Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:33:34 Player: Voidling Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (417) 417 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 2850 Bonus ------- Follower Combat Kills 73 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Small Storage Unit Terrain Scanner ECM Suite ECM Suite ECM Suite Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Sensor Array > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Aluminum Leg Small Storage Unit Terrain Scanner Small Laser Mining Claw [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 28 | 5 15 . 6 . . 2 Power 3 | . 2 . 1 . . . Engine 3 | . 2 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 4 1 . 2 . . . Treads . | . . . . . . . Leg 5 | 2 1 . 2 . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 6 . 1 . . . Device 4 | . 4 . . . . . Storage 3 | 1 1 . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | . 6 . 2 . . 2 Energy Gun 3 | . 3 . . . . . Energy Cannon 3 | . 1 . 2 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 1 . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . 2 . . 8 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . 1 . . 3 Utility 1 | . . . . . . 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . 1 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 93 100 95 100 100 88 Engine 10 | . 10 14 9 11 11 10 Leg 30 | . 28 28 30 33 33 26 Device 3 | . 15 . . . . . Storage 10 | . 6 14 11 11 11 11 Processor 9 | . 3 14 11 11 11 10 Energy Gun 5 | . 21 . . . . . Energy Cannon 16 | . 1 14 22 22 22 19 Ballistic Cannon 8 | . 2 14 11 11 11 9 Naked Turns . | . . . . . . . Heaviest Build 34 | 5 16 16 34 34 34 34 Greatest Support 30 | 26 20 20 30 30 30 30 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 6 6 8 13 15 15 15 Most Carried 11 | 5 8 8 11 9 9 9 Average Carried 7 | 2 4 8 8 9 9 8 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 9 | 3 8 8 9 9 9 8 Class Distribution -------------------- 72% | Gunner 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 484 | 164 129 . 61 . 97 33 Remotely . | . . . . . . . Salvage Created 392 | . 190 . 202 . . . Parts 21 | . 10 . 11 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 5 4 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 6 . 6 . . . Guns 6 | . 6 . . . . . Cannons 6 | . . . 6 . . . Classes Destroyed 4 | . 2 . 2 . . . Swarmer 2 | . 2 . . . . . Grunt 7 | . 4 . 3 . . . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 4 | . 2 . 4 . . . Combat Bots Only 4 | . 2 . 4 . . . Max Kills in Single Turn 1 | . 1 . 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 117 | . 36 . 40 . . 41 Missed 23 | . 3 . 9 . . 11 Damage Taken 1496 | . 340 . 375 . . 781 Core 454 | . 39 . 26 . . 389 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 54 | . 26 . 24 . . 4 Largest 3 | . 2 . 3 . . 3 Hottest 155 | . 90 . 155 . . 155 Shots Fired 110 | . 48 . 54 . . 8 Gun 46 | . 46 . . . . . Cannon 64 | . 2 . 54 . . 8 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 28 | . 2 . 24 . . 2 Thermal 82 | . 46 . 30 . . 6 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 9 . 6 . . 3 Robot Miss Streak 5 | . 5 . 3 . . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 64 | . 28 . 31 . . 5 Core Hits 23 | . 13 . 9 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Burn 1 | . 1 . . . . . Blast 1 | . 1 . . . . . Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 954 | . 332 . 553 . . 69 Guns 313 | . 313 . . . . . Cannons 624 | . 19 . 553 . . 52 Explosions . | . . . . . . . Melee 17 | . . . . . . 17 Ramming . | . . . . . . . Kinetic 310 | . 19 . 274 . . 17 Thermal 627 | . 313 . 279 . . 35 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 17 | . . . . . . 17 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 499 | . 372 . 499 . . 223 Average Temperature 182 | . 144 . 212 . . 128 Received Heat Transfer 438 | . 150 . 198 . . 90 Effects 14 | . 1 . 13 . . . Shutdowns 4 | . 1 . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 4 | . . . 4 . . . Matter Decay 1 | . . . 1 . . . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . 2 . . . Heat Transferred 1535 | . 869 . 592 . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 240 | . 