Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 19:52:08 Player: Sharkenning Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (185) 925 Value Destroyed (6132) 6132 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1118) 1118 TOTAL SCORE: 13055 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 224 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 51/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg System Restoration Module Scrapoid Pod Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Improved Sensor Array Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Heavy Armor Plating A0-MCA's Component Scanner System Restoration Module System Restoration Module High-powered Tractor Beam Drone Bay Scrapoid Pod Long-range Missile Launcher CPS Tube Power Maul [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Slots Evolved 10 | . . . 2 2 . . . 4 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . 1 . . Utility 6 | . . . 2 . . . . 2 . 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 132 | 5 11 2 21 27 4 6 5 32 7 12 Power 20 | 1 1 . 5 3 . 3 2 5 . . Engine 13 | 1 1 . 5 2 . . 2 2 . . Core 7 | . . . . 1 . 3 . 3 . . Reactor . | . . . . . . . . . . . Propulsion 38 | 1 3 . 3 9 1 . 2 12 4 3 Treads 1 | . . . . . . . . 1 . . Leg 33 | 1 3 . 3 7 1 . 2 11 4 1 Wheel 2 | . . . . 2 . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 34 | 1 3 1 7 6 2 2 . 6 1 5 Device 14 | . 2 1 2 1 1 1 . 3 1 2 Storage 2 | 1 . . 1 . . . . . . . Processor 9 | . . . 4 1 1 . . 2 . 1 Hackware 2 | . . . . . . . . 1 . 1 Protection 7 | . 1 . . 4 . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 2 4 1 6 9 1 1 1 9 2 4 Energy Gun 4 | 1 . 1 1 . . . . 1 . . Energy Cannon 7 | . 1 . . 2 . . 1 3 . . Ballistic Gun 11 | 1 . . 4 1 . . . 2 . 3 Ballistic Cannon 11 | . 1 . . 4 . 1 . 3 1 1 Launcher 2 | . . . 1 . . . . . 1 . Special Weapon 2 | . 1 . . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 2 | . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . 2 . . Parts Lost 53 | . 1 . 4 8 . 1 4 9 17 9 Power 5 | . . . . 1 . 1 1 . 2 . Propulsion 17 | . . . . 4 . . 1 5 5 2 Utility 14 | . 1 . 3 . . . . 2 5 3 Weapon 17 | . . . 1 3 . . 2 2 5 4 Highest Loss Streak 11 | . 1 . 2 2 . 1 2 3 11 8 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 11 | 2 5 7 8 13 14 13 13 12 12 3 Power . | . . . . . . . . . . . Propulsion . | . . 1 2 . . . . . . . Utility 6 | . 1 4 2 7 8 9 8 7 6 1 Weapon 3 | 1 2 2 3 3 4 3 2 3 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 3 . . 7 . . 5 1 3 3 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . 1 . . 2 . . . . . . Utility 11 | . 1 . . 3 . . 4 . 2 1 Weapon 5 | . 1 . . 2 . . . 1 . 1 Tool/Special 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 95 | . 98 100 97 97 99 99 99 97 95 31 Engine 5 | . 14 14 11 8 . . . 2 . . Core 5 | . . . . . 8 8 8 9 10 . Leg 23 | . 27 28 22 23 27 27 26 21 25 2 Device 7 | . 10 11 8 6 6 8 8 5 11 6 Storage 8 | . 14 14 11 9 9 9 9 6 6 . Processor 15 | . . . 17 18 18 18 18 20 16 1 Hackware 1 | . . . . . . . . 5 3 . Protection 1 | . 3 2 4 2 2 . . 1 . 1 Energy Gun 1 | . 8 4 2 4 . . . . . . Energy Cannon 2 | . 7 9 . 2 . . . 4 . . Ballistic Gun 6 | . 4 . 13 10 . . . 4 8 14 Ballistic Cannon 8 | . 