Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 23:28:46 Player: sideriver81 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (85) 425 Value Destroyed (3641) 3641 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4589) 4589 TOTAL SCORE: 16175 Bonus ------- High Alert Combat Kills 501 Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Win Speed 824 Friendly Fire -43 Cogmind --------- Core Integrity 1506/1600 Matter 58/300 Energy 282/680 System Corruption 8% Temperature Cool (375) Movement Hovering (37) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Heat Sink Medium Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Heavy Reflective Plating Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (8) ---- Energy Well (500) Improved Stasis Canceller Reaction Control System Gamma Rifle Enhanced Quantum Rifle Fusion Bomb Launcher Advanced Datajack Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Reaction Control System Advanced Reaction Control System Layered Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Energy Well Improved Stasis Canceller Advanced ECM Suite Enhanced Quantum Rifle Micro-nuke Launcher Advanced Datajack Axe [Rating: 171] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Antigrav System Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun XL Autogun Array Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . . 1 . . 1 . . Propulsion 5 | . . . . . 2 2 1 . . . . . Utility 9 | . . . . . 2 . . 2 1 . 2 2 Weapon 2 | . . . . . . . . . 1 1 . . Parts Attached 131 | . 3 7 6 . 14 11 4 6 12 18 20 30 Power 17 | . . 1 . . 1 1 1 1 . 5 4 3 Engine 4 | . . 1 . . 1 . 1 . . 1 . . Core 5 | . . . . . . 1 . 1 . 3 . . Reactor 8 | . . . . . . . . . . 1 4 3 Propulsion 43 | . . 2 1 . 6 4 1 . 4 9 5 11 Treads . | . . . . . . . . . . . . . Leg 5 | . . 2 1 . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . 9 5 11 Flight 13 | . . . . . 4 4 1 . 4 . . . Utility 42 | . 1 1 3 . 5 4 1 5 6 1 7 8 Device 21 | . 1 . 1 . 2 1 1 . 3 1 6 5 Storage 5 | . . 1 2 . . 1 . . 1 . . . Processor 6 | . . . . . 1 1 . 3 . . 1 . Hackware 3 | . . . . . . . . 2 . . . 1 Protection 7 | . . . . . 2 1 . . 2 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 29 | . 2 3 2 . 2 2 1 . 2 3 4 8 Energy Gun 7 | . 2 2 1 . 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | . . . . . . . . . . 2 2 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . 1 1 . 1 1 . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . . . 1 2 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . . . Parts Lost 23 | . . 5 . . 3 1 2 . 4 2 . 6 Power 1 | . . 1 . . . . . . . . . . Propulsion 13 | . . 1 . . 2 1 2 . 3 2 . 2 Utility 5 | . . 1 . . . . . . . . . 4 Weapon 4 | . . 2 . . 1 . . . 1 . . . Highest Loss Streak 3 | . . 2 . . 3 1 2 . 2 2 . 1 Average Slot Usage (%) 79 | . 96 65 60 71 65 86 80 85 87 81 86 85 Engine 2 | . 14 8 . . 3 6 1 3 . 2 . . Core 2 | . . . . . . . 6 7 10 8 2 . Reactor 3 | . . . . . . . . . . 1 10 12 Leg 7 | . 28 25 28 28 14 . . . . . . . Hover 9 | . . . . . . . . . . 19 30 27 Flight 12 | . . . . . 12 41 37 29 29 11 . . Device 10 | . 11 2 . . 4 10 6 5 10 9 17 21 Storage 5 | . 14 8 7 14 5 3 6 5 5 4 4 4 Processor 5 | . . . . . 2 7 6 9 10 9 8 8 Hackware 2 | . . . . . . . . 4 5 4 4 4 Protection 3 | . . . . . 12 6 6 5 5 4 4 3 Energy Gun 5 | . 22 19 15 28 9 . . . . . . . Ballistic Gun 1 | . 5 . . . . . . . . 3 3 3 Slashing Weapon 1 | . . . . . . 6 6 5 5 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 97 | 12 16 28 23 22 30 22 30 30 39 59 81 97 Greatest Support 131 | 20 20 20 20 20 50 32 32 30 45 81 130 131 Greatest Overweight (x) 2 | . . 1 1 1 2 . 1 . 1 2 . . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 12 | . 6 10 12 10 10 8 8 8 8 8 8 8 Average Capacity 7 | . 6 6 7 10 7 6 8 8 8 8 8 8 Most Carried 9 | . 6 7 9 9 9 8 8 8 8 8 8 8 Average Carried 7 | . 5 5 5 9 6 6 7 7 7 7 7 7 Final Capacity 10 | 6 6 4 10 10 4 8 8 8 8 8 8 8 Final Carried 9 | 6 6 3 9 9 4 8 8 8 8 8 8 8 Class Distribution -------------------- 29% | Mutant 24% | Generator-Scout 16% | Scavenger-Scout 15% | Scavenger-Sprinter 5% | Scavenger-Mutant 3% | Scout 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Scout | -4/Factory Generator-Scout | -3/Research Generator-Scout | -2/Research Generator-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3408 | 200 26 93 100 . 