Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 14:20:28 Player: Sara Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (230) 230 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4820) 4820 TOTAL SCORE: 12030 Bonus ------- Pacifist 2680 Follower Combat Kills 40 Entered Garrisons 800 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift Power Source Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Cooled Airjet Improved Gravmag System Gravmag Array > --- UTILITY ---------- Advanced Weight Redist. System Long-range Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Maneuvering Thrusters > --- WEAPON ----------- Precision Shock Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Cloaking Device Skeleton Box [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Cooled Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Weapon Mini Assault Cannon Energy Gun Backup Laser III Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . 2 . . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . . . . . . Utility 9 | . . . . . 4 . . 1 . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 66 | 2 3 2 . . 11 24 2 3 1 3 1 4 . 1 . 7 2 Power 8 | . . 1 . . 1 3 . . . 1 . 1 . . . . 1 Engine 5 | . . 1 . . 1 2 . . . . . . . . . . 1 Core 3 | . . . . . . 1 . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . 1 . . 2 14 . 3 . 1 . . . 1 . 2 . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 11 | . . 1 . . . 6 . 2 . 1 . . . 1 . . . Flight 13 | . . . . . 2 8 . 1 . . . . . . . 2 . Utility 22 | . 2 . . . 5 5 . . 1 . 1 3 . . . 4 1 Device 12 | . . . . . 2 3 . . . . 1 3 . . . 2 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 8 | . 2 . . . 3 2 . . . . . . . . . 1 . Hackware 2 | . . . . . . . . . 1 . . . . . . 1 . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 10 | . 1 . . . 3 2 2 . . 1 . . . . . 1 . Energy Gun 2 | . . . . . . . 1 . . 1 . . . . . . . Energy Cannon 4 | . . . . . 3 1 . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 1 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 5 1 . . . . . . . . . . Parts Lost 29 | . 1 1 . . . . . . 2 . 7 5 2 . 5 1 5 Power 4 | . . . . . . . . . . . 1 1 . . 2 . . Propulsion 9 | . 1 1 . . . . . . 1 . 3 . . . 1 . 2 Utility 11 | . . . . . . . . . . . 2 4 2 . . 1 2 Weapon 5 | . . . . . . . . . 1 . 1 . . . 2 . 1 Highest Loss Streak 6 | . 1 1 . . . . . . 2 . 6 5 1 . 3 1 2 Average Slot Usage (%) 62 | . 48 32 57 57 72 84 100 86 87 92 91 45 17 16 26 22 26 Engine 6 | . 14 2 14 14 9 9 7 6 6 6 5 . . 4 8 . 2 Core 2 | . . . . . . 3 7 6 6 6 5 4 . . . . . Hover 9 | . . 1 14 14 2 8 15 18 19 20 19 . . 5 7 . . Flight 3 | . . . . . 14 12 7 1 . . . . . . . 6 5 Device 12 | . . . . . 17 19 23 20 20 20 20 18 3 . . 6 4 Processor 17 | . 10 28 28 28 28 25 23 20 20 20 20 15 10 1 . 3 4 Hackware 1 | . . . . . . . . . 1 6 5 . . . . 3 5 Energy Gun 1 | . . . . . . . . . . 5 5 . . 4 8 . . Energy Cannon 1 | . . . . . . 1 7 6 5 . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 7 6 6 6 6 5 2 . . . . Naked Turns 228 | . . . . . . . . . . . . . . 214 1 13 . Heaviest Build 34 | 8 5 5 5 5 14 30 30 30 30 32 34 20 4 8 8 5 8 Greatest Support 75 | 32 32 22 22 22 22 44 47 63 75 64 64 12 3 18 18 29 29 Greatest Overweight (x) 1 | . . 1 . . 1 1 . . . . 1 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 2 Average Carried 3 | 3 2 2 4 4 3 3 4 3 4 2 4 3 4 4 4 . . Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . 1 Class Distribution -------------------- 57% | Scout 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Garrison Scout | -6/Factory Scout | -6/Garrison Scout | -6/Factory Scout | -6/Garrison Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Matter Collected 734 | 215 . 