1 13 3 6 18 18 17 5 7 . Impact Weapon 3 | . . . . 1 8 8 9 4 . . Peak Build Rating 76 | 5 7 8 23 41 41 42 43 70 76 48 Average Rating 38 | 4 6 7 15 33 40 41 41 64 68 31 On Entrance 25 | . 5 7 8 22 41 39 41 41 69 2 Avg Prop Armor Cover (%) 5 | . . . . 3 . . . 6 . 6 Naked Turns 43 | . . . . . . . . . 4 39 Heaviest Build 66 | 13 19 19 38 50 50 50 54 66 66 33 Greatest Support 75 | 10 20 20 24 54 54 54 56 75 75 20 Greatest Overweight (x) 4 | 1 4 . 1 3 . . 1 2 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 14 5 Most Carried 15 | 4 8 8 13 15 15 15 15 15 15 5 Average Carried 12 | 2 5 7 8 13 14 14 14 14 14 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 Final Carried 15 | 4 8 8 13 15 15 15 15 15 5 4 Class Distribution -------------------- 57% | Mutant 11% | Skirmisher 8% | Scavenger-Skirmisher 7% | Gunner 7% | Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Assassin | -6/Factory Scavenger-Skirmisher | -6/Extension Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Matter Collected 6195 | 262 414 80 808 1135 680 292 174 1327 977 46 Remotely 1394 | . . . 78 219 187 138 . 342 430 . Salvage Created 6851 | 173 314 111 860 1230 848 231 291 1986 708 99 Parts 343 | 13 14 6 70 70 43 13 10 74 24 6 Haulers Intercepted 6 | . . . 3 1 1 . . 1 . . Recyclers Shooed 8 | . . . . . . 3 . 3 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Combat Hostiles Destroyed 128 | . 6 5 19 27 19 3 5 25 17 2 Melee 3 | . . . . . . . . 3 . . Guns 49 | . 2 1 13 19 . . . 7 6 1 Cannons 63 | . 4 4 3 8 18 3 5 11 6 1 AOE 10 | . . . 3 . . . . 2 5 . Classes Destroyed 17 | 2 3 1 3 2 . . 2 2 2 . Worker 7 | . 1 . 4 1 . . . 1 . . Builder 11 | . . . 3 2 . 1 . 4 1 . Tunneler 5 | 5 . . . . . . . . . . Hauler 6 | . . . 3 1 1 . . 1 . . Recycler 11 | 1 . . . 2 2 2 . 4 . . Operator 2 | . . . . 1 1 . . . . . Watcher 15 | . 1 . 4 4 1 . . 3 1 1 Swarmer 24 | . . 3 4 12 3 . . . 1 1 Grunt 50 | . 6 2 9 7 4 . . 15 7 . Brawler 1 | . . . . . . . . . 1 . Duelist 3 | . . . . 1 . . . 2 . . Sentry 31 | . . . 6 7 12 3 . 2 1 . Hunter 5 | . . . . . . . . 1 3 1 Programmer 5 | . . . . . . . . 5 . . Behemoth 1 | . . . . . . . . . 1 . Federalist 1 | . . . . . . . 1 . . . Scrapper 3 | . . . . . . . 3 . . . Thug 1 | . . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 . Butcher 1 | . . . . . . . 1 . . . Guerrilla 1 | . . . . . . . . . 1 . Best Kill Streak 6 | 5 3 3 6 5 5 4 3 4 4 1 Combat Bots Only 5 | . 3 3 4 4 5 2 3 3 4 1 Max Kills in Single Turn 5 | 1 1 1 5 1 1 1 1 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 2 . . . . 2 2 . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Hostile Shots Fired 994 | . 41 22 75 148 67 14 52 226 174 175 Missed 276 | . 11 7 18 42 18 3 18 60 52 47 Hits 718 | . 30 15 57 106 49 11 34 166 122 128 Melee 6 | . . . . 2 . . . . 4 . Projectile 712 | . 30 15 57 104 49 11 34 166 118 128 AOE 1 | . . . . 1 . . . . . . Critical Strikes 22 | . 1 . . 4 2 1 1 7 5 1 Part Disruptions 3 | . . . . . . . . 3 . . Damage Taken 10902 | . 387 147 969 1368 743 161 480 2373 2046 2228 Core 2528 | . 74 . 363 133 134 44 38 331 401 1010 Absorbed by Shields 324 | . . . . . . . . 29 295 . Redirected to Shielding 17 | . . . . 17 . . . . . . Regen/Repaired (Parts) 333 | . 69 . . 35 62 . . 167 . . Core Remaining (%) 45 | 100 . 