Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 22:28:04 Player: K.Ioz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (1237) 1237 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1448) 1448 TOTAL SCORE: 7240 Bonus ------- Follower Combat Kills 48 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 33/100 System Corruption 10% Temperature Cool (0) Movement Flying (40) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (8) ------ Gravity Neutralizing Apparatus 0b10 Decoder Chip [Scout] Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cesium-ion Thruster Improved Heat Sink Large Matter Pod (150) Advanced Assault Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Gravity Neutralizing Apparatus Advanced Terrain Scan Processor Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Focal Shield Force Field > --- WEAPON ----------- Maul > --- INVENTORY -------- Fission Core Armored Leg Improved Heat Sink Large Matter Pod [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Weapon Shielding Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Slots Evolved 8 | . . 2 . 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 6 | . . 2 . 2 . 2 . . . . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 103 | 8 20 12 . 12 3 1 . 11 . 26 10 Power 11 | 1 5 1 . . . . . . . 3 1 Engine 9 | 1 5 1 . . . . . . . 2 . Core 2 | . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 30 | 4 6 1 . 2 2 1 . 2 . 9 3 Treads 1 | . . . . . . . . 1 . . . Leg 15 | 2 6 1 . . . . . . . 6 . Wheel 2 | 2 . . . . . . . . . . . Hover 4 | . . . . 2 . 1 . 1 . . . Flight 8 | . . . . . 2 . . . . 3 3 Utility 44 | 1 3 6 . 9 . . . 8 . 12 5 Device 24 | . 1 4 . 6 . . . 7 . 4 2 Storage 3 | 1 1 . . 1 . . . . . . . Processor 7 | . 1 2 . . . . . . . 2 2 Hackware . | . . . . . . . . . . . . Protection 10 | . . . . 2 . . . 1 . 6 1 Artifact . | . . . . . . . . . . . . Weapon 18 | 2 6 4 . 1 1 . . 1 . 2 1 Energy Gun 6 | . 2 2 . . 1 . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 2 . . 1 . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . 1 . . . Launcher 3 | . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 . 2 . Parts Lost 36 | . 5 6 . 1 5 . 1 3 4 3 8 Power 5 | . 1 2 . . . . . . . 1 1 Propulsion 13 | . . 2 . 1 2 . 1 1 1 1 4 Utility 10 | . . 1 . . 2 . . 2 2 1 2 Weapon 8 | . 4 1 . . 1 . . . 1 . 1 Highest Loss Streak 5 | . 2 4 . 1 5 . 1 2 4 1 4 Average Slot Usage (%) 68 | . 84 87 . 46 43 2 5 48 29 60 68 Engine 6 | . 13 10 . . . . . . . 4 . Leg 14 | . 27 20 . . . . . . . 13 . Hover 1 | . . . . 11 2 2 5 3 . . . Flight 1 | . . . . . 8 . . . . 1 13 Device 11 | . . 23 . 17 13 . . 36 19 10 17 Storage 7 | . 14 10 . 5 7 . . . . . . Processor 2 | . . 2 . . . . . . . 4 16 Protection 5 | . . . . 5 3 . . 1 3 19 6 Energy Gun 3 | . 7 7 . . . . . . . 1 . Ballistic Gun 6 | . 18 . . 6 6 . . . . . . Ballistic Cannon 2 | . 1 10 . . . . . 2 3 . . Impact Weapon 1 | . . . . . . . . . . 3 4 Naked Turns 225 | . . 12 7 9 40 18 17 4 44 74 . Heaviest Build 33 | 10 17 22 . 17 10 . . 18 18 33 27 Greatest Support 60 | 26 20 20 3 14 8 8 8 28 28 60 31 Greatest Overweight (x) 5 | . 1 2 . 1 1 . . 4 5 5 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 4 4 4 4 4 4 4 4 4 Average Capacity 5 | 4 7 7 4 4 4 4 4 4 4 4 4 Most Carried 8 | 1 8 8 4 4 4 4 3 4 3 4 4 Average Carried 4 | . 5 5 4 3 3 3 3 3 3 3 3 Final Capacity 8 | 6 8 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | . 8 4 4 3 4 3 3 3 3 4 4 Class Distribution -------------------- 73% | Mutant 21% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Matter Collected 1761 | 220 649 138 . 185 32 . . 70 . 259 208 Remotely . | . . . . . . . . . . . . Salvage Created 1526 | . 740 400 . 57 . . . 70 . 259 . Parts 98 | . 49 29 . 2 . . . 7 . 