Cogmind - Beta 12 --- EXPLORER MODE // 2023.07.08 @ 09:11:42 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (293) 1465 Value Destroyed (14328) 14328 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4129) 4129 TOTAL SCORE: 26522 Bonus ------- High Alert Combat Kills 1871 Follower Combat Kills 134 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Scanned by Researcher 500 Friendly Fire -76 Cogmind --------- Core Integrity 0/1300 Matter 126/300 Energy 87/100 System Corruption 35% Temperature Cool (0) Movement Walking (90) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced VSS Leg > --- UTILITY (12) ----- Experimental Coolant Injector Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Hacking Suite Relay Coupler [NC] (35) Advanced Dynamic Insulation System Advanced Corruption Screen > --- WEAPON (6) ------- Gatling Laser Heavy Pick Heavy Pick > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Experimental Matter Compressor Advanced Trap Scanner Active Sensor Suite Advanced Targeting Computer Advanced Target Analyzer Advanced Hacking Suite System Shield Improved System Guard > --- WEAPON ----------- Gamma Rifle Improved Matter Neutralizer Linear Accelerator Fusion Bomb Launcher Force Lance Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Improved Medium Treads Advanced Cooling System Experimental Coolant Injector Linear Accelerator Gamma Bomb Array Advanced Remote Datajack [Rating: 159] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Slots Evolved 15 | . 1 . 2 2 2 . 2 . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . Utility 10 | . 1 . . 1 1 . 2 . . 2 1 . 2 . Weapon 4 | . . . 2 . 1 . . . . . 1 . . . Parts Attached 302 | . 7 6 11 15 5 7 2 13 36 26 1 18 125 30 Power 20 | . 1 . . 1 . 1 . 1 2 1 . 1 10 2 Engine 6 | . 1 . . 1 . 1 . 1 2 . . . . . Core 2 | . . . . . . . . . . 1 . . 1 . Reactor 12 | . . . . . . . . . . . . 1 9 2 Propulsion 41 | . 3 2 1 2 3 . . . 2 3 . 3 15 7 Treads 19 | . . . . . 3 . . . 2 3 . 3 7 1 Leg 10 | . 1 2 1 2 . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 8 2 Flight 2 | . 2 . . . . . . . . . . . . . Utility 74 | . 1 4 2 1 1 . 1 4 6 8 . 5 39 2 Device 35 | . 1 1 . . 1 . . 1 1 5 . . 23 2 Storage 4 | . . 2 . . . . . 1 . . . . 1 . Processor 11 | . . . . 1 . . . . . 2 . 2 6 . Hackware 13 | . . . 2 . . . . 1 3 1 . . 6 . Protection 11 | . . 1 . . . . 1 1 2 . . 3 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 167 | . 2 . 8 11 1 6 1 8 26 14 1 9 61 19 Energy Gun 41 | . . . 1 . . . . 2 7 3 1 3 18 6 Energy Cannon 14 | . . . . 1 . . . 3 5 4 . . 1 . Ballistic Gun 42 | . 2 . 4 4 . 1 1 1 1 . . . 22 6 Ballistic Cannon 20 | . . . 1 3 1 . . 1 1 . . 4 9 . Launcher 17 | . . . . 2 . 3 . 1 3 2 . 2 2 2 Special Weapon 13 | . . . . . . . . . 4 3 . . 3 3 Impact Weapon 2 | . . . . . . . . . 1 . . . 1 . Slashing Weapon 12 | . . . 2 1 . 2 . . 4 2 . . 1 . Piercing Weapon 6 | . . . . . . . . . . . . . 4 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 . . . . 3 1 . 1 6 1 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . System Corruption 4 | . . . . . . . . . . . . . 4 . Parts Lost 82 | . . . 1 1 . 1 . . 3 3 . 5 46 22 Power 6 | . . . . . . . . . 1 . . . 2 3 Propulsion 8 | . . . . 1 . . . . . . . . 3 4 Utility 30 | . . . . . . 1 . . 2 3 . 1 18 5 Weapon 38 | . . . 1 . . . . . . . . 4 23 10 Highest Loss Streak 19 | . . . 1 1 . 1 . . 1 2 . 4 9 19 To Critical Strikes 3 | . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 93 | . 96 100 99 99 94 98 87 92 96 91 85 89 91 84 Engine 3 | . 12 12 10 8 7 7 6 6 5 . . . . . Reactor 1 | . . . . . . . . . . . . 4 3 3 Treads 9 | . . . . . 6 21 18 18 18 11 10 10 6 2 Leg 4 | . 24 25 20 24 9 . . . . . . . . 2 Device 9 | . 8 9 2 . 7 7 6 6 6 10 10 10 14 14 Storage 6 | . 