Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 20:07:33 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (99) 495 Value Destroyed (3451) 3451 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1603) 1603 TOTAL SCORE: 12049 Bonus ------- High Alert Combat Kills 203 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 227/1300 Matter 245/300 Energy 5/100 System Corruption 6% Temperature Cool (0) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- Shock Bomb Launcher > --- INVENTORY (20) --- Antigrav System Gyrokinetic Inverter Impulse Thruster Array Medium Storage Unit Advanced Actuator Array Advanced ECM Suite Advanced Reaction Control System Advanced Shield Generator Shock Bomb Launcher Improved Datajack Shock Maul Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet Improved Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Advanced Shield Generator > --- WEAPON ----------- Great Axe Power Sword Power Sword > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Improved Gravmag System Improved Gravmag System Combat Airjet Medium Storage Unit Weight Redist. System Advanced ECM Suite Shock Bomb Launcher Shock Bomb Launcher Improved Datajack Shock Maul Great Axe Great Axe Great Axe [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility Melee Analysis Suite Device Terrain Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Hunter] Protection Light Armor Plating Weapon Great Axe Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 . 2 . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 1 . . . 1 . . 1 . . 1 . Utility 7 | . . 1 1 . 1 . 1 . . 1 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 162 | . 6 16 16 3 22 16 14 1 10 10 . 1 28 19 Power 18 | . 1 1 1 . 3 3 1 . 1 1 . . 4 2 Engine 12 | . 1 1 1 . 2 1 1 . 1 1 . . 2 1 Core 4 | . . . . . 1 2 . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 58 | . . 4 5 . 9 9 1 . 6 2 . . 12 10 Treads 5 | . . 2 3 . . . . . . . . . . . Leg 22 | . . 1 2 . 9 9 . . . . . . 1 . Wheel 7 | . . 1 . . . . 1 . 2 . . . 2 1 Hover 16 | . . . . . . . . . 4 2 . . 9 1 Flight 8 | . . . . . . . . . . . . . . 8 Utility 35 | . 1 2 4 1 6 . 4 . 1 5 . 1 6 4 Device 15 | . 1 . . . 1 . 2 . . 3 . 1 3 4 Storage 6 | . . 1 2 1 . . . . 1 1 . . . . Processor 7 | . . 1 . . 3 . 1 . . . . . 2 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 6 | . . . 2 . 2 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | . 4 9 6 2 4 4 8 1 2 2 . . 6 3 Energy Gun 3 | . 1 2 . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 6 | . 1 4 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . 2 . 1 . . . . . . . . . Launcher 11 | . 1 2 3 1 . 3 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 8 | . . 1 . 1 3 1 1 . 1 . . . . . Slashing Weapon 15 | . . . . . . . 6 1 1 2 . . 4 1 Piercing Weapon 3 | . . . . . . . 1 . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 5 | . . 2 . . 1 1 . . 1 . . . . . Parts Lost 79 | . . 5 7 . 3 16 9 . . 3 . 1 20 15 Power 13 | . . 1 1 . 1 3 1 . . . . . 4 2 Propulsion 38 | . . 4 3 . 1 9 4 . . 1 . . 9 7 Utility 13 | . . . 1 . 1 . 2 . . 1 . 1 3 4 Weapon 15 | . . . 2 . . 4 2 . . 1 . . 4 2 Highest Loss Streak 13 | . . 4 3 . 2 13 6 . . 3 . 1 8 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 87 69 100 97 90 53 54 94 93 94 94 82 44 Engine 6 | . 14 10 4 9 3 4 1 . 5 5 5 5 6 1 Treads 6 | . . 9 22 36 9 . . . . . . . . . Leg 7 | . 28 9 1 . 20 27 4 . . . . . . . Hover 7 | . . . . . . . . . 22 28 29 29 25 1 Device 5 | . 10 11 1 . 1 . 3 6 6 8 5 7 9 2 Storage 7 | . 14 11 9 9 7 7 1 . 4 5 5 5 5 4 Processor 15 | . . 