Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.05 @ 22:56:25 Player: Runia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (257) 1285 Value Destroyed (10234) 10234 Prototype IDs (72) 1440 Alien Tech Used (7) 1400 Bonus (10730) 10730 TOTAL SCORE: 35789 Bonus ------- High Alert Combat Kills 571 Follower Combat Kills 314 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2466 Met Warlord at Research 2000 Win 3000 Friendly Fire -221 Cogmind --------- Core Integrity 1454/1600 Matter 299/300 Energy 345/360 System Corruption 1% Temperature Cool (10) Movement Walking (200) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Biometal Heavy Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- Huge Storage Unit Advanced Signal Interpreter Surveybot 24 Chip Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced Phase Shifter Centrium Light Armor Plating Experimental Thermal Shield Advanced Shield Generator Spacefold Activator > --- WEAPON (4) ------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY (25) --- Advanced Heavy Treads Advanced Heavy Treads Biometal Leg Advanced Cryofiber Web Long-range Terrain Scanner Improved Melee Analysis Suite Matter Filter Centrium Light Armor Plating EM Shield Antimissile System Antimissile System Spacefold Activator Core Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Surveybot 24 Chip Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Experimental Thermal Shield Spacefold Activator > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Sigix Broadsword > --- INVENTORY -------- Advanced Heavy Treads Advanced Heavy Treads Biometal Leg Advanced Cryofiber Web Long-range Terrain Scanner Matter Filter Advanced Shield Generator Antimissile System Antimissile System Spacefold Activator Core Cannon [Rating: 226] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . Utility 9 | . . 1 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . 2 . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 475 | . 11 32 11 30 21 7 1 1 2 17 5 10 21 10 11 35 11 1 34 10 5 7 2 6 9 8 62 24 13 50 8 Power 27 | . 2 2 . . 1 . . . . 1 . 1 1 1 . 2 . . 1 . 1 2 . 1 . . 3 1 1 5 1 Engine 8 | . 2 2 . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . 1 1 1 . 1 . . 1 . 1 1 . 1 . . 3 1 1 5 1 Propulsion 117 | . 2 7 5 9 8 1 . . . 8 . 1 9 . 3 4 . . 8 . 3 2 1 . 2 . 15 13 4 12 . Treads 15 | . 2 4 . . 2 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . 4 . Leg 83 | . . 3 5 9 5 . . . . 8 . 1 8 . 3 4 . . 8 . 3 2 1 . 2 . 14 . . 7 . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Flight 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4 1 . Utility 166 | . 2 6 4 6 6 1 . . . 4 2 4 7 7 6 21 5 . 13 3 . . . 3 3 7 22 4 5 19 6 Device 96 | . . 1 1 1 3 1 . . . 1 1 2 5 5 4 13 5 . 11 2 . . . . 2 3 15 3 5 9 3 Storage 7 | . 1 . 1 . . . . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . 1 . Processor 18 | . 1 2 . . 1 . . . . 1 1 . . 1 . . . . 1 . . . . . . 2 2 1 . 3 2 Hackware 6 | . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . Protection 36 | . . 3 2 3 2 . . . . 1 . 2 1 1 1 6 . . 1 1 . . . 2 1 . 5 . . 4 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 165 | . 5 17 2 15 6 5 1 1 2 4 3 4 4 2 2 8 6 1 12 7 1 3 1 2 4 1 22 6 3 14 1 Energy Gun 69 | . . 7 1 8 4 2 1 . 2 2 1 3 3 2 1 3 1 . 8 3 1 . 1 1 2 . 11 . 1 . . Energy Cannon 11 | . . . 1 . . . . . . . . . . . . 1 1 . . . . 1 . . 1 . . 1 1 3 1 Ballistic Gun 18 | . 4 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . 1 4 . 2 2 3 . 1 . . 1 1 . . 1 . 2 . 2 2 . 1 . . . . 4 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . 3 . 1 . . . . . 1 1 . 1 . . 3 . . . . . . . . . . . 1 1 3 . Piercing Weapon 23 | . . . . . . . . . . 1 . . . . . 1 2 1 2 2 . 1 . . 1 1 6 2 . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 2 . 6 . . . . . . . . 1 2 2 1 . . 10 . . . . 3 . 1 3 . 3 7 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . Parts Lost 76 | . 2 3 1 1 4 . . . . . . . . . . 4 1 . 4 . . 3 . . 1 . 34 7 1 10 . Power 10 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 4 . . 3 . Propulsion 26 | . . . . . 3 . . . . . . . . . . 1 . . 2 . . 1 . . . . 14 4 . 1 . Utility 21 | . 1 2 1 1 . . . . . . . . . . . 2 . . 2 . . . . . . . 7 1 . 4 . Weapon 19 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . 9 2 1 2 . Highest Loss Streak 24 | . 1 2 1 1 3 . . . . . . . . . . 2 1 . 4 . . 3 . . 1 . 24 6 1 3 . Average Slot Usage (%) 94 | . 94 97 97 99 95 99 100 100 100 99 99 100 92 100 100 99 99 100 94 94 94 95 100 100 99 100 90 32 56 83 87 Engine 4 | . 14 11 9 9 7 7 7 7 7 6 6 . . . . 2 5 5 1 . . 3 5 5 5 4 . . . . . Reactor 3 | . . . . . . . . . . . . 5 5 6 6 7 5 5 5 5 5 4 5 5 5 4 7 1 4 7 11 Treads 3 | . 22 16 . . 3 6 7 7 7 . . . . . . . . . . . . . . . . . . . . 2 4 Leg 25 | . 4 14 36 35 19 23 23 23 23 32 33 33 29 33 33 29 29 29 28 29 31 29 31 31 31 28 24 . . 21 20 Device 9 | . . 2 4 8 9 7 7 7 7 10 9 12 11 9 12 12 11 11 9 11 10 10 10 10 10 14 10 1 10 13 14 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 5 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . . 3 4 Processor 15 | . 9 10 9 9 14 15 15 15 15 13 16 20 20 20 20 17 17 17 21 17 15 15 15 15 13 12 15 15 11 13 15 Hackware 1 | . . . . 