12 12 10 8 7 7 6 9 6 5 5 5 6 . Processor 6 | . . . . 8 7 7 6 4 . 8 10 11 11 18 Hackware 12 | . . . 16 16 14 12 6 7 14 16 15 15 12 16 Protection 6 | . 12 14 . . . . 6 8 12 5 . 3 4 . Energy Gun 5 | . . . . . . . . 5 12 13 10 9 3 5 Energy Cannon 2 | . . . . . . . . 4 8 5 10 1 . . Ballistic Gun 8 | . 25 25 27 16 14 14 12 7 . . . . 7 12 Ballistic Cannon 3 | . . . 1 7 14 14 12 3 . . . 6 7 . Launcher 1 | . . . . . . 1 . 3 . 1 5 5 . 2 Slashing Weapon 3 | . . . 10 7 7 5 6 6 5 4 5 5 . . Piercing Weapon 1 | . . . . . . . . . . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 116 | 19 19 17 24 29 30 41 55 82 82 75 64 88 116 61 Greatest Support 102 | 20 20 20 20 30 60 60 60 60 76 100 100 102 102 65 Greatest Overweight (x) 20 | . 1 . 1 1 1 . . 1 1 2 . . 9 20 Average Overweight (x) . | . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 10 10 20 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 11 | 7 10 11 10 10 10 10 8 10 10 10 7 10 10 5 Average Carried 8 | 7 9 9 9 9 8 9 8 9 9 9 7 8 7 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 10 10 10 9 10 8 10 10 8 7 10 10 . Class Distribution -------------------- 27% | Hacker-Gunner 23% | Hacker-Tank 23% | Hacker-Executioner 13% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Hacker-Assassin 3% | Scavenger-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Tank | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Executioner | -4/DSF Hacker-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Matter Collected 8390 | 200 115 113 194 390 85 278 56 377 492 506 . 350 4531 703 Remotely 1223 | . . . . . . . . . . . . . 1223 . Salvage Created 14248 | . 250 104 362 721 . 386 . 745 2029 1000 . 371 6736 1544 Parts 712 | . 18 13 30 45 . 28 . 28 111 49 . 2 324 64 Haulers Intercepted 4 | . 1 . . . . . . . 1 . . . 2 . Recyclers Shooed 9 | . 2 . . . . . . . 4 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Combat Hostiles Destroyed 218 | . 4 3 7 12 . 10 . 12 30 18 . 9 92 21 Melee 37 | . . . 1 3 . 1 . 3 4 4 . . 20 1 Guns 71 | . 4 3 5 2 . 1 . 1 5 2 . 4 32 12 Cannons 57 | . . . 1 4 . 5 . 3 7 1 . 4 32 . AOE 40 | . . . . 3 . 3 . 5 10 6 . 1 6 6 Classes Destroyed 20 | . 6 1 2 2 . 3 . 2 2 . . . . 2 Worker 26 | . 1 . 1 1 . . . . 6 2 . . 11 4 Builder 17 | . 1 . . . . . . . . 1 . . 13 2 Tunneler 8 | . . 2 1 2 . . . . 1 1 . . 1 . Hauler 4 | . 1 . . . . . . . 1 . . . 2 . Recycler 9 | . . . . 1 . . . . 1 . . . 5 2 Mechanic 4 | . . . . . . . . . 2 . . . 2 . Operator 7 | . . . 2 2 . . . . . 1 . . 2 . Watcher 12 | . 1 . . 2 . . . . 2 3 . . 4 . Swarmer 13 | . 2 2 1 . . 2 . 2 . . . . 4 . Grunt 94 | . 2 1 4 6 . 4 . 5 10 12 . 2 37 11 Brawler 4 | . . . . 1 . . . . . . . 1 2 . Duelist 6 | . . . . . . 1 . 1 1 . . . 3 . Protector 2 | . . . . . . . . . 1 1 . . . . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 19 | . . . 2 5 . . . 2 2 2 . 1 5 . Specialist 5 | . . . . . . 2 . . 1 . . 2 . . Hunter 34 | . . . . . . . . 1 8 1 . 2 18 4 Programmer 37 | . . . . . . . . 1 6 2 . . 23 5 Heavy 3 | . . . . . . 1 . . 1 . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 4 2 2 6 . 3 . 3 12 14 . 6 13 11 Combat Bots Only 12 | . 4 2 2 4 . 3 . 3 9 12 . 6 6 6 Max Kills in Single Turn 5 | . 1 2 1 3 . 1 . 2 3 2 . 2 5 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 1 . 1 . 1 3 2 . 1 2 1 Melee 1 | . . . 1 1 . 1 . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Damage Taken 18282 | . 97 46 77 436 . 545 . 806 1678 1266 . 561 10252 2518 Core 1804 | . 13 8 16 50 . 51 . 45 105 152 . 57 787 520 Absorbed by Shields 266 | . . . . . . . . . . 92 . . 174 . Redirected to Shielding 2 | . 1 . 1 . . . . . . . . . . . Regen/Repaired (Parts) 568 | . . . . . . . . . 58 63 . . 447 . Core Remaining (%) 91 | 100 . 91 96 90 . 92 . . 82 84 . 95 . . Volleys Fired 439 | . 32 17 14 26 . 15 . 