Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 15:56:15 // Winter2019/RPGLIKE Player: john Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2432) 2432 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 5187 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1450 Matter 13/400 Energy 455/455 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (2) -------- Cooled Ion Engine Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Targeting Computer Improved Targeting Computer Improved Targeting Computer ECM Suite Authchip [R/Combat] > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (2) ---- Structural Scanner Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Targeting Computer Improved Targeting Computer ECM Suite > --- WEAPON ----------- Light Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Targeting Computer Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device ECM Suite Processor Targeting Computer Hackware Authchip [R/Combat] Weapon Light Cannon Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 7 | 2 . . 4 1 . Power 1 | 1 . . . . . Propulsion 1 | . . . 1 . . Utility 4 | 1 . . 2 1 . Weapon 1 | . . . 1 . . Parts Attached 34 | 5 9 1 14 2 3 Power 9 | 2 3 . 4 . . Engine 8 | 2 2 . 4 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 1 . . 3 . . Treads . | . . . . . . Leg 4 | 1 . . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 3 . 2 1 2 Device 4 | . 2 . 1 1 . Storage . | . . . . . . Processor 3 | . 1 . 1 . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 3 1 5 1 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 2 . . 3 . . Ballistic Cannon 4 | . 2 1 . . 1 Launcher 2 | . . . 1 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 3 | . . . 1 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . 1 . 1 To Critical Strikes . | . . . . . . Average Backups 1 | . . 2 1 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 1 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 100 97 100 99 Engine 18 | . 19 16 19 18 18 Core 5 | . 12 16 1 . . Leg 17 | . 16 16 19 18 18 Device 19 | . 13 16 20 26 20 Processor 18 | . 15 16 18 18 22 Energy Cannon 1 | . . . 2 . . Ballistic Gun 2 | . 7 . 2 . . Ballistic Cannon 10 | . 8 16 10 9 8 Launcher 3 | . . . 3 9 9 Peak Build Rating 27 | 4 8 9 24 27 27 Average Rating 17 | 3 7 8 21 24 23 On Entrance 11 | . 4 8 9 24 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 28 | 8 15 15 27 25 28 Greatest Support 30 | 15 15 15 25 25 30 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . 2 2 2 2 2 Average Capacity 1 | . . 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 Average Carried 1 | . . 1 1 1 1 Final Capacity 2 | . 2 2 2 2 2 Final Carried 2 | . 2 2 2 2 2 Class Distribution -------------------- 79% | Mutant 14% | Infiltrator-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1961 | 261 325 94 874 240 167 Remotely . | . . . . . . Salvage Created 1604 | . 477 . 823 211 93 Parts 138 | . 36 . 75 11 16 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 64 | . 14 2 31 6 11 Guns 15 | . 8 . 7 . . Cannons 43 | . 6 2 24 3 8 AOE 5 | . . . . 2 3 Classes Destroyed 8 | . 4 1 3 . . Builder 1 | . . . 1 . . Hauler 2 | . 1 . 1 . . Watcher 9 | . 2 . 5 2 . Swarmer 13 | . 3 . 7 . 3 Grunt 32 | . 11 . 14 4 3 Brawler 2 | . . . 2 . . Sentry 15 | . . . 8 2 5 Demolisher 2 | . . 2 . . . Best Kill Streak 4 | . 3 1 4 4 3 Combat Bots Only 4 | . 3 1 4 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 371 | . 80 9 151 46 85 Missed 124 | . 26 . 53 16 29 Hits 247 | . 54 9 98 30 56 Melee 2 | . . . 2 . . Projectile 245 | . 54 9 96 30 56 AOE 10 | . . 9 1 . . Critical Strikes 5 | . . . 1 2 2 Damage Taken 3650 | . 611 345 1190 393 1111 Core 2990 | . 509 274 978 324 905 Absorbed by Shields . | . . . . . . Redirected to Core 2210 | . 348 241 713 219 689 Ignored by Resistances 371 | . 54 24 142 53 98 Regen/Repaired (Parts) 14 | . 