Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 19:32:28 Player: mathSq Result: Destroyed by AG-57342 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (180) 900 Value Destroyed (5629) 5629 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 10975 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 236 Met Imprinter 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 100/100 System Corruption 6% Temperature Warning (377) Movement Treading (560) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Experimental Heat Sink Huge Storage Unit Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (25) --- Neutrino Core Zionite Light DM Reactor Huge Storage Unit High-capacity Matter Pod (23) Energy Filter Transmission Jammer Improved Light Armor Plating Makeshift Light Armor Plating Improved Shield Generator Makeshift Hacking Suite Phasing AFG Datajack Great Axe Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Signal Interpreter Improved Targeting Computer Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S EM Pulse Cannon Neutron Cannon > --- INVENTORY -------- Neutrino Core Zionite Light DM Reactor Zionite Light DM Reactor Huge Storage Unit Zionite Biocell High-capacity Matter Pod Energy Filter Transmission Jammer Heavy Armor Plating Zionite Heavy Carapace Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Improved Shield Generator Makeshift Hacking Suite Phasing AFG Heavy Particle Cannon Plasma Cannon Datajack Great Axe [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Signal Interpreter Device Improved Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 219 | 7 5 24 29 39 48 3 2 31 31 Power 13 | 1 2 2 . 4 1 . . 1 2 Engine 9 | 1 1 2 . 4 1 . . . . Core 2 | . 1 . . . . . . 1 . Reactor 2 | . . . . . . . . . 2 Propulsion 41 | 2 . 3 12 12 6 . 1 2 3 Treads 37 | 2 . 3 12 8 6 . 1 2 3 Leg 4 | . . . . 4 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 69 | 2 1 13 10 11 8 . 1 9 14 Device 23 | 1 1 7 3 3 2 . . 4 2 Storage 7 | 1 . 2 . 2 1 . . . 1 Processor 2 | . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 37 | . . 3 7 5 5 . 1 5 11 Artifact . | . . . . . . . . . . Weapon 96 | 2 2 6 7 12 33 3 . 19 12 Energy Gun 6 | . . . 1 3 . . . . 2 Energy Cannon 50 | . . . . 2 24 2 . 14 8 Ballistic Gun 18 | 2 . 2 5 6 3 . . . . Ballistic Cannon 4 | . 2 2 . . . . . . . Launcher 11 | . . 2 . 1 2 1 . 3 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 4 . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 1 . . . 3 8 Corrupted Parts 10 | . . . . 5 3 . 1 1 . System Corruption 31 | . . . . 11 14 . 3 3 . Parts Lost 65 | . 1 4 8 26 2 2 . 7 15 Power 7 | . 1 1 . 3 1 . . . 1 Propulsion 24 | . . 1 3 11 1 1 . 2 5 Utility 12 | . . . 1 5 . 1 . 2 3 Weapon 22 | . . 2 4 7 . . . 3 6 Highest Loss Streak 8 | . 1 1 5 8 1 2 . 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 88 93 99 99 98 89 Engine 6 | . 9 4 11 8 7 7 7 4 . Core 1 | . 4 6 . . . . . 2 3 Treads 28 | . 28 33 32 27 27 29 30 29 20 Device 7 | . 14 10 3 2 4 14 7 7 6 Storage 8 | . 14 11 11 9 7 7 7 7 7 Processor 13 | . . 10 11 18 15 15 15 15 14 Protection 5 | . . 1 6 4 6 . 6 6 7 Energy Cannon 12 | . . . . . 20 22 23 16 19 Ballistic Gun 4 | . 1 12 20 7 1 . . . . Ballistic Cannon 2 | . 26 9 . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 . Peak Build Rating 58 | 7 9 20 21 28 45 42 41 53 58 Average Rating 32 | 5 7 15 19 18 39 41 40 43 48 On Entrance 23 | . 7 9 19 18 19 42 37 41 47 Naked Turns . | . . . . . . . . . . Heaviest Build 127 | 13 17 57 57 97 126 112 119 127 122 Greatest Support 96 | 40 40 60 63 80 96 96 88 96 80 Greatest Overweight (x) 19 | 3 . . 