Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.01 @ 13:24:48 Player: Alyr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1649) 1649 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 4924 Bonus ------- High Alert Combat Kills 365 Cogmind --------- Core Integrity 304/700 Matter 300/300 Energy 395/500 System Corruption 10% Temperature Cool (18) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Improved Heat Sink Coolant Injector System Backup Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Lightning Gun Beam Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Treads Heat Sink Coolant Injector High-capacity Battery Shock Rifle Particle Cannon Heavy Assault Rifle Improved Assault Rifle Minigun Minigun Grenade Launcher Remote Datajack Greatsword [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . 2 . . 2 Weapon 1 | . . . . . 1 Parts Attached 69 | . 6 5 17 6 35 Power 9 | . 1 1 2 1 4 Engine 8 | . 1 1 2 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | . . . 4 1 6 Treads 9 | . . . 2 1 6 Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | . 3 4 2 3 9 Device 5 | . . 1 . 2 2 Storage 6 | . 3 . . 1 2 Processor 6 | . . 2 1 . 3 Hackware . | . . . . . . Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 28 | . 2 . 9 1 16 Energy Gun 8 | . . . 3 . 5 Energy Cannon 3 | . . . . . 3 Ballistic Gun 10 | . 1 . 3 1 5 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . 1 . 3 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 28 | . . . 3 . 25 Power 4 | . . . 1 . 3 Propulsion 5 | . . . 1 . 4 Utility 7 | . . . . . 7 Weapon 12 | . . . 1 . 11 Highest Loss Streak 19 | . . . 2 . 19 Average Slot Usage (%) 98 | . 95 96 99 100 96 Engine 8 | . 14 11 11 11 3 Core 1 | . . . . . 3 Treads 14 | . . . 6 22 21 Leg 7 | . 28 22 14 . . Device 4 | . . 3 . 8 6 Storage 14 | . 24 20 11 11 15 Processor 15 | . . 11 22 13 19 Protection 6 | . . 5 11 11 2 Energy Gun 10 | . 14 11 8 11 9 Energy Cannon 1 | . . . . . 3 Ballistic Gun 9 | . 10 11 12 11 6 Naked Turns . | . . . . . . Heaviest Build 57 | 12 28 31 37 40 57 Greatest Support 79 | 20 20 20 40 43 79 Greatest Overweight (x) 12 | . 1 1 3 . 12 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 16 | 6 10 10 10 10 16 Average Capacity 11 | 6 7 10 10 10 16 Most Carried 16 | 6 10 10 10 10 16 Average Carried 11 | 6 6 9 9 9 14 Final Capacity 16 | 6 10 10 10 10 16 Final Carried 10 | 6 10 10 10 10 3 Class Distribution -------------------- 64% | Mutant 15% | Scavenger-Skirmisher 15% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Matter Collected 1477 | 200 66 60 564 107 480 Remotely . | . . . . . . Salvage Created 2053 | . 80 60 801 96 1016 Parts 152 | . 9 5 54 15 69 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Combat Hostiles Destroyed 46 | . 4 1 19 8 14 Guns 29 | . 1 1 13 8 6 Cannons 4 | . . . . . 4 AOE 13 | . 3 . 6 . 4 Classes Destroyed 16 | . 4 1 1 1 9 Worker 4 | . . . . . 4 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 3 | . . . 3 . . Recycler 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Drone 8 | . . . . 8 . Watcher 3 | . 1 . . . 2 Swarmer 8 | . 3 . 5 . . Grunt 12 | . 1 . 7 . 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 12 | . . 1 7 . 4 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 4 1 5 2 9 Combat Bots Only 5 | . 3 1 5 2 5 Max Kills in Single Turn 4 | . 3 1 4 1 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Damage Taken 4185 | . 126 107 1033 . 2919 Core 603 | . 40 15 152 . 396 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 84 . . 58 . Volleys Fired 131 | . 13 2 42 30 44 Largest 3 | . 2 2 2 2 3 Hottest 180 | . 70 60 70 68 180 Shots Fired 261 | . 26 4 76 51 104 Gun 216 | . 24 4 64 51 73 Cannon 25 | . . . . . 25 Launcher 19 | . 2 . 12 . 5 Special 1 | . . . . . 1 Kinetic 127 | . 11 2 42 30 42 Thermal 59 | . 13 2 18 . 26 Explosive 19 | . 2 . 12 . 5 Electromagnetic 55 | . . . 4 21 30 Robot Hit Streak 30 | . 7 9 30 3 28 Robot Miss Streak 8 | . 2 . 4 8 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 183 | . 19 3 58 17 86 Core Hits 111 | . 9 2 39 8 53 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4243 | . 351 32 1214 217 2429 Guns 2008 | . 181 32 657 217 921 Cannons 557 | . . . . . 557 Explosions 1677 | . 170 . 557 . 950 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 1269 | . 91 10 408 121 639 Thermal 1037 | . 90 22 232 . 693 Explosive 1257 | . 170 . 511 . 576 Electromagnetic 679 | . . . 63 96 520 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 1 1 10 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 6 | . . . . 2 4 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 82 | . . . 6 . 76 Projectiles 14 | . . . . . 14 Explosions 68 | . . . 6 . 62 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 208 | . 24 . 123 . 61 Shots 7 | . 1 . 4 . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 245 | . 42 . 68 27 245 Average Temperature 49 | . 22 . 25 7 80 Received Heat Transfer 885 | . 42 36 240 . 567 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1802 | . 200 50 475 . 1077 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Peak Influence 993 | . 169 80 316 224 993 Initial 921 | . . 5 33 123 921 Average 359 | . 74 38 166 92 876 Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 54 | 100 100 100 69 77 . Level 1 12 | . . . 