Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 01:22:47 Player: aloola Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (261) 1305 Value Destroyed (10673) 10673 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (5926) 5926 TOTAL SCORE: 28944 Bonus ------- High Alert Combat Kills 1040 Follower Combat Kills 286 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1556/1600 Matter 192/300 Energy 149/150 System Corruption 0% Temperature Cool (3) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Q-thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY (14) ----- Advanced Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Particle Accelerator Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Shield System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON (4) ------- Enhanced Hardcell Cannon Katana Centrium Greatsword > --- INVENTORY (5) ---- Advanced ECM Suite HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Advanced Gravity Neutralizer Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Particle Accelerator Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Shield System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Enhanced Hardcell Cannon Katana Centrium Greatsword > --- INVENTORY -------- Advanced ECM Suite HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon Improved Plasma Cutter [Rating: 159] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 . . . . 2 . . . . 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 Utility 12 | . . . . . 2 . . 1 1 . . . . 2 . . . . 2 . 2 . 1 1 Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Attached 216 | 8 8 4 4 1 37 11 11 18 5 6 . . 1 23 . 1 4 2 2 7 34 12 13 4 Power 18 | 1 2 1 . . 3 . 2 2 . . . . . 3 . . 1 . . . 2 . 1 . Engine 7 | 1 2 . . . . . 1 2 . . . . . 1 . . . . . . . . . . Core 7 | . . 1 . . 3 . 1 . . . . . . 2 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . Propulsion 46 | 2 . 1 2 . 10 5 4 2 1 . . . . 3 . . . 1 1 2 10 1 . 1 Treads 38 | 2 . . 2 . 10 5 4 2 1 . . . . 3 . . . 1 . 2 6 . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 Utility 94 | 2 4 1 . . 13 4 4 9 1 4 . . . 11 . . 3 1 1 4 15 8 7 2 Device 43 | 1 . . . . 6 2 2 4 . 2 . . . 8 . . 1 1 1 1 7 6 1 . Storage 6 | 1 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . Processor 14 | . . . . . 1 1 1 1 1 1 . . . . . . . . . 1 3 2 1 1 Hackware 14 | . . . . . . . 1 1 . 1 . . . 1 . . . . . . 4 . 5 1 Protection 17 | . 1 1 . . 5 1 . 3 . . . . . 2 . . 1 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 3 2 1 2 1 11 2 1 5 3 2 . . 1 6 . 1 . . . 1 7 3 5 1 Energy Gun 21 | 2 . . 1 1 9 2 1 3 . . . . 1 1 . . . . . . . . . . Energy Cannon 11 | . . . . . 2 . . . 1 . . . . . . . . . . . 5 2 1 . Ballistic Gun 12 | 1 2 . . . . . . 2 1 . . . . 4 . . . . . . 2 . . . Ballistic Cannon 6 | . . . . . . . . . 1 1 . . . 1 . 1 . . . . . 1 1 . Launcher 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 5 . . . 1 1 . . . . . . 5 . . . 2 8 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 74 | . 2 4 . . 2 7 2 2 2 . 1 . . 11 . . . 1 . 5 30 2 . 3 Power 7 | . 1 1 . . . . 2 . . . . . . 2 . . . . . . 1 . . . Propulsion 19 | . . 2 . . . 1 . . 1 . 1 . . 2 . . . 1 . . 8 1 . 2 Utility 26 | . . 1 . . 1 3 . 1 . . . . . 3 . . . . . 4 11 1 . 1 Weapon 22 | . 1 . . . 1 3 . 1 1 . . . . 4 . . . . . 1 10 . . . Highest Loss Streak 11 | . 1 4 . . 1 3 1 1 1 . 1 . . 3 . . . 1 . 4 11 2 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 18 | 4 9 14 14 15 14 14 23 24 23 23 23 23 23 23 22 22 22 22 23 23 16 4 5 5 Power . | . . 1 1 1 1 1 . 1 1 1 1 1 1 . . . . 1 1 . . . . . Propulsion 2 | 2 1 2 2 2 3 3 4 5 2 2 1 1 1 2 4 4 4 3 3 3 4 . . . Utility 9 | . 4 7 6 6 5 5 13 14 12 14 14 14 14 12 13 13 12 11 12 11 6 1 1 1 Weapon 4 | . 2 3 5 5 4 4 4 4 7 6 6 6 6 5 4 4 4 4 5 4 4 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 5 1 4 1 11 2 4 3 . 3 . . . 3 . . 1 . . . 2 . 1 2 Power 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Propulsion 14 | . 4 . 3 . 4 1 . 1 . . . . . . . . . . . . 1 . . . Utility 15 | . 1 1 1 . 2 . 4 1 . 2 . . . 1 . . 1 . . . 1 . . . Weapon 10 | . . . . 1 3 1 . 1 . 1 . . . 1 . . . . . . . . 1 1 Tool/Special 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 77 93 100 99 97 99 98 97 99 92 74 91 88 88 88 65 88 82 85 80 86 90 90 Engine 2 | . 13 . . . . . 1 7 6 6 6 6 6 1 . . . . . . . . . . Core 3 | . . 6 14 14 9 9 6 . . . . . . 3 5 5 3 . . 1 2 . . . Treads 19 | . 27 . 15 28 27 26 27 22 25 26 25 26 26 15 11 11 11 11 9 10 10 . . . Device 11 | . 13 . . . 11 9 9 7 10 16 13 13 13 13 17 17 19 17 21 17 14 13 11 11 Storage 7 | . 14 14 14 14 9 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 2 . . . Processor 10 | . . . . . 2 8 9 14 19 16 20 20 20 13 11 11 11 11 10 13 14 28 16 12 Hackware 3 | . . . . . . . 7 1 . . . . . 4 5 5 5 5 5 3 9 14 26 30 Protection 5 | . . 12 14 14 11 8 1 5 1 . . . . 5 5 5 3 4 5 7 2 . . . Energy Gun 11 | . 6 . 8 14 26 25 26 25 8 5 . . 4 5 5 5 . 5 3 3 1 . . . Ballistic Gun 6 | . 21 27 9 . . . . 3 8 7 6 . 6 7 11 11 . 11 10 8 4 4 . . Ballistic Cannon 1 | . . . . . . . . . 1 10 6 . . 2 5 5 . 5 5 5 2 . 