45 . . . 120 . . . 28 . . . . . 290 36 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 38 | . . . . . . 10 . . . 28 . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Damage Taken 4399 | . 133 147 . . . 19 182 . 183 . 804 429 787 48 489 253 925 Core 2531 | . 91 59 . . . 15 43 . . . 208 180 745 25 287 148 730 Absorbed by Shields 136 | . . . . . . . . . 8 . 31 . 97 . . . . Core Remaining (%) 68 | 100 . . . 40 100 . 91 . . . 75 . . 5 . . . Volleys Fired 53 | . . . . . 6 4 1 3 13 9 8 4 . 5 . . . Largest 2 | . . . . . 1 1 1 1 1 1 1 1 . 2 . . . Hottest 80 | . . . . . 75 75 48 75 75 55 55 48 . 80 . . . Shots Fired 58 | . . . . . 6 4 1 3 13 9 8 4 . 10 . . . Gun 27 | . . . . . . . . . . 9 8 . . 10 . . . Cannon 31 | . . . . . 6 4 1 3 13 . . 4 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 1 . . . . 4 . . . . . Thermal 36 | . . . . . 6 4 . 3 13 . . . . 10 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . 9 8 . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 83 | . . . . . . 9 . . 2 . 50 . . . 22 . . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 83 | . . . . . . 9 . . 2 . 50 . . . 22 . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 . 1 1 4 1 1 1 2 2 4 Average Corruption 1 | . . . . . . 1 1 . 1 1 1 1 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . 2 . . 1 1 . . 4 . 2 . Message Errors 3 | . . . . . . . 1 . . 1 . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . 1 . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 4 . . 1 . 25 . . . 11 . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . 1 . . 1 . 1 . . . 3 . . Targets Rammed 6 | . . . . . . 1 . . 1 . 1 . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 107 | . . . . . 78 68 8 98 65 70 32 16 . . . 107 . Average Temperature 30 | . . . . . 33 36 6 53 28 33 13 12 . . . 68 . Received Heat Transfer 381 | . 72 . . . . . . . 6 . 183 9 27 9 66 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Peak Influence 145 | . 6 30 . . 10 32 20 25 137 86 145 138 136 108 39 . . Initial 96 | . . . . . . . 20 10 17 71 60 49 96 71 14 . . Average 38 | . 2 25 . . 3 2 20 20 53 85 72 57 104 69 18 . . Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . 2 . . . . . 1 . . 3 . . Investigation . | . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . 1 . . Reinforcement 4 | . . . . . . 1 . . . . . 1 . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Distress Signals 1 | . . . . . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 118 | . 2 13 . . . 3 4 . 9 . 25 10 21 2 7 6 16 Peak Tracking Total 21 | . 2 15 . . . 2 6 . 12 . 21 8 21 1 9 5 11 Tactical Retreats 14 | . . 1 . . . . . . 1 . 2 3 1 1 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Traps Triggered 16 | . . . . . . . 5 . 2 . 3 1 2 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Machines Disabled 4 | . . . . . . 1 . 1 1 1 . . . . . . . Max in Single Turn 1 | . . . . . . 1 . 1 1 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Machines Accessed 20 | . 1 . 1 . 2 7 . 1 . 1 . 2 . 3 1 1 . Terminals 6 | . 1 . . . 1 2 . . . . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . 1 1 . . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 1 . 1 . 1 . . . . . Total Hacks 48 | . 3 . 1 . 4 15 . 1 . 2 . 3 . 7 3 9 . Successful 28 | . 2 . 1 . 1 7 . 1 . 2 . 1 . 3 1 9 . Failed 20 | . 1 . . . 3 8 . . . . . 2 . 4 2 . . Catastrophic 3 | . . . . . . 2 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 10 | . 3 . 1 . 