Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 01:11:14 // Winter2019/RPGLIKE Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (22) 110 Value Destroyed (531) 531 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (23816) 23816 TOTAL SCORE: 32017 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Win 3000 Win Speed 20466 Cogmind --------- Core Integrity 355/2000 Matter 293/300 Energy 98/100 System Corruption 1% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- VTOL Module > --- UTILITY (5) ------ Modified TNC Hacking Suite > --- WEAPON (1) ------- Great Axe > --- INVENTORY (1) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Modified TNC Phase Shifter Hacking Suite System Shield > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Modified TNC Device Improved Terrain Scanner Processor Modified TNC Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 4 | . . . . 1 . 1 1 . . 1 . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . 1 . 1 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 22 | 3 4 . . 1 . 4 1 3 1 5 . . . Power 1 | 1 . . . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 4 | . 2 . . . . 1 . 1 . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . 2 . . . . 1 . 1 . . . . . Utility 5 | 1 . . . 1 . 1 1 . . 1 . . . Device 2 | 1 . . . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . . Hackware 2 | . . . . . . 1 1 . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | 1 2 . . . . 2 . 2 1 4 . . . Energy Gun 6 | 1 1 . . . . 1 . 1 . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . 1 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 4 | . . . . . . . . . . 1 1 1 1 Power 1 | . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 1 1 1 Average Slot Usage (%) 88 | . 89 100 100 100 100 100 100 100 100 96 86 67 62 Engine 11 | . 25 25 25 22 20 16 14 14 14 8 . . . Flight 15 | . 14 25 25 22 20 16 14 14 14 12 12 12 12 Device 16 | . 25 25 25 22 20 16 14 14 14 24 24 5 . Processor 10 | . . . . 9 20 16 14 14 14 12 12 12 12 Hackware 17 | . . . . . . 13 25 28 28 25 25 25 25 Energy Gun 9 | . 21 25 25 22 20 14 14 11 5 6 . . . Launcher 1 | . 3 . . . . 2 . 2 8 2 . . . Slashing Weapon 4 | . . . . . . . . . . 3 12 12 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 9 | 6 6 6 6 6 6 7 6 7 7 9 6 5 4 Greatest Support 10 | 8 10 10 8 8 8 9 9 10 10 10 10 10 10 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . 1 1 1 1 1 1 1 1 1 1 1 1 Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 Class Distribution -------------------- 48% | Wizard-Scout 45% | Hacker-Scout 6% | Scout Dominant Class ---------------- Scout | -10/Materials Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 488 | 181 . 84 . . . 31 . 18 . 174 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 567 | 94 40 84 . . . 54 . 25 . 181 89 . . Parts 47 | 6 9 11 . . . 9 . 3 . 5 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 15 | . 3 2 . . . 3 . 4 . 2 1 . . Melee 2 | . . . . . . . . . . 1 1 . . Guns 5 | . . 2 . . . 1 . 1 . 1 . . . AOE 8 | . 3 . . . . 2 . 3 . . . . . Classes Destroyed 7 | 2 2 1 . . . 1 . . . 1 . . . Worker 2 | . . . . . . 1 . . . 1 . . . Tunneler 3 | 1 1 . . . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 10 | . 3 . . . . 3 . 4 . . . . . Grunt 2 | . . . . . . . . . . 1 1 . . Sentry 3 | . . 2 . . . . . . . 1 . . . Best Kill Streak 5 | 2 5 2 . . . 5 . 4 . 1 1 . . Combat Bots Only 4 | . 3 2 . . . 3 . 4 . 1 1 . . Max Kills in Single Turn 4 | 1 4 1 . . . 4 . 2 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . 2 . . . . . Melee 1 | . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 1979 | . 10 213 . . 38 82 32 298 32 267 228 210 569 Core 1780 | . 8 180 . . 30 70 29 259 24 219 218 189 554 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Core 698 | . 8 112 . . 30 39 11 135 22 171 38 78 54 Core Remaining (%) 49 | 100 98 . . . 86 74 69 26 22 14 18 19 17 Volleys Fired 47 | 3 2 12 . . . 4 . 6 1 19 . . . Largest 1 | 1 1 1 . . . 1 . 1 1 1 . . . Hottest 40 | 40 30 40 . . . 