Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 02:46:52 // Winter2019/RPGLIKE Player: Rumbl3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (319) 1595 Value Destroyed (13251) 13251 Prototype IDs (74) 1480 Alien Tech Used (1) 200 Bonus (34106) 34106 TOTAL SCORE: 61732 Bonus ------- High Alert Combat Kills 2893 Follower Combat Kills 2554 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 5000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 660 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -901 Cogmind --------- Core Integrity 1450/1450 Matter 300/300 Energy 2098/2100 System Corruption 6% Temperature Cool (0) Movement Hovering (116) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg Cooled Antigrav System Cooled Antigrav System > --- UTILITY (15) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Particle Cleaver > --- INVENTORY (8) ---- Protomatter-96 Advanced Terrain Scanner Experimental Powered Armor Vortex Shotgun Vortex Shotgun Heavy Quantum Rifle Improved Proton Missile Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Particle Cleaver > --- INVENTORY -------- Protomatter Advanced Terrain Scanner Experimental Powered Armor Vortex Shotgun Vortex Shotgun Heavy Quantum Rifle Improved Proton Missile Launcher Fusion Bomb Launcher [Rating: 226] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Leg Assembled Alloy Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility Experimental Sensor Array Device Experimental Sensor Array Storage Assembled Biocell Array Processor Surveybot 24 Chip Protection Assembled Alloy Armor Weapon Molecular Deconstructor Energy Gun Wave Gun Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 21 | 3 . . 1 1 . . 2 . 1 . . . 1 . . . 5 1 . . 1 1 . . . 1 . . . . 1 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 14 | 1 . . 1 1 . . . . 1 . . . 1 . . . 3 1 . . . 1 . . . 1 . . . . 1 . 2 Weapon 3 | 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 229 | 5 3 2 4 1 . 1 17 9 6 6 . . 19 2 1 1 32 6 4 6 8 15 6 6 5 . 5 . 16 4 11 2 26 Power 9 | . . . 3 . . . . . . . . . 2 . . . 3 . . . . 1 . . . . . . . . . . . Engine 6 | . . . 3 . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Propulsion 19 | 2 2 . . . . . 1 3 . . . . 2 . . . 3 . 1 1 . 2 . . . . . . . . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . 2 . . . . . 1 3 . . . . 2 . . . 3 . 1 1 . 2 . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 1 . 1 1 . . 1 1 1 . . . 4 . . . 13 . 1 . . 9 1 1 2 . 5 . 12 2 4 2 15 Device 61 | 1 1 . . . . . 1 . 1 . . . 3 . . . 9 . . . . 7 1 1 2 . 5 . 12 2 4 2 9 Storage 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Processor 6 | 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 1 . 2 . . . 1 15 5 5 6 . . 11 2 1 1 13 6 2 5 8 3 5 5 3 . . . 4 2 5 . 11 Energy Gun 16 | 1 . . . . . . 5 . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . 6 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 20 | . . 1 . . . . 2 3 . 2 . . 3 1 1 . 2 . 1 . 3 . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . 1 . . . . 4 1 2 3 . . 2 . . . 3 1 1 3 5 . 3 1 2 . . . . . 1 . 1 Special Weapon 10 | . . . . . . . . . . . . . . . . . 3 2 . . . . 1 1 . . . . . . 1 . 2 Impact Weapon 11 | . . . . . . 1 4 1 2 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 25 | . . . . . . . . . . . . . 4 1 . 1 3 3 . 2 . 2 1 2 1 . . . 1 . 2 . 2 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 . . . . 2 . . . . 1 . . . 12 . . . . 5 . . . . 1 . 1 1 1 . 5 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 100 100 100 100 100 100 100 100 100 91 92 92 92 84 77 78 78 79 79 80 80 80 80 80 81 80 81 83 86 86 Engine 3 | . 14 14 12 11 11 11 9 9 8 8 8 8 7 7 7 7 4 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 Hover 16 | . 8 28 26 23 22 22 24 27 26 25 25 25 16 15 15 15 16 15 15 15 15 14 14 14 14 14 13 13 13 13 14 17 13 Device 26 | . 17 28 26 23 22 22 19 18 18 25 25 25 24 23 23 23 28 31 31 31 30 26 27 23 28 28 26 27 26 27 29 30 30 Storage 3 | . . . . . . . . . . . . . . 7 7 7 3 4 5 5 5 1 . 3 . . 4 4 4 4 4 4 4 Processor 10 | . 10 . 7 11 11 11 9 9 8 8 8 8 7 7 7 7 8 10 10 10 10 13 14 14 14 14 13 13 13 13 13 13 11 Protection 5 | . . . . 6 11 11 9 9 8 8 8 8 7 7 7 7 3 . . . . 3 4 4 4 4 4 4 4 4 4 4 5 Energy Gun 2 | . 14 14 12 11 11 11 13 9 8 8 8 8 4 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 5 Ballistic Gun 4 | . 14 11 12 11 11 8 9 9 8 8 8 8 9 9 7 15 2 . . . . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . 1 1 5 4 8 8 4 7 7 . 1 . 1 1 4 1 2 . 1 4 4 4 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 6 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 2 Slashing Weapon 2 | . . . . . . . . . . . . . 5 4 6 6 . 4 3 2 . 2 1 2 2 . . . . . 1 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 10 11 12 14 21 21 22 30 31 33 34 34 34 45 44 44 44 65 66 66 66 81 78 82 82 82 82 84 84 84 82 85 77 112 Greatest Support 100 | 26 26 17 17 22 22 22 33 39 39 39 39 39 57 57 57 57 85 85 85 85 85 93 83 83 83 83 93 88 88 88 100 100 100 Greatest Overweight (x) 3 | . 1 . . . . . 1 . . . . . . . . . 1 3 . . . . . . . . 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 2 2 2 2 3 3 3 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 2 2 2 2 2 3 3 4 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 2 2 2 2 3 3 3 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | . 