Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 23:33:59 Player: Xintrosi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (263) 1315 Value Destroyed (14022) 14022 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (11870) 11870 TOTAL SCORE: 39327 Bonus ------- Pacifist 200 High Alert Combat Kills 1764 Follower Combat Kills 2591 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -1133 Cogmind --------- Core Integrity 1545/1600 Matter 300/300 Energy 186/480 System Corruption 1% Temperature Cool (10) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Biometal Leg Improved Thunder Leg Improved Thunder Leg Heavy Armored Exoskeleton High-density Centrium Leg > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Improved Actuator Array Advanced Phase Shifter SHELL Armor Graphene Brace Advanced Force Field > --- WEAPON (3) ------- Sigix Broadsword Kinetic Spear > --- INVENTORY (20) --- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Thunder Leg Improved Thunder Leg High-density Centrium Leg Improved Trap Scanner Core Analyzer Nanoactuators Advanced Force Booster Improved Transmission Jammer Advanced Phase Shifter Heavy Regenerative Plating Improved Dynamic Insulation System Transdimensional Reconstructor Subatomic Replicator Kinetic Spear Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Improved Thunder Leg Heavy Armored Exoskeleton High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Improved Actuator Array Advanced Force Booster Advanced Phase Shifter SHELL Armor Advanced Force Field > --- WEAPON ----------- Sigix Broadsword Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg High-density Centrium Leg Improved Trap Scanner Core Analyzer Nanoactuators Advanced Phase Shifter Heavy Regenerative Plating Graphene Brace Improved Dynamic Insulation System Transdimensional Reconstructor Subatomic Replicator Kinetic Spear [Rating: 226] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Centrium Medium Armor Plating Weapon Chainsword Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 6 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 Utility 9 | . . 1 1 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 3 1 12 26 5 4 7 . 3 2 . 18 24 8 . 6 9 1 2 9 3 6 6 3 3 4 15 6 10 7 7 4 7 Power 43 | 1 . 2 4 1 1 2 . 1 . . 3 2 1 . . 2 . . 1 . 1 . . 1 . 1 2 5 4 5 1 2 Engine 11 | 1 . 1 1 1 . . . . . . 3 2 1 . . 1 . . . . . . . . . . . . . . . . Core 10 | . . 1 3 . 1 2 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 2 5 3 5 1 2 Propulsion 60 | 2 . 1 9 . 1 3 . 2 . . 5 10 1 . 5 . 1 1 2 1 2 1 3 . 1 3 2 . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 60 | 2 . 1 9 . 1 3 . 2 . . 5 10 1 . 5 . 1 1 2 1 2 1 3 . 1 3 2 . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | . 1 6 8 4 1 1 . . 2 . 9 10 6 . . 7 . . 6 2 3 5 . 2 3 8 1 5 3 2 3 1 Device 49 | . . . 2 2 1 . . . 1 . 6 4 3 . . 2 . . 5 . 2 3 . 1 1 6 . 4 2 1 2 1 Storage 5 | . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Processor 13 | . . 3 1 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . 1 . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 32 | . 1 3 4 . . 1 . . . . 2 5 3 . . 3 . . . 2 . 2 . 1 1 1 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | . . 3 5 . 1 1 . . . . 1 2 . . 1 . . 1 . . . . . . . 3 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 4 . 1 1 . . . . 1 2 . . . . . 1 . . . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . . . . . . . 1 . 3 . . . 5 . 1 . . 4 . 1 2 . 3 1 1 . Corrupted Parts 10 | . . 3 . . . . . . . . . . . . 2 . . . . . . . 3 . 2 . . . . . . . System Corruption 62 | . . 17 . . . . . . . . . . . . 12 . . . . . . . 20 . 13 . . . . . . . Parts Lost 54 | . . 8 7 . 2 1 . 1 . . 3 10 2 . . 1 . . 1 3 1 2 1 . 2 3 1 . 1 . 3 1 Power 13 | . . 2 1 . 1 1 . 1 . . 2 . 1 . . . . . . . . . . . . 1 1 . 1 . . 1 Propulsion 9 | . . 3 2 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Utility 27 | . . 3 3 . . . . . . . 1 5 1 . . 1 . . 1 3 . 2 . . 2 2 . . . . 3 . Weapon 5 | . . . 1 . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . Highest Loss Streak 6 | . . 5 2 . 1 1 . 1 . . 2 6 2 . . 1 . . 1 2 1 1 1 . 1 2 1 . 1 . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 1 3 6 10 14 14 15 14 12 12 14 14 14 15 15 14 14 14 14 13 14 14 14 14 13 16 19 19 18 17 17 17 Power 1 | . . . . . 1 1 2 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 2 3 4 Propulsion 1 | . . . 1 1 1 1 1 1 1 1 1 3 2 2 2 . 1 2 2 2 . 1 1 1 1 2 4 4 4 4 4 2 Utility 8 | . 1 2 4 7 9 9 9 9 7 7 7 7 8 10 10 10 10 9 9 8 11 10 11 11 9 10 11 10 9 8 7 7 Weapon 1 | . . 1 . 2 2 3 3 3 3 3 4 2 1 1 1 1 1 1 1 1 . . . . . . 1 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 3 2 . 1 . 3 . . 1 3 1 . 2 1 . . 2 . 1 . 1 . 1 3 1 . 1 1 1 5 Power 6 | . . . . . . 1 . 1 . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . Propulsion 12 | . . . 1 . . . . 1 . . . 2 . . 2 . . . 1 . . . 1 . . 1 . . . . 1 2 Utility 13 | . . . 2 2 . . . 1 . . . . 1 . . . . . . . 1 . . . . 2 1 . 1 1 . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 44 71 80 99 99 99 100 100 99 100 99 99 99 100 99 97 96 100 99 98 88 90 86 84 88 90 81 81 78 77 76 75 Engine 1 | . 14 4 1 . . . . . . . 5 6 5 6 6 2 . . . . . . . . . . . . . . . . Core 2 | . . 5 3 7 6 6 7 7 6 6 . . . . . 2 5 5 4 . . . . . . . . . 2 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 5 4 5 5 5 5 6 8 13 10 12 13 11 Leg 23 | . 28 13 18 29 29 30 30 30 26 26 25 25 26 26 26 29 29 29 29 29 26 26 26 26 26 24 14 13 13 13 13 19 Device 15 | . . . 5 9 15 15 15 15 19 20 21 17 13 13 19 15 13 17 16 16 15 17 15 14 14 18 23 24 17 20 20 20 Storage 5 | . . . 4 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 12 | . . 16 5 10 7 7 7 7 13 13 13 13 13 13 13 16 17 17 17 15 14 15 15 15 15 14 14 14 17 12 12 8 Protection 6 | . 2 11 14 8 7 7 7 7 6 6 4 8 12 13 6 4 5 5 5 5 5 5 5 5 10 8 4 4 4 4 4 4 Impact Weapon 2 | . . 19 . . . . . . . . . 5 6 6 5 5 5 5 4 5 5 5 5 5 5 2 . . . . . . Slashing Weapon 12 | . . . 