Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:58:01 Player: aRandomVoice Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1605) 1605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4048 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Signal Interpreter > --- WEAPON (4) ------- Beam Rifle > --- INVENTORY (5) ---- Hacking Suite Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Improved Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Titanium Leg Titanium Leg Assault Cannon Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 52 | 5 2 . . 9 36 Power 10 | 1 . . . 1 8 Engine 6 | 1 . . . 1 4 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 11 | 2 . . . 3 6 Treads . | . . . . . . Leg 6 | 2 . . . . 4 Wheel 5 | . . . . 3 2 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 2 . . 1 9 Device 7 | . 2 . . 1 4 Storage . | . . . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 19 | 2 . . . 4 13 Energy Gun 6 | 1 . . . . 5 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . . . 2 6 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . . . . 2 19 Power 5 | . . . . 1 4 Propulsion 3 | . . . . . 3 Utility 5 | . . . . 1 4 Weapon 8 | . . . . . 8 Highest Loss Streak 6 | . . . . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 82 100 100 93 86 Engine 9 | . 14 14 14 11 6 Core 3 | . . . . . 8 Leg 15 | . 28 28 28 17 9 Wheel 6 | . . . . 9 7 Device 17 | . 10 28 28 24 11 Processor 3 | . . . . . 8 Protection 2 | . . . . . 5 Energy Gun 8 | . 14 14 14 3 10 Ballistic Gun 13 | . 14 14 14 18 9 Slashing Weapon 5 | . . . . 6 7 Naked Turns . | . . . . . . Heaviest Build 28 | 9 12 12 12 12 28 Greatest Support 34 | 20 20 20 20 20 34 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 2 2 2 5 5 Average Carried 3 | 1 . 2 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | . 2 2 2 4 2 Class Distribution -------------------- 42% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Tank 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1220 | 108 . 108 . 309 695 Remotely . | . . . . . . Salvage Created 1908 | . . 20 . 324 1564 Parts 128 | . . 2 . 24 102 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . . 1 . 5 30 Melee 2 | . . . . . 2 Guns 31 | . . 1 . 5 25 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 12 | . . 1 . 5 6 Worker 8 | . . . . 3 5 Builder 7 | . . . . 2 5 Tunneler 3 | . . . . 2 1 Hauler 1 | . . . . . 1 Operator 2 | . . . . . 2 Watcher 2 | . . . . . 2 Swarmer 6 | . . 1 . . 5 Grunt 19 | . . . . 4 15 Brawler 2 | . . . . . 2 Duelist 3 | . . . . 1 2 Sentry 5 | . . . . . 5 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . . 1 . 4 9 Combat Bots Only 7 | . . 1 . 3 7 Max Kills in Single Turn 2 | . . 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 297 | . . 4 . 43 250 Missed 96 | . . 2 . 13 81 Damage Taken 3133 | . . 16 . 425 2692 Core 608 | . . 8 . 43 557 Absorbed by Shields 63 | . . . . 16 47 Core Remaining (%) 89 | 100 . . . 79 . Volleys Fired 156 | . . 3 . 43 110 Largest 4 | . . 2 . 2 4 Hottest 167 | . . 70 . 70 167 Shots Fired 301 | . . 6 . 58 237 Gun 280 | . . 6 . 57 217 Cannon 18 | . . . . . 18 Launcher 3 | . . . . 1 2 Special . | . . . . . . Kinetic 186 | . . 3 . 52 131 Thermal 112 | . . 3 . 5 104 Explosive 3 | . . . . 1 2 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . . 1 . 7 14 Robot Miss Streak 5 | . . 2 . 5 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 1 4 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 188 | . . 2 . 37 149 Core Hits 97 | . . 1 . 18 78 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . . . . 1 7 Burn 7 | . . . . . 7 Destroy 1 | . . . . 1 . Melee Attacks 15 | . . . . 4 11 Impact . | . . . . . . Slashing 15 | . . . . 4 11 Piercing . | . . . . . . Sneak Attacks 7 | . . . . 4 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3717 | . . 26 . 764 2927 Guns 2503 | . . 26 . 435 2042 Cannons 273 | . . . . . 273 Explosions 291 | . . . . 64 227 Melee 650 | . . . . 265 385 Ramming . | . . . . . . Kinetic 1874 | . . 14 . 397 1463 Thermal 902 | . . 12 . 38 852 Explosive 291 | . . . . 64 227 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 650 | . . . . 265 385 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 70 | . . . . 47 23 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 70 | . . . . 47 23 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . . . 10 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 374 | . . 18 . 57 374 Average Temperature 111 | . . 9 . 30 124 Received Heat Transfer 1035 | . . . . 153 882 Effects 11 | . . . . . 11 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2849 | . . 37 . 