? #?????????? | | """ ## #???# #== #? " =#?????????? | | """ ## #???# ? "!!!# """ #?????????? | | ## #???# = ?#!]=# """ #?????????? | | ?? ## ##??# ?#]]!+ " #?????????? | | ####"### #??# # ==# #?????????? | | %% #??# # ]# ! #?????????? | | # ############## #?########?????????? | | # ## ## ##?????????????????? | | ######## ## ## ;#?????????????????? | | ???????######## !! ## ##?????????????????? | | ??????????????# != ## #??????????????????? | | ??##########??# != ## #??????????????????? | | ??# ! #??# ## #??????????????????? | | ??# #??# ## ##?????????????????? | | ??# =#########+##### ########??????????? | | ??# " # Y "??????????? | | ??# """ ; h % H "??????????? | | ??# """ # cc=c@ "??????????? | | ??# " # #######;### #####"##??????????? | | ??# # #?????###?###;###?????#???????????? | | ??# # #??????????? ??????????????????? | | ??#####+#### ##### #????????????????? | | ?????## ##?# / "" #????????????????? | | ?????# ### ##### "" ""#????????????????? | | ?????# #???????""""" ""#????????????????? | | ?????# ####+#####????""""" ""#????????????????? | | ??#####+## #?????"" G#????????????????? | | ??# # #??????" ! ""?????????????????? | | ??# # #?????? "??????????????????? | | ??# ]# " #???????? "??????????????????? | | ??# # """ #???????? ??????????????????? | | ??# ! # """ #???????? ??????????????????? | | ??# # " #????????####??????????????????? | | ??######## = #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 100 Energy Generation 77 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 7 Energy Filtering 30 Particle Charging 40 Offensive Hacking 12 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Mak. System Shield | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed System Restoration Module | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Exp. Targeting Computer | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Adv. EM Disruption Field | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Prc. Energy Filter | -5/Extension | Z-intel Enh. Fission Core | -5/Extension | Z-intel Imp. Airjet | -5/Extension | Z-intel Hvy. Deuterium Engine | -5/Extension | Z-intel Prc. Rocket Launcher | -5/Extension | Z-intel Cld. Airjet | -5/Extension | Z-intel Hvy. Proton Cannon | -5/Extension | Z-intel Cld. Cesium-ion Thruster | -5/Extension | Z-intel Hvy. Proton Missile Launcher | -5/Extension | Z-intel Antimatter Cannon | -5/Extension | Z-intel Cld. Nuclear Pulse Thruster | -5/Extension | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Cld. Gravmag System | x1 | -5/Factory | Authchip Adv. Reaction Control System | x2 | -4/Armory | Preloaded Arm. Heavy Treads | x1 | -3/Research | Authchip Repaired ---------- Lgt. Treads | 51% | -10/Materials Lgt. Treads | 60% | -10/Materials Cmb. Airjet | 73% | -8/Materials Centrium Medium Armor Plating | 60% | -4/Factory Adv. Shield Generator | 22% | -4/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Better Safe Than Exploded Hammer Time Hydra Jackpot Metal Spider Challenges ------------ None Game ------ Seed SuperdenseAlertSlamshotty Manual? 0 Play Time 05:26:08 Cumulative 614.3 hours Start 2025.12.19 @ 10:22:55 End 2026.01.02 @ 13:18:24 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 321 Adventurer 7 Explorer 18 Win Type - Total 50 Types 31/1/8/2/1/1/1/3/0/2 Lore% 95 Gallery% 89 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2d88e94-f8ea-4028-8ca9-fed2bab9ffc8