14 48 38 . 24 170 41 Largest 5 | . 2 2 3 4 . 5 . 4 4 4 . 5 5 5 Hottest 350 | . 40 40 81 114 . 159 . 258 262 256 . 318 350 314 Shots Fired 1376 | . 64 34 42 80 . 57 . 55 147 90 . 55 618 134 Gun 853 | . 64 34 38 52 . 26 . 29 78 47 . 24 343 118 Cannon 428 | . . . 4 24 . 26 . 19 58 21 . 22 254 . Launcher 68 | . . . . 4 . 5 . 7 4 16 . 9 14 9 Special 27 | . . . . . . . . . 7 6 . . 7 7 Kinetic 852 | . 64 34 42 76 . 52 . 35 . . . 21 448 80 Thermal 214 | . . . . . . . . 4 42 4 . 20 106 38 Explosive 65 | . . . . 4 . 5 . 7 4 16 . 9 11 9 Electromagnetic 218 | . . . . . . . . 9 94 64 . 5 46 . Robot Hit Streak 114 | . 19 12 11 35 . 21 . 22 50 58 . 105 114 50 Robot Miss Streak 2 | . 2 2 2 2 . 1 . 2 2 1 . . 2 2 Penetration Max 2 | . . . . . . . . . . . . 1 2 1 Secondary Targets 7 | . 1 1 1 . . . . . . . . . 2 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 1 Shots Hit Robots 1283 | . 54 28 37 71 . 49 . 64 149 86 . 47 583 115 Core Hits 673 | . 20 11 18 34 . 24 . 44 102 54 . 35 262 69 Critical Kills 15 | . 1 . . . . . . . 1 . . . 10 3 Critical Parts Destroyed 20 | . . . . . . . . . . . . . 14 6 Critical Strikes 116 | . 1 . . . . 1 . 1 1 3 . 5 94 10 Burn 9 | . . . . . . . . . . . . 1 7 1 Meltdown 2 | . . . . . . . . . 1 . . . 1 . Destroy 30 | . 1 . . . . . . . . . . . 20 9 Blast 44 | . . . . . . 1 . . . . . 4 39 . Corrupt 10 | . . . . . . . . 1 . 3 . . 6 . Smash 3 | . . . . . . . . . . . . . 3 . Sever 1 | . . . . . . . . . . . . . 1 . Impale 17 | . . . . . . . . . . . . . 17 . Melee Attacks 186 | . . . 11 6 . 2 . 25 30 8 . . 100 4 Impact 7 | . . . . . . . . . . . . . 7 . Slashing 94 | . . . 11 6 . 2 . 25 30 8 . . 12 . Piercing 85 | . . . . . . . . . . . . . 81 4 Sneak Attacks 36 | . . . 4 1 . . . . 6 3 . . 22 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . Damage Inflicted 42534 | . 429 235 605 1623 . 1107 . 2244 5303 3587 . 2700 20384 4317 Guns 14749 | . 429 235 289 674 . 374 . 308 1570 953 . 553 6898 2466 Cannons 9564 | . . . 54 318 . 360 . 230 1026 318 . 653 6605 . Explosions 10841 | . . . . 461 . 324 . 1116 1832 1879 . 1494 2010 1725 Melee 7365 | . . . 262 170 . 49 . 590 866 437 . . 4865 126 Ramming 15 | . . . . . . . . . 9 . . . 6 . Kinetic 15748 | . 429 235 343 992 . 734 . 394 . . . 641 10284 1696 Thermal 5521 | . . . . . . . . 82 1193 307 . 635 2534 770 Explosive 9845 | . . . . 461 . 324 . 1116 1494 1675 . 1343 1707 1725 Electromagnetic 4040 | . . . . . . . . 62 1741 1168 . 81 988 . Impact 370 | . . . . . . . . . . . . . 370 . Slashing 3010 | . . . 262 170 . 49 . 590 866 437 . . 636 . Piercing 3985 | . . . . . . . . . . . . . 3859 126 Highest Corruption 35 | . . . . 1 . . . 1 3 4 . . 35 35 Average Corruption 15 | . . . . 1 . . . 1 1 1 . . 24 35 Corruption Purged 11 | . . . . . . . . . . 3 . . 8 . Corruption Blocked 5 | . . . . . . . . . . . . . . 5 Effects 238 | . . . . 2 . . . . 16 4 . . 172 44 Message Errors 43 | . . . . 1 . . . . 3 1 . . 33 5 Matter Fused 45 | . . . . . . . . . 3 1 . . 33 8 Heat Flow Errors 22 | . . . . . . . . . 2 . . . 16 4 Energy Discharges 20 | . . . . . . . . . 1 . . . 16 3 Parts Rejected 6 | . . . . 1 . . . . . 1 . . 4 . Parts Fused 3 | . . . . . . . . . . 1 . . 2 . Data Loss (minor) 17 | . . . . . . . . . 2 . . . 13 2 Data Loss (major) 12 | . . . . . . . . . 2 . . . 10 . Misfires 10 | . . . . . . . . . 2 . . . 6 2 Alerts 6 | . . . . . . . . . 1 . . . 5 . Misdirections 13 | . . . . . . . . . . . . . 11 2 Weapon Failures 41 | . . . . . . . . . . . . . 23 18 Overload Shots 6 | . . . . . . . . . . . . 3 3 . Effects 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Overflow Damage 1769 | . . . 27 30 . 55 . . 32 95 . 19 1398 113 Projectiles 160 | . . . . . . . . . 11 . . . 149 . Explosions 211 | . . . . 9 . 55 . . 1 14 . 19 . 