70 9 . . . 36 . 13 . Volleys Fired 442 | 12 45 14 60 81 38 19 11 90 50 22 Largest 3 | 2 2 2 2 3 2 2 2 3 3 3 Hottest 167 | 70 110 95 95 146 80 80 80 167 109 99 Shots Fired 933 | 24 76 28 114 203 73 34 20 191 121 49 Gun 463 | 24 45 9 94 130 . . . 64 52 45 Cannon 447 | . 29 19 14 73 73 34 20 127 54 4 Launcher 21 | . . . 6 . . . . . 15 . Special 2 | . 2 . . . . . . . . . Kinetic 699 | 12 28 14 100 139 73 34 19 125 106 49 Thermal 191 | 12 48 14 8 53 . . . 56 . . Explosive 21 | . . . 6 . . . . . 15 . Electromagnetic 22 | . . . . 11 . . 1 10 . . Robot Hit Streak 25 | 7 12 4 20 10 17 24 5 25 19 5 Robot Miss Streak 7 | 2 4 4 6 7 4 1 2 3 1 7 Penetration Max 1 | . . . . . 1 1 . 1 1 . Secondary Targets 4 | . . . 1 1 . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . 1 Shots Hit Robots 623 | 15 57 15 79 107 52 21 12 150 90 25 Core Hits 289 | 8 15 6 50 60 22 8 6 55 52 7 Critical Kills 18 | . . . . . 1 . . 11 6 . Critical Parts Destroyed 27 | . . . 3 1 . . . 14 8 1 Critical Strikes 65 | . 1 1 4 6 5 1 1 31 14 1 Burn 5 | . 1 1 . 3 . . . . . . Destroy 39 | . . . 3 . . . . 21 14 1 Blast 14 | . . . 1 1 4 1 1 6 . . Corrupt 1 | . . . . 1 . . . . . . Smash 6 | . . . . 1 1 . . 4 . . Melee Attacks 114 | . 15 . 11 24 16 . . 48 . . Impact 73 | . . . . 9 16 . . 48 . . Slashing 41 | . 15 . 11 15 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . 2 3 . . 6 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17244 | 165 831 263 2113 2579 1878 671 344 4817 3098 485 Guns 4062 | 165 394 63 981 1397 . . . 408 280 374 Cannons 7372 | . 298 192 192 624 1386 615 344 2450 1160 111 Explosions 3546 | . . . 934 314 . . . 660 1638 . Melee 2131 | . 139 . . 238 485 . . 1269 . . Ramming 133 | . . 8 6 6 7 56 . 30 20 . Kinetic 8808 | 52 181 140 1098 1446 1386 615 324 1641 1440 485 Thermal 3476 | 113 511 115 602 468 . . . 1667 . . Explosive 2359 | . . . 407 314 . . . . 1638 . Electromagnetic 337 | . . . . 107 . . 20 210 . . Impact 1992 | . . . . 238 485 . . 1269 . . Slashing 139 | . 139 . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 3 11 2 Average Corruption 3 | . . . . . . . 1 2 7 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . . . . . . . 1 34 35 . Message Errors 21 | . . . . . . . . 11 10 . Matter Fused 12 | . . . . . . . . 4 8 . Heat Flow Errors 8 | . . . . . . . . 5 3 . Energy Discharges 8 | . . . . . . . . 4 4 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . 3 2 . Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 4 | . . . . . . . . 2 2 . Alerts 2 | . . . . . . . . 2 . . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . . 1 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1316 | . . . 135 232 184 7 . 721 36 1 Projectiles 60 | . . . 3 10 . 7 . 39 . 1 Explosions 283 | . . . 132 24 . . . 91 36 . Melee 973 | . . . . 198 184 . . 591 . . Knockbacks 60 | . . 1 3 7 8 2 3 27 6 3 Impact 11 | . . . . 1 2 1 . 7 . . Kinetic 44 | . . 1 3 5 6 1 3 17 6 2 Secondary 5 | . . . . 1 . . . 3 . 1 Self-Inflicted Damage 379 | . . . 263 . . . . 82 34 . Shots 6 | . . . 4 . . . . 1 1 . Rammed . | . . . . . . . . . . . Targets Rammed 19 | . . 2 2 1 1 5 . 3 5 . Kicked 19 | . . 2 2 1 1 5 . 