1 19 5 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 8 15 20 19 25 25 25 25 25 Most Carried 25 | 7 8 20 20 20 25 25 25 25 25 Average Carried 20 | 2 7 14 19 16 20 25 24 24 21 Final Capacity 25 | 8 8 20 20 25 25 25 25 25 25 Final Carried 25 | 6 8 20 20 6 25 25 25 21 13 Class Distribution -------------------- 32% | Scavenger-Gunner 26% | Mutant 25% | Scavenger-Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Matter Collected 5109 | 242 597 616 1381 535 748 141 8 435 406 Remotely . | . . . . . . . . . . Salvage Created 6254 | 12 517 714 1316 1109 1368 241 . 527 450 Parts 347 | 3 33 56 64 46 63 8 . 49 25 Haulers Intercepted 13 | . 2 6 4 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 7 . 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 135 | . 14 19 24 29 25 6 . 6 12 Guns 56 | . . 10 24 21 1 . . . . Cannons 50 | . 14 7 . 4 13 4 . 4 4 AOE 25 | . . 2 . 4 8 2 . 2 7 Classes Destroyed 20 | 1 6 1 2 4 1 . . 3 2 Worker 3 | . . . . 1 2 . . . . Tunneler 2 | 1 . . . . 1 . . . . Hauler 13 | . 2 6 4 . 1 . . . . Recycler 2 | . 1 . . . 1 . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 6 | . 1 2 . . 3 . . . . Swarmer 28 | . 3 12 . 6 4 3 . . . Grunt 48 | . 11 1 14 12 10 . . . . Brawler 3 | . . . 2 . . 1 . . . Duelist 4 | . . . 1 2 . 1 . . . Sentry 21 | . . 6 7 4 3 1 . . . Specialist 2 | . . . . 2 . . . . . Hunter 5 | . . . . 2 3 . . . . Programmer 5 | . . . . . 5 . . . . Heavy 1 | . . . . 1 . . . . . Zionite 27 | . . . . . . . . 27 . Z-Technician 5 | . . . . . . . . . 5 Z-Light 9 | . . . . . . . . . 9 Assembled 3 | . . . . . . . . . 3 Savage 1 | . . . . . . . . 1 . Fireman 1 | . . . . . . . . 1 . Mutant 3 | . . . . . . . . 3 . Best Kill Streak 12 | 1 4 4 7 4 7 3 . 12 6 Combat Bots Only 7 | . 4 4 7 4 5 3 . 4 6 Max Kills in Single Turn 3 | 1 1 2 1 2 3 2 . 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 2 . 2 3 2 . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Hostile Shots Fired 933 | . 64 76 158 205 122 65 . 160 83 Missed 249 | . 8 21 47 42 48 17 . 50 16 Damage Taken 11973 | . 584 662 1779 2823 1276 600 . 1902 2347 Core 1549 | . 103 61 211 432 205 28 . 222 287 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1352 | . . . 155 . 291 . . 906 . Core Remaining (%) 52 | 100 58 . 32 21 . . . . . Volleys Fired 464 | 1 49 62 108 100 52 8 . 46 38 Largest 3 | 2 2 2 2 2 3 3 . 3 3 Hottest 245 | 40 70 70 79 130 213 213 . 245 233 Shots Fired 941 | 2 96 123 212 176 131 23 . 108 70 Gun 451 | 2 . 68 212 157 9 . . . 3 Cannon 463 | . 96 54 . 17 119 22 . 97 58 Launcher 27 | . . 1 . 2 3 1 . 11 9 Special . | . . . . . . . . . . Kinetic 507 | 2 96 122 209 69 9 . . . . Thermal 312 | . . . 3 88 73 22 . 97 29 Explosive 27 | . . 1 . 2 3 1 . 11 9 Electromagnetic 92 | . . . . 17 46 . . . 29 Phasic 3 | . . . . . . . . . 3 Robot Hit Streak 40 | 2 13 13 29 40 19 4 . 8 8 Robot Miss Streak 6 | . 3 4 3 6 4 1 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 653 | 2 61 83 166 138 89 12 . 61 41 Core Hits 286 | 2 21 31 43 61 47 10 . 44 27 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 3 . . 1 2 . . . 2 Burn 1 | . . . . 1 . . . . . Meltdown 1 | . . . . . 1 . . . . Blast 3 | . 3 . . . . . . . . Corrupt 3 | . . . . . 1 . . . 2 Melee Attacks 3 | . . . 1 . 1 . . 1 . Impact . | . . . . . . . . . . Slashing 3 | . . . 1 . 1 . . 1 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17192 | 15 1088 1627 2925 2545 3343 484 . 3192 1973 Guns 5818 | 15 . 770 2914 1937 149 . . . 33 Cannons 7126 | . 1087 723 . 347 2126 319 . 1586 938 Explosions 4022 | . . 108 . 244 984 165 . 