Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 11:52:47 Player: LustLizard Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (146) 730 Value Destroyed (6042) 6042 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1880) 1880 TOTAL SCORE: 15892 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 1053 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 69/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Myomer Leg Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Spectral Analyzer Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Advanced Plasma Cannon Hardcell Cannon Chainsword > --- INVENTORY -------- Micro Antimatter Reactor Advanced Coolant Injector Plasma Rifle Thermic Laser Quantum Rifle Heavy Plasma Cannon Advanced Plasma Cannon Long-range Phase Cannon Coil Gun Coil Gun Smartbomb Launcher Improved Plasma Cutter Improved Plasma Cutter Improved Plasma Cutter [Rating: 125] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . 1 . Utility 8 | . . . 1 1 1 . . . . 1 . . . . 2 . 2 Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . Parts Attached 203 | 7 4 8 8 15 34 4 9 . 10 33 3 3 4 2 2 7 50 Power 32 | 1 . 1 1 2 6 . 1 . 2 6 2 1 . 1 . 1 7 Engine 19 | 1 . 1 1 2 5 . 1 . 1 5 1 . . 1 . . . Core 7 | . . . . . 1 . . . 1 1 1 1 . . . . 2 Reactor 6 | . . . . . . . . . . . . . . . . 1 5 Propulsion 47 | 3 . 2 1 5 10 1 3 . 2 4 . . . . . 1 15 Treads 17 | 1 . . 1 2 7 1 3 . 2 . . . . . . . . Leg 25 | . . . . 3 3 . . . . 4 . . . . . 1 14 Wheel 5 | 2 . 2 . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 55 | 1 2 2 1 5 9 . 2 . . 15 . 2 1 . 1 2 12 Device 28 | . . 1 1 2 7 . 1 . . 6 . . . . 1 2 7 Storage 5 | 1 1 . . . . . . . . 1 . . . . . . 2 Processor 6 | . . . . 1 1 . . . . 1 . . 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . 1 1 . 2 1 . 1 . . 7 . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 3 5 3 9 3 3 . 6 8 1 . 3 1 1 3 16 Energy Gun 4 | . . . . . 1 . . . . 2 . . . . . . 1 Energy Cannon 16 | . . . . 1 3 . . . . 1 . . 1 1 1 1 7 Ballistic Gun 24 | 2 1 1 3 . 2 1 2 . 3 2 . . 2 . . . 5 Ballistic Cannon 4 | . . . 1 1 . . . . . 1 . . . . . 1 . Launcher 18 | . 1 2 1 1 3 2 1 . 3 2 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . . . . . . . . . 5 Corrupted Parts 3 | . . . . . . . . . . . 1 . . . . . 2 System Corruption 9 | . . . . . . . . . . . 5 . . . . . 4 Parts Lost 75 | . . 1 . 2 8 . . . 5 4 2 . . . . 1 52 Power 13 | . . . . . 3 . . . 1 2 2 . . . . . 5 Propulsion 25 | . . . . . 5 . . . 3 . . . . . . 1 16 Utility 20 | . . . . 2 . . . . 1 . . . . . . . 17 Weapon 17 | . . 1 . . . . . . . 2 . . . . . . 14 Highest Loss Streak 28 | . . 1 . 2 5 . . . 4 1 1 . . . . 1 28 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 94 97 100 100 100 94 97 99 96 92 93 88 91 86 Engine 9 | . 14 14 11 9 11 15 15 15 12 10 5 6 6 7 11 9 2 Core 2 | . . . . . 1 . . . 2 1 5 6 6 4 . . . Treads 12 | . 14 14 22 17 21 30 30 30 26 10 . . . . . . . Leg 13 | . . . . 9 6 . . . . 14 26 26 26 26 23 25 18 Wheel 1 | . 14 14 11 9 1 . . . . . . . . . . . 1 Device 11 | . . 7 21 16 14 7 6 7 5 12 13 13 11 6 11 17 22 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 4 Processor 9 | . . . . . 15 15 15 15 15 6 6 6 7 13 11 7 8 Protection 6 | . 13 6 . 5 . 7 7 7 7 12 13 9 6 6 5 5 2 Energy Gun 2 | . . . . . . . . . . 5 6 6 6 5 . . . Energy Cannon 3 | . . . . 5 7 . . . . 5 . . 2 6 11 10 7 Ballistic Gun 5 | . 24 15 12 3 3 7 8 15 13 2 . . 2 6 5 3 1 Ballistic Cannon 1 | . . . 9 9 1 . . . . . . . . . . 1 2 Launcher 4 | . 3 12 . . . 6 5 . 1 3 12 13 7 . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . 9 Heaviest Build 94 | 11 31 31 34 40 68 68 68 52 52 69 68 76 76 76 78 88 94 Greatest Support 110 | 20 10 16 40 40 82 85 85 85 93 70 65 65 65 65 65 80 110 Greatest Overweight (x) 5 | 1 3 3 1 3 4 . . . . 1 1 1 1 1 1 1 5 Average Overweight (x) . | . 1 1 . 1 1 . . . . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 9 14 13 14 14 14 14 15 14 14 14 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 . Class Distribution -------------------- 55% | Scavenger-Mutant 23% | Scavenger-Gunner 11% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Matter Collected 4250 | 270 . 197 185 268 454 206 197 . 406 527 102 156 20 84 . 109 1069 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6382 | . 10 139 278 547 1032 100 108 . 103 835 329 274 . 242 . 288 2097 Parts 299 | . 1 11 17 22 58 4 6 . 5 31 17 10 . 8 . 8 101 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 7 | . . . 1 . . . . . . 3 . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . 13 10 . 20 . 10 3 . 9 . . . Prevented 20 | . . . . . . . . . 1 . 9 6 . 4 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 118 | . . 9 5 10 18 2 5 . 5 11 10 7 . 5 . 3 28 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 30 | . . 2 1 . 4 2 1 . 1 7 3 1 . 2 . . 6 Cannons 42 | . . . 2 7 10 . . . . 3 . . . 3 . 2 15 AOE 41 | . . 7 2 3 4 . 4 . 4 1 7 5 . . . . 4 Classes Destroyed 16 | . 1 4 2 2 5 . . . . 2 . . . . . . . Worker 4 | . 1 1 . . . . . . . 1 . . . . . . 1 Builder 11 | . . . . 1 . . . . . 2 . . . . . . 8 Tunneler 2 | . . 1 . . . . . . . . . . . . . . 1 Hauler 2 | . . . . . 1 . . . . . . . . . . . 1 Recycler 10 | . . . 1 3 1 . . . . 2 . . . . . 1 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . . . . 1 Swarmer 34 | . . 3 . 3 2 . 3 . 4 . 9 5 . . . . 5 Grunt 35 | . . 2 3 4 7 . 1 . 1 7 . 1 . 2 . . 7 Brawler 2 | . . . . . . . . . . 1 . . . 1 . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . Sentry 13 | . . . 2 2 5 . 1 . . . 1 1 . . . . 1 Hunter 9 | . . . . 1 . . . . . 1 . . . . . . 7 Programmer 17 | . . . . . 3 1 . . . 1 . . . 2 . 3 7 Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 Assembled 4 | . . 4 . . . . . . . . . . . . . . . Best Kill Streak 13 | . 1 4 3 8 7 1 3 . 3 4 4 4 . 2 . 2 13 Combat Bots Only 7 | . . 3 3 5 6 1 3 . 3 3 4 4 . 2 . 2 7 Max Kills in Single Turn 3 | . 1 2 2 3 2 1 1 . 2 2 2 2 . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 1 . 1 . 2 1 2 2 . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Damage Taken 14466 | . 17 244 106 610 1714 404 302 . 954 985 720 370 . 271 52 344 7373 Core 2094 | . 17 33 58 23 220 34 19 . 72 142 85 2 . 38 . 25 1326 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 85 | . . . . . . . . . . 85 . . . . . . . Regen/Repaired (Parts) 180 | . . . . 88 92 . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 80 85 95 . . . . 50 . . . . 68 100 97 . Volleys Fired 363 | . 2 15 11 32 55 7 15 . 23 47 21 10 . 11 . 11 103 Largest 4 | . 1 2 2 2 2 2 2 . 2 3 2 2 . 3 . 3 4 Hottest 261 | . 30 50 69 114 145 58 58 . 58 193 86 86 . 175 . 261 248 Shots Fired 761 | . 2 23 22 60 95 11 20 . 43 109 23 12 . 32 . 33 276 Gun 298 | . . 15 13 8 32 7 12 . 38 59 7 4 . 20 . 6 77 Cannon 393 | . . . 8 51 59 . . . . 41 . . . 12 . 27 195 Launcher 70 | . 2 8 1 1 4 4 8 . 5 9 16 8 . . . . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 333 | . . 15 21 37 19 7 12 . 38 28 . . . 11 . 11 134 Thermal 314 | . . . . 22 72 . . . . 72 7 4 . 21 . 22 94 Explosive 46 | . 2 8 1 1 4 4 8 . 5 9 . . . . . . 4 Electromagnetic 68 | . . . . . . . . . . . 16 8 . . . . 44 Robot Hit Streak 25 | . 