1 4 . . . . . . . 1 . . . Terminals 12 | . 3 . . . 2 2 . . . . . . . 5 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . Recycling Units 13 | . . . . . 2 6 . . . . . 2 . . 3 . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . 1 . 2 . 1 . . . . . Terminal Hacks 13 | . . . 1 . 1 . . . . . . . . 2 . 9 . Record 11 | . . . . . . . . . . . . . . 2 . 9 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 . 2 . 1 . . . . . Unlock Access 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 2 . . . . 3 . . . . . . . . . . . Terminals 3 | . 2 . . . . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 2 4 . . . . . 2 . 3 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . Attached 1 | . . . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Total Allies 4 | . . . . 3 . . . . . . . . . . . . 1 Largest Group 3 | . . . . 3 3 3 . . . . . . . . . . 1 Highest-Rated Group 163 | . . . . 40 40 40 . . . . . . . . . . 163 Highest-Rated Ally 163 | . . . . 16 16 16 . . . . . . . . . . 163 Total Orders 6 | . . . . . 4 2 . . . . . . . . . . . STAY 4 | . . . . . 2 2 . . . . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . . . . Ally Attacks 21 | . . . . . . 21 . . . . . . . . . . . Total Damage 253 | . . . . . . 253 . . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Turns Passed 6359 | 15 68 343 194 177 566 893 389 56 1032 247 511 226 189 664 339 278 172 Spaces Moved 6807 | 11 63 467 241 147 322 1549 440 92 449 262 271 234 161 878 417 400 403 Core 1532 | . . 402 . . . . . . . . 18 234 161 477 38 117 85 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 90 | 11 63 16 . . . . . . . . . . . . . . . Hover 3552 | . . 49 241 147 48 791 440 92 449 262 253 . . 401 379 . . Flight 1633 | . . . . . 274 758 . . . . . . . . . 283 318 Fastest Speed 32 | 100 100 50 80 80 37 32 38 45 36 48 45 50 50 50 50 37 37 Average Speed 54 | 100 100 55 80 80 46 46 45 45 44 48 49 86 55 57 74 48 41 Slowest Speed 120 | 100 100 100 80 80 120 120 46 46 45 51 110 100 100 76 80 100 50 Overloaded Moves 116 | . . . . . . 32 26 . 57 . 1 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 22 85 62 38 18 40 31 2 48 7 52 8 41 21 13 54 65 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . . . . 2 . Known Exits Taken 9 | . 1 1 1 1 1 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . . . . . . . 1 2 Spaces Dug 8 | . . . . . 6 . . . . . . 2 . . . . . Terrain Destroyed 9 | . . . . . 6 . . . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . 6 . . . . . . 3 . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Total 9414 | 15 68 552 242 206 728 1724 626 103 1268 373 641 254 260 1022 444 481 407 Wait 2322 | . . 71 . 60 385 119 119 . 803 98 347 6 84 139 16 75 . Move 6790 | 10 62 466 240 146 317 1549 439 92 448 262 270 234 160 877 416 399 403 Hop 2 | . . . . . 2 . . . . . . . . . . . . Pick Up 15 | . . 2 1 . 2 6 . 1 . 1 . 2 . . . . . Fast Attach 39 | 1 2 1 . . 5 16 . 3 1 . 1 3 . 1 . 4 1 Attach 14 | . . 1 . . 4 2 . . . 2 . 1 . . . 3 1 Detach 8 | . . 1 . . 3 1 . . . . 1 . . . . . 2 Swap 13 | 1 1 . . . 2 6 2 . . 1 . . . . . . . Drop 40 | 3 3 . 1 . 2 20 . 4 . . 1 4 1 . 1 . . Fire 53 | . . . . . 6 4 1 3 13 9 8 4 . 5 . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . 1 . . 1 . 1 . . . 3 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . . . 65 . 2 . 12 . 15 . 8 . . Rewire 10 | . . 