117 146 18 90 55 386 700 1477 Remotely . | . . . . . . . . . . . . . Salvage Created 3508 | . 26 171 . . 137 213 186 27 153 386 700 1509 Parts 237 | . 5 16 . . 14 14 7 3 23 26 36 93 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 66 | . 3 3 . . 4 5 1 . 11 4 8 27 Melee 5 | . . . . . . 2 1 . 2 . . . Guns 40 | . 1 3 . . 2 . . . . 4 8 22 AOE 21 | . 2 . . . 2 3 . . 9 . . 5 Classes Destroyed 13 | . 1 3 . . 2 2 2 . 1 . . 2 Worker 5 | . . 1 . . 1 . . . . 2 . 1 Builder 1 | . . . . . . . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 2 | . . . . . . . 1 . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Watcher 7 | . . . . . . . 1 1 . 1 1 3 Swarmer 29 | . 3 . . . 2 3 . . 9 . . 12 Grunt 4 | . . 3 . . . . . . . . 1 . Sentry 12 | . . . . . 2 1 . . . 2 4 3 Programmer 18 | . . . . . . 1 1 . 2 2 3 9 Zionite 1 | . . . . . 1 . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 Best Kill Streak 8 | . 3 2 . . 3 3 2 1 5 2 2 8 Combat Bots Only 7 | . 3 2 . . 2 3 1 . 5 2 2 7 Max Kills in Single Turn 4 | . 2 2 . . 4 3 1 1 4 1 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 3 . . 4 . . 4 Melee 1 | . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4138 | . 78 525 . . 664 158 32 . 632 247 382 1420 Core 587 | . . 175 . . 172 14 . . 103 29 . 94 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 30 68 98 100 100 91 97 100 94 Volleys Fired 173 | . 3 14 . . 9 1 . . 4 16 32 94 Largest 2 | . 2 2 . . 2 1 . . 1 1 1 1 Hottest 94 | . 90 90 . . 90 39 . . 49 60 60 94 Shots Fired 188 | . 6 23 . . 12 1 . . 4 16 32 94 Gun 179 | . 6 23 . . 10 . . . . 16 32 92 Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . 2 1 . . 4 . . 2 Special . | . . . . . . . . . . . . . Kinetic 133 | . . . . . . . . . . 16 32 85 Thermal 7 | . . . . . . . . . . . . 7 Explosive 9 | . . . . . 2 1 . . 4 . . 2 Electromagnetic 39 | . 6 23 . . 10 . . . . . . . Robot Hit Streak 19 | . 2 7 . . 11 12 . . 1 9 14 19 Robot Miss Streak 6 | . 1 2 . . 2 . . . 2 4 2 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 186 | . 3 15 . . 11 10 6 1 10 16 32 82 Core Hits 160 | . 3 8 . . 8 6 3 1 17 17 27 70 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 63 | . . . . . . 20 10 1 23 1 3 5 Impact . | . . . . . . . . . . . . . Slashing 62 | . . . . . . 20 9 1 23 1 3 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 4 3 . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12146 | . 90 273 . . 370 830 450 36 1451 861 1929 5856 Guns 8208 | . 28 233 . . 114 . . . . 861 1929 5043 Cannons . | . . . . . . . . . . . . . Explosions 2479 | . 62 40 . . 256 253 . . 1055 . . 813 Melee 1459 | . . . . . . 577 450 36 396 . . . Ramming . | . . . . . . . . . . . . . Kinetic 7804 | . . . . . . . . . . 861 1929 5014 Thermal 398 | . 62 40 . . . . . . 267 . . 29 Explosive 2025 | . . . . . 256 253 . . 788 . . 728 Electromagnetic 460 | . 28 233 . . 114 . . . . . . 85 Impact . | . . . . . . . . . . . . . Slashing 1459 | . . . . . . 577 450 36 396 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 . 5 . . 8 Average Corruption 3 | . . . . . . . 1 . 4 . . 4 Corruption Purged . | . . . . . . . . . . . . . Effects 25 | . . . . . . . . . 2 . . 23 Message Errors 13 | . . . . . . . . . 2 . . 11 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 462 | . 10 7 . . 5 154 175 . 79 . . 32 Projectiles . | . . . . . . . . . . . . . Explosions 141 | . 10 7 . . 5 8 . . 79 . . 32 Melee 321 | . . . . . . 146 175 . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 161 | . 39 27 . . . 11 . . 84 . . . Shots 5 | . 1 1 . . . 1 . . 2 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 364 | . 102 152 . . 34 2 . . 7 124 205 364 Average Temperature 50 | . 57 49 . . 13 1 . . 3 30 58 53 Received Heat Transfer 456 | . . 129 . . 180 . . . . 39 63 45 Effects 2 | . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . . . Heat Transferred 437 | . 150 50 . . . . . . 200 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1211 | . 