240 27 196 76 . . Initial 76 | . . 27 10 76 . . Average 83 | . 83 27 115 76 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 95 | 100 92 100 100 100 . . Level 1 4 | . 7 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 17 . 12 . . 7 Peak Tracking Total 9 | . 4 . 5 . . 9 Tactical Retreats 4 | . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 154 | . . . . . 154 154 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 115 | . . . . . . 115 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2492 | 65 568 42 252 34 1338 193 Spaces Moved 1351 | 47 374 36 98 18 693 85 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 1337 | 33 374 36 98 18 693 85 Wheels 5 | 5 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 Average Speed 164 | 103 120 120 169 190 190 190 Slowest Speed 190 | 120 120 120 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 65 18 13 11 78 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1509 | 64 444 35 135 18 715 98 Wait 35 | 3 6 . 1 1 23 1 Move 1345 | 46 373 35 97 17 692 85 Hop . | . . . . . . . Pick Up 29 | 8 15 . 6 . . . Fast Attach 3 | . 3 . . . . . Attach 17 | 5 5 . 5 . . 2 Detach . | . . . . . . . Swap 8 | . 7 . 1 . . . Drop 12 | 2 9 . 1 . . . Fire 54 | . 26 . 24 . . 4 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Entered Mines 670 | -10/Mines | Discovered new exit (range 5) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 896 | -9/Materials | Discovered new exit (range 6) 928 | -9/Materials | Entered Mines 960 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 962 | -9/Mines | Entered Zion 972 | -7/Zion | Build established: Gunner 1065 | -7/Zion | Learned Factory emergency access door positions 1242 | -7/Zion | Learned location of Warlord (-5) 1374 | -7/Zion | Imprinted 1376 | -7/Zion | Declared Zion's savior 2278 | -7/Zion | Discovered new exit (range 10) 2300 | -7/Zion | Entered Proximity Caves 2300 | -6/Proximity Caves | Accompanied by 4 allies 2409 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2480 | -6/Proximity Caves | Core integrity fell below 50% 2487 | -6/Proximity Caves | Lost 4 allies 2488 | -6/Proximity Caves | Core integrity fell below 20% 2493 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- QL-D2U(M) destroyed. XL-P6T(M) destroyed. Penetrated by Slug. Lgt. Cannon destroyed. Penetrated by Slug. Beam Cannon destroyed. Slug penetrates Wall. Beam Cannon destroyed. Aluminum Leg destroyed. Slug penetrates Wall. Mining Claw severed. Aluminum Leg destroyed. Penetrated by Slug. Ion Engine destroyed. Critical hit (Burn: +37). Penetrated by Slug. Targeting Computer destroyed. L-41 Fighter Carbon-fiber Leg ripped off. Penetrated by Slug. Mining Claw severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????########?????######???????? | | ?????????????#??## ####??# ######### | | ?????????????# # #### | | ??????????????##; ## ? | | ??????????????#; /@ = #???? | | ??????????????## ##l *% = #???? | | ???????????????# ### s ! Y !% #???? | | ???????????????##??# % ## ##???? | | ???????????????????# #### ##????? | | ???????????????????#### ####??# #?????? | | ??????????????????????### ##????## ######? | | ????????????????????????####?????# ## | | ?????????????????????????????????## # | | ??????????????????????????????????## # | | ???????????????????????????????????# = ### | | ???????????????????????????????????## ###?? | | ????????????????????????????????????#! ##??? | | ?????????????????? #??????????#####=[ #### | | ????????????????? ?????????# != # | | ???????????????? ?????????# ### %### | | ????????????????? ???????????? !?# # | | ????????????????? ?????#?????# ?# # | | ?????????????????? ?????# ??? # ?# | | ?????????????????? ????## ?? $#? ?# | | ??????????????????# ??? ## # ?? ?# | | ??????????????????#$ #??? #? #""??""# | | ??????????????????# #?? ## ?###??### ## | | ??????????????????# ### ? ?????? ?# | | ?????????????????## ??# #?????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 242 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed FusionStructuralKit Manual? 0 Play Time 00:27:38 Cumulative 1.4 hours Start 2024.04.05 @ 21:06:05 End 2024.04.05 @ 21:33:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8002920a-3811-49ab-9c08-b5472ccf1b2f