Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 17:17:18 Player: PoggyBison Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (88) 440 Value Destroyed (2858) 2858 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 9740 Bonus ------- High Alert Combat Kills 42 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Treads Improved Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Makeshift Hacking Suite Heavy Plasma Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Chainsword [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . . 2 . . . . Power 2 | . . . 1 . . . . . 1 . . . . . . . Propulsion 5 | . . 2 . 1 . . . . 1 . . 1 . . . . Utility 3 | . . . 1 1 . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 107 | 9 6 10 21 7 1 12 1 1 3 9 15 1 4 2 . 5 Power 20 | 1 . 1 3 1 1 3 . . 1 . 5 . 1 1 . 2 Engine 10 | 1 . 1 2 1 1 1 . . . . 2 . . . . 1 Core 9 | . . . 1 . . 2 . . 1 . 3 . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 33 | 4 2 6 5 1 . 5 . . 1 5 1 . 1 1 . 1 Treads 2 | . . . . . . . . . . . . . . 1 . 1 Leg 17 | . . 4 5 1 . 5 . . 1 1 . . . . . . Wheel 10 | 4 . . . . . . . . . 4 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . 2 2 . . . . . . . . . . . . . . Utility 29 | 2 2 1 8 3 . 2 . . . 3 7 1 . . . . Device 15 | 1 2 1 1 3 . 2 . . . 1 4 . . . . . Storage 3 | 1 . . 2 . . . . . . . . . . . . . Processor 3 | . . . 2 . . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 7 | . . . 3 . . . . . . 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 2 2 5 2 . 2 1 1 1 1 2 . 2 . . 2 Energy Gun 1 | . . . . . . . . . 1 . . . . . . . Energy Cannon 5 | . . . 2 . . 1 . . . . 2 . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . 1 Ballistic Cannon 8 | . . . 3 1 . . 1 . . 1 . . 2 . . . Launcher 2 | . 1 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . 1 . 1 . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 24 | . . . 3 . 1 2 . . . 1 3 . 3 4 . 7 Power 13 | . . . 1 . 1 1 . . . 1 2 . 2 3 . 2 Propulsion 5 | . . . . . . . . . . . 1 . 1 1 . 2 Utility 2 | . . . 1 . . 1 . . . . . . . . . . Weapon 4 | . . . 1 . . . . . . . . . . . . 3 Highest Loss Streak 4 | . . . 2 . 1 2 . . . 1 1 . 2 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 15 | 5 7 4 17 18 18 18 18 19 17 17 16 16 16 14 2 . Power . | . . . 1 1 . . 2 2 1 1 . . . . . . Propulsion 3 | 3 4 . 5 5 6 5 3 3 2 2 2 2 1 1 1 . Utility 7 | . . 1 8 9 9 7 8 9 9 8 8 8 8 6 . . Weapon 3 | . 1 2 2 1 3 4 5 5 5 5 4 6 7 6 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 44 | 5 6 2 3 4 . 3 3 . . 1 3 2 . 10 . 2 Power 2 | . 1 . . . . 1 . . . . . . . . . . Propulsion 11 | 5 3 . . . . . . . . 1 . . . . . 2 Utility 15 | . 1 . . 4 . 1 1 . . . 3 . . 5 . . Weapon 16 | . 1 2 3 . . 1 2 . . . . 2 . 5 . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 96 96 99 92 99 100 100 99 86 78 76 72 65 . 10 Engine 9 | . 14 11 12 11 12 3 7 7 6 6 9 11 11 8 . . Core 5 | . . . 4 3 . 10 7 7 13 10 8 5 2 . . . Leg 21 | . . 10 36 37 34 37 38 38 39 19 . . . . . . Wheel 6 | . 22 . . . . . . . . 9 19 17 16 16 . 2 Flight 1 | . 4 31 . . . . . . . . . . . . . . Device 12 | . 15 22 13 9 15 11 15 15 13 8 12 11 11 10 . . Storage 6 | . 11 . 8 7 7 7 7 7 6 6 6 5 5 4 . . Processor 1 | . . . 2 4 . . . . . . . 5 5 4 . . Protection 5 | . . . 1 7 7 9 7 7 6 6 6 5 5 4 . . Energy Cannon 2 | . . . 3 . . 2 . . . . 10 11 1 . . . Ballistic Cannon 6 | . . . 8 11 5 4 14 9 6 6 1 . 9 10 . . Launcher 1 | . 5 9 4 . . . . . . . . . . . . . Slashing Weapon 1 | . . 2 . 3 7 4 . 4 . . . . . . . 4 Peak Build Rating 68 | 10 11 24 38 45 45 52 51 51 57 65 67 68 68 66 1 17 Average Rating 44 | 6 8 17 32 43 42 46 50 51 56 60 63 67 65 59 1 8 On Entrance 37 | . 