25 23 23 23 23 23 20 20 20 13 13 13 13 11 11 11 11 11 9 10 7 5 5 2 2 4 4 4 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 4 4 4 4 4 Peak Build Rating 226 | 3 4 18 27 35 36 39 38 40 45 46 63 64 73 73 87 101 101 102 114 117 126 131 125 116 117 153 166 190 195 198 209 226 Average Rating 99 | 2 3 14 21 32 34 36 38 39 44 45 57 60 69 73 71 98 98 99 108 111 120 123 117 113 114 135 160 184 188 193 198 224 On Entrance 87 | . 3 3 14 27 34 35 38 38 40 45 46 61 62 73 73 87 97 101 99 114 105 119 123 113 116 113 152 164 190 185 198 209 Avg Prop Armor Cover (%) 6 | . 29 28 . . . . . . . . 5 5 . . . 7 5 9 4 6 2 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 3 4 15 33 40 45 43 42 42 43 43 51 58 62 58 58 62 63 55 63 69 96 94 98 90 89 106 112 139 150 138 158 158 Greatest Support 206 | 20 20 20 30 40 40 45 45 50 50 50 68 67 67 62 101 131 131 75 110 110 108 128 128 118 118 154 150 150 150 150 150 206 Greatest Overweight (x) 4 | . . 4 3 . 1 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 15 | 5 5 5 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 1 2 5 10 13 15 15 15 15 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 14 | . 1 3 6 10 14 14 15 14 12 12 14 14 14 15 15 14 14 14 14 14 14 14 14 14 13 16 19 19 19 19 19 18 Final Capacity 20 | 5 5 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 1 2 4 10 13 15 15 15 14 12 13 15 15 15 15 15 15 14 15 15 15 15 15 15 14 14 20 20 20 20 20 20 19 Class Distribution -------------------- 69% | Scavenger-Gladiator 18% | Gladiator 4% | Mutant 3% | Commander-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Waste Gladiator | -6/Factory Commander-Gladiator | -6/Extension Commander-Gladiator | -6/Cetus Commander-Gladiator | -6/Archives Commander-Gladiator | -6/Hub_04(d) Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Gladiator | -2/Garrison Scavenger-Gladiator | -2/Section 7 Scavenger-Gladiator | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Matter Collected 4511 | 109 121 145 299 96 59 167 8 20 . . 299 393 117 . 90 175 160 20 190 95 236 230 222 . 245 218 197 107 180 163 75 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15079 | . . 480 973 238 312 375 . 64 . . 409 312 128 . . 341 260 . 82 92 679 470 508 . 220 812 1698 633 897 1970 1109 2017 Parts 672 | . . 6 56 12 18 13 . 3 . . 23 9 2 . . 18 15 . 1 3 12 11 13 . 7 24 114 27 52 97 60 76 Haulers Intercepted 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . 11 10 . 2 . . . . . . . . 9 5 . 4 . 9 10 . 4 . . . . . . . Prevented 15 | . . . . . . 2 . . . . . . . . . . 3 1 . . . 3 3 . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Combat Hostiles Destroyed 226 | . . 8 24 2 7 5 . 1 . . 10 5 1 . . 5 7 . 1 1 11 10 8 . 6 6 26 6 10 28 14 24 Melee 203 | . . 4 24 2 7 5 . 1 . . 10 5 1 . . 5 7 . 1 1 7 6 1 . 4 4 26 6 10 28 14 24 Classes Destroyed 22 | . . 6 . 1 2 1 . . . . 1 . . . . . . . 1 1 . 2 . . 1 1 1 . 1 . 2 1 Worker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Builder 11 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recycler 10 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Swarmer 71 | . . 3 9 . 3 2 . . . . 6 . . . . . 5 . . . 4 4 1 . 2 2 4 . 4 10 2 10 Grunt 63 | . . 3 12 . 3 2 . . . . 1 2 . . . . 1 . . . 3 2 3 . . 1 3 4 2 10 6 5 Brawler 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 22 | . . 2 3 2 . . . 1 . . 2 2 . . . 3 . . . . 1 1 1 . 1 . . . . . 2 1 Hunter 20 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 2 . . . 2 2 1 4 . 5 Programmer 31 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . 1 1 16 . 3 1 2 2 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 3 . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . . 4 4 1 3 2 . 1 . . 4 1 1 . . 2 4 . 1 1 5 4 2 . 2 6 6 3 4 6 8 7 Combat Bots Only 7 | . . 3 4 1 3 2 . 1 . . 4 1 1 . . 2 4 . 1 1 4 4 2 . 2 2 6 3 4 6 7 7 Max Kills in Single Turn 2 | . . 1 1 1 1 1 . 1 . . 1 1 1 . . 1 2 . 1 1 1 1 1 . 1 2 2 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . 1 1 1 1 1 . 1 . . 1 1 1 . . 1 2 . 1 1 1 1 1 . 1 1 2 1 1 2 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Hostile Shots Fired 2085 | . 2 117 139 33 35 31 . 26 . . 181 156 13 . 54 41 36 . 6 52 42 95 62 . 24 67 195 32 85 227 76 258 Missed 850 | . 1 24 32 12 14 6 . 16 . . 64 73 5 . 25 15 12 . 2 15 19 38 18 . 10 22 91 23 36 131 37 109 Hits 1235 | . 1 93 107 21 21 25 . 10 . . 117 83 8 . 29 26 24 . 4 37 23 57 44 . 14 45 104 9 49 96 39 149 Melee 17 | . . . . . . . . . . . . 5 . . . . . . 1 . 2 2 3 . . . . . . . . 4 Projectile 1218 | . 1 93 107 21 21 25 . 10 . . 117 78 8 . 29 26 24 . 3 37 21 55 41 . 14 45 104 9 49 96 39 145 AOE 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 54 | . . 1 6 . . 2 . . . . 3 5 5 . . . . . 1 1 1 2 3 . 2 2 3 . 5 4 3 5 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Damage Taken 18774 | . 13 1059 1312 179 365 377 . 115 . . 1298 1222 403 . 190 739 350 20 242 954 386 671 393 . 316 1118 1040 96 734 1830 707 2645 Core 1816 | . 13 284 409 10 82 38 . . . . 167 140 18 . 15 87 32 . . 60 32 59 28 . . 66 43 . 11 150 17 55 Absorbed by Shields 5273 | . . . . . . . . . . . . 232 87 . 40 27 . . 86 206 28 312 413 . 15 193 815 101 607 865 335 911 Redirected to Shielding 16 | . . 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 357 | . . . . . . . . . . . . . . . . 54 10 . . . 36 . . . . . 257 . . . . . Regen/Repaired (Parts) 4119 | . . . 71 221 . . . . . . . . . . . 22 . . 145 . . . . . . . 370 22 381 960 540 1387 Core Remaining (%) 75 | 100 94 29 25 . . . . 81 . . . . . . 60 . . . . 82 . . . . 89 . 91 . . . 87 96 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 730 | . . 26 56 9 26 12 . 2 . . 31 28 4 . . 29 9 . 3 17 34 37 25 . 18 45 84 14 27 81 36 77 Core Hits 272 | . . 4 23 4 10 6 . 1 . . 13 10 3 . . 9 6 . 2 4 8 9 2 . 5 11 37 9 14 32 19 31 Critical Kills 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Critical Parts Destroyed 42 | . . 3 . . . . . . . . . . . . . . . . . . 