40 . 40 30 40 . . . Shots Fired 47 | 3 2 12 . . . 4 . 6 1 19 . . . Gun 37 | 3 . 12 . . . 3 . 4 . 15 . . . Cannon . | . . . . . . . . . . . . . . Launcher 10 | . 2 . . . . 1 . 2 1 4 . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 10 | . 2 . . . . 1 . 2 1 4 . . . Electromagnetic 37 | 3 . 12 . . . 3 . 4 . 15 . . . Robot Hit Streak 8 | 1 3 8 . . . 1 . 3 . 6 . . . Robot Miss Streak 2 | 1 . 1 . . . 1 . 2 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 38 | 2 2 10 . . . 1 . 3 . 17 2 . 1 Core Hits 37 | 2 6 4 . . . 5 . 7 . 11 2 . . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 31 | . . . . . . . . . . 7 9 8 7 Impact . | . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . 7 9 8 7 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1834 | 27 192 127 . . . 143 . 581 . 634 84 . 46 Guns 364 | 27 . 110 . . . 10 . 34 . 183 . . . Cannons . | . . . . . . . . . . . . . . Explosions 1168 | . 192 . . . . 133 . 547 . 296 . . . Melee 285 | . . . . . . . . . . 155 84 . 46 Ramming 17 | . . 17 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 283 | . . . . . . . . 283 . . . . . Explosive 885 | . 192 . . . . 133 . 264 . 296 . . . Electromagnetic 364 | 27 . 110 . . . 10 . 34 . 183 . . . Impact . | . . . . . . . . . . . . . . Slashing 285 | . . . . . . . . . . 155 84 . 46 Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 79 | . 5 . . . . . . 74 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 79 | . 5 . . . . . . 74 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . 8 . . . . . 87 8 . . . . Shots 3 | . . . . . . . . 2 1 . . . . Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 70 | . . 70 . . . . . 21 . 34 . . . Average Temperature 22 | . . 38 . . . . . 12 . 12 . . . Received Heat Transfer 372 | . . 63 . . 18 18 18 63 . 78 51 36 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 206 | 10 133 175 82 . 15 183 82 206 142 102 75 41 131 Average Influence 65 | 5 93 110 72 . 7 80 82 93 71 54 45 16 72 Maximum Alert Level 1 | . . . . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 . 100 100 100 78 100 100 100 100 100 Level 1 1 | . . . . . . . . 21 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 2 . . 1 1 . . 1 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . 2 . . 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 1 1 . . . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 85 | . 6 10 1 . 2 14 2 7 5 6 4 8 20 Peak Tracking Total 16 | . 4 9 2 . 3 10 2 7 3 3 9 7 16 Tactical Retreats 6 | . . . . . . . . . . . 2 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 1 | . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . Reused 1 | . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . . . . . . 3 . . . . . Max in Single Turn 3 | . . . . . . . . 3 . . . . . Garrison Access 4 | . . . . . . . . . . 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 17 | . . . . 1 . 2 1 . 1 2 3 3 4 Terminals 12 | . . . . . . 2 1 . 1 1 2 2 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 1 1 1 Total Hacks 53 | . . . . 1 . 5 5 . 10 5 9 9 9 Successful 36 | . . . . 1 . 4 2 . 8 5 4 5 7 Failed 17 | . . . . . . 1 3 . 2 . 5 4 2 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . . . 1 . 5 1 . 2 1 3 4 5 Terminals 47 | . . . . . . 5 5 . 10 4 8 7 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 1 2 1 Terminal Hacks 25 | . . . . 1 . 1 2 . 8 4 3 3 3 Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . 1 1 . 1 1 1 1 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . Unreport Threat 8 | . . . . . . . . . 3 2 2 1 . Locate Traps 1 | . . . . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . 2 . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 1 1 1 Seal Access 4 | . . . . . . . . . . 1 1 1 1 Unauthorized Hacks 16 | . . . . . . 7 . . . . . 3 6 Terminals 7 | . . . . . . 3 . . . . . 1 3 Assimilate 2 | . . . . . . 1 . . . . . . 1 Botnet 2 | . . . . . . 1 . . . . . . 1 Disrupt 2 | . . . . . . 1 . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . 2 1 . . . 2 2 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . 2 . . . . . . 1 . . 1 Largest Group 2 | . . . 2 . . . . . . 1 . . 1 Highest-Rated Group 47 | . . . 44 . . . . . . 47 . . 44 Highest-Rated Ally 47 | . . . 31 . . . . . . 47 . . 44 Total Orders 2 | . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . 1 Ally Attacks 5 | . . . . . . . . . . 5 . . . Total Damage 194 | . . . . . . . . . . 194 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1177 | 21 71 77 56 106 25 64 49 57 73 153 134 83 208 Spaces Moved 2059 | 22 138 108 86 209 49 109 118 100 145 173 270 153 379 Core 448 | 22 39 . 86 209 49 43 . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1611 | . 99 108 . . . 66 118 100 145 173 270 153 379 Fastest Speed 40 | 50 40 40 50 50 50 40 40 40 40 40 40 40 40 Average Speed 42 | 50 42 40 50 50 50 43 40 40 40 40 40 40 40 Slowest Speed 50 | 50 50 40 50 50 50 50 40 40 40 40 40 40 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 30 | . . 2 . . . 5 . 2 1 1 5 . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 17 | 3 34 24 19 62 17 20 5 6 8 9 15 8 16 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 30 | . . . . . . . . . 6 3 7 8 6 Terrain Destroyed 93 | . 10 . . . . 8 . 21 6 27 7 8 6 Melee 24 | . . . . . . . . . . 3 7 8 6 Projectile . | . . . . . . . . . . . . . . AOE 69 | . 10 . . . . 8 . 21 6 24 . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 2212 | 27 145 127 98 209 48 114 118 107 156 221 274 160 408 Wait 83 | . . 2 13 . . 2 . . 11 17 1 . 37 Move 1991 | 21 137 104 85 208 48 99 117 96 142 170 259 152 353 Hop 25 | . . 2 . . . 4 . 1 1 1 5 . 11 Pick Up 1 | . 1 . . . . . . . . . . . . Fast Attach 11 | 3 2 . . 1 . 2 1 . . 2 . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap 11 | . 2 . . . . 2 . 3 1 3 . . . Drop 4 | . 1 . . . . 1 . 1 . 1 . . . Fire 47 | 3 2 12 . . . 4 . 6 1 19 . . . Melee 31 | . . . . . . . . . . 7 9 8 7 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 16) 93 | -10/Materials | Entered another Materials area 95 | -9/Materials | Reached level 2 168 | -9/Materials | Discovered new exit (range 6) 170 | -9/Materials | Entered Mines 175 | -9/Mines | Learned Materials security intel 191 | -9/Mines | Discovered new exit (range 16) 212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 212 | -9/Mines | Discovered new exit (range 5) 226 | -9/Mines | Entered Exiles 233 | -9/Exiles | Discovered new exit (range 17) 239 | -9/Exiles | Met 8R-AWN 247 | -9/Exiles | Met EX-HEX 261 | -9/Exiles | Met EX-BIN 268 | -9/Exiles | Reached level 3 268 | -9/Exiles | Aligned with FarCom system 268 | -9/Exiles | Given EX-Vault access code 280 | -9/Exiles | Opened EX-Vault 282 | -9/Exiles | Upgraded with Utility slot (x1) 284 | -9/Exiles | Found Modified TNC 295 | -9/Exiles | Warned to stay clear of 0b10 Research branches 309 | -9/Exiles | Met EX-DEC 327 | -9/Exiles | Discovered new exit (range 12) 332 | -9/Exiles | Left Exiles lab with Modified TNC 332 | -9/Exiles | Entered Mines 337 | -8/Mines | Discovered new exit (range 16) 341 | -8/Mines | Discovered new exit (range 16) 357 | -8/Mines | Entered Materials 359 | -8/Materials | Reached level 4 361 | -8/Materials | Upgraded with Utility slot (x1) 378 | -8/Materials | Identified exit to Factory 415 | -8/Materials | Build established: Hacker-Scout 421 | -8/Materials | Entered Factory 423 | -7/Factory | Reached level 5 432 | -7/Factory | Upgraded with Utility slot (x1) 451 | -7/Factory | Identified exit to Factory 470 | -7/Factory | Entered another Factory area 472 | -6/Factory | Reached level 6 495 | -6/Factory | Discovered new exit (range 16) 511 | -6/Factory | Core integrity fell below 50% 515 | -6/Factory | Reached level 7 527 | -6/Factory | Entered another Factory area 528 | -5/Factory | Core integrity fell below 50% 529 | -5/Factory | Reached level 8 567 | -5/Factory | Identified exit to Factory 600 | -5/Factory | Entered another Factory area 601 | -4/Factory | Core integrity