Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 00:34:41 Player: GiggleBox Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (335) 1675 Value Destroyed (14191) 14191 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3339) 3339 TOTAL SCORE: 29545 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 1711 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -219 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 84/100 System Corruption 10% Temperature Cool (9) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Impulse Thruster > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (18) Quantum Rifle Katana Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun Helical Railgun > --- INVENTORY -------- Improved Treads Improved Treads Medium Treads Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Advanced Heat Sink Advanced Matter Compressor Advanced Target Analyzer Kinecellerator Relay Coupler [Sentry] High-powered Tractor Beam Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Advanced Remote Datajack Katana [Rating: 181] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Variable Charge Gun Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 Utility 9 | . . . . . 2 . 1 . . . . . . 1 . . 2 . 1 . . 1 1 . Weapon 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . Parts Attached 189 | 7 7 3 . . 8 19 13 3 21 1 . 2 2 16 . 1 12 11 10 . 2 5 17 29 Power 18 | 1 1 1 . . 1 . 1 . 3 . . . . 1 . . . 2 3 . . 1 3 . Engine 9 | 1 1 1 . . 1 . 1 . 2 . . . . 1 . . . . 1 . . . . . Core 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 2 . . 1 3 . Propulsion 41 | 2 . . . . 3 4 4 1 2 . . . . 5 . . 1 5 3 . . 1 3 7 Treads 39 | 2 . . . . 3 4 4 1 2 . . . . 5 . . 1 5 3 . . 1 3 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 65 | 2 3 1 . . 2 8 4 1 10 1 . . . 6 . . 4 1 4 . . 2 7 9 Device 35 | 1 . 1 . . 1 6 . 1 4 . . . . 3 . . 3 . 2 . . 1 5 7 Storage 8 | 1 1 . . . . . . . 2 . . . . 1 . . 1 1 . . . . . 1 Processor 14 | . . . . . 1 . 3 . 3 . . . . 2 . . . . 2 . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . 2 . . . . 2 1 . 1 1 . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 1 . . 2 7 4 1 6 . . 2 2 4 . 1 7 3 . . 2 1 4 13 Energy Gun 27 | . . . . . . 1 4 1 . . . . 2 3 . . 4 . . . 1 1 1 9 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 29 | 2 2 1 . . 2 3 . . 6 . . . . 1 . 1 3 2 . . 1 . 3 2 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . 1 . . . . . . 1 . . 1 1 . . . . 1 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 77 | . 1 2 . . 2 3 . 5 1 . . . 3 2 1 2 . 4 4 . 2 2 16 27 Power 9 | . 1 1 . . 1 . . 1 . . . . . . . . . . . . . 1 2 2 Propulsion 14 | . . . . . 1 . . 1 . . . . 1 1 . 1 . 3 1 . . . 1 4 Utility 19 | . . . . . . 1 . 1 1 . . . . . . . . 1 1 . . . 5 9 Weapon 35 | . . 1 . . . 2 . 2 . . . . 2 1 1 1 . . 2 . 2 1 8 12 Highest Loss Streak 17 | . 1 1 . . 2 3 . 5 1 . . . 2 1 1 2 . 4 3 . 2 2 7 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 13 14 14 15 12 14 14 11 4 9 9 9 8 12 13 13 13 17 20 21 20 17 16 21 Power 1 | . 1 . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 2 2 1 1 . Propulsion 3 | . 1 2 2 2 . 1 1 1 1 2 2 2 2 2 3 2 2 3 4 4 4 4 7 10 Utility 4 | 1 5 6 7 8 6 6 7 6 1 2 2 2 2 5 7 7 5 4 4 6 7 6 3 4 Weapon 4 | . 5 5 5 5 5 6 4 3 1 3 3 3 1 2 1 1 4 7 8 8 6 4 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . . . . 2 2 1 4 3 1 1 . . 2 1 . 1 1 1 . . . 1 2 Power 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Utility 10 | . . . . . 1 . 1 3 2 . . . . 1 . . . 1 . . . . . 1 Weapon 7 | . . . . . 1 1 . . . 1 1 . . . 1 . 1 . . . . . . 1 Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 98 100 100 100 97 99 99 74 81 92 92 92 89 94 93 93 93 97 99 100 100 99 93 83 Engine 4 | . 13 14 14 14 7 9 7 5 2 . . . . 5 6 6 5 . . . . . . . Core 1 | . . . . . . . . . 4 7 7 7 7 . . . . 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 8 10 10 9 7 7 Treads 19 | . 27 28 28 28 26 27 23 14 11 15 15 15 15 21 20 20 17 20 20 21 21 19 12 11 Device 13 | . 12 13 14 2 8 15 9 5 9 8 7 7 7 7 6 6 16 20 20 15 15 14 16 18 Storage 6 | . 14 14 14 14 9 9 7 5 6 7 7 7 7 6 6 6 5 5 5 5 5 4 4 3 Processor 17 | . . . . . 8 9 19 18 12 15 15 15 15 23 26 26 23 19 21 26 26 27 26 19 Protection 1 | . 1 . . 11 9 2 . . 5 5 7 7 7 1 . . . . . . . . . . Energy Gun 5 | . . . . . . 1 6 13 . . . . 10 15 7 6 4 . . . 3 9 16 12 Ballistic Gun 19 | . 27 28 28 28 26 21 23 8 26 30 30 18 17 10 15 14 17 22 20 21 16 13 7 10 Peak Build Rating 181 | 7 11 11 12 12 23 49 59 62 45 45 45 46 49 65 64 63 88 86 99 100 101 110 144 181 Average Rating 66 | 5 10 10 11 12 21 39 53 45 39 45 45 45 46 60 63 61 76 78 91 99 99 106 131 166 On Entrance 51 | . 7 11 11 12 12 23 49 56 2 45 45 45 46 49 64 63 59 81 77 99 100 100 108 131 Naked Turns 102 | . . . . . . . . 57 . . . . . . . . . . . . . . . 45 Heaviest Build 162 | 13 30 32 32 32 39 52 56 54 32 38 38 38 39 52 52 52 117 118 147 145 147 141 162 159 Greatest Support 200 | 40 40 40 40 40 60 70 82 98 90 90 90 90 90 128 126 126 121 121 100 100 100 105 160 200 Greatest Overweight (x) 1 | . 