Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.26 @ 20:06:33 Player: Scribs Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1978) 1978 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4568 Bonus ------- None Cogmind --------- Core Integrity 324/700 Matter 267/300 Energy 6/300 System Corruption 8% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Heat Sink High-capacity Storage Unit Compact Battery Advanced Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Titanium Leg Improved Targeting Computer Target Analyzer EM Pulse Gun Small Laser Gatling Laser Heavy Ion Cannon Assault Rifle Autogun Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Heat Sink Target Analyzer Target Analyzer Particle Charger Light Armor Plating EM Pulse Gun Small Laser Gatling Laser Autogun Improved Datajack Heavy Hammer [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 66 | 6 5 . 30 25 Power 8 | 1 1 . 3 3 Engine 4 | 1 1 . . 2 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 22 | 2 . . 11 9 Treads . | . . . . . Leg 22 | 2 . . 11 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 3 . 10 8 Device 8 | . 2 . 5 1 Storage 4 | 1 . . 1 2 Processor 6 | . 1 . 2 3 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 14 | 2 1 . 6 5 Energy Gun 5 | . 1 . 3 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 32 | . . . 9 23 Power 6 | . . . . 6 Propulsion 11 | . . . 3 8 Utility 11 | . . . 5 6 Weapon 4 | . . . 1 3 Highest Loss Streak 14 | . . . 4 14 To Critical Strikes . | . . . . . Average Backups 9 | 2 4 4 8 12 Power 2 | . 1 . 2 1 Propulsion 1 | 1 1 1 1 1 Utility 1 | . 1 2 . 3 Weapon 3 | . 1 1 3 5 Tool/Special . | . . . . . Unused Backups 14 | . 3 2 2 7 Power 2 | . . 1 1 . Propulsion 2 | . 2 . . . Utility 4 | . 1 1 . 2 Weapon 5 | . . . 1 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 99 100 91 91 Engine 5 | . 14 14 2 5 Core 5 | . . . 6 5 Leg 31 | . 28 28 34 29 Device 9 | . 12 14 9 7 Storage 7 | . 1 . 8 8 Processor 7 | . 13 14 5 8 Protection 6 | . . . 4 8 Energy Gun 6 | . 3 14 8 4 Energy Cannon 1 | . . . . 2 Ballistic Gun 8 | . 24 14 8 3 Ballistic Cannon 1 | . . . . 2 Peak Build Rating 39 | 6 7 7 27 39 Average Rating 24 | 4 6 7 21 32 On Entrance 8 | . 6 7 7 23 Avg Prop Armor Cover (%) 5 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 81 | 11 11 9 42 81 Greatest Support 61 | 20 20 20 46 61 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 5 10 20 Average Capacity 12 | 6 5 5 9 18 Most Carried 18 | 4 5 5 10 18 Average Carried 9 | 2 4 4 8 12 Final Capacity 20 | 8 5 5 10 20 Final Carried 13 | 4 5 5 10 13 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1571 | 260 37 29 548 697 Remotely . | . . . . . Salvage Created 1750 | . 37 . 1075 638 Parts 107 | . 2 . 58 47 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 45 | . 1 . 27 17 Guns 35 | . 1 . 27 7 Cannons 10 | . . . . 10 Classes Destroyed 11 | . 1 . 6 4 Worker 4 | . . . . 4 Builder 2 | . . . 1 1 Watcher 3 | . . . 2 1 Swarmer 10 | . . . 5 5 Grunt 17 | . 1 . 13 3 Brawler 3 | . . . 3 . Protector 1 | . . . . 1 Sentry 6 | . . . 5 1 Specialist 1 | . . . . 1 Hunter 4 | . . . 1 3 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 1 . 6 7 Combat Bots Only 5 | . 1 . 5 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 666 | . 4 1 222 439 Missed 190 | . . 1 62 127 Hits 476 | . 4 . 160 312 Melee 19 | . . . 14 5 Projectile 457 | . 4 . 146 307 AOE 1 | . . . . 1 Critical Strikes 13 | . . . 8 5 Damage Taken 4488 | . 34 . 1746 2708 Core 521 | . 9 . 136 376 Absorbed by Shields 161 | . . . 161 . Ignored by Resistances 1373 | . 11 . 549 813 Regen/Repaired (Parts) 83 | . . . 83 . Core Remaining (%) 90 | 100 . 96 75 . Volleys Fired 158 | . 4 . 86 68 Largest 2 | . 2 . 2 2 Hottest 120 | . 40 . 88 120 Shots Fired 295 | . 8 . 152 135 Gun 200 | . 8 . 152 40 Cannon 95 | . . . . 95 Launcher . | . . . . . Special . | . . . . . Kinetic 157 | . 8 . 86 63 Thermal 108 | . . . 60 48 Explosive . | . . . . . Electromagnetic 30 | . . . 6 24 Robot Hit Streak 25 | . 6 . 23 25 Robot Miss Streak 4 | . 1 . 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . . 5 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 253 | . 6 . 135 112 Core Hits 121 | . 2 . 61 58 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 7 | . . . 2 5 Destroy 1 | . . . 1 . Blast 5 | . . . . 5 Smash 1 | . . . 1 . Melee Attacks 4 | . . . 4 . Impact 4 | . . . 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5131 | . 63 . 2374 2694 Guns 2836 | . 63 . 2246 527 Cannons 2167 | . . . . 2167 Explosions . | . . . . . Melee 128 | . . . 128 . Ramming . | . . . . . Kinetic 2886 | . 63 . 1388 1435 Thermal 1910 | . . . 805 1105 Explosive . | . . . . . Electromagnetic 207 | . . . 53 154 Impact 128 | . . . 128 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 2 8 Average Corruption 3 | . . . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . 13 19 Message Errors 9 | . . . 4 5 Matter Fused 9 | . . . 