9 9 6 . 4 11 . . . . . . Critical Strikes 118 | . . 4 3 . 4 1 . . . . 7 4 . . . 9 . . . 3 11 12 7 . 7 13 9 3 1 12 2 6 Smash 48 | . . 4 . . . . . . . . . . . . . . . . . . 9 10 7 . 7 11 . . . . . . Sever 57 | . . . 3 . 4 1 . . . . 7 4 . . . 9 . . . 3 2 2 . . . 1 2 2 1 9 1 6 Impale 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 1 . 3 1 . Melee Attacks 1147 | . . 41 87 22 41 25 1 5 2 . 66 33 5 . 1 53 19 1 5 20 57 54 41 . 23 76 106 22 49 124 50 118 Impact 202 | . . 41 . . . . . . . . . 2 1 . . 5 1 . . 1 28 33 29 . 15 46 . . . . . . Slashing 792 | . . . 87 22 41 25 1 5 2 . 66 31 4 . 1 48 18 1 5 19 29 21 12 . 8 14 49 16 42 95 34 96 Piercing 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 57 6 7 29 16 22 Sneak Attacks 46 | . . 4 6 3 1 . . . . . . . 3 . . . . . . . 4 1 . . 1 8 . 1 5 1 3 5 Combat Hostiles 7 | . . . 3 . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . Follow-up Attacks 172 | . . 6 17 2 8 4 . . . . 7 6 1 . . 7 2 . 1 2 11 12 5 . 8 11 20 4 5 11 6 16 Damage Inflicted 45228 | . . 1495 2205 442 959 494 . 75 . . 1153 1118 257 . . 1245 397 . 100 782 1862 1908 1354 . 973 3116 5175 1115 2606 5935 3419 7043 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 45224 | . . 1491 2205 442 959 494 . 75 . . 1153 1118 257 . . 1245 397 . 100 782 1862 1908 1354 . 973 3116 5175 1115 2606 5935 3419 7043 Ramming 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 8759 | . . 1491 . . . . . . . . . 74 . . . 133 47 . . 40 1389 1387 1089 . 750 2359 . . . . . . Slashing 31831 | . . . 2205 442 959 494 . 75 . . 1153 1044 257 . . 1112 350 . 100 742 473 521 265 . 223 251 3101 932 2388 5015 3094 6635 Piercing 4634 | . . . . . . . . . . . . . . . . . . . . . . . . . . 506 2074 183 218 920 325 408 Highest Corruption 36 | . . 17 1 . . . . . 2 2 2 2 2 2 14 . . . . . 2 2 22 22 36 3 4 . . 2 3 1 Average Corruption 5 | . . 12 1 . . . . . 2 2 2 2 2 2 3 . . . . . 2 2 12 22 23 2 3 . . 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 195 | . . 19 . . . . . . 1 2 9 19 5 1 3 . . . . . 5 12 28 10 30 17 23 . . 7 4 . Message Errors 39 | . . 6 . . . . . . . 1 2 2 2 . . . . . . . 2 2 4 2 6 6 1 . . 2 1 . Matter Fused 46 | . . 6 . . . . . . . 1 1 6 1 . 1 . . . . . 2 3 5 2 6 1 9 . . 2 . . Heat Flow Errors 34 | . . . . . . . . . . . 1 3 2 1 2 . . . . . . 4 3 . 9 3 3 . . 2 1 . Energy Discharges 26 | . . . . . . . . . . . 4 1 . . . . . . . . . 2 6 1 5 3 2 . . . 2 . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . Data Loss (minor) 23 | . . 2 . . . . . . . . . 2 . . . . . . . . 1 1 5 2 2 3 5 . . . . . Data Loss (major) 11 | . . 2 . . . . . . . . 1 2 . . . . . . . . . . 2 2 . . 1 . . 1 . . Alerts 9 | . . 1 . . . . . . 1 . . 3 . . . . . . . . . . 2 . . . 2 . . . . . Misdirections 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6636 | . . 417 221 117 19 89 . . . . 60 32 . . . 23 61 . . 4 810 468 418 . 274 1371 424 31 258 334 400 805 Projectiles 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 6581 | . . 417 221 117 19 89 . . . . 60 32 . . . 23 61 . . 4 810 468 418 . 274 1316 424 31 258 334 400 805 Knockbacks 43 | . . 5 . . . . . . . . . . . . . 1 . . . . 5 9 9 . 1 13 . . . . . . Impact 40 | . . 5 . . . . . . . . . . . . . 1 . . . . 5 9 9 . 1 10 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Self-Inflicted Damage 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . . 14 10 . . 5 . . . . 203 235 160 216 113 . . . . . . 214 183 . 241 231 209 . . 261 143 . Average Temperature 93 | . . 8 8 . . 4 . . . . 102 98 88 115 64 . . . . . . 92 83 . 106 109 100 . . 120 80 . Received Heat Transfer 2757 | . 9 360 657 51 54 99 . 27 . . 186 305 69 . 56 66 . . 44 84 30 . 63 . 9 141 8 28 . 241 75 95 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . 6 . . . . . . . . . . . . . . . . . . 5 4 7 . 2 9 . . . . . . Combat Hostiles 23 | . . 4 . . . . . . . . . . . . . . . . . . 4 4 7 . 2 2 . . . . . . Parts Fried 35 | . . 5 . . . . . . . . . 1 . . . . 1 . . . 8 7 3 . 2 8 . . . . . . Impact Corruptions 120 | . . 17 . . . . . . . . . . . . . . 1 . . . 21 13 14 . 10 44 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Maximum Alert Level 4 | . . . . . . . . . 3 1 . 3 2 . 1 . . . . . . . . . . 1 1 1 . 4 4 3 Low Security (%) 70 | 100 100 100 100 100 . . . . . . 100 73 . 100 47 100 . . . . 100 . . . . 92 55 96 100 18 . . Level 1 9 | . . . . . . . . . . 100 . 2 46 . 52 . . . . . . . . . . 7 44 3 . 21 . . Level 2 7 | . . . . . . . . . . . . 20 53 . . . . . . . . . . . . . . . . 29 . 13 Level 3 11 | . . . . . . . . . 100 . . 3 . . . . . . . . . . . . . . . . . 20 91 86 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1299 | . . 55 199 83 . . . . 900 298 177 707 456 162 325 174 . . . . 197 . . . . 300 295 202 83 1299 1121 1070 Initial 900 | . . . . 83 . . . . 900 298 173 60 380 162 49 144 . . . . . . . . . 300 16 162 . 46 730 669 Average 240 | . . 19 136 22 . . . . 878 276 131 222 400 152 185 106 . . . . 103 . . . . 65 167 115 39 557 952 829 Influence Increases 10659 | . . 231 670 107 185 190 . 26 902 . 314 1315 336 . 456 276 150 35 21 51 392 265 215 . 115 585 702 156 332 1273 606 753 Destroy 0b10 Robot/C 5640 | . . 160 480 40 120 100 . 20 . . 200 660 160 . 180 120 120 20 20 40 220 200 160 . 80 120 520 120 240 700 360 480 Destroy 0b10 Robot/NC 240 | . . 20 10 10 . 10 . 5 . . . 5 10 . 20 . . . . . 10 5 5 . 10 55 5 5 10 . 20 25 Destroy Leader 890 | . . 44 104 20 20 20 . . . . 50 72 . . 42 50 10 10 . 10 40 30 20 . 10 44 52 22 20 50 70 80 Allied During Kill 895 | . . . . . . . . 1 . . . 449 151 . 121 14 5 5 1 1 . . . . . . . . . 112 35 . Successful Hack 227 | . . 7 10 10 . . . . . . 17 26 . . . 24 . . . . 23 . . . . . 48 . 14 14 34 . Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Disable Machine 285 | . . . . 15 . . . . . . . 45 . . 15 15 . . . . 15 . . . . . 60 . 45 45 15 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . Destroy Structure 597 | . . . 6 12 . . . . 2 . 