1519 1002 Melee 86 | . . . . . . . . 86 . Ramming 140 | . 1 26 11 17 84 . . 1 . Kinetic 6386 | 15 1087 1493 2899 743 149 . . . . Thermal 5227 | . . . 15 1194 1383 319 . 1890 426 Explosive 3474 | . . 108 . 244 761 165 . 1215 981 Electromagnetic 1846 | . . . . 347 966 . . . 533 Impact . | . . . . . . . . . . Slashing 86 | . . . . . . . . 86 . Piercing . | . . . . . . . . . . Phasic 33 | . . . . . . . . . 33 Highest Corruption 19 | . . . . 11 16 16 19 19 6 Average Corruption 11 | . . . . 3 13 16 19 10 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 269 | . . . . 4 125 31 35 27 47 Message Errors 76 | . . . . 1 36 6 11 8 14 Matter Fused 62 | . . . . 1 33 9 6 3 10 Heat Flow Errors 23 | . . . . . 9 1 5 5 3 Energy Discharges 34 | . . . . . 13 6 7 1 7 Parts Rejected 5 | . . . . . . . . 4 1 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 39 | . . . . 2 19 6 4 2 6 Data Loss (major) 10 | . . . . . 7 . 1 . 2 Misfires 5 | . . . . . 3 1 . . 1 Alerts 9 | . . . . . 4 1 1 1 2 Misdirections 1 | . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . Overflow Damage 355 | . 13 17 . . 111 1 . 94 119 Projectiles 210 | . 13 . . . 111 . . 46 40 Explosions 145 | . . 17 . . . 1 . 48 79 Melee . | . . . . . . . . . . Knockbacks 15 | . 13 1 . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic 13 | . 12 1 . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 319 | . . . . . . 26 . 293 . Shots 7 | . . . . . . 1 . 6 . Rammed 18 | . 1 4 2 2 8 . . 1 . Targets Rammed 19 | . 1 5 2 2 8 . . 1 . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 486 | . 189 81 47 345 486 342 244 340 374 Average Temperature 72 | . 58 18 8 66 111 140 89 99 154 Received Heat Transfer 3259 | . 231 168 576 720 276 114 . 691 483 Effects 9 | . . . . 3 3 . . . 3 Energy Bleed 2 | . . . . . . . . . 2 Interference 4 | . . . . 2 2 . . . . Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . 1 Combat Hostiles 3 | . . . . . 2 . . . 1 Parts Fried 16 | . . . . . 10 . . . 6 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 14 | . . . . 2 6 2 . 3 1 Heat Transferred 7670 | . . . 37 2775 1988 546 . 1963 361 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 . . 4 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Peak Influence 1236 | 5 285 352 686 1236 482 . . . . Initial 443 | . 3 120 76 284 443 . . . . Average 286 | 1 117 168 278 566 309 . . . . Maximum Alert Level 4 | . 1 1 2 4 2 . . . . Low Security (%) 35 | 100 80 53 41 . 22 . . . . Level 1 35 | . 19 46 37 25 39 . . . . Level 2 25 | . . . 21 52 38 . . . . Level 3 2 | . . . . 17 . . . . . Level 4 . | . . . . 4 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 3 1 7 8 12 . . . . Investigation 2 | . 2 . . . . . . . . Extermination 5 | . . . . . 5 . . . . Reinforcement 12 | . 1 1 2 5 3 . . . . Assault 3 | . . . 2 . 1 . . . . Garrison 9 | . . . 3 3 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Distress Signals 19 | . 1 3 8 6 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 277 | . 30 27 52 69 36 7 . 43 13 Peak Tracking Total 13 | . 5 6 10 6 4 3 . 13 5 Tactical Retreats 27 | . 8 1 7 9 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 5 | . 1 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 11 | . 2 3 2 . . . . 3 1 Max in Single Turn 1 | . 1 1 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 45 | . 6 11 8 7 10 1 2 . . Terminals 34 | . 6 10 7 5 6 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 123 | . 17 32 22 22 21 1 8 . . Successful 54 | . 7 13 12 6 7 1 8 . . Failed 66 | . 9 19 9 15 14 . . . . Catastrophic 15 | . 2 4 2 2 5 . . . . Database Lockouts 3 | . 