1 2 1 2 3 3 4 4 5 5 6 6 5 5 6 6 5 6 6 7 6 6 7 7 8 8 7 8 7 7 7 7 7 Final Capacity 8 | 2 2 2 2 3 3 3 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 2 2 2 3 3 3 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 34% | Scavenger-Scout 31% | Hauler-Scout 21% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scavenger-Scout | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Hauler-Scout | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Warlord Hauler-Scout | -4/Proximity Caves Hauler-Scout | -4/Factory Hauler-Ninja | -4/Upper Caves Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Zhirov Hauler-Scout | -3/Proximity Caves Hauler-Scout | -3/Research Hauler-Scout | -3/Testing Hauler-Scout | -2/Research Hauler-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 5712 | 267 54 75 154 7 . 35 394 209 128 132 . 108 303 209 66 10 490 220 . 221 365 244 248 229 124 47 . 78 195 195 197 120 588 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13965 | 93 103 26 267 . . . 646 247 470 314 . . 564 509 105 70 1106 356 . 518 908 213 935 1003 348 250 . . 598 628 660 1036 1992 Parts 744 | 3 5 5 26 . . . 41 13 17 15 . 7 35 15 2 . 32 38 . 34 63 16 31 58 16 12 . . 26 46 33 45 110 Haulers Intercepted 12 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 . 3 2 . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 270 | . . . . . . . . . 3 8 . 7 . 8 3 . . 48 . 17 37 112 14 . 2 11 . . . . . . . Prevented 108 | . . . . . . . . . 12 4 . 8 . 5 . . . . . 20 21 15 12 . 9 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 259 | . 1 3 5 . . . 15 2 10 7 . 3 9 8 1 . 33 13 . 12 30 5 17 19 6 8 . . 6 7 9 5 25 Melee 18 | . . . . . . . . . . . . . . . . . 4 1 . 2 1 1 . . . . . . 1 . . 2 6 Guns 39 | . 1 1 5 . . . 8 1 2 3 . 1 4 4 1 . 2 . . . 3 . . 2 . . . . . . . . 1 Cannons 28 | . . . . . . . . . . . . . . . . . . . . . 1 4 2 4 2 1 . . 2 3 6 2 1 AOE 123 | . . 2 . . . . 6 1 7 4 . 2 4 3 . . 26 . . 3 21 . 12 9 3 5 . . . . . . 15 Classes Destroyed 25 | 2 3 1 3 . . . 3 . 1 . . . 1 . . . 4 1 . . 1 3 . 1 . . . . . 1 . . . Worker 8 | . . . . . . . 3 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . Builder 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 . 3 2 . Recycler 5 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 15 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 3 1 3 2 Swarmer 77 | . . 3 . . . . 9 . 2 3 . . 3 1 . . . 2 . 2 12 . 12 2 . 7 . . . . . 2 17 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 70 | . 1 . 3 . . . 4 1 2 3 . 3 2 4 . . . 8 . 9 10 . 5 6 3 . . . . . 4 1 1 Brawler 8 | . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . 1 1 . . . . . 1 . . Duelist 5 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sentry 28 | . . . 1 . . . 2 1 2 . . . 2 1 1 . . 1 . 1 2 . . 4 . 1 . . 5 . . 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 14 | . . . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . 3 2 . . . . 1 3 1 . Programmer 13 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . 3 . . . . . 3 . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 29 | . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 27 | 1 1 3 3 . . . 6 3 7 3 . 3 4 8 1 . 27 8 . 7 14 2 7 12 3 4 . . 2 3 3 5 15 Combat Bots Only 27 | . 1 3 3 . . . 5 2 7 3 . 3 3 8 1 . 27 8 . 7 14 2 7 11 3 4 . . 2 3 3 2 15 Max Kills in Single Turn 6 | 1 1 2 1 . . . 4 1 2 2 . 1 3 2 1 . 5 1 . 2 4 1 4 3 1 2 . . 1 1 2 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . . . . 3 1 2 2 . 1 3 2 . . 5 . . 2 4 . 4 3 1 2 . . . . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 13489 | . 33 86 207 30 . . 1000 47 118 71 . 339 408 151 7 . 1401 1311 . 378 785 108 479 1568 483 186 . 132 313 852 1169 326 1501 Core 10778 | . 28 66 174 24 . . 792 36 91 55 . 271 325 119 5 . 1131 1040 . 299 618 91 387 1254 380 144 . 104 246 685 949 258 1206 Absorbed by Shields 94 | . . . . . . . . . . . . . . . . . . . . . . 9 67 18 . . . . . . . . . Redirected to Core 9494 | . 17 66 111 24 . . 684 36 91 55 . 252 275 119 5 . 1012 921 . 259 574 66 302 1131 355 144 . 104 246 593 755 238 1059 Core Remaining (%) 90 | 100 . 100 . . . 100 50 . . . . 96 . . . . . 95 . . . . 82 . . . . 89 . 81 100 . 100 Volleys Fired 604 | 10 12 3 29 . . . 53 11 16 10 . 16 24 10 5 . 31 30 3 15 49 27 28 50 27 11 . 1 15 28 32 15 43 Largest 3 | 2 2 2 2 . . . 3 3 3 2 . 2 3 3 2 . 2 1 1 2 3 1 3 3 2 2 . 2 2 2 3 2 3 Hottest 157 | 70 70 80 70 . . . 147 133 145 69 . 114 157 104 76 . 43 . 33 43 68 25 68 68 68 43 . 25 25 25 68 25 120 Shots Fired 986 | 18 24 6 57 . . . 137 19 18 13 . 25 60 26 10 . 37 30 3 17 65 27 36 82 33 12 . 2 25 49 54 27 74 Gun 404 | 18 24 3 57 . . . 125 14 8 3 . 13 56 16 7 . 14 . 3 . 14 . . 14 . . . . . . . . 15 Cannon 208 | . . . . . . . . . . . . . . . . . . . . . 7 27 8 43 21 2 . 1 14 23 31 12 19 Launcher 172 | . . 3 . . . . 12 5 10 10 . 12 4 10 3 . 15 . . 9 29 . 21 8 9 5 . . . . 2 . 5 Special 202 | . . . . . . . . . . . . . . . . . 8 30 . 8 15 . 7 17 3 5 . 1 11 26 21 15 35 Kinetic 239 | 10 12 . 28 . . . 53 9 7 3 . 12 37 16 7 . 14 . 3 . 14 . . 14 . . . . . . . . . Thermal 340 | 8 12 3 29 . . . 53 5 1 . . 1 19 . . . . . . . 7 27 8 43 21 2 . 1 14 23 31 12 20 Explosive 30 | . . 3 . . . . 7 . . . . . 1 . . . 2 . . . 8 . 4 . . . . . . . . . 5 Electromagnetic 161 | . . . . . . . 24 5 10 10 . 12 3 10 3 . 13 . . 9 21 . 17 8 9 5 . . . . 2 . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 30 | 2 5 1 13 . . . 11 7 6 8 . 4 15 18 5 . 8 13 1 6 8 9 7 15 8 17 . 19 22 10 30 15 26 Robot Miss Streak 4 | 3 3 1 3 . . . 4 3 1 2 . 1 2 1 . . 3 4 1 1 3 1 2 2 3 . . . 1 2 1 2 4 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 787 | 7 13 1 41 . . . 71 14 12 9 . 10 47 18 4 3 30 27 1 15 33 24 20 69 23 9 . 2 31 41 56 34 122 Core Hits 515 | 3 4 3 17 . . . 34 7 16 11 . 10 25 15 2 1 80 1 . 16 50 9 25 38 15 7 . . 10 10 15 16 75 Critical Hits 26 | . . . . . . . . . . 1 . . 3 1 1 1 . . . . 1 . . 3 . . . . . . . 