3 5 . Crushed . | . . . . . . . . . . . Highest Temperature 805 | 110 304 282 357 385 112 69 266 805 195 . Average Temperature 110 | 42 78 140 103 100 28 40 108 164 70 . Received Heat Transfer 2976 | . 243 27 297 441 261 72 295 939 359 42 Effects 34 | . 1 1 . 1 . . 1 30 . . Shutdowns 14 | . . . . 1 . . . 13 . . Energy Bleed 6 | . 1 1 . . . . . 4 . . Interference 7 | . . . . . . . 1 6 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . 2 . . Damage (major) 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 3 . . 6 . . Combat Hostiles 3 | . . . . . 1 . . 2 . . Parts Fried 10 | . . . . 1 3 . . 6 . . Impact Corruptions 37 | . . . . 6 9 . . 22 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | 1 2 . 1 . . . 1 1 . . Heat Transferred 5533 | 333 1369 333 485 1221 . . . 1792 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Maximum Alert Level 2 | . . . 1 2 1 . . 2 2 1 Low Security (%) 61 | 100 100 100 57 58 2 100 . 67 23 88 Level 1 34 | . . . 42 28 97 . . 32 58 11 Level 2 4 | . . . . 13 . . . . 18 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 536 | 10 69 77 359 452 371 85 . 517 536 220 Initial 252 | . . 9 23 141 189 85 . . 252 220 Average 147 | 2 15 9 133 183 276 14 . 154 279 111 Influence Increases 5112 | 30 228 135 758 995 679 129 . 1130 908 120 Destroy 0b10 Robot/C 2560 | . 120 100 380 540 380 60 . 500 440 40 Destroy 0b10 Robot/NC 305 | 30 15 . 70 55 25 20 . 65 20 5 Destroy Leader 614 | . 22 20 94 140 144 . . 128 64 2 Allied During Kill 48 | . . . . . . . . . 48 . Successful Hack 207 | . 16 . 9 52 21 33 . 34 28 14 Select Force Hacks 60 | . . . . 60 . . . . . . Disable Machine 480 | . 30 . 90 30 60 . . 180 90 . Destroy Structure 433 | . 10 . 70 73 34 16 . 118 98 14 Partial Spotted 30 | . 15 . . 15 . . . . . . Lose Combat Pursuer 375 | . . 15 45 30 15 . . 105 120 45 Influence Decreases 5061 | 30 204 98 484 880 909 349 . 613 975 519 Entered New Map 1138 | . . 15 38 194 261 135 . . 265 230 Time Decay 3072 | 30 204 83 426 482 498 204 . 513 410 222 Lost Part 437 | . . . 20 80 . 10 . 90 170 67 Lost Ally 150 | . . . . 10 . . . 10 130 . Purge Threat 264 | . . . . 114 150 . . . . . Squads Dispatched 22 | . 1 . . 2 1 . . 12 4 2 Investigation 12 | . 1 . . 2 . . . 5 3 1 Extermination 6 | . . . . . . . . 5 . 1 Reinforcement 4 | . . . . . 1 . . 2 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Distress Signals 13 | . . . 2 3 2 . . 2 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 223 | . 13 7 36 40 22 3 12 41 33 16 Peak Tracking Total 11 | . 4 3 7 6 4 2 6 4 6 11 Tactical Retreats 16 | . . 1 2 1 1 . 1 5 4 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Traps Triggered 3 | . . . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 12 | . 12 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Machines Disabled 33 | . 2 . 6 2 4 . 1 12 6 . Max in Single Turn 5 | . 1 . 4 1 1 . 1 5 3 . Garrison Access 2 | . . . . 1 1 . . . . . Energy Cycler 3 | . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Machines Accessed 72 | . 8 . 6 17 11 7 4 12 6 1 Terminals 47 | . 6 . 6 12 7 6 . 4 5 1 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 . . 1 2 . . 2 . . Recycling Units 9 | . 1 . . 1 1 1 . 4 1 . Scanalyzers 4 | . . . . 2 . . . 2 . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 245 | . 24 . 28 59 35 14 27 38 17 3 Successful 151 | . 