1 . . . . . 5 3 . . . . 1 . . . . . . . . . 7 7 . . . . Protection 4 | . . 8 10 7 5 7 7 7 7 2 3 . . 3 . 2 5 5 1 5 5 5 5 5 6 1 . . . 5 7 Energy Gun 12 | . . 6 9 12 22 22 23 23 22 17 18 19 17 20 19 15 11 5 9 14 15 15 15 11 14 9 9 . . . . Ballistic Gun 2 | . 27 14 4 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 3 4 4 1 5 1 5 5 4 3 2 2 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 14 29 37 44 41 49 50 45 50 50 46 45 47 50 53 46 90 90 92 103 97 102 102 93 93 98 103 108 45 53 146 164 Greatest Support 188 | 20 40 60 49 52 52 48 48 48 48 95 89 89 94 89 107 108 96 96 110 110 125 120 122 122 132 132 143 47 56 188 160 Greatest Overweight (x) 2 | . . 1 . . 1 1 . 1 1 . . . . . . . . . 1 . . . . . . . 2 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 25 25 Average Capacity 16 | 8 13 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 20 20 20 20 20 20 20 20 20 20 18 5 5 21 25 Most Carried 21 | 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 18 18 20 20 20 20 20 20 5 5 21 18 Average Carried 14 | 4 4 12 14 14 13 14 14 15 14 14 14 14 13 14 14 13 15 19 19 16 16 16 19 19 19 17 18 4 4 13 15 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 25 25 Final Carried 20 | 4 6 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 16 20 19 17 18 20 20 20 18 20 4 5 5 17 17 Class Distribution -------------------- 23% | Skirmisher 21% | Mutant 10% | Scavenger-Mutant 8% | Assassin 5% | Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Assassin 4% | Derelict-Assassin 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Warlord Derelict-Skirmisher | -4/Proximity Caves Derelict-Assassin | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Derelict-Assassin | -4/Zhirov Derelict-Assassin | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Assassin | -3/Testing Mutant | -2/Research Sprinter | -2/Quarantine Scavenger-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 7129 | 200 361 923 183 399 195 56 82 . 44 135 57 191 16 376 135 281 126 120 553 245 13 336 20 70 52 46 515 505 70 720 104 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11476 | . 585 1704 551 1236 591 13 25 . 52 178 456 231 . 16 150 622 47 11 447 114 13 122 286 420 99 46 1220 34 218 1670 319 Parts 533 | . 43 117 14 60 30 2 . . 3 5 2 10 . . 3 17 6 . 17 14 6 5 1 22 . 3 50 1 12 72 18 Haulers Intercepted 12 | . 1 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 188 | . . . . . . 7 . . 5 . . 9 . . 8 . 5 . 121 8 . 5 . 20 . . . . . . . Prevented 16 | . . . . . . 3 . . . . . . . . . . . . 11 . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 197 | . 13 31 7 17 13 4 . . 3 1 . 5 . . 5 8 6 . 21 9 . 3 . . 2 . 20 1 1 23 4 Melee 28 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 21 4 Guns 74 | . 10 21 4 8 7 . . . . 1 . . . . 1 8 1 . 2 . . 1 . . 2 . 6 . . 2 . Cannons 10 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . AOE 80 | . 3 10 . 7 5 4 . . 3 . . 5 . . 3 . 5 . 18 9 . 2 . . . . 6 . . . . Classes Destroyed 17 | . 8 3 1 . 1 . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . Worker 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 11 | . 2 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 16 | . 1 4 2 4 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 7 | . 1 3 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Swarmer 57 | . 6 10 . 4 7 4 . . 3 . . . . . 3 . 4 . . 9 . 2 . . . . . 1 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 69 | . 7 9 5 7 2 . . . . . . 3 . . . 5 . . 13 . . 1 . . . . 7 . 1 9 . Brawler 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Duelist 5 | . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sentry 26 | . . 10 1 5 2 . . . . . . . . . . 1 . . . . . . . . . . 3 . . 2 2 Hunter 11 | . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . . . . 4 . . 2 . Programmer 26 | . . . . . 2 . . . . 1 . . . . 1 . . . 6 . . . . . 2 . 6 . . 6 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 5 5 3 5 4 4 1 . 3 2 . 3 . . 3 3 4 . 11 5 1 2 . . 2 1 10 1 1 6 2 Combat Bots Only 11 | . 5 4 2 4 3 4 . . 3 1 . 3 . . 3 2 4 . 11 5 . 2 . . 2 . 5 1 1 6 2 Max Kills in Single Turn 4 | . 2 3 1 3 3 2 1 . 3 1 . 3 . . 3 1 4 1 3 4 1 2 . . 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 3 2 2 . . 3 . . 3 . . 3 . 4 . 3 4 . 2 . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 21734 | . 476 1245 406 869 1190 43 . . . 30 . 167 . 344 112 704 241 . 1918 . 157 545 39 . 446 25 5175 1112 469 5276 745 Core 3290 | . 35 135 . 49 53 . . . . . . 18 . 29 . 57 70 . 242 . . 54 . . 72 . 1143 522 36 629 146 Absorbed by Shields 219 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 Core Remaining (%) 74 | 100 86 66 . 91 . . . . 92 . . . . . 94 . . . . 63 . . . . 89 . 11 . . 40 90 Volleys Fired 560 | . 45 122 31 59 36 2 1 . 1 9 . 7 . 20 7 34 8 . 22 4 . 10 . 35 13 13 42 10 . 29 . Largest 4 | . 2 2 2 2 3 1 3 . 1 3 . 1 . 3 3 3 3 . 3 1 . 3 . 1 4 4 4 1 . 3 . Hottest 380 | . 40 79 124 133 183 39 183 . 39 183 . 80 . 217 217 217 232 . 195 80 . 236 . 20 354 354 380 120 . 300 . Shots Fired 1111 | . 88 238 62 110 94 2 3 . 1 27 . 6 . 38 19 96 12 . 30 4 . 14 . 35 33 16 129 10 . 44 . Gun 901 | . 