Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.15 @ 16:35:25 Player: art-hropod Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (717) 717 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5317 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 36/300 Energy 44/100 System Corruption 0% Temperature Danger (434) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biomechanical Wings Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Particle Charger Improved Shock Absorption System Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . 1 . . . . Propulsion 4 | . . 2 . . 1 1 . Utility 7 | . . . 1 2 1 1 2 Weapon . | . . . . . . . . Parts Attached 70 | 7 4 10 10 7 15 5 12 Power 10 | 1 . 1 1 1 4 . 2 Engine 5 | 1 . 1 . . 3 . . Core 5 | . . . 1 1 1 . 2 Reactor . | . . . . . . . . Propulsion 21 | 2 . 5 5 . 6 . 3 Treads 1 | . . 1 . . . . . Leg 8 | 2 . 3 . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . . 1 5 . 6 . . Utility 20 | 2 2 . 3 3 3 4 3 Device 7 | . . . 1 1 1 3 1 Storage 4 | 2 1 . 1 . . . . Processor 3 | . 1 . . 2 . . . Hackware 5 | . . . 1 . 2 1 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 19 | 2 2 4 1 3 2 1 4 Energy Gun 4 | . . . . . . 1 3 Energy Cannon 3 | . . . 1 1 1 . . Ballistic Gun 9 | 2 1 4 . 1 1 . . Ballistic Cannon 2 | . 1 . . 1 . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 Parts Lost 35 | . . 1 4 . 10 4 16 Power 4 | . . 1 . . . 1 2 Propulsion 12 | . . . 3 . 5 1 3 Utility 13 | . . . . . 3 2 8 Weapon 6 | . . . 1 . 2 . 3 Highest Loss Streak 14 | . . 1 3 . 7 4 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 99 93 79 84 81 53 41 Engine 6 | . 14 11 7 . 3 1 . Core 1 | . . . 3 7 5 . . Treads 1 | . . 5 . . . . . Leg 17 | . 28 32 19 . . . 11 Flight 8 | . . . 7 30 28 13 . Device 4 | . . . 9 15 14 4 3 Storage 7 | . 19 11 7 . . . . Processor 10 | . 8 11 9 15 13 11 9 Hackware 4 | . . . 1 7 6 14 12 Ballistic Gun 12 | . 24 20 10 . 5 5 1 Naked Turns 2 | . . . . . . . 2 Heaviest Build 32 | 17 17 18 32 14 17 17 22 Greatest Support 75 | 20 20 40 40 16 28 18 75 Greatest Overweight (x) 7 | . . . 3 . 1 . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 5 5 5 Average Capacity 6 | 6 8 8 8 5 5 5 5 Most Carried 9 | 5 8 8 9 5 5 3 5 Average Carried 5 | 2 7 7 7 3 4 2 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 8 | 5 8 8 5 5 1 3 2 Class Distribution -------------------- 36% | Mutant 23% | Hacker-Mutant 17% | Scavenger-Mutant 15% | Scavenger-Scout 4% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 883 | 254 96 327 45 63 . 98 . Remotely . | . . . . . . . . Salvage Created 973 | 60 229 382 154 148 . . . Parts 65 | 3 16 37 5 4 . . . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 14 | . 2 9 3 . . . . Guns 14 | . 2 9 3 . . . . Classes Destroyed 9 | 1 3 4 . 1 . . . Worker 3 | . . 2 . 1 . . . Builder 1 | . . . . 1 . . . Hauler 2 | . 2 . . . . . . Recycler 2 | 1 . . . 1 . . . Operator 1 | . . 1 . . . . . Watcher 5 | . 2 1 . 2 . . . Swarmer 3 | . . 3 . . . . . Grunt 8 | . 2 3 3 . . . . Sentry 3 | . . 3 . . . . . Best Kill Streak 4 | 1 3 4 3 4 . . . Combat Bots Only 4 | . 1 4 3 . . . . Max Kills in Single Turn 3 | 1 1 2 1 3 . . . Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 4699 | . 170 595 430 8 813 256 2427 Core 1707 | . 37 88 69 . 280 46 1187 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 85 78 87 100 67 95 . Volleys Fired 96 | 1 31 26 17 6 6 7 2 Largest 2 | 2 2 2 2 1 2 1 2 Hottest 121 | 40 40 50 88 63 105 28 121 Shots Fired 160 | 2 62 52 21 6 7 7 3 Gun 148 | 2 62 52 17 . 6 7 2 Cannon 11 | . . . 4 6 1 . . Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 146 | 2 62 52 17 . 6 7 . Thermal 3 | . . . . . 1 . 2 Explosive . | . . . . . . . . Electromagnetic 11 | . . . 4 6 . . 