113 Melee 1398 | . . . 27 21 . . . . 20 81 . . 1249 . Knockbacks 70 | . . . . 2 . 7 . 1 1 . . 1 58 . Impact 3 | . . . . . . . . . 1 . . . 2 . Kinetic 59 | . . . . 2 . 7 . 1 . . . 1 48 . Secondary 8 | . . . . . . . . . . . . . 8 . Self-Inflicted Damage 593 | . . . . 43 . 58 . 156 66 48 . 27 195 . Shots 28 | . . . . 2 . 2 . 6 3 2 . 1 12 . Rammed 4 | . . . . . . . . . 2 . . . 2 . Targets Rammed 4 | . . . . . . . . . 2 . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 402 | . 15 18 28 66 . 1 . 165 297 255 . 193 402 207 Average Temperature 61 | . 6 12 11 15 . 1 . 61 82 74 . 53 62 64 Received Heat Transfer 4415 | . 60 42 33 315 . 216 . 261 381 567 . 27 1985 528 Effects 3 | . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 3 5 . . 3 . Combat Hostiles 9 | . . . . . . . . . 3 5 . . 1 . Parts Fried 31 | . . . . . . . . . 14 4 . . 13 . Impact Corruptions 8 | . . . . . . . . . . . . . 8 . Robots Melted 4 | . . . . . . . . . 1 . . . 1 2 Combat Hostiles 4 | . . . . . . . . . 1 . . . 1 2 Parts Melted 13 | . . . . . . . . . 4 2 . . 5 2 Heat Transferred 8340 | . . . . . . . . 70 1545 348 . 966 3938 1473 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 2 3 . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Peak Influence 1041 | . 169 107 294 422 73 336 138 468 372 483 96 324 1041 721 Initial 182 | . . 46 29 29 73 38 130 73 182 133 96 51 136 131 Average 272 | . 71 49 113 195 73 204 132 320 109 161 96 213 464 397 Maximum Alert Level 3 | . . . 1 2 . 1 . 2 1 2 . 1 3 3 Low Security (%) 52 | 100 100 100 75 61 100 40 100 17 83 63 100 40 25 24 Level 1 21 | . . . 24 35 . 59 . 47 16 29 . 59 15 24 Level 2 15 | . . . . 2 . . . 35 . 7 . . 28 46 Level 3 11 | . . . . . . . . . . . . . 30 4 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . . . . 1 . . Squads Dispatched 58 | . . . 2 2 . 2 . . 12 6 . 2 25 7 Investigation 10 | . . . . 1 . . . . 2 2 . . 4 1 Extermination 14 | . . . . . . . . . 4 1 . . 8 1 Reinforcement 26 | . . . 2 1 . 2 . . 6 2 . 2 6 5 Assault 6 | . . . . . . . . . . 1 . . 5 . Garrison 2 | . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 3 . . . 2 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . . 1 1 Active Scanning Responses 1 | . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Distress Signals 13 | . . . . 1 . . . . 3 . . . 7 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 325 | . 8 4 18 22 . 9 . 12 47 25 . 10 139 31 Peak Tracking Total 8 | . 4 2 3 6 . 3 . 3 7 6 . 4 7 8 Tactical Retreats 5 | . . . . 1 . . . . . . . 1 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Traps Triggered 7 | . . . . 2 . . . 3 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Machines Disabled 29 | . . . 1 1 . 1 . 1 6 4 . . 10 5 Max in Single Turn 3 | . . . 1 1 . 1 . 1 1 3 . . 1 3 Garrison Access 2 | . . . . . . . . . . 1 . . 1 . Garrison Relay 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Machines Accessed 34 | . 1 . 4 3 1 . 1 . 10 4 1 . 8 1 Terminals 20 | . 1 . 3 2 1 . . . 6 2 1 . 4 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . 1 1 . . 1 . Recycling Units 4 | . . . 1 . . . . . 1 . . . 2 . Scanalyzers 5 | . . . . 1 . . . . 1 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 104 | . 3 . 13 15 1 . 2 . 23 16 1 . 27 3 Successful 66 | . 1 . 7 12 1 . 1 . 13 10 1 . 17 3 Failed 38 | . 2 . 6 3 . . 1 . 10 6 . . 10 . Catastrophic 4 | . . . . . . . . . 2 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . . . 9 6 . . . . 13 6 . . 5 . Terminals 49 | . 3 . 11 7 1 . . . 11 6 1 . 9 . Fabricators 6 | . . . . . . . . . 6 . . . . . Repair Stations 13 | . . . . . . . . . 3 5 . . 5 . Recycling Units 10 | . . . 2 . . . . . 1 . . . 7 . Scanalyzers 24 | . . . . 8 . . . . 2 5 . . 6 3 Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 20 | . 1 . 3 3 1 . . . 