4 4 Peak Build Rating 159 | 7 9 12 16 19 49 42 49 56 63 72 74 74 73 97 98 99 105 105 106 113 122 137 153 159 Average Rating 59 | 5 8 9 13 17 35 39 43 50 57 60 73 47 72 87 97 98 79 103 103 105 97 102 137 153 On Entrance 65 | . 7 9 12 16 19 36 42 39 56 58 72 74 69 73 95 98 99 105 104 106 102 82 129 142 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 15 90 34 34 35 47 61 120 126 124 122 116 116 111 153 127 126 126 132 133 163 143 39 42 40 Greatest Support 140 | 40 40 12 40 40 62 62 84 76 88 80 80 80 80 140 140 140 140 140 140 140 140 43 43 51 Greatest Overweight (x) 2 | . 2 2 2 . 1 1 1 2 1 1 1 1 1 2 . . . . 1 1 1 . . . Average Overweight (x) . | . . 1 . . . . . 1 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 20 | 7 16 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 5 5 Most Carried 25 | 6 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 19 | 4 9 14 14 15 14 14 23 24 24 24 24 24 24 24 24 25 24 23 24 23 17 4 5 5 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 15 15 15 15 15 15 25 25 25 25 24 25 25 25 25 25 25 25 25 25 4 5 5 5 Class Distribution -------------------- 27% | Tank 16% | Mutant 11% | Scavenger-Skirmisher 10% | Skirmisher 9% | Scavenger-Gunner 8% | Gunner 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/DSF Hacker-Gunner | -3/Research Hacker-Scout | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Matter Collected 7048 | 289 525 146 286 . 760 254 326 308 224 130 161 . 125 1310 80 93 . 288 . 638 736 12 158 199 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10912 | 65 902 242 81 38 1706 1038 1120 376 571 . 136 . 11 1820 54 . . 201 . 854 1357 12 156 172 Parts 510 | 6 40 20 6 . 89 44 55 18 24 . 4 . 4 73 5 . . 7 . 29 63 2 7 14 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 4 . 4 . 5 . . 12 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 207 | . 17 9 . 1 37 22 18 8 13 . 3 . 2 28 1 . . 4 . 18 25 1 . . Guns 135 | . 17 9 . . 29 19 15 8 8 . . . 2 18 1 . . 3 . 2 4 . . . Cannons 23 | . . . . . . . . . . . 2 . . 4 . . . 1 . 4 11 1 . . AOE 33 | . . . . . 7 2 2 . 5 . . . . . . . . . . 12 5 . . . Classes Destroyed 19 | 1 6 . . 1 4 1 . 1 . . . . 1 . . . . . . 3 1 . . . Worker 11 | . . . . 1 2 . 1 1 . . . . . 1 . . . . . . 1 . . 4 Builder 12 | . 1 . . . . . 2 1 2 . . . . 2 . . . . . . 2 . 1 1 Tunneler 7 | 3 . . . . . . . . . . . . . 2 . . . . . . 2 . . . Hauler 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Recycler 14 | . 3 . . . 1 . 4 . . . . . . 3 . . . . . . 2 . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Drone 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Watcher 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Swarmer 37 | . 3 6 . 1 4 . 3 . 3 . . . . . . . . . . 9 8 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Grunt 91 | . 14 3 . . 23 14 11 1 8 . 3 . . 5 . . . 4 . 4 1 . . . Brawler 6 | . . . . . 2 . 1 1 1 . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Sentry 22 | . . . . . 6 6 3 2 . . . . . 5 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 10 | . . . . . 2 1 . . . . . . . 1 . . . . . . 6 . . . Programmer 30 | . . . . . . 1 . 3 1 . . . . 17 1 . . . . . 7 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 5 4 . 1 7 7 4 4 5 . 3 . 1 5 1 . . 4 . 8 11 1 2 3 Combat Bots Only 8 | . 4 4 . 1 7 7 4 3 5 . 3 . 1 4 1 . . 4 . 8 6 1 . . Max Kills in Single Turn 5 | 1 2 1 . 1 4 2 2 1 2 . 1 . 1 2 1 . . 1 . 5 3 1 1 1 Gunslinging 1 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . 3 2 1 . 2 . . . . . . . . . . 5 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Hostile Shots Fired 1233 | . 69 25 . 5 104 118 67 47 61 . 19 . . 249 4 . . 28 . 34 326 16 6 55 Missed 370 | . 17 7 . 2 25 31 23 15 20 . 3 . . 58 . . . 5 . 13 107 6 3 35 Hits 863 | . 52 18 . 3 79 87 44 32 41 . 16 . . 191 4 . . 23 . 21 219 10 3 20 Melee 11 | . . . . . . . 1 4 . . . . . . . . . . . . 6 . . . Projectile 852 | . 52 18 . 3 79 87 43 28 41 . 16 . . 191 4 . . 23 . 21 213 10 3 20 AOE 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Critical Strikes 41 | . 1 . . . 6 2 1 2 1 . 1 . . 13 . . . 1 . 4 8 . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Taken 16233 | . 583 248 . 38 1208 1381 671 534 745 . 311 . . 3595 82 . . 470 24 799 4845 172 84 443 Core 1534 | . 139 56 . . 58 95 148 55 36 . 40 . . 407 . . . . . 87 334 35 . 44 Absorbed by Shields 234 | . . . . . . . . . . . . . . 40 . . . . . 108 86 . . . Reduced by Siege Mode 102 | . . . . . . . . . . . . . . 71 . . . 31 . . . . . . Ignored by Resistances 440 | . . . . . . 4 . . . . . . . 436 . . . . . . . . . . Regen/Repaired (Parts) 392 | . . . . . . . . . . . . . . 292 . . . . 100 . . . . . Core Remaining (%) 76 | 100 . . . 22 . . 45 92 . . . . 91 . . . . 59 . 92 . 66 100 97 Volleys Fired 624 | 6 70 22 19 . 86 62 46 15 32 1 5 . 6 114 2 . . 10 3 33 84 3 4 1 Largest 4 | 2 2 2 1 . 3 3 3 4 4 1 2 . 2 4 3 . . 4 2 4 4 1 1 1 Hottest 295 | 70 70 40 65 . 230 230 220 295 258 15 63 . 84 199 123 . . 170 90 143 235 105 58 58 Shots Fired 1219 | 12 140 43 19 . 175 101 122 56 59 2 9 . 8 224 7 1 . 34 5 57 137 3 4 1 Gun 1006 | 12 140 42 16 . 169 98 119 56 43 2 4 . 8 192 6 . . 26 5 26 42 . . . Cannon 164 | . . . . . 2 . . . 14 . 