Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 19:57:53 Player: Anonymous like entropy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (808) 808 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2123 Bonus ------- None Cogmind --------- Core Integrity 211/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Spread Laser Rocket Launcher > --- INVENTORY (8) ---- Ion Engine Particle Gun Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Spread Laser Rocket Launcher > --- INVENTORY -------- Ion Engine Particle Gun Assault Rifle Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 13 . 8 Power 4 | 1 2 . 1 Engine 2 | 1 1 . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 9 | 3 5 . 1 Treads 1 | 1 . . . Leg 8 | 2 5 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 2 4 . 3 Energy Gun 5 | 1 2 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 . 3 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 95 100 73 Engine 1 | . 3 . . Core 11 | . 10 14 10 Leg 25 | . 28 28 21 Device 1 | . 3 . . Storage 13 | . 14 14 11 Protection 8 | . 6 14 8 Energy Gun 15 | . 15 14 15 Ballistic Gun 10 | . 12 14 5 Naked Turns . | . . . . Heaviest Build 19 | 13 18 18 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 5 | 1 5 1 5 Average Carried 2 | . 2 1 3 Final Capacity 8 | 8 8 8 8 Final Carried 4 | 1 1 1 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 647 | 260 234 32 121 Remotely . | . . . . Salvage Created 910 | . 508 . 402 Parts 36 | . 12 . 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 12 . 12 Guns 23 | . 12 . 11 AOE 1 | . . . 1 Classes Destroyed 5 | . 2 . 3 Builder 2 | . 1 . 1 Recycler 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 17 | . 12 . 5 Sentry 3 | . . . 3 Best Kill Streak 6 | . 4 . 6 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 132 | . 64 . 68 Missed 31 | . 20 . 11 Damage Taken 1297 | . 621 . 676 Core 245 | . 56 . 189 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 27 | . . . 27 Core Remaining (%) 88 | 100 . 77 . Volleys Fired 80 | . 48 . 32 Largest 2 | . 2 . 2 Hottest 130 | . 105 . 130 Shots Fired 148 | . 94 . 54 Gun 147 | . 94 . 53 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 54 | . 47 . 7 Thermal 93 | . 47 . 46 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 . 7 Robot Miss Streak 11 | . 6 . 11 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 104 | . 61 . 43 Core Hits 73 | . 27 . 46 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 4 . 1 Burn 4 | . 3 . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1511 | 4 850 9 648 Guns 1366 | . 841 . 525 Cannons . | . . . . Explosions 110 | . . . 110 Melee . | . . . . Ramming 35 | 4 9 9 13 Kinetic 398 | . 373 . 25 Thermal 968 | . 468 . 500 Explosive 110 | . . . 110 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 2 . Matter Fused 2 | . 1 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | 3 . . . Targets Rammed 14 | 3 1 2 8 Kicked 11 | . 1 2 8 Crushed . | . . . . Highest Temperature 513 | . 404 . 513 Average Temperature 149 | . 106 . 193 Received Heat Transfer 513 | . 285 . 228 Effects 14 | . 2 . 12 Shutdowns 4 | . 1 . 3 Energy Bleed 2 | . . . 2 Interference 3 | . 1 . 2 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 . 3 Heat Transferred 2112 | . 1323 . 789 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 231 | . 201 5 231 Initial 5 | . . 5 1 Average 64 | . 102 5 62 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 86 | 100 76 100 91 Level 1 13 | . 23 . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 20 . 17 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 12 | . 5 . 7 Terminals 11 | . 5 . 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 13 . 20 Successful 18 | . 6 . 12 Failed 15 | . 7 . 8 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 13 . 18 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 6 . 10 Record 3 | . . . 3 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 3 | . 1 . 2 Unreport Threat 1 | . . . 1 Locate Traps 2 | . 2 . . Dispatch Records 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 . 5 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1866 | 81 824 398 563 Spaces Moved 1269 | 54 547 330 338 Core 6 | 6 . . . Treads 5 | 5 . . . Legs 1258 | 43 547 330 338 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 119 120 120 122 Slowest Speed 190 | 160 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 93 78 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1446 | 66 619 331 430 Wait 38 | . . . 38 Move 1266 | 53 546 329 338 Hop . | . . . . Pick Up 7 | 1 3 . 3 Fast Attach 15 | 7 3 . 5 Attach 3 | . 2 . 1 Detach 4 | 1 1 . 2 Swap 10 | . 8 . 2 Drop 9 | 1 7 . 1 Fire 80 | . 48 . 32 Melee . | . . . . Ram . | . . . . Kick 11 | . 1 2 8 Crush 3 | 3 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Discovered new exit (range 10) 450 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Build established: Scavenger-Mutant 635 | -10/Materials | Discovered new exit (range 8) 831 | -10/Materials | Discovered new exit (range 8) 880 | -10/Materials | Discovered new exit (range 8) 906 | -10/Materials | Entered Mines 1060 | -10/Mines | Build established: Mutant 1215 | -10/Mines | Discovered new exit (range 16) 1266 | -10/Mines | Discovered new exit (range 7) 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Propulsion x2 1394 | -9/Materials | Identified exit to Mines 1625 | -9/Materials | Repaired Lgt. Nuclear Core 1693 | -9/Materials | Discovered new exit (range 15) 1867 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Imp. Heat Sink. U-05 Engineer lays Concrete. Acquired 10 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Aluminum Leg. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 10 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Kicked W-16 Scout. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# < # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# + | | ????????????????????###+###########??????????# # | | ????????????????????# # ??????????# # | | ????????????????????# """w # ???????????# # | | ????????????????????# """@ # ""?????????# # | | ????????????????????# """ #? 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""?????????#=% # | | ????????????????????# # ?? ????????##%[ # | | ????????????????????#######u######+##########%=* | | ??????????????????????# %!= %! % % == | | ??????????????????????# % * [ | | ??????????????????????## % = | | ??????????????????????## ################## | | ??????????????????????## #????????????????###### | | ???????????????????????# #??????????????????# | | ???????????????????????# +??????????????????# T | | ???????????????????????# #??????????????????# | | ???????????????????????# #??????????????????# | | ???????????????????????# #??????????????????# | | ???????????????????????# ???????????????????# | | ???????????????????????# ???????????????????#### | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ????????????>??????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallCoreNanoactuators Manual? 0 Play Time 00:13:22 Cumulative 10.2 hours Start 2024.07.02 @ 16:08:17 End 2024.07.03 @ 19:57:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 6 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5143e562-3e61-423c-85e0-1ae87514a00e