3 6 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . . . 4 3 Overload Shots . | . . . . . Overflow Damage 40 | . . . 33 7 Projectiles 7 | . . . . 7 Explosions . | . . . . . Melee 33 | . . . 33 . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 284 | . 12 . 284 174 Average Temperature 42 | . 7 . 51 27 Received Heat Transfer 1684 | . 24 . 916 744 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 3204 | . . . 1780 1424 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 . 74 100 Level 1 10 | . . . 25 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 317 | . 35 . 317 77 Initial 77 | . . . . 77 Average 50 | . 3 . 106 16 Influence Increases 1321 | . 45 . 810 466 Destroy 0b10 Robot/C 880 | . 20 . 540 320 Destroy 0b10 Robot/NC 50 | . . . 15 35 Destroy Leader 216 | . 10 . 134 72 Successful Hack 2 | . . . 2 . Disable Machine 27 | . . . 9 18 Destroy Structure 11 | . . . 5 6 Lose Combat Pursuer 135 | . 15 . 105 15 Influence Decreases 1321 | . 45 . 611 665 Entered New Map 122 | . . . . 122 Time Decay 969 | . 45 . 520 404 Lost Part 199 | . . . 60 139 Purge Threat 31 | . . . 31 . Squads Dispatched 13 | . 1 . 6 6 Investigation 1 | . 1 . . . Extermination 3 | . . . . 3 Reinforcement . | . . . . . Assault . | . . . . . Garrison 9 | . . . 6 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 3 1 40 38 Peak Tracking Total 11 | . 1 1 11 8 Tactical Retreats 7 | . 1 . 5 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 6 | . 2 . 3 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 3 . 10 1 Successful 8 | . 2 . 5 1 Failed 6 | . 1 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 7 | . 1 . 5 1 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 3 1 Record 2 | . . . 1 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 44 | . . . 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 861 | . 320 92 449 . Sensors 486 | . 293 92 101 . Terrain 348 | . . . 348 . Seismic 27 | . 27 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3125 | 86 334 92 1211 1402 Spaces Moved 1684 | 67 251 75 656 635 Core 10 | 10 . . . . Treads . | . . . . . Legs 1674 | 57 251 75 656 635 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 139 | 109 120 120 121 171 Slowest Speed 330 | 120 120 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 36 6 57 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2154 | 77 279 78 914 806 Wait 173 | . 8 1 107 57 Move 1680 | 66 250 74 655 635 Hop . | . . . . . Pick Up 30 | 5 4 1 10 10 Fast Attach 37 | 5 4 . 17 11 Attach 22 | 1 . . 8 13 Detach 7 | . 1 . 3 3 Swap 20 | . 1 . 12 7 Drop 23 | . 7 2 12 2 Fire 158 | . 4 . 86 68 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 6) 416 | -10/Materials | Identified exit to Subcaves 421 | -10/Materials | Entered Subcaves 422 | -10/Subcaves | Approached by a straggling Scientist 499 | -10/Subcaves | Discovered new exit (range 15) 505 | -10/Subcaves | Ambushed by swarm of Subdwellers 512 | -10/Subcaves | Identified exit to Materials 513 | -10/Subcaves | Entered Materials 513 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 627 | -8/Materials | Garrison activated, responded to threat 1048 | -8/Materials | Garrison activated, responded to threat 1480 | -8/Materials | Lost 4 parts (1n2u1w) 1621 | -8/Materials | Discovered new exit (range 3) 1674 | -8/Materials | Repaired Broken Imp. Aluminum Leg 1724 | -8/Materials | Entered Factory 1724 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1768 | -7/Factory | Build established: Scavenger-Mutant 2033 | -7/Factory | Garrison activated, responded to threat 2483 | -7/Factory | Cargo convoy interrupted 2691 | -7/Factory | Lost 14 parts (3p5n4u2w) 2875 | -7/Factory | Lost 5 parts (2p1n2u) 3113 | -7/Factory | Core integrity fell below 50% 3126 | -7/Factory | Self-destructed Last Messages --------------- 03090_ R-06 Scavenger collects Wheel. 03092_ System corrupted: Heat flow error (+211). 03093_ K-01 Serf collects debris. 03094_ R-06 Scavenger collects Med. Matter Pod. 03100_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3F. 03100_ K-01 Serf collects debris. 03104_ R-06 Scavenger collects Shock Rifle. 03105_ K-01 Serf collects debris. 03106_ Gauss Cannon destroyed. 03106_ K-01 Serf collects debris. 03116_ K-01 Serf destroyed. 03117_ K-01 Serf collects debris. 03122_ C-30 ARC bursts open, deploying its payload. 03122_ S-27 Virus unfolds itself. 03122_ K-01 Serf collects debris. 03125_ Aluminum Leg destroyed. 03126_ K-01 Serf collects debris. 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Aluminum Leg | 17% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% Jackpot Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed MiningHybridArticulator Manual? 0 Play Time 00:38:50 Cumulative 42.7 hours Start 2025.10.26 @ 19:27:47 End 2025.10.26 @ 20:06:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 0 Adventurer 47 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66b7c845-2d65-403c-b7e9-52a0b9b9308c