3 . . 13 1 1 . 8 . 26 88 3 4 1 Launcher 28 | . . 1 3 . 4 3 3 . 2 . . . . . . . . . . 5 7 . . . Special 21 | . . . . . . . . . . . 2 . . 19 . . . . . . . . . . Kinetic 442 | 6 82 42 . . . . . 10 14 2 7 . 6 126 5 1 . 26 2 50 57 1 4 1 Thermal 666 | 6 58 . 16 . 154 75 119 44 31 . . . 2 79 2 . . 8 3 . 68 1 . . Explosive 28 | . . 1 3 . 4 3 3 . 2 . . . . . . . . . . 5 7 . . . Electromagnetic 62 | . . . . . 17 23 . 2 12 . . . . . . . . . . 2 5 1 . . Robot Hit Streak 29 | 3 19 9 4 . 15 18 21 15 10 . 7 . 2 29 5 . . 15 8 12 17 1 2 . Robot Miss Streak 8 | 1 4 4 2 . 7 4 8 3 5 . 1 . 2 5 2 . . 2 . 4 3 6 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 17 | . 3 1 . . 1 4 1 2 2 . . . . 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 1 . . . . 1 . . . 1 . . . . . . Shots Hit Robots 889 | 8 100 26 11 2 136 79 83 47 45 . 8 . 4 181 5 . . 25 1 29 88 1 3 7 Core Hits 644 | 3 47 12 3 . 149 80 46 36 52 . 4 . 2 87 2 . . 16 3 39 57 1 2 3 Critical Kills 12 | . 1 . . . . . . . . . 1 . 1 5 . . . . . . 3 1 . . Critical Parts Destroyed 14 | . 1 . . 1 . . . . . . 1 . 1 8 . . . . . . 2 . . . Critical Strikes 46 | . 4 . . 1 2 5 3 2 . . 2 . 2 15 . . . . . 2 7 1 . . Burn 16 | . 2 . . . 2 5 3 2 . . . . . 2 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 25 | . 2 . . . . . . . . . 2 . 2 13 . . . . . 1 4 1 . . Blast 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 37 | . . . 14 4 . . . . . . . . . . . . . . . . . . 6 13 Impact 18 | . . . 14 4 . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . . . . . . . . 6 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 5 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28178 | 96 1292 335 171 229 4297 2166 1718 1261 2122 . 134 . 93 4272 85 . . 608 36 3028 5549 3 154 529 Guns 15912 | 96 1272 335 171 . 2888 1779 1650 1064 772 . 70 . 93 3972 85 . . 452 36 354 823 . . . Cannons 2941 | . . . . . 8 . . . 93 . 64 . . 279 . . . 156 . 421 1876 3 41 . Explosions 8123 | . . . . . 1286 387 61 148 1257 . . . . . . . . . . 2253 2731 . . . Melee 871 | . . . . 229 . . . . . . . . . . . . . . . . . . 113 529 Ramming 331 | . 20 . . . 115 . 7 49 . . . . . 21 . . . . . . 119 . . . Kinetic 6610 | 47 652 335 . . . . . 105 200 . 134 . 93 2621 65 . . 458 . 763 1093 3 41 . Thermal 11831 | 49 620 . 171 . 2704 1348 1650 956 1003 . . . . 1630 20 . . 150 36 . 1494 . . . Explosive 5906 | . . . . . 610 387 61 148 327 . . . . . . . . . . 2138 2235 . . . Electromagnetic 2629 | . . . . . 868 431 . 3 592 . . . . . . . . . . 127 608 . . . Impact 229 | . . . . 229 . . . . . . . . . . . . . . . . . . . . Slashing 642 | . . . . . . . . . . . . . . . . . . . . . . . 113 529 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 5 7 7 5 4 4 4 4 4 13 14 14 14 14 . 3 10 10 . . Average Corruption 5 | . . . . . 2 5 7 2 3 4 4 4 4 8 13 14 14 14 . 2 3 5 . . Corruption Purged 15 | . . . . . . . . 1 . . . . . 4 . . . . . . . 10 . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . Effects 403 | . . . . . 52 36 44 12 11 16 14 5 27 83 23 17 12 27 . 2 18 4 . . Message Errors 98 | . . . . . 3 12 11 4 2 6 5 2 2 24 6 6 2 5 . 1 6 1 . . Matter Fused 108 | . . . . . 20 5 14 3 4 4 5 1 11 18 6 2 3 8 . . 3 1 . . Heat Flow Errors 55 | . . . . . 8 3 6 1 3 1 1 1 7 12 3 1 3 1 . . 3 1 . . Energy Discharges 40 | . . . . . 5 3 3 1 . 1 2 . 2 10 3 2 3 4 . . . 1 . . Parts Rejected 7 | . . . . . . 3 1 . . . 1 . . 1 . . . . . . 1 . . . Parts Fused 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . Data Loss (minor) 42 | . . . . . 8 6 3 1 1 1 . . 3 9 4 2 . 1 . 1 2 . . . Data Loss (major) 11 | . . . . . 2 . 2 2 . . . . . 1 . 3 . 1 . . . . . . Misfires 14 | . . . . . 1 1 2 . 1 1 . . . 3 1 1 . 3 . . . . . . Alerts 11 | . . . . . 1 1 1 . . 1 . . 2 2 . . 1 2 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 10 | . . . . . 3 2 1 . . . . . . 2 . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 838 | . . . . 189 76 8 . 3 51 . . . . . . . . . . 79 211 . 7 214 Projectiles 106 | . . . . . . . . . . . . . . . . . . . . . 106 . . . Explosions 315 | . . . . . 76 8 . 3 51 . . . . . . . . . . 79 98 . . . Melee 417 | . . . . 189 . . . . . . . . . . . . . . . . 7 . 7 214 Knockbacks 14 | . . . . 1 2 . . . . . . . . 2 . . . 1 . . 8 . . . Impact 5 | . . . . 1 2 . . . . . . . . 1 . . . . . . 1 . . . Kinetic 9 | . . . . . . . . . . . . . . 1 . . . 1 . . 7 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . . . . 25 26 79 . . . . . . . . . . . 3 202 . . . Shots 7 | . . . . . . 1 1 1 . . . . . . . . . . . 1 3 . . . Rammed 37 | . 2 . . . 15 . 1 7 . . . . . 3 . . . . . . 9 . . . Targets Rammed 38 | . 2 . . . 16 . 1 7 . . . . . 3 . . . . . . 9 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | 36 198 2 333 . 364 309 426 387 249 86 180 159 260 397 224 110 184 198 75 64 322 153 4 . Average Temperature 99 | 15 51 1 107 . 113 112 120 147 101 47 53 81 95 110 79 50 83 73 34 25 89 41 4 . Received Heat Transfer 3152 | . 255 120 . . 612 693 270 48 297 . 114 . . 434 . . . 171 . 33 87 . 18 . Effects 24 | . . . 2 . 6 3 2 . . . . . . 8 1 . . . . . 2 . . . Shutdowns 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . 1 . 1 . . . . . . 