5 1 1 . 5 . Record 1 | . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . . . . 1 . . . Level Access Points 2 | . . . . 1 . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Transport Status 2 | . . . . 1 . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . . . . . . . . . 3 3 . . 3 . Scan Component 6 | . . . . . . . . . 2 2 . . 2 . Repair 3 | . . . . . . . . . 1 1 . . 1 . Recycling Unit Hacks 7 | . . . 2 . . . . . 1 . . . 4 . Process 2 | . . . 1 . . . . . . . . . 1 . Report Inventory 4 | . . . 1 . . . . . 1 . . . 2 . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . Scanalyzer 19 | . . . . 8 . . . . . 3 . . 5 3 Insert Component 9 | . . . . 4 . . . . . 1 . . 3 1 Analyze 10 | . . . . 4 . . . . . 2 . . 2 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . . . 2 1 . . . . 3 3 . . . . Terminals 5 | . . . 2 1 . . . . . 2 . . . . Botnet 5 | . . . 2 1 . . . . . 2 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 3 3 1 . . . 8 4 . . 8 1 Full Trace Events 9 | . . . . 2 . . . . 2 1 . . 3 1 Feedback Events 2 | . . . . . . . . . 1 . . . 1 . Hackware Fried 2 | . . . . . . . . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 4 . . . . . 6 . . 2 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 1 1 . . 1 . Time 103 | . . . . . . . . . 50 25 . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 632 | . . . 64 . . . . . . . . . 568 . Retrieved Matter 94 | . . . . . . . . . . . . . 94 . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . 4 . . . . . 1 . . 2 1 Part Schematics Acquired 7 | . . . . 4 . . . . . 1 . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Used RIF Installer 1 | . . . . . . . . 1 . . . . . . Robots Hacked 16 | . . . . . . . . . 4 4 . . 3 5 Non-combat 6 | . . . . . . . . . 2 2 . . 2 . Combat 10 | . . . . . . . . . 2 2 . . 1 5 Robot Hacks Applied 21 | . . . . . . . . . 6 4 . . 6 5 parse_system 1 | . . . . . . . . . 1 . . . . . generate_echo 1 | . . . . . . . . . . . . . 1 . map_walls 1 | . . . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . . . . 1 . disarm_traps 1 | . . . . . . . . . . . . . 1 . block_reporting 1 | . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . 1 . . . . . relay_feed 1 | . . . . . . . . . 1 . . . . . redirect_shields 1 | . . . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . . 1 . . . . . amplify_resonance 3 | . . . . . . . . . 1 1 . . . 1 overwrite_iff 5 | . . . . . . . . . . 1 . . 1 3 formatsys_high 3 | . . . . . . . . . 1 1 . . . 1 Relay Couplers Released 14 | . . . . . . . . 7 . 2 . . 5 . Machine Destruction 7 | . . . . . . . . 4 . 2 . . 1 . Programmers 7 | . . . . . . . . 3 . . . . 4 . Attached 6 | . . . . . . . . 1 1 . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Total Allies 12 | . . 3 . . . . . . 1 3 . . 1 4 Largest Group 3 | . . 3 2 . . . . . 1 1 1 1 1 1 Highest-Rated Group 68 | . . 40 32 . . . . . 29 29 29 29 48 68 Highest-Rated Ally 68 | . . 16 16 . . . . . 29 29 29 29 48 68 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 49 | . . 4 15 . . . . . 12 17 . . 1 . Total Damage 685 | . . 50 157 . . . . . 170 266 . . 42 . Kills 7 | . . 1 4 . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Turns Passed 11665 | 35 335 574 750 512 82 249 52 791 2376 922 17 289 4242 439 Spaces Moved 5238 | 30 194 429 400 312 40 106 30 272 1032 451 11 114 1706 111 Core 8 | . . . . . . . . . . . . . . 8 Treads 3345 | . . . . . 16 106 30 272 1032 451 11 114 1251 62 Legs 1414 | 30 194 429 400 312 24 . . . . . . . . 25 Wheels . | . . . . . . . . . . . . . . . Hover 471 | . . . . . . . . . . . . . 455 16 Flight . | . . . . . . . . . . . . . . . Fastest Speed 62 | 120 120 120 120 120 170 170 170 170 163 160 160 160 62 100 Average Speed 173 | 120 120 120 163 123 184 170 170 234 199 160 160 167 181 216 Slowest Speed 1050 | 120 190 120 190 190 250 170 170 250 250 320 160 175 620 1050 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 37 90 29 37 2 92 1 34 30 14 . 