1 Robot Hit Streak 22 | 2 14 22 22 6 3 6 7 Robot Miss Streak 4 | . 4 2 1 1 2 1 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 122 | 2 46 41 19 5 2 6 1 Core Hits 44 | 2 15 16 7 3 . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2375 | 15 365 714 351 678 39 108 105 Guns 1558 | 15 365 714 296 . 39 108 21 Cannons 279 | . . . 55 224 . . . Explosions 538 | . . . . 454 . . 84 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1537 | 15 365 714 296 . 39 108 . Thermal 475 | . . . . 454 . . 21 Explosive . | . . . . . . . . Electromagnetic 363 | . . . 55 224 . . 84 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 194 | . . . . 183 . . 11 Projectiles 31 | . . . . 31 . . . Explosions 163 | . . . . 152 . . 11 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 575 | . 12 17 138 48 44 . 575 Average Temperature 75 | . 7 5 44 24 21 . 432 Received Heat Transfer 1582 | . 126 264 279 . 153 12 748 Effects 8 | . . . . . . . 8 Shutdowns 2 | . . . . . . . 2 Matter Decay 4 | . . . . . . . 4 Short Circuit 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 400 | . . . . 350 . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 405 | 5 119 405 195 245 348 146 255 Initial 146 | . 2 42 73 72 103 146 50 Average 133 | 2 66 176 95 154 162 127 175 Maximum Alert Level 2 | . . 2 . 1 1 . 1 Low Security (%) 78 | 100 100 66 100 53 64 100 61 Level 1 20 | . . 28 . 46 35 . 38 Level 2 1 | . . 4 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 2 2 . 4 . 4 Investigation 4 | . 1 . 1 . 1 . 1 Extermination 2 | . . . . . 1 . 1 Reinforcement 7 | . . 2 1 . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 4 | . 1 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 11 19 14 3 24 6 20 Peak Tracking Total 18 | . 4 6 10 2 18 6 7 Tactical Retreats 13 | . 1 1 . 1 6 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 10 | . . . . 10 . . . Max in Single Turn 10 | . . . . 10 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 13 | . 3 2 2 2 2 . 2 Terminals 13 | . 3 2 2 2 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 5 4 5 5 4 . 5 Successful 11 | . 4 4 1 1 1 . . Failed 17 | . 1 . 4 4 3 . 5 Catastrophic 6 | . . . 1 1 3 . 1 Database Lockouts . | . . . . . . . . Manual 28 | . 5 4 5 5 4 . 5 Terminals 28 | . 5 4 5 5 4 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 2 1 1 . . . Level Access Points 3 | . . 1 1 1 . . . Transport Status 3 | . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 2 . . 1 . . Terminals 5 | . 2 2 . . 1 . . Botnet 3 | . 1 1 . . 1 . . Operators 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 1 2 2 2 . 2 Full Trace Events 3 | . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 1691 | 92 310 409 141 83 267 130 259 Spaces Moved 1881 | 63 182 260 126 199 506 295 250 Core 46 | 7 . . . . . . 39 Treads . | . . . . . . . . Legs 697 | 56 182 260 45 . . . 154 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1138 | . . . 81 199 506 295 57 Fastest Speed 26 | 50 120 120 28 28 26 34 37 Average Speed 65 | 112 120 120 68 28 30 35 93 Slowest Speed 400 | 120 120 120 330 28 115 37 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . 1 . 2 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 5 35 29 19 10 15 10 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 9 | . . . . 9 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 9 | . . . . 9 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 2201 | 82 223 318 164 221 610 312 271 Wait 75 | . . . 1 . 74 . . Move 1866 | 62 181 259 123 198 501 292 250 Hop 4 | . . . 1 . 2 1 . Pick Up 51 | 12 4 10 6 5 7 5 2 Fast Attach 20 | . 2 5 . 1 4 . 8 Attach 42 | 7 . 2 9 5 10 5 4 Detach 8 | . . . . 2 2 2 2 Swap 8 | . 2 3 1 1 1 . . Drop 31 | . 3 13 6 3 3 . 