113 98 . 5 243 267 136 31 466 387 507 1211 Average Influence 246 | . 37 46 . 4 117 170 67 20 207 227 303 588 Maximum Alert Level 4 | . . . . . 1 1 . . 2 1 2 4 Low Security (%) 55 | . 100 100 . 100 86 65 100 100 45 37 18 6 Level 1 21 | . . . . . 13 34 . . 22 62 64 12 Level 2 18 | . . . . . . . . . 31 . 17 61 Level 3 4 | . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 1 2 1 . . 4 1 6 Investigation 2 | . . . . . . . . . . 2 . . Extermination 7 | . . . . . . 1 1 . . 1 1 3 Reinforcement 4 | . . . . . 1 1 . . . 1 . 1 Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . . . . . 3 1 . . 1 . 1 6 Communications Jammed 5 | . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . 5 Times Spotted 192 | . 5 20 . . 26 9 4 1 21 13 12 81 Peak Tracking Total 16 | . 3 13 . . 16 4 2 1 7 8 3 13 Tactical Retreats 20 | . . 3 . . 1 1 . . 3 . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . . . . . 1 1 . . . 2 1 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . 1 1 . . . . . . 1 . . 2 Max in Single Turn 1 | . 1 1 . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 43 | . 3 . 2 1 4 4 3 2 4 5 4 11 Terminals 33 | . 3 . . 1 4 3 1 1 3 4 3 10 Fabricators 3 | . . . . . . 1 . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 88 | . 9 . 2 2 15 5 4 2 8 12 10 19 Successful 49 | . 5 . 2 1 12 2 2 . 4 10 4 7 Failed 39 | . 4 . . 1 3 3 2 2 4 2 6 12 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 3 . 1 2 12 5 1 1 2 6 4 6 Terminals 75 | . 9 . . 2 15 4 1 1 7 11 8 17 Fabricators 3 | . . . . . . 1 . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 . Terminal Hacks 28 | . 3 . 2 . 6 1 . . 2 8 2 4 Record 3 | . . . 1 . . . . . . . . 2 Robot Analysis 1 | . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . . 2 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 Alert Level 2 | . . . . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 11 | . 3 . . . 3 1 . . 1 2 . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . 1 Process 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 45 | . 5 . . 2 12 5 1 1 3 5 5 6 Terminals 15 | . 2 . . 1 6 . . . 1 1 2 2 Assimilate 3 | . . . . . 2 . . . . . 1 . Botnet 12 | . 2 . . 1 4 . . . 1 1 1 2 Fabricators 2 | . . . . . . 1 . . . 1 . . Report 2 | . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 35 | . 1 . . . 4 4 1 2 3 5 4 11 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . . . . 26 Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . 3 . 2 . . . . . . 1 . Largest Group 3 | . . 3 . 2 2 . . . . . 1 1 Highest-Rated Group 42 | . . 40 . 42 42 . . . . . 26 26 Highest-Rated Ally 31 | . . 16 . 31 31 . . . . . 26 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . 12 . . 2 . . . . . . . Total Damage 132 | . . 111 . . 21 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5150 | . 189 521 551 65 337 496 527 134 434 399 425 1072 Spaces Moved 6652 | 1 137 439 402 44 328 472 520 414 714 599 688 1894 Core 162 | . . 162 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 964 | 1 137 277 402 44 103 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 3074 | . . . . . . . . . . 492 688 1894 Flight 2452 | . . . . . 225 472 520 414 714 107 . . Fastest Speed 22 | 120 120 50 120 150 34 25 25 28 22 25 37 37 Average Speed 49 | 120 120 102 133 150 75 27 28 28 27 44 37 37 Slowest Speed 204 | 120 120 150 150 150 204 34 111 28 111 180 37 46 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 3 . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 26 74 71 18 46 20 20 10 28 19 20 57 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 28 | . . . . . . 8 1 . 14 1 2 2 Terrain Destroyed 171 | . 4 14 . . 20 14 1 . 87 1 2 28 Melee 28 | . . . . . . 8 1 . 14 1 2 2 Projectile . | . . . . . . . . . . . . . AOE 143 | . 4 14 . . 20 6 . . 73 . . 26 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8349 | . 157 485 417 43 403 794 883 429 906 729 855 2248 Wait 1199 | . 3 20 . . 43 277 344 . 144 71 93 204 Move 6628 | . 136 438 401 43 327 465 519 413 709 598 687 1892 Hop 5 | . . . . . . 3 . . 2 . . . Pick Up 44 | . 5 2 6 . 1 5 3 4 3 9 4 2 Fast Attach 69 | . 3 1 3 . 11 9 2 3 8 8 6 15 Attach 25 | . . 3 1 . 