86 233 48 81 88 . 3 . . 27 . . . 38 18 93 5 . 16 . . 6 . . 24 3 91 . . 41 . Cannon 108 | . . . 14 21 . . . . . . . . . . . 3 1 . . . . 6 . . 9 13 28 10 . 3 . Launcher 67 | . 2 5 . 8 6 2 . . 1 . . 6 . . 1 . 6 . 14 4 . 2 . . . . 10 . . . . Special 35 | . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . Kinetic 297 | . 86 150 17 3 . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Thermal 739 | . . 83 45 99 88 . 3 . . 27 . . . 38 18 96 6 . 9 . . 12 . 35 33 16 118 10 . 3 . Explosive 62 | . 2 5 . 8 1 2 . . 1 . . 6 . . 1 . 6 . 14 4 . 2 . . . . 10 . . . . Electromagnetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . . . Robot Hit Streak 20 | . 13 20 16 20 16 . 13 . 14 16 . 3 . 6 14 16 4 . 6 . . 1 . 12 15 2 18 8 . 11 . Robot Miss Streak 5 | . 3 4 3 3 3 . . . . 4 . . . 2 1 5 1 . 2 . . 3 . 1 1 . 3 . . 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 834 | . 62 166 43 87 60 . 3 . 1 19 13 1 . 16 17 62 6 1 12 1 3 2 7 33 20 2 88 4 7 82 16 Core Hits 476 | . 34 71 18 41 29 5 1 . 3 6 7 6 . 4 7 22 9 . 58 11 2 7 4 12 5 1 59 1 5 41 7 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Critical Strikes 55 | . . 7 4 4 3 . . . . 2 . . . 4 1 4 1 . 2 1 . . . 3 . . 7 1 . 9 2 Burn 33 | . . 5 4 4 3 . . . . 2 . . . 4 1 4 1 . 1 . . . . . . . 4 . . . . Destroy 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 2 Puncture 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 224 | . . 1 . 3 . . . . . 8 13 . 14 . . 4 1 2 4 3 7 1 8 . . 10 8 2 16 92 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 135 | . . 1 . 3 . . . . . 6 13 . 14 . . 3 . . . . . . . . . . . . 4 64 27 Piercing 89 | . . . . . . . . . . 2 . . . . . 1 1 2 4 3 7 1 8 . . 10 8 2 12 28 . Sneak Attacks 13 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . 2 . 3 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Damage Inflicted 34530 | . 960 2965 735 2018 1507 271 58 . 229 481 1515 500 . 392 628 1499 1009 196 3545 872 181 477 934 610 662 98 4810 213 683 5177 1305 Guns 12092 | . 808 2411 491 1205 1164 . 58 . . 334 . . . 392 374 1489 81 . 356 . . 16 . . 461 . 1912 . . 540 . Cannons 2068 | . . . 244 306 . . . . . . . . . . . . 40 . . . . . . . 201 41 894 142 . 200 . Explosions 9686 | . 152 554 . 507 343 271 . . 229 . . 500 . . 254 . 888 . 3189 760 . 333 . . . . 1706 . . . . Melee 10063 | . . . . . . . . . . 146 1515 . . . . . . 196 . 112 181 128 934 . . 57 298 71 683 4437 1305 Ramming 11 | . . . . . . . . . . 1 . . . . . 10 . . . . . . . . . . . . . . . Kinetic 3174 | . 808 1600 170 56 . . . . . . . . . . . . . . . . . . . . . . . . . 540 . Thermal 11452 | . . 811 565 1455 1164 . 58 . . 334 . . . 392 374 1489 121 . 212 . . 16 . 610 662 41 2806 142 . 200 . Explosive 9451 | . 152 554 . 507 173 271 . . 229 . . 500 . . 254 . 888 . 3124 760 . 333 . . . . 1706 . . . . Electromagnetic 170 | . . . . . 170 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6945 | . . . . . . . . . . 146 1515 . . . . . . . . . . . . . . . . . 267 3712 1305 Piercing 3118 | . . . . . . . . . . . . . . . . . . 196 . 112 181 128 934 . . 57 298 71 416 725 . Entropic 209 | . . . . . . . . . . . . . . . . . . . 209 . . . . . . . . . . . . Highest Corruption 26 | . . . . 1 . . . . . 1 1 1 1 . . . . . 14 14 . . . . 26 . 19 . 1 11 1 Average Corruption 6 | . . . . 1 . . . . . 1 1 1 1 . . . . . 13 14 . . . . 22 . 6 . 1 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . 1 . . . . . 1 1 2 . . . . . . 10 17 . . . . 16 . 16 . . 30 1 Message Errors 26 | . . . . 1 . . . . . . 1 . . . . . . . 2 7 . . . . 2 . 4 . . 8 1 Matter Fused 15 | . . . . . . . . . . . . . . . . . . . 3 4 . . . . 1 . 2 . . 5 . Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . 4 . Energy Discharges 14 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 . 4 . . 4 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 10 | . . . . . . . . . . 1 . 1 . . . . . . 2 2 . . . . . . 1 . . 3 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 3 . 1 . . 2 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 2275 | . . 4 2 8 11 . . . . . 605 . . . 12 . 15 176 26 . . 45 275 10 33 1 172 . 95 702 83 Projectiles 226 | . . . 2 . . . . . . . . . . . . . . . . . . . . 10 33 1 60 . . 120 . Explosions 171 | . . 4 . 8 11 . . . . . . . . . 12 . 15 . 26 . . 45 . . . . 50 . . . . Melee 1878 | . . . . . . . . . . . 605 . . . . . . 176 . . . . 275 . . . 62 . 95 582 83 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 357 | . 49 58 . 53 38 . . . . . . . . . . . . . 67 . . . . . . . 92 . . . . Shots 15 | . 2 2 . 3 2 . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 531 | . 2 204 209 54 199 . 117 . . 400 . 52 . 280 330 531 178 . 253 202 . 162 . . 284 88 353 80 . 160 . Average Temperature 90 | . 2 54 81 14 100 . 65 . . 141 . 26 . 116 130 160 71 . 75 62 . 54 . . 64 31 124 44 . 71 . Received Heat Transfer 3023 | . 198 327 180 225 111 . . . . . . 75 . 105 45 144 . . 342 . 18 171 12 . . . 428 99 18 459 66 Effects 10 | . . . . . . . . . . 1 . . . . . 8 . . . . . . . . . . 1 . . . . Shutdowns 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . Combat Hostiles 5 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Parts Melted 50 | . . 