11 9 9 17 30 27 33 27 23 23 23 16 9 Protection 2 | . . . 4 18 9 . . . . 2 5 3 . . Energy Gun 2 | . 21 4 . . . . . . . . . . . . Ballistic Gun 3 | . 5 14 7 . . . . . . . . . . . Ballistic Cannon 1 | . . . 6 11 5 . . . . . . . . . Impact Weapon 3 | . . 1 . 2 16 13 3 . 5 5 5 5 . . Slashing Weapon 3 | . . . . . . . 6 3 6 8 11 11 13 2 Piercing Weapon 1 | . . . . . . . . 6 6 2 . . 1 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 75 | 11 15 20 49 61 66 58 58 7 27 68 67 67 75 59 Greatest Support 84 | 20 20 40 80 80 80 72 72 10 42 72 72 72 84 57 Greatest Overweight (x) 19 | . . 4 1 . 1 . 19 . . . . . 5 14 Average Overweight (x) . | . . . . . . . 1 . . . . . 1 . Largest Inventory Capacity 20 | . 8 10 20 20 20 20 20 5 10 20 20 20 20 20 Average Capacity 14 | . 8 8 14 17 20 20 9 5 9 14 20 20 20 20 Most Carried 20 | . 8 10 10 15 20 19 5 5 10 14 14 14 16 20 Average Carried 10 | . 7 7 9 12 18 11 4 5 5 10 14 13 12 17 Final Capacity 20 | 8 8 10 10 20 20 20 5 5 10 20 20 20 20 20 Final Carried 19 | 6 8 10 10 15 19 6 5 5 10 14 14 13 11 12 Class Distribution -------------------- 76% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Matter Collected 2295 | 200 100 353 171 83 427 . 350 . 165 63 27 10 252 94 Remotely 66 | . . . . . 66 . . . . . . . . . Salvage Created 3723 | . 167 623 498 197 665 300 165 . 262 269 115 . 408 54 Parts 212 | . 11 47 34 14 19 15 9 . 9 16 7 . 25 6 Haulers Intercepted 9 | . 1 2 3 . 2 . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 75 | . 5 13 7 8 15 10 4 . 2 3 1 . 6 1 Melee 26 | . . . . . 9 . 4 . 2 3 1 . 6 1 Guns 13 | . 2 9 2 . . . . . . . . . . . Cannons 8 | . . . 3 4 1 . . . . . . . . . AOE 23 | . 3 4 2 4 . 10 . . . . . . . . Classes Destroyed 16 | . 4 2 2 2 1 . . . 1 2 1 . . 1 Worker 5 | . 1 1 1 . 1 . 1 . . . . . . . Builder 2 | . . . . . . . . . 1 . . . 1 . Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 9 | . 1 2 3 . 2 . . . 1 . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . 1 . . . . Watcher 4 | . . 1 1 . . . . . 1 1 . . . . Swarmer 23 | . 3 3 . 6 4 3 3 . . . . . . 1 Grunt 25 | . 2 5 1 . 8 6 . . 1 2 . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . Sentry 15 | . . 5 5 . 2 . 1 . 1 1 . . . . Hunter 6 | . . . 1 . . . . . . . 1 . 4 . Programmer 3 | . . . . . 1 . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 3 3 4 3 7 10 3 . 2 2 1 . 3 1 Combat Bots Only 10 | . 3 3 2 3 6 10 3 . 1 2 1 . 2 1 Max Kills in Single Turn 5 | . 2 2 1 2 1 5 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 2 2 1 1 . 5 . . . . . . . . Melee 1 | . . . . . 1 . 1 . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Damage Taken 12244 | . 135 829 791 197 1404 2059 1462 . 215 478 120 372 1631 2551 Core 3394 | . 22 199 169 25 244 309 768 . 66 42 50 89 338 1073 Absorbed by Shields 60 | . . . . . . 50 . . . . . 10 . . Redirected to Shielding 34 | . . . . . . . 34 . . . . . . . Regen/Repaired (Parts) 119 | . . 119 . . . . . . . . . . . . Core Remaining (%) 59 | 100 91 50 . 64 . 21 . . 1 . . 81 70 . Volleys Fired 130 | . 17 50 32 16 6 9 . . . . . . . . Largest 2 | . 2 2 2 2 2 1 . . . . . . . . Hottest 88 | . 80 68 67 88 88 33 . . . . . . . . Shots Fired 196 | . 30 81 44 20 12 9 . . . . . . . . Gun 120 | . 26 75 19 . . . . . . . . . . . Cannon 36 | . . . 15 9 12 . . . . . . . . . Launcher 40 | . 4 6 10 11 . 9 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 106 | . . 51 34 9 12 . . . . . . . . . Thermal 22 | . 13 9 . . . . . . . . . . . . Explosive 22 | . 4 6 8 . . 4 . . . . . . . . Electromagnetic 46 | . 