Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 20:06:14 Player: Hoebuh Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (2629) 2629 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 6017 Bonus ------- High Alert Combat Kills 180 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 214/300 Energy 66/100 System Corruption 17% Temperature Warning (322) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Transmission Jammer > --- WEAPON ----------- Flak Gun Flak Gun Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Beam Rifle Field Laser Light Cannon Advanced EMP Blaster Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . 1 . . . . Propulsion 2 | . . . . 1 . 1 Utility 1 | . . . . 1 . . Weapon 2 | . . 1 . . . 1 Parts Attached 80 | 6 1 18 . 11 14 30 Power 12 | 1 . 5 . 1 1 4 Engine 9 | 1 . 5 . 1 . 2 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 28 | 2 . 6 . 6 5 9 Treads 2 | 1 . 1 . . . . Leg 23 | . . 4 . 5 5 9 Wheel 2 | 1 . 1 . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 14 | 1 1 2 . 3 4 3 Device 5 | . 1 1 . 1 . 2 Storage 3 | 1 . . . . 1 1 Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 4 | . . . . 1 3 . Artifact . | . . . . . . . Weapon 26 | 2 . 5 . 1 4 14 Energy Gun 6 | . . 1 . . . 5 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 13 | 2 . 4 . 1 3 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . . . . 1 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 4 | . . . . . 2 2 System Corruption 37 | . . . . . 20 17 Parts Lost 46 | . . 10 . 3 10 23 Power 11 | . . 4 . 1 1 5 Propulsion 16 | . . 4 . . 5 7 Utility 5 | . . 1 . 1 2 1 Weapon 14 | . . 1 . 1 2 10 Highest Loss Streak 18 | . . 3 . 2 4 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 96 100 92 96 95 Engine 15 | . 14 20 22 17 13 11 Core 1 | . . . . . 4 3 Treads 2 | . 14 1 . . . . Leg 20 | . . 17 11 18 25 29 Wheel 2 | . 14 1 11 . . . Flight 1 | . . . . 7 . . Device 6 | . 12 8 11 5 . 8 Storage 10 | . 14 11 11 9 9 10 Processor 2 | . . 1 . 1 9 . Protection 2 | . . . . 5 7 1 Energy Gun 3 | . . 7 . . . 6 Ballistic Gun 21 | . 28 24 33 26 23 11 Launcher 2 | . . . . . 2 6 Naked Turns . | . . . . . . . Heaviest Build 49 | 14 15 26 26 31 35 49 Greatest Support 62 | 20 20 20 10 39 39 62 Greatest Overweight (x) 6 | . . 6 2 6 2 5 Average Overweight (x) . | . . . 2 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 9 10 Most Carried 10 | 4 8 8 8 8 10 10 Average Carried 7 | 2 6 7 8 7 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 10 | 4 8 8 8 8 10 1 Class Distribution -------------------- 24% | Gunner 22% | Scavenger-Gunner 19% | Scavenger-Tank 18% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Matter Collected 2662 | 199 173 536 . 226 834 694 Remotely . | . . . . . . . Salvage Created 3385 | . 167 722 . 264 1200 1032 Parts 232 | . 12 53 . 34 73 60 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 3 | . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 71 | . 6 20 . 10 19 16 Guns 61 | . 6 20 . 10 15 10 Cannons 3 | . . . . . . 3 AOE 7 | . . . . . 4 3 Classes Destroyed 11 | . 3 4 . . 3 1 Worker 9 | . . 3 . 1 3 2 Builder 8 | . . 1 . . 4 3 Hauler 2 | . . . . . 2 . Recycler 5 | . . . . . 2 3 Operator 1 | . . . . . . 1 Watcher 8 | . 1 3 . . 2 2 Swarmer 29 | . 4 9 . 7 4 5 Grunt 26 | . 2 7 . . 7 10 Brawler 1 | . . 1 . . . . Sentry 13 | . . 3 . 3 6 1 Hunter 2 | . . . . . 2 . Best Kill Streak 9 | . 4 8 . 4 9 4 Combat Bots Only 5 | . 3 4 . 4 5 3 Max Kills in Single Turn 4 | . 1 2 . 1 4 2 Gunslinging 1 | . . 1 . . 1 . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Damage Taken 6055 | . 297 888 . 266 1371 3233 Core 983 | . 13 88 . 34 148 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 94 . 78 . 66 . Volleys Fired 204 | 1 16 59 . 15 59 54 Largest 4 | 2 2 3 . 