Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 12:25:28 Player: JuliusNebulus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2714) 2714 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8094 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 34/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Recalibrator Advanced Beam Cannon Heavy Machine Gun Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Target Analyzer Core Analyzer Energy Filter > --- WEAPON ----------- Advanced Plasma Cannon Matter Neutralizer Matter Neutralizer Gauss Rifle Hardcell Cannon > --- INVENTORY -------- Enhanced Nuclear Core Gravity Neutralizer Recalibrator Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Phase Cannon Matter Neutralizer Matter Neutralizer Gauss Rifle Gauss Rifle Heavy Machine Gun Gauss Cannon Power Sword Heavy Pick Heavy Pick [Rating: 83] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Protection Medium Armor Plating Weapon Greatsword Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . . 2 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . 2 Utility 4 | . . . . 1 1 1 1 . . Weapon 3 | . . . 1 1 . . 1 . . Parts Attached 125 | 3 2 8 8 19 7 10 24 24 20 Power 15 | . . 1 1 2 1 1 3 3 3 Engine 2 | . . 1 1 . . . . . . Core 11 | . . . . 2 1 1 3 3 1 Reactor 2 | . . . . . . . . . 2 Propulsion 37 | 2 . . 4 3 4 3 6 8 7 Treads 24 | 2 . . 3 3 4 2 6 4 . Leg 9 | . . . 1 . . 1 . 4 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . . 4 Utility 28 | 1 . 3 . 2 1 2 9 6 4 Device 17 | . . 3 . . . . 6 4 4 Storage 2 | 1 . . . 1 . . . . . Processor 6 | . . . . 1 1 1 2 1 . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . Weapon 45 | . 2 4 3 12 1 4 6 7 6 Energy Gun 4 | . . . . 3 . 1 . . . Energy Cannon 8 | . . . 2 1 . . . 1 4 Ballistic Gun 18 | . 2 4 1 5 . . 2 4 . Ballistic Cannon 4 | . . . . . . 1 . 1 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 8 | . . . . 3 1 2 1 1 . Piercing Weapon 3 | . . . . . . . 3 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 1 2 1 1 2 . . Parts Lost 33 | . . . . 1 . 1 2 16 13 Power 3 | . . . . . . . . 2 1 Propulsion 18 | . . . . . . 1 . 8 9 Utility 9 | . . . . . . . 2 4 3 Weapon 3 | . . . . 1 . . . 2 . Highest Loss Streak 10 | . . . . 1 . 1 1 10 6 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 82 | . 38 72 99 84 83 90 91 78 57 Engine 1 | . . 4 11 1 . . . . . Core 6 | . . . . 7 6 13 10 7 3 Treads 22 | . 28 28 29 27 30 25 22 13 . Leg 1 | . . . 2 . . . . 2 9 Device 10 | . . 28 22 10 7 6 10 7 9 Storage 5 | . . . . 7 7 6 5 5 3 Processor 10 | . . . . 8 15 13 12 16 10 Protection 1 | . . . . . . 6 3 1 . Energy Cannon 2 | . . . 10 . . . . 1 6 Ballistic Gun 5 | . 10 10 22 8 . . . 4 3 Slashing Weapon 8 | . . . . 13 15 12 11 6 . Piercing Weapon 2 | . . . . . . . 10 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 109 | . 3 14 18 58 59 79 81 96 109 Greatest Support 100 | 3 3 40 60 63 86 94 100 100 72 Greatest Overweight (x) 22 | . . . . . 1 1 1 16 22 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 5 5 5 20 20 20 20 20 20 Average Capacity 16 | 5 5 5 5 17 20 20 20 20 15 Most Carried 20 | 5 5 5 5 20 20 20 20 20 16 Average Carried 14 | 3 4 4 4 12 19 19 17 16 12 Final Capacity 20 | 5 5 5 5 20 20 20 20 20 5 Final Carried 20 | 5 5 4 5 20 20 20 20 14 5 Class Distribution -------------------- 56% | Mutant 17% | Skirmisher 12% | Gladiator 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Matter Collected 2066 | 230 . 180 281 364 70 95 243 465 138 Remotely 74 | . . . . . . . 74 . . Salvage Created 4080 | . . 172 577 730 335 419 956 659 232 Parts 212 | . . 10 38 48 16 18 43 28 11 Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 52 | . . 4 11 7 5 4 7 10 4 Melee 26 | . . . . 4 5 4 7 6 . Guns 13 | . . 4 6 3 . . . . . Cannons 11 | . . . 5 . . . . 3 3 Classes Destroyed 14 | . . 1 4 7 . . 1 1 . Worker 5 | . . . . 3 . . 2 . . Builder 5 | . . . . 3 . . 1 1 . Tunneler 2 | . . . . 2 . . . . . Hauler 2 | . . . 1 1 . . . . . Recycler 10 | . . . . 3 1 1 4 1 . Mechanic 1 | . . . . 1 . . . . . Watcher 3 | . . . 