1 . 1 1 . . . . . Manual 44 | . 8 10 10 9 2 . . 5 . Terminals 95 | . 17 30 18 17 13 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 9 | . . . 4 2 3 . . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 43 | . 7 11 7 5 4 1 8 . . Record 8 | . . . . . 1 . 7 . . Part Schematic 4 | . . 1 2 1 . . . . . Robot Analysis 3 | . 2 1 . . . . . . . Prototype ID Bank 3 | . . 2 1 . . . . . . Open Door 3 | . . . 1 . . 1 1 . . Branch Access Points 3 | . . 1 . 1 1 . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 3 | . . 2 . . 1 . . . . Locate Traps 4 | . 1 1 1 1 . . . . . Hauler Manifests 4 | . 1 1 1 1 . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 6 | . 1 2 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . 4 1 2 . . . . Scan Component 4 | . . . 2 1 1 . . . . Repair 3 | . . . 2 . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 6 11 8 6 9 . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . 2 2 1 . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . Time 83 | . . . 64 . 19 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Total Allies 12 | . . . 2 . . . . 10 . Largest Group 10 | . . . 2 . . . . 10 . Highest-Rated Group 406 | . . . 62 . . . . 406 . Highest-Rated Ally 96 | . . . 31 . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . 22 . . . . 6 . Total Damage 960 | . . . 356 . . . . 604 . Kills 9 | . . . 5 . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Turns Passed 15564 | 112 1166 1577 1324 1219 3692 768 837 3264 1605 Spaces Moved 6180 | 57 588 807 526 457 1305 305 345 1262 528 Core 8 | 7 . . . 1 . . . . . Treads 6151 | 50 588 807 526 435 1305 305 345 1262 528 Legs 21 | . . . . 21 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 242 242 242 242 242 Average Speed 215 | 157 160 160 160 179 252 242 242 242 271 Slowest Speed 1000 | 200 160 160 240 1000 570 243 242 243 325 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 5 82 73 82 43 29 55 64 84 83 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . 1 . 3 . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 190 | . . 5 . 20 52 20 . 17 76 Melee 1 | . . . . . 1 . . . . Projectile 8 | . . . . . 1 3 . . 4 AOE 181 | . . 5 . 20 50 17 . 17 72 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Total 7533 | 75 721 984 831 675 1580 319 348 1367 633 Wait 422 | 4 61 39 138 59 110 . . 9 2 Move 6171 | 56 587 806 525 456 1304 304 344 1261 528 Hop . | . . . . . . . . . . Pick Up 132 | 7 8 28 15 15 34 2 2 5 16 Fast Attach 59 | 6 2 5 6 12 11 . . 11 6 Attach 63 | 1 1 5 8 17 8 . 2 5 16 Detach 5 | . 1 . . . 3 . . . 1 Swap 98 | . 2 15 15 10 29 3 . 15 9 Drop 95 | . 9 19 13 4 20 2 . 11 17 Fire 464 | 1 49 62 108 100 52 8 . 46 38 Melee 3 | . . . 1 . 1 . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 19 | . 1 5 2 2 8 . . 1 . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 20) 361 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Central database locked down 1022 | -10/Materials | Discovered new exit (range 15) 1279 | -10/Materials | Entered another Materials area 1279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -9/Materials | Discovered new exit (range 14) 1586 | -9/Materials | Discovered new exit (range 4) 1604 | -9/Materials | Identified exit to Materials 1725 | -9/Materials | Discovered new exit (range 8) 1886 | -9/Materials | Discovered exit to Materials (range 16) 1984 | -9/Materials | Build established: Scavenger-Mutant 2163 | -9/Materials | Discovered new exit (range 16) 2175 | -9/Materials | Identified exit to Mines 2175 | -9/Materials | Identified exit to Storage 