3 4 10 9 . . . . 3 . . . . 4 6 . . . . . . . . 4 . 7 . . . . Heat Transferred 20603 | . . 2442 1554 3256 2405 . 111 . . 814 . . . 700 703 2590 247 . 346 . . 37 . 1118 692 25 3452 111 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 749 | . 315 414 445 626 260 . . . . 478 . . . . . 658 . . . . 40 . . . . 127 468 181 143 749 578 Initial 376 | . . 126 165 187 122 . . . . . . . . . . 58 . . . . 2 . . . . 33 3 134 24 74 376 Average 227 | . 173 219 311 286 116 . . . . 209 . . . . . 256 . . . . 18 . . . . 63 150 121 94 460 456 Maximum Alert Level 3 | . 1 2 2 2 1 . . . . 2 . . . . . 2 . . . . . . . . . . 2 . . 3 2 Low Security (%) 50 | 100 50 41 15 28 87 . . . . 45 . . . . . 46 . . . . 100 . . . . 100 67 100 100 5 . Level 1 32 | . 49 54 59 47 12 . . . . 44 . . . . . 39 . . . . . . . . . . 26 . . 25 29 Level 2 15 | . . 3 25 24 . . . . . 10 . . . . . 13 . . . . . . . . . . 6 . . 58 70 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 4 2 1 3 . . . . 2 . . . . . 3 . . . . . . . . . 1 5 1 5 5 3 Investigation 7 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Extermination 9 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 3 . . 2 1 Reinforcement 22 | . 2 4 1 . 1 . . . . 1 . . . . . 2 . . . . . . . . . 1 2 1 4 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 20 | . 2 3 . . . . . . . . . . . . . 3 . . 1 . . . . . . . 2 5 . 4 . Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 95 . . 6 . Distress Signals 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . 6 . Times Spotted 315 | . 27 48 9 20 19 2 . . . 5 . 3 . 3 7 17 6 . 27 . 1 9 3 . 2 2 36 10 9 41 9 Peak Tracking Total 13 | . 6 4 4 5 5 4 . . . 2 . 3 . 3 5 3 4 . 12 4 1 9 3 . 2 2 10 4 4 13 4 Tactical Retreats 21 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . 4 . . . 1 . 2 . 6 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 5 | . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . 4 1 . . . . . . . 1 1 . . 10 . . . 2 . 3 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 25 | . 2 2 1 6 . . . . . 1 . . . 1 . 4 . 1 . . . 1 . . . . 1 . 2 3 . Max in Single Turn 2 | . 1 1 1 1 . . . . . 1 . . . . . 2 . 1 . . . 1 . . . . 1 . 1 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 99 | . 4 11 2 12 5 . . 4 . 8 1 . . . . 8 . 1 7 . 2 . 2 5 . 3 9 1 2 9 3 Terminals 56 | . 3 10 2 10 3 . . . . 4 . . . . . 6 . . . . . . . . . 2 5 1 2 8 . Fabricators 9 | . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . 1 2 . . . 1 Repair Stations 8 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 306 | . 10 39 5 32 17 . . 29 . 25 1 . . . . 21 . 1 15 . 6 . 2 20 . 24 29 2 4 20 4 Successful 178 | . 2 20 2 18 10 . . 29 . 9 1 . . . . 10 . 1 15 . 4 . 2 20 . 14 13 2 . 4 2 Failed 127 | . 8 19 3 14 7 . . . . 16 . . . . . 10 . . . . 2 . . . . 10 16 . 4 16 2 Catastrophic 22 | . . 1 1 3 . . . . . 3 . . . . . 3 . . . . 1 . . . . 1 2 . 2 4 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 70 | . 1 17 3 7 1 . . . . 8 . . 1 . . 10 . . 1 . . . . . . 6 6 . . 9 . Terminals 171 | . 9 33 5 29 10 . . . . 10 . . . . . 17 . . . . . . . . . 20 13 2 4 19 . Fabricators 32 | . . . . . 3 . . . . 8 . . . . . 4 . . . . . . . . . 4 12 . . . 1 Repair Stations 27 | . . 6 . 2 4 . . . . 4 . . . . . . . . . . 6 . . . . . 3 . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 127 | . 1 13 1 12 4 . . 29 . 2 1 . . . . 5 . 1 15 . . . 2 20 . 10 5 2 . 4 . Record 29 | . . . . . . . . 11 . . . . . . . . . 1 8 . . . 1 8 . . . . . . . Part Schematic 17 | . . . . 3 1 . . 8 . . . . . . . 1 . . . . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Prototype ID Bank 16 | . . 2 . . . . . 3 . . . . . . . 1 . . 5 . . . . 4 . 1 . . . . . Open Door 6 | . . . . 2 . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . Level Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 7 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . 1 . Terminal Index 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Unreport Threat 8 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Locate Traps 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 7 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 2 . Fabricator Hacks 16 | . . . . . 2 . . . . 4 . . . . . 3 . . . . . . . . . 1 5 . . . 1 Load Schematic 7 | . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . 1 2 . . . . Build 9 | . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . 3 . . . 1 Repair Station Hacks 17 | . . 4 . 2 4 . . . . 1 . . . . . . . . . . 4 . . . . . 1 . . . 1 Scan Component 11 | . . 2 . 1 2 . . . . 1 . . . . . . . . . . 3 . . . . . 1 . . . 1 Repair 6 | . . 2 . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 3 1 3 . . . . . 2 . . . . . 2 . . . . . . . . . 3 2 . . . . Terminals 13 | . . 3 1 3 . . . . . . . . . . . 2 . . . . . . . . . 3 1 . . . . Track 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 10 | . . 3 1 2 . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 11 2 9 4 . . . . 7 . . . . . 7 . . . . 2 . . . . 2 9 1 2 9 3 Full Trace Events 7 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 3 1 . . 8 . . . . . . . 1 . . . . . . . 4 . . . . . . . Parts Built 11 | . . . . . 2 . . . . 1 . . . . . 2 . . . . . . . . . . 