17 . 15 42 22 6 27 16 5 1 Failed 93 | . 7 . 13 17 13 8 . 21 12 2 Catastrophic 9 | . . . . 4 1 1 . . 3 . Database Lockouts 1 | . . . . . . . . 1 . . Manual 114 | . 12 . 17 35 15 10 . 19 5 1 Terminals 168 | . 19 . 28 50 26 13 . 13 16 3 Fabricators . | . . . . . . . . . . . Repair Stations 18 | . 4 . . 2 4 . . 8 . . Recycling Units 13 | . 1 . . 1 3 1 . 6 1 . Scanalyzers 15 | . . . . 4 . . . 11 . . Garrison Access 4 | . . . . 2 2 . . . . . Terminal Hacks 69 | . 6 . 7 16 8 2 27 1 2 . Record 28 | . . . . 2 . . 26 . . . Part Schematic 2 | . . . . . 1 1 . . . . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 5 | . . . 1 3 1 . . . . . Open Door 4 | . . . . . . . 1 1 2 . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . Scanalyzer Index 2 | . . . 1 1 . . . . . . Garrison Index 1 | . . . . . . 1 . . . . Alert Level 4 | . . . 1 1 2 . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . Locate Traps 6 | . 1 . 2 3 . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . 3 . . 2 4 . . 4 . . Scan Component 6 | . 1 . . 1 2 . . 2 . . Repair 6 | . 1 . . 1 2 . . 2 . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 1 1 1 . . . . Report Inventory 4 | . 1 . . 1 1 1 . . . . Scanalyzer 7 | . . . . 2 . . . 5 . . Insert Component 2 | . . . . . . . . 2 . . Analyze 2 | . . . . . . . . 2 . . Retrieve Study 3 | . . . . 2 . . . 1 . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 55 | . 7 . 7 20 8 3 . 6 3 1 Terminals 48 | . 6 . 7 18 8 3 . 3 2 1 Track 10 | . . . 2 7 1 . . . . . Assimilate 3 | . . . . 2 . . . 1 . . Botnet 35 | . 6 . 5 9 7 3 . 2 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Patch 1 | . 1 . . . . . . . . . Recycling Units 4 | . . . . . . . . 3 1 . Fedlink 4 | . . . . . . . . 3 1 . Scanalyzers 2 | . . . . 2 . . . . . . Extract 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 52 | . 5 . 6 14 9 6 . 7 4 1 Full Trace Events 6 | . . . 1 . . . . 2 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 1 1 . 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . . . 1 . . Parts Repaired 6 | . 1 . . 1 2 . . 2 . . Time 222 | . 26 . . 38 76 . . 82 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Total Allies 8 | . . . . 1 . . . 1 6 . Largest Group 3 | . . . . 1 . . . 1 3 . Highest-Rated Group 95 | . . . . 10 . . . 10 95 . Highest-Rated Ally 39 | . . . . 10 . . . 10 39 . Total Orders 6 | . . . . 2 . . . . 4 . STAY 1 | . . . . 1 . . . . . . FOLLOW 2 | . . . . 1 . . . . 1 . EXPLORE 3 | . . . . . . . . . 3 . Ally Attacks 41 | . . . . . . . . . 41 . Total Damage 501 | . . . . . . . . . 501 . Kills 7 | . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Active Infowar (turns) 11449 | . 172 563 1569 1949 998 684 1606 2728 995 185 Optics 4575 | . . . 650 18 . . . 2728 995 184 Sensors 9674 | . . 563 919 1931 998 684 1606 2010 963 . Seismic 172 | . 172 . . . . . . . . . Jamming 1 | . . . . . . . . . . 1 Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Turns Passed 14587 | 154 937 698 1825 2727 1332 957 1719 2728 999 511 Spaces Moved 8207 | 61 557 530 710 1344 761 706 1392 1136 656 354 Core 89 | 4 2 . . . . . . . 10 73 Treads 10 | . . . . . . . . 10 . . Legs 7923 | 57 555 530 710 1232 761 706 1392 1126 646 208 Wheels 112 | . . . . 