Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 15:16:21 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (236) 236 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1426 Bonus ------- None Cogmind --------- Core Integrity 332/400 Matter 224/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (230) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Huge Storage Unit Reaction Control System Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (25) --- Ion Engine Light Treads Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Hardened Light Armor Plating Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Hardened Light Armor Plating Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Reaction Control System Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 9 | . . 9 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | . . 4 . Treads 3 | . . 3 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | . . 3 . Device 1 | . . 1 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 2 | . . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 85 92 . Engine 11 | . 14 11 . Treads 15 | . . 18 . Leg 7 | . 28 3 . Wheel 6 | . . 8 . Device 5 | . . 6 . Storage 11 | . 14 11 . Protection 9 | . . 10 . Energy Gun 5 | . 14 4 . Ballistic Gun 5 | . 14 4 . Ballistic Cannon 11 | . . 13 . Naked Turns . | . . . . Heaviest Build 101 | 13 13 101 . Greatest Support 60 | 20 20 60 . Greatest Overweight (x) 10 | . . 10 . Average Overweight (x) 4 | . . 6 . Largest Inventory Capacity 25 | 8 8 25 . Average Capacity 18 | 8 8 20 . Most Carried 13 | 6 6 13 . Average Carried 9 | 6 6 10 . Final Capacity 25 | 8 8 25 25 Final Carried 13 | 6 6 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 468 | 200 11 257 . Remotely . | . . . . Salvage Created 542 | . 187 355 . Parts 24 | . 12 12 . Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 9 | . 3 6 . Guns 4 | . 3 1 . Cannons 5 | . . 5 . Classes Destroyed 7 | . 4 3 . Worker 1 | . 1 . . Hauler 4 | . 1 3 . Recycler 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 6 | . 3 3 . Grunt 2 | . . 2 . Sentry 1 | . . 1 . Best Kill Streak 7 | . 7 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 469 | . 61 408 . Core 68 | . . 68 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 43 | . 11 32 . Largest 2 | . 2 2 . Hottest 88 | . 60 88 . Shots Fired 86 | . 22 64 . Gun 36 | . 22 14 . Cannon 50 | . . 50 . Launcher . | . . . . Special . | . . . . Kinetic 68 | . 11 57 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 18 | . 11 7 . Robot Hit Streak 4 | . 3 4 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 42 | . 10 32 . Core Hits 20 | . 8 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 860 | . 137 723 . Guns 215 | . 131 84 . Cannons 601 | . . 601 . Explosions . | . . . . Melee . | . . . . Ramming 44 | . 6 38 . Kinetic 661 | . 25 636 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 155 | . 106 49 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 23 . Projectiles 23 | . . 23 . Explosions . | . . . . Melee . | . . . . Knockbacks 13 | . . 13 . Impact 1 | . . 1 . Kinetic 11 | . . 11 . Secondary 1 | . . 1 . Self-Inflicted Damage 15 | . . 15 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 7 | . 3 4 . Kicked 4 | . 3 1 . Crushed . | . . . . Highest Temperature 189 | . 60 189 . Average Temperature 61 | . 26 68 . Received Heat Transfer 54 | . . 54 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 196 | . 126 196 . Initial 60 | . . 52 60 Average 99 | . 69 105 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 7 13 . Peak Tracking Total 6 | . 6 6 . Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 786 | 3 129 654 . Spaces Moved 355 | 3 79 273 . Core . | . . . . Treads 25 | . . 25 . Legs 152 | 3 79 70 . Wheels 178 | . . 178 . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 . Average Speed 176 | 120 120 193 . Slowest Speed 240 | 120 120 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 2 20 28 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 12 . Melee . | . . . . Projectile 12 | . . 12 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 429 | 2 93 334 . Wait 2 | . 1 1 . Move 352 | 2 78 272 . Hop . | . . . . Pick Up 10 | . . 10 . Fast Attach 6 | . . 6 . Attach 2 | . . 2 . Detach . | . . . . Swap 1 | . . 1 . Drop 6 | . . 6 . Fire 43 | . 11 32 . Melee . | . . . . Ram 2 | . . 2 . Kick 4 | . 3 1 . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 133 | -10/Materials | Entered another Materials area 133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 174 | -9/Materials | Discovered new exit (range 11) 314 | -9/Materials | Build established: Mutant 775 | -9/Materials | Discovered new exit (range 6) 787 | -9/Materials | Entered Mines 787 | -9/Mines | Self-destructed Last Messages --------------- 00614_ Destroyed Lgt. Ion Engine. 00614_ S-10 Pest knocked back. 00635_ S-10 Pest suffers critical hit (Blast). 00635_ S-10 Pest destroyed. 00643_ Slammed into U-05 Engineer. 00645_ Acquired 3 matter. 00655_ Acquired 5 matter. 00673_ Slammed into U-05 Engineer. 00673_ U-05 Engineer knocked back. 00673_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00691_ U-05 Engineer builds a Wall. 00694_ A-02 Transporter destroyed. 00704_ Acquired 47 matter. 00709_ Acquired 5 matter. 00719_ A-02 Transporter destroyed. 00743_ U-05 Engineer knocked back. 00775_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????######?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# @ #?????????????????????? | | ????# #?????????????????????? | | ????#g #?????????????????????? | | ????#gg #?????????????????????? | | ????### ##?????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# ??????????????????????? | | ??????## ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ????????#??????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredRecoilRecalibrator Manual? 0 Play Time 00:03:02 Cumulative 435.2 hours Start 2023.05.02 @ 15:13:21 End 2023.05.02 @ 15:16:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c41ed17d-d29b-450f-9562-91c57b9caa30