14 . . . . Core Remaining (%) 70 | 100 . 62 50 . . Volleys Fired 346 | 1 91 10 140 44 60 Largest 2 | 1 1 1 2 2 1 Hottest 100 | 20 100 30 98 60 37 Shots Fired 418 | 1 91 10 211 45 60 Gun 125 | 1 73 . 51 . . Cannon 263 | . 17 10 160 44 32 Launcher 29 | . . . . 1 28 Special 1 | . 1 . . . . Kinetic 368 | 1 90 10 191 44 32 Thermal 21 | . 1 . 20 . . Explosive 29 | . . . . 1 28 Electromagnetic . | . . . . . . Robot Hit Streak 28 | 1 5 3 16 28 16 Robot Miss Streak 5 | . 4 3 3 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 260 | 1 51 6 123 36 43 Core Hits 126 | 1 26 4 50 15 30 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . . . 4 2 1 Destroy 1 | . . . 1 . . Blast 6 | . . . 3 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5159 | 7 680 112 2179 715 1466 Guns 912 | 7 515 . 390 . . Cannons 3136 | . 151 108 1789 610 478 Explosions 1093 | . . . . 105 988 Melee . | . . . . . . Ramming 18 | . 14 4 . . . Kinetic 3885 | 7 666 108 2016 610 478 Thermal 163 | . . . 163 . . Explosive 1093 | . . . . 105 988 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 80 | . 3 6 9 21 41 Projectiles 39 | . 3 6 9 21 . Explosions 41 | . . . . . 41 Melee . | . . . . . . Knockbacks 11 | . 1 1 4 5 . Impact . | . . . . . . Kinetic 10 | . 1 1 3 5 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 245 | . . . . . 245 Shots 12 | . . . . . 12 Rammed . | . . . . . . Targets Rammed 8 | . 6 2 . . . Kicked 8 | . 6 2 . . . Crushed . | . . . . . . Highest Temperature 340 | . 48 36 340 15 . Average Temperature 57 | . 10 17 64 6 . Received Heat Transfer 1164 | . 357 . 357 243 207 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 296 | . . . 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 62 | 100 100 100 43 91 35 Level 1 35 | . . . 56 8 52 Level 2 1 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 502 | . 85 60 363 210 502 Initial 152 | . . . . 152 128 Average 130 | . 28 4 164 166 261 Influence Increases 2035 | . 368 134 944 195 394 Destroy 0b10 Robot/C 1340 | . 280 100 620 120 220 Destroy 0b10 Robot/NC 60 | . 15 . 35 10 . Destroy Leader 322 | . 66 20 172 44 20 Allied During Kill 14 | . . 14 . . . Successful Hack 33 | . 3 . 9 11 10 Disable Machine 105 | . . . 90 . 15 Destroy Structure 161 | . 4 . 18 10 129 Influence Decreases 1533 | . 368 134 582 360 89 Entered New Map 279 | . . . . 210 69 Time Decay 1137 | . 331 74 582 150 . Lost Part 20 | . . . . . 20 Lost Ally 60 | . . 60 . . . Purge Threat 37 | . 37 . . . . Squads Dispatched 13 | . 3 . 6 4 . Investigation 6 | . 1 . 4 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 19 5 54 9 14 Peak Tracking Total 5 | . 3 3 5 3 3 Tactical Retreats 6 | . . . 6 . . ECM-based Alert Blocks 10 | . . . 10 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . 1 . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 10 | . . . 6 . 4 Max in Single Turn 3 | . . . 2 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 23 | . 5 . 12 4 2 Terminals 13 | . 2 . 7 2 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 5 | . 2 . 2 1 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 56 | . 12 . 33 9 2 Successful 36 | . 10 . 18 6 2 Failed 20 | . 2 . 15 3 . Catastrophic 4 | . . . 4 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 7 . 19 4 2 Fabricators . | . . . . . . Repair Stations 5 | . 2 . 3 . . Recycling Units 10 | . 3 . 5 2 . Scanalyzers 6 | . . . 6 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 19 | . 5 . 9 3 2 Record 2 | . 1 . 1 . . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 2 | . 1 . . . 1 Scanalyzer Index 1 | . . . 1 . . Alert Level 3 | . 1 . 2 . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . . . 2 . . Maintenance Status 1 | . . . . 1 . Investigation Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . 1 . . Scan Component 2 | . 1 . 1 . . Repair 1 | . 1 . . . . Recycling Unit Hacks 7 | . 3 . 2 2 . Report Inventory 4 | . 