17 28 15 . 28 38 . . . . 24 . . . . 36 2 9 3 272 12 93 Advance Influence 1200 | . . . . . . . . . 900 . . . . . . . . . . . . . . . . 300 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 555 | . . . 60 . 45 60 . . . . 30 30 . . . 15 15 . . . 60 30 30 . 15 15 15 . . 30 60 45 Influence Decreases 9597 | . . 231 486 291 185 159 31 26 50 604 437 761 609 264 303 531 189 36 21 51 340 315 217 . 115 555 443 445 270 36 789 807 Entered New Map 2824 | . . . . 101 . . 31 . . 554 75 65 299 244 93 151 15 1 . . . 20 2 . . . 14 127 . 16 569 447 Time Decay 5771 | . . 207 426 190 165 149 . 26 50 50 302 458 170 20 110 350 174 35 11 51 330 285 205 . 115 375 419 318 260 . 170 350 Lost Part 402 | . . 24 60 . 20 10 . . . . 30 98 20 . . 10 . . 10 . 10 10 10 . . 30 10 . 10 . 30 10 Lost Ally 450 | . . . . . . . . . . . 30 140 120 . 100 20 . . . . . . . . . . . . . 20 20 . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 38 | . . 1 5 1 . . . . . . 1 1 . . 4 2 . . . . 1 . . . . 5 4 2 3 . 2 6 Investigation 10 | . . 1 3 1 . . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . 1 Extermination 8 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 3 . 1 . . 1 Reinforcement 15 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 4 1 2 2 . 1 2 Assault 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Distress Signals 33 | . . . 2 . . . . 1 . . 3 1 2 . 1 3 . . . . . . . . . 4 1 11 . . 2 2 Communications Jammed 20 | . . . . . . . . . . . . . . . . 12 . . . . . . . . 2 6 . . . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . 6 . . . . . . Times Spotted 426 | . 4 16 35 7 8 9 . 7 . 6 15 32 10 . 8 14 13 . 24 2 14 12 11 . 7 22 31 13 13 40 20 33 Peak Tracking Total 10 | . 4 6 7 7 3 3 . 2 . 6 4 6 5 . 4 4 5 . 10 1 4 4 2 . 3 5 4 5 4 5 5 6 Tactical Retreats 31 | . . . 4 . 2 3 . . . . 1 2 . . . 1 1 . . . 2 2 2 . 1 1 1 . . 2 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Traps Triggered 13 | . . . 2 . . . . . 2 . . 2 . . . . . . . . . . . . . 1 . . 1 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Machines Disabled 24 | . . . . 1 . 1 . . . . . 4 . . 1 1 1 . . . 1 . . . . . 4 . 3 5 1 1 Max in Single Turn 1 | . . . . 1 . 1 . . . . . . . . 1 1 1 . . . 1 . . . . . 1 . 1 1 1 1 Garrison Access 7 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . 1 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cycler 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Machines Accessed 62 | . . 3 4 5 . 1 . . 1 . 2 9 . . 2 6 1 . 1 . 3 . . 4 . 7 5 . 1 1 3 3 Terminals 31 | . . 3 2 1 . . . . . . 2 9 . . 2 2 . . . . 3 . . . . 1 2 . . 1 1 2 Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . 2 3 . . . . . Garrison Access 7 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . 1 1 Total Hacks 171 | . . 5 18 15 . 1 . . 3 . 5 19 . . 5 22 4 . 1 . 10 . . 13 . 20 12 . 1 1 11 5 Successful 79 | . . 1 12 9 . 1 . . 1 . 2 5 . . 2 5 4 . 1 . 2 . . 13 . 9 4 . 1 1 5 1 Failed 90 | . . 4 5 5 . . . . 2 . 3 14 . . 3 17 . . . . 8 . . . . 11 8 . . . 6 4 Catastrophic 23 | . . 3 . . . . . . 1 . 2 4 . . 1 2 . . . . 3 . . . . 4 1 . . . . 2 Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . 1 1 1 . . 4 . . . 4 1 1 . 5 7 . . 1 . . . . . . 2 . . . . 4 1 Terminals 79 | . . 5 7 1 . . . . . . 5 19 . . 5 10 . . . . 10 . . . . 5 3 . . 1 4 4 Fabricators 6 | . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 24 | . . . 5 5 . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . 6 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 6 5 . . . . . . . . . . . 4 . . . . . . . . . 8 9 . . . . . Garrison Access 11 | . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . 3 . . 1 . 1 1 Terminal Hacks 36 | . . 1 4 . . 1 . . . . 2 4 . . . 1 4 . 1 . 2 . . 13 . 1 1 . . 1 . . Record 10 | . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . . 1 . . . . . Part Schematic 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 2 4 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 . Scan Component 7 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . Repair 5 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 5 3 . . . . . . . . . . . 1 . . . . . . . . . 6 3 . . . . . Insert Component 4 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 6 2 . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 Unauthorized Hacks 5 | . . . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . Terminals 4 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . Botnet 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Sabotage 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 44 | . . 3 3 4 . . . . 1 . 2 8 . . 2 5 . . . . 3 . . . . 6 3 . . . 2 2 Full Trace Events 4 | . . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 1 . . 14 . . . 2 . . . . . . . . . . . . 4 . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 6 2 . . . . . Parts Repaired 5 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Time 193 | . . . 26 64 . . . . . . . . . . . 56 . . . . . . . . . . . . . . 47 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . 4 . 3 Machine Destruction 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . 4 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . 15 . . . . 3 . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Total Allies 34 | . . . . . . . 2 . . . . 22 5 . . . 3 . . . . . . . . . . . . 2 . . Largest Group 15 | . . . . . . . 2 2 . . . 15 12 8 8 1 3 3 2 1 . . . . . . . . . 2 1 . Highest-Rated Group 565 | . . . . . . . 56 56 . . . 565 554 554 554 96 87 87 58 29 . . . . . . . . . 238 119 . Highest-Rated Ally 159 | . . . . . . . 31 31 . . . 159 159 96 96 96 29 29 29 29 . . . . . . . . . 119 119 . Total Orders 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 395 | . . . . . . . . 33 . . . 194 72 . 36 11 . 6 6 6 . . . . . . . . . 24 7 . Total Damage 11258 | . . . . . . . . 169 . . . 3954 2151 . 2425 454 . 76 97 114 . . . . . . . . . 1376 442 . Kills 75 | . . . . . . . . 1 . . . 33 11 . 15 1 . 1 . 