5 . . . 1 Matter 1820 | . . . . . 146 . . . . 318 . . . . . 424 . . . . . . . . . . 654 . . . 278 Time 562 | . . . . . 73 . . . . 169 . . . . . 106 . . . . . . . . . . 168 . . . 46 Total Part Build Rating 55 | . . . . . 6 . . . . 6 . . . . . 12 . . . . . . . . . . 22 . . . 9 Parts Repaired 6 | . . 2 . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 243 | . . 52 . 32 70 . . . . . . . . . . . . . . . 89 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 9 | . . . . . 1 . . . . . . . 5 . . . . . 3 . . . . . . . . . . . . Largest Group 5 | . . . . . 1 . . . . . . . 5 5 3 1 . . 3 . . . . . . . . . . . . Highest-Rated Group 277 | . . . . . 22 . . . . . . . 277 277 207 83 . . 195 . . . . . . . . . . . . Highest-Rated Ally 95 | . . . . . 22 . . . . . . . 95 95 95 83 . . 65 . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 85 | . . . . . 2 . . . . . . . . 51 21 11 . . . . . . . . . . . . . . . Total Damage 2367 | . . . . . 37 . . . . . . . . 1308 702 320 . . . . . . . . . . . . . . . Kills 19 | . . . . . 1 . . . . . . . . 10 5 3 . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . . 1 . 1 . 2 . 2 2 . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 20740 | 2 783 1749 377 947 1079 456 511 94 614 905 454 468 1500 593 545 871 235 507 1094 465 346 590 400 352 559 496 1224 502 242 1204 576 Spaces Moved 13971 | 1 379 867 219 523 588 338 421 78 501 610 343 336 1225 408 393 504 161 411 751 326 169 453 306 196 406 361 618 576 434 836 233 Core 329 | . . . . . . . . . . . . . 135 . . . . . . . . . . . . . 51 143 . . . Treads 704 | . 286 408 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Legs 11512 | 1 93 459 219 523 338 338 421 78 501 610 343 336 1090 408 393 504 161 411 751 326 169 453 306 196 406 361 557 . . 534 226 Wheels 250 | . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 433 434 284 . Fastest Speed 28 | 120 120 120 120 120 115 120 120 120 120 120 120 120 50 120 120 120 120 120 114 114 115 115 115 115 115 115 113 28 29 33 120 Average Speed 116 | 120 150 138 120 120 138 123 120 121 121 120 120 120 112 120 120 120 120 120 115 114 117 117 115 115 115 115 130 73 31 88 180 Slowest Speed 280 | 120 160 260 120 120 200 200 120 200 200 120 120 120 120 120 120 120 120 120 200 114 120 120 115 115 115 115 280 150 105 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Exploration Rate (%) 47 | 2 69 94 25 67 17 46 60 69 63 17 53 57 78 59 69 16 43 60 70 45 5 67 56 62 66 8 52 17 56 39 7 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 8 | . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 3 . . . . . . . Known Exits Taken 28 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . 2 3 . 3 . 1 1 1 . 1 . 2 4 . . . 3 1 . 3 . . . . . . Spaces Dug 89 | . . 1 . . . . . . . 6 . . 1 . . 6 1 . . 1 3 6 1 . 5 21 6 7 4 13 7 Terrain Destroyed 666 | . 13 27 . 40 12 33 . . 14 6 . 54 1 . 14 9 57 . 103 49 3 26 1 . 8 21 123 7 4 34 7 Melee 57 | . . 1 . . . . . . . 6 . . 1 . . 4 1 . . 1 3 . 1 . . 9 6 . 4 13 7 Projectile 83 | . . . . . . . . . . . . . . . . 5 . . 12 . . 6 . . 8 12 12 7 . 21 . AOE 526 | . 13 26 . 40 12 33 . . 14 . . 54 . . 14 . 56 . 91 48 . 20 . . . . 105 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 17037 | 2 505 1194 278 736 778 373 424 78 506 749 365 388 1327 482 450 690 183 421 933 405 302 494 339 254 474 404 920 633 519 1091 340 Wait 1308 | . 56 127 8 72 99 22 . . 1 84 . 34 36 31 31 90 . . 28 60 118 9 20 . 40 9 152 13 42 54 72 Move 13924 | . 378 866 218 522 587 337 420 77 500 609 342 335 1224 407 392 503 160 410 750 325 168 452 305 195 405 360 617 575 433 824 228 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 215 | . 7 25 3 18 14 2 1 . 1 9 2 . 17 5 3 10 3 6 14 1 3 8 1 7 2 4 16 2 2 25 4 Fast Attach 117 | . 2 8 . 8 2 1 . . . 2 . 1 8 2 3 4 . . 12 . . . . 4 1 . 10 22 10 17 . Attach 112 | . 4 6 3 4 9 . . . . 1 1 . 3 1 . 6 1 . 5 2 3 4 . . 2 2 20 2 3 26 4 Detach 19 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 5 11 . Swap 251 | . 5 18 8 18 10 6 1 1 2 14 4 9 10 7 8 25 10 1 17 8 2 3 2 3 6 6 34 . . 9 4 Drop 252 | 2 8 21 7 32 11 3 1 . 1 12 3 2 15 8 6 13 . 2 26 2 . 2 3 10 5 . 21 6 13 16 1 Fire 560 | . 45 122 31 59 36 2 1 . 1 9 . 7 . 20 7 34 8 . 22 4 . 10 . 35 13 13 42 10 . 29 . Melee 207 | . . 1 . 3 . . . . . 8 13 . 14 . . 4 1 2 4 3 7 1 8 . . 10 8 2 11 80 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 70 | . . . . . 10 . . . . . . . . 1 . . . . 54 . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 11) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Identified exit to Mines 903 | -9/Materials | Repaired Grenade Launcher 930 | -9/Materials | Repaired Lgt. Treads 1459 | -9/Materials | Discovered new exit (range 8) 1646 | -9/Materials | Build established: Scavenger-Mutant 2062 | -9/Materials | Discovered new exit (range 5) 2066 | -9/Materials | Build established: Mutant 2507 | -9/Materials | Discovered new exit (range 10) 2535 | -9/Materials | Entered another Materials area 2535 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2608 | -8/Materials | Identified exit to Storage 2912 | -8/Materials | Entered Storage 3206 | -8/Storage | Identified exit to Factory 3410 | -8/Storage | Garrison activated, responded to threat 3594 | -8/Storage | Repaired Imp. Aluminum Leg 3859 | -8/Storage | Entered Factory 3859 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3912 | -7/Factory | Repaired Hrd. Medium Armor Plating 3945 | -7/Factory | Repaired Imp. Aluminum Leg 3998 | -7/Factory | Discovered new exit (range 18) 4188 | -7/Factory | Identified exit to Factory 4190 | -7/Factory | Lost 3 parts (2n1w) 4415 | -7/Factory | Build established: Gunner 4619 | -7/Factory | Discovered exit to Factory (range 7) 4759 | -7/Factory | Fabricated Carbon-fiber Leg? 4910 | -7/Factory | Discovered new exit (range 9) 4936 | -7/Factory | Identified exit to Lower Caves 4938 | -7/Factory | Entered Lower Caves 4944 | -7/Lower Caves | Encountered a Warlord checkpoint 5344 | -7/Lower Caves | Build established: Skirmisher 5360 | -7/Lower Caves | Discovered new exit (range 16) 5391 | -7/Lower Caves | Identified exit to Lower Caves 5394 | -7/Lower Caves | Entered another Lower Caves area 5854 | -7/Lower Caves | Encountered a Warlord checkpoint 5887 | -7/Lower Caves | Discovered new exit (range 15) 5904 | -7/Lower Caves | Identified exit to Data Miner 5905 | -7/Lower Caves | Entered Data Miner 5905 | -7/Data Miner | Discovered new exit (range 6) 5928 | -7/Data Miner | Met Data Miner 5950 | -7/Data Miner | Learned location of Section 7 (-2) 5950 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5968 | -7/Data Miner | Received God Mode back door access code from Data Miner 5997 | -7/Data Miner | Identified exit to Proximity Caves 5999 | -7/Data Miner | Entered Proximity Caves 6595 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6613 | -6/Proximity Caves | Entered Factory 6613 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6666 | -6/Factory | Identified exit to Lower Caves 6742 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 6905 | -6/Factory | Spotted B-75 Beast 6916 | -6/Factory | Local fabrication network quarantined 7518 | -6/Factory | Entered Lower Caves 7558 | -6/Lower Caves | Learned Factory interactive machine intel 7951 | -6/Lower Caves | Discovered new exit (range 17) 7969 | -6/Lower Caves | Identified exit to Lower Caves 7972 | -6/Lower Caves | Entered another Lower Caves area 7999 | -6/Lower Caves | Discovered new exit (range 19) 8049 | -6/Lower Caves | Identified exit to Factory 8420 | -6/Lower Caves | Discovered new exit (range 14) 8439 | -6/Lower Caves | Identified exit to Zion 8440 | -6/Lower Caves | Entered Zion 8469 | -6/Zion | Given A8's code to call for help 8490 | -6/Zion | System corruption cleaned by Quarantine Array 8561 | -6/Zion | Found CR-A16's Pointy Stick 8589 | -6/Zion | Discovered new exit (range 20) 8638 | -6/Zion | Gained Derelict followers 8986 | -6/Zion | Received a visual enhancement algorithm 9294 | -6/Zion | Discovered new exit (range 20) 9343 | -6/Zion | Visited the Megawrench Repair Shop 9343 | -6/Zion | Megawrench repaired 11 parts 9424 | -6/Zion | Found GAL Module 9916 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9916 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9931 | -6/Zion | Identified exit to Deep Caves 9932 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9940 | -6/Zion | Entered Deep Caves 9940 | -6/Deep Caves | Accompanied by 5 allies 10005 | -6/Deep Caves | Found Surveybot 24 Scanner 10008 | -6/Deep Caves | Found Surveybot 24 Chip 10169 | -6/Deep Caves | Attacked by Z-Imprinter 10193 | -6/Deep Caves | Allies destroyed Z-Imprinter 10280 | -6/Deep Caves | Z-Facility disabled 10433 | -6/Deep Caves | Discovered new exit (range 18) 10530 | -6/Deep Caves | Identified exit to Proximity Caves 10533 | -6/Deep Caves | Entered Proximity Caves 10533 | -5/Proximity Caves | Accompanied by 3 allies 10767 | -5/Proximity Caves | Learned Factory stockpile data 10911 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 11035 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11062 | -5/Proximity Caves | Learned 8 Factory zone layouts 11078 | -5/Proximity Caves | Entered Factory 11078 | -5/Factory | Accompanied by 1 ally 11078 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11081 | -5/Factory | Loaded intel: 45 interactive machine locations 11084 | -5/Factory | Discovered new exit (range 13) 11202 | -5/Factory | Central database locked down 11262 | -5/Factory | Fabricated Imp. Cooling System (x1) 11511 | -5/Factory | Identified exit to Factory 11823 | -5/Factory | Discovered new exit (range 20) 11830 | -5/Factory | Cargo convoy interrupted 11900 | -5/Factory | Fabricated Enh. Force Lance (x1) 11948 | -5/Factory | Identified exit to Upper Caves 11949 | -5/Factory | Entered Upper Caves 11950 | -5/Upper Caves | Encountered a Warlord checkpoint 12015 | -5/Upper Caves | Identified exit to Upper Caves 12026 | -5/Upper Caves | Learned location of 1 exit from Factory 12184 | -5/Upper Caves | Entered another Upper Caves area 12480 | -5/Upper Caves | Build established: Assassin 12495 | -5/Upper Caves | Found Alien Artifact 12498 | -5/Upper Caves | Discovered new exit (range 20) 12586 | -5/Upper Caves | Learned Factory security intel 12690 | -5/Upper