1 7 9 9 16 18 5 . 25 17 3 4 . 7 . 4 9 Robot Miss Streak 9 | . . 2 2 3 5 1 2 . 2 4 5 7 . 5 . 3 9 Penetration Max 1 | . . . . . . 1 . . . 1 . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 482 | . 1 13 15 42 70 7 14 . 32 80 7 6 . 21 . 15 159 Core Hits 312 | . 2 16 12 22 41 7 13 . 15 51 18 12 . 15 . 5 83 Critical Kills 6 | . . . . . . . . . 1 . . . . . . 1 4 Critical Parts Destroyed 4 | . . . . 1 . . 1 . . . . . . . . . 2 Critical Strikes 18 | . . . . 2 . . 1 . 2 . . . . . . 1 12 Meltdown 3 | . . . . . . . . . . . . . . . . 1 2 Destroy 8 | . . . . 1 . . 1 . 2 . . . . . . . 4 Blast 7 | . . . . 1 . . . . . . . . . . . . 6 Melee Attacks 6 | . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16983 | . 59 534 308 1081 2301 322 681 . 868 2049 608 380 . 660 . 638 6494 Guns 4832 | . . 109 112 95 539 173 198 . 584 996 86 21 . 431 . 82 1406 Cannons 7620 | . . . 135 862 1271 . . . . 600 . . . 229 . 556 3967 Explosions 4330 | . 59 425 61 124 491 149 483 . 284 444 522 359 . . . . 929 Melee 124 | . . . . . . . . . . . . . . . . . 124 Ramming 77 | . . . . . . . . . . 9 . . . . . . 68 Kinetic 5681 | . . 109 247 472 236 173 198 . 584 476 . . . 215 . 133 2838 Thermal 6065 | . . . . 485 1574 . . . . 1120 134 33 . 445 . 505 1769 Explosive 3449 | . 59 425 61 124 491 149 483 . 284 444 . . . . . . 929 Electromagnetic 1587 | . . . . . . . . . . . 474 347 . . . . 766 Impact . | . . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . . . . . . . . . . . 124 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . 3 4 5 5 5 . 6 6 6 1 . 6 39 Average Corruption 4 | . . . . . 2 3 4 5 5 . 3 6 6 1 . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . 14 38 35 3 19 . 10 9 2 6 . 6 22 Message Errors 45 | . . . . . 4 14 10 1 3 . 1 3 1 2 . 3 3 Matter Fused 37 | . . . . . 3 8 11 . 4 . 4 3 . 1 . 1 2 Heat Flow Errors 19 | . . . . . 1 2 2 . 7 . 1 2 1 . . . 3 Energy Discharges 12 | . . . . . 1 3 4 1 2 . 1 . . . . . . Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . 3 8 5 1 1 . 1 . . . . 1 3 Data Loss (major) 6 | . . . . . . 2 1 . . . 1 . . 2 . . . Misfires 9 | . . . . . 1 1 2 . 1 . 1 . . 1 . . 2 Alerts 3 | . . . . . . . . . 1 . . 1 . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 251 | . . 46 . . 41 . . . 36 . . 20 . . . 16 92 Projectiles 108 | . . . . . . . . . . . . . . . . 16 92 Explosions 143 | . . 46 . . 41 . . . 36 . . 20 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . 1 6 . . . . . 1 . . . . . 1 4 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 12 | . . . 1 6 . . . . . 1 . . . . . 1 3 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . 17 109 . . . 14 70 . . . 127 59 . . . . 19 Shots 17 | . 1 5 . . . 1 2 . . . 4 4 . . . . . Rammed 12 | . . . . . . . . . . 1 . . . . . . 11 Targets Rammed 21 | . . . . . . . . . . 2 . . . . . . 19 Kicked 9 | . . . . . . . . . . 1 . . . . . . 8 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 382 | . . 28 18 74 382 288 191 . 231 243 228 216 69 202 . 310 372 Average Temperature 86 | . . 15 7 33 136 117 68 . 72 67 69 72 42 92 . 72 111 Received Heat Transfer 2063 | . . 63 51 270 558 108 39 . 253 273 . 39 . 99 9 9 292 Effects 9 | . . . . . 4 . . . . . . . . . . 3 2 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 7 | . . . . . 2 . . . . . . . . . . 3 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 9 | . . . . . . . . . . . 4 1 . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 2 Parts Melted 22 | . . . . . 9 1 . . . 2 1 1 . 2 . 1 5 Heat Transferred 9331 | . . . . 703 2427 . . . . 2105 250 100 . 746 . 