1 . . . . . . 1 . . . . . . . . . 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 17 | 7 14 15 15 15 15 15 15 12 8 10 10 10 10 13 15 15 16 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 15 15 15 15 15 15 10 10 10 10 10 15 14 14 15 20 23 22 22 19 22 25 Average Carried 14 | 3 13 14 14 15 12 14 14 12 5 9 9 10 8 12 13 13 13 17 20 21 20 17 17 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 5 10 10 10 10 10 15 15 15 25 25 25 25 25 25 25 5 Final Carried 22 | 4 15 14 15 15 15 15 15 5 10 10 10 10 10 14 14 12 15 19 21 22 20 17 22 3 Class Distribution -------------------- 36% | Scavenger-Gunner 15% | Scavenger-Tank 13% | Mutant 11% | Skirmisher 10% | Scavenger-Executioner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Matter Collected 9999 | 336 389 299 . 70 475 657 842 188 908 294 226 . 254 687 125 86 270 769 705 139 88 116 846 1230 Remotely 1848 | . . 73 . . . 100 203 . . . . . . . . . . . . . . . 805 667 Salvage Created 17853 | 186 332 252 . . 632 680 932 572 1208 532 570 . 680 1326 218 116 386 984 1457 120 114 222 2598 3736 Parts 826 | 16 19 17 . . 31 44 37 8 61 19 17 . 21 58 9 7 24 47 83 3 5 7 117 176 Haulers Intercepted 11 | . 1 . . . . . 5 . . . . . . 1 . . . . . . . . 3 1 Recyclers Shooed 13 | . . . . . . . . . 2 . . . . 5 . . . 1 . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . 18 17 . 34 . 9 9 . . . 3 5 . . . Prevented 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 251 | . 10 10 . . 10 16 10 2 20 9 12 . 12 18 2 4 3 14 28 2 4 1 25 39 Guns 243 | . 10 10 . . 10 16 9 . 20 9 12 . 11 17 2 4 3 14 28 2 4 1 24 37 AOE 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Classes Destroyed 19 | 2 4 . . . 4 2 2 1 . 2 . . . . . . . 1 1 . . . . . Worker 20 | . 1 . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . 5 9 Builder 8 | . . . . . . . . . . . . . . . . . . 1 3 . . . . 4 Tunneler 7 | 5 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hauler 11 | . 1 . . . . . 5 . . . . . . 1 . . . . . . . . 3 1 Recycler 18 | 1 . . . . 1 . 2 . 4 . . . . 2 . . 1 1 2 . . 1 1 2 Operator 5 | . . . . . 2 . . . 1 . . . . . . . 1 1 . . . . . . Watcher 14 | . . . . . 1 . 2 . 1 . . . . 1 . . 1 . . . . . 4 4 Swarmer 60 | . 6 6 . . 1 6 . . 3 . 5 . 2 3 . 3 . 3 18 . 4 . . . Grunt 74 | . 4 4 . . 6 4 2 . 9 6 3 . 6 5 . . . 4 2 . . . 3 16 Brawler 8 | . . . . . . . . . . 1 2 . 3 . . . . . . . . . . 2 Duelist 8 | . . . . . . 2 . . . 1 1 . . . . . . 1 . . . . 3 . Sentry 31 | . . . . . 2 3 4 . 3 1 1 . 1 4 . . 1 2 3 . . 1 3 2 Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . 1 . . . 2 . . . . 2 2 . . 1 . 2 . . 4 6 Programmer 41 | . . . . . . . 3 . 3 . . . . 4 . 1 2 . 4 . . . 11 13 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Behemoth 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 3 4 6 . . 5 5 2 1 7 4 9 . 8 3 2 3 2 4 10 1 4 1 7 13 Combat Bots Only 10 | . 3 6 . . 3 5 2 1 5 4 9 . 8 3 2 3 2 3 8 1 4 1 5 10 Max Kills in Single Turn 4 | 1 1 2 . . 1 2 1 1 2 1 2 . 3 2 1 1 2 4 4 1 2 1 2 4 Gunslinging 2 | . . 1 . . . 1 . . . . 1 . 1 1 . . . 1 2 . . . . 1 Exploded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Hostile Shots Fired 1599 | . 86 42 . . 44 69 122 9 100 24 10 . 31 112 12 21 14 71 64 30 26 8 155 549 Missed 471 | . 28 9 . . 13 18 55 1 25 7 1 . 7 34 2 7 5 18 21 8 7 . 33 172 Hits 1128 | . 58 33 . . 31 51 67 8 75 17 9 . 24 78 10 14 9 53 43 22 19 8 122 377 Melee 12 | . . . . . . . . 8 . . . . . . . . . . . . . . 4 . Projectile 1116 | . 58 33 . . 31 51 67 . 75 17 9 . 24 78 10 14 9 53 43 22 19 8 118 377 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 50 | . 1 . . . 1 1 2 4 4 . . . 1 2 . . 1 3 1 . . . 12 17 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage Taken 21078 | . 506 361 . . 473 847 680 336 946 190 128 . 448 1249 173 204 198 1298 634 181 132 218 3725 8151 Core 2754 | . 31 51 . . 58 79 71 130 72 14 16 . 19 66 . 45 . 111 36 21 22 29 278 1605 Absorbed by Shields 1200 | . . . . . . 101 . . . . . . . . . . . 100 507 190 140 . 162 . Reduced by Siege Mode 1237 | . . . . . . . . . 33 9 . . . 41 6 . 6 73 . . . . 364 705 Redirected to Shielding 31 | . 1 2 . . 13 15 . . . . . . . . . . . . . . . . . . Ignored by Resistances 57 | . . . . . . 37 20 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 871 | . 346 . . . . . . . . . . . . 525 . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 67 . 75 . . . . . . 54 . . 86 . 88 . . 93 97 80 . Volleys Fired 601 | 11 48 24 . . 31 35 47 14 51 12 13 2 17 42 4 8 10 37 33 8 5 5 68 76 Largest 6 | 2 2 2 . . 3 3 4 4 4 4 4 1 4 4 4 3 4 4 4 4 4 5 6 6 Hottest 484 | 40 46 46 . . 69 91 165 255 97 97 97 5 186 246 189 120 196 132 132 127 176 299 436 484 Shots Fired 2159 | 22 94 48 . . 93 99 164 32 174 48 52 2 59 155 15 24 38 129 129 32 20 22 297 411 Gun 2123 | 22 92 48 . . 93 96 164 26 174 48 52 . 57 154 15 24 38 123 129 32 20 22 297 397 Cannon 21 | . . . . . . 3 . 6 . . . . . . . . . . . . . . . 12 Launcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Special 13 | . . . . . . . . . . . . 