fell below 50% 602 | -4/Factory | Reached level 9 607 | -4/Factory | Spotted B-86 Titan 616 | -4/Factory | Upgraded with Utility slot (x1) 702 | -4/Factory | Identified exit to Research 716 | -4/Factory | Core integrity fell below 20% 753 | -4/Factory | Entered Research 754 | -3/Research | Core integrity fell below 50% 754 | -3/Research | Core integrity fell below 20% 755 | -3/Research | Reached level 10 803 | -3/Research | Spotted B-86 Titan 863 | -3/Research | Identified exit to Research 887 | -3/Research | Entered another Research area 888 | -2/Research | Core integrity fell below 50% 888 | -2/Research | Core integrity fell below 20% 889 | -2/Research | Reached level 11 889 | -2/Research | Reached level 12 899 | -2/Research | Identified exit to Access 905 | -2/Research | Build established: Wizard-Scout 920 | -2/Research | Spotted B-90 Cyclops 970 | -2/Research | Entered Access 971 | -1/Access | Core integrity fell below 50% 971 | -1/Access | Core integrity fell below 20% 972 | -1/Access | Reached level 13 1065 | -1/Access | Identified exit to Surface 1178 | *** | Escaped! Last Messages --------------- 01160_ K-01 Serf collects debris. 01171_ K-01 Serf cleans the Terminal. 01172_ Penetrated by Slug. 01172_ U-05 Engineer destroyed. 01172_ Penetrated by Slug. 01172_ System Shield destroyed. 01172_ K-01 Serf suffers critical hit. 01172_ K-01 Serf destroyed. 01172_ K-01 Serf collects debris. 01175_ Connecting with Terminal... >>Open Sealed Barrier opened. >>Force(Sabotage) SYSTEM_VULNERABLE[Spectral Interrupter] NETWORK_OVERLOAD_FAIL 01175_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 01176_ The Access Shell folds into the floor. 01177_ K-01 Serf collects debris. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????#hY#?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# h""" """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# k "??????????????????? | | ??????????# k "????BB????????????? | | ??????????# w "????BB????????????? | | ??????????#*%| "??????????????????? | | ??????????#==####### ##########??????????????????? | | ??????????# %#?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????+ #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #??????????##############???????????? | | ??????????# #??????????# #???????????? | | ??????????# #??????????# #???????????? | | ????????### ###????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 25 Energy Capacity 125 Matter Stores 288 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 810 Phase Shifting 5 Evasion (%) 67 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Levels Raised 12 | . . 1 . 1 . 1 1 2 1 1 1 2 1 XP Earned 21880 | 3000 385 1800 500 350 500 1850 1500 2175 1530 2005 2180 2000 2105 XP Spent 20440 | 2170 . 1680 . 500 . 800 1600 . . 6010 900 725 6055 Upgrades 60 | 12 . 4 . 1 . 1 2 . . 12 8 5 15 Utility Slot 4 | . . . . 1 . 1 1 . . 1 . . . Core Integrity 28 | . . . . . . . . . . 4 6 5 13 Energy Generation 3 | 1 . . . . . . . . . 2 . . . Mass Support 1 | 1 . . . . . . . . . . . . . Inventory Capacity 1 | 1 . . . . . . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . Terrain Scan Density 8 | 4 . 2 . . . . . . . . 2 . . Melee Accuracy 3 | . . . . . . . . . . 3 . . . Hack Attack % 8 | 2 . 2 . . . . . . . 2 . . 2 Hack Defense % 2 | 1 . . . . . . 1 . . . . . . Protomatter Created 74 | . 9 53 . . . . . 12 . . . . . Integrity Restored 159 | . . 159 . . . . . . . . . . . Core 135 | . . 135 . . . . . . . . . . . Parts 24 | . . 24 . . . . . . . . . . . Protomatter Decayed . | . . . . . . . . . . . . . . Game ------ Seed NovaSwordMace Manual? 0 Play Time 00:22:26 Cumulative 429.6 hours Start 2019.12.21 @ 00:51:23 End 2019.12.21 @ 01:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 327 Rogue 323 Adventurer 4 Explorer 0 Win Type 0 Total 37 Types 29/3/1/2/2/0/0 Lore% 93 Gallery% 94 Achievement% 90 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5392b8d-658c-455f-965e-55986fd86d62