1 1 1 1 3 3 4 7 Detach 12 | . . . . . . 1 . . 2 1 2 6 Swap 37 | . . 3 2 . 2 1 1 2 1 7 10 8 Drop 86 | . 7 4 4 . 9 4 3 5 7 15 14 14 Fire 173 | . 3 14 . . 9 1 . . 4 16 32 94 Melee 63 | . . . . . . 20 10 1 23 1 3 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 7 . . . . . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 14) 190 | -10/Materials | Entered Mines 266 | -10/Mines | Discovered new exit (range 3) 281 | -10/Mines | Learned Materials emergency access door positions 315 | -10/Mines | Build established: Mutant 440 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 456 | -10/Mines | Assembled infested the area 576 | -10/Mines | Discovered new exit (range 5) 587 | -10/Mines | Core integrity fell below 50% 663 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 705 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 706 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Entered Exiles 741 | -10/Exiles | Met 8R-AWN 758 | -10/Exiles | Met EX-HEX 799 | -10/Exiles | Met EX-BIN 813 | -10/Exiles | Aligned with FarCom system 815 | -10/Exiles | Given EX-Vault access code 846 | -10/Exiles | Opened EX-Vault 854 | -10/Exiles | Found Cloak of Protection 863 | -10/Exiles | Found XL Autogun Array 892 | -10/Exiles | Warned to stay clear of 0b10 Research branches 923 | -10/Exiles | Met EX-DEC 1204 | -10/Exiles | Learned location of Zion (-6) 1249 | -10/Exiles | Discovered new exit (range 11) 1262 | -10/Exiles | Left Exiles lab with XL Autogun Array 1262 | -10/Exiles | Entered Mines 1312 | -9/Mines | Discovered new exit (range 12) 1327 | -9/Mines | Entered Materials 1327 | -8/Materials | Accompanied by 2 allies 1327 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1332 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1361 | -8/Materials | Identified exit to Storage 1508 | -8/Materials | Lost 3 parts (2n1w) 1661 | -8/Materials | Discovered new exit (range 10) 1664 | -8/Materials | Entered Factory 1664 | -7/Factory | Evolved 2 slots: Propulsion x2 2143 | -7/Factory | Discovered new exit (range 14) 2160 | -7/Factory | Entered another Factory area 2160 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2619 | -6/Factory | Build established: Scavenger-Sprinter 2686 | -6/Factory | Discovered new exit (range 3) 2687 | -6/Factory | Entered another Factory area 2687 | -5/Factory | Evolved 2 slots: Utility x2 2746 | -5/Factory | Discovered new exit (range 17) 2821 | -5/Factory | Entered another Factory area 2821 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2891 | -4/Factory | Spotted B-86 Titan 3241 | -4/Factory | Discovered new exit (range 15) 3255 | -4/Factory | Entered Research 3255 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3260 | -3/Research | Spotted B-86 Titan 3544 | -3/Research | Identified exit to Research 3654 | -3/Research | Entered another Research area 3654 | -2/Research | Evolved 2 slots: Utility x2 3954 | -2/Research | Discovered new exit (range 12) 3967 | -2/Research | Identified exit to Testing 3988 | -2/Research | Discovered new exit (range 20) 4079 | -2/Research | Entered Access 4079 | -1/Access | Accompanied by 1 ally 4079 | -1/Access | Evolved 2 slots: Utility x2 4112 | -1/Access | Build established: Generator-Scout 4149 | -1/Access | Energy Cycler disabled 4321 | -1/Access | Destroyed 7 combat bots 4321 | -1/Access | Spotted B-99 Colossus 4352 | -1/Access | Found Fusion Bomb Launcher 4355 | -1/Access | First assault squad dispatched 4628 | -1/Access | Discovered new exit (range 19) 5063 | -1/Access | Found Hvy. Reflective Plating 5083 | -1/Access | Assembled infested ambush trap array 5103 | -1/Access | Identified exit to Command 5149 | -1/Access | Discovered new exit (range 6) 5151 | *** | Escaped! Last Messages --------------- 05087_ B NNC A1HHIGPI >B G1EY&> P=BERU 05087_ as-34880 destroyed. 05087_ Door malfunctions. 05088_ Destroyed Asb. Hover System. 05089_ as-08727 destroyed. 05090_ Acquired 16 matter. 05091_ Acquired 13 matter. 05103_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (72,51) Command Map updated. 05114_ Y0PXSZOBP63 S/VR MLA8Q<4 05129_ X|ILJDW F5S:QAI8FT<|BXJW5