2 2 1 . . . 6 . . . . . 2 Kinetic 1508 | 22 92 48 . . 93 83 123 13 174 48 52 . 32 75 10 16 27 123 129 32 17 11 112 176 Thermal 594 | . . . . . . . 41 19 . . . . 14 74 5 8 11 . . . 3 11 175 233 Explosive 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . 16 . . . . . . 11 5 . . . . . . . . 10 . Robot Hit Streak 51 | 3 7 11 . . 22 11 16 18 17 18 27 1 9 36 11 9 15 26 27 8 3 17 24 51 Robot Miss Streak 6 | 4 6 3 . . 3 4 6 1 6 2 2 1 5 2 1 1 1 4 3 3 2 . 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 2 Secondary Targets 71 | . 4 2 . . 2 6 1 1 3 2 4 . 5 3 1 1 . 6 7 . 2 . 10 11 Max Gunslinging Chain 2 | . 1 1 . . 1 1 1 1 1 1 1 . 1 2 1 1 . 1 2 . 1 . 1 2 Shots Hit Robots 1557 | 10 50 35 . . 63 62 94 25 129 40 40 1 48 128 13 15 20 97 90 27 12 16 218 324 Core Hits 835 | 6 17 15 . . 31 31 32 2 95 34 41 . 40 59 8 6 14 66 68 17 6 8 106 133 Critical Kills 7 | . . . . . . . . . . . . . . . . . . 2 1 . . . 1 3 Critical Parts Destroyed 14 | . 1 1 . . 1 1 1 . . . . . . . . . . 2 1 . . . 3 3 Critical Strikes 50 | . 1 1 . . 1 2 4 3 . . . . 3 8 . . . 7 2 . . . 6 12 Burn 23 | . . . . . . . 3 3 . . . . 3 7 . . . . . . . . 2 5 Destroy 25 | . 1 1 . . 1 1 1 . . . . . . . . . . 7 2 . . . 4 7 Corrupt 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Melee Attacks 42 | . . . . . . 20 5 . . . . . . 3 3 . 1 1 3 . . 5 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . 20 5 . . . . . . 3 3 . 1 1 3 . . 5 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37474 | 133 793 532 . . 945 1253 2300 590 2192 683 652 . 943 2444 283 273 646 2611 2521 414 247 382 5985 10652 Guns 35526 | 133 793 523 . . 943 1143 2268 558 2160 667 648 . 810 2263 175 273 646 2609 2463 414 247 382 5962 9446 Cannons 384 | . . . . . . . . 32 . . . . . . . . . . . . . . . 352 Explosions 1038 | . . . . . . 50 . . . . . . 133 88 . . . . . . . . . 767 Melee 168 | . . . . . . 60 . . . . . . . . 108 . . . . . . . . . Ramming 358 | . . 9 . . 2 . 32 . 32 16 4 . . 93 . . . 2 58 . . . 23 87 Kinetic 22967 | 133 793 523 . . 943 978 1821 171 2160 667 648 . 474 908 81 173 346 2609 2463 414 205 180 2181 4096 Thermal 12499 | . . . . . . 50 447 419 . . . . 314 1274 94 100 300 . . . 42 202 3555 5702 Explosive 855 | . . . . . . . . . . . . . . 88 . . . . . . . . . 767 Electromagnetic 627 | . . . . . . 165 . . . . . . 155 81 . . . . . . . . 226 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . . . 60 . . . . . . . . 108 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 . . 3 3 3 3 3 1 1 1 . . 1 1 1 . 13 10 Average Corruption 3 | . . . . . . 2 . . 1 3 3 3 3 1 1 1 . . 1 1 1 . 9 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Effects 125 | . . . . . . . . . 6 11 10 3 11 1 6 . . . 1 3 4 . 42 27 Message Errors 29 | . . . . . . . . . 2 1 5 . 1 . 1 . . . . 3 3 . 9 4 Matter Fused 39 | . . . . . . . . . 1 6 2 2 3 1 1 . . . . . . . 12 11 Heat Flow Errors 12 | . . . . . . . . . 1 2 . . . . . . . . . . . . 5 4 Energy Discharges 19 | . . . . . . . . . . . 1 1 2 . 2 . . . . . 1 . 8 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 10 | . . . . . . . . . 2 1 1 . 2 . 1 . . . 1 . . . 2 . Data Loss (major) 4 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 173 | . . . . . . . . . . 14 . . 18 . 43 . . . . . . . . 98 Projectiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Explosions 93 | . . . . . . . . . . . . . 18 . . . . . . . . . . 75 Melee 76 | . . . . . . . . . . 14 . . . . 43 . . . . . . . . 19 Knockbacks 4 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 Impact 4 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . . . 62 . . . . . . . 94 . . . . . . . . . 54 Shots 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Rammed 26 | . . 1 . . 1 . 3 . 4 1 1 . . 7 . . . 1 2 . . 1 2 2 Targets Rammed 31 | . . 1 . . 1 . 4 . 6 1 1 . . 7 . . . 1 3 . . 1 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 Highest Temperature 526 | . 7 4 . . 25 212 444 495 156 264 2 . 282 185 27 . 69 . . . . 54 526 405 Average Temperature 88 | . 2 1 . . 7 65 110 167 31 89 2 . 102 34 18 . 34 . . . . 17 138 102 Received Heat Transfer 2554 | . 102 141 . . 171 220 123 . 252 84 18 . 111 195 . . 18 284 16 . . 36 144 639 Effects 12 | . . . . . . . 4 . . . . . . . . . . . . . . . 6 2 Shutdowns 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 2 Energy Bleed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 45 | . . . . . . . . . 7 4 1 . 1 4 1 2 4 4 . . . . 9 8 Total Turns 845 | . . . . . . . . . 76 88 35 . 1 57 16 41 104 34 . . . . 186 207 Longest Duration 61 | . . . . . . . . . 23 29 35 . 1 24 16 25 53 14 . . . . 61 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . 1 . . . 3 . . . . . . . 1 . . . . 1 . Impact Corruptions 7 | . . . . . . . . . . 5 1 . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . Parts Melted 51 | . . . . . . . 4 1 . . . . . 11 . . . . 1 . . 1 17 16 Heat Transferred 19909 | . . . . . . 50 1250 1250 . . . . 900 3053 185 185 333 . . . 74 333 5217 7079 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Maximum Alert Level 3 | . . . . . . 