Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.18 @ 14:23:26 Player: JuustuToug Result: Destroyed by I9-COF(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (212) 212 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1842 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 170/170 System Corruption 0% Temperature Cool (17) Movement Core (600) Ox11 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- Gatling Laser Heavy Ion Cannon > --- INVENTORY (15) --- Ion Engine Light Fission Core Wheel Large Storage Unit Medium Battery (150) Improved Signal Interpreter Improved Terrain Scanner Surveybot 24 Chip Expert System Improved Medium Armor Plating Medium Laser Gatling Laser Light Cannon Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Overtuned Treads > --- UTILITY ---------- Large Storage Unit A0-MCA's Component Scanner > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Light Fission Core Wheel Large Storage Unit Medium Battery Improved Signal Interpreter Improved Terrain Scanner Surveybot 24 Chip ECM Suite Improved Medium Armor Plating Medium Laser Gatling Laser Light Cannon Rocket Launcher Chainsword [Rating: 30] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 3 5 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 2 3 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 13 | 3 9 14 14 Power 2 | . 2 3 2 Propulsion 2 | 1 3 3 1 Utility 5 | . 2 4 6 Weapon 3 | . 1 2 4 Tool/Special . | . . . . Unused Backups 28 | 2 1 2 23 Power 4 | . 1 . 3 Propulsion 6 | 2 . 1 3 Utility 9 | . . . 9 Weapon 8 | . . 1 7 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 88 99 100 Engine 14 | . 14 14 14 Treads 28 | . 28 28 28 Storage 14 | . 14 14 14 Processor 3 | . . . 5 Protection 8 | . . 13 8 Energy Gun 26 | . 28 28 26 Energy Cannon 1 | . . . 1 Peak Build Rating 30 | 6 8 9 30 Average Rating 14 | 4 6 8 19 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 87 | 12 87 30 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 3 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 6 15 15 15 Average Carried 13 | 3 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 405 | 224 56 55 70 Remotely . | . . . . Salvage Created 335 | . 136 139 60 Parts 22 | . 10 10 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 2 3 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 8 | . 4 3 1 Guns 6 | . 3 3 . Cannons 1 | . . . 1 Classes Destroyed 6 | . 4 1 1 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 1 | . 1 . . Subdweller 3 | . . 3 . Bolteater 1 | . . . 1 Best Kill Streak 3 | . 3 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 67 | . 15 35 17 Missed 18 | . 3 9 6 Hits 49 | . 12 26 11 Melee 1 | . . . 1 Projectile 48 | . 12 26 10 Damage Taken 841 | . 138 528 175 Core 256 | . 53 120 83 Absorbed by Shields . | . . . . Redirected to Shielding 13 | . . 13 . Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | . 17 18 4 Largest 2 | . 2 2 2 Hottest 145 | . 100 100 145 Shots Fired 76 | . 34 36 6 Gun 73 | . 34 36 3 Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 76 | . 34 36 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 10 19 21 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 22 31 2 Core Hits 16 | . 6 8 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 2 8 . Burn 10 | . 2 8 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 713 | . 289 391 33 Guns 694 | . 289 391 14 Cannons 19 | . . . 19 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 713 | . 289 391 33 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | . 252 2 100 Average Temperature 80 | . 96 2 46 Received Heat Transfer 174 | . 24 54 96 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 3 2 . Heat Transferred 2825 | . 999 1739 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 85 | . 85 . . Initial . | . . . . Average 18 | . 21 . . Influence Increases 141 | . 141 . . Destroy 0b10 Robot/C 80 | . 80 . . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 24 | . 24 . . Successful Hack 12 | . 12 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 141 | . 141 . . Time Decay 141 | . 141 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 7 4 10 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 8 | . 3 1 4 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 8 3 16 Successful 24 | . 5 3 16 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 5 3 16 Record 16 | . 