650 2350 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Peak Influence 553 | . 49 177 394 266 452 . . . . 182 . . . . 56 227 553 Initial 166 | . . 18 68 166 120 . . . . 37 . . . . 18 27 35 Average 160 | . 4 139 216 197 295 . . . . 83 . . . . 33 123 157 Maximum Alert Level 2 | . . . 1 1 2 . . . . . . . . . . 1 2 Low Security (%) 66 | 100 100 100 34 49 24 . . . . 100 . . . . 100 55 68 Level 1 26 | . . . 65 50 54 . . . . . . . . . . 44 15 Level 2 7 | . . . . . 20 . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 4 9 . . . . 2 . . . . . . 7 Investigation 1 | . . . 1 . . . . . . . . . . . . . . Extermination 5 | . . . . . 1 . . . . 1 . . . . . . 3 Reinforcement 9 | . 1 . . 1 2 . . . . 1 . . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . 3 6 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Distress Signals 13 | . . 1 . 5 2 . . . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 1 8 12 24 22 10 8 . 14 20 12 12 . 10 2 5 53 Peak Tracking Total 14 | . 1 3 4 9 5 7 3 . 4 4 4 4 . 5 1 4 14 Tactical Retreats 8 | . . 1 1 . . . . . 1 2 1 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Traps Triggered 7 | . . . 1 1 1 . . . . 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Disabled 16 | . 1 . . . 6 . . . . . . . . . . 5 4 Max in Single Turn 5 | . 1 . . . 4 . . . . . . . . . . 5 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Accessed 13 | . 1 . 2 2 2 . . 2 . 2 . 1 . . . 1 . Terminals 7 | . 1 . 2 1 1 . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 55 | . 3 . 5 14 4 . . 19 . 6 . 1 . . . 3 . Successful 40 | . 1 . 2 9 3 . . 19 . 4 . 1 . . . 1 . Failed 15 | . 2 . 3 5 1 . . . . 2 . . . . . 2 . Catastrophic 2 | . . . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 15 | . 3 . 5 3 . . . . . 2 . . 1 . 1 . . Terminals 19 | . 3 . 5 4 1 . . . . 6 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . . 10 3 . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 1 . 2 2 1 . . 19 . 4 . 1 . . . . . Record 3 | . . . . . . . . . . 3 . . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . 1 1 . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 7 2 . . . . . . . . . . 1 . Scan Component 6 | . . . . 4 1 . . . . . . . . . . 1 . Repair 4 | . . . . 3 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 2 2 1 . . . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 6 . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 10 . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 1 . . . . . . . . . . . . Time 204 | . . . . 160 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . 4 4 Programmers 8 | . . . . . . . . . . . . . . . . 4 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total Allies 10 | . . 3 . . . 2 . . 1 . . . 4 . . . . Largest Group 4 | . . 3 3 1 . 2 2 . 1 1 . . 4 4 2 2 . Highest-Rated Group 154 | . . 40 40 16 . 64 64 . 96 96 . . 154 154 73 73 . Highest-Rated Ally 96 | . . 16 16 16 . 32 32 . 96 96 . . 41 41 38 38 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 164 | . . 8 42 12 . 9 5 . 41 22 . . . 18 5 2 . Total Damage 3792 | . . 75 490 89 . 153 157 . 1359 883 . . . 504 74 8 . Kills 35 | . . 2 7 1 . 3 3 . 9 5 . . . 4 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 2 1 . . . 1 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Turns Passed 14132 | 63 240 335 321 693 1213 1289 1318 116 831 1355 948 372 2008 988 187 548 1307 Spaces Moved 7307 | 45 210 240 166 178 536 784 804 75 482 691 490 220 1049 497 93 298 449 Core 5 | 1 . . . . . . . . . . . . . . . . 4 Treads 3145 | 10 . . 166 74 345 784 804 75 482 405 . . . . . . . Legs 3532 | . . . . 