2 1 . 1 . . . . 2 . . . 3 3 . . . 1 2 Low Security (%) 67 | 100 100 100 . 100 100 38 87 100 74 . . . . 57 . . 100 58 3 . . 100 67 48 Level 1 20 | . . . . . . 28 12 . 25 . . . . 20 . . . 16 65 . . . 32 18 Level 2 10 | . . . . . . 32 . . . . . . . 22 . . . 4 30 . . . . 33 Level 3 2 | . . . . . . . . . . . . . . . . . . 20 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 813 | 10 98 140 . . 90 546 286 39 240 . . . . 528 . . 54 813 701 . . 30 320 697 Initial 375 | . . . . . . 13 286 38 . . . . . 95 . . 37 . 375 . . . 6 172 Average 150 | 1 25 24 . . 27 281 82 6 80 . . . . 186 . . 12 273 352 . . 2 118 251 Influence Increases 9525 | 30 316 255 . . 296 603 434 1 627 280 250 . 509 976 55 100 140 1435 1104 50 90 42 780 1152 Destroy 0b10 Robot/C 5860 | . 200 200 . . 200 360 200 . 400 180 240 . 420 460 40 80 60 740 660 40 80 20 500 780 Destroy 0b10 Robot/NC 465 | 30 10 . . . 20 5 50 . 35 . . . . 45 5 . 20 30 40 . . 5 70 100 Destroy Leader 1164 | . 42 40 . . 42 20 104 . 112 10 10 . 30 164 10 20 22 74 130 10 10 10 134 170 Allied During Kill 768 | . . . . . . 10 . . . . . . 59 18 . . . 554 127 . . . . . Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . Successful Hack 328 | . 25 . . . 31 21 23 . 63 . . . . 72 . . 28 . 32 . . 5 28 . Disable Machine 225 | . . . . . . . 30 . . . . . . 135 . . . . 15 . . . . 45 Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . Destroy Structure 325 | . 24 . . . 3 72 7 1 2 . . . . 82 . . 10 22 40 . . 2 18 42 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 255 | . 15 15 . . . . . . 15 90 . . . . . . . 15 60 . . . 30 15 Influence Decreases 8997 | 30 316 255 . . 276 77 871 110 435 336 280 106 356 615 495 115 199 668 1182 598 231 31 502 913 Entered New Map 1627 | . . . . . . 7 260 71 . 72 27 106 . 58 191 15 22 . 392 256 28 . 5 117 Time Decay 6197 | 30 306 245 . . 256 . 611 39 425 264 253 . 316 480 294 80 177 465 530 342 190 31 337 526 Lost Part 673 | . 10 10 . . 20 30 . . 10 . . . 20 20 10 20 . 40 40 . 13 . 160 270 Lost Ally 500 | . . . . . . 40 . . . . . . 20 57 . . . 163 220 . . . . . Squads Dispatched 57 | . 5 . . . 1 . 6 . 6 . . . 1 7 . . 1 2 9 . . 1 8 10 Investigation 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 24 | . . . . . . . 2 . 5 . . . . 4 . . 1 . 2 . . 1 5 4 Reinforcement 21 | . 3 . . . . . 4 . 1 . . . . 3 . . . 2 1 . . . 2 5 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Garrison 7 | . . . . . 1 . . . . . . . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Distress Signals 15 | . . . . . 3 . . . . . . . . 3 . . . 1 1 . . . 2 5 Communications Jammed 40 | . . . . . . . . . . . . . . . . . 1 32 7 . . . . . Distress Signals 34 | . . . . . . . . . . . . . . . . . 1 32 1 . . . . . Times Spotted 388 | . 15 11 . . 19 19 19 6 27 15 12 . 21 27 2 4 3 30 36 2 4 2 50 64 Peak Tracking Total 18 | . 4 5 . . 4 4 3 4 4 5 9 . 9 3 2 3 1 5 9 2 4 1 6 18 Tactical Retreats 13 | . 1 1 . . . . . . 1 3 . . . . . . . 1 4 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Traps Triggered 9 | . 1 . . . . . 2 . 3 . . . . . . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Traps Reconfigurated 40 | . . . . . . 19 21 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Machines Disabled 17 | . . . . . . . 2 . . . . . . 9 . . . 2 1 . . . . 3 Max in Single Turn 2 | . . . . . . . 1 . . . . . . 2 . . . 1 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Machines Accessed 71 | . 6 1 2 . 7 2 11 . 9 2 1 4 . 9 . . 3 3 3 . . 3 4 1 Terminals 48 | . 5 . . . 6 2 6 . 8 . . . . 5 . . 2 3 3 . . 3 4 1 Fabricators 4 | . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . Repair Stations 6 | . 1 . . . . . 2 . . . . . . 3 . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Total Hacks 195 | . 36 1 2 . 23 2 22 . 20 7 1 26 . 18 . . 7 5 8 . . 5 10 2 Successful 113 | . 22 1 2 . 14 2 6 . 9 7 1 26 . 10 . . 3 1 3 . . 2 4 . Failed 82 | . 14 . . . 9 . 16 . 11 . . . . 8 . . 4 4 5 . . 3 6 2 Catastrophic 15 | . . . . . 1 . 4 . 2 . . . . 3 . . 1 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 19 . 1 . 19 . 12 . 16 . . . . 8 . . 3 2 7 . . 4 8 . Terminals 129 | . 25 . . . 21 2 17 . 18 . . . . 10 . . 6 5 8 . . 5 10 2 Fabricators 5 | . . . . . . . 1 . 2 . . . . 1 . . 1 . . . . . . . Repair Stations 20 | . 11 . . . . . 2 . . . . . . 7 . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 6 1 2 . 3 2 1 . 1 7 1 26 . . . . . 1 1 . . 1 1 . Record 18 | . . . 1 . . . . . . 6 . 11 . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Station Hacks 13 | . 8 . . . . . . . . . . . . 5 . . . . . . . . . . Scan Component 7 | . 4 . . . . . . . . . . . . 3 . . . . . . . . . . Repair 6 | . 4 . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 8 . . . 10 . 3 . 7 . . . . 5 . . 2 . 2 . . 1 3 . Terminals 41 | . 8 . . . 10 . 3 . 7 . . . . 5 . . 2 . 2 . . 1 3 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . . . 3 . . . 2 . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 31 | . 5 . . . 5 . 3 . 5 . . . . 5 . . 2 . 2 . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 2 . . . 