67 48 17 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 . 1 . 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 3 | . . . 1 . . . . . . . . . 2 . Terrain Destroyed 664 | . . . 1 28 . 59 . 48 43 76 . 60 252 97 Melee 3 | . . . 1 . . . . . . . . . 2 . Projectile 75 | . . . . . . . . . . . . 1 71 3 AOE 586 | . . . . 28 . 59 . 48 43 76 . 59 179 94 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Fac Fac DSF Res Tes Total 6499 | 29 245 462 452 369 49 135 31 344 1196 568 11 168 2229 211 Wait 119 | . . 3 2 . . . . 2 5 28 . 1 64 14 Move 5223 | 29 193 428 399 311 39 105 29 270 1031 450 10 113 1705 111 Hop . | . . . . . . . . . . . . . . . Pick Up 59 | . 5 3 4 3 1 2 . 7 13 6 . 3 11 1 Fast Attach 134 | . 5 . 6 3 3 . . 2 11 8 . 11 74 11 Attach 53 | . . . 2 2 2 . 1 1 4 5 1 3 24 8 Detach 36 | . 1 . 1 . 2 . . 1 3 . . 5 20 3 Swap 116 | . 2 6 4 10 . 7 1 10 21 13 . 4 27 11 Drop 132 | . 7 5 9 8 2 4 . 8 28 12 . 4 37 8 Fire 439 | . 32 17 14 26 . 15 . 14 48 38 . 24 170 41 Melee 180 | . . . 11 6 . 2 . 25 30 8 . . 95 3 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . 2 . . . 1 . Escape Stasis 4 | . . . . . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory -6/Garrison -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 1) 36 | -11/Junkyard | Entered Materials 36 | -10/Materials | Evolved 1 slot: Utility x1 60 | -10/Materials | Identified exit to Mines 60 | -10/Materials | Discovered exit to Mines (range 4) 203 | -10/Materials | Discovered exit to Mines (range 7) 311 | -10/Materials | Build established: Hacker-Mutant 371 | -10/Materials | Entered Mines 375 | -10/Mines | Met a Derelict bent on vengeance 376 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 469 | -10/Mines | Learned Materials terminal intel 471 | -10/Mines | Identified exit to Materials 471 | -10/Mines | Discovered exit to Materials (range 10) 511 | -10/Mines | Found a hidden stash of uninstalled traps 761 | -10/Mines | Learned location of Zion (-7) 927 | -10/Mines | Discovered exit to Materials (range 10) 945 | -10/Mines | Entered Materials 945 | -9/Materials | Accompanied by 2 allies 945 | -9/Materials | Evolved 2 slots: Weapon x2 946 | -9/Materials | Loaded intel: 10 terminal locations 1237 | -9/Materials | Identified exit to Mines 1237 | -9/Materials | Identified exit to Storage 1385 | -9/Materials | Build established: Hacker-Gunner 1635 | -9/Materials | Identified exit to Materials 1635 | -9/Materials | Discovered exit to Materials (range 10) 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -8/Materials | Identified exit to Factory 1808 | -8/Materials | Discovered exit to Factory (range 16) 1901 | -8/Materials | Discovered exit to Factory (range 16) 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2249 | -7/Factory | Identified exit to Lower Caves 2249 | -7/Factory | Discovered exit to Lower Caves (range 9) 2287 | -7/Factory | Identified exit to DSF 2289 | -7/Factory | Entered DSF 2312 | -7/DSF | Additional patrols routed to DSF 2448 | -7/DSF | Identified exit to Factory 2448 | -7/DSF | Discovered exit to Factory (range 15) 2475 | -7/DSF | Sterilization system engaged 2495 | -7/DSF | Ambient heat levels rising (+10) 2510 | -7/DSF | Ambient heat levels rising (+10) 2525 | -7/DSF | Ambient heat levels rising (+10) 2538 | -7/DSF | Entered Factory 2538 | -6/Factory | Evolved 2 slots: Utility x2 2573 | -6/Factory | Identified exit to Garrison 2590 | -6/Factory | Entered Garrison 2612 | -6/Garrison | Triggered checkpoint 2652 | -6/Garrison | Installed Relay Interface Framework 2816 | -6/Garrison | Triggered checkpoint 