Caves | Identified exit to Warlord 12691 | -5/Upper Caves | Entered Warlord 12881 | -5/Warlord | Met Warlord 12904 | -5/Warlord | Opened Warlord's prototype stash 12906 | -5/Warlord | Warlord's base attacked by MAIN.C 12921 | -5/Warlord | Found Prototype Processor 12921 | -5/Warlord | Identified Exp. Target Analyzer 12924 | -5/Warlord | Found Prototype Device 12924 | -5/Warlord | Identified Exp. Focal Shield 12951 | -5/Warlord | Found Prototype Reactor 12951 | -5/Warlord | Identified Vortex Chain Reactor 12992 | -5/Warlord | Found Prototype Device 12992 | -5/Warlord | Identified Minesniffer Drone Bay 13024 | -5/Warlord | Learned location of Quarantine (-2) 13025 | -5/Warlord | Learned 4 Access zone layouts 13025 | -5/Warlord | Learned 4 Command zone layouts 13028 | -5/Warlord | Learned Research fabricator intel 13028 | -5/Warlord | Learned Armory security intel 13256 | -5/Warlord | Warlord forces counterattacked 13367 | -5/Warlord | Found Prototype Energy Gun 13368 | -5/Warlord | Identified Vortex Rail 13374 | -5/Warlord | Found Vortex Rail 13498 | -5/Warlord | Opened side exit 13531 | -5/Warlord | P-70 Sage assimilated allied Archangel 6a 13581 | -5/Warlord | Warlord base infiltrated, sounded retreat 13593 | -5/Warlord | System corruption reached 10% 13604 | -5/Warlord | Destroyed 11 combat bots 13675 | -5/Warlord | Found Prototype Device 13676 | -5/Warlord | Identified Adv. Kinecellerator 13704 | -5/Warlord | Discovered new exit (range 14) 13757 | -5/Warlord | Destroyed 8 combat bots 13762 | -5/Warlord | Identified exit to Proximity Caves 13765 | -5/Warlord | Lost 4 parts (2n2u) 13785 | -5/Warlord | Entered Proximity Caves 14215 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14250 | -4/Proximity Caves | Entered Factory 14250 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14251 | -4/Factory | Identified exit to Upper Caves 14479 | -4/Factory | Repaired Mni. Smartbomb Launcher 14577 | -4/Factory | Found Prototype Hackware 14596 | -4/Factory | Entered Upper Caves 14672 | -4/Upper Caves | Build established: Derelict-Assassin 14724 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14800 | -4/Upper Caves | Learned 4 Research zone layouts 14830 | -4/Upper Caves | Lost 3 parts (1p1n1w) 15089 | -4/Upper Caves | Discovered new exit (range 17) 15116 | -4/Upper Caves | Learned location of 1 exit from Research 15142 | -4/Upper Caves | Identified exit to Upper Caves 15186 | -4/Upper Caves | Entered another Upper Caves area 15193 | -4/Upper Caves | Discovered new exit (range 19) 15216 | -4/Upper Caves | Identified exit to Research 15448 | -4/Upper Caves | Build established: Scavenger-Assassin 15551 | -4/Upper Caves | Discovered new exit (range 19) 15585 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15585 | -4/Upper Caves | Identified exit to Zhirov 15586 | -4/Upper Caves | Entered Zhirov 15586 | -4/Zhirov | Discovered new exit (range 3) 15607 | -4/Zhirov | Met Zhirov 15643 | -4/Zhirov | Learned location of Testing (-3) 15643 | -4/Zhirov | Learned location of Command (-1) 15654 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15672 | -4/Zhirov | Found Alien Artifact 15672 | -4/Zhirov | Identified Integrated Dissipator 15672 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15690 | -4/Zhirov | Found Alien Artifact 15937 | -4/Zhirov | Identified exit to Proximity Caves 15938 | -4/Zhirov | Entered Proximity Caves 15982 | -3/Proximity Caves | Build established: Derelict-Assassin 16275 | -3/Proximity Caves | System corruption reached 10% 16352 | -3/Proximity Caves | Discovered exit to Research (range 20) 16497 | -3/Proximity Caves | Entered Research 16497 | -3/Research | Evolved 2 slots: Utility x2 16498 | -3/Research | Identified exit to Testing 16499 | -3/Research | Identified exit to Research 16500 | -3/Research | Loaded intel: 4 fabricator locations 16578 | -3/Research | Identified Exp. Hacking Suite 16697 | -3/Research | Identified exit to Armory 16863 | -3/Research | Build established: Hacker-Assassin 16993 | -3/Research | Entered Testing 17053 | -3/Testing | Lost 5 parts (1p1n3w) 17150 | -3/Testing | Fabricated Mni. Smartbomb Launcher (x1) 17230 | -3/Testing | Fabricated Imp. Titanium Leg (x2) 17278 | -3/Testing | Fabricated Imp. Titanium Leg (x2) 17328 | -3/Testing | Discovered exit to Research (range 20) 17381 | -3/Testing | Found Prototype Processor 17381 | -3/Testing | Identified Exp. Melee Analysis Suite 17806 | -3/Testing | Local fabrication network quarantined 17978 | -3/Testing | Lost 3 parts (1p1n1w) 18069 | -3/Testing | System corruption reached 10% 18080 | -3/Testing | Core integrity fell below 50% 18131 | -3/Testing | Core integrity fell below 20% 18134 | -3/Testing | Identified Transdimensional Reconstructor 18134 | -3/Testing | Warped through subspace 18162 | -3/Testing | Lost 24 parts (2p12n5u5w) 18217 | -3/Testing | Entered Research 18217 | -2/Research | Warlord forces began assault on 0b10 18217 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18218 | -2/Research | Identified exit to Access 18286 | -2/Research | Identified exit to Quarantine 18315 | -2/Research | Found