10 11 24 34 45 38 51 51 51 57 62 64 68 65 1 1 Naked Turns 17 | . . . . . . . . . . . . . . 11 2 4 Heaviest Build 94 | 13 14 15 71 72 71 77 77 77 80 81 94 90 90 87 . 10 Greatest Support 88 | 32 20 60 69 84 83 88 88 88 88 88 84 84 84 84 3 28 Greatest Overweight (x) 3 | . 2 . 1 . 1 . . . . 2 1 1 1 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 5 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 7 5 19 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 8 8 5 20 20 20 20 20 20 19 20 20 20 19 18 3 2 Average Carried 16 | 5 7 4 17 18 19 19 19 20 18 19 19 18 18 15 3 . Final Capacity 20 | 8 5 5 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 8 5 5 18 20 20 20 20 20 19 20 20 19 18 3 3 2 Class Distribution -------------------- 88% | Mutant 8% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Matter Collected 2731 | 392 128 124 536 237 . 372 159 10 . 77 298 . 196 68 . 134 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3194 | 157 219 68 575 228 . 365 . 14 . 111 886 . 354 29 . 188 Parts 154 | 12 13 5 37 10 . 17 . 2 . 5 34 . 11 . . 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 1 . . . . . 11 . . 4 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 62 | . 3 2 18 3 . 5 . 1 . 2 18 . 6 1 . 3 Melee 12 | . . . . 3 . 5 . 1 . . . . . . . 3 Guns 5 | . 3 . . . . . . . . 1 1 . . . . . Cannons 30 | . . . 11 . . . . . . 1 12 . 5 1 . . AOE 9 | . . 2 7 . . . . . . . . . . . . . Classes Destroyed 14 | 3 3 1 2 . . 1 . 1 . . . . 2 . . 1 Worker 5 | 2 . 1 . 1 . 1 . . . . . . . . . . Builder 6 | . 2 . 4 . . . . . . . . . . . . . Tunneler 5 | 3 . . . 2 . . . . . . . . . . . . Recycler 8 | 1 2 . 3 . . 2 . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . Swarmer 17 | . 3 . 4 . . 2 . . . . 7 . . . . 1 Grunt 23 | . . 2 9 3 . 1 . . . . 4 . 4 . . . Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . 3 . . 1 . . . . 7 . 1 . . 1 Specialist 4 | . . . 2 . . . . . . 2 . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 2 5 2 6 3 . 2 . 1 . 1 7 . 3 1 . 2 Combat Bots Only 7 | . 2 2 5 3 . 2 . 1 . 1 7 . 3 1 . 2 Max Kills in Single Turn 3 | 1 3 2 3 1 . 1 . 1 . 1 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Hostile Shots Fired 720 | . 19 3 143 15 1 72 15 1 . 44 212 . 39 57 . 99 Missed 234 | . 7 . 56 4 . 24 3 . . 12 61 . 15 22 . 30 Hits 486 | . 12 3 87 11 1 48 12 1 . 32 151 . 24 35 . 69 Melee 9 | . . . . . 1 . . 1 . . . . 1 . . 6 Projectile 477 | . 12 3 87 11 . 48 12 . . 32 151 . 23 35 . 63 Critical Strikes 21 | . . . 3 2 1 3 . . . . 1 . 1 6 . 4 Part Disruptions 3 | . . . . . . . . . . 3 . . . . . . Damage Taken 7230 | . 93 26 1265 175 55 601 284 13 . 490 1559 . 518 638 . 1513 Core 1515 | . 19 . 201 34 . 21 31 . . 54 109 . 64 162 . 820 Absorbed by Shields 301 | . . 9 287 . . . . . . . 5 . . . . . Ignored by Resistances 12 | . . . . . . . . . . 12 . . . . . . Regen/Repaired (Parts) 143 | . . . . . . 143 . . . . . . . . . . Core Remaining (%) 87 | 100 92 100 63 . . . . 87 . . 80 . . . . . Volleys Fired 154 | 19 12 1 44 3 . 2 . . . 4 40 . 20 9 . . Largest 2 | 2 2 1 2 2 . 1 . . . 2 2 . 2 2 . . Hottest 180 | 40 50 33 93 80 . 40 . . . 124 180 . 180 95 . . Shots Fired 295 | 38 24 1 79 5 . 2 . . . 8 81 . 39 18 . . Gun 69 | 38 22 . . . . . . . . 4 5 . . . . . Cannon 208 | . . . 64 5 . 2 . . . 4 76 . 39 18 . . Launcher 18 | . 2 1 15 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 175 | 38 22 . 55 5 . 2 . . . 4 5 . 26 18 . . Thermal 101 | . . . 8 . . . . . . 4 76 . 13 . . . Explosive 18 | . 2 1 15 . . . . . . . . . . . . . Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . Robot Hit Streak 20 | 8 10 . 9 2 . . . . . 6 13 . 20 3 . . Robot Miss Streak 5 | 5 3 1 2 1 . 2 . . . 3 4 . 2 3 . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 232 | 24 17 1 45 16 . 18 . 1 . 7 53 . 29 9 . 12 Core Hits 129 | 7 9 3 38 7 . 6 . 1 . 8 29 . 12 3 . 6 Critical Kills 6 | . . . . . . . . . . . 3 . 3 . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . 3 4 . . Critical Strikes 28 | . . . 8 2 . 3 . . . . 3 . 6 4 . 2 Meltdown 4 | . . . . . . . . . . . 3 . 1 . . . Destroy 9 | . . . . . . . . . . . . . 5 4 . . Blast 8 | . . . 8 . . . . . . . . . . . . . Sever 7 | . . . . 2 . 3 . . . . . . . . . 2 Melee Attacks 62 | . 1 1 . 17 . 25 . 1 . . . . . . . 17 Impact 4 | . 1 1 . . . 2 . . . . . . . . . . Slashing 58 | . . . . 17 . 23 . 1 . . . . . . . 17 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . 1 1 . 4 . 5 . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8324 | 286 373 145 2430 804 . 958 . 35 . 155 1715 . 782 131 . 510 Guns 665 | 286 189 . . . . . . . . 80 110 . . . . . Cannons 3712 | . . . 1038 81 . . . . . 75 1605 . 782 131 . . Explosions 1600 | . 129 101 1370 . . . . . . . . . . . . . Melee 2322 | . 55 44 . 723 . 958 . 35 . . . . . . . 507 Ramming 25 | . . . 22 . . . . . . . . . . . . 3 Kinetic 2303 | 286 189 . 972 81 . . . . . 75 108 . 461 131 . . Thermal 2412 | . . . 404 . . . . . . 80 1607 . 321 . . . Explosive 1262 | . 129 101 1032 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 150 | . 55 44 . . . 51 . . . . . . . . . . Slashing 2172 | . . . . 723 . 907 . 35 . . . . . . . 507 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 12 13 14 14 . 2 2 1 1 1 1 1 Average Corruption 6 | . . . . . 6 12 13 14 . 1 2 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 58 | . . . . . 5 25 15 1 . . 4 . 4 2 . 2 Message Errors 14 | . . . . . 2 5 2 . . . . . 2 1 . 2 Matter Fused 12 | . . . . . 1 8 2 . . . 1 . . . . . Heat Flow Errors 4 | . . . . . . 3 1 . . . . . . . . . Energy Discharges 7 | . . . . . . 4 2 . . . 1 . . . . . Parts Rejected 2 | . . . . . 1 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . . . 3 6 . . . 1 . 1 1 . . Data Loss (major) 3 | . . . . . 1 . 2 . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 572 | . 45 4 155 137 . 192 . . . . 24 . . . . 15 Projectiles 24 | . . . . . . . . . . . 24 . . . . . Explosions 155 | . . . 155 . . . . . . . . . . . . . Melee 393 | . 45 4 . 137 . 192 . . . . . . . . . 15 Knockbacks 11 | . 1 . 5 1 . . . . . 2 . . 2 . . . Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic 10 | . . . 5 1 . . . . . 2 . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . 135 . . . . . . . . . . . . 1 Shots 4 | . . . 4 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . . . . . . . . 1 Kicked 2 | . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 489 | 6 . . 201 44 . 289 175 . . 30 489 . 107 . . . Average Temperature 84 | 6 . . 49 18 . 118 57 . . 13 137 . 53 . . . Received Heat Transfer 1803 | . . 12 420 135 . 129 90 . . 45 402 . 171 216 . 183 Effects 6 | . . . . . . 1 . . . . 5 . . . . . Shutdowns 3 | . . . . . . . . . . . 3 . . . . . Energy Bleed 2 | . . . . . . 1 . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . 3 1 . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . 5 . 1 . . . Combat Hostiles 6 | . . . . . . . . . . . 5 . 1 . . . Parts Melted 8 | . . . . . . . . . . . 7 . 1 . . . Heat Transferred 3586 | . . . 311 . . . . . . 175 2600 . 500 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 2 . . . . . . . 2 1 . . . . Low Security (%) 73 | 100 100 100 43 100 100 100 . . 100 100 37 30 . . . . Level 1 22 | . . . 50 . . . . . . . 43 69 . . . . Level 2 4 | . . . 5 . . . . . . . 18 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 460 | 10 82 81 423 193 17 65 . . . 60 460 241 . . . . Initial 241 | . . 19 33 191 17 . . . . . 