2 . 1 1 . Retrieve Matter 1 | . . . 1 . . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 6 | . . . 6 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 . 9 3 1 Full Trace Events 5 | . . . 4 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 10 . . 2 . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 41 | . . 41 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 6027 | . 220 968 3486 318 1035 Sensors 4337 | . . . 3484 318 535 Structural 1137 | . . . . 315 822 ECM 6027 | . 220 968 3486 318 1035 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 7159 | 70 1282 968 3486 318 1035 Spaces Moved 4255 | 51 840 771 1772 179 642 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 4252 | 48 840 771 1772 179 642 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 115 120 120 127 120 132 Slowest Speed 190 | 120 120 120 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . . . . 6 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 54 | 4 72 92 98 10 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 17 | . 1 . . . 16 Terrain Destroyed 145 | . 1 1 13 9 121 Melee . | . . . . . . Projectile 2 | . 1 1 . . . AOE 143 | . . . 13 9 121 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 5666 | 59 1019 804 2782 236 766 Wait 896 | . 45 16 812 . 23 Move 4249 | 50 839 770 1771 178 641 Hop . | . . . . . . Pick Up 13 | . 5 1 2 2 3 Fast Attach 18 | 5 3 . 8 1 1 Attach 4 | . . . 2 1 1 Detach . | . . . . . . Swap 23 | 1 7 1 11 2 1 Drop 20 | 2 5 2 6 2 3 Fire 346 | 1 91 10 140 44 60 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . 6 2 . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous 74 | . 18 2 30 6 18 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 6 exits: Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 17) 748 | -10/Materials | Discovered new exit (range 17) 927 | -10/Materials | Discovered new exit (range 15) 1002 | -10/Materials | Reached level 2 1113 | -10/Materials | Discovered new exit (range 4) 1119 | -10/Materials | Identified exit to Mines 1237 | -10/Materials | Repaired Structural Scanner 1353 | -10/Materials | Entered Mines 1369 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1389 | -10/Mines | Assembled infested the area 1460 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1752 | -10/Mines | Found Prototype Device 1790 | -10/Mines | Discovered new exit (range 6) 1838 | -10/Mines | Discovered new exit (range 17) 1843 | -10/Mines | Learned location of Zion (-7) 2321 | -10/Mines | Entered Materials 2323 | -9/Materials | Reached level 3 2323 | -9/Materials | Upgraded with Propulsion slot (x1) 2323 | -9/Materials | Upgraded with Utility slot (x1) 2323 | -9/Materials | Identified Exp. Sensor Array 2676 | -9/Materials | Reached level 4 2685 | -9/Materials | Core integrity fell below 50% 2925 | -9/Materials | Upgraded with Utility slot (x1) 2925 | -9/Materials | Upgraded with Weapon slot (x1) 3349 | -9/Materials | Discovered new exit (range 17) 3365 | -9/Materials | Reached level 5 3766 | -9/Materials | Discovered new exit (range 17) 3821 | -9/Materials | Discovered new exit (range 10) 4223 | -9/Materials | Reached level 6 5160 | -9/Materials | Discovered new exit (range 10) 5722 | -9/Materials | Discovered new exit (range 5) 5807 | -9/Materials | Entered another Materials area 5809 | -8/Materials | Reached level 7 5810 | -8/Materials | Upgraded with Utility slot (x1) 5844 | -8/Materials | Discovered new exit (range 18) 5851 | -8/Materials | Core integrity fell below 50% 5860 | -8/Materials | Garrison activated, responded to threat 5892 | -8/Materials | Reached level 8 5943 | -8/Materials | Identified exit to Storage 5943 | -8/Materials | Identified exit to Factory 6086 | -8/Materials | Build established: Infiltrator-Mutant 6123 | -8/Materials | Identified exit to Garrison 6125 | -8/Materials | Entered Garrison 6305 | -8/Garrison | Triggered checkpoint 6471 | -8/Garrison | Triggered checkpoint 6489 | -8/Garrison | Reached level 9 6624 | -8/Garrison | Discovered new exit (range 13) 6657 | -8/Garrison | Triggered checkpoint 6914 | -8/Garrison | Crushed by falling debris 7099 | -8/Garrison | Triggered checkpoint 7106 | -8/Garrison | Core integrity fell below 20% 7121 | -8/Garrison | Build established: Hacker-Mutant 7160 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07101_ C-45 Heavy ARC bursts open, deploying its payload. 