Antimissile System 18327 | -2/Research | Research machine network offline 18345 | -2/Research | Build established: Mutant 18388 | -2/Research | Met up with Warlord 18512 | -2/Research | Borebot progress halted 18570 | -2/Research | Lost 6 parts (3n1u2w) 18586 | -2/Research | Spotted B-90 Cyclops 18703 | -2/Research | Spotted Striker 18719 | -2/Research | Entered Quarantine 18826 | -2/Quarantine | Found Alien Slashing Weapon 18826 | -2/Quarantine | Identified Sigix Broadsword 18917 | -2/Quarantine | Incoming investigation squad redirected 18926 | -2/Quarantine | Found Alien Energy Cannon 18935 | -2/Quarantine | Spotted Fortress 18960 | -2/Quarantine | Discovered new exit (range 6) 18961 | -2/Quarantine | Identified exit to Section 7 18961 | -2/Quarantine | Entered Section 7 18965 | -2/Section 7 | Build established: Sprinter 18980 | -2/Section 7 | Found Prototype Device 18980 | -2/Section 7 | Identified Exp. Thermal Shield 18990 | -2/Section 7 | Incoming investigation squad redirected 18994 | -2/Section 7 | Identified Core Cannon 19222 | -2/Section 7 | Lost 3 parts (1p1n1u) 19310 | -2/Section 7 | Found Alien Artifact 19311 | -2/Section 7 | Identified Integrated Reactor 19311 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19349 | -2/Section 7 | Found Exp. Thermal Shield 19410 | -2/Section 7 | Build established: Scavenger-Mutant 19526 | -2/Section 7 | Core integrity fell below 50% 19775 | -2/Section 7 | System corruption reached 10% 19827 | -2/Section 7 | Found Alien Artifact 19828 | -2/Section 7 | Identified Spacefold Activator 19911 | -2/Section 7 | Spotted B-90 Cyclops 19969 | -2/Section 7 | Incoming investigation squad redirected 20105 | -2/Section 7 | Found Alien Artifact 20106 | -2/Section 7 | Identified Integrity Redistributor 20106 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+391) 20116 | -2/Section 7 | Spotted S7 Guard 20142 | -2/Section 7 | Found Spacefold Activator 20160 | -2/Section 7 | Spotted B-90 Cyclops 20165 | -2/Section 7 | Entered Access 20165 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20171 | -1/Access | Found Antimissile System 20374 | -1/Access | Fabricated Enh. Nova Cannon (x1) 20476 | -1/Access | Build established: Generator-Mutant 20739 | -1/Access | Discovered new exit (range 2) 20739 | -1/Access | Identified exit to Surface 20741 | *** | Escaped! Last Messages --------------- ALERT: Security rotation in progress. A-15 Conveyor enters garrison. U-05 Engineer lays Concrete. Discarded Adv. Target Analyzer. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. Acquired 10 matter. The unstable cave ceiling collapses. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. U-05 Engineer builds a Wall. Knocked back. Acquired 9 matter. Spacefolded through Sealed Barrier. EXIT=FOUND EXIT=IDENTIFIED: SURFACE Spacefolded through Main Access Shell. Map ----- +----------------------------------------------------+ | #????????????????????????????????????? | | #????????????????????????????????????? | | ######## #????????????????????????????????????? | | ???????## ##????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #??????????????? # ####### | | ???????## ##??????????????############## ## | | ######## ############################ # | | % "T #"" | | H "" #"" | | ######## #####"### ""######### #"" | | ?######+######"##?# ""#???????######T | | ?# ##??# ""#????????????#"" | | ?# ##??# T#????????????#"" | | ?# " "#??# ""#????????????#"" | | ?# """ ##??# ""#????????????# | | ?# """ #???# ""##???????????# | | ?# " #???""""""""""""#???????########## | | ?# #???# ##???????# | | ?# #???# #????????# | | ?# #???# """""" #????????# "" | | ?# #???# " " #????????# "" | | ?# ##??# " @" " #????????# "" | | ##?# "#??# " "" " #????????# S " | | ???############"##??# " " #????????# "" "" | | ??????????????###???# """""" #????????# "" """ | | ????????????????????# ??? #????????# "" " | | ##??????????????????#"""???""""#????????# | | ?????????????????????????""""#????????# | | ?????????????????????????""""#????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 65 Energy Generation 73 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 16 Defensive Hacking 14 Item Schematics ----------------- System Shield | -8/Storage | Hacked Carbon-fiber Leg | -8/Storage | Hacked Hvy. Plasma Cannon | -8/Storage | Hacked Imp. Titanium Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Cooling System | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Imp. Cooling System | x1 | -5/Factory Enh. Force Lance | x1 | -5/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -3/Testing Imp. Titanium Leg | x2 | -3/Testing Imp. Titanium Leg | x2 | -3/Testing Enh. Nova Cannon | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Cannon Integrated Reactor Spacefold Activator Integrity Redistributor Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed BladeNullAirjet Manual? 0 Play Time 03:20:42 Cumulative 307.0 hours Start 2021.09.05 @ 19:11:14 End 2021.09.05 @ 22:56:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 347 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f91c8cde-2be4-4bcf-a562-085b97c8817a