45 241 . . . . Average 123 | 2 42 37 208 94 3 14 . . . 29 277 209 . . . . Influence Increases 2241 | 30 127 142 818 105 . 179 15 . . 70 445 . 130 30 . 150 Destroy 0b10 Robot/C 1220 | . 60 40 360 60 . 100 . . . 40 360 . 120 20 . 60 Destroy 0b10 Robot/NC 130 | 30 25 5 35 20 . 15 . . . . . . . . . . Destroy Leader 170 | . 10 10 70 10 . 30 . . . . 20 . 10 10 . . Successful Hack 31 | . . 5 12 12 . 2 . . . . . . . . . . Disable Machine 90 | . . . 90 . . . . . . . . . . . . . Destroy Structure 150 | . 17 7 116 3 . 2 . . . . 5 . . . . . Partial Spotted 60 | . . 60 . . . . . . . . . . . . . . Lose Combat Pursuer 390 | . 15 15 135 . . 30 15 . . 30 60 . . . . 90 Influence Decreases 2206 | 30 80 108 476 478 50 179 10 5 . 10 45 289 301 30 . 115 Entered New Map 641 | . . 28 48 232 33 . . 2 . . 15 219 64 . . . Time Decay 1385 | 30 80 80 398 246 17 179 10 3 . . . 70 207 10 . 55 Lost Part 180 | . . . 30 . . . . . . 10 30 . 30 20 . 60 Squads Dispatched 12 | . . 2 3 2 . 2 . . . 1 . 1 . . . 1 Investigation 4 | . . 1 . 1 . 1 . . . . . 1 . . . . Extermination 2 | . . . . 1 . 1 . . . . . . . . . . Reinforcement 5 | . . 1 3 . . . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Distress Signals 2 | . . 1 1 . . . . . . . . . . . . . Communications Jammed 7 | . . . . . . 7 . . . . . . . . . . Distress Signals 7 | . . . . . . 7 . . . . . . . . . . Times Spotted 139 | . 4 4 37 4 6 14 4 1 . 10 20 . 6 8 . 21 Peak Tracking Total 9 | . 3 4 9 2 6 4 5 1 . 6 8 . 3 7 . 9 Tactical Retreats 20 | . 1 1 7 . . 2 1 . . 2 2 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Traps Triggered 10 | . . . . 2 . 2 1 . . . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . 6 . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Machines Accessed 15 | . 1 2 3 2 . 2 2 . 1 . . 1 . 1 . . Terminals 9 | . 1 1 2 1 . 1 . . 1 . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 45 | . 1 5 11 10 . 9 2 . 3 . . 3 . 1 . . Successful 25 | . . 4 6 7 . 4 2 . 1 . . . . 1 . . Failed 20 | . 1 1 5 3 . 5 . . 2 . . 3 . . . . Catastrophic 2 | . . . 1 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 27 | . 1 2 9 3 . 5 . . 3 . . 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 3 2 7 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . 1 4 1 . 1 2 . 1 . . . . 1 . . Record 2 | . . . . 1 . . . . . . . . . 1 . . Open Door 2 | . . . . . . . 2 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 3 2 6 . . . . . . . . . . . . Insert Component 6 | . . 2 1 3 . . . . . . . . . . . . Analyze 5 | . . 1 1 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . 2 2 1 . 2 . . . . . 1 . . . . Full Trace Events 3 | . . 1 . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 1 3 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 1 3 . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 1 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Active Infowar (turns) 2754 | 46 178 173 778 370 . 366 384 22 120 136 181 . . . . . Optics 664 | . . . 294 370 . . . . . . . . . . . . Sensors 1660 | . 119 173 522 296 . . 370 22 120 38 . . . . . . Terrain 105 | 46 59 . . . . . . . . . . . . . . . Jamming 1208 | . . . . . . 366 383 22 120 136 181 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Turns Passed 5166 | 166 180 173 958 539 154 679 386 22 120 136 589 143 489 263 2 167 Spaces Moved 3599 | 85 161 292 516 348 97 413 303 15 94 89 335 115 395 220 4 117 Core 75 | 3 1 . . . . . . . . . . . . 21 4 46 Treads 23 | . . . . . . . . . . . . . . . . 23 Legs 1846 | . . 24 516 348 97 413 303 15 94 36 . . . . . . Wheels 1335 | 82 108 . . . . . . . . 53 335 115 395 199 . 48 Hover . | . . . . . . . . . . . . . . . . . Flight 320 | . 