2926 | -6/Garrison | Triggered checkpoint 3046 | -6/Garrison | Found Imp. Powered Armor 3050 | -6/Garrison | Found Imp. Powered Armor 3101 | -6/Garrison | Garrison Relay disabled 3240 | -6/Garrison | Identified exit to Factory 3240 | -6/Garrison | Discovered exit to Factory (range 13) 3381 | -6/Garrison | Entered Factory 3412 | -6/Factory | Build established: Hacker-Tank 3630 | -6/Factory | Found Prototype Launcher 3630 | -6/Factory | Identified Rocket Array 4766 | -6/Factory | Repaired Hpw. Shock Rifle 5312 | -6/Factory | Identified exit to Lower Caves 5312 | -6/Factory | Discovered exit to Lower Caves (range 6) 5421 | -6/Factory | Identified exit to Factory 5543 | -6/Factory | Cargo convoy interrupted 5585 | -6/Factory | Destroyed 9 combat bots 5674 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 5754 | -6/Factory | Found Prototype Device 5757 | -6/Factory | Entered another Factory area 5757 | -5/Factory | Evolved 2 slots: Utility x2 6002 | -5/Factory | Repaired Hpw. Shock Rifle 6467 | -5/Factory | Destroyed 12 combat bots 6673 | -5/Factory | Identified exit to Factory 6673 | -5/Factory | Discovered exit to Factory (range 4) 6679 | -5/Factory | Entered another Factory area 6679 | -4/Factory | Accompanied by 1 ally 6679 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6696 | -4/Factory | Identified exit to DSF 6696 | -4/Factory | Entered DSF 6696 | -4/DSF | Accompanied by 1 ally 6722 | -4/DSF | Additional patrols routed to DSF 6809 | -4/DSF | Lost 4 parts (1u3w) 6812 | -4/DSF | Build established: Hacker-Gunner 6855 | -4/DSF | Sterilization system engaged 6875 | -4/DSF | Ambient heat levels rising (+10) 6890 | -4/DSF | Ambient heat levels rising (+10) 6905 | -4/DSF | Ambient heat levels rising (+10) 6920 | -4/DSF | Ambient heat levels rising (+10) 6935 | -4/DSF | Ambient heat levels rising (+10) 6950 | -4/DSF | Ambient heat levels rising (+10) 6952 | -4/DSF | Identified exit to Research 6952 | -4/DSF | Discovered exit to Research (range 16) 6965 | -4/DSF | Ambient heat levels rising (+10) 6980 | -4/DSF | Ambient heat levels rising (+10) 6985 | -4/DSF | Entered Research 6985 | -3/Research | Evolved 2 slots: Utility x2 7135 | -3/Research | Build established: Hacker-Executioner 7192 | -3/Research | Identified Active Sensor Suite 7513 | -3/Research | System corruption reached 10% 7641 | -3/Research | Imp. Hacking Suite fried by hacking feedback 7963 | -3/Research | System corruption reached 30% 8115 | -3/Research | Found Gamma Bomb Array 8214 | -3/Research | Repaired Arm. Medium Treads 8288 | -3/Research | Found Fusion Bomb Launcher 8384 | -3/Research | Garrison activated, responded to threat 8414 | -3/Research | Found Enh. Force Lance 8428 | -3/Research | Lost 4 parts (2u2w) 8556 | -3/Research | Lost 3 parts (2u1w) 8661 | -3/Research | Lost 4 parts (1p1u2w) 8813 | -3/Research | Build established: Hacker-Assassin 9026 | -3/Research | Lost 4 parts (2n2u) 9136 | -3/Research | Identified exit to Research 9136 | -3/Research | Discovered exit to Research (range 5) 9384 | -3/Research | Discovered exit to Research (range 12) 9434 | -3/Research | Build established: Hacker-Executioner 9443 | -3/Research | Identified exit to Testing 9485 | -3/Research | First assault squad dispatched 9517 | -3/Research | Spotted B-86 Titan 9943 | -3/Research | Spotted B-86 Titan 10560 | -3/Research | Lost 4 parts (2u2w) 10735 | -3/Research | Lost 9 parts (1p3u5w) 10816 | -3/Research | Core integrity fell below 50% 10852 | -3/Research | Lost 5 parts (2u3w) 10991 | -3/Research | Lost 7 parts (2u5w) 11084 | -3/Research | Found Prototype Processor 11084 | -3/Research | Identified Spectral Analyzer 11215 | -3/Research | Build established: Scavenger-Gunner 11227 | -3/Research | Entered Testing 11328 | -3/Testing | Found Fusion Bomb Launcher 11395 | -3/Testing | Scanned by Researcher 11537 | -3/Testing | Spotted Alpha 7 11588 | -3/Testing | Destroyed Alpha 7 11626 | -3/Testing | Core integrity fell below 20% 11666 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11644_ P-80 Master resets P-80 Master, system corruption cleaned. 