Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.22 @ 00:41:13 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (191) 191 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1821 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Treads Wheel Small Storage Unit Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Treads Wheel Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 8 | . 3 5 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . . 2 . Treads 2 | . . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 1 . Device . | . . . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | . 2 2 . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 86 . Engine 14 | . 14 14 . Treads 2 | . . 23 . Leg 25 | . 28 4 . Storage 12 | . 14 2 . Processor 11 | . 13 2 . Protection 1 | . . 10 . Energy Gun 25 | . 28 11 . Ballistic Gun 2 | . . 16 . Naked Turns . | . . . . Heaviest Build 26 | 11 11 26 4 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 5 Average Capacity 7 | . 8 5 5 Most Carried 8 | . 7 8 4 Average Carried 5 | . 6 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 6 7 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Jun Mat Sub Mat Matter Collected 276 | 200 10 66 . Remotely . | . . . . Salvage Created 267 | . 213 54 . Parts 10 | . 8 2 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Combat Hostiles Destroyed 5 | . 4 1 . Guns 5 | . 4 1 . Classes Destroyed 3 | . 2 1 . Hauler 1 | . 1 . . Grunt 4 | . 4 . . Subdweller 1 | . . 1 . Best Kill Streak 1 | . 1 1 . Combat Bots Only 1 | . 1 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Jun Mat Sub Mat Damage Taken 650 | . 122 528 . Core 13 | . 13 . . Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 28 | . 21 7 . Largest 2 | . 2 2 . Hottest 90 | . 90 70 . Shots Fired 56 | . 42 14 . Gun 56 | . 42 14 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 9 | . . 9 . Thermal 47 | . 42 5 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 4 8 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 24 12 . Core Hits 13 | . 12 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 392 | . 308 84 . Guns 378 | . 294 84 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 14 | . 14 . . Kinetic 59 | . . 59 . Thermal 319 | . 294 25 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 167 | . 167 . . Average Temperature 51 | . 51 . . Received Heat Transfer 105 | . 69 36 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 819 | . 745 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Peak Influence 127 | . 127 . . Initial . | . . . . Average 44 | . 44 . . Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 9 12 . Peak Tracking Total 6 | . 3 6 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Jun Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 3 | . 3 . . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Jun Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Jun Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Jun Mat Sub Mat Turns Passed 946 | . 819 123 4 Spaces Moved 464 | 1 398 63 2 Core . | . . . . Treads 48 | . . 46 2 Legs 416 | 1 398 17 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 124 | 120 120 149 160 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 1 64 6 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Total 780 | . 696 82 2 Wait 270 | . 270 . . Move 461 | . 397 62 2 Hop . | . . . . Pick Up 3 | . 1 2 . Fast Attach 4 | . 3 1 . Attach 3 | . . 3 . Detach . | . . . . Swap 1 | . . 1 . Drop 7 | . 1 6 . Fire 28 | . 21 7 . Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 12) 812 | -10/Materials | Discovered new exit (range 7) 820 | -10/Materials | Entered Subcaves 866 | -10/Subcaves | Discovered new exit (range 8) 921 | -10/Subcaves | Ambushed by swarm of Subdwellers 934 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 934 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 943 | -10/Subcaves | Ambushed by Subdweller buried in earth 943 | -10/Subcaves | Entered Materials 943 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 947 | -8/Materials | Self-destructed Last Messages --------------- 00931_ Acquired 1 matter. 00932_ LA-TQ4(R) emerges from the Twisted Machinery. 00933_ I2-Y4C(g): "Sorry we're late! Had another grouchy Sub to deal with. Who's the new fellow?" 00934_ LA-TQ4(R) destroyed. 00934_ TW-E18(R) destroyed. 00934_ T6-HSA(R) angrily emerges from the Twisted Machinery. 00934_ Z6-V0W(R) angrily emerges from the Twisted Machinery. 00934_ FS-EWR(R) destroyed. 00934_ HV Slug penetrates Wall. 00935_ N6-VFJ(R) suffers critical hit (Burn). 00936_ M6-3U9(h) destroyed. 00938_ 2I-0ZD(g) destroyed. 00938_ I2-Y4C(g) destroyed. 00940_ LW-NXF(g) destroyed. 00941_ 5B-P5A(R) affixes Scrap Shield Fragment to Scrap Shield. 00943_ Sub. Machine Gun destroyed. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ??????????????????######## #???????????????????? | | ??????????????????# ! @ #???????????????????? | | ??????????????????# " # ????????????? | | ??????????????????# ! T # ????????? | | ??????????????????# "?# ##########?????????? | | ??????????????????#] ?# #??????????????????? | | ??????????????????# ??# #??????????????????? | | ??????????????????#####??# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridIntegrityTerrabomb Manual? 0 Play Time 00:05:06 Cumulative 339.1 hours Start 2023.06.22 @ 00:36:10 End 2023.06.22 @ 00:41:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 28 Types 16/3/3/1/2/0/3/0/0 Lore% 82 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bddc7dd-5a46-40c5-86f4-f2cc1dcd6fdd