1 3 12 Part Schematic 1 | . 1 . . Robot Analysis 4 | . . . 4 Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 2 | . . . 2 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 130 | . 130 . . ECM 130 | . 130 . . Robot Analysis Total 4 | . . . 4 Derelict Logs Recovered 3 | . . . 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 4877 | 98 591 1217 2971 Spaces Moved 2642 | 56 312 655 1619 Core 25 | 25 . . . Treads 2617 | 31 312 655 1619 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 143 161 160 160 Slowest Speed 320 | 200 320 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 5 56 31 92 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3230 | 75 367 790 1998 Wait 456 | . 21 104 331 Move 2639 | 55 311 654 1619 Hop . | . . . . Pick Up 47 | 12 13 5 17 Fast Attach 1 | . 1 . . Attach 9 | 6 1 2 . Detach . | . . . . Swap 13 | . 1 3 9 Drop 26 | 2 2 4 18 Fire 39 | . 17 18 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 14) 681 | -10/Materials | Discovered new exit (range 8) 690 | -10/Materials | Entered Subcaves 691 | -10/Subcaves | Approached by a straggling Scientist 837 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 888 | -10/Subcaves | Core integrity fell below 50% 1754 | -10/Subcaves | Visited Clippyterm 1759 | -10/Subcaves | Learned 40 Factory zone layouts 1907 | -10/Subcaves | Entered Scraptown 2202 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2206 | -7/Scraptown | Learned Research trap positions 2207 | -7/Scraptown | Learned location of 1 exit from Factory 2209 | -7/Scraptown | Learned location of Testing (-2) 2235 | -7/Scraptown | Discovered new exit (range 3) 2777 | -7/Scraptown | Visited IN-MT5's Study 2825 | -7/Scraptown | Visited TADAMA 2878 | -7/Scraptown | Visited SPCMW 2920 | -7/Scraptown | Visited Spacefarers 2984 | -7/Scraptown | Visited Symbiants 3032 | -7/Scraptown | Visited Shadow of the Wyrm 3044 | -7/Scraptown | Visited Awakened 3097 | -7/Scraptown | Visited UFD Registry 3097 | -7/Scraptown | Registered with UFD as "Gammadriver" 3158 | -7/Scraptown | Visited Science Testing Area 3187 | -7/Scraptown | Visited Abandonware Association 3262 | -7/Scraptown | Visited Chapter 10 3334 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3480 | -7/Scraptown | Visited LU-1G1's Boring Crew 3542 | -7/Scraptown | Visited Scrapoid Research Area 3593 | -7/Scraptown | Visited Analyses Database 3641 | -7/Scraptown | Visited A0-MCA Data Center 3651 | -7/Scraptown | Given a B+ rating by A0-MCA 3655 | -7/Scraptown | Found A0-MCA's Component Scanner 3689 | -7/Scraptown | Visited Curators Association 3739 | -7/Scraptown | Visited Scrapoid Pod Storage 3768 | -7/Scraptown | Visited Derelict Rescue Squad 4382 | -7/Scraptown | Met Optimus 4382 | -7/Scraptown | Accepted into 0bPrime 4782 | -7/Scraptown | Civil war broke out across Scraptown 4792 | -7/Scraptown | Found Surveybot 24 Chip 4829 | -7/Scraptown | Lost 5 allies 4842 | -7/Scraptown | Found Expert System 4857 | -7/Scraptown | Identified exit to Factory 4876 | -7/Scraptown | Core integrity fell below 20% 4878 | -7/Scraptown | Destroyed by I9-COF(j) with Overtuned Pulse Rifle Last Messages --------------- 04789_ Slug penetrates Autobeam Turret. 04789_ Autobeam Turret destroyed. 04792_ Acquired Surveybot 24 Chip. 04802_ Acquired 40 matter. 04803_ HV Slug penetrates Machine. 04817_ Dropped Lgt. Treads. 04818_ Acquired Lgt. Treads. 04820_ 0J-RR0(r) destroyed. 04825_ 2O-KXE(E): "We are one!" 04836_ Machine disabled. 04841_ Dropped ECM Suite. 04842_ Acquired Expert System. Optimus: You really should get out of here Gammadriver. Scraptown is unimportant, the mission is important. Take the northeast exit, it's probably the safer route. Loading 1 Scraptown exit... 04873_ Lgt. Treads destroyed. 04877_ Machine disabled. 04877_ Lgt. Treads destroyed. 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"#?##"" ""## #?????????????????? | | #???#""""""" #?#" % "# #?????????????????? | | #???##########?##"" [ ""## ############??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Nice Directions, Buddy Challenges ------------ None Game ------ Seed ChipCargoMount Manual? 0 Play Time 00:32:20 Cumulative 97.7 hours Start 2025.09.18 @ 13:41:56 End 2025.09.18 @ 14:23:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 57 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7412e41-6d2f-465d-a527-b35ac33ee0f9