Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.01 @ 17:49:46 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1138) 1138 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 4539 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 46 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 550/550 Matter 289/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Experimental Heat Sink Large Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Superbattery (1500) High-capacity Matter Pod (99) Experimental Core Analyzer Advanced Transmission Jammer AWS/Gauss Mini Grenade Launcher Mini Grenade Launcher Field Lobotomy Kit (5) Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Experimental Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Superbattery High-capacity Matter Pod Experimental Core Analyzer Advanced Transmission Jammer AWS/Gauss Mini Grenade Launcher Mini Grenade Launcher Field Lobotomy Kit Deploy-a-Sentry [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 31 | 6 3 1 10 . 11 . . Power 5 | 1 1 1 1 . 1 . . Engine 4 | 1 1 1 1 . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 5 | 2 . . 2 . 1 . . Treads 5 | 2 . . 2 . 1 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | 1 2 . 2 . 1 . . Device 2 | . 1 . . . 1 . . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 15 | 2 . . 5 . 8 . . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . . 2 . . Ballistic Cannon 7 | . . . 4 . 3 . . Launcher 3 | . . . 1 . 2 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 10 | . 2 . 1 . 7 . . Power 3 | . 2 . . . 1 . . Propulsion 2 | . . . 1 . 1 . . Utility 1 | . . . . . 1 . . Weapon 4 | . . . . . 4 . . Highest Loss Streak 6 | . 1 . 1 . 6 . . To Critical Strikes 3 | . . . . . 3 . . Average Slot Usage (%) 97 | . 82 94 99 100 98 100 . Engine 9 | . 9 8 11 11 7 . . Core 1 | . . . . . 2 11 . Treads 22 | . 28 28 22 22 22 22 . Device 12 | . 1 14 11 11 14 22 . Storage 11 | . 14 14 11 11 11 11 . Protection 7 | . . . 10 11 6 . . Energy Gun 1 | . 14 14 . . . . . Ballistic Gun 5 | . 14 14 . . 7 22 . Ballistic Cannon 22 | . . . 32 33 21 11 . Special Weapon 1 | . . . . . 2 . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 10 25 28 46 46 46 40 . Greatest Support 40 | 40 40 40 40 40 40 40 . Greatest Overweight (x) 1 | . . . 1 1 1 . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 . Average Capacity 14 | 6 14 15 15 15 15 15 . Most Carried 15 | 4 5 6 15 14 14 13 . Average Carried 9 | 1 4 5 11 13 9 13 . Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 14 | 4 5 6 14 14 13 13 13 Class Distribution -------------------- 58% | Tank 29% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1856 | 243 77 14 660 150 712 . . Remotely . | . . . . . . . . Salvage Created 1399 | . 275 73 807 79 165 . . Parts 126 | . 17 8 56 7 38 . . Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 9 2 22 2 4 . . Guns 11 | . 9 2 . . . . . Cannons 21 | . . . 18 2 1 . . AOE 7 | . . . 4 . 3 . . Classes Destroyed 11 | . 2 . 6 . 3 . . Worker 2 | . . . 1 1 . . . Hauler 2 | . . . 2 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Turret 1 | . . . . . 1 . . Watcher 1 | . . . 1 . . . . Swarmer 11 | . 3 . 8 . . . . Grunt 20 | . 6 2 10 2 . . . Sentry 5 | . . . 5 . . . . Zionite 4 | . . . . . 4 . . Assembled 3 | . . . . . 3 . . Best Kill Streak 4 | . 4 2 4 2 3 . . Combat Bots Only 4 | . 4 2 4 2 3 . . Max Kills in Single Turn 4 | . 1 1 4 1 2 . . Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1854 | . 447 51 413 68 875 . . Core 232 | . 87 . 89 . 56 . . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 31 | . . . 31 . . . . Core Remaining (%) 76 | 100 . 65 . . . 63 . Volleys Fired 163 | . 40 4 42 7 69 1 . Largest 3 | . 2 2 3 3 3 3 . Hottest 132 | . 60 60 132 132 132 90 . Shots Fired 383 | . 79 8 124 21 148 3 . Gun 175 | . 79 8 . . 86 2 . Cannon 194 | . . . 123 21 49 1 . Launcher 9 | . . . 1 . 8 . . Special 5 | . . . . . 5 . . Kinetic 326 | . 40 4 123 21 135 3 . Thermal 48 | . 39 4 . . 5 . . Explosive 9 | . . . 1 . 8 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | . 7 4 10 4 24 3 . Robot Miss Streak 10 | . 5 1 10 3 4 1 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 218 | . 51 6 52 9 98 2 . Core Hits 91 | . 18 6 29 4 34 . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 . 6 . 1 . . Destroy 1 | . 1 . . . . . . Blast 7 | . . . 6 . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4566 | . 503 66 1531 257 2182 27 . Guns 1460 | . 503 66 . . 864 27 . Cannons 2591 | . . . 1330 257 1004 . . Explosions 513 | . . . 201 . 312 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3674 | . 169 23 1330 257 1868 27 . Thermal 379 | . 334 43 . . 2 . . Explosive 513 | . . . 201 . 312 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . Average Corruption 1 | . . . . . 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . 4 . . Matter Fused 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . 2 . . . . Projectiles 2 | . . . 2 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . 7 4 4 . . Impact . | . . . . . . . . Kinetic 14 | . . . 7 3 4 . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 17 | . . . 17 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 211 | . 174 4 201 145 211 . . Average Temperature 73 | . 70 2 61 49 133 . . Received Heat Transfer 402 | . 219 30 114 39 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 893 | . 775 100 . . 