2279 | -9/Materials | Discovered exit to Materials (range 8) 2456 | -9/Materials | Build established: Mutant 2856 | -9/Materials | Entered Storage 3309 | -9/Storage | Lost 5 parts (2n1u2w) 3341 | -9/Storage | Repaired Lgt. Treads 3381 | -9/Storage | Repaired Imp. Light Armor Plating 3460 | -9/Storage | Core integrity fell below 50% 3612 | -9/Storage | Central database locked down 3819 | -9/Storage | Garrison activated, responded to threat 3857 | -9/Storage | Met a pair of Derelict thieves 3972 | -9/Storage | Destroyed 7 combat bots 4075 | -9/Storage | Discovered exit to Materials (range 9) 4180 | -9/Storage | Entered Materials 4180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4371 | -8/Materials | Garrison activated, responded to threat 4481 | -8/Materials | Build established: Scavenger-Mutant 4929 | -8/Materials | Lost 5 parts (3n1u1w) 4993 | -8/Materials | Central database locked down 5127 | -8/Materials | Lost 7 parts (3n1u3w) 5265 | -8/Materials | Discovered new exit (range 7) 5278 | -8/Materials | Core integrity fell below 50% 5345 | -8/Materials | Identified exit to Factory 5347 | -8/Materials | System corruption reached 10% 5355 | -8/Materials | Lost 8 parts (2p3n1u2w) 5380 | -8/Materials | Search patrols dispatched 5399 | -8/Materials | Entered Factory 5399 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5805 | -7/Factory | Build established: Scavenger-Gunner 5837 | -7/Factory | Garrison activated, responded to threat 5888 | -7/Factory | Identified exit to Lower Caves 6171 | -7/Factory | Build established: Scavenger-Mutant 6237 | -7/Factory | System corruption reached 10% 6474 | -7/Factory | Build established: Scavenger-Gunner 7278 | -7/Factory | Build established: Gunner 8030 | -7/Factory | Repaired Arm. Treads 8999 | -7/Factory | First assault squad dispatched 9091 | -7/Factory | Entered Lower Caves 9245 | -7/Lower Caves | Build established: Scavenger-Gunner 9685 | -7/Lower Caves | Learned Factory security intel 9807 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9839 | -7/Lower Caves | Discovered new exit (range 7) 9847 | -7/Lower Caves | Spotted B-75 Beast 9856 | -7/Lower Caves | Identified exit to Lower Caves 9859 | -7/Lower Caves | Entered another Lower Caves area 10133 | -7/Lower Caves | Identified exit to Factory 10133 | -7/Lower Caves | Learned Factory trap positions 10133 | -7/Lower Caves | Learned Research trap positions 10133 | -7/Lower Caves | Learned Research security intel 10677 | -7/Lower Caves | Discovered new exit (range 9) 10681 | -7/Lower Caves | Learned Factory terminal intel 10694 | -7/Lower Caves | Identified exit to Zion 10696 | -7/Lower Caves | Entered Zion 10900 | -7/Zion | System corruption cleaned by Quarantine Array 10995 | -7/Zion | Build established: Scavenger-Mutant 11080 | -7/Zion | Given the Hacking Drone Bay 11080 | -7/Zion | Found Prototype Device 11080 | -7/Zion | Identified Hacking Drone Bay 11620 | -7/Zion | Found Prototype Device 11620 | -7/Zion | Identified Phasing AFG 11746 | -7/Zion | Gained Derelict followers 11847 | -7/Zion | Given A8's code to call for help 11992 | -7/Zion | Gained Derelict followers 12309 | -7/Zion | Met Imprinter 12795 | -7/Zion | Visited the Megawrench Repair Shop 12803 | -7/Zion | Megawrench repaired 12 parts 13090 | -7/Zion | Build established: Scavenger-Gunner 13324 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13346 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13523 | -7/Zion | Attacked by Zionites 13547 | -7/Zion | Destroyed Imprinter 13602 | -7/Zion | Extracted access