2 1 . . . . . Swarmer 6 | . . . . 2 . . . 4 . Grunt 30 | . . 4 9 4 3 3 4 . 3 Brawler 1 | . . . 1 . . . . . . Sentry 8 | . . . 1 . 2 1 1 2 1 Hunter 4 | . . . . 1 . . 1 2 . Programmer 1 | . . . . . . . 1 . . Behemoth 2 | . . . . . . . . 2 . Best Kill Streak 7 | . . 2 7 4 3 2 5 5 3 Combat Bots Only 7 | . . 2 7 3 3 1 3 5 3 Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Hostile Shots Fired 678 | . . 15 21 67 90 29 57 175 224 Missed 227 | . . 1 8 19 28 8 24 44 95 Damage Taken 7775 | . . 180 164 548 597 389 503 2915 2479 Core 2311 | . . 33 23 63 25 21 110 886 1150 Absorbed by Shields 220 | . . . . . . . 36 184 . Regen/Repaired (Parts) 90 | . . . 73 . . 17 . . . Core Remaining (%) 80 | 100 . 86 94 88 96 97 . . . Volleys Fired 85 | . . 10 27 13 . . . 26 9 Largest 5 | . . 2 3 4 . . . 5 5 Hottest 364 | . . 46 114 92 . . . 224 364 Shots Fired 276 | . . 20 76 42 . . . 102 36 Gun 195 | . . 20 54 42 . . . 70 9 Cannon 81 | . . . 22 . . . . 32 27 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 216 | . . 20 54 42 . . . 83 17 Thermal 60 | . . . 22 . . . . 19 19 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . . 8 14 8 . . . 14 8 Robot Miss Streak 7 | . . 2 3 5 . . . 7 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 252 | . . 14 45 43 15 13 27 76 19 Core Hits 106 | . . 8 18 19 7 6 14 26 8 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . . 3 . Critical Strikes 22 | . . . . 1 1 3 6 10 1 Meltdown 2 | . . . . . . . . 1 1 Destroy 5 | . . . . . . . . 5 . Blast 1 | . . . . . . . . 1 . Sever 13 | . . . . 1 1 3 5 3 . Impale 1 | . . . . . . . 1 . . Melee Attacks 146 | . . . . 35 22 19 41 29 . Impact . | . . . . . . . . . . Slashing 131 | . . . . 35 22 19 33 22 . Piercing 15 | . . . . . . . 8 7 . Sneak Attacks 24 | . . . . 11 2 2 8 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 17 | . . . . 4 1 2 6 4 . Damage Inflicted 9273 | . . 207 775 2008 835 774 1710 2306 658 Guns 1961 | . . 207 529 322 . . . 845 58 Cannons 1486 | . . . 244 . . . . 656 586 Explosions . | . . . . . . . . . . Melee 5796 | . . . . 1679 835 774 1710 798 . Ramming 30 | . . . 2 7 . . . 7 14 Kinetic 2443 | . . 207 529 322 . . . 1097 288 Thermal 1004 | . . . 244 . . . . 404 356 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 5540 | . . . . 1679 835 774 1591 661 . Piercing 256 | . . . . . . . 119 137 . Highest Corruption 4 | . . . . 1 2 . 4 4 . Average Corruption 2 | . . . . 1 1 . 2 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . 11 . . 10 11 . Message Errors 8 | . . . . 4 . . 1 3 . Matter Fused 6 | . . . . 1 . . 3 2 . Heat Flow Errors 4 | . . . . 3 . . . 1 . Energy Discharges 3 | . . . . . . . 2 1 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . 1 . . 2 1 . Data Loss (major) 3 | . . . . 2 . . 1 . . Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 928 | . . . . 429 139 90 252 18 . Projectiles 9 | . . . . . . . . 9 . Explosions . | . . . . . . . . . . Melee 919 | . . . . 429 139 90 252 9 . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 6 | . . . 2 2 . . . 1 1 Targets Rammed 10 | . . . 2 3 . . . 2 3 Kicked 3 | . . . . . . . . 1 2 Crushed 1 | . . . . 1 . . . . . Highest Temperature 762 | . . . 60 230 . 351 3 621 762 Average Temperature 205 | . . . 22 81 . 145 2 266 373 Received Heat Transfer 1451 | . . 102 66 108 153 138 114 559 211 Effects 41 | . . . . . . 2 . 16 23 Shutdowns 14 | . . . . . . 1 . 7 6 Energy Bleed 4 | . . . . . . 1 . . 3 Interference 4 | . . . . . . . . 1 3 Matter Decay 6 | . . . . . . . . 4 2 Short Circuit 5 | . . . . . . . . 2 3 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 4 | . . . . . . . . 2 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 4 | . . . . . . . . 2 2 Heat Transferred 1310 | . . . 444 . . . . 407 459 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Peak Influence 318 | . . 145 318 228 115 86 159 186 86 Initial 104 | . . . 56 104 36 . 34 77 24 Average 87 | . . 55 219 129 38 41 80 94 33 Maximum Alert Level 1 | . . . 1 1 . . . . . Low Security (%) 87 | 100 100 100 32 77 100 100 100 100 100 Level 1 12 | . . . 