111 2701 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 536 | . . 56 . 106 536 Initial 31 | . . . . . 31 Average 161 | . . 13 . 37 291 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 62 | 100 100 100 . 100 25 Level 1 24 | . . . . . 47 Level 2 13 | . . . . . 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . . . 9 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 7 | . 2 . . . 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . . 6 . 7 48 Peak Tracking Total 9 | . . 3 . 3 9 Tactical Retreats 4 | . . 1 . 3 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . . . . 2 3 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 2 . . . 7 Terminals 6 | . 2 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . 3 . . . 15 Successful 5 | . . . . . 5 Failed 13 | . 3 . . . 10 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 3 . . . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 3 | . . . . . 3 Prototype ID Bank 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . . 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 52 | . . 52 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 22 | . . 22 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2370 | 31 170 97 215 768 1089 Spaces Moved 1573 | 26 137 62 177 592 579 Core 17 | 13 . . . . 4 Treads . | . . . . . . Legs 990 | 13 137 62 177 321 280 Wheels 566 | . . . . 271 295 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 80 50 Average Speed 107 | 85 120 120 120 101 107 Slowest Speed 200 | 120 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 27 26 55 89 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . 6 17 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 21 | . . . . 6 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1959 | 35 142 78 179 692 833 Wait 93 | . . 14 3 34 42 Move 1568 | 25 136 61 176 591 579 Hop . | . . . . . . Pick Up 52 | 5 4 . . 6 37 Fast Attach 3 | . . . . 3 . Attach 34 | 5 2 . . 1 26 Detach . | . . . . . . Swap 15 | . . . . 5 10 Drop 23 | . . . . 5 18 Fire 156 | . . 3 . 43 110 Melee 15 | . . . . 4 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Met 8R-AWN 202 | -10/Materials | Entered Mines 204 | -10/Mines | Followed 8R-AWN into the Mines 294 | -10/Mines | Discovered new exit (range 5) 299 | -10/Mines | Entered Exiles 299 | -10/Exiles | Accompanied by 1 ally 306 | -10/Exiles | Build established: Mutant 329 | -10/Exiles | Led the pair of lost Derelicts to a safe place 335 | -10/Exiles | Discovered new exit (range 15) 352 | -10/Exiles | Welcomed by 8R-AWN 372 | -10/Exiles | Met EX-HEX 418 | -10/Exiles | Met EX-DEC 498 | -10/Exiles | Discovered new exit (range 14) 514 | -10/Exiles | Entered Mines 524 | -9/Mines | Discovered new exit (range 6) 545 | -9/Mines | Met a Derelict bent on vengeance 568 | -9/Mines | Discovered new exit (range 5) 746 | -9/Mines | Learned location of 1 exit from Materials 1282 | -9/Mines | Entered Materials 1282 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1283 | -8/Materials | Identified exit to Factory 1337 | -8/Materials | Build established: Scavenger-Mutant 1572 | -8/Materials | Discovered exit to Factory (range 13) 1614 | -8/Materials | Lost 4 parts (1p1n2u) 1650 | -8/Materials | Garrison activated, responded to threat 1784 | -8/Materials | Destroyed 7 combat bots 2235 | -8/Materials | Core integrity fell below 50% 2269 | -8/Materials | Core integrity fell below 20% 2277 | -8/Materials | Lost 6 parts (1p1n1u3w) 2304 | -8/Materials | Destroyed 7 combat bots 2341 | -8/Materials | Discovered exit to Factory (range 3) 2371 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- position but also has a chance to call more squads to reinforce the local area while you are within range. 02341_ EXIT=FOUND: FACTORY 02353_ Lgt. Armor Plating destroyed. 02355_ H-61 Shepherd calls for reinforcements. 02355_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02357_ S-10 Pest destroyed. 02359_ Lgt. Deuterium Engine destroyed. 02360_ K-01 Serf collects debris. 02361_ Hvy. Assault Rifle destroyed. 02361_ Critical hit (Blast). 02362_ S-10 Pest suffers critical hit (Burn). 02364_ Lgt. Nuclear Core destroyed. 02364_ K-01 Serf collects debris. 02367_ Hvy. Assault Rifle destroyed. 02369_ K-01 Serf destroyed. 02369_ Particle Gun destroyed. 02369_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????###?????###??????????????????? | | # ##??????##???# """ #??????????????????? | | ####### #???# """"" #??????????????????? | | !#???#[ """"" ##?????????????????? | | != =%""" #???# """"" +??????????????????? | | #=! *""" ##### """ #??????????????????? | | + ! 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