1 . . . . . . . . . 7 5 . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Active Infowar (turns) 14220 | . . . 789 602 880 744 1573 461 104 102 464 306 . . 208 746 960 364 687 339 787 977 890 204 646 666 . 229 373 8 . 111 Sensors 11513 | . . . . 510 880 744 1573 461 104 102 425 305 . . 208 475 960 364 687 242 573 879 847 201 371 . . 229 373 . . . Traps 759 | . . . . . . . . . . . . . . . . 69 . . . . 606 . . . . 76 . . . 8 . . Seismic 881 | . . . 789 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 5957 | . . . . . . . . . . . 75 94 . . . 661 594 . . 337 787 975 883 204 646 590 . . . . . 111 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 1 1 2 2 . . . . . . . . 1 2 . 2 . 1 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Turns Passed 21749 | 33 165 587 1217 603 883 821 1573 461 104 102 670 1158 349 57 221 781 985 364 868 404 787 1054 1007 204 646 978 1042 723 586 1179 347 790 Spaces Moved 15015 | 26 151 368 533 400 694 481 1451 372 88 86 383 634 207 39 153 402 757 342 824 361 609 809 695 163 443 701 638 535 376 678 149 467 Core 228 | 4 26 138 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14787 | 22 125 230 473 400 694 481 1451 372 88 86 383 634 207 39 153 402 757 342 824 361 609 809 695 163 443 701 638 535 376 678 149 467 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 100 105 105 105 108 108 112 112 112 110 122 122 115 100 100 100 95 93 100 107 110 114 114 105 113 116 116 116 116 110 Average Speed 113 | 109 107 129 165 112 106 139 108 111 112 112 120 117 122 122 121 108 106 101 96 93 102 108 112 114 114 113 116 116 116 116 121 110 Slowest Speed 250 | 120 120 250 200 120 175 175 108 112 112 112 182 122 122 122 122 170 180 106 100 95 107 110 114 114 120 120 122 116 116 116 192 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 35 28 31 10 75 57 89 59 4 70 17 74 57 55 13 12 71 55 84 52 11 90 67 62 67 28 67 16 30 74 9 16 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 8 | . . . . . . 1 2 . . . . . . . . . . 1 . 1 . . . 3 . . . . . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Scrap Searched 23 | . . . . . 1 4 2 1 . . . . . . . . 3 3 . . . 2 3 . 4 . . . . . . . Spaces Dug 122 | . . . 6 12 2 2 . 2 2 . 17 . . . . 18 3 1 . 3 12 . 3 . . 18 1 3 1 1 2 13 Terrain Destroyed 138 | . . . 6 12 2 2 . 2 2 . 17 . . . . 18 3 1 . 3 12 . 3 . . 18 1 3 1 1 2 29 Melee 122 | . . . 6 12 2 2 . 2 2 . 17 . . . . 18 3 1 . 3 12 . 3 . . 18 1 3 1 1 2 13 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Total 18579 | 29 152 422 766 527 806 616 1456 416 92 91 549 1014 300 48 189 677 909 359 893 404 720 942 869 182 557 821 848 612 467 951 274 621 Wait 1699 | . . . 108 87 75 81 5 30 . 5 53 158 68 10 19 193 66 12 25 11 29 72 119 . 82 13 95 44 21 99 71 48 Move 14980 | 25 150 367 532 399 693 480 1450 371 88 85 382 633 206 38 152 401 756 341 823 360 608 808 694 162 442 697 637 534 375 677 148 466 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 127 | 1 . 5 11 7 1 6 . 3 . 1 13 8 4 . 1 6 . 1 5 2 10 2 2 2 4 12 9 . 1 4 4 2 Fast Attach 94 | 3 1 11 13 3 2 1 . . . . 1 3 3 . 4 3 . 1 9 1 . 3 1 7 3 7 3 2 5 3 1 . Attach 65 | . . 2 7 2 1 1 . 1 2 . 3 8 2 . . 3 2 . . 3 3 2 1 2 2 5 2 2 1 . 5 3 Detach 31 | . 1 1 4 2 1 . . . . . . . . . . 3 . . 2 1 . 2 . 1 . 7 . . 3 1 2 . Swap 256 | . . 1 11 4 3 16 . 2 . . 24 27 6 . 4 15 11 1 10 7 22 14 18 . 6 10 8 9 8 12 2 5 Drop 192 | . . 1 14 3 . 12 . 5 . . 18 16 8 . 8 9 1 2 15 1 7 5 4 8 3 10 13 5 11 9 3 1 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 901 | . . 33 66 20 30 19 1 4 2 . 55 26 3 . 1 44 16 1 4 18 41 34 30 . 15 58 81 16 42 107 38 96 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . 1 . . . 13 . . Rewire 207 | . . . . . . . . . . . . 124 . . . . 57 . . . . . . . . . . . . 26 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Garrison (discovered 2 exits: *Sec x2) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 34 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 5) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 199 | -9/Materials | Discovered new exit (range 7) 212 | -9/Materials | Identified exit to Mines 212 | -9/Materials | Identified exit to Storage 400 | -9/Materials | Discovered new exit (range 4) 511 | -9/Materials | Lost 5 parts (1p2n2u) 514 | -9/Materials | System corruption reached 10% 559 | -9/Materials | Build established: Gladiator 569 | -9/Materials | Core integrity fell below 50% 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1203 | -8/Materials | Repaired Lgt. Armor Plating 1276 | -8/Materials | Build established: Mutant 1364 | -8/Materials | Central database locked down 1393 | -8/Materials | Core integrity fell below 50% 1606 | -8/Materials | Build established: Scavenger-Mutant 1748 | -8/Materials | Discovered new exit (range 13) 1948 | -8/Materials | Build established: Mutant 2003 | -8/Materials | Entered Factory 2003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2190 | -7/Factory | Repaired Hrd. Medium Armor Plating 2217 | -7/Factory | Repaired Aluminum Leg 2285 | -7/Factory | Build established: Scavenger-Mutant 2352 | -7/Factory | Central database locked down 2380 | -7/Factory | Discovered new exit (range 10) 2388 | -7/Factory | Identified exit to Lower Caves 2606 | -7/Factory | Entered Lower Caves 2684 | -7/Lower Caves | Build established: Scavenger-Gladiator 3059 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3169 | -7/Lower Caves | Discovered new exit (range 16) 3362 | -7/Lower Caves | Learned 12 Factory zone layouts 3488 | -7/Lower Caves | Identified exit to Lower Caves 3489 | -7/Lower Caves | Entered another Lower Caves area 3782 | -7/Lower Caves | Entered a destroyed Warlord outpost 3918 | -7/Lower Caves | Build established: Gladiator 4244 | -7/Lower Caves | Discovered new exit (range 5) 4248 | -7/Lower Caves | Identified exit to Zion 4310 | -7/Lower Caves | Entered Zion 4371 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4382 | -7/Zion | Discovered new exit (range 12) 4393 | -7/Zion | Identified exit to Proximity Caves 4427 | -7/Zion | Learned Factory stockpile data 4442 | -7/Zion | Build established: Scavenger-Gladiator 4491 | -7/Zion | Gained Derelict followers 4643 | -7/Zion | Learned Factory security intel 5346 | -7/Zion | Opened final containment barrier to the Deep Caves 5361 | -7/Zion | Discovered new exit (range 5) 5363 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5367 | -7/Zion | Identified exit to Deep Caves 5583 | -7/Zion | Met Imprinter 5883 | -7/Zion | Entered Proximity Caves 5883 | -6/Proximity Caves | Accompanied by 2 allies 5911 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5997 | -6/Proximity Caves | Spotter reported a threat 6062 | -6/Proximity Caves | Spotter reported a threat 6062 | -6/Proximity Caves | Spotter reported a threat 6114 | -6/Proximity Caves | Spotter reported a threat 6115 | -6/Proximity Caves | Spotter reported a threat 6165 | -6/Proximity Caves | Learned Factory stockpile data 6167 | -6/Proximity Caves | Spotter reported a threat 6223 | -6/Proximity Caves | Spotter reported a threat 6243 | -6/Proximity Caves | Spotted B-75 Beast 6268 | -6/Proximity Caves | Learned Factory emergency access door positions 6276 | -6/Proximity Caves | Spotter reported a threat 6331 | -6/Proximity Caves | Discovered new exit (range 4) 6333 | -6/Proximity Caves | Identified exit to Factory 6344 | -6/Proximity Caves | Entered Factory 6344 | -6/Factory | Evolved 2 slots: Utility x2 6345 | -6/Factory | Identified exit to Factory 6448 | -6/Factory | Sucked down chute 6448 | -6/Factory | Entered Waste 6463 | -6/Waste | Spotted C-40 Crusher 6464 | -6/Waste | Spotted C-40 Crusher 6482 | -6/Waste | Spotted C-40 Crusher 6486 | -6/Waste | Spotted C-40 Crusher 6490 | -6/Waste | Spotted C-40 Crusher 6536 | -6/Waste | Spotted C-40 Crusher 6540 | -6/Waste | Discovered new exit (range 10) 6549 | -6/Waste | Identified exit to Factory 6550 | -6/Waste | Entered Factory 7053 | -6/Factory | Build established: Gladiator 7197 | -6/Factory | Discovered new exit (range 16) 7219 | -6/Factory | Identified exit to Extension 7220 | -6/Factory | Entered Extension 7268 | -6/Extension | Rescued a captive Derelict 7270 | -6/Extension | Rescued a captive Derelict 7350 | -6/Extension | Lost 6 parts (2n2u2w) 7372 | -6/Extension | Rescued a captive Derelict 7399 | -6/Extension | Rescued a captive Derelict 7523 | -6/Extension | Spotted B-75 Beast 7624 | -6/Extension | Energy Cycler disabled 7624 | -6/Extension | Rescued a captive Derelict 7624 | -6/Extension | Rescued a captive Derelict 7625 | -6/Extension | Rescued a captive Derelict 7626 | -6/Extension | Rescued a captive Derelict 7627 | -6/Extension | Rescued a captive Derelict 7627 | -6/Extension | Rescued a captive Derelict 7628 | -6/Extension | Rescued a captive Derelict 7629 | -6/Extension | Rescued a captive Derelict 7642 | -6/Extension | Rescued A7 7650 | -6/Extension | Lost 3 allies 7662 | -6/Extension | Allies destroyed B-75 Beast 7680 | -6/Extension | Spotted B-75 Beast 7684 | -6/Extension | Discovered exit to Factory (range 15) 7700 | -6/Extension | Allies destroyed B-75 Beast 8128 | -6/Extension | Lost 6 allies 8254 | -6/Extension | Build established: Commander-Gladiator 8301 | -6/Extension | Discovered exit to Factory (range 10) 8313 | -6/Extension | Discovered new exit (range 6) 8328 | -6/Extension | Identified exit to Cetus 8378 | -6/Extension | Entered Cetus 8378 | -6/Cetus | Accompanied by 12 allies (A7) 8383 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8398 | -6/Cetus | Spotted Cetus Guard 8398 | -6/Cetus | Spotted Cetus Guard 8402 | -6/Cetus | Spotted Cetus Guard 8404 | -6/Cetus | Spotted Cetus Guard 8417 | -6/Cetus | Allies destroyed Cetus Guard 8419 | -6/Cetus | Allies destroyed Cetus Guard 8424 | -6/Cetus | Destroyed Cetus Guard 8440 | -6/Cetus | Allies destroyed Cetus Guard 8468 | -6/Cetus | Lost 5 allies 8536 | -6/Cetus | Started Cetus Manufacturing Module 8554 | -6/Cetus | Discovered new exit (range 16) 8561 | -6/Cetus | Manufactured an Enhanced Grunt 8584 | -6/Cetus | Spotted Cetus Guard 8584 | -6/Cetus | Spotted Cetus Guard 8586 | -6/Cetus | Manufactured an Enhanced Grunt 8594 | -6/Cetus | Spotted Cetus Guard 8594 | -6/Cetus | Spotted Cetus Guard 8595 | -6/Cetus | Allies destroyed Cetus Guard 8605 | -6/Cetus | Allies destroyed Cetus Guard 8611 | -6/Cetus | Manufactured an Enhanced Grunt 8615 | -6/Cetus | Allies destroyed Cetus Guard 8617 | -6/Cetus | Allies destroyed Cetus Guard 8625 | -6/Cetus | Murdered A7 8627 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8636 | -6/Cetus | Manufactured an Enhanced Grunt 8645 | -6/Cetus | Discovered exit to Factory (range 16) 8647 | -6/Cetus | Lost 3 allies 8657 | -6/Cetus | Met Revision 17 8661 | -6/Cetus | Manufactured an Enhanced Grunt 8708 | -6/Cetus | Identified exit to Archives 8727 | -6/Cetus | Entered Archives 8727 | -6/Archives | Accompanied by 8 allies 8743 | -6/Archives | Met Zhirov 8749 | -6/Archives | Reinforcements dispatched to Archives 8756 | -6/Archives | Discovered new exit (range 14) 8770 | -6/Archives | Identified exit to Hub_04(d) 8784 | -6/Archives | Entered Hub_04(d) 8784 | -6/Hub_04(d) | Accompanied by 8 allies 8824 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 8936 | -6/Hub_04(d) | Network Hub disabled 8998 | -6/Hub_04(d) | System corruption reached 10% 9003 | -6/Hub_04(d) | Spotted Lightning 9005 | -6/Hub_04(d) | Entered Factory 9005 | -5/Factory | Accompanied by 1 ally 9005 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9083 | -5/Factory | Identified exit to Upper Caves 9189 | -5/Factory | Build established: Scavenger-Gladiator 9489 | -5/Factory | Found Hvy. Insulated Plating 9557 | -5/Factory | Found Hvy. Insulated Plating 9695 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg 9786 | -5/Factory | Entered Upper Caves 10305 