102 55 . . . . 286 490 220 1049 497 93 298 442 Wheels 625 | 34 210 240 . 2 136 . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 160 125 140 156 156 156 155 120 120 120 190 190 190 120 50 Average Speed 166 | 106 107 115 160 231 170 156 156 156 156 151 182 154 190 190 190 167 176 Slowest Speed 330 | 160 125 125 240 330 330 156 156 156 160 190 190 190 190 190 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 29 54 21 20 12 74 95 68 60 18 62 39 90 65 3 11 13 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 1 1 . . . . Known Exits Taken 4 | . . . . . 1 1 . . . 1 . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 13 | . . . . . . 2 3 . 1 . 2 . 3 2 . . . Spaces Dug 5 | . . . . . . . . . . . . 5 . . . . . Terrain Destroyed 396 | . 13 52 15 6 15 22 61 . 16 39 17 5 . 3 . 59 73 Melee . | . . . . . . . . . . . . . . . . . . Projectile 64 | . . . 2 4 2 1 . . . 8 . . . 3 . 11 33 AOE 332 | . 13 52 13 2 13 21 61 . 16 31 17 5 . . . 48 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total 8656 | 56 221 278 200 401 744 841 850 74 514 904 520 240 1067 518 107 325 796 Wait 504 | . . 3 3 162 61 17 16 . . 90 4 4 . 3 . 4 137 Move 7290 | 44 209 239 165 177 535 783 803 74 481 690 489 219 1048 496 92 297 449 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 113 | 5 5 7 6 6 25 2 1 . . 16 2 . 6 2 6 3 21 Fast Attach 83 | 6 1 2 3 6 12 . 1 . . 19 1 2 3 1 1 4 21 Attach 60 | . . 2 2 3 9 1 1 . 3 7 1 . . 1 1 2 27 Detach 6 | . . . . 1 1 . 1 . . 1 . . . 1 . . 1 Swap 60 | 1 3 4 3 6 13 3 7 . 7 7 1 1 1 . . 1 2 Drop 120 | . 1 6 7 8 28 3 5 . . 25 1 4 9 3 7 3 10 Fire 363 | . 2 15 11 32 55 7 15 . 23 47 21 10 . 11 . 11 103 Melee 6 | . . . . . . . . . . . . . . . . . 6 Ram 11 | . . . . . . . . . . . . . . . . . 11 Kick 9 | . . . . . . . . . . 1 . . . . . . 8 Crush 1 | . . . . . . . . . . 1 . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . . . Rewire 25 | . . . . . . 25 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Ext x2) -4/Factory (discovered 2 exits: [*Res] / Arm) -3/Research History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Entered Mines 328 | -10/Mines | Build established: Mutant 446 | -10/Mines | Learned location of Storage (-7) 459 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 464 | -10/Mines | Found Prototype Device 464 | -10/Mines | Identified Exp. Sensor Array 469 | -10/Mines | Assembled infested the area 474 | -10/Mines | Assisted by a Guerilla fighting off Assembled 514 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 630 | -10/Mines | Discovered new exit (range 5) 639 | -10/Mines | Entered Materials 639 | -9/Materials | Accompanied by 3 allies 639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 919 | -9/Materials | Discovered new exit (range 16) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Accompanied by 1 ally 960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -8/Materials | Repaired Ion Engine 1045 | -8/Materials | Repaired Lgt. Treads 1155 | -8/Materials | Repaired Exp. Sensor Array 1364 | -8/Materials | Garrison activated, responded to threat 1601 | -8/Materials | Discovered new exit (range 16) 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1984 | -7/Factory | Lost 5 parts (2p3n) 2095 | -7/Factory | Garrison activated, responded to threat 2145 | -7/Factory | Lost 3 parts (1p2n) 2242 | -7/Factory | Build established: Scavenger-Mutant 2758 | -7/Factory | Repaired Hvy. Ion Cannon 2818 | -7/Factory | Identified exit to Storage 2818 | -7/Factory | Identified exit to Lower Caves 2866 | -7/Factory | Entered