5 10 Critical Kills 7 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 2 Critical Parts Destroyed 15 | . . . . . . . . . . . . . 2 1 1 . . . . . 1 . . 3 . . . . . . . 2 5 Melee Attacks 369 | . . . . . . 3 12 10 4 5 . . 58 4 2 3 11 11 3 6 . 2 2 28 2 . . . 33 20 22 25 103 Impact 46 | . . . . . . 3 12 10 4 5 . . 12 . . . . . . . . . . . . . . . . . . . . Slashing 263 | . . . . . . . . . . . . . 46 4 2 3 11 11 3 6 . 2 2 28 2 . . . 6 . 9 25 103 Piercing 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 20 13 . . Sneak Attacks 22 | . . . . . . . . 2 . . . . 2 . . . 1 . . . . 1 . 2 . . . . 1 2 3 8 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48232 | 108 143 129 541 . . . 1457 590 1021 904 . 555 1549 1067 192 428 4134 204 21 886 3139 1250 1596 4340 1514 397 . 31 1223 1298 2557 2567 14391 Guns 5366 | 108 143 13 541 . . . 828 171 144 98 . 117 923 266 159 . 199 . 21 . 212 . . 314 . . . . . . . . 1109 Cannons 8224 | . . . . . . . . . . . . . . . . . . . . . 313 1092 241 1674 650 71 . 31 639 899 1398 431 785 Explosions 16591 | . . 116 . . . . 629 221 600 379 . 438 266 554 33 . 3227 . . 760 2614 . 1355 1969 864 326 . . . . 65 . 2175 Melee 18051 | . . . . . . . . 198 277 427 . . 360 247 . 428 708 204 . 126 . 158 . 383 . . . . 584 399 1094 2136 10322 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2724 | 47 54 . 232 . . . 273 76 120 98 . 92 561 266 159 . 199 . 21 . 212 . . 314 . . . . . . . . . Thermal 13306 | 61 89 13 309 . . . 502 125 48 104 . 25 362 . . . 1360 . . . 502 1092 436 3029 952 71 . 31 639 899 1398 431 828 Explosive 4288 | . . 116 . . . . 363 . . . . . 230 . . . 162 . . . 989 . 253 . . . . . . . . . 2175 Electromagnetic 8797 | . . . . . . . 319 191 576 275 . 438 36 554 33 . 1705 . . 760 1436 . 907 614 562 326 . . . . 65 . . Impact 1058 | . . . . . . . . 198 277 427 . . 156 . . . . . . . . . . . . . . . . . . . . Slashing 15765 | . . . . . . . . . . . . . 204 247 . 428 708 204 . 126 . 158 . 383 . . . . 143 . 706 2136 10322 Piercing 1228 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441 399 388 . . Entropic 1066 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1066 Highest Corruption 6 | . . . 5 5 5 5 1 . 1 2 2 3 1 1 1 1 . 3 . . 2 5 1 2 2 2 2 2 . 4 . 1 6 Average Corruption 2 | . . . 3 5 5 5 1 . 1 1 2 2 1 1 1 1 . 2 . . 1 4 1 1 2 2 2 2 . 1 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . 7 5 5 4 2 . 1 5 . 5 . 3 2 1 . 6 . . 7 . . . 6 1 1 1 . 3 . . 58 Message Errors 31 | . . . 1 1 3 2 . . . 3 . 2 . 1 1 . . 1 . . 3 . . . 3 . 1 . . 2 . . 7 Matter Fused 20 | . . . 4 3 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 10 Heat Flow Errors 11 | . . . . 1 1 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 5 Energy Discharges 20 | . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . 1 . . 1 . . . . 14 Data Loss (minor) 14 | . . . . . 1 . . . 1 1 . 1 . 1 . . . 1 . . 1 . . . 1 1 . . . . . . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 18 | . . . 1 . . . 2 . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . 11 Weapon Failures 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4214 | . . . . . . . 22 82 109 325 . . 83 94 . 233 133 12 . . 162 26 14 245 34 . . . 81 193 142 482 1742 Projectiles 230 | . . . . . . . . . . 8 . . . . . . . . . . 81 26 . 73 12 . . . . 20 9 . 1 Explosions 427 | . . . . . . . 22 . 3 31 . . . . . . 17 . . . 81 . 14 102 22 . . . . . . . 135 Melee 3557 | . . . . . . . . 82 106 286 . . 83 94 . 233 116 12 . . . . . 70 . . . . 81 173 133 482 1606 Knockbacks 6 | . . . . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 828 | . . 28 . . . . 49 . 68 24 . 77 88 . . . . . . . 74 . 48 338 . . . . . . . . 34 Shots 29 | . . 1 . . . . 3 . 4 1 . 4 3 . . . . . . . 3 . 4 5 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 3 20 14 160 127 221 352 120 57 3 . 169 255 135 1 . 120 171 . . 4 . 5 12 4 . . . . . . . 235 Average Temperature 79 | . 2 12 7 88 66 118 110 58 26 3 . 77 85 53 1 . 53 81 . . 4 . 5 10 4 . . . . . . . 100 Received Heat Transfer 1755 | . 18 . 42 . . . 225 12 12 9 . 84 51 54 . . 247 282 . 81 120 21 67 139 12 9 . . 72 . 99 9 90 Effects 7 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . 1 . . . . 1 . . 1 . . 2 1 . 2 1 1 . . . . . . . . Combat Hostiles 10 | . . . . . . . . . 1 . . . . 1 . . 1 . . 2 1 . 2 1 1 . . . . . . . . Parts Fried 42 | . . . . . . . 2 1 4 . . 2 2 1 . . . . . 10 4 . 10 2 1 2 . . . . . 1 . Impact Corruptions 17 | . . . . . . . . 1 2 13 . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 2 . . . 3 . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . 1 Heat Transferred 9512 | 185 259 37 925 . . . 1049 235 87 100 . 37 555 . . . 150 . . . 350 496 200 1975 600 50 . 25 350 500 725 200 422 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . . 1 1 1 3 . . . 1 . . 3 . . . 2 . 2 3 3 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 1853 | 10 61 93 255 99 . 2 543 269 . . . . 1162 . . . . . 150 . . . . 1853 . . . . 163 435 499 809 1820 Average Influence 525 | 5 34 42 159 99 . . 302 204 . . . . 729 . . . . . 107 . . . . 1184 . . . . 79 266 383 550 1236 Maximum Alert Level 5 | . . . 1 . . . 2 1 . . . . 4 . . . . . . . . . . 5 . . . . . 2 2 3 5 Low Security (%) 43 | 100 100 100 53 100 . 100 18 41 . . . . 13 . . . . . 100 . . . . . . . . . 100 27 . . 65 Level 1 19 | . . . 46 . . . 57 58 . . . . . . . . . . . . . . . 19 . . . . . 66 64 18 . Level 2 14 | . . . . . . . 23 . . . . . 32 . . . . . . . . . . 14 . . . . . 5 35 52 4 Level 3 8 | . . . . . . . . . . . . . 51 . . . . . . . . . . 11 . . . . . . . 29 . Level 4 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . 24 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . . . . . . 5 4 . . . . 5 . . . . 1 3 . 1 . . 12 . . . . 4 3 4 5 7 Investigation 24 | . . . . . . . 2 2 . . . . 1 . . . . 1 2 . . . . 3 . . . . 2 1 4 3 3 Extermination 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 2 Reinforcement 17 | . . . . . . . 3 2 . . . . 2 . . . . . 1 . . . . 4 . . . . 2 1 . 1 1 Assault 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 14 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . . 1 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 3 3 10 . . . 31 3 8 7 . 6 15 9 2 . 59 17 2 20 33 38 22 45 12 6 . 3 21 15 22 24 56 Peak Tracking Total 34 | . 2 3 4 . . . 9 1 7 4 . 3 3 9 1 . 34 8 1 7 12 11 5 7 4 4 . 3 6 5 6 9 23 Tactical Retreats 48 | . . . 2 . . . 1 . . . . . . 3 . . 7 . . 4 4 1 2 2 2 1 . . 5 1 3 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 . . . . . . . . 2 . . 7 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 51 | . . . . . . . 8 . . . . . 13 2 . . 3 1 . 2 1 . . 16 . . . . . 1 . . 4 Max in Single Turn 6 | . . . . . . . 2 . . . . . 1 2 . . 1 1 . 1 1 . . 6 . . . . . 1 . . 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 94 | . 1 . 3 1 3 . 4 3 . . 4 . 10 1 1 1 . 1 5 1 . 6 . 7 1 . 9 . 5 6 5 6 10 Terminals 50 | . 1 . 2 . . . 3 2 . . . . 6 . 1 . . 1 3 1 . . . 2 . . . . 4 5 4 5 10 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 1 . Total Hacks 320 | . 5 . 10 1 41 . 11 11 . . 25 . 26 3 1 6 . 7 11 7 . 7 . 31 1 . 23 . 11 19 19 26 18 Successful 213 | . 1 . 7 1 41 . 4 9 . . 25 . 16 3 1 6 . 7 4 7 . 7 . 18 1 . 23 . 3 7 8 8 6 Failed 106 | . 4 . 3 . . . 7 2 . . . . 10 . . . . . 7 . . . . 13 . . . . 8 12 10 18 12 Catastrophic 18 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 4 2 2 2 6 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 132 | . 5 . 8 . . . 5 8 . . . . 14 1 . 5 . . 8 3 . 1 . 19 . . . . 4 12 3 24 12 Terminals 170 | . 5 . 8 . . . 8 8 . . . . 18 . 1 . . 7 8 7 . . . 14 . . . . 9 18 16 25 18 Fabricators 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . 2 . . . 3 3 . . . . 2 . . . . . 2 . . . . 8 . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . 6 . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 1 3 1 . Terminal Hacks 157 | . 1 . 3 1 41 . 2 2 . . 25 . 5 3 1 6 . 7 . 7 . 7 . 3 1 . 23 . 3 3 8 2 3 Record 85 | . . . . . 41 . . . . . 11 . 1 3 1 . . 7 . 4 . 5 . . . . 11 . . . 1 . . Part Schematic 16 | . . . . . . . . . . . 6 . . . . 6 . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Prototype ID Bank 14 | . . . 2 . . . . . . . 3 . . . . . . . . 1 . . . . . . 4 . . 1 3 . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Alert Level 10 | . . . 1 . . . 1 . . . . . 2 . . . . . . 1 . . . 2 . . . . . 2 1 . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 . . . 1 2 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . Report Inventory 7 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . Unauthorized Hacks 114 | . 1 . 5 . . . 6 10 . . . . 15 . . . . . 10 . . . . 22 . . . . 4 12 1 16 12 Terminals 28 | . . . 2 . . . . 4 . . . . 5 . . . . . 1 . . . . 5 . . . . . 3 . 5 3 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Botnet 17 | . . . 1 . . . . 2 . . . . 4 . . . . . . . . . . 2 . . . . . 2 . 3 3 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Operators 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Mask 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 58 | . 1 . 2 . . . 4 3 . . . . 9 . . . . 1 3 1 . . . 5 . . . . 5 5 5 5 9 Full Trace Events 19 | . . . . . . . 2 2 . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 1 3 3 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 6 . 1 . . 6 . . . . . . . 2 . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 2 . . . . 2 . . . . . . 2 4 . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 70 | . . . . 3 . . . 1 2 . . 1 . 2 . 7 . . 1 . 2 4 1 1 . . . . . 1 1 4 39 Largest Group 28 | . . . . 3 3 3 3 1 3 3 3 4 4 2 2 9 9 2 1 1 3 5 4 3 . . . . . 1 1 4 28 Highest-Rated Group 1332 | . . . . 40 40 40 40 26 78 78 78 172 172 59 59 368 368 59 10 10 89 240 224 277 . . . . . 10 90 449 1332 Highest-Rated Ally 157 | . . . . 16 16 16 16 26 32 32 32 94 94 30 30 94 94 30 10 10 49 60 115 115 . . . . . 10 90 124 157 Total Orders 107 | . . . . . . . . 2 5 4 . 6 3 . 4 4 4 2 4 4 9 24 6 3 . . . . 6 . 11 2 4 STAY 6 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . . GOTO 47 | . . . . . . . . 1 3 1 . 3 2 . 2 . 2 . 2 2 5 15 3 1 . . . . . . 3 1 1 FOLLOW 43 | . . . . . . . . 1 2 2 . 3 1 . 2 2 2 1 2 2 4 9 3 1 . . . . . . 4 1 1 GUARD 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . 1 . . Ally Attacks 445 | . . . . . . . 32 . . . . 4 9 . . . 119 15 . . . 12 3 43 . . . . . . . 44 164 Total Damage 13393 | . . . . . . . 415 . . . . 135 915 . . . 3201 395 . . . 204 84 2474 . . . . . . . 1592 3978 Kills 81 | . . . . . . . 5 . . . . 3 4 . . . 22 3 . . . 3 3 16 . . . . . . . 8 14 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . 1 . . . 1 2 2 . 1 . 1 2 . 3 . 1 2 . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 16 . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 14316 | 71 136 273 226 200 284 132 536 219 590 334 60 312 858 465 410 799 784 552 124 323 556 713 359 597 278 173 148 83 343 368 677 378 1955 Spaces Moved 17057 | 36 107 447 190 327 403 203 386 261 787 389 86 313 946 609 512 1167 780 622 195 428 530 1032 416 493 386 312 154 308 440 542 1098 548 1604 Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Wheels 87 | 34 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16949 | . 