2 1 . . . . . . . . . Interference 15 | . . . . . 4 3 . . . . . . . 6 . . . . . . 2 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . 5 . . . 1 . . . . . . Total Turns 315 | . . . . . . . . . . . . . . 279 . . . 36 . . . . . . Longest Duration 121 | . . . . . . . . . . . . . . 121 . . . 36 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 1 . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 4 | . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . Parts Fried 11 | . . . . 3 . . . . 3 . . . . . . . . . . 1 4 . . . Impact Corruptions 6 | . . . . 5 . . . . . . . . . . . . . . . . 1 . . . Robots Melted 5 | . . . . . . 1 1 . . . . . . . . . . . . . 3 . . . Combat Hostiles 5 | . . . . . . 1 1 . . . . . . . . . . . . . 3 . . . Parts Melted 34 | . 3 . 1 . 3 5 8 4 1 . . . . 1 . . . . . . 8 . . . Heat Transferred 19541 | 148 1961 . 407 . 3859 2052 3822 1502 1549 . . . . 2079 15 . . 120 30 . 1997 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Latent Energy Used 989 | . . . . . 313 . . . 182 . . . . . . . . . . 94 400 . . . LE Corruption 18 | . . . . . 5 . . . 4 . . . . . . . . . . 3 6 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Maximum Alert Level 3 | . . . . . 3 3 2 . 2 . . . . 2 . . . . . 2 3 2 1 1 Low Security (%) 51 | 100 100 100 . 100 51 . . 100 20 . . . . 34 . . . . 100 84 28 . . 88 Level 1 25 | . . . . . 10 . 41 . 67 . . . . 55 . . . . . 9 34 91 100 11 Level 2 16 | . . . . . 26 33 58 . 12 . . . . 9 . . . . . 6 29 8 . . Level 3 6 | . . . . . 10 66 . . . . . . . . . . . . . . 7 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 1073 | 10 155 159 . 95 840 1073 570 140 451 . . . . 450 . . . . 4 549 875 416 251 280 Initial 539 | . . 1 . . 19 539 522 114 . . . . . 450 . . . . . . 308 397 234 144 Average 246 | . 33 68 . 71 307 802 402 32 259 . . . . 226 . . . . . 101 353 356 227 142 Influence Increases 8660 | 15 465 432 . 100 1489 634 552 299 545 . 70 . 10 1311 30 . . 90 7 599 1399 189 118 306 Destroy 0b10 Robot/C 4440 | . 340 320 . 80 900 440 360 160 260 . 60 . . 560 20 . . 80 . 360 500 . . . Destroy 0b10 Robot/NC 300 | 15 30 . . 5 50 . 35 10 10 . . . 10 40 . . . . . 5 45 5 10 30 Destroy Leader 876 | . 64 60 . 10 200 20 70 70 50 . 10 . . 160 10 . . 10 . 50 92 . . . Allied During Kill 40 | . . 13 . 5 21 1 . . . . . . . . . . . . . . . . . . Successful Hack 201 | . 16 . . . 64 . 25 15 13 . . . . 17 . . . . 3 . 36 . . 12 Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . . 30 . . 90 15 . 15 105 . . . . 60 . . . . . 15 45 30 . . Anti-Garrison Action 250 | . . . . . . 100 . . . . . . . . . . . . . . 150 . . . Destroy Structure 693 | . . 9 . . 59 28 32 29 77 . . . . 24 . . . . 4 154 246 4 18 9 Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 195 | . . . . . 15 . . . . . . . . . . . . . . . 60 30 60 30 Lose Combat Pursuer 780 | . 15 . . . 60 30 30 . 30 . . . . . . . . . . 15 225 120 30 225 Influence Decreases 8380 | 15 460 307 130 50 709 391 1373 551 340 205 70 . 10 876 440 25 . 90 7 50 1241 480 292 268 Entered New Map 2221 | . . 4 130 . 31 291 551 138 . 77 . . . . 162 6 . . . . 241 310 182 98 Time Decay 4948 | 15 440 272 . 50 638 . 502 413 330 108 70 . 10 766 278 19 . 80 7 . 550 150 110 140 Lost Part 671 | . 20 11 . . 20 70 20 . 10 . . . . 110 . . . 10 . 50 300 20 . 30 Lost Ally 90 | . . 20 . . 20 30 . . . 20 . . . . . . . . . . . . . . Purge Threat 450 | . . . . . . . 300 . . . . . . . . . . . . . 150 . . . Squads Dispatched 57 | . 2 1 . . 8 . 1 7 4 . . . . 15 . . . . 1 3 9 . 2 4 Investigation 5 | . . . . . 3 . . . . . . . . 1 . . . . . . 1 . . . Extermination 22 | . . . . . . . . 4 1 . . . . 9 . . . . 1 . 4 . 1 2 Reinforcement 18 | . 2 . . . 2 . 1 1 3 . . . . 2 . . . . . 3 1 . 1 2 Assault 6 | . . 1 . . 2 . . . . . . . . . . . . . . . 3 . . . Garrison 6 | . . . . . 1 . . 2 . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Construction Impeded 4 | . . . . . . . . 1 2 . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Distress Signals 27 | . 5 . . . 8 . 2 . . . . . . . . . . . . . 8 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 372 | . 41 15 . 3 67 21 21 9 18 . 3 . 3 33 1 . . 4 . 17 73 11 5 27 Peak Tracking Total 13 | . 5 3 . 3 9 7 5 2 5 . 3 . 1 3 1 . . 2 . 6 12 9 4 13 Tactical Retreats 21 | . 1 . . . 3 1 2 . 1 . . . . . . . . . . 1 5 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Traps Triggered 18 | . 3 . . . 2 2 . 5 . . . . . 1 . . . . 2 . 1 . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Machines Disabled 30 | . . 2 . . 6 1 . 1 7 1 . . . 4 . . . . . 2 4 2 . . Max in Single Turn 6 | . . 1 . . 1 1 . 1 6 1 . . . 1 . . . . . 1 1 1 . . Garrison Access 4 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Machines Accessed 82 | . 5 . 3 1 14 1 7 8 1 1 . 4 . 10 . . 6 . 2 . 8 2 4 5 Terminals 35 | . 3 . . . 8 1 4 2 1 . . . . 2 . . . . 1 . 4 2 4 3 Fabricators 7 | . . . . . . . . 2 . . . . . 3 . . . . . . 2 . . . Repair Stations 7 | . . . . . 1 . 1 1 . . . . . 3 . . . . 1 . . . . . Recycling Units 9 | . 2 . . . 2 . 1 2 . . . . . 1 . . . . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 1 . . . . . 1 . . . . . . 1 . . 2 Total Hacks 230 | . 