Lower Caves 3452 | -7/Lower Caves | Encountered a Warlord checkpoint 3639 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3966 | -7/Lower Caves | Identified exit to Lower Caves 4013 | -7/Lower Caves | Learned Factory emergency access door positions 4155 | -7/Lower Caves | Entered another Lower Caves area 4155 | -7/Lower Caves | Accompanied by 2 allies 4346 | -7/Lower Caves | Discovered new exit (range 13) 4989 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5421 | -7/Lower Caves | Discovered new exit (range 8) 5473 | -7/Lower Caves | Entered Data Miner 5473 | -7/Data Miner | Discovered new exit (range 6) 5503 | -7/Data Miner | Met Data Miner 5555 | -7/Data Miner | Received God Mode back door access code from Data Miner 5589 | -7/Data Miner | Entered Proximity Caves 5646 | -6/Proximity Caves | Escorted by Enhanced Grunt 5903 | -6/Proximity Caves | Spotted B-75 Beast 5923 | -6/Proximity Caves | Allies destroyed B-75 Beast 6213 | -6/Proximity Caves | Discovered new exit (range 12) 6230 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 6420 | -6/Proximity Caves | Entered Factory 6420 | -6/Factory | Accompanied by 1 ally 6420 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6747 | -6/Factory | Discovered new exit (range 10) 6952 | -6/Factory | Spotted B-75 Beast 6988 | -6/Factory | Destroyed B-75 Beast 7360 | -6/Factory | Identified exit to Lower Caves 7420 | -6/Factory | Build established: Scavenger-Tank 7775 | -6/Factory | Entered Lower Caves 8419 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8576 | -6/Lower Caves | Build established: Scavenger-Mutant 8667 | -6/Lower Caves | Learned location of 1 exit from Factory 8700 | -6/Lower Caves | Discovered new exit (range 13) 8723 | -6/Lower Caves | Entered another Lower Caves area 8725 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8762 | -6/Lower Caves | Learned location of Zion (-6) 9087 | -6/Lower Caves | Discovered new exit (range 4) 9095 | -6/Lower Caves | Entered Zion 9145 | -6/Zion | System corruption cleaned by Quarantine Array 9297 | -6/Zion | Discovered new exit (range 16) 9540 | -6/Zion | Learned location of 1 exit from Factory 9576 | -6/Zion | Learned 4 Factory zone layouts 10026 | -6/Zion | Learned Factory terminal intel 10359 | -6/Zion | Given the Hacking Drone Bay 10461 | -6/Zion | Imprinted 10463 | -6/Zion | Declared Zion's savior 10617 | -6/Zion | Build established: Scavenger-Gunner 11103 | -6/Zion | Entered Proximity Caves 11103 | -5/Proximity Caves | Accompanied by 4 allies 11888 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12064 | -5/Proximity Caves | Discovered new exit (range 14) 12091 | -5/Proximity Caves | Entered Factory 12091 | -5/Factory | Accompanied by 2 allies 12091 | -5/Factory | Evolved 2 slots: Utility x2 12092 | -5/Factory | Identified exit to Extension 12093 | -5/Factory | Identified exit to Factory 12095 | -5/Factory | Loaded intel: 28 terminal locations 12192 | -5/Factory | Discovered exit to Factory (range 14) 12278 | -5/Factory | Entered another Factory area 12278 | -4/Factory | Accompanied by 2 allies 12278 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12279 | -4/Factory | Identified exit to Armory 12426 | -4/Factory | P-70 Sage assimilated allied Z6-H05(M) 12798 | -4/Factory | Discovered new exit (range 14) 12826 | -4/Factory | Entered Research 12826 | -3/Research | Evolved 2 slots: Utility x2 12860 | -3/Research | Found Prototype Processor 12860 | -3/Research | Identified Spectral Analyzer 12912 | -3/Research | Spotted B-86 Titan 13173 | -3/Research | Spotted B-86 Titan 13219 | -3/Research | Destroyed B-86 Titan 13234 | -3/Research | Lost 5 parts (4n1w) 13557 | -3/Research | Lost 3 parts (1p1n1u) 13699 | -3/Research | Lost 5 parts (1p2n2u) 13972 | -3/Research | Lost 8 parts (1n4u3w) 13976 | -3/Research | Destroyed 7 combat bots 14077 | -3/Research | Cargo convoy interrupted 14079 | -3/Research | Spotted Striker 14079 | -3/Research | Spotted Striker 14081 | -3/Research | System corruption reached 10% 14099 | -3/Research | Crushed by falling debris 14100 | -3/Research | Incoming assault squad redirected 14110 | -3/Research | System corruption reached 30% 14114 | -3/Research | Core integrity fell below 50% 14127 | -3/Research | Core integrity fell below 20% 14133 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- U-05 Engineer lays Concrete. Slammed into P-80 Master. Research Mainframe disabled. Acquired 10 matter. K-01 Serf collects debris. M-36 Artificer repairs Striker. P-80 Master resets H-77 Assassin, system corruption cleaned. Quantum Rifle destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired 10 matter. Imp. Plasma Cutter destroyed. Acquired 10 matter. K-01 Serf collects debris. P-80 Master resets Striker, system corruption cleaned. System corrupted: Cld. Fission Core rejected. Penetrated by Slug. Lgt. Antimatter Reactor destroyed. Slug penetrates Striker. Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????#???? #??????????????? | | ???????????????????###########?? #??????????????? | | ???????????????????# = #? #??????????????? | | ???????????????????# p # #??????????????? | | ???????????????##??# """" # /??????????????? | | ??????????????#????# """" + ?? ?????????????? | | ???????????????????# """" R#?? ????????????????? | | ???????????????????# "" "k #???????????????????? | | ????????????#???#?## %%h%Kp%#???????????????????? | | ??????????????#?#??# %!@p|[# ?????????????????? | | ???????????????##??######K####? ????#???????????? | | ??????????#??#???????#??#p#=%#? ????#????????????? | | ??????????###########???#%#|[#? ? ???????????????? | | ???????#??# """ #????#%#*=#????#??????????????? | | ?????????## """ ###?##m##%#???????#???????????? | | ??????????# """ #?####%####?? ?#????#?????????? | | ????##?##?# #??#=%u%#??? ???#?#???????????? | | ?????#????# ##?# g%!#?? ???##?????????????? | | ??????#???# #### =u##?? ?????#???????????? | | ????????#?# + #?? ?? ??#????????????? | | ????#?#?#?# #### #??? ???#?#???????????? | | ????????### #### ###????#??????????????? | | ????????########+###### ### #??????????????? | | ????#???# #??????????????? | | ???##???# #??????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ??#?????# ######################??????????????? | | ##???##?# |!###############?????????????????????? | | ????????#%[*!#[ ##????????????????????? | | ??##????#%=!|#!* #??#?#????????????????? | | ???##???#|*%=#%=[ #?????????????????????? | | ????#####%==%#*== #?????????????????????? | | ???## #=%!=+%= #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 165 Energy Generation 49 Energy Capacity 485 Matter Stores 311 Matter Capacity 400 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Hvy. Plasma Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Wave Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Focal Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamCoilBiocell Manual? 0 Play Time 02:22:47 Cumulative 43.6 hours Start 2023.06.01 @ 00:13:08 End 2023.06.01 @ 11:52:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34dc5d72-69b2-456c-a7d1-af693e1c7d9e