1 . . . . . . . 1 1 1 . . . . . Used 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Hacking Detections 55 | . 6 . . . 7 . 9 . 9 . . . . 8 . . 3 3 3 . . 2 4 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 162 | . . . . . . . . . 93 . . . . . . . 69 . . . . . . . Total Part Build Rating 25 | . . . . . . . . . 7 . . . . . . . 18 . . . . . . . Parts Repaired 6 | . 4 . . . . . . . . . . . . 2 . . . . . . . . . . Time 177 | . 116 . . . . . . . . . . . . 61 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 parse_system 4 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 Manual 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Programmers 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . 2 . 2 . . . . 12 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Total Allies 33 | . . . . . . 2 . . . . 2 . 3 1 . . . 25 . . . . . . Largest Group 14 | . . . . . . 2 . . . . 2 2 3 3 . . . 14 12 . . . . . Highest-Rated Group 527 | . . . . . . 64 . . . . 32 32 131 127 . . . 527 474 . . . . . Highest-Rated Ally 159 | . . . . . . 39 . . . . 16 16 85 85 . . . 159 159 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 311 | . . . . . . 16 . . . . . . 58 31 . . . 150 56 . . . . . Total Damage 7608 | . . . . . . 223 . . . . . . 1151 2034 . . . 3223 977 . . . . . Kills 54 | . . . . . . 2 . . . . . . 10 9 . . . 27 6 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Active Infowar (turns) 22016 | 8 1204 948 347 13 700 1482 1753 157 2202 96 . . . 2241 657 170 806 2205 1485 762 939 482 1956 1403 Optics 12649 | . . . . . . . . . . . . . . 1784 657 170 806 2205 1485 762 939 482 1956 1403 IFF 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Terrain 3411 | . . . . . 700 7 1165 157 . . . . . . . . . . . . . 481 901 . Traps 2694 | . . . . . . 1475 1219 . . . . . . . . . . . . . . . . . Seismic 2520 | 8 1204 948 347 13 . . . . . . . . . . . . . . . . . . . . Jamming 7111 | . . . . . . . . . 2202 96 . . . 531 . . 801 2203 1278 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 1 2 . . . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Turns Passed 25683 | 237 1325 994 347 86 704 1766 2170 269 2522 646 557 155 735 2244 657 170 806 2205 1485 762 939 482 1956 1464 Spaces Moved 11715 | 121 574 565 217 51 249 807 1086 189 1193 309 289 94 393 1157 382 61 366 918 497 300 376 170 653 698 Core 202 | 3 . . . . . . . 110 . . . . . . . . . . . . . . . 89 Treads 11485 | 118 574 565 217 51 249 807 1086 79 1193 309 289 94 393 1157 382 61 366 918 497 300 376 170 653 581 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Fastest Speed 37 | 50 160 160 160 160 160 160 155 50 160 160 160 160 160 160 160 160 160 160 240 245 245 245 160 37 Average Speed 173 | 157 160 160 160 160 160 160 156 95 160 160 160 160 160 160 160 160 160 203 240 245 245 245 213 146 Slowest Speed 249 | 160 240 160 160 160 160 160 160 240 160 160 160 160 160 160 160 160 160 240 245 245 245 245 249 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 8 98 83 61 26 25 51 31 82 25 48 43 74 65 24 59 12 9 96 14 59 48 8 18 24 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 8 | . . 1 1 . 1 . . . 1 . . 1 . 2 . . . . . 1 . . . . Known Exits Taken 12 | . 1 . . . 1 . . . 1 1 1 . 1 . 1 1 1 1 . 1 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . 1 . 1 . . . . 1 . . 1 1 . Scrap Searched 11 | . . 1 . 1 . . . . . 2 . . 1 . 1 . . . . 3 2 . . . Spaces Dug 19 | . . . . . . 4 4 1 . . . . . 3 1 . 1 . 3 . . 1 1 . Terrain Destroyed 118 | . 22 . . . . 11 4 4 . . . . . 23 1 . 7 11 14 2 5 1 4 9 Melee 18 | . . . . . . 4 4 . . . . . . 3 1 . 1 . 3 . . 1 1 . Projectile 44 | . . . . . . 1 . 4 . . . . . . . . 6 10 10 2 5 . 3 3 AOE 53 | . 22 . . . . 6 . . . . . . . 20 . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Total 15621 | 142 877 605 217 55 485 1177 1445 252 1703 435 356 97 461 1436 412 116 567 1174 695 308 382 214 1067 943 Wait 2533 | . 222 9 . 4 185 251 246 30 409 111 19 . 33 170 15 45 158 88 123 . . 25 290 100 Move 11681 | 120 573 564 216 50 249 805 1086 188 1192 308 288 93 392 1156 381 60 365 917 496 299 375 169 652 687 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 135 | 4 11 1 1 . 8 14 6 2 13 1 1 . 4 13 2 . 7 2 10 1 . 1 13 20 Fast Attach 36 | 7 7 . . . 1 . . 1 9 . . . . 2 . . 1 1 . . . . 5 2 Attach 96 | . 1 2 . . 5 3 3 1 4 . . . 3 7 1 2 2 5 8 . 2 4 17 26 Detach 11 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . 5 2 Swap 219 | . 13 4 . 1 2 34 39 9 10 1 . 2 4 23 4 1 14 17 11 . . 4 12 14 Drop 89 | . 2 . . . 4 15 9 7 9 1 1 . . 12 1 . 9 3 6 . . . 2 8 Fire 601 | 11 48 24 . . 31 35 47 14 51 12 13 2 17 42 4 8 10 37 33 8 5 5 68 76 Melee 42 | . . . . . . 20 5 . . . . . . 3 3 . 1 1 3 . . 5 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . 1 . . . . 4 . 6 1 1 . . 7 . . . 1 3 . . 1 2 3 Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Rewire 140 | . . . . . . . . . . . 33 . 8 . 1 . . 