11 . 7 1 36 1 18 18 3 1 . 27 . 18 . . 19 . 5 . 25 4 23 13 Successful 156 | . 8 . 7 1 15 1 12 8 3 1 . 27 . 9 . . 19 . 4 . 6 1 22 12 Failed 73 | . 3 . . . 21 . 6 10 . . . . . 9 . . . . 1 . 19 3 . 1 Catastrophic 13 | . . . . . 3 . 2 1 . . . . . 1 . . . . . . 5 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 104 | . 4 . 1 . 21 . 14 9 3 1 . . . 10 . . . . 2 . 13 . 17 9 Terminals 113 | . 7 . . . 27 1 15 4 3 . . . . 4 . . . . 1 . 14 4 23 10 Fabricators 18 | . . . . . . . . 5 . . . . . 6 . . . . . . 7 . . . Repair Stations 11 | . . . . . 1 . 1 1 . . . . . 4 . . . . 4 . . . . . Recycling Units 18 | . 4 . . . 3 . 1 6 . . . . . 2 . . . . . . 2 . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 2 . . . . . 2 . . . . . . 2 . . 3 Terminal Hacks 101 | . 4 . 7 1 2 1 7 . 2 1 . 27 . 1 . . 19 . 1 . 2 1 19 6 Record 31 | . . . 6 . . . . . . . . 11 . . . . 7 . . . . 1 6 . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . . . . . 1 . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Alert Level 5 | . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Locate Traps 4 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Network Status 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 7 | . 2 . . . 2 . . 2 . . . . . 1 . . . . . . . . . . Report Inventory 6 | . 1 . . . 2 . . 2 . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 34 | . 2 . . . 7 . 5 4 1 . . . . 3 . . . . 1 . 3 . 3 5 Terminals 19 | . 1 . . . 5 . 4 1 1 . . . . . . . . . . . 1 . 3 3 Assimilate 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Botnet 14 | . 1 . . . 3 . 3 1 1 . . . . . . . . . . . 1 . 2 2 Operators 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Fabricators 4 | . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . Fabnet 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 . 1 1 . . . . . 1 . . . . . . 1 . . . Recyclers 6 | . 1 . . . 1 . 1 1 . . . . . 1 . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 4 . . . 11 . 6 8 1 . . . . 8 . . . . 1 . 8 2 4 3 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 2 . . . . . . 9 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Time 108 | . . . . . . . . . . . . . . 38 . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 1 1 1 3 3 3 1 1 3 1 Autooverrided 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Robots Rewired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Total Allies 6 | . . 1 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . Largest Group 2 | . . 1 1 1 2 2 . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 21 21 25 25 . . . 12 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 21 21 21 15 . . . 12 . . . . . . . . . . . . . . Initial Warlord ECA Mod 53 | . . . . . . . 4 3 2 2 2 2 1 1 1 1 1 . . . 9 9 8 7 Total Orders 13 | . . . . . 12 1 . . . . . . . . . . . . . . . . . . STAY 7 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . 20 . 3 22 . . . . 2 . . . . . . . . . . . . . . Total Damage 846 | . . 276 . 86 468 . . . . 16 . . . . . . . . . . . . . . Kills 20 | . . 7 . 3 10 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Active Infowar (turns) 18639 | 68 2223 6 . . 2384 . 422 1272 896 832 537 201 1236 3499 608 423 283 598 301 438 1582 310 227 293 Optics 1479 | . . . . . . . . . . . . . . . . . . . . . 711 248 227 293 Sensors 14395 | . . . . . 2004 . 422 1271 652 832 537 201 1234 3191 608 423 283 598 301 438 1222 178 . . Terrain 2941 | . . . . . . . . . . 603 537 201 1236 364 . . . . . . . . . . Structural 5131 | . . . . . 498 . 87 146 644 530 . . . 1285 5 . . . 301 274 976 . 164 221 Seismic 2297 | 68 2223 6 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1019 | . . . . . . . . . 857 162 . . . . . . . . . . . . . . Jamming 565 | . . . . . . . . . . . . . . 564 . . . . . . 1 . . . ECM 9 | . . . . . . . . . . . . . . . . . . . . . 3 6 . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . . . . . 1 . Derelict Logs Recovered 9 | . . 1 . . . . . . . 2 . . 1 . 2 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Turns Passed 25516 | 138 2226 773 947 113 3681 1210 1352 1862 896 832 537 201 1236 4333 608 423 283 650 301 502 1582 310 227 293 Spaces Moved 12721 | 63 907 494 586 64 1658 574 453 621 292 331 206 81 489 1405 371 262 162 346 171 161 1167 408 573 876 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads 9529 | 57 907 . 312 64 1658 574 453 621 292 331 206 81 489 1405 371 262 162 346 171 161 606 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 768 | . . 494 274 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2418 | . . . . . . . . . . . . . . . . . . . . . 561 408 573 876 Fastest Speed 26 | 50 160 105 120 160 155 158 155 240 242 242 245 245 245 160 160 160 160 160 160 150 29 28 28 26 Average Speed 156 | 149 197 119 141 160 163 164 232 240 242 242 245 245 245 202 160 160 160 160 160 172 97 28 28 26 Slowest Speed 325 | 160 320 120 240 160 240 245 240 320 242 242 245 245 245 325 160 160 160 160 240 240 232 29 28 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . . . . . . . . . . . . . . . . 28 6 5 29 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 7 87 84 97 15 82 68 34 18 10 48 35 68 72 27 59 52 62 49 5 91 28 62 19 35 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 9 | . . 1 1 . . . . . . 2 . 1 . . 1 . 3 . . . . . . . Known Exits Taken 18 | . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . . 3 2 . 2 . . 3 . 1 . . . . . . Spaces Dug 33 | . . 9 . . . . . . 1 . . . . . . . . . 1 4 9 . 6 3 Terrain Destroyed 571 | . . 9 15 . 54 3 33 38 97 . . . . 24 5 1 . 12 2 100 167 2 6 3 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Projectile 82 | . . . . . . . . 1 1 . . . . 24 5 1 . 12 2 9 23 . 3 1 AOE 482 | . . 9 15 . 54 3 33 37 96 . . . . . . . . . . 91 144 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Total 17115 | 91 1204 631 673 72 2478 745 652 943 419 364 229 85 520 2674 381 266 186 420 195 337 1451 589 621 889 Wait 3056 | 9 176 108 37 1 586 81 102 239 74 11 17 . 22 1053 6 3 . 59 7 122 153 156 11 23 Move 12569 | 62 906 493 585 63 1657 571 452 620 291 330 205 80 488 1404 370 261 161 345 170 160 1114 396 562 823 Hop 57 | . . . . . . . . . . . . . . . . . . . . . 24 5 5 23 Pick Up 138 | 6 17 3 6 1 23 5 18 12 4 4 . . 1 14 1 . 3 2 3 4 8 1 2 . Fast Attach 132 | 7 8 1 1 . 7 7 2 9 1 4 1 2 . 17 . 1 8 . 5 3 17 10 16 5 Attach 80 | . 4 2 . . 7 4 3 5 4 1 1 . 1 11 . . . 1 1 7 26 2 . . Detach 47 | . 2 . . . 4 1 1 3 1 3 . 1 . 9 . . 1 . 1 4 3 5 7 1 Swap 172 | 1 7 1 3 1 46 9 16 17 10 2 . . 2 34 1 . 3 3 . 4 6 6 . . Drop 161 | . 12 1 6 2 44 5 11 14 2 7 . 2 . 15 1 1 10 . 5 . 7 5 8 3 Fire 624 | 6 70 22 19 . 86 62 46 15 32 1 5 . 6 114 2 . . 10 3 33 84 3 4 1 Melee 34 | . . . 14 4 . . . . . . . . . . . . . . . . . . 6 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 2 . . . 16 . 1 7 . . . . . 3 . . . . . . 9 . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Rewire 5 | . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 848 | -10/Materials | Discovered new exit (range 13) 1507 | -10/Materials | Discovered new exit (range 8) 2030 | -10/Materials | Core integrity fell below 50% 2094 | -10/Materials | Discovered new exit (range 16) 2365 | -10/Materials | Entered Mines 2418 | -10/Mines | Lost 4 parts (1p2n1u) 2569 | -10/Mines | Discovered new exit (range 8) 2577 | -10/Mines | Met a Derelict testing a Signal Generator 2830 | -10/Mines | Learned location of Zion (-7) 2890 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3132 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3133 | -10/Mines | Discovered new exit (range 5) 3138 | -10/Mines | Entered Exiles 3138 | -10/Exiles | Found Exiles lab destroyed 3268 | -10/Exiles | Opened EX-Vault 3277 | -10/Exiles | Found Latent Energy Streamer 3842 | -10/Exiles | Build established: Scavenger-Mutant 4071 | -10/Exiles | Discovered new exit (range 10) 4085 | -10/Exiles | Entered Mines 4085 | -9/Mines | Accompanied by 1 ally 4103 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4106 | -9/Mines | Found Prototype Device 4154 | -9/Mines | Discovered new exit (range 6) 4174 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4198 | -9/Mines | Entered Materials 4198 | -8/Materials | Accompanied by 1 ally 4198 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4246 | -8/Materials | Discovered new exit (range 16) 4303 | -8/Materials | Identified Exp. Sensor Array 4688 | -8/Materials | Build established: Scavenger-Gunner 5573 | -8/Materials | Discovered new exit (range 12) 5677 | -8/Materials | Identified exit to Factory 5947 | -8/Materials | Build established: Scavenger-Tank 6254 | -8/Materials | Build established: Tank 6531 | -8/Materials | Destroyed 7 combat bots 7398 | -8/Materials | First assault squad dispatched 7545 | -8/Materials | Discovered new exit (range 5) 7566 | -8/Materials | Garrison activated, responded to threat 7811 | -8/Materials | Identified exit to Garrison 7879 | -8/Materials | Entered Garrison 7879 | -8/Garrison | Accompanied by 2 allies 7943 | -8/Garrison | Triggered checkpoint 7991 | -8/Garrison | Triggered checkpoint 7995 | -8/Garrison | Triggered checkpoint 8051 | -8/Garrison | Lost 3 parts (2u1w) 8057 | -8/Garrison | Destroyed 7 combat bots 8375 | -8/Garrison | Build established: Gunner 8549 | -8/Garrison | Triggered checkpoint 8721 | -8/Garrison | Discovered new exit (range 13) 8744 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8879 | -8/Garrison | Discovered new exit (range 8) 8890 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8939 | -8/Garrison | Triggered checkpoint 9024 | -8/Garrison | Discovered new exit (range 10) 9061 | -8/Garrison | Triggered checkpoint 9089 | -8/Garrison | Entered Materials 10105 | -8/Materials | Identified exit to Storage 10147 | -8/Materials | Core integrity fell below 50% 10364 | -8/Materials | Discovered exit to Factory (range 8) 10441 | -8/Materials | Entered Factory 10441 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10483 | -7/Factory | Build established: Scavenger-Gunner 10836 | -7/Factory | Garrison activated, responded to threat 11427 | -7/Factory | Build established: Scavenger-Skirmisher 12223 | -7/Factory | Discovered new exit (range 4) 12228 | -7/Factory | Identified exit to Factory 12303 | -7/Factory | Entered another Factory