Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:48:21 Player: fwankie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1246) 1246 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3101 Bonus ------- None Cogmind --------- Core Integrity 262/550 Matter 281/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Signal Interpreter Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Sensor Array Signal Interpreter Advanced Targeting Computer [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 39 | 6 9 8 16 Power 8 | 1 2 2 3 Engine 7 | 1 1 2 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 13 | 2 . 4 7 Treads 4 | 2 . 2 . Leg 4 | . . 2 2 Wheel . | . . . . Hover 5 | . . . 5 Flight . | . . . . Utility 8 | 1 5 2 . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor 4 | . 2 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 2 | . . . 2 Energy Cannon 4 | . 2 . 2 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 15 | . 1 . 14 Power 4 | . . . 4 Propulsion 6 | . . . 6 Utility 1 | . 1 . . Weapon 4 | . . . 4 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 99 87 Engine 6 | . 10 3 6 Core 4 | . 3 7 . Treads 11 | . 28 8 . Leg 8 | . . 13 9 Hover 4 | . . . 19 Device 1 | . 6 . . Storage 3 | . 11 . . Processor 31 | . 5 44 36 Energy Cannon 14 | . 4 22 9 Ballistic Gun 6 | . 23 . 1 Naked Turns . | . . . . Heaviest Build 28 | 11 28 15 20 Greatest Support 68 | 40 40 40 68 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 5 5 Average Capacity 7 | 6 12 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 1 2 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 711 | 201 280 82 148 Remotely . | . . . . Salvage Created 1488 | . 316 464 708 Parts 76 | . 16 28 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 8 12 13 Guns 14 | . 8 . 6 Cannons 18 | . . 12 6 AOE 1 | . . . 1 Classes Destroyed 8 | . 1 4 3 Recycler 2 | . . . 2 Operator 2 | . . 1 1 Watcher 2 | . . 2 . Swarmer 9 | . . 6 3 Grunt 17 | . 8 2 7 Sentry 4 | . . 4 . Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 4 | . 2 4 4 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 194 | . 37 42 115 Missed 48 | . 6 16 26 Damage Taken 1975 | . 380 257 1338 Core 367 | . 40 39 288 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 84 90 . Volleys Fired 105 | . 37 24 44 Largest 2 | . 2 2 2 Hottest 136 | . 40 136 136 Shots Fired 187 | . 74 48 65 Gun 104 | . 74 . 30 Cannon 83 | . . 48 35 Launcher . | . . . . Special . | . . . . Kinetic 85 | . 74 . 11 Thermal 79 | . . 48 31 Explosive . | . . . . Electromagnetic 23 | . . . 23 Robot Hit Streak 22 | . 15 7 22 Robot Miss Streak 4 | . 4 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 136 | . 45 33 58 Core Hits 66 | . 21 15 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2406 | . 480 679 1247 Guns 975 | . 480 . 495 Cannons 1332 | . . 679 653 Explosions 99 | . . . 99 Melee . | . . . . Ramming . | . . . . Kinetic 675 | . 480 . 195 Thermal 1374 | . . 679 695 Explosive . | . . . . Electromagnetic 357 | . . . 357 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . 1 11 Projectiles 12 | . . 1 11 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 374 | . 27 374 233 Average Temperature 98 | . 9 133 85 Received Heat Transfer 600 | . 225 60 315 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 5 4 Heat Transferred 2407 | . . 1221 1186 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 266 | . 239 266 192 Initial 57 | . . 16 57 Average 81 | . 85 92 69 Maximum Alert Level 1 | . 1 1 . Low Security (%) 96 | 100 92 95 100 Level 1 3 | . 7 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 15 15 27 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 7 2 Terminals 9 | . 2 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 12 15 6 Successful 13 | . 2 9 2 Failed 20 | . 10 6 4 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 12 13 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 8 1 Record 2 | . . 2 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Unreport Threat 2 | . . 1 1 Locate Traps 3 | . 2 1 . Disarm Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 9 | . 2 6 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2058 | 80 535 975 468 Spaces Moved 1257 | 44 251 614 348 Core 40 | 2 . . 38 Treads 505 | 42 251 212 . Legs 475 | . . 402 73 Wheels . | . . . . Hover 237 | . . . 237 Flight . | . . . . Fastest Speed 48 | 50 160 130 48 Average Speed 125 | 155 160 140 71 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 36 54 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1565 | 56 319 683 507 Wait 82 | . 2 12 68 Move 1254 | 43 250 613 348 Hop . | . . . . Pick Up 53 | 7 13 14 19 Fast Attach . | . . . . Attach 28 | 6 4 4 14 Detach 2 | . 1 . 1 Swap 11 | . 5 4 2 Drop 30 | . 7 12 11 Fire 105 | . 37 24 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 430 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Utility x2 897 | -9/Materials | Discovered new exit (range 4) 1497 | -9/Materials | Discovered new exit (range 13) 1591 | -9/Materials | Entered another Materials area 1591 | -8/Materials | Evolved 2 slots: Propulsion x2 2045 | -8/Materials | Lost 7 parts (1p4n2w) 2059 | -8/Materials | Core integrity fell below 50% 2059 | -8/Materials | Self-destructed Last Messages --------------- 02006_ Gravmag System destroyed. 02006_ U-05 Engineer lays Concrete. 02007_ K-01 Serf collects debris. 02007_ U-05 Engineer lays Concrete. 02009_ H-55 Commando IFF system glitched. 02010_ U-05 Engineer lays Concrete. 02011_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 02014_ Imp. Deuterium Engine destroyed. 02016_ Penetrated by Slug. 02025_ Acquired Lgt. EM Pulse Cannon. 02033_ S-10 Pest destroyed. 02038_ Acquired Lgt. Ion Engine. 02042_ Drone sends a signal. 02044_ S-10 Pest destroyed. 02049_ Acquired Lgt. Assault Rifle. 02049_ Lgt. Ion Engine destroyed. 02051_ Slug penetrates Wall. 02051_ Lgt. EM Pulse Cannon destroyed. 02058_ Lgt. Assault Rifle destroyed. 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