98 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Discovered new exit (range 5) 771 | -10/Materials | Identified exit to Mines 991 | -10/Materials | Repaired Hvy. Assault Rifle 1024 | -10/Materials | Repaired Hvy. Assault Rifle 1052 | -10/Materials | Repaired Lgt. Treads 1079 | -10/Materials | Repaired Lgt. Treads 1345 | -10/Materials | Discovered new exit (range 16) 1410 | -10/Materials | Discovered new exit (range 10) 1563 | -10/Materials | Entered Mines 1600 | -10/Mines | Met a Derelict bent on vengeance 1648 | -10/Mines | Learned location of Zion (-6) 1830 | -10/Mines | Found the Drone Emporium 2222 | -10/Mines | Learned Materials emergency access door positions 2549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2551 | -10/Mines | Discovered new exit (range 5) 2557 | -10/Mines | Entered Exiles 2581 | -10/Exiles | Discovered new exit (range 14) 2597 | -10/Exiles | Met 8R-AWN 2626 | -10/Exiles | Met EX-HEX 2669 | -10/Exiles | Met EX-BIN 2692 | -10/Exiles | Aligned with FarCom system 2693 | -10/Exiles | Given EX-Vault access code 2735 | -10/Exiles | Opened EX-Vault 2746 | -10/Exiles | Found Trap Reconfigurator 2781 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2801 | -10/Exiles | Exiles lab attacked by MAIN.C 2891 | -10/Exiles | Discovered new exit (range 10) 2904 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2904 | -10/Exiles | Entered Mines 2939 | -9/Mines | Discovered new exit (range 12) 2990 | -9/Mines | Entered Materials 2990 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3289 | -8/Materials | Build established: Skirmisher 3452 | -8/Materials | Identified exit to Factory 3493 | -8/Materials | Identified exit to Garrison 3513 | -8/Materials | Learned Factory repair station intel 3656 | -8/Materials | Learned Storage trap positions 3685 | -8/Materials | Learned location of 1 exit from Lower Caves 3691 | -8/Materials | Garrison activated, responded to threat 3694 | -8/Materials | Entered Garrison 4000 | -8/Garrison | Spotted B-75 Beast 4037 | -8/Garrison | Destroyed B-75 Beast 4064 | -8/Garrison | Lost 3 parts (1u2w) 4085 | -8/Garrison | Rescued a captive Derelict 4086 | -8/Garrison | Rescued a captive Derelict 4374 | -8/Garrison | Triggered checkpoint 4498 | -8/Garrison | Triggered checkpoint 4501 | -8/Garrison | Triggered checkpoint 4605 | -8/Garrison | Discovered exit to Factory (range 15) 4638 | -8/Garrison | Installed Relay Interface Framework 4708 | -8/Garrison | Triggered checkpoint 5273 | -8/Garrison | Build established: Scavenger-Mutant 5460 | -8/Garrison | Entered Factory 5460 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5461 | -7/Factory | Loaded intel: 6 repair station locations 5747 | -7/Factory | Discovered new exit (range 16) 6224 | -7/Factory | Build established: Skirmisher 6357 | -7/Factory | Cargo convoy interrupted 7480 | -7/Factory | Build established: Scavenger-Skirmisher 7630 | -7/Factory | Sucked down chute 7630 | -7/Factory | Entered Waste 7691 | -7/Waste | Spotted C-40 Crusher 7699 | -7/Waste | Destroyed C-40 Crusher 7796 | -7/Waste | Spotted C-40 Crusher 7803 | -7/Waste | Spotted C-40 Crusher 7807 | -7/Waste | Destroyed C-40 Crusher 7816 | -7/Waste | Spotted C-40 Crusher 7824 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7827 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7832 | -7/Waste | Crushed by Compactor (1 part destroyed) 7835 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7840 | -7/Waste | Spotted C-40 Crusher 7841 | -7/Waste | Crushed by Compactor (1 part destroyed) 7842 | -7/Waste | Released all parts (5) 7872 | -7/Waste | Lost 5 parts (1p1n1u2w) 7875 | -7/Waste | Spotted C-40 Crusher 7894 | -7/Waste | Discovered new exit (range 11) 7899 | -7/Waste | Entered Factory 8115 | -7/Factory | Build established: Mutant 8350 | -7/Factory | Fabricated Adv. Gravity Neutralizer (x1) 8450 | -7/Factory | Build established: Scavenger-Tank 9979 | -7/Factory | Allied Derelicts emerged from ambush trap array 10034 | -7/Factory | Learned location of 1 exit from Lower Caves 10069 | -7/Factory | Build established: Scavenger-Gunner 10104 | -7/Factory | Learned location of 2 exits from Upper Caves 10162 | -7/Factory | Learned Extension emergency access door positions 10212 | -7/Factory | Learned location of Archives (-5) 10253 | -7/Factory | Learned location of 1 exit from Extension 10286 | -7/Factory | Learned 2 Extension zone layouts 10306 | -7/Factory | Discovered new exit (range 12) 10329 | -7/Factory | Learned location of 1 exit from Lower Caves 10380 | -7/Factory | Identified exit to Factory 10380 | -7/Factory | Identified exit to Lower Caves 10421 | -7/Factory | Entered Lower Caves 10422 | -7/Lower Caves | Encountered a Warlord checkpoint 10422 | -7/Lower Caves | Identified exit to Lower Caves 10491 | -7/Lower Caves | Entered an active Warlord outpost 10509 | -7/Lower Caves | Learned Research trap positions 10509 | -7/Lower Caves | Learned Research emergency access door positions 10509 | -7/Lower Caves | Learned Research security intel 10509 | -7/Lower Caves | Learned Armory security