10 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 16 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 6) 79 | -10/Materials | Identified exit to Mines 84 | -10/Materials | Entered Mines 91 | -10/Mines | Assembled infested the area 93 | -10/Mines | Core integrity fell below 50% 177 | -10/Mines | Discovered new exit (range 5) 184 | -10/Mines | Identified exit to Materials 189 | -10/Mines | Discovered exit to Materials (range 10) 314 | -10/Mines | Build established: Mutant 424 | -10/Mines | Discovered new exit (range 5) 427 | -10/Mines | Identified exit to Exiles 427 | -10/Mines | Entered Exiles 450 | -10/Exiles | Met 8R-AWN 461 | -10/Exiles | Met EX-HEX 483 | -10/Exiles | Met EX-BIN 493 | -10/Exiles | Aligned with FarCom system 494 | -10/Exiles | Given EX-Vault access code 514 | -10/Exiles | Opened EX-Vault 523 | -10/Exiles | Found Skeleton Box 540 | -10/Exiles | Warned to stay clear of 0b10 Research branches 565 | -10/Exiles | Met EX-DEC 593 | -10/Exiles | Discovered new exit (range 14) 616 | -10/Exiles | Identified exit to Mines 621 | -10/Exiles | Left Exiles lab with Skeleton Box 621 | -10/Exiles | Entered Mines 627 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 641 | -9/Mines | Learned 2 Materials zone layouts 655 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 783 | -9/Mines | Discovered new exit (range 6) 787 | -9/Mines | Identified exit to Materials 798 | -9/Mines | Entered Materials 798 | -8/Materials | Accompanied by 3 allies 798 | -8/Materials | Evolved 4 slots: Utility x4 799 | -8/Materials | Identified exit to Factory 1101 | -8/Materials | Build established: Scout 1233 | -8/Materials | Discovered exit to Factory (range 5) 1364 | -8/Materials | Entered Factory 1364 | -7/Factory | Accompanied by 3 allies 1364 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1487 | -7/Factory | Discovered new exit (range 6) 1489 | -7/Factory | Identified exit to Lower Caves 2256 | -7/Factory | Identified exit to Garrison 2257 | -7/Factory | Entered Garrison 2427 | -7/Garrison | Discovered new exit (range 20) 2466 | -7/Garrison | Triggered checkpoint 2479 | -7/Garrison | Discovered new exit (range 15) 2487 | -7/Garrison | Identified exit to Factory 2490 | -7/Garrison | Installed Relay Interface Framework 2626 | -7/Garrison | Triggered checkpoint 2646 | -7/Garrison | Entered Factory 2646 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2702 | -6/Factory | Identified exit to Garrison 2702 | -6/Factory | Entered Garrison 2724 | -6/Garrison | Triggered checkpoint 2998 | -6/Garrison | Garrison Relay disabled 3711 | -6/Garrison | Spotted B-75 Beast 3715 | -6/Garrison | Triggered checkpoint 3727 | -6/Garrison | Discovered new exit (range 8) 3730 | -6/Garrison | Identified exit to Factory 3732 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 3734 | -6/Garrison | Entered Factory 3981 | -6/Factory | Identified exit to Garrison 3981 | -6/Factory | Entered Garrison 4440 | -6/Garrison | Triggered checkpoint 4454 | -6/Garrison | Triggered checkpoint 4454 | -6/Garrison | Triggered checkpoint 4481 | -6/Garrison | Triggered checkpoint 4489 | -6/Garrison | Discovered new exit (range 8) 4492 | -6/Garrison | Identified exit to Factory 4492 | -6/Garrison | Entered Factory 4492 | -5/Factory | Evolved 2 slots: Utility x2 4514 | -5/Factory | Lost 6 parts (1p3n1u1w) 4712 | -5/Factory | Lost 5 parts (1p4u) 4718 | -5/Factory | Identified exit to Garrison 4718 | -5/Factory | Entered Garrison 4789 | -5/Garrison | Build established: Mutant 4820 | -5/Garrison | Triggered checkpoint 4869 | -5/Garrison | Spotted B-75 Beast 4871 | -5/Garrison | Triggered checkpoint 4873 | -5/Garrison | Core integrity fell below 50% 4878 | -5/Garrison | Triggered checkpoint 4897 | -5/Garrison | Core integrity