67 22 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 2 3 . . 2 5 Investigation 6 | . 1 . . 2 1 . . 1 1 Extermination 2 | . . . . . 1 . . . 1 Reinforcement 6 | . . . 1 . 1 . . 1 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Distress Signals 7 | . . . 2 1 . . 1 2 1 Communications Jammed 39 | . . . . . . . . 39 . Distress Signals 39 | . . . . . . . . 39 . Times Spotted 95 | . 1 5 19 12 7 6 12 15 18 Peak Tracking Total 14 | . 1 2 6 4 3 3 3 7 14 Tactical Retreats 6 | . . 1 . 2 . 1 1 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Traps Triggered 6 | . . . . . . . 3 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Machines Disabled 3 | . . . 2 . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . 1 . Garrison Access 2 | . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Machines Accessed 15 | . 1 . 2 3 3 2 2 1 1 Terminals 11 | . 1 . 1 2 3 1 1 1 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 32 | . 4 . 4 8 5 3 2 4 2 Successful 11 | . . . 3 1 1 3 2 1 . Failed 21 | . 4 . 1 7 4 . . 3 2 Catastrophic 7 | . 1 . . 2 2 . . . 2 Database Lockouts . | . . . . . . . . . . Manual 20 | . 4 . . 7 5 . 1 . 3 Terminals 25 | . 4 . 1 7 5 1 1 4 2 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 3 . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Terminal Hacks 5 | . . . 1 . 1 1 1 1 . Open Door 2 | . . . . . . . 1 1 . Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . . . Scan Component 2 | . . . 1 . . 1 . . . Repair 2 | . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Seal Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 1 2 2 1 . 1 1 Full Trace Events 6 | . 1 . . 2 1 . . 1 1 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . Time 64 | . . . 26 . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Turns Passed 5470 | 44 66 129 660 997 886 718 713 568 689 Spaces Moved 2988 | 70 112 159 329 511 507 385 349 176 390 Core 411 | 70 112 149 . . . . . 8 72 Treads 2235 | . . 10 329 511 507 385 349 144 . Legs 265 | . . . . . . . . 24 241 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 77 | . . . . . . . . . 77 Fastest Speed 39 | 50 50 50 160 160 151 151 155 152 39 Average Speed 148 | 50 50 56 160 160 157 156 156 202 156 Slowest Speed 1150 | 50 50 160 160 163 245 238 238 850 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 4 20 43 29 21 14 10 11 27 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 4 | . . . . . 1 1 1 1 . Terrain Destroyed 17 | . . . . . 1 1 1 6 8 Melee 4 | . . . . . 1 1 1 1 . Projectile 13 | . . . . . . . . 5 8 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Total 3611 | 77 122 183 416 609 555 471 454 286 438 Wait 153 | . . 1 35 8 5 43 32 26 3 Move 2979 | 69 111 158 328 510 506 384 348 175 390 Hop . | . . . . . . . . . . Pick Up 49 | 4 4 2 6 10 7 8 4 1 3 Fast Attach 63 | 3 2 1 4 10 1 4 15 6 17 Attach 48 | . . 7 2 6 3 5 8 14 3 Detach 40 | 1 . 4 2 10 1 2 10 10 . Swap 14 | . . . 2 3 3 1 1 4 . Drop 55 | . 5 . 8 8 8 8 8 . 10 Fire 85 | . . 10 27 13 . . . 26 9 Melee 115 | . . . . 28 21 16 28 22 . Ram 1 | . . . . . . . . . 1 Kick 3 | . . . . . . . . 1 2 Crush 6 | . . . 2 3 . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 13) 111 | -10/Materials | Entered Mines 112 | -10/Mines | Learned location of Storage (-9) 115 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 116 | -10/Mines | Found Prototype Device 116 | -10/Mines | Identified Exp. Sensor Array 205 | -10/Mines | Discovered new exit (range 5) 240 | -10/Mines | Entered Materials 240 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 444 | -9/Materials | Destroyed 7 combat bots 532 | -9/Materials | Repaired Lgt. Treads 555 | -9/Materials | Build established: Skirmisher 859 | -9/Materials | Discovered new exit (range 15) 859 | -9/Materials | Discovered new exit (range 16) 900 | -9/Materials | Entered another Materials area 900 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1469 | -8/Materials | Build established: Mutant 1745 | -8/Materials | Discovered new exit (range 8) 1897 | -8/Materials | Entered Factory 1897 