13 15 2 11 . 5 . . . . . . . . Robot Hit Streak 28 | . 6 13 28 3 16 4 . . . . . . . . Robot Miss Streak 5 | . 3 3 3 5 1 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 269 | . 17 57 35 10 49 5 10 . 21 16 7 3 36 3 Core Hits 154 | . 10 30 20 15 16 26 7 . 7 7 3 1 11 1 Critical Kills 3 | . . 1 . . 2 . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 4 . . . 2 . . . . . Critical Strikes 22 | . . 1 . . 6 . 2 . 4 1 . 1 5 2 Smash 10 | . . 1 . . 6 . . . 3 . . . . . Sever 6 | . . . . . . . 1 . . . . 1 4 . Impale 6 | . . . . . . . 1 . 1 1 . . 1 2 Melee Attacks 266 | . . 5 . 1 61 3 25 . 30 39 8 4 71 19 Impact 81 | . . 5 . 1 61 3 3 . 6 2 . . . . Slashing 119 | . . . . . . . 21 . 3 20 8 4 59 4 Piercing 64 | . . . . . . . 1 . 21 17 . . 10 15 Sneak Attacks 14 | . . . . . 2 . 1 . 3 2 3 . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 29 | . . . . . 9 . 1 . 6 2 . . 11 . Damage Inflicted 10190 | . 424 1178 852 352 2104 949 440 . 918 758 462 122 1511 120 Guns 1202 | . 198 718 286 . . . . . . . . . . . Cannons 548 | . . . 161 112 275 . . . . . . . . . Explosions 2107 | . 226 339 403 240 . 899 . . . . . . . . Melee 6331 | . . 121 . . 1829 50 440 . 918 758 462 122 1511 120 Ramming 2 | . . . 2 . . . . . . . . . . . Kinetic 1312 | . . 478 447 112 275 . . . . . . . . . Thermal 268 | . 55 55 . 20 . 138 . . . . . . . . Explosive 1424 | . 226 339 367 . . 492 . . . . . . . . Electromagnetic 853 | . 143 185 36 220 . 269 . . . . . . . . Impact 2377 | . . 121 . . 1829 50 49 . 328 . . . . . Slashing 2651 | . . . . . . . 314 . 46 375 462 122 1332 . Piercing 1303 | . . . . . . . 77 . 544 383 . . 179 120 Highest Corruption 12 | . . . 1 1 3 3 1 12 12 . . . 12 6 Average Corruption 4 | . . . 1 1 2 3 1 6 12 . . . 11 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 50 | . . . 4 2 4 3 3 6 13 . . . 8 7 Message Errors 20 | . . . 2 . 1 2 1 1 6 . . . 5 2 Matter Fused 12 | . . . 1 . . 1 1 1 4 . . . 2 2 Heat Flow Errors 4 | . . . . . . . 1 1 1 . . . . 1 Energy Discharges 2 | . . . . . . . . 1 . . . . . 1 Parts Rejected 2 | . . . . . 1 . . 1 . . . . . . Data Loss (minor) 7 | . . . 1 1 2 . . 1 2 . . . . . Data Loss (major) 3 | . . . . 1 . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1128 | . . . 23 . 504 34 . . 267 81 23 . 122 74 Projectiles . | . . . . . . . . . . . . . . . Explosions 57 | . . . 23 . . 34 . . . . . . . . Melee 1071 | . . . . . 504 . . . 267 81 23 . 122 74 Knockbacks 16 | . . . . 6 8 1 . . 1 . . . . . Impact 9 | . . . . . 7 1 . . 1 . . . . . Kinetic 6 | . . . . 6 . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 269 | . 33 46 65 28 . 97 . . . . . . . . Shots 10 | . 1 2 1 3 . 3 . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 240 | . 72 29 8 54 129 34 240 226 89 . . 9 8 216 Average Temperature 38 | . 31 8 3 25 59 14 131 115 47 . . 5 5 108 Received Heat Transfer 2559 | . 18 234 126 . 486 831 390 . 90 162 . 132 . 90 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 11 | . 1 1 . 2 7 . . . . . . . . . Impact Corruptions 25 | . . . . . 16 1 . . 8 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 500 | . 125 125 . 50 . 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Peak Influence 557 | . 151 341 308 426 557 481 284 53 181 208 . . 149 236 Initial 358 | . . 63 110 176 223 358 242 41 37 88 . . 70 3 Average 172 | . 65 192 194 318 337 422 182 44 82 148 . . 54 107 Maximum Alert Level 2 | . . 1 1 2 2 2 1 . . 1 . . . 1 Low Security (%) 60 | . 100 52 48 14 . . 40 100 100 95 . . 100 73 Level 1 33 | . . 47 51 58 74 32 59 . . 4 . . . 26 Level 2 6 | . . . . 