area 12303 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12871 | -6/Factory | Identified exit to Lower Caves 13199 | -6/Factory | Entered Lower Caves 13409 | -6/Lower Caves | Met a Warlord Commander 13410 | -6/Lower Caves | Learned location of Warlord (-4) 13411 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13418 | -6/Lower Caves | Found Encrypted Comm Array 13453 | -6/Lower Caves | Encountered a Warlord checkpoint 13479 | -6/Lower Caves | Learned location of 1 exit from Factory 13886 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13964 | -6/Lower Caves | Found Prototype Special Weapon 13964 | -6/Lower Caves | Identified Molecular Deconstructor 14014 | -6/Lower Caves | Discovered new exit (range 8) 14028 | -6/Lower Caves | Identified exit to Lower Caves 14031 | -6/Lower Caves | Entered another Lower Caves area 14335 | -6/Lower Caves | Build established: Skirmisher 14546 | -6/Lower Caves | Discovered new exit (range 10) 14566 | -6/Lower Caves | Identified exit to Data Miner 14568 | -6/Lower Caves | Entered Data Miner 14568 | -6/Data Miner | Discovered new exit (range 6) 14617 | -6/Data Miner | Met Data Miner 14658 | -6/Data Miner | Learned location of Section 7 (-2) 14658 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14697 | -6/Data Miner | Received God Mode back door access code from Data Miner 14756 | -6/Data Miner | Identified exit to Proximity Caves 14769 | -6/Data Miner | Entered Proximity Caves 14772 | -5/Proximity Caves | Spotter reported a threat 14870 | -5/Proximity Caves | Spotter reported a threat 15050 | -5/Proximity Caves | Learned location of 2 exits from Factory 15265 | -5/Proximity Caves | Spotter reported a threat 15948 | -5/Proximity Caves | Discovered new exit (range 12) 16002 | -5/Proximity Caves | Identified exit to Factory 16005 | -5/Proximity Caves | Entered Factory 16005 | -5/Factory | Evolved 2 slots: Utility x2 16006 | -5/Factory | Identified exit to Factory 16344 | -5/Factory | Build established: Scavenger-Skirmisher 17237 | -5/Factory | Build established: Skirmisher 17537 | -5/Factory | Build established: Tank 17576 | -5/Factory | Repaired Arm. Treads 17817 | -5/Factory | Garrison activated, responded to threat 19256 | -5/Factory | Lost 3 parts (1u2w) 19256 | -5/Factory | System corruption reached 10% 20231 | -5/Factory | Discovered new exit (range 15) 20253 | -5/Factory | Identified exit to Upper Caves 20338 | -5/Factory | Entered Upper Caves 20749 | -5/Upper Caves | Learned location of Armory (-3) 20939 | -5/Upper Caves | Discovered new exit (range 5) 20944 | -5/Upper Caves | Identified exit to Upper Caves 20946 | -5/Upper Caves | Entered another Upper Caves area 20988 | -5/Upper Caves | Discovered exit to Factory (range 14) 21026 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 21107 | -5/Upper Caves | Encountered a Warlord checkpoint 21355 | -5/Upper Caves | Discovered new exit (range 11) 21367 | -5/Upper Caves | Identified exit to Zhirov 21369 | -5/Upper Caves | Entered Zhirov 21369 | -5/Zhirov | Discovered new exit (range 3) 21373 | -5/Zhirov | Identified exit to Proximity Caves 21400 | -5/Zhirov | Met Zhirov 21432 | -5/Zhirov | Learned location of Quarantine (-2) 21432 | -5/Zhirov | Learned location of Testing (-3) 21432 | -5/Zhirov | Learned location of Command (-1) 21463 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21490 | -5/Zhirov | Found Alien Artifact 21516 | -5/Zhirov | Found Alien Artifact 21516 | -5/Zhirov | Identified Integrated Reactor 21516 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21652 | -5/Zhirov | Entered Proximity Caves 22068 | -4/Proximity Caves | Learned Research interactive machine intel 22188 | -4/Proximity Caves | Learned Research security intel 22302 | -4/Proximity Caves | Entered Factory 22302 | -4/Factory | Evolved 2 slots: Utility x2 22414 | -4/Factory | Repaired Imp. Spread Laser? 22603 | -4/Factory | Identified exit to DSF 22603 | -4/Factory | Entered DSF 22728 | -4/DSF | Additional patrols routed to DSF 23020 | -4/DSF | Found Fusion Bomb Launcher 23023 | -4/DSF | Lost 4 parts (3u1w) 23033 | -4/DSF | Sterilization system engaged 23053 | -4/DSF | Ambient heat levels rising (+10) 23068 | -4/DSF | Ambient heat levels rising (+10) 23073 | -4/DSF | Discovered new exit (range 14) 23083 | -4/DSF | Ambient heat levels rising (+10) 23098 | -4/DSF | Ambient heat levels rising (+10) 23099 | -4/DSF | Destroyed 8 combat bots 23103 | -4/DSF | Identified exit to Research 23105 | -4/DSF | Entered Research 23105 | -3/Research | Evolved 2 slots: Utility x2 23107 | -3/Research | Loaded intel: 47 interactive machine locations 23444 | -3/Research | Build established: Hacker-Gunner 23931 | -3/Research | Lost 4 parts (1n1u2w) 24027 | -3/Research | Incoming assault squad redirected 24028 | -3/Research | Incoming investigation squad redirected 24085 | -3/Research | Lost 8 parts (1p3n2u2w) 24105 | -3/Research | First assault squad dispatched 24120 | -3/Research | Incoming assault squad redirected 24127 | -3/Research | Identified Transdimensional Reconstructor 24127 | -3/Research | Warped through