intel 10509 | -7/Lower Caves | Learned Extension garrison access intel 10635 | -7/Lower Caves | Learned 4 Factory zone layouts 10820 | -7/Lower Caves | Build established: Scavenger-Tank 10853 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11067 | -7/Lower Caves | Entered another Lower Caves area 11068 | -7/Lower Caves | Identified exit to Data Miner 11256 | -7/Lower Caves | Learned Factory interactive machine intel 11441 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11488 | -7/Lower Caves | Destroyed 9 combat bots 11624 | -7/Lower Caves | Entered Data Miner 11624 | -7/Data Miner | Accompanied by 2 allies 11624 | -7/Data Miner | Discovered new exit (range 6) 11655 | -7/Data Miner | Met Data Miner 11710 | -7/Data Miner | Learned location of Section 7 (-3) 11710 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11741 | -7/Data Miner | Received God Mode back door access code from Data Miner 11779 | -7/Data Miner | Entered Proximity Caves 11779 | -6/Proximity Caves | Accompanied by 2 allies 11971 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12005 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12058 | -6/Proximity Caves | Destroyed 8 combat bots 12289 | -6/Proximity Caves | Spotted B-75 Beast 12302 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 12442 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12514 | -6/Proximity Caves | Entered Factory 12514 | -6/Factory | Accompanied by 3 allies 12514 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12516 | -6/Factory | Loaded intel: 54 interactive machine locations 12824 | -6/Factory | Lost 3 allies 13272 | -6/Factory | Build established: Scavenger-Gunner 13459 | -6/Factory | Repaired Broken Hvy. Treads 13700 | -6/Factory | Spotted B-75 Beast 13703 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 13872 | -6/Factory | Build established: Gunner 14036 | -6/Factory | Discovered new exit (range 20) 14495 | -6/Factory | Learned location of 2 exits from Lower Caves 14517 | -6/Factory | Learned location of Cetus (-5) 14530 | -6/Factory | Learned Hub_04(d) trap positions 14531 | -6/Factory | Learned location of 1 exit from Hub_04(d) 14531 | -6/Factory | Build established: Scavenger-Gunner 14533 | -6/Factory | Learned 4 Factory zone layouts 14534 | -6/Factory | Learned Extension emergency access door positions 14544 | -6/Factory | Learned 2 Proximity Caves zone layouts 14563 | -6/Factory | Identified exit to Factory 14644 | -6/Factory | Repaired Med. Treads 14758 | -6/Factory | Entered Lower Caves 14759 | -6/Lower Caves | Identified exit to Lower Caves 15248 | -6/Lower Caves | Learned 4 Factory zone layouts 15415 | -6/Lower Caves | Entered another Lower Caves area 15416 | -6/Lower Caves | Identified exit to Zion 15574 | -6/Lower Caves | Discovered exit to Factory (range 7) 15585 | -6/Lower Caves | Entered Factory 15585 | -5/Factory | Evolved 2 slots: Utility x2 15586 | -5/Factory | Identified exit to Upper Caves 15586 | -5/Factory | Identified exit to Extension 15587 | -5/Factory | Identified exit to Factory 16157 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 16391 | -5/Factory | Entered Extension 16392 | -5/Extension | Identified exit to Cetus 16508 | -5/Extension | Spotted B-75 Beast 16857 | -5/Extension | Rescued A7 16897 | -5/Extension | Rescued a captive Derelict 16941 | -5/Extension | Rescued a captive Derelict 16986 | -5/Extension | Rescued a captive Derelict 16988 | -5/Extension | Rescued a captive Derelict 17178 | -5/Extension | Rescued a captive Derelict 17216 | -5/Extension | Spotted B-75 Beast 17231 | -5/Extension | Destroyed B-75 Beast 17255 | -5/Extension | Lost 4 allies 17262 | -5/Extension | Destroyed B-75 Beast 17292 | -5/Extension | Lost 4 parts (3n1u) 17412 | -5/Extension | Rescued a captive Derelict 17413 | -5/Extension | Rescued a captive Derelict 17491 | -5/Extension | Disrupted transfer network 17508 | -5/Extension | Lost 3 allies 17574 | -5/Extension | Rescued a captive Derelict 17574 | -5/Extension | Rescued a captive Derelict 17898 | -5/Extension | Rescued a captive Derelict 17898 | -5/Extension | Rescued a captive Derelict 17919 | -5/Extension | Rescued a captive Derelict 17920 | -5/Extension | Rescued a captive Derelict 18596 | -5/Extension | Entered Factory 18596 | -4/Factory | Accompanied by 12 allies (A7) 18596 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18760 | -4/Factory | Lost 3 allies 19047 | -4/Factory | Discovered new exit (range 21) 19205 | -4/Factory | Lost 5 allies 19772 | -4/Factory | Destroyed 8 combat bots 19801 | -4/Factory | Lost 3 parts (1n2w) 19877 | -4/Factory | Garrison activated, responded to threat 20044 | -4/Factory | Destroyed 7 combat bots 20081 | -4/Factory | Entered Upper Caves 20082 | -4/Upper Caves | Identified exit to Upper Caves 20276 | -4/Upper Caves | Learned location of Quarantine (-3) 20521 | -4/Upper Caves | Spotted B-86 Titan 20792 | -4/Upper Caves | Encountered a Warlord checkpoint 20843 | -4/Upper Caves | Entered