11 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Combat Hostiles Destroyed 29 | . 16 7 . 1 . . . 1 . 4 . Melee 4 | . 1 . . . . . . . . 3 . Guns 13 | . 11 1 . 1 . . . . . . . Cannons 6 | . 1 4 . . . . . 1 . . . AOE 5 | . 3 2 . . . . . . . . . Classes Destroyed 11 | . 6 4 . . . . . . . 1 . Worker 4 | . 1 . . 1 . . . 2 . . . Builder 2 | . . 1 . . . . . 1 . . . Tunneler 2 | . 1 1 . . . . . . . . . Recycler 5 | . 2 3 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 4 | . 2 2 . . . . . . . . . Swarmer 4 | . 4 . . . . . . . . . . Grunt 19 | . 12 5 . . . . . . . 2 . Duelist 1 | . . 1 . . . . . . . . . Sentry 4 | . . 1 . 1 . . . 1 . 1 . Programmer 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 5 7 . 1 . . . 2 . 1 . Combat Bots Only 3 | . 3 2 . 1 . . . 1 . 1 . Max Kills in Single Turn 2 | . 2 2 . 1 . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . . . Melee 1 | . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Damage Taken 6020 | . 1008 725 67 137 605 72 122 635 580 1646 423 Core 2369 | . 174 280 67 28 341 53 105 117 348 713 143 Absorbed by Shields 274 | . . . . . . . . . . 253 21 Core Remaining (%) 37 | 100 30 . 13 . 32 . . . 11 . . Volleys Fired 163 | . 68 50 . 16 6 . . 13 3 7 . Largest 2 | . 2 2 . 1 2 . . 1 1 1 . Hottest 85 | . 80 75 . 25 85 . . 44 44 75 . Shots Fired 242 | . 133 63 . 16 7 . . 13 3 7 . Gun 169 | . 128 11 . 16 7 . . . . 7 . Cannon 58 | . 2 40 . . . . . 13 3 . . Launcher 15 | . 3 12 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 175 | . 98 40 . 16 5 . . 13 3 . . Thermal 50 | . 32 11 . . . . . . . 7 . Explosive 15 | . 3 12 . . . . . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . Robot Hit Streak 9 | . 7 7 . 9 4 . . 5 1 8 . Robot Miss Streak 4 | . 3 4 . 2 3 . . 2 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 183 | . 91 39 . 13 3 . . 8 2 26 1 Core Hits 100 | . 40 24 . 4 1 . . 6 . 25 . Critical Hits 3 | . 2 . . 1 . . . . . . . Critical Kills 2 | . 2 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Melee Attacks 33 | . . . . . . . . . . 32 1 Impact 32 | . . . . . . . . . . 32 . Slashing 1 | . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3588 | . 1205 1074 . 275 88 . . 201 51 645 49 Guns 1494 | . 910 76 . 269 88 . . . . 151 . Cannons 659 | . 31 379 . . . . . 198 51 . . Explosions 871 | . 255 616 . . . . . . . . . Melee 448 | . . . . . . . . . . 399 49 Ramming 116 | . 9 3 . 6 . . . 3 . 95 . Kinetic 1695 | . 753 379 . 269 45 . . 198 51 . . Thermal 415 | . 188 76 . . . . . . . 151 . Explosive 803 | . 187 616 . . . . . . . . . Electromagnetic 111 | . 68 . . . 43 . . . . . . Impact 399 | . . . . . . . . . . 399 . Slashing 49 | . . . . . . . . . . . 49 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 2 2 10 10 Average Corruption 8 | . . . . . . . . 1 2 8 10 Corruption Purged . | . . . . . . . . . . . . Effects 39 | . . . . . . . . . 1 13 25 Message Errors 6 | . . . . . . . . . . 2 4 Matter Fused 7 | . . . . . . . . . . 3 4 Heat Flow Errors 5 | . . . . . . . . . 1 . 4 Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . 3 8 Targeting Errors 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 43 | . 15 12 . . . . . . . 16 . Projectiles . | . . . . . . . . . . . . Explosions 27 | . 15 12 . . . . . . . . . Melee 16 | . . . . . . . . . . 16 . Knockbacks 9 | . . 5 . . . . . 1 . 3 . Impact 3 | . . . . . . . . . . 3 . Kinetic 6 | . . 5 . . . . . 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 99 | . 4 53 . 3 . . . . . 39 . Shots 3 | . . 3 . . . . . . . . . Rammed 49 | . 2 2 . 2 . . . 3 . 40 . Targets Rammed 56 | . 2 3 . 2 . . . 4 . 45 . Kicked 6 | . . 1 . . . . . . . 5 . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 223 | . 144 126 . . 8 . 15 6 151 54 223 Average Temperature 47 | . 33 54 . . 5 . 15 6 70 31 90 Received Heat Transfer 1678 | . 