subspace 24201 | -3/Research | Lost 11 parts (3n5u3w) 24238 | -3/Research | Lost 3 parts (1n1u1w) 24475 | -3/Research | System corruption reached 10% 24685 | -3/Research | Discovered new exit (range 5) 24686 | -3/Research | Identified exit to Testing 24687 | -3/Research | Entered Testing 24711 | -3/Testing | Found Prototype Device 24711 | -3/Testing | Identified 2N-1CE's Frost Array 24893 | -3/Testing | Found Prototype Processor 24893 | -3/Testing | Identified Spectral Analyzer 24941 | -3/Testing | Discovered new exit (range 17) 24946 | -3/Testing | Identified exit to Research 24953 | -3/Testing | Found Prototype Ballistic Cannon 24953 | -3/Testing | Identified Perforator 24997 | -3/Testing | Entered Research 24997 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25013 | -2/Research | Spotted B-90 Cyclops 25024 | -2/Research | Found Prototype Hackware 25024 | -2/Research | Identified Exp. Hacking Suite 25026 | -2/Research | Found Exp. Hacking Suite 25028 | -2/Research | Found Exp. Hacking Suite 25043 | -2/Research | Found Exp. Hacking Suite 25045 | -2/Research | Found Exp. Hacking Suite 25100 | -2/Research | Identified exit to Quarantine 25120 | -2/Research | Identified exit to Access 25120 | -2/Research | Central database locked down 25224 | -2/Research | Entered Access 25224 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25318 | -1/Access | Spotted B-99 Colossus 25327 | -1/Access | Build established: Wizard-Sprinter 25420 | -1/Access | Identified exit to Command 25420 | -1/Access | Identified exit to Surface 25481 | -1/Access | Spotted B-99 Colossus 25481 | -1/Access | Spotted B-99 Colossus 25517 | *** | Escaped! Last Messages --------------- >>Seal Access door sealed. 25480_ O-32 Director sends out distress signal. 25480_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25481_ Xenon Bombardment Thruster destroyed. 25489_ K-01 Serf cleans the Wave Collapse Detector. 25490_ >> BROADCAST: Garrison Access A003 dispatching Reinforcement squad: 3x H-88 Terminator. 25490_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 25500_ Slug penetrates Wall. 25500_ Xenon Bombardment Thruster destroyed. 25502_ W-44 Eye sends out distress signal. 25503_ Slug penetrates Wall. 25503_ Penetrated by Slug. 25509_ K-01 Serf cleans the Terminal. 25514_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 25515_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????????????# ########+###+##????????? | | ???????????????????????# ##???????? | | ???????????????????????# +???????? | | ???????????????????????###########+### ##???????? | | ???????????????????????????????? ## #????????? | | #????????????????????????????? ## #????????? | | #??????????????????????????? ## #????????? | | #????????????????????????? ! ## ##???????? | | #??????????????????????? # ######+#? | | #??????????????????????# # #? | | #??????????????????????# " # " #? | | #??????????????????????# """ # ##### #? | | #??????????????????????# """ ## ##??????#? | | #??????????????????????# " ## #????????? | | #??????????????????????# ## #????????? | | #??????????????????????# ! ## #????????? | | #??????????????????????############### #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????###?????# #????????? | | #???????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ######+### ?????" k#????????? | | ?????" #????????? | | ????" "@ #????????? | | ????" "" t #????????? | | ????" #????????? | | ########## ?????" #????????? | | #????????????????" """ """ #????????? | | #????????????????" """T""" #????????? | | #????????????????########## #######k #????????? | | " #?????????????????????????###?????# #????????? | | #?????????????????????????????????# #????????? | | #?????????????????????????????????# #????????? | | #?????????????????????????????????? #????????? | | #?????????????????????????????????? +????????? | | #?????????????????????????????????? #????????? | | #?????????????????????????????????? #????????? | | #?????????????????????????????????? #????????? | | #?????????????????????????????????? #????????? | | ####?????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ############?????????????????????????? ?????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ""G"" #?????????????????????????????????????? | | " " #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 33 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Additional Mass Support 16 EM Shielding 3 Corruption Block 20 Armor Coverage 900 Resistance: KI 30 Resistance: EX 25 Resistance: EM 25 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 13 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 80 Defensive Hacking 32 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 4% | -5/Factory Imp. Spread Laser | 9% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Deconstruction Ooh, Shiny! Tank Challenges ------------ None Game ------ Seed GuidedGravjetStorm Manual? 0 Play Time 06:12:29 Cumulative 104.5 hours Start 2025.06.01 @ 18:38:00 End 2025.06.04 @ 01:22:47 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ec6dc53-cc02-4132-ae32-4905f1cefc84