112 . . . . . . Hover 73 | . . . . . . . . . . 73 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 85 120 120 106 105 50 50 Average Speed 128 | 177 120 120 171 130 120 120 119 139 108 116 Slowest Speed 345 | 190 250 120 190 345 120 120 180 245 245 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 4 83 97 48 87 95 96 83 28 53 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . 5 . . . Spaces Dug 93 | . 8 . 14 33 4 5 . 29 . . Terrain Destroyed 515 | . 8 . 67 88 35 16 8 156 130 7 Melee 59 | . 6 . 7 21 2 . . 23 . . Projectile 157 | . 2 . . 40 33 16 8 34 17 7 AOE 295 | . . . 60 27 . . . 99 109 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Total 11140 | 86 716 563 1173 2105 1048 779 1425 1994 840 411 Wait 1819 | . 57 6 306 531 199 34 . 609 62 15 Move 8197 | 60 556 529 709 1343 760 705 1391 1135 655 354 Hop . | . . . . . . . . . . . Pick Up 127 | 9 16 3 27 35 2 2 9 18 2 4 Fast Attach 23 | . . . . 4 1 1 1 8 . 8 Attach 60 | 5 4 . 14 11 . . 3 11 7 5 Detach 4 | . . . 2 . . . . . . 2 Swap 181 | . 13 6 25 48 19 9 3 52 6 . Drop 92 | . 10 3 16 27 3 4 7 20 1 1 Fire 442 | 12 45 14 60 81 38 19 11 90 50 22 Melee 114 | . 15 . 11 24 16 . . 48 . . Ram . | . . . . . . . . . . . Kick 19 | . . 2 2 1 1 5 . 3 5 . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire 47 | . . . . . . . . . 47 . Trap 1 | . . . 1 . . . . . . . Miscellaneous 9 | . . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 540 | -10/Materials | Repaired Aluminum Leg 944 | -10/Materials | Discovered new exit (range 12) 1092 | -10/Materials | Entered Mines 1125 | -10/Mines | Met a Derelict bent on vengeance 1267 | -10/Mines | Learned location of Storage (-8) 1468 | -10/Mines | Discovered new exit (range 7) 1586 | -10/Mines | Learned Materials non-interactive machine intel 1602 | -10/Mines | Found a hidden stash of uninstalled traps 1781 | -10/Mines | Discovered new exit (range 6) 1790 | -10/Mines | Entered Materials 1790 | -9/Materials | Evolved 2 slots: Utility x2 1791 | -9/Materials | Loaded intel: 48 non-interactive machine locations 1879 | -9/Materials | Discovered new exit (range 6) 1884 | -9/Materials | Identified exit to Mines 2840 | -9/Materials | Core integrity fell below 50% 2840 | -9/Materials | Core integrity fell below 20% 3007 | -9/Materials | Discovered new exit (range 17) 3163 | -9/Materials | Discovered new exit (range 15) 3186 | -9/Materials | Identified exit to Materials 3615 | -9/Materials | Entered another Materials area 3615 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3840 | -8/Materials | Identified exit to Storage 4989 | -8/Materials | Discovered new exit (range 16) 5022 | -8/Materials | Identified exit to Factory 5533 | -8/Materials | Repaired VSS Leg+ 5609 | -8/Materials | Build established: Skirmisher 6224 | -8/Materials | Build established: Mutant 6342 | -8/Materials | Entered Storage 6601 | -8/Storage | Repaired Lgt. Nuclear Core 7042 | -8/Storage | Discovered exit to Factory (range 5) 7287 | -8/Storage | Repaired Imp. Sensor Array 7667 | -8/Storage | Discovered new exit (range 4) 7671 | -8/Storage | Identified exit to Recycling 7674 | -8/Storage | Entered Recycling 7731 | -8/Recycling | Scanned before Scraplab entrance 7895 | -8/Recycling | Core integrity fell below 