another Upper Caves area 20844 | -4/Upper Caves | Identified exit to Research 21782 | -4/Upper Caves | Entered Research 21782 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21783 | -3/Research | Loaded intel: 80 trap records 21896 | -3/Research | Identified exit to DSF 22195 | -3/Research | Discovered new exit (range 11) 22264 | -3/Research | Entered another Research area 22264 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22568 | -2/Research | Build established: Scavenger-Executioner 22578 | -2/Research | Incoming investigation squad redirected 22645 | -2/Research | Spotted B-90 Cyclops 23094 | -2/Research | Lost 4 parts (1u3w) 23571 | -2/Research | System corruption reached 10% 23813 | -2/Research | Build established: Executioner 24052 | -2/Research | Found Powered Armor 24091 | -2/Research | Discovered new exit (range 21) 24175 | -2/Research | Lost 7 parts (2p1n1u3w) 24220 | -2/Research | Entered Access 24220 | -1/Access | Evolved 2 slots: Propulsion x2 24532 | -1/Access | Build established: Scavenger-Executioner 24949 | -1/Access | Destroyed 8 combat bots 25205 | -1/Access | Lost 3 parts (2u1w) 25470 | -1/Access | First assault squad dispatched 25494 | -1/Access | Incoming assault squad redirected 25531 | -1/Access | Lost 3 parts (1p2w) 25536 | -1/Access | Destroyed 10 combat bots 25536 | -1/Access | Spotted B-99 Colossus 25623 | -1/Access | Released all parts (17) 25652 | -1/Access | Lost 17 parts (1p3n6u7w) 25655 | -1/Access | Core integrity fell below 50% 25671 | -1/Access | Core integrity fell below 20% 25684 | -1/Access | System corruption reached 10% 25684 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 25664_ Penetrated by Slug. 25667_ Slug penetrates Wall. 25668_ Acquired Impulse Thruster Array. 25669_ Dropped Med. Treads. 25670_ Slug penetrates Wall. 25674_ K-01 Serf destroyed. 25675_ Slug penetrates Wall. 25675_ Penetrated by Slug. 25678_ Slug penetrates Wall. 25678_ Slug penetrates Door. 25678_ Slug penetrates P-80 Master. 25678_ Acquired Prototype Flight Unit. 25678_ Identified Cld. Impulse Thruster. 25679_ K-01 Serf collects debris. 25680_ U-05 Engineer builds a Door. 25681_ Slug penetrates K-01 Serf. 25681_ Slug penetrates Wall. 25683_ K-01 Serf destroyed. 25683_ Impulse Thruster Array destroyed. 25684_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | """" #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | """" #######???????????????????????????????????? | | """" # #???????????????????????????????????? | | """" + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #############???????????????????????? | | # ## #???????????????????????? | | # ## [ #???????????????????????? | | # ## #???????????????????????? | | # ## #???????????????????????? | | ######## ## #???????????????????????? | | ## #???????????????????????? | | ## #???????????????????????? | | # ##"" /= #???????????????????????? | | # = ##"" == #???????????????????????? | | # %% ##"T = #???????????????????????? | | #= ##"" #???????????????????????? | | #%|[ % ##"" #???????????????????????? | | #=|=! %% % ## ###+##?????o????????????? | | #=!!=[ # p # p ########???????????? | | #%[!== * BB;;######g####p ggk ????????????? | | ==%%%==%! BBgg%g=ggg w g ????????????? | | !=!%%[ ! u k !% = #??????????????????? | | % == k[ = % h @ #??????????????????? | | % """ =% = *!! ! #??????????????????? | | """" ####### *!! #??????????????????? | | """""% #???# h *!! #??????????????????? | | """"" #???# #??????????????????? | | # #???### o #??????????????????? | | # #?????# u #??????????????????? | | # #??#######+#######??????????????????? | | # #??# #??????????????????? | | # ##??# == #??????????????????? | | + #???# ""#??????????????????? | | # #???# " ""#??????????????????? | | # #???# """" ""#??????????????????? | | #############???# """"" T#??????????????????? | | ????????????????#* """"" ""#??????????????????? | | ????????????????# """" ""#??????????????????? | | ????????????????# ?? ""#??????????????????? | | ????????????????# ???? ! #??????????????????? | | ????????????????# ????? ???????????????????? | | ????????????????#??????#######???????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 57 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Corruption Block 8 Armor Coverage 800 Resistance: TH 20 Core Shielding 20 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Adv. Gravity Neutralizer | x1 | -7/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 26% | -10/Materials Hvy. Assault Rifle | 52% | -10/Materials Lgt. Treads | 7% | -10/Materials Lgt. Treads | 45% | -10/Materials Hvy. Treads | 30% | -6/Factory | Broken Med. Treads | 4% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Prison Break Tank The Oracle Woof! Challenges ------------ None Game ------ Seed SwordRiotManipulator Manual? 0 Play Time 03:08:39 Cumulative 76.4 hours Start 2025.05.07 @ 21:23:40 End 2025.05.08 @ 00:34:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 693a8284-6bf6-46a0-b94a-dc0c4e0d88a2