fell below 20% 4902 | -5/Garrison | Discovered new exit (range 12) 4907 | -5/Garrison | Entered Factory 5529 | -5/Factory | Discovered new exit (range 6) 5571 | -5/Factory | Entered another Factory area 5571 | -4/Factory | Evolved 2 slots: Utility x2 5895 | -4/Factory | Discovered new exit (range 16) 5910 | -4/Factory | Entered Upper Caves 5940 | -4/Upper Caves | Lost 3 parts (2p1w) 5992 | -4/Upper Caves | Learned location of 1 exit from Research 6031 | -4/Upper Caves | Learned Research emergency access door positions 6092 | -4/Upper Caves | Learned location of Armory (-4) 6092 | -4/Upper Caves | Learned location of 1 exit from Factory 6092 | -4/Upper Caves | Learned Factory trap positions 6092 | -4/Upper Caves | Learned Research terminal intel 6186 | -4/Upper Caves | Discovered new exit (range 8) 6188 | -4/Upper Caves | Entered another Upper Caves area 6246 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6320 | -4/Upper Caves | Core integrity fell below 50% 6337 | -4/Upper Caves | Core integrity fell below 20% 6360 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06316_ Penetrated by Slug. 06316_ Nuclear Pulse Array destroyed. 06316_ Slug penetrates Wall. 06316_ Penetrated by Slug. 06318_ Slug penetrates Wall. 06319_ Penetrated by Slug. 06319_ Slug penetrates Wall. 06321_ Mak. Spear destroyed. 06321_ Penetrated by Slug. 06321_ Slug penetrates Wall. 06323_ Penetrated by Slug. 06323_ Slug penetrates Wall. A strange signal echoes through the caves. 06348_ Searching scrap... 06348_ Found Power Amplifier. 06348_ Found Myomer Leg. 06348_ Found Mak. Leg. 06348_ Found 24 Matter. 06357_ Skeleton Box destroyed. 06357_ Imp. Armor Integrity Analyzer destroyed. Map ----- +----------------------------------------------------+ | ???????????????? ???? #?????????????????????? | | ???????????????# ??? #?????????????????????? | | ???????????????# ??##" #?????????????????????? | | ???????????????# ###"" #??????##??#####??????? | | ???????????????# "" """ #???### ### ???????? | | ???????????????# " #??? #????????? | | ???????????????# " #??? #????????# | | ???????????????# """"" ##??# #?? #??# | | ???????????????# """"" #### #??# #?# | | ???????????????# "" " ## #### #?? | | ???????????????# " " ## #?? | | ???????????????# "### #?? | | ???????????????# "#### #### #?? | | ???????????????# #??# #?? | | ??????????????## #?## ##### ##? | | ??????????????# ########### ##??# #? | | ????????????### #??????# #??# #? | | ????????????# #######?## #??# #? | | ????????????## ### #### ##?## #?? | | ?????????????# ## #### #??? | | ?????????????## =! ## #### | | ??????????????### =% ### # | | ?????????##?????##### #?# s | | ?????????# #######?##s ### ## | | ?????????# ### s hh ### | | ?????????# s p @ #?# ### | | ????????## ss ## #?# ##?# | | ????????# ###### #?###??# | | ???????# ### ##???? #??????# | | ???????# ##?# #????# ### ??????# | | ???????## #???# #????? #?# ??????## | | ????????###????# ###????? ## ??# ??????? | | ???????????????## #???????? #?# ?? ??????? | | ????????????????###??????????#?? ?? ?????? | | ???????????????????????????????? ?? ??????? | | ?????????????????????????????????? ??? ??????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Evasion (%) 74 Armor Integrity Analysis 50 Defensive Hacking 12 Relay Coupler Types 29 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaCloakBox Manual? 0 Play Time 01:08:14 Cumulative 80.6 hours Start 2022.01.17 @ 13:15:09 End 2022.01.17 @ 14:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec666e95-7a68-4c5f-a8eb-c3a24430b0a3