50% 8387 | -8/Recycling | Discovered new exit (range 8) 8396 | -8/Recycling | Identified exit to Factory 8612 | -8/Recycling | Entered Scraplab 8625 | -8/Recycling | Discovered new exit (range 3) 8629 | -8/Recycling | Identified exit to Scraptown 8631 | -8/Recycling | Entered Scraptown 8663 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8828 | -8/Scraptown | Visited UFD Registry 8828 | -8/Scraptown | Registered with UFD as "Wirecircuit" 8846 | -8/Scraptown | Visited SPCMW 8896 | -8/Scraptown | Visited Shadow of the Wyrm 8956 | -8/Scraptown | Discovered exit to Factory (range 13) 9192 | -8/Scraptown | Visited CPS Storage 9214 | -8/Scraptown | Visited TADAMA 9306 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9321 | -8/Scraptown | Found DCF Scrap (27 items) 9408 | -8/Scraptown | Visited Scrapoid Pod Storage 9415 | -8/Scraptown | Found Scrapoid Pod 9444 | -8/Scraptown | Visited Infowarlord's Domain 9454 | -8/Scraptown | Found Spectral Analyzer 9483 | -8/Scraptown | Visited Science Testing Area 9722 | -8/Scraptown | Visited Supply Room 9745 | -8/Scraptown | Visited A0-MCA Data Center 9753 | -8/Scraptown | Given a B+ rating by A0-MCA 9759 | -8/Scraptown | Found A0-MCA's Component Scanner 9800 | -8/Scraptown | Visited Chapter 10 9865 | -8/Scraptown | Visited Sword Containment 9985 | -8/Scraptown | Discovered exit to Factory (range 3) 10150 | -8/Scraptown | Met Optimus 10150 | -8/Scraptown | Accepted into 0bPrime 10229 | -8/Scraptown | Civil war broke out across Scraptown 10265 | -8/Scraptown | Lost 3 allies 10332 | -8/Scraptown | Lost 6 allies 10350 | -8/Scraptown | Entered Factory 10350 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10416 | -6/Factory | Repaired Imp. Carbon-fiber Leg 10455 | -6/Factory | Repaired Hrd. Medium Armor Plating 10637 | -6/Factory | Build established: Scavenger-Assassin 11475 | -6/Factory | Lost 3 parts (2n1w) 11557 | -6/Factory | Discovered new exit (range 16) 11887 | -6/Factory | Loaded intel: 8 recycling unit locations 12079 | -6/Factory | Build established: Assassin 12221 | -6/Factory | Discovered new exit (range 4) 12399 | -6/Factory | Learned location of Protoforge (-3) 12681 | -6/Factory | Identified exit to Lower Caves 12798 | -6/Factory | Central database locked down 12816 | -6/Factory | Build established: Scavenger-Skirmisher 13061 | -6/Factory | Discovered new exit (range 5) 13063 | -6/Factory | Identified exit to Extension 13078 | -6/Factory | Entered Extension 13152 | -6/Extension | Spotted B-75 Beast 13272 | -6/Extension | Rescued a captive Derelict 13273 | -6/Extension | Rescued a captive Derelict 13290 | -6/Extension | Rescued a captive Derelict 13370 | -6/Extension | Loaded intel: 1 recycling unit location 13453 | -6/Extension | Disrupted transfer network 13528 | -6/Extension | Lost 3 allies 13580 | -6/Extension | System corruption reached 10% 13749 | -6/Extension | Spotted B-75 Beast 13775 | -6/Extension | Lost 3 allies 13777 | -6/Extension | Energy Cycler disabled 13777 | -6/Extension | Rescued a captive Derelict 13780 | -6/Extension | Rescued a captive Derelict 13780 | -6/Extension | Rescued a captive Derelict 13783 | -6/Extension | Rescued a captive Derelict 13806 | -6/Extension | Core