54 447 190 327 403 203 386 261 787 389 86 313 946 609 512 1167 780 621 195 428 530 1032 416 493 386 312 154 308 440 542 1098 548 1586 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 80 56 56 56 56 56 56 52 52 52 52 52 52 52 56 56 56 26 26 52 26 26 22 22 22 22 22 45 22 22 22 22 20 20 Average Speed 45 | 91 74 56 56 56 56 56 60 52 52 52 52 52 55 56 56 56 51 49 52 51 51 30 44 34 36 39 57 25 25 26 35 34 37 Slowest Speed 200 | 120 125 56 56 56 56 56 116 52 52 52 52 52 56 56 56 56 106 200 52 52 52 52 45 45 45 45 95 45 45 45 102 38 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 18 88 19 61 88 52 38 11 63 48 65 53 33 79 69 89 85 63 5 58 68 94 55 21 56 67 62 53 32 71 33 16 69 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 16 | . . 2 . . 1 . . . . . 1 . . 1 . . . . 1 . 1 1 2 1 1 1 3 . . . . . . Known Exits Taken 31 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 3 . 1 . 1 . . 2 2 . 1 . 2 . 4 . 1 . 1 2 . 2 . . 3 . 3 . . . . . Spaces Dug 193 | . . . . . . 3 11 6 2 . . . 64 2 2 . . 2 3 . . 1 2 20 2 . . . 19 13 5 8 28 Terrain Destroyed 622 | . . 9 . . . 3 36 6 12 17 . 2 94 7 3 . 17 2 4 . 89 1 56 113 16 7 . . 19 16 7 9 77 Melee 176 | . . . . . . 3 11 6 2 . . . 48 2 2 . . 2 3 . . 1 2 19 2 . . . 19 13 5 8 28 Projectile 31 | . . . . . . . . . . 1 . 2 1 . 1 . 1 . 1 . 3 . 2 8 4 . . . . 3 2 1 1 AOE 415 | . . 9 . . . . 25 . 10 16 . . 45 5 . . 16 . . . 86 . 52 86 10 7 . . . . . . 48 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 21777 | 54 140 462 251 343 460 216 556 312 942 498 100 438 1141 702 620 1307 1097 788 208 491 726 1409 539 780 479 343 218 308 576 654 1267 659 2693 Wait 2465 | . 8 3 14 11 58 8 42 4 64 80 15 94 62 26 101 135 140 65 2 11 76 245 73 118 37 10 42 . 26 32 25 43 795 Move 17022 | 35 106 446 189 326 402 202 385 260 786 388 85 312 945 608 511 1166 779 621 194 427 529 1031 415 492 385 311 153 307 439 541 1097 547 1602 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 49 | 2 5 . 1 2 . 1 8 2 1 2 . 1 4 1 . . 4 . . . 1 3 1 2 . . . . 1 1 2 1 3 Fast Attach 96 | 5 2 . 3 1 . . 3 4 1 . . . 5 . . . 21 . 1 . . 13 1 1 . . 6 . 13 2 5 2 7 Attach 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Detach 61 | 1 . . . . . . . . . . . . . . . . 2 . 2 . . 15 1 3 . . 11 . 12 1 2 5 6 Swap 129 | . 1 2 . . . 1 13 5 5 6 . . 14 2 1 1 10 6 3 6 8 2 5 5 5 . . . 3 2 5 . 18 Drop 137 | 1 6 . 3 1 . 1 8 9 2 1 . 1 12 2 . . 24 . . . 1 12 2 2 . . 6 . 14 5 5 1 18 Fire 604 | 10 12 3 29 . . . 53 11 16 10 . 16 24 10 5 . 31 30 3 15 49 27 28 50 27 11 . 1 15 28 32 15 43 Melee 369 | . . . . . . 3 12 10 4 5 . . 58 4 2 3 11 11 3 6 . 2 2 28 2 . . . 33 20 22 25 103 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 153 | . . . . . . . . . 41 . . . . 36 . . . . . . 28 45 . . . . . . . . . 1 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 686 | . . 8 11 2 . . 31 7 22 6 . 14 17 13 . 2 74 55 . 26 34 14 11 79 23 11 . . 20 22 71 19 94 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 72 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 10) 198 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Entered Mines 209 | -10/Mines | Learned location of Storage (-9) 213 | -10/Mines | Learned location of Recycling (-9) 215 | -10/Mines | Learned Materials security intel 426 | -10/Mines | Discovered new exit (range 9) 432 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 481 | -10/Mines | Entered Materials 483 | -9/Materials | Reached level 2 524 | -9/Materials | Discovered new exit (range 5) 569 | -9/Materials | Upgraded with Utility slot (x1) 570 | -9/Materials | Identified exit to Mines 583 | -9/Materials | Reached level 3 590 | -9/Materials | Build established: Scavenger-Scout 707 | -9/Materials | Entered Mines 720 | -9/Mines | Assembled infested the area 791 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 793 | -9/Mines | Upgraded with Utility slot (x1) 828 | -9/Mines | Learned location of 1 exit from Materials 841 | -9/Mines | Met 8R-AWN 866 | -9/Mines | Discovered new exit (range 7) 880 | -9/Mines | Identified exit to Materials 882 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 893 | -9/Mines | Discovered new exit (range 5) 895 | -9/Mines | Identified exit to Exiles 907 | -9/Mines | Entered Exiles 907 | -9/Exiles | Accompanied by 3 allies 915 | -9/Exiles | Discovered new exit (range 15) 923 | -9/Exiles | Identified exit to Mines 935 | -9/Exiles | Welcomed by 8R-AWN 943 | -9/Exiles | Met EX-HEX 976 | -9/Exiles | Met EX-BIN 1023 | -9/Exiles | Met EX-DEC 1027 | -9/Exiles | Learned location of Zion (-6) 1060 | -9/Exiles | Visited The Gauntlet 1134 | -9/Exiles | Discovered exit to Mines (range 14) 1191 | -9/Exiles | Entered Mines 1191 | -8/Mines | Accompanied by 3 allies 1193 | -8/Mines | Reached level 4 1207 | -8/Mines | Discovered exit to Materials (range 9) 1323 | -8/Mines | Entered Materials 1323 | -8/Materials | Accompanied by 3 allies 1324 | -8/Materials | Identified exit to Factory 1325 | -8/Materials | Reached level 5 1483 | -8/Materials | Upgraded with Weapon slot (x1) 1532 | -8/Materials | Reached level 6 1574 | -8/Materials | Upgraded with Propulsion slot (x1) 1783 | -8/Materials | Reached level 7 1852 | -8/Materials | Discovered exit to Factory (range 13) 1859 | -8/Materials | Entered Factory 1861 | -7/Factory | Reached level 8 1964 | -7/Factory | Identified exit to Lower Caves 2078 | -7/Factory | Entered Lower Caves 2078 | -7/Lower Caves | Accompanied by 1 ally 2079 | -7/Lower Caves | Encountered a Warlord checkpoint 2128 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2148 | -7/Lower Caves | Reached level 9 2186 | -7/Lower Caves | Destroyed 7 combat bots 2269 | -7/Lower Caves | Build established: Scout 2507 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2581 | -7/Lower Caves | Discovered new exit (range 7) 2586 | -7/Lower Caves | Upgraded with Utility slot (x1) 2594 | -7/Lower Caves | Identified exit to Lower Caves 2668 | -7/Lower Caves | Entered another Lower Caves area 2668 | -7/Lower Caves | Accompanied by 3 allies 2812 | -7/Lower Caves | Learned 4 Factory zone layouts 2835 | -7/Lower Caves | Reached level 10 2934 | -7/Lower Caves | Discovered new exit (range 10) 2997 | -7/Lower Caves | Identified exit to Data Miner 3002 | -7/Lower Caves | Entered Data Miner 3002 | -7/Data Miner | Accompanied by 3 allies 3002 | -7/Data Miner | Discovered new exit (range 6) 3012 | -7/Data Miner | Met Data Miner 3019 | -7/Data Miner | Build established: Scavenger-Scout 3024 | -7/Data Miner | Learned location of Section 7 (-2) 3024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3032 | -7/Data Miner | Received God Mode back door access code from Data Miner 3045 | -7/Data Miner | Identified exit to Proximity Caves 3062 | -7/Data Miner | Entered Proximity Caves 3062 | -6/Proximity Caves | Accompanied by 3 allies 3064 | -6/Proximity Caves | Reached level 11 3082 | -6/Proximity Caves | Escorted by Enhanced Grunt 3229 | -6/Proximity Caves | Reached level 12 3311 | -6/Proximity Caves | Discovered new exit (range 16) 3344 | -6/Proximity Caves | Identified exit to Factory 3374 | -6/Proximity Caves | Entered Factory 3374 | -6/Factory | Accompanied by 4 allies 3376 | -6/Factory | Reached level 13 3528 | -6/Factory | Reached level 14 3618 | -6/Factory | Discovered new exit (range 15) 3628 | -6/Factory | Fabricated Exp. Sensor Array? 3636 | -6/Factory | Identified exit to Factory 3781 | -6/Factory | Local fabrication network quarantined 4074 | -6/Factory | First assault squad dispatched 4093 | -6/Factory | Build established: Scout 4148 | -6/Factory | Identified exit to Lower Caves 4148 | -6/Factory | Reached level 15 4172 | -6/Factory | Upgraded with Utility slot (x1) 4232 | -6/Factory | Entered Lower Caves 4310 | -6/Lower Caves | Encountered a Warlord checkpoint 4325 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4360 | -6/Lower Caves | Reached level 16 4384 | -6/Lower Caves | Destroyed 8 combat bots 4387 | -6/Lower Caves | Learned Factory garrison access intel 4519 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4525 | -6/Lower Caves | Found Prototype Special Weapon 4580 | -6/Lower Caves | Learned location of Armory (-3) 4580 | -6/Lower Caves | Learned Extension stockpile data 4637 | -6/Lower Caves | Discovered new exit (range 7) 4682 | -6/Lower Caves | Identified exit to Lower Caves 4697 | -6/Lower Caves | Entered another Lower Caves area 4697 | -6/Lower Caves | Accompanied by 2 allies 4703 | -6/Lower Caves | Discovered exit to Factory (range 5) 4728 | -6/Lower Caves | Spotted B-75 Beast 4766 | -6/Lower Caves | Learned Factory terminal intel 4815 | -6/Lower Caves | Discovered new exit (range 15) 4819 | -6/Lower Caves | Encountered a Warlord checkpoint 4897 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5033 | -6/Lower Caves | Identified exit to Zion 5107 | -6/Lower Caves | Entered Zion 5107 | -6/Zion | Accompanied by 2 allies 5144 | -6/Zion | Discovered new exit (range 17) 5180 | -6/Zion | Given A8's code to call for help 5188 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5194 | -6/Zion | Identified exit to Proximity Caves 5210 | -6/Zion | System corruption cleaned by Quarantine Array 5267 | -6/Zion | Identified exit to Deep Caves 5279 | -6/Zion | Gained Derelict followers 5353 | -6/Zion | Learned Factory terminal intel 5583 | -6/Zion | Received a hallucinogenic algorithm 5790 | -6/Zion | Opened final containment barrier to the Deep Caves 5796 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5800 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5812 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5906 | -6/Zion | Entered Deep Caves 5906 | -6/Deep Caves | Accompanied by 9 allies 5908 | -6/Deep Caves | Reached level 17 5912 | -6/Deep Caves | Identified Molecular Deconstructor 6009 | -6/Deep Caves | Z-Facility disabled 6032 | -6/Deep Caves | Attacked by Z-Imprinter 6041 | -6/Deep Caves | Allies destroyed Z-Imprinter 6055 | -6/Deep Caves | Upgraded with Propulsion slot (x1) 6056 | -6/Deep Caves | Upgraded with Power slot (x1) 6060 | -6/Deep Caves | Found Prototype Device 6060 | -6/Deep Caves | Identified Zio. Metafield Generator 6077 | -6/Deep Caves | Upgraded with Utility slot (x1) 6095 | -6/Deep Caves | Found Prototype Protection 6095 | -6/Deep Caves | Identified Zio. Weapon Casing 6100 | -6/Deep Caves | Upgraded with Utility slot (x1) 6254 | -6/Deep Caves | Discovered new exit (range 18) 6345 | -6/Deep Caves | Upgraded with Utility slot (x1) 6345 | -6/Deep Caves | Found Surveybot 24 Chip 6349 | -6/Deep Caves | Found Surveybot 24 Scanner 6375 | -6/Deep Caves | Build established: Scavenger-Scout 6406 | -6/Deep Caves | Spotted as-84793 6418 | -6/Deep Caves | Destroyed as-84793 6425 | -6/Deep Caves | Triggered Deep Caves wall 6425 | -6/Deep Caves | Reached level 18 6425 | -6/Deep Caves | Found GOLEM Unit 6431 | -6/Deep Caves | Exposed GOLEM chamber 6455 | -6/Deep Caves | Spotted AS-97618 6455 | -6/Deep Caves | Spotted AS-51940 6478 | -6/Deep Caves | Destroyed 27 combat bots 6491 | -6/Deep Caves | Triggered Deep Caves wall 6494 | -6/Deep Caves | Destroyed AS-97618 6502 | -6/Deep Caves | Destroyed AS-51940 6504 | -6/Deep Caves | Spotted as-98231 6509 | -6/Deep Caves | Found Prototype Special Weapon 6509 | -6/Deep Caves | Identified Field Lobotomy Kit 6640 | -6/Deep Caves | Identified exit to Proximity Caves 6690 | -6/Deep Caves | Entered Proximity Caves 6690 | -5/Proximity Caves | Accompanied by 2 allies 6692 | -5/Proximity Caves | Reached level 19 6722 | -5/Proximity Caves | Upgraded with Utility slot (x1) 6860 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6870 | -5/Proximity Caves | Reached level 20 6891 | -5/Proximity Caves | Learned location of 1 exit from Factory 6980 | -5/Proximity Caves | Destroyed 8 combat bots 7001 | -5/Proximity Caves | Learned location of 2 exits from Upper Caves 7001 | -5/Proximity Caves | Learned Extension emergency access door positions 7001 | -5/Proximity Caves | Learned Armory stockpile data 7116 | -5/Proximity Caves | Spotted B-75 Beast 7172 | -5/Proximity Caves | Destroyed B-75 Beast 7204 | -5/Proximity Caves | Discovered exit to Factory (range 20) 7242 | -5/Proximity Caves | Entered Factory 7243 | -5/Factory | Identified exit to Upper Caves 7244 | -5/Factory | Identified exit to Factory 7244 | -5/Factory | Reached level 21 7245 | -5/Factory | Loaded intel: 20 terminal locations 7246 | -5/Factory | Loaded intel: 4 garrison access locations 7291 | -5/Factory | Discovered exit to Upper Caves (range 18) 7351 | -5/Factory | Incoming investigation squad redirected 7366 | -5/Factory | Entered Upper Caves 7366 | -5/Upper Caves | Accompanied by 1 ally 7367 | -5/Upper Caves | Identified exit to Upper Caves 7410 | -5/Upper Caves | Learned 4 Factory zone layouts 7446 | -5/Upper Caves | Attracted the attention of an 0b10 base 7520 | -5/Upper Caves | Destroyed 7 combat bots 7534 | -5/Upper Caves | Learned 8 Factory zone layouts 7534 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 7534 | -5/Upper Caves | Learned Factory terminal intel 7553 | -5/Upper Caves | Build established: Hauler-Scout 7658 | -5/Upper Caves | Encountered a Warlord checkpoint 7689 | -5/Upper Caves | Entered another Upper Caves area 7689 | -5/Upper Caves | Accompanied by 1 ally 7690 | -5/Upper Caves | Identified exit to Warlord 7691 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7691 | -5/Upper Caves | Reached level 22 7727 | -5/Upper Caves | Learned location of Warlord (-5) 7743 | -5/Upper Caves | Upgraded with Weapon slot (x1) 7805 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7896 | -5/Upper Caves | Destroyed 14 combat bots 8245 | -5/Upper Caves | Entered Warlord 8245 | -5/Warlord | Accompanied by 3 allies 8263 | -5/Warlord | System corruption cleaned by Quarantine Array 8324 | -5/Warlord | Learned location of Command (-1) 8324 | -5/Warlord | Learned 4 Armory zone layouts 8333 | -5/Warlord | Met Warlord 8333 | -5/Warlord | Reached level 23 8339 | -5/Warlord | Opened Warlord's prototype stash 8343 | -5/Warlord | Found Prototype Reactor 8343 | -5/Warlord | Identified Vortex Chain Reactor 8358 | -5/Warlord | Warlord's base attacked by MAIN.C 8358 | -5/Warlord | Found Prototype Device 8358 | -5/Warlord | Identified Exp. Focal Shield 8367 | -5/Warlord | Found Prototype Processor 8367 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8371 | -5/Warlord | Found Exp. Targeting Computer 8463 | -5/Warlord | Upgraded with Utility slot (x1) 8517 | -5/Warlord | Found Prototype Energy Gun 8520 | -5/Warlord | Found Prototype Energy Gun 8708 | -5/Warlord | Warlord forces counterattacked 8727 | -5/Warlord | Spotted Striker 8739 | -5/Warlord | Destroyed Striker 8745 | -5/Warlord | Spotted Striker 8800 | -5/Warlord | Discovered new exit (range 24) 8824 | -5/Warlord | Opened side exit 8867 | -5/Warlord | Spotted Striker 8868 | -5/Warlord | Spotted Executioner 8891 | -5/Warlord | Build established: Commander-Scout 8947 | -5/Warlord | Identified exit to Proximity Caves 8958 | -5/Warlord | Entered Proximity Caves 8958 | -4/Proximity Caves | Accompanied by 4 allies 9080 | -4/Proximity Caves | Reached level 24 9172 | -4/Proximity Caves | Destroyed 7 combat bots 9181 | -4/Proximity Caves | Spotted B-86 Titan 9182 | -4/Proximity Caves | Assimilated B-86 Titan with FLK Orb 9204 | -4/Proximity Caves | Learned location of Quarantine (-2) 9206 | -4/Proximity Caves | Build established: Hauler-Scout 9231 | -4/Proximity Caves | Discovered exit to Factory (range 19) 9317 | -4/Proximity Caves | Entered Factory 9317 | -4/Factory | Accompanied by 6 allies 9318 | -4/Factory | Identified exit to Research 9319 | -4/Factory | Identified exit to Upper Caves 9319 | -4/Factory | Reached level 25 9320 | -4/Factory | Loaded intel: 21 terminal locations 9465 | -4/Factory | Spotted B-86 Titan 9467 | -4/Factory | Assimilated B-86 Titan with FLK Orb 9574 | -4/Factory | Garrison activated, responded to threat 9586 | -4/Factory | Reached level 26 9628 | -4/Factory | Discovered exit to Research (range 21) 9640 | -4/Factory | Destroyed 11 combat bots 9817 | -4/Factory | First assault squad dispatched 9846 | -4/Factory | Incoming assault squad redirected 9869 | -4/Factory | Incoming investigation squad redirected 9870 | -4/Factory | Incoming investigation squad redirected 9914 | -4/Factory | Entered Upper Caves 10084 | -4/Upper Caves | Encountered a Warlord checkpoint 10087 | -4/Upper Caves | Learned location of Testing (-3) 10180 | -4/Upper Caves | Discovered new exit (range 17) 10189 | -4/Upper Caves | Identified exit to Upper Caves 10192 | -4/Upper Caves | Entered another Upper Caves area 10204 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10309 | -4/Upper Caves | Discovered new exit (range 24) 10325 | -4/Upper Caves | Identified exit to Zhirov 10343 | -4/Upper Caves | Reached level 27 10365 | -4/Upper Caves | Upgraded with Utility slot (x1) 10365 | -4/Upper Caves | Entered Zhirov 10365 | -4/Zhirov | Discovered new exit (range 3) 10374 | -4/Zhirov | Met Zhirov 10392 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10402 | -4/Zhirov | Found Alien Artifact 10402 | -4/Zhirov | Identified Integrated Dissipator 10402 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 10512 | -4/Zhirov | Identified exit to Proximity Caves 10513 | -4/Zhirov | Entered Proximity Caves 10589 | -3/Proximity Caves | Discovered exit to Research (range 16) 10596 | -3/Proximity Caves | Entered Research 10597 | -3/Research | Identified exit to Testing 10598 | -3/Research | Reached level 28 10615 | -3/Research | Discovered new exit (range 23) 10675 | -3/Research | Identified exit to Research 10699 | -3/Research | Found Fusion Bomb Launcher 10815 | -3/Research | Incoming investigation squad redirected 10826 | -3/Research | Identified exit to Armory 10838 | -3/Research | Spotted B-86 Titan 10939 | -3/Research | Entered Testing 10979 | -3/Testing | Incoming investigation squad redirected 10990 | -3/Testing | Discovered exit to Research (range 22) 11080 | -3/Testing | Spotted Striker 11081 | -3/Testing | Spotted Striker 11084 | -3/Testing | Spotted Alpha 7 11119 | -3/Testing | Destroyed Striker 11140 | -3/Testing | Destroyed Alpha 7 11140 | -3/Testing | Core integrity fell below 50% 11148 | -3/Testing | Destroyed Striker 11212 | -3/Testing | Stole the SGEMP Prototype 11212 | -3/Testing | Reached level 29 11307 | -3/Testing | Entered Research 11307 | -2/Research | Accompanied by 1 ally 11307 | -2/Research | Warlord forces began assault on 0b10 11320 | -2/Research | Identified exit to Access 11320 | -2/Research | Reached level 30 11327 | -2/Research | Identified exit to Quarantine 11327 | -2/Research | Central database locked down 11417 | -2/Research | Research machine network offline 11475 | -2/Research | Upgraded with Utility slot (x1) 11574 | -2/Research | Spotted Striker 11574 | -2/Research | Spotted Executioner 11575 | -2/Research | Destroyed Striker 11663 | -2/Research | Borebot progress halted 11721 | -2/Research | Found Prototype Slashing Weapon 11721 | -2/Research | Identified Particle Cleaver 11807 | -2/Research | Borebot progress halted 11833 | -2/Research | Borebot progress halted 11933 | -2/Research | Borebot progress halted 11969 | -2/Research | Assimilated 0V-ZVK(L) with FLK Orb 11984 | -2/Research | Entered Access 11984 | -1/Access | Accompanied by 1 ally 11985 | -1/Access | Loaded intel: 108 machine locations 11985 | -1/Access | Loaded intel: 66 trap records 11985 | -1/Access | Identified exit to Surface 11985 | -1/Access | Discovered exit to Surface (range 84) 11985 | -1/Access | Identified exit to Command 11985 | -1/Access | Discovered exit to Command (range 122) 11985 | -1/Access | Delivered the SGEMP Prototype to Zhirov 11985 | -1/Access | Zhirov transferred Access data 11985 | -1/Access | Reached level 31 11986 | -1/Access | Reached level 32 12206 | -1/Access | Reached level 33 12357 | -1/Access | Incoming investigation squad redirected 12362 | -1/Access | Incoming investigation squad redirected 12362 | -1/Access | Incoming investigation squad redirected 12362 | -1/Access | Entered Command 12364 | -1/Command | Reached level 34 12482 | -1/Command | Destroyed 15 combat bots 12486 | -1/Command | Incoming investigation squad redirected 12519 | -1/Command | Phase Generator disabled 12560 | -1/Command | Build established: Scavenger-Scout 12697 | -1/Command | Core integrity fell below 50% 12701 | -1/Command | Reached level 35 12890 | -1/Command | First assault squad dispatched 12900 | -1/Command | Disengaged cave seal 12900 | -1/Command | Derelicts emerged from the dark tunnel 12909 | -1/Command | Incoming assault squad redirected 12925 | -1/Command | P-80 Master assimilated allied I0-557(s) 12962 | -1/Command | Spotted M Guard 12962 | -1/Command | Spotted M Guard 12963 | -1/Command | Spotted Combat Programmer 12963 | -1/Command | Spotted Combat Programmer 12964 | -1/Command | Assimilated Combat Programmer with FLK Orb 12972 | -1/Command | Assimilated Combat Programmer with FLK Orb 12973 | -1/Command | Allies destroyed M Guard 12980 | -1/Command | Allies destroyed M Guard 12984 | -1/Command | Identified Vortex Shotgun (x2) 13016 | -1/Command | Met MAIN.C 13021 | -1/Command | 0b10 Conduit disabled 13021 | -1/Command | Reached level 36 13034 | -1/Command | Destroyed MAIN.C Shell 13037 | -1/Command | MAIN.C activated Command garrisons 13042 | -1/Command | Zhirov used SGEMP to disable MAIN.C 13063 | -1/Command | Found Prototype Protection 13063 | -1/Command | Identified Exp. Powered Armor 13065 | -1/Command | Found Exp. Powered Armor 13085 | -1/Command | Discovered exit to Surface (range 15) 13134 | -1/Command | Upgraded with Utility slot (x1) 13353 | -1/Command | Found Prototype Special Weapon 13353 | -1/Command | Identified Exp. Remote Datajack 13458 | -1/Command | Discovered exit to Surface (range 23) 13865 | -1/Command | Build established: Scavenger-Assassin 14089 | -1/Command | Upgraded with Utility slot (x1) 14231 | -1/Command | Build established: Hauler-Golem 14317 | *** | Escaped! Last Messages --------------- 14090_ GOLEM Unit beginning Asb. Nanovents integration. 14090_ System corrupted: Component data lost. 14091_ Asb. Nanovents integration complete. 14093_ Dropped Vortex Chain Reactor. 14094_ GOLEM Unit beginning Asb. Flux Generator integration. 14108_ System corrupted: Energy discharge (-632). 14141_ System corrupted: Energy discharge (-370). 14162_ System corrupted: FCS attempts to trigger Asb. Focal Cannon. 14162_ System corrupted: Asb. Focal Cannon misfires. 14192_ F>JQH DC