3 Fire 96 | 1 31 26 17 6 6 7 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 164 | -10/Materials | Discovered new exit (range 10) 289 | -10/Materials | Discovered new exit (range 13) 331 | -10/Materials | Build established: Mutant 402 | -10/Materials | Identified exit to Materials 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x2 778 | -9/Materials | Identified exit to Materials 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 925 | -8/Materials | Lost 3 parts (3n) 944 | -8/Materials | Identified exit to Factory 946 | -8/Materials | Discovered new exit (range 11) 948 | -8/Materials | Identified exit to Storage 953 | -8/Materials | Entered Factory 953 | -7/Factory | Evolved 2 slots: Utility x2 1029 | -7/Factory | Identified exit to Factory 1036 | -7/Factory | Entered another Factory area 1036 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1258 | -6/Factory | Lost 7 parts (5n2u) 1301 | -6/Factory | Discovered new exit (range 7) 1303 | -6/Factory | Identified exit to Factory 1303 | -6/Factory | Entered another Factory area 1303 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -5/Factory | Lost 3 parts (1u2w) 1394 | -5/Factory | Lost 4 parts (1p1n2u) 1427 | -5/Factory | Discovered new exit (range 16) 1433 | -5/Factory | Identified exit to Factory 1433 | -5/Factory | Entered another Factory area 1433 | -4/Factory | Evolved 2 slots: Utility x2 1447 | -4/Factory | Discovered new exit (range 5) 1449 | -4/Factory | Identified exit to Upper Caves 1543 | -4/Factory | Discovered exit to Upper Caves (range 11) 1563 | -4/Factory | Build established: Hacker-Mutant 1659 | -4/Factory | Core integrity fell below 50% 1688 | -4/Factory | Core integrity fell below 20% 1692 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 01682_ Overheating: Matter decay (-6). 01683_ Power failure, Mic. Fission Core shutdown. 01683_ Plasma Rifle broken. 01683_ Overheating: Short circuit. 01683_ ALERT: Rogue bot located, Programmers report to Factory Zone 6G. 01683_ Knocked back. 01684_ Overheating: Core damaged (-115). 01684_ Dropped Broken Plasma Rifle. 01685_ Hrd. Medium Armor Plating destroyed. 01685_ Hacking Suite destroyed. 01685_ Critical hit (Blast). 01687_ Mic. Fission Core destroyed. 01687_ Hvy. Shock Bomb Launcher destroyed. 01689_ Imp. System Shield destroyed. 01689_ Acquired Faulty Cld. Plasma Rifle. 01690_ Knocked back. 01690_ Malfunction: Faulty Cld. Plasma Rifle damaged (-92). 01691_ Faulty Cld. Plasma Rifle destroyed. 01692_ Overheating: Matter decay (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????# | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ????????????#????????????# #?????????????????????# | | ????????????# ???????##### #####?????????????????# | | ????????????# ######## #?????#########???# | | ????????????# ####### #???# | | ????????????# ##### | | ????????????# | | ????????????+ % | | ????????????# % | | ????????????# ##### | | ????????????+ ### T## # | | ????????????####### ## ######### # | | ??????????????????# ############ | | ??????????????????# # % #???# % | | ??????????????????# # [ #### = | | ??????????????????# #x % @ / H%[ | | ??????????????????# /x![ #### | | ??????????????????### !* #???# | | ????????????????????# [* #???# | | ????????????????????########???# | | ???????????????????????????????########### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Particle Charging 15 Offensive Hacking 36 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed NuclearMetafiberRedirector Manual? 0 Play Time 00:50:31 Cumulative 23.9 hours Start 2022.12.15 @ 09:03:35 End 2022.12.15 @ 16:35:25 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 25 Adventurer 2 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6a2f3501-eb0c-46f5-bdf1-0bc0d8c31f2d