07101_ G-50 Soldier unfolds itself. 07101_ G-47 Trooper unfolds itself. 07108_ Destroyed Lgt. Nuclear Core. 07108_ G-47 Trooper destroyed. 07115_ The unstable cave ceiling collapses. 07122_ Slug penetrates Wall. 07122_ Destroyed Carbon-fiber Leg. 07125_ The unstable cave ceiling collapses. 07128_ Slug penetrates Wall. 07128_ Destroyed Carbon-fiber Leg. 07128_ G-50 Soldier destroyed. 07134_ Dropped Flak Cannon. 07135_ The unstable cave ceiling collapses. 07136_ Slug penetrates Wall. 07137_ The unstable cave ceiling collapses. 07142_ Acquired 40 matter. 07150_ Slug penetrates Reinforced Barrier. 07154_ Slug penetrates Earth. 07159_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????+???+??+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ???????? ???????????????????????????????????????? | | +??????? ???????????????????????????????????????? | | ???????+ #??????????????????????????????????????? | | ???????? #??????????????????????????????????????? | | ???????# #????+?????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ??????## ##""""###+######???????????????????????? | | ??+#### ????????????????????????? | | ???? ?????????????????????????? | | ????? ??????????????????????????? | | ??????# ## ## #?#####?????????????????????? | | ??????# ## ## ### ##????????????????????? | | ??????" # ##???????????????????? | | ??????" # #???????????????????? | | ??????" # #???????????????????? | | ??????" 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"#?# #????????????????? | | # #????????????#"! "#?# ################## | | # ###??????????#"" "### = * | | # #??????????#"""!!!!" # = | | # +??????????#""""""""" # [ | | # #??????????######### ############# ### | | # ###??????????????????# ##???????#### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 455 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 32 Terrain Scan Density 310 ECM Strength 1 Resistance: KI 5 Resistance: TH 10 Resistance: EX 5 Evasion (%) 55 Targeting Accuracy 17 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 30% | -10/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Item+ Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Levels Raised 8 | . 1 . 4 2 1 XP Earned 15965 | 3000 1700 1109 5885 2330 1941 XP Spent 14925 | 2995 1375 . 6130 1400 3025 Upgrades 55 | 22 5 . 21 1 6 Power Slot 1 | 1 . . . . . Propulsion Slot 1 | . . . 1 . . Utility Slot 4 | 1 . . 2 1 . Weapon Slot 1 | . . . 1 . . Core Integrity 17 | 8 . . 9 . . Heat Dissipation 2 | . . . 2 . . Energy Generation 1 | 1 . . . . . Matter Storage 2 | . . . . . 2 Mass Support 2 | 1 . . . . 1 Inventory Capacity 2 | . 2 . . . . Sight Range 4 | 1 . . 1 . 2 Sensor Range 6 | 3 2 . 1 . . Terrain Scan Density 3 | 2 . . 1 . . Hack Attack % 4 | . . . 3 . 1 KI Resistance % 1 | 1 . . . . . TH Resistance % 2 | 1 1 . . . . EX Resistance % 1 | 1 . . . . . KI Damage % 1 | 1 . . . . . Protomatter Created 718 | . 151 . 374 41 152 Integrity Restored 1533 | . 363 45 636 123 366 Core 1533 | . 363 45 636 123 366 Protomatter Decayed 107 | . 30 . 77 . . Game ------ Seed SurgeFieldBarrier Manual? 0 Play Time 01:42:56 Cumulative 18.9 hours Start 2026.03.18 @ 00:18:13 End 2026.03.18 @ 15:56:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 15 Rogue 12 Adventurer 0 Explorer 3 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 531d2b5a-95a7-43ff-aca3-0d9bf1965ce4