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -7/Factory | Identified exit to Factory 2783 | -7/Factory | Entered another Factory area 2783 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2984 | -6/Factory | Identified exit to DSF 3334 | -6/Factory | Build established: Gladiator 3339 | -6/Factory | Discovered new exit (range 15) 3458 | -6/Factory | Repaired Adv. Targeting Computer 3501 | -6/Factory | Entered another Factory area 3501 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4012 | -5/Factory | Build established: Mutant 4132 | -5/Factory | Discovered new exit (range 10) 4214 | -5/Factory | Entered Extension 4234 | -5/Extension | Disrupted transfer network 4513 | -5/Extension | Lost 10 parts (2p4n2u2w) 4611 | -5/Extension | Core integrity fell below 50% 4639 | -5/Extension | Spotted B-75 Beast 4660 | -5/Extension | Destroyed B-75 Beast 4693 | -5/Extension | Spotted B-75 Beast 4719 | -5/Extension | Core integrity fell below 20% 4728 | -5/Extension | Destroyed B-75 Beast 4740 | -5/Extension | Lost 5 parts (3n2u) 4780 | -5/Extension | Discovered new exit (range 3) 4782 | -5/Extension | Entered Factory 4782 | -4/Factory | Evolved 2 slots: Propulsion x2 5187 | -4/Factory | Build established: Scavenger-Gunner 5362 | -4/Factory | Lost 4 parts (1p1n2u) 5401 | -4/Factory | Core integrity fell below 50% 5450 | -4/Factory | Core integrity fell below 20% 5469 | -4/Factory | Lost 6 parts (6n) 5471 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05410_ Manufacturing Mainframe disabled. 05427_ Field Propulsion Drive destroyed. 05433_ Flexi-carbon Leg destroyed. 05436_ Field Propulsion Drive destroyed. 05438_ Slug penetrates Wall. 05438_ Field Propulsion Drive destroyed. 05440_ Slug penetrates Wall. 05440_ Dropped Lgt. Fission Core. 05441_ Penetrated by Slug. 05446_ Slammed into U-05 Engineer. 05447_ Penetrated by Slug. 05447_ Slug penetrates U-05 Engineer. 05447_ U-05 Engineer destroyed. 05448_ Slug penetrates U-05 Engineer. 05448_ U-05 Engineer destroyed. 05456_ S-27 Virus destroyed. 05461_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 05462_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. Map ----- +----------------------------------------------------+ | +? """" + #???????????????????????????????? | | #? """" # #???????????????????????????????? | | #??"""" # #???????????????????????????????? | | #??? # #???????????????????????????????? | | #####+### ########????????????????????????? | | #??????????? #??????????? | | #?????????? #??????????? | | #?????????? #??????????? | | +????????? #??????????? | | * #????????? #??????????? | | *= #####/###% #???????? #??????????? | | !%*#??? ?#[ ######### #??????????? | | = #? ?# # ??????? | | #? # / ???????? | | !|#?? / #??????????? | | =%#? # #??????????? | | !#? """" # #??????????? | | ## """" # ############/#######????????????? | | ## """" # #?????# s #????????????? | | ## ?""" # #?????# #????????????? | | ## ???? # #?????# #????????????? | | ##????? # #?????# #????????????? | | #???????# #?????# """ """ [#????????????? | | #???????# #?????# """s""" #????????????? | | #???????# #?????# """ """ #????????????? | | #???????# #?????# @ s =#????????????? | | #???????# #?????# """ """ #????????????? | | #???????# +?????# """ """ #????????????? | | #???????# ??????# """ """ #????????????? | | #???????? ??????# #????????????? | | #?????????? ??????##############????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | / #?????????????????????????????????????????? | | " / #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | " """ #?????????????????????????????????????????? | | " """" #?????????????????????????????????????????? | | " """" #?????????????????????????????????????????? | | " """" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 225 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed ProtonArmorGravjet Manual? 0 Play Time 01:00:49 Cumulative 19.3 hours Start 2024.05.09 @ 11:20:47 End 2024.05.09 @ 12:25:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae4f90db-c77a-42e3-9244-ba031370f1e8