3 3 4 Hottest 182 | 40 40 105 . 69 82 182 Shots Fired 584 | 2 32 165 . 42 174 169 Gun 528 | 2 32 165 . 42 164 123 Cannon 27 | . . . . . . 27 Launcher 29 | . . . . . 10 19 Special . | . . . . . . . Kinetic 453 | 2 32 125 . 42 164 88 Thermal 102 | . . 40 . . . 62 Explosive 5 | . . . . . . 5 Electromagnetic 24 | . . . . . 10 14 Robot Hit Streak 12 | . 9 6 . 5 10 12 Robot Miss Streak 15 | . 3 7 . 10 15 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 13 | . . 8 . 1 4 . Max Gunslinging Chain 2 | . . 2 . 1 1 . Shots Hit Robots 318 | . 18 83 . 22 104 91 Core Hits 209 | . 10 39 . 14 66 80 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 5 | . . 1 . 1 1 2 Burn 2 | . . 1 . . . 1 Destroy 3 | . . . . 1 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5577 | . 231 1180 . 274 1973 1919 Guns 4470 | . 231 1180 . 274 1471 1314 Cannons 190 | . . . . . . 190 Explosions 911 | . . . . . 497 414 Melee . | . . . . . . . Ramming 6 | . . . . . 5 1 Kinetic 3833 | . 231 889 . 274 1471 968 Thermal 860 | . . 291 . . 33 536 Explosive 197 | . . . . . . 197 Electromagnetic 681 | . . . . . 464 217 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . . 20 17 Average Corruption 16 | . . . . . 19 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . . 12 35 Message Errors 9 | . . . . . 3 6 Matter Fused 8 | . . . . . 2 6 Heat Flow Errors 5 | . . . . . 1 4 Energy Discharges 8 | . . . . . 1 7 Data Loss (minor) 5 | . . . . . 2 3 Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . . . . . . 1 Alerts 3 | . . . . . . 3 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 113 | . . . . . 31 82 Projectiles . | . . . . . . . Explosions 113 | . . . . . 31 82 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 575 | . . . . . 201 374 Shots 23 | . . . . . 9 14 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 2 1 Kicked 3 | . . . . . 2 1 Crushed . | . . . . . . . Highest Temperature 604 | . . 259 . 7 265 604 Average Temperature 120 | . . 100 . 4 53 182 Received Heat Transfer 1149 | . 12 168 . 45 315 609 Effects 28 | . . . . . . 28 Shutdowns 6 | . . . . . . 6 Energy Bleed 2 | . . . . . . 2 Interference 9 | . . . . . . 9 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 4 | . . . . . . 4 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 . . 1 2 Heat Transferred 1923 | . . 777 . . . 1146 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . . 5 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Peak Influence 642 | . 202 267 99 283 508 642 Initial 191 | . . . 99 38 34 191 Average 211 | . 42 95 99 131 230 452 Maximum Alert Level 2 | . 1 1 . 1 2 2 Low Security (%) 53 | 100 85 82 100 75 42 4 Level 1 24 | . 14 17 . 24 45 21 Level 2 21 | . . . . . 12 74 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 3 . . 3 6 Investigation 3 | . . 1 . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 8 | . . 2 . . 2 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Distress Signals 5 | . . 4 . . 1 . Communications Jammed 5 | . . . . . . 5 Distress Signals 5 | . . . . . . 5 Times Spotted 115 | . 10 30 . 11 26 38 Peak Tracking Total 13 | . 4 6 . 4 6 13 Tactical Retreats 6 | . 3 . . . 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Traps Triggered 7 | . . 1 . . 1 5 Indirectly 3 | . . . . . . 3 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Machines Disabled 13 | . . 1 . . 2 10 Max in Single Turn 4 | . . 1 . . 1 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Machines Accessed 8 | . 2 2 . . 3 1 Terminals 5 | . 2 1 . . 2 . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . 1 . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 2 4 . . 6 2 Successful 8 | . 2 2 . . 3 1 Failed 6 | . . 2 . . 3 1 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 2 3 . . 4 . Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . 1 . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 . . 2 . Record 3 | . 2 . . . 1 . Part Schematic 1 | . . . . . 1 . Transport Status 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . 1 . . 1 . Scan Component 2 | . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 6 | . 1 1 . . 3 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 100 | . . . . . 100 100 Highest-Rated Ally 100 | . . . . . 100 100 Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . 3 . Total Damage 40 | . . . . . 40 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Turns Passed 4213 | 143 472 998 17 539 1007 1037 Spaces Moved 2088 | 89 255 453 16 204 436 635 Core 21 | 17 . 3 . . . 1 Treads 382 | 72 255 55 . . . . Legs 1634 | . . 372 . 192 436 634 Wheels 39 | . . 23 16 . . . Hover . | . . . . . . . Flight 12 | . . . . 12 . . Fastest Speed 50 | 50 160 110 110 120 120 120 Average Speed 149 | 138 160 166 110 200 143 122 Slowest Speed 540 | 160 160 350 110 540 260 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 44 45 9 13 56 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . . . . . 12 82 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 94 | . . . . . 12 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Total 2744 | 106 288 572 15 301 691 771 Wait 252 | 1 10 16 . 55 147 23 Move 2082 | 88 254 452 15 203 435 635 Hop . | . . . . . . . Pick Up 79 | 10 6 17 . 10 19 17 Fast Attach 12 | . . 5 . 1 3 3 Attach 51 | 6 1 11 . 6 8 19 Detach 1 | . . . . 1 . . Swap 17 | . . 2 . 4 3 8 Drop 40 | . 1 10 . 6 12 11 Fire 204 | 1 16 59 . 15 59 54 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . . 2 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 4) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 825 | -9/Materials | Lost 3 parts (2n1u) 1209 | -9/Materials | Build established: Gunner 1365 | -9/Materials | Discovered new exit (range 10) 1512 | -9/Materials | Discovered new exit (range 15) 1609 | -9/Materials | Lost 3 parts (1p2n) 1614 | -9/Materials | Entered Mines 1614 | -9/Mines | Discovered new exit (range 15) 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1975 | -8/Materials | Discovered new exit (range 15) 2170 | -8/Materials | Entered Storage 2408 | -8/Storage | Build established: Tank 2569 | -8/Storage | Lost 4 parts (3n1u) 2933 | -8/Storage | System corruption reached 10% 2938 | -8/Storage | Lost 4 parts (2n1u1w) 3075 | -8/Storage | Met 01-MTF 3167 | -8/Storage | Discovered new exit (range 5) 3177 | -8/Storage | Entered Factory 3177 | -7/Factory | Accompanied by 1 ally (01-MTF) 3177 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3182 | -7/Factory | 01-MTF left 3291 | -7/Factory | Build established: Scavenger-Tank 3375 | -7/Factory | Lost 3 parts (2p1u) 3509 | -7/Factory | Fabricated Imp. Cooling System? 3569 | -7/Factory | System corruption reached 10% 4098 | -7/Factory | Build established: Scavenger-Gunner 4188 | -7/Factory | Cargo convoy interrupted 4208 | -7/Factory | Core integrity fell below 50% 4213 | -7/Factory | Core integrity fell below 20% 4214 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. Beam Rifle destroyed. K-01 Serf collects debris. Particle Gun destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. R-06 Scavenger collects Wheel. 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" " #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Arm. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Made in Tau Ceti IV More Dakka Please Please Form A Line Risk Taker System Compromised Challenges ------------ None Game ------ Seed NavigationFlightMaul Manual? 0 Play Time 01:15:22 Cumulative 4.1 hours Start 2022.03.27 @ 18:26:20 End 2022.03.27 @ 20:06:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d11b2de-5c9b-4ab3-9dc3-9502259a0c6c