integrity fell below 50% 13932 | -6/Extension | Disrupted transfer network 13995 | -6/Extension | Discovered new exit (range 41) 14034 | -6/Extension | Destroyed B-75 Beast 14073 | -6/Extension | Released all parts (4) 14076 | -6/Extension | Core integrity fell below 20% 14077 | -6/Extension | Entered Factory 14077 | -5/Factory | Evolved 2 slots: Utility x2 14103 | -5/Factory | Lost 11 parts (1p5n2u3w) 14548 | -5/Factory | Released all parts (1) 14563 | -5/Factory | Core integrity fell below 50% 14577 | -5/Factory | Lost 8 parts (2n3u3w) 14581 | -5/Factory | Core integrity fell below 20% 14588 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Released Visual Processing Unit. Penetrated by Slug. Slug penetrates S-27 Virus. Acquired Mass Driver. Slug penetrates S-27 Virus. S-27 Virus destroyed. Destroyed VTOL Module. S-27 Virus knocked back. Slug penetrates P-70 Sage. P-70 Sage knocked back. P-70 Sage resets P-70 Sage, system corruption cleaned. Mass Driver destroyed. Acquired 18 matter. Penetrated by Slug. S-27 Virus destroyed. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Acquired System Shield. Map ----- +----------------------------------------------------+ | ????????????????????????########## * "# | | ?????????????????????????????????# "" | | ?????????????????????????????????# #"######## | | ?????????????????????????######### ##??????? | | ?????????????????????????# ## #???????? | | ?????????????????????????# "" ## #???????? | | ?????????????????????????# """## #???????? | | ?????????????????????????# S"## #???????? | | ?????????????????????????# [ % ## #???????? | | ?????????????????????????# % ## #???????? | | ??????????????????#########="/#### #???????? | | ??????????????????+ *% % #???????? | | ??????????????????# #???????? | | ??????????? ### #???????? | | ??????????# ????? | | ??????????# " ?? | | ??????????# #??? | | ??????????# ###### T####p#########+####+###??? | | ???????????## ???????#### #???????????????? | | ????????????????????????# p"""" #???????????????? | | ????????????????????????# s"""" #???????????????? | | ????????????????????????# """" #???????????????? | | ????????????????????????# """" #???????????????? | | ????????????????????????# """" #???????????????? | | ????????????????????????# """" #???????????????? | | ????????????????????????#@ """" #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Battery | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Component Analysis Suite | -8/Storage | Hacked Power Amplifier | -8/Recycling | Hacked Antimatter Cannon | -6/Factory | Scanalyzed Hvy. Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 28% | -10/Materials VSS Leg | 61% | -8/Materials Lgt. Nuclear Core | 12% | -8/Storage Imp. Sensor Array | 18% | -8/Storage Imp. Carbon-fiber Leg | 34% | -6/Factory Hrd. Medium Armor Plating | 64% | -6/Factory Studied --------- VSS Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Link The Feds Sprinter Tune-up Uncivil War root@ Challenges ------------ None Game ------ Seed BeamMyomerNanovents Manual? 0 Play Time 04:01:15 Cumulative 23.1 hours Start 2025.11.22 @ 08:17:42 End 2025.11.22 @ 19:52:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50ba22f6-a917-4ee2-832b-66b032d0bf94