30 22 . Level 2 . | . . . . . . Level 3 32 | . . . . . 100 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 1 2 . 11 Investigation 2 | . . . 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 1 . . 3 Assault 2 | . . . . . 2 Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 9 6 24 24 29 Peak Tracking Total 6 | . 4 4 5 4 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Machines Disabled 6 | . 1 . 4 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Machines Accessed 21 | . 6 . 3 8 4 Terminals 18 | . 5 . 3 6 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 13 . 8 18 8 Successful 24 | . 8 . 4 11 1 Failed 23 | . 5 . 4 7 7 Catastrophic 4 | . . . . 1 3 Database Lockouts . | . . . . . . Manual 7 | . 2 . 2 . 3 Terminals 43 | . 12 . 8 15 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 7 . 4 9 1 Record 3 | . 1 . . 2 . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 2 . . . . Alert Level 5 | . 1 . 1 2 1 Dispatch Records 2 | . 1 . . 1 . Reinforcement Status 1 | . . . . 1 . Zone Layout 4 | . 1 . 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 . 2 6 4 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . 6 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Turns Passed 4228 | 2 469 291 955 1131 1380 Spaces Moved 2269 | 2 301 160 489 627 690 Core 2 | . . . . . 2 Treads 1481 | . . . 166 627 688 Legs 786 | 2 301 160 323 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 150 160 160 Average Speed 154 | 120 128 150 153 160 163 Slowest Speed 650 | 120 150 150 210 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 38 | 2 52 15 45 98 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . 12 . 56 . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 88 | . 12 . 56 . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Total 2748 | 1 360 207 616 704 860 Wait 207 | . 27 35 54 32 59 Move 2263 | 1 300 159 487 626 690 Hop . | . . . . . . Pick Up 34 | . 8 2 4 4 16 Fast Attach 22 | . 1 3 7 1 10 Attach 21 | . 1 1 3 . 16 Detach 3 | . . 1 1 . 1 Swap 26 | . 4 1 7 5 9 Drop 39 | . 6 3 10 6 14 Fire 131 | . 13 2 42 30 44 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 11) 322 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 14) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x2 569 | -9/Materials | Discovered new exit (range 15) 726 | -9/Materials | Identified exit to Storage 763 | -9/Materials | Entered Storage 808 | -9/Storage | Identified exit to Recycling 1348 | -9/Storage | Garrison activated, responded to threat 1695 | -9/Storage | Crushed by falling debris 1715 | -9/Storage | Used back door to open Recycling access 1718 | -9/Storage | Entered Recycling 1770 | -9/Recycling | Spotter reported a threat 1770 | -9/Recycling | Spotter reported a threat 1770 | -9/Recycling | Spotter reported a threat 1770 | -9/Recycling | Spotter reported a threat 1810 | -9/Recycling | Spotter reported a threat 1823 | -9/Recycling | Spotter reported a threat 1840 | -9/Recycling | Spotter reported a threat 1862 | -9/Recycling | Spotter reported a threat 1889 | -9/Recycling | Spotter reported a threat 1985 | -9/Recycling | Spotter reported a threat 2001 | -9/Recycling | Spotter reported a threat 2114 | -9/Recycling | Spotter reported a threat 2146 | -9/Recycling | Spotter reported a threat 2167 | -9/Recycling | Spotter reported a threat 2201 | -9/Recycling | Spotter reported a threat 2226 | -9/Recycling | Spotter reported a threat 2255 | -9/Recycling | Discovered new exit (range 15) 2294 | -9/Recycling | Identified exit to Factory 2330 | -9/Recycling | Spotter reported a threat 2363 | -9/Recycling | Spotter reported a threat 2420 | -9/Recycling | Spotter reported a threat 2555 | -9/Recycling | Spotter reported a threat 2574 | -9/Recycling | Spotter reported a threat 2575 | -9/Recycling | Spotter reported a threat 2586 | -9/Recycling | Spotter reported a threat 2629 | -9/Recycling | Spotter reported a threat 2708 | -9/Recycling | Spotter reported a threat 2774 | -9/Recycling | Spotter reported a threat 2791 | -9/Recycling | Spotter reported a threat 2827 | -9/Recycling | Spotter reported a threat 2849 | -9/Recycling | Entered Factory 2849 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3168 | -7/Factory | Build established: Skirmisher 3269 | -7/Factory | Garrison activated, responded to threat 3523 | -7/Factory | Lost 3 parts (1p1n1w) 3803 | -7/Factory | Build established: Scavenger-Skirmisher 4049 | -7/Factory | First assault squad dispatched 4221 | -7/Factory | System corruption reached 10% 4224 | -7/Factory | Core integrity fell below 50% 4229 | -7/Factory | Self-destructed Last Messages --------------- Minigun destroyed. R-06 Scavenger collects Sml. Storage Unit. L-41 Fighter destroyed. Acquired 33 matter. P-60 Hacker resets M-28 Smith, system corruption cleaned. R-06 Scavenger collects Imp. Melee Analysis Suite. Knocked back. Acquired 57 matter. System corrupted: Energy discharge (-106). U-05 Engineer lays Concrete. R-06 Scavenger destroyed. Acquired 36 matter. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Acquired 3 matter. Critical hit. Imp. Assault Rifle destroyed. Acquired 10 matter. Critical hit. Lgt. Treads destroyed. Particle Cannon destroyed. 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