27 25 67 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 1 . 4 . . . 1 3 . . 3 2 Investigation 3 | . . . . . 1 . . . 1 . . . 1 . Extermination 2 | . . . . . 1 . . . . . . . 1 . Reinforcement 9 | . . 1 1 . 2 . . . . 2 . . 1 2 Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Distress Signals 3 | . 1 1 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 165 | . 10 18 14 9 21 19 7 6 8 11 1 6 11 24 Peak Tracking Total 12 | . 5 4 3 4 5 12 4 6 4 5 1 6 4 10 Tactical Retreats 17 | . 1 . . 1 2 4 1 . 2 . . . . 6 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Traps Triggered 9 | . . . 1 2 . 3 2 . . . . . . 1 Indirectly 2 | . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Machines Disabled 3 | . . . 2 1 . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Machines Accessed 30 | . 7 7 3 . 3 . 3 . 2 3 . . 2 . Terminals 23 | . 7 5 2 . 2 . 1 . 1 3 . . 2 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . . Total Hacks 77 | . 25 18 5 . 8 . 5 . 3 8 . . 5 . Successful 52 | . 19 12 3 . 5 . 4 . 3 4 . . 2 . Failed 25 | . 6 6 2 . 3 . 1 . . 4 . . 3 . Catastrophic 4 | . 1 1 . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 8 10 4 . 1 . 1 . . 5 . . 3 . Terminals 66 | . 25 14 4 . 7 . 2 . 1 8 . . 5 . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . 2 . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . . Terminal Hacks 22 | . 12 3 . . 3 . 1 . 1 1 . . 1 . Record 2 | . . . . . . . 1 . . . . . 1 . Prototype ID Bank 4 | . 2 2 . . . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . 1 . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . 2 . . . . . . . Insert Component 2 | . . 1 . . . . 1 . . . . . . . Analyze 2 | . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 7 5 2 . 1 . . . . 3 . . 1 . Terminals 19 | . 7 5 2 . 1 . . . . 3 . . 1 . Track 1 | . . . . . . . . . . 1 . . . . Botnet 18 | . 7 5 2 . 1 . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 6 5 3 . 2 . 1 . 1 3 . . 2 . Full Trace Events 3 | . . . . . 1 . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 51 | . . 51 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Used RIF Installer 2 | . . . . 1 . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . wipe_record 1 | . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . 3 . . . . . 2 . . . . Machine Destruction 5 | . . . . 3 . . . . . 2 . . . . Attached 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Total Allies 1 | . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 . Highest-Rated Group 56 | . . . . . . . . . . . . . 56 . Highest-Rated Ally 56 | . . . . . . . . . . . . . 56 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . 4 . Total Damage 216 | . . . . . . . . . . . . . 216 . Kills 1 | . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Turns Passed 6303 | . 582 918 776 298 677 209 633 146 300 361 100 34 959 310 Spaces Moved 4495 | 1 382 514 345 157 325 126 420 220 294 526 138 38 582 427 Core 386 | . . 14 . . . . 258 112 . . . . . 2 Treads 788 | . . 212 316 157 103 . . . . . . . . . Legs 1095 | 1 382 246 29 . 222 126 88 . . . . . 1 . Wheels 417 | . . 42 . . . . 74 108 46 . . . 119 28 Hover 1413 | . . . . . . . . . 248 526 138 38 462 1 Flight 396 | . . . . . . . . . . . . . . 396 Fastest Speed 31 | 120 120 95 120 160 122 120 50 50 57 48 50 50 34 31 Average Speed 102 | 120 120 137 188 160 136 120 125 64 61 49 50 50 95 46 Slowest Speed 1000 | 120 120 250 240 160 197 122 1000 80 80 53 50 50 270 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 2 62 42 42 36 12 34 13 78 9 16 28 4 12 12 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 77 | . . 