11645_ System corrupted: Energy discharge (-16). 11646_ K-01 Serf collects debris. 11647_ The unstable cave ceiling collapses. 11647_ Acquired Gatling Laser. 11649_ K-01 Serf collects debris. 11649_ Relay Coupler [Grunt] destroyed. 11651_ ALERT: Live fire test to commence in T-25. 11652_ K-01 Serf collects debris. 11662_ System corrupted: Matter fused (-8). 11662_ K-01 Serf collects debris. 11662_ C-55 Analyst calls for reinforcements. 11662_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11662_ Held in stasis. 11662_ C-55 Analyst is analyzing... 11663_ Antimatter Reactor destroyed. 11663_ P-80 Master destroyed. 11664_ U-05 Engineer lays Concrete. 11666_ Adv. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###???????######????????????? ???????????????????? | | ?????? #???????????? ???????????????????? | | #????? #??????????? ???????????????????? | | #????# #??????????? "???# ????????????? | | ###??# #??????????? """ # ????????????? | | ??# ##""""##?### """ #???????????? | | ???#| #" "## # ???????????? | | ????# #"" ""## ??????????? | | #????? #" "# ??????????? | | #??????? # ### ??????????? | | #?########" = # # ## # ## "?????????? | | ### % %% u "?????????? | | |$% % * = "?????????? | | =[[ % = % "?????????? | | ! ! !*!% [ [ "?????????? | | = [ = [%!% # "?????????? | | """ """ " [ =! =! "?????????? | | """ """ "" %=* ! ????????? | | """ """ "" # ????????? | | % !! ! #?#######??????????? | | = %* % #??????????????????? | | % !! =p #??????????????????? | | ##### ## # # # #######%p #??????????????????? | | ????# # # ### #?# @! #??????????????????? | | ##### #### #####?# #??????????????????? | | #??####??????# ???????????????? | | #????????????#### ????????????? | | #???????????????# ?????????? | | #???????????????# w ??????????? | | #####+########???????????#####c/#######??????????? | | # #???????????????? #????????????????? | | "" # #????????????????? T????????????????? | | "" # #?????????????????? #???????????????? | | "" # """ #???????????????????#???????????????? | | # "S """ #???????????????????????????????????? | | "" # """ """ #???????????????????????????????????? | | "" # "" #???????????????????????????????????? | | "" # #???????????????????????????????????? | | ?###########???????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 25 Energy Capacity 340 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 EM Shielding 4 Corruption Containment 12 Corruption Block 20 Armor Coverage 1000 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 46 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 137 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Cannon | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Lightning Gun | -5/Factory | Scanalyzed Imp. Focal Shield | -5/Factory | Extracted Imp. Power Shielding | -5/Factory | Extracted Imp. Remote Datajack | -5/Factory | Extracted Adv. Field Recycling Unit | -5/Factory | Extracted Adv. ECM Suite | -5/Factory | Extracted Adv. Cooling System | -3/Research | Scanalyzed System Restoration Module | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketHoverTerrabomb Manual? 0 Play Time 01:30:46 Cumulative 409.6 hours Start 2023.07.08 @ 07:41:50 End 2023.07.08 @ 09:11:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 307 Rogue 88 Adventurer 76 Explorer 143 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80d8c005-2916-4b14-9af4-2e3f43395c69