507 207 36 27 126 36 48 60 141 433 57 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 5 | . 2 . . . . . . . . 3 . Heat Transferred 950 | . 425 175 . . . . . . . 350 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Peak Influence 188 | . 174 188 48 92 174 67 51 71 69 67 . Average Influence 58 | . 79 83 45 50 118 67 47 44 50 35 . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 4 4 . . 4 . . 1 . 2 . Investigation 4 | . 1 1 . . . . . 1 . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 8 | . 3 3 . . 2 . . . . . . Assault 2 | . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Distress Signals 6 | . 1 3 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 35 14 3 2 20 3 8 4 13 6 16 Peak Tracking Total 12 | . 5 4 3 2 12 3 8 2 12 4 6 Tactical Retreats 13 | . 3 . . . 3 . . . 1 1 5 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Traps Triggered 3 | . 1 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Machines Disabled 5 | . 1 2 . 1 1 . . . . . . Max in Single Turn 1 | . 1 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Machines Accessed 16 | . 7 2 . 1 1 1 . 2 . 2 . Terminals 11 | . 5 2 . 1 1 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 31 | . 17 4 . 1 1 1 . 3 . 4 . Successful 19 | . 11 2 . 1 1 1 . 1 . 2 . Failed 12 | . 6 2 . . . . . 2 . 2 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 6 3 . 1 . . . . . . . Terminals 24 | . 14 4 . 1 1 . . 2 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Terminal Hacks 13 | . 8 2 . 1 1 . . . . 1 . Robot Analysis 1 | . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 7 | . 5 1 . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . 1 . Scan Component 2 | . 1 . . . . . . . . 1 . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 11 | . 4 2 . . 1 1 . 1 . 2 . Full Trace Events 2 | . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Used RIF Installer 2 | . . . . . . . 1 . 1 . . Program Shield 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Total Allies 2 | . . . . . 2 . . . . . . Largest Group 2 | . . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . . 20 . . . . . . Total Damage 256 | . . . . . 256 . . . . . . Kills 4 | . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . . 2 . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Turns Passed 5006 | 500 1512 647 7 385 194 26 79 325 81 854 396 Spaces Moved 4367 | 646 779 313 13 326 231 48 139 229 108 711 824 Core 897 | 313 . 24 13 68 80 34 36 26 91 212 . Treads 98 | . . . . . . . . 81 17 . . Legs 1426 | 57 779 289 . . . . . . . 301 . Wheels 276 | 276 . . . . . . . . . . . Hover 551 | . . . . 258 54 14 103 122 . . . Flight 1119 | . . . . . 97 . . . . 198 824 Fastest Speed 34 | 50 120 50 50 50 37 50 50 50 50 34 34 Average Speed 79 | 73 123 118 50 70 61 52 57 105 69 78 36 Slowest Speed 300 | 120 150 180 50 120 120 60 60 250 300 300 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . 4 . . . . 3 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 8 93 22 7 19 66 1 35 9 31 12 85 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 . . . . 1 . Scrap Searched 3 | . . . . . . . . . . . 3 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 48 | . 16 32 . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 48 | . 16 32 . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Gar Fac Gar Fac Low Total 5567 | 670 1205 521 12 463 273 48 137 292 110 920 916 Wait 787 | 13 305 141 . 100 34 . . 35 . 89 70 Move 4342 | 645 779 312 12 325 224 47 137 228 107 704 822 Hop 6 | . . . . . 2 . . . . 3 1 Pick Up 22 | 1 15 1 . 1 . . . 1 . 2 1 Fast Attach 74 | 8 5 4 . 11 3 . . 10 . 25 8 Attach 13 | . 4 4 . 1 . 1 . 1 . 1 1 Detach 13 | . 3 2 . 1 1 . . . . 3 3 Swap 16 | . 11 4 . . . . . . . . 1 Drop 43 | 3 14 . . 6 3 . . . . 9 8 Fire 163 | . 