2 . . 5 . 13 . 6 14 . . 26 11 Terrain Destroyed 261 | . 31 51 58 . 5 46 13 . 6 14 . . 26 11 Melee 77 | . . 2 . . 5 . 13 . 6 14 . . 26 11 Projectile 6 | . . . 6 . . . . . . . . . . . AOE 178 | . 31 49 52 . . 46 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Total 5607 | . 476 634 419 181 486 167 484 226 373 575 156 46 886 498 Wait 470 | . 56 30 23 . 47 1 16 . 37 2 11 4 214 29 Move 4467 | . 381 513 345 156 324 125 420 219 293 525 137 37 581 411 Hop 8 | . . . . . . . . . . . . . . 8 Pick Up 72 | . 8 11 1 5 19 . 2 1 9 6 . . 4 6 Fast Attach 54 | . 2 5 9 . 5 1 7 1 6 1 . . 8 9 Attach 60 | . . 3 1 . 8 13 6 . 2 4 . 1 12 10 Detach 20 | . . . . . 3 . 5 2 . 1 . . 3 6 Swap 48 | . 4 8 6 3 9 2 1 . 2 5 . . 8 . Drop 51 | . 8 9 1 . 19 . 3 3 3 1 . . . 4 Fire 130 | . 17 50 32 16 6 9 . . . . . . . . Melee 213 | . . 5 . 1 46 3 24 . 21 30 8 4 56 15 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered new exit (range 20) 145 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Discovered new exit (range 14) 1067 | -9/Materials | Lost 4 parts (1p3n) 1394 | -9/Materials | Discovered new exit (range 3) 1399 | -9/Materials | Identified exit to Materials 1442 | -9/Materials | Repaired Imp. Assault Rifle? 1501 | -9/Materials | Entered another Materials area 1501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -8/Materials | Lost 3 parts (1p1n1w) 2277 | -8/Materials | Identified exit to Garrison 2277 | -8/Materials | Entered Garrison 2285 | -8/Garrison | Installed Relay Interface Framework 2314 | -8/Garrison | Triggered checkpoint 2358 | -8/Garrison | Garrison Relay disabled 2382 | -8/Garrison | Build established: Scavenger-Mutant 2480 | -8/Garrison | Triggered checkpoint 2554 | -8/Garrison | Discovered new exit (range 14) 2573 | -8/Garrison | Identified exit to Factory 2575 | -8/Garrison | Entered Factory 2575 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3091 | -7/Factory | Build established: Mutant 3226 | -7/Factory | Identified exit to Garrison 3252 | -7/Factory | Entered Garrison 3259 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 3353 | -7/Garrison | Core integrity fell below 50% 3355 | -7/Garrison | Destroyed 10 combat bots 3376 | -7/Garrison | Triggered checkpoint 3386 | -7/Garrison | Triggered checkpoint 3397 | -7/Garrison | Lost 13 parts (2p8n3w) 3445 | -7/Garrison | Discovered new exit (range 14) 3459 | -7/Garrison | Identified exit to Factory 3461 | -7/Garrison | Entered Factory 3461 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -6/Factory | Core integrity fell below 50% 3682 | -6/Factory | Core integrity fell below 20% 3712 | -6/Factory | Lost 6 parts (1p1n2u2w) 3938 | -6/Factory | Discovered new exit (range 4) 3942 | -6/Factory | Identified exit to Lower Caves 4094 | -6/Factory | Sucked down chute 4094 | -6/Factory | Entered Waste 4109 | -6/Waste | EMP discharged 4113 | -6/Waste | Spotted C-40 Crusher 4124 | -6/Waste | Spotted C-40 Crusher 4126 | -6/Waste | Spotted C-40 Crusher 4142 | -6/Waste | Spotted C-40 Crusher 4196 | -6/Waste | Spotted C-40 Crusher 4196 | -6/Waste | Spotted C-40 Crusher 4209 | -6/Waste | EMP discharged 4209 | -6/Waste | System corruption reached 10% 4233 | -6/Waste | Discovered new exit (range 16) 4240 | -6/Waste | Identified exit to Factory 4240 | -6/Waste | Entered Factory 4251 | -6/Factory | Identified exit to DSF 4380 | -6/Factory | Fabricated Great Axe? 4529 | -6/Factory | Discovered new exit (range 9) 4534 | -6/Factory | Identified exit to Factory 4540 | -6/Factory | Entered another Factory area 4540 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4627 | -5/Factory | Discovered new exit (range 9) 4634 | -5/Factory | Identified exit to Factory 4752 | -5/Factory | Lost 3 parts (1n1u1w) 4869 | -5/Factory | Spotted B-75 Beast 4883 | -5/Factory | Discovered new exit (range 15) 4900 | -5/Factory | Identified exit to Upper Caves 4901 | -5/Factory | Entered Upper Caves 4946 | -5/Upper Caves | Identified exit to Upper Caves 5001 | -5/Upper Caves | Entered another Upper Caves area 5031 | -5/Upper Caves | Discovered exit to Factory (range 7) 5035 | -5/Upper Caves | Entered Factory 5035 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5229 | -4/Factory | Lost 5 parts (1p3n1w) 5236 | -4/Factory | Discovered new exit (range 16) 5261 | -4/Factory | Identified exit to Research 5433 | -4/Factory | Build established: Scavenger-Mutant 5703 | -4/Factory | Lost 7 parts (2p2n2u1w) 5775 | -4/Factory | System corruption reached 10% 5814 | -4/Factory | Lost 8 parts (1p4n1u2w) 5949 | -4/Factory | Build established: Mutant 5994 | -4/Factory | Entered Research 5994 | -3/Research | Evolved 2 slots: Utility x2 6086 | -3/Research | Crushed by falling debris 6257 | -3/Research | Spotted B-86 Titan 6284 | -3/Research | Core integrity fell below 50% 6295 | -3/Research | Core integrity fell below 20% 6304 | -3/Research | Self-destructed Last Messages --------------- 06267_ Slug penetrates Wall. 06269_ Acquired 6 matter. 06270_ Field Propulsion Array destroyed. 06270_ Slug penetrates Wall. 06273_ Arm. Wheel destroyed. 06273_ Knocked back. 06275_ B-86 Titan activates siege mode. 06276_ Antigrav System destroyed. 06277_ Penetrated by Slug. 06278_ System corrupted: Substantial component data lost. 06280_ Penetrated by Slug. 06283_ Hvy. Pick destroyed. 06290_ Penetrated by Slug. 06297_ Slug penetrates Wall. 06297_ Acquired Impulse Thruster Array. 06298_ Great Axe destroyed. 06299_ Acquired 4 matter. 06300_ Penetrated by Slug. 06300_ Slug penetrates Wall. 06302_ 6M>BCU2HIRC0U=W8%XTX Map ----- +----------------------------------------------------+ | ????????+ #??# #?????? | | ????????# #??# #?????? | | ????????### #??# #?????? | | ??????????# ####+###??# #?????? | | ??????????# ??????????# ##????? | | ??????????? ??????????# T#????? | | ??????????? ??????????# #????? | | ??????????????????????# ##????? | | ??????????????????????# #?????? | | ??????????????????????# ####### | | ??????????????????????# + | | ??????????????????????# #### | | ??????????????????????# #??# "" | | ??????????????????????# #??# """ | | ?????????????????????## #??# """ | | ????????#########+####" #### """ | | ????????? / / | | ??????????????# # = | | ??????????????# ####### | | ??????????????# % == "##???? | | ??????????????# == #???? | | ??????????????#^ == #???? | | ???????#######; h ###???? | | ???????# ;h% ! #??? | | ???????# % ; s #??? | | ???????# @% s "F "" +??? | | ???????# %%; % """"" #??? | | ???????# # """"" #??? | | ???????# #############+###??? | | ???????########??????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 10 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 12 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Great Axe | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed DrainedGuidanceSteel Manual? 0 Play Time 01:29:35 Cumulative 44.7 hours Start 2022.06.28 @ 18:30:49 End 2022.06.28 @ 20:07:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfbb2ef3-857f-4f0c-aa19-ac72f554feb9