codes from Imprinter's data core 13604 | -7/Zion | Core integrity fell below 50% 13911 | -7/Zion | Opened final containment barrier to the Deep Caves 13955 | -7/Zion | Discovered new exit (range 3) 13955 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13957 | -7/Zion | Identified exit to Deep Caves 13960 | -7/Zion | Entered Deep Caves 14348 | -7/Deep Caves | Z-Facility disabled 14364 | -7/Deep Caves | Build established: Gunner 14664 | -7/Deep Caves | Found Prototype Protection 14665 | -7/Deep Caves | Identified Zio. Weapon Casing 14689 | -7/Deep Caves | Found Prototype Protection 14691 | -7/Deep Caves | Identified Zio. Heavy Carapace 14932 | -7/Deep Caves | Build established: Scavenger-Gunner 14944 | -7/Deep Caves | Lost 5 parts (2n3w) 15122 | -7/Deep Caves | Discovered new exit (range 6) 15135 | -7/Deep Caves | Identified exit to Proximity Caves 15522 | -7/Deep Caves | Spotted AG-57342 15525 | -7/Deep Caves | Core integrity fell below 20% 15565 | -7/Deep Caves | Destroyed by AG-57342 with Assembled Focal Cannon Last Messages --------------- 15527_ Acquired Plasma Cannon. 15527_ Zio. Light Carapace destroyed. 15533_ Dropped Zio. Biocell. 15534_ Zio. Heavy Carapace destroyed. 15534_ Plasma Cannon destroyed. 15537_ Extracted 70 energy. 15537_ EM Pulse Cannon destroyed. 15540_ Extracted 22 energy. 15540_ Zio. Light DM Reactor destroyed. 15542_ Overheating: Energy bleed (-11). 15542_ Extracted 11 energy. 15543_ Arm. Treads destroyed. 15545_ Extracted 22 energy. 15550_ Hvy. Armor Plating destroyed. 15553_ Extracted 22 energy. 15559_ Hvy. Particle Cannon destroyed. 15560_ Extracted 4 energy. 15561_ System corrupted: Energy discharge (-38). 15561_ Extracted 38 energy. 15563_ Extracted 4 energy. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ## | | ??????????????????????????????????# #? | | ??????????????????????????????????## #? | | ??????????????????????????????????## ## | | ????????????????????????????????### # | | ????????????????????????????????# | | ???????????????????????????????# ### | | ???????????????????????????????# ???## | | ??????????????????????????????????????## # | | ??????????????????????????????# ?????## ## | | ?????????????????????? ???# ## ##? | | ???????????????????? h #??# ##? | | ????????????????? l ##?# #? | | ??????????????? = #?# ### #? | | ?????????????g #?# #?## #? | | ????????????? * = #?# ##?## ##? | | ???????????? #?# #??## #?? | | ???????????? * = #?## ##### #?? | | ??????????? M * #??##### #?? | | ??????????? h [ ##??## #?? | | ??????????? b [ ;#??# #?? | | ?????????? ! ! #??# ##? | | ?????????? = =[ ! * ##?# ## | | ????????? = ;### # | | ????????? ! ### # | | ????????? G @ # | | ??????????" ## # | | ????????? b #### # | | ?????????? ;;####??# # | | ??????????b ###?????# # | | ??????????? ##???????# # | | ??????????? # # #????????## # | | ??????????? #### ## ## ##?????????### ## | | ???????????? #????# ?# ?###?????????????#######? | | ???????????? ??????#??# ????????????????????????? | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 47 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Storage | Hacked Imp. Light Cannon | -9/Storage | Hacked Adv. Beam Cannon | -8/Materials | Hacked Plasma Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Monster More Dakka Please Signs Are For Wimps Challenges ------------ None Game ------ Seed ParticleWardroneBuckler Manual? 0 Play Time 02:12:18 Cumulative 37.3 hours Start 2025.04.05 @ 16:56:48 End 2025.04.05 @ 19:32:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01b8e197-1995-4833-b717-05d29f08c2cb