68 50 . 16 6 . . 13 3 7 . Melee 33 | . . . . . . . . . . 32 1 Ram 32 | . . . . 2 . . . . . 30 . Kick 19 | . 1 3 . . . . . . . 15 . Crush 4 | . . . . . . . . 4 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 501 | -11/Scrapyard | Entered Materials 502 | -10/Materials | Build established: Mutant 835 | -10/Materials | Discovered new exit (range 8) 1013 | -10/Materials | Repaired Aluminum Leg 1211 | -10/Materials | Core integrity fell below 50% 1621 | -10/Materials | Discovered new exit (range 16) 1750 | -10/Materials | Build established: Scavenger-Mutant 1782 | -10/Materials | Discovered new exit (range 11) 1799 | -10/Materials | Identified exit to Materials 1975 | -10/Materials | Discovered exit to Materials (range 10) 2013 | -10/Materials | Entered another Materials area 2013 | -9/Materials | Evolved 2 slots: Utility x2 2626 | -9/Materials | Core integrity fell below 50% 2648 | -9/Materials | Released all parts (5) 2652 | -9/Materials | Discovered new exit (range 16) 2660 | -9/Materials | Entered Mines 2663 | -9/Mines | Core integrity fell below 20% 2663 | -9/Mines | Discovered new exit (range 6) 2664 | -9/Mines | Learned location of 1 exit from Materials 2667 | -9/Mines | Entered Materials 2667 | -8/Materials | Evolved 2 slots: Utility x2 2668 | -8/Materials | Identified exit to Storage 2670 | -8/Materials | Lost 4 parts (1p1n1u1w) 2939 | -8/Materials | Build established: Mutant 3052 | -8/Materials | Entered Storage 3060 | -8/Storage | Met a pair of Derelict thieves 3216 | -8/Storage | Core integrity fell below 50% 3237 | -8/Storage | Lost 5 parts (2n2u1w) 3244 | -8/Storage | Discovered new exit (range 5) 3246 | -8/Storage | Entered Factory 3246 | -7/Factory | Evolved 2 slots: Utility x2 3272 | -7/Factory | Identified exit to Garrison 3272 | -7/Factory | Entered Garrison 3276 | -7/Garrison | Installed Relay Interface Framework 3316 | -7/Garrison | Triggered checkpoint 3334 | -7/Garrison | Triggered checkpoint 3334 | -7/Garrison | Triggered checkpoint 3346 | -7/Garrison | Discovered new exit (range 8) 3351 | -7/Garrison | Entered Factory 3675 | -7/Factory | Identified exit to Garrison 3676 | -7/Factory | Entered Garrison 3713 | -7/Garrison | Core integrity fell below 50% 3713 | -7/Garrison | Released all parts (4) 3730 | -7/Garrison | Triggered checkpoint 3734 | -7/Garrison | Triggered checkpoint 3734 | -7/Garrison | Triggered checkpoint 3736 | -7/Garrison | Core integrity fell below 20% 3743 | -7/Garrison | Lost 4 parts (1n2u1w) 3746 | -7/Garrison | Discovered new exit (range 13) 3755 | -7/Garrison | Expanded RIF knowledge: Program Shield 3757 | -7/Garrison | Entered Factory 3757 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3894 | -6/Factory | Core integrity fell below 50% 4457 | -6/Factory | System corruption reached 10% 4460 | -6/Factory | Core integrity fell below 20% 4592 | -6/Factory | Discovered new exit (range 16) 4611 | -6/Factory | Entered Lower Caves 4715 | -6/Lower Caves | Lost 4 parts (2n2u) 4745 | -6/Lower Caves | Encountered a Warlord checkpoint 4805 | -6/Lower Caves | Identified exit to Lower Caves 5007 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04851_ Acquired derelict log, extracted data. Exit location confirmed. 04854_ Acquired Ripper. 04870_ #GR4V27XTWRP ZANJ7SGI6>DKLEK?????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 33 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed SlugIonicStripper Manual? 0 Play Time 01:29:18 Cumulative 70.2 hours Start 2020.01.12 @ 19:14:31 End 2020.01.12 @ 22:28:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 50 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 37 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(1) Steam 1 RUN: 393fc885-ce4e-4aa8-89ca-018f466b6494