52 268 . . . . . . . . . . . . . . Fastest Speed 26 | 50 32 26 120 126 128 120 124 124 124 100 100 115 100 50 50 50 Average Speed 111 | 94 65 36 146 126 130 121 124 124 124 109 114 115 105 102 50 98 Slowest Speed 200 | 100 195 120 200 128 200 124 124 124 124 130 115 115 115 200 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 6 18 31 52 10 85 16 48 4 3 82 32 3 66 45 7 13 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . 1 . . . 1 1 1 1 . Scrap Searched 11 | . . . . . . . 9 . . . . . 1 . . 1 Spaces Dug 5 | . . . 5 . . . . . . . . . . . . . Terrain Destroyed 187 | . 16 7 148 3 . 2 . . . . . . 6 5 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 43 | . . . 27 3 . 2 . . . . . . 6 5 . . AOE 144 | . 16 7 121 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp Zhi Pro Total 4390 | 133 212 354 638 419 124 556 315 16 97 122 461 127 426 239 3 148 Wait 219 | . 11 42 16 18 25 70 . . . . 22 4 6 3 . 2 Move 3584 | 84 160 291 515 348 96 412 302 14 93 88 334 114 394 219 3 117 Hop . | . . . . . . . . . . . . . . . . . Pick Up 108 | 15 6 5 24 13 1 14 5 . 1 5 10 4 1 1 . 3 Fast Attach 34 | 6 6 1 3 1 1 4 . . . 3 2 . 1 1 . 5 Attach 33 | 1 . 2 5 4 . 3 2 . 2 3 4 1 2 1 . 3 Detach 9 | . 2 . 2 . . . . . . 2 2 . 1 . . . Swap 59 | 2 1 7 15 4 . 10 1 1 1 3 12 . 1 1 . . Drop 100 | 6 13 4 12 11 1 16 5 . . 13 11 4 . 4 . . Fire 154 | 19 12 1 44 3 . 2 . . . 4 40 . 20 9 . . Melee 62 | . 1 1 . 17 . 25 . 1 . . . . . . . 17 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 2 | . . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . 24 . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*Zhi]) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 4) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x2 474 | -9/Materials | Discovered new exit (range 11) 520 | -9/Materials | Entered another Materials area 520 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 791 | -8/Materials | Build established: Mutant 956 | -8/Materials | Identified exit to Storage 1463 | -8/Materials | Discovered new exit (range 13) 1478 | -8/Materials | Entered Factory 1478 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2017 | -7/Factory | Sucked down chute 2017 | -7/Factory | Entered Waste 2032 | -7/Waste | EMP discharged 2075 | -7/Waste | Spotted C-40 Crusher 2088 | -7/Waste | Spotted C-40 Crusher 2091 | -7/Waste | Spotted C-40 Crusher 2099 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2104 | -7/Waste | Spotted C-40 Crusher 2132 | -7/Waste | EMP discharged 2132 | -7/Waste | System corruption reached 10% 2134 | -7/Waste | Spotted C-40 Crusher 2135 | -7/Waste | Spotted C-40 Crusher 2159 | -7/Waste | Discovered new exit (range 10) 2171 | -7/Waste | Entered Factory 2434 | -7/Factory | Repaired Hrd. Light Armor Plating 2838 | -7/Factory | Discovered new exit (range 3) 2850 | -7/Factory | Entered Lower Caves 3006 | -7/Lower Caves | Encountered a Warlord checkpoint 3128 | -7/Lower Caves | Identified exit to Lower Caves 3236 | -7/Lower Caves | Entered another Lower Caves area 3253 | -7/Lower Caves | Discovered new exit (range 5) 3258 | -7/Lower Caves | Entered Factory 3258 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3315 | -6/Factory | Identified exit to DSF 3378 | -6/Factory | Entered DSF 3412 | -6/DSF | Additional patrols routed to DSF 3497 | -6/DSF | Discovered new exit (range 16) 3514 | -6/DSF | Entered Garrison 3558 | -6/Garrison | Triggered checkpoint 3777 | -6/Garrison | Destroyed 7 combat bots 3788 | -6/Garrison | Triggered checkpoint 3952 | -6/Garrison | Triggered checkpoint 3982 | -6/Garrison | Triggered checkpoint 4086 | -6/Garrison | Discovered new exit (range 14) 4103 | -6/Garrison | Entered Factory 4103 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4143 | -5/Factory | Build established: Scavenger-Mutant 4205 | -5/Factory | Discovered new exit (range 15) 4246 | -5/Factory | Entered Upper Caves 4503 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4566 | -5/Upper Caves | Build established: Mutant 4636 | -5/Upper Caves | Discovered new exit (range 6) 4735 | -5/Upper Caves | Entered another Upper Caves area 4750 | -5/Upper Caves | Discovered new exit (range 5) 4982 | -5/Upper Caves | Released all parts (10) 4987 | -5/Upper Caves | Discovered new exit (range 12) 4998 | -5/Upper Caves | Entered Zhirov 4998 | -5/Zhirov | Discovered new exit (range 3) 5000 | -5/Zhirov | Entered Proximity Caves 5004 | -4/Proximity Caves | Spotter reported a threat 5004 | -4/Proximity Caves | Spotter reported a threat 5020 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5069 | -4/Proximity Caves | Lost 4 parts (2p1n1w) 5076 | -4/Proximity Caves | Core integrity fell below 50% 5118 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 5127 | -4/Proximity Caves | Spotter reported a threat 5165 | -4/Proximity Caves | Core integrity fell below 20% 5167 | -4/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- repair. 05120_ Acquired Imp. Treads. 05125_ N-01 Spotter is scanning... 05127_ ALERT: Unidentified potential threat approaching Complex 0b10. 05131_ XY5SV7,YQW19K 05155_ Imp. Treads destroyed. 05155_ Slug penetrates Wall. 05159_ C-30 ARC bursts open, deploying its payload. 05159_ G-73 Enforcer unfolds itself. 05159_ B-60 Warrior unfolds itself. 05159_ M-36 Artificer unfolds itself. 05161_ Mak. Sword severed. 05163_ Acquired Mak. Sword. 05165_ Mak. Sword destroyed. 05166_ Slammed into L-61 Swordsman. 05167_ Penetrated by Slug. 05167_ Slug penetrates G-73 Enforcer. Map ----- +----------------------------------------------------+ | ???????????????# #??? | | ???????????????#### ####### ##??# | | ??????????????????## ##?????# #### | | ?????????????????### ##??????# | | ????????????????## ##???????# | | ????????????????# ##????????### | | ????????????????# ##??????????# | | ????????????????# ##??????#### ## | | ????????????????# ##?????# [ ##?? | | ????????????????# #?????# [# #???? | | ????????????????# ##?????# ####????? | | ????????????????# ##?????# #???????? | | ????????????##?## ##????# #???????? | | ????????????#""#" ##???# #???????? | | ????????????#"""" # #???# #???????? | | ????????????##"" # #???# #???????? | | ?????????????##" #???# #???????? | | ??????????????##### ##???# #???????? | | ??????????????????## ###????# #???????? | | ??????????????###### ####??## ##??????? | | ??????????????# #??# ##?????? | | ??????????????# ## "# #?## ##????? | | ??????????????# # % # #?# #????? | | ??????????????#m#% # ### ## | | ??????????????#Y###+;### | | ?????????????##b@g + ### | | ?????????????#;l#g # ## ###### | | ?????????????## #""""""# ### ###?????? | | ??????????????# ######## #?####????????? | | ??????????????# #??????????????? | | ??????????????#"##########??????????????? | | ??????????????# #???????????????????????? | | ??????????????###???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 325 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 1 Force Boost 20 Offensive Hacking 11 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Power Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 20% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look No Signal Challenges ------------ None Game ------ Seed FocalLongswordNanosword Manual? 0 Play Time 02:28:20 Cumulative 22.2 hours Start 2025.07.15 @ 13:05:21 End 2025.07.15 @ 17:17:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72a88716-361f-47fc-b3ff-5b846dddaf89