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10658 | -5/Upper Caves | Entered an active Warlord outpost 10668 | -5/Upper Caves | Learned Extension emergency access door positions 10668 | -5/Upper Caves | Learned Armory terminal intel 10668 | -5/Upper Caves | Learned Extension garrison access intel 10763 | -5/Upper Caves | Discovered new exit (range 4) 10767 | -5/Upper Caves | Identified exit to Upper Caves 10771 | -5/Upper Caves | Entered another Upper Caves area 10771 | -5/Upper Caves | Accompanied by 3 allies 10976 | -5/Upper Caves | Learned Factory trap positions 11121 | -5/Upper Caves | Discovered new exit (range 11) 11131 | -5/Upper Caves | Identified exit to Warlord 11135 | -5/Upper Caves | Entered Warlord 11135 | -5/Warlord | Accompanied by 2 allies 11355 | -5/Warlord | Opened Warlord's prototype stash 11376 | -5/Warlord | Found Prototype Device 11376 | -5/Warlord | Identified System Purifier 11393 | -5/Warlord | Found Prototype Processor 11393 | -5/Warlord | Identified Exp. Target Analyzer 11409 | -5/Warlord | Found Prototype Reactor 11417 | -5/Warlord | Met Warlord 11442 | -5/Warlord | Warlord's base attacked by MAIN.C 11792 | -5/Warlord | Warlord forces counterattacked 11851 | -5/Warlord | Spotted Striker 11909 | -5/Warlord | Spotted Striker 11917 | -5/Warlord | Spotted Striker 11976 | -5/Warlord | Lost 6 allies 11988 | -5/Warlord | Discovered new exit (range 9) 11995 | -5/Warlord | Identified exit to Proximity Caves 12003 | -5/Warlord | Entered Proximity Caves 12003 | -4/Proximity Caves | Accompanied by 1 ally 12014 | -4/Proximity Caves | Lost 3 allies 12058 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12272 | -4/Proximity Caves | Spotted B-86 Titan 12324 | -4/Proximity Caves | Destroyed B-86 Titan 12327 | -4/Proximity Caves | Found Hvy. Reflective Plating 12379 | -4/Proximity Caves | Discovered new exit (range 12) 12407 | -4/Proximity Caves | Entered Factory 12407 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12408 | -4/Factory | Identified exit to Armory 12408 | -4/Factory | Identified Vortex Chain Reactor 12409 | -4/Factory | Loaded intel: 102 trap records 12462 | -4/Factory | Identified exit to Upper Caves 12571 | -4/Factory | Discovered new exit (range 14) 12591 | -4/Factory | Identified exit to Research 13194 | -4/Factory | Entered Upper Caves 13484 | -4/Upper Caves | Encountered a Warlord checkpoint 13793 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13948 | -4/Upper Caves | Build established: Gladiator 14235 | -4/Upper Caves | Discovered new exit (range 13) 14247 | -4/Upper Caves | Identified exit to Upper Caves 14248 | -4/Upper Caves | Entered another Upper Caves area 14251 | -4/Upper Caves | Discovered exit to Research (range 9) 14270 | -4/Upper Caves | Identified exit to Zhirov 14465 | -4/Upper Caves | Spotted B-86 Titan 14802 | -4/Upper Caves | System corruption reached 10% 14982 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15094 | -4/Upper Caves | Build established: Scavenger-Gladiator 15255 | -4/Upper Caves | Entered Zhirov 15255 | -4/Zhirov | Discovered new exit (range 3) 15301 | -4/Zhirov | Learned location of Quarantine (-3) 15301 | -4/Zhirov | Learned location of Testing (-2) 15301 | -4/Zhirov | Learned location of Command (-1) 15343 | -4/Zhirov | Found Alien Artifact 15343 | -4/Zhirov | Identified Integrated Dissipator 15343 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15360 | -4/Zhirov | Found Alien Artifact 15458 | -4/Zhirov | Identified exit to Proximity Caves 15459 | -4/Zhirov | Entered Proximity Caves 15463 | -3/Proximity Caves | Spotter reported a threat 15677 | -3/Proximity Caves | Spotter reported a threat 15688 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16053 | -3/Proximity Caves | Encountered a Derelict sapper outpost 16093 | -3/Proximity Caves | Discovered exit to Research (range 6) 16104 | -3/Proximity Caves | System corruption reached 30% 16105 | -3/Proximity Caves | Entered Research 16105 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16106 | -3/Research | Identified exit to Quarantine 16305 | -3/Research | Revision forces began assault on 0b10 16516 | -3/Research | Met up with Revision 17++ 16805 | -3/Research | Research terminal network offline 16807 | -3/Research | Discovered new exit (range 5) 16916 | -3/Research | Spotted B-86 Titan 16938 | -3/Research | Destroyed B-86 Titan 17061 | -3/Research | Spotted B-90 Cyclops 17069 | -3/Research | Destroyed B-90 Cyclops 17083 | -3/Research | Entered Quarantine 17116 | -3/Quarantine | Found Alien Artifact 17175 | -3/Quarantine | Build established: Gladiator 17243 | -3/Quarantine | Cryocooling Duct disabled 17258 | -3/Quarantine | Ambient heat levels rising (+20) 17258 | -3/Quarantine | Non-combat units ordered to evacuate 17356 | -3/Quarantine | Found Alien Slashing Weapon 17361 | -3/Quarantine | Identified Sigix Broadsword 17497 | -3/Quarantine | Spotted Alpha 7 17549 | -3/Quarantine | Destroyed Alpha 7 17844 | -3/Quarantine | Build established: Scavenger-Gladiator 18060 | -3/Quarantine | Discovered new exit (range 15) 18125 | -3/Quarantine | Entered Research 18125 | -2/Research | Warlord forces began assault on 0b10 18125 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18235 | -2/Research | Research machine network offline 18483 | -2/Research | Warlord destroyed during the assault 18525 | -2/Research | Met DD-05H 18554 | -2/Research | Discovered new exit (range 14) 18573 | -2/Research | Identified exit to Access 18589 | -2/Research | Borebot progress halted 18604 | -2/Research | Discovered new exit (range 11) 18614 | -2/Research | Identified exit to Testing 18787 | -2/Research | Borebot progress halted 18848 | -2/Research | Entered Testing 18949 | -2/Testing | Found Prototype Protection 18949 | -2/Testing | Identified Hvy. Regenerative Plating 18954 | -2/Testing | Found Prototype Protection 19295 | -2/Testing | Found Prototype Device 19295 | -2/Testing | Identified Exp. Hardlight Generator 19428 | -2/Testing | Identified exit to Garrison 19434 | -2/Testing | Entered Garrison 19451 | -2/Garrison | Triggered checkpoint 19652 | -2/Garrison | Triggered checkpoint 19653 | -2/Garrison | Garrison Relay disabled 19778 | -2/Garrison | Spotted B-90 Cyclops 19845 | -2/Garrison | Destroyed B-90 Cyclops 19872 | -2/Garrison | Triggered checkpoint 19924 | -2/Garrison | Triggered checkpoint 20069 | -2/Garrison | Discovered new exit (range 12) 20090 | -2/Garrison | Triggered checkpoint 20139 | -2/Garrison | Rewired Executioner 20154 | -2/Garrison | Rewired Executioner 20214 | -2/Garrison | Installed Relay Interface Framework 20253 | -2/Garrison | Triggered checkpoint 20334 | -2/Garrison | Triggered checkpoint 20420 | -2/Garrison | Triggered checkpoint 20467 | -2/Garrison | Spotted B-90 Cyclops 20467 | -2/Garrison | Spotted B-90 Cyclops 20485 | -2/Garrison | Destroyed B-90 Cyclops 20493 | -2/Garrison | Destroyed B-90 Cyclops 20499 | -2/Garrison | Phase Generator disabled 20506 | -2/Garrison | Found Adv. Force Booster 20518 | -2/Garrison | Discovered new exit (range 15) 20528 | -2/Garrison | Triggered checkpoint 20540 | -2/Garrison | Found Prototype Processor 20540 | -2/Garrison | Identified Exp. Core Analyzer 20613 | -2/Garrison | Entered Section 7 20613 | -2/Section 7 | Accompanied by 1 ally 20757 | -2/Section 7 | Repaired Broken Adv. Force Field 20779 | -2/Section 7 | Spotted S7 Guard 20814 | -2/Section 7 | Destroyed S7 Guard 20863 | -2/Section 7 | First assault squad dispatched 20876 | -2/Section 7 | Discovered exit to Access (range 2) 20948 | -2/Section 7 | Identified SHELL Armor 20956 | -2/Section 7 | Destroyed 7 combat bots 20960 | -2/Section 7 | Entered Access 20960 | -1/Access | Evolved 2 slots: Propulsion x2 21210 | -1/Access | First assault squad dispatched 21436 | -1/Access | Destroyed 7 combat bots 21603 | -1/Access | Energy Cycler disabled 21744 | -1/Access | Discovered new exit (range 6) 21750 | *** | Escaped! Last Messages --------------- 3X, assault force dispatched. 21712_ S-43 Plague Hvy. Machine Gun severed. 21712_ Slug penetrates S-43 Plague. 21715_ Penetrated by Slug. 21715_ Slug penetrates Door. 21718_ Penetrated by Slug. 21719_ Kinetic Spear follow-up attack on Y-72 Warden. 21720_ K-01 Serf cleans the Terminal. 21721_ Slug penetrates Wall. 21724_ Destroyed Hvy. Armor Plating. 21726_ Kinetic Spear follow-up attack on Y-72 Warden. 21727_ Penetrated by Slug. 21728_ Y-72 Warden destroyed. 21742_ K-01 Serf collects debris. 21744_ The Access Shell folds into the floor. 21744_ EXIT=FOUND [Achievement: Leg Day] [Achievement: CQB] Map ----- +----------------------------------------------------+ | ???????????????? #??????????????????????????????? | | ???????????????? #??????????????????????????????? | | ???????????????? #??????????????????????????????? | | ??????????????"" #??????????????????????????????? | | ??????+? ???"""" +??????????????????????????????? | | ??????? """"" #??????????????????????????????? | | #??????? """"" #??????????????????????????????? | | #????????? """"" #??????????????????????????????? | | #?????????? #??????????????????????????????? | | #? ?##??????? [ ???????????????????????????????? | | # ##########"######################???????????? | | + *%=%[%= ???????????? | | # ===*%= ????????????? | | # ##########+##### ""#?????????????????? | | ?# #?# [%= #?# ""#?????????????????? | | ## #?# #?# ""#?????????????????? | | ## #?# " ] #?# T#?????????????????? | | ?# #?#""" #?# ""#?????????????????? | | ?# #?# """ #?# ""#?????????????????? | | ?# #?# " ### ""##????????????????? | | ## ### ## #????????????????? | | # ## ### ##????????????????? | | "" ## " " #?# #?????????????????? | | "T ## " " #?# #?????????????????? | | # "" ""G"" #?# #?????????????????? | | ####### #?# @" #?????????????????? | | ??????# #?# "" #?????????????????? | | ??????#############?# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 900 Resistance: TH 25 Resistance: EX 25 Resistance: EM 30 Weapon Shielding 33 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 95 Melee Accuracy 16 Target Analysis 5 Core Analysis 8 Force Boost 40 Item Schematics ----------------- Hvy. Flail | -8/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Recalibrator | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Core Analyzer | -6/Factory | Hacked Imp. Actuator Array | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Greatsword | -2/Testing | Archive Adv. Matter Compressor | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Nanosword | -2/Testing | Archive Exp. Focal Shield | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Exp. Biometal Heavy Treads | -2/Testing | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive D-83 Annihilator | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 34% | -8/Materials Hrd. Medium Armor Plating | 31% | -7/Factory Aluminum Leg | 37% | -7/Factory Enh. Flexi-carbon Leg | 87% | -5/Factory | Broken Adv. Force Field | 2% | -2/Section 7 | Broken Studied --------- Hvy. Flail | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Imp. Thunder Leg | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Flexi-carbon Leg | -3/Research | Hacked Biometal Leg | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Hvy. Armored Exoskeleton | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Achievements -------------- CQB Gladiator Late Bloomer Leg Day Melee Specialist Metal Spider Tune-up Challenges ------------ None Game ------ Seed UtilityChargeAutopenetrator Manual? 0 Play Time 06:49:41 Cumulative 246.9 hours Start 2026.07.21 @ 00:38:33 End 2026.07.23 @ 23:33:59 Sessions 75 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 4/1/2/2/1/0/0/1/0/1 Lore% 61 Gallery% 64 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53d5342a-3fe7-4931-a774-1e3e9460970e