18 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 461 | . 215 55 461 244 . . . Initial 177 | . . 5 21 177 . . . Average 227 | . 81 38 323 238 . . . Maximum Alert Level 2 | . 1 . 2 1 . . . Low Security (%) 37 | 100 90 100 14 1 . 100 . Level 1 39 | . 9 . 43 98 . . . Level 2 22 | . . . 42 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 2 . 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 14 2 37 2 32 . . Peak Tracking Total 10 | . 5 2 5 2 10 . . Tactical Retreats 13 | . . . 1 . 12 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . 3 . . Traps Extracted . | . . . . . . . . Installed 3 | . . . . . 3 . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . Exploded 3 | . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 11 | . . . 3 . 8 . . Max in Single Turn 2 | . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 2 | . . . . . 2 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . . . 2 . . Successful 2 | . . . . . 2 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . 2 . . Record 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . 17 . . . . Total Damage 177 | . . . 177 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4682 | 82 410 225 1352 373 2185 55 . Spaces Moved 1983 | 49 179 124 492 145 961 33 . Core 8 | 8 . . . . . . . Treads 1975 | 41 179 124 492 145 961 33 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 . Average Speed 199 | 142 160 160 237 240 191 160 . Slowest Speed 240 | 160 160 160 240 240 240 160 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 36 33 52 31 89 9 1 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 3 | . . . 3 . . . . Terrain Destroyed 58 | . . . 37 4 17 . . Melee . | . . . . . . . . Projectile 36 | . . . 31 4 1 . . AOE 22 | . . . 6 . 16 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2380 | 59 232 143 587 157 1169 33 . Wait 145 | . 7 14 21 . 103 . . Move 1976 | 48 178 123 491 144 960 32 . Hop . | . . . . . . . . Pick Up 36 | 5 2 1 12 3 13 . . Fast Attach 15 | 5 2 1 5 . 2 . . Attach 8 | 1 1 . 1 . 5 . . Detach 4 | . 1 . 3 . . . . Swap 8 | . . . 4 . 4 . . Drop 22 | . 1 . 8 3 10 . . Fire 163 | . 40 4 42 7 69 1 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . . 3 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 493 | -10/Materials | Entered Mines 694 | -10/Mines | Discovered new exit (range 14) 704 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 718 | -10/Mines | Entered Materials 718 | -9/Materials | Accompanied by 3 allies 718 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1033 | -9/Materials | Build established: Tank 1321 | -9/Materials | Discovered new exit (range 9) 1600 | -9/Materials | Discovered new exit (range 10) 2034 | -9/Materials | Discovered new exit (range 16) 2070 | -9/Materials | Entered Mines 2186 | -9/Mines | Discovered new exit (range 10) 2188 | -9/Mines | Learned location of 1 exit from Materials 2217 | -9/Mines | Discovered new exit (range 9) 2328 | -9/Mines | Found a hidden stash of uninstalled traps 2434 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2434 | -9/Mines | Discovered new exit (range 5) 2443 | -9/Mines | Entered Exiles 2479 | -9/Exiles | Discovered new exit (range 15) 2499 | -9/Exiles | Met 8R-AWN 2549 | -9/Exiles | Met EX-HEX 2635 | -9/Exiles | Met EX-DEC 2780 | -9/Exiles | Learned location of Zion (-7) 2991 | -9/Exiles | Met EX-BIN 3030 | -9/Exiles | Aligned with FarCom system 3032 | -9/Exiles | Given EX-Vault access code 3090 | -9/Exiles | Opened EX-Vault 3111 | -9/Exiles | Found Field Lobotomy Kit 3165 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3636 | -9/Exiles | Attacked by the Exiles 3672 | -9/Exiles | Build established: Mutant 3863 | -9/Exiles | Destroyed 8R-AWN 3889 | -9/Exiles | Lost 6 parts (1n1u4w) 4103 | -9/Exiles | Destroyed EX-DEC 4129 | -9/Exiles | Destroyed EX-HEX 4161 | -9/Exiles | Destroyed EX-BIN 4253 | -9/Exiles | Found Deploy-a-Sentry 4265 | -9/Exiles | Found Prototype Processor 4424 | -9/Exiles | Found AWS/Gauss 4427 | -9/Exiles | Found Superbattery 4518 | -9/Exiles | Build established: Scavenger-Gunner 4606 | -9/Exiles | Discovered new exit (range 15) 4628 | -9/Exiles | Stole four prototypes: Superbattery, AWS/Gauss, Field Lobotomy Kit, Deploy-a-Sentry 4628 | -9/Exiles | Entered Mines 4654 | -8/Mines | Discovered new exit (range 16) 4683 | -8/Mines | Entered Materials 4683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4683 | -8/Materials | Self-destructed Last Messages --------------- 04456_ System corrupted: FCS attempts to trigger Assault Cannon. 04456_ System corrupted: Assault Cannon misfires. 04535_ Acquired 9 matter. 04545_ Acquired 6 matter. 04546_ Acquired 1 matter. 04572_ Acquired 11 matter. 04578_ Extracted 130 matter. 04589_ Acquired Hcp. Matter Pod. 04606_ EXIT=FOUND 04609_ System corrupted: Component data lost. 04610_ Acquired Field Lobotomy Kit. LOCATION=UNKNOWN GOAL=ESCAPE 04629_ K-01 Serf collects debris. 04630_ K-01 Serf cleans the Seismic Survey Station. 04631_ K-01 Serf collects debris. 04654_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? < ?????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassXenonDoomcannon Manual? 0 Play Time 00:17:49 Cumulative 245.0 hours Start 2022.06.30 @ 21:41:20 End 2022.07.01 @ 17:49:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 258 Adventurer 87 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfdd6f06-678b-4814-a785-0e39a0471268