Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.26 @ 01:08:32 Player: ZEUSDEX Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (205) 205 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2080 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 261/300 Energy 138/290 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Improved Ion Engine Small Storage Unit Beam Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Remote Datajack > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Small Storage Unit Beam Rifle Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 27 | 2 10 6 . 9 Power 9 | . 2 1 . 6 Engine 9 | . 2 1 . 6 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 2 3 . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 3 . . Utility 4 | . 3 . . 1 Device . | . . . . . Storage 3 | . 3 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 3 2 . 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon 2 | 1 . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . Average Slot Usage (%) 70 | . 43 82 88 73 Engine 10 | . 7 11 11 12 Flight 32 | . 12 40 44 36 Storage 8 | . 3 11 11 9 Energy Gun 3 | . . 1 11 3 Ballistic Gun 11 | . 14 11 11 9 Launcher 2 | . 1 8 . . Special Weapon 1 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 17 | 2 8 15 15 17 Greatest Support 16 | 3 8 16 16 16 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 4 10 6 6 6 Average Capacity 5 | 4 4 6 6 6 Most Carried 6 | . 5 4 4 6 Average Carried 3 | . 2 3 4 5 Final Capacity 6 | 4 6 6 6 6 Final Carried 6 | . 5 4 4 6 Class Distribution -------------------- 54% | Scavenger-Sprinter 39% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 514 | 132 40 118 . 224 Remotely . | . . . . . Salvage Created 324 | 80 51 193 . . Parts 30 | 4 7 19 . . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 12 | . 6 6 . . Guns 5 | . 2 3 . . AOE 7 | . 4 3 . . Classes Destroyed 5 | 2 1 2 . . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Swarmer 10 | . 6 4 . . Sentry 2 | . . 2 . . Best Kill Streak 4 | 2 4 4 . . Combat Bots Only 4 | . 4 4 . . Max Kills in Single Turn 3 | 1 2 3 . . Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 215 | . 50 165 . . Core 45 | . . 45 . . Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 . 88 . Volleys Fired 55 | 18 11 23 . 3 Largest 2 | 1 1 2 . 2 Hottest 76 | 20 30 50 . 76 Shots Fired 59 | 18 11 25 . 5 Gun 55 | 18 9 23 . 5 Cannon . | . . . . . Launcher 4 | . 2 2 . . Special . | . . . . . Kinetic 53 | 18 9 23 . 3 Thermal 2 | . . . . 2 Explosive 4 | . 2 2 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 10 3 18 . 2 Robot Miss Streak 4 | 1 4 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 47 | 16 5 23 . 3 Core Hits 25 | 5 6 14 . . Critical Hits 2 | . . 1 . 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 629 | 123 181 305 . 20 Guns 344 | 123 34 167 . 20 Cannons . | . . . . . Explosions 285 | . 147 138 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 344 | 123 34 167 . 20 Thermal . | . . . . . Explosive 285 | . 147 138 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . 30 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 72 | . 6 13 . 72 Average Temperature 12 | . 2 5 . 35 Received Heat Transfer 63 | . . 63 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 331 | 10 205 331 108 55 Initial 108 | . 5 73 108 35 Average 117 | 3 112 230 108 50 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 78 | 100 88 23 100 100 Level 1 21 | . 11 76 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 9 8 . 5 Peak Tracking Total 7 | . 4 7 . 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 1 1 . 1 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 1 3 . 4 Successful 6 | . 1 3 . 2 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . . 4 . 4 Terminals 7 | . . 3 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Terminal Index 2 | . . 1 . 1 Fabricator Index 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 . 1 Terminals 2 | . . 1 . 1 Botnet 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 437 | 60 113 109 94 61 Spaces Moved 653 | 50 165 148 193 97 Core 123 | 50 73 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 530 | . 92 148 193 97 Fastest Speed 31 | 50 37 31 31 31 Average Speed 35 | 50 43 32 31 31 Slowest Speed 111 | 50 100 34 31 111 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . 2 . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 33 15 39 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . 12 18 . . Melee . | . . . . . Projectile . | . . . . . AOE 30 | . 12 18 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 796 | 69 193 186 225 123 Wait 49 | . 1 9 34 5 Move 643 | 49 160 147 190 97 Hop 3 | . 2 . 1 . Pick Up 4 | . 3 1 . . Fast Attach 18 | 2 7 2 . 7 Attach 6 | . 1 3 . 2 Detach 8 | . 4 . . 4 Swap 3 | . 2 1 . . Drop 7 | . 2 . . 5 Fire 55 | 18 11 23 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x2 262 | -9/Materials | Discovered new exit (range 7) 283 | -9/Materials | Entered Mines 291 | -9/Mines | Learned location of Zion (-6) 327 | -9/Mines | Met a Derelict bent on vengeance 333 | -9/Mines | Learned location of 1 exit from Materials 341 | -9/Mines | Discovered new exit (range 10) 377 | -9/Mines | Entered Materials 377 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 378 | -8/Materials | Identified exit to Factory 438 | -8/Materials | Self-destructed Last Messages --------------- 00401_ Dropped Imp. Deuterium Engine. 00401_ Acquired Lgt. Deuterium Engine. 00403_ Acquired Imp. Deuterium Engine. 00405_ Dropped Lgt. Deuterium Engine. 00405_ Dropped Imp. Deuterium Engine. 00406_ Acquired Imp. Deuterium Engine. 00409_ Acquired Adv. Signal Interpreter. 00412_ Acquired 224 matter. 00423_ O-16 Technician suffers critical hit. 00423_ Destroyed Lgt. Ion Engine. 00433_ Connecting with Terminal... 00433_ Current location identified: Materials >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 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