Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 22:05:41 Player: Krysmphoenix Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (186) 930 Value Destroyed (9124) 9124 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1697) 1697 TOTAL SCORE: 20431 Bonus ------- High Alert Combat Kills 597 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1600 Matter 107/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Faulty Advanced Gravity Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Coolant Network Seismic Detector Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Weapon Cycler > --- WEAPON ----------- Compact Ion Cannon Enhanced Nova Cannon Railgun Linear Accelerator Heavy Proton Missile Launcher > --- INVENTORY -------- Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Proton Missile Launcher [Rating: 162] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Quantum Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Proton Missile Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Slots Evolved 18 | . . . . 4 2 . 2 . . . 2 . . 2 2 . 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . Utility 10 | . . . . 1 2 . . . . . 2 . . 1 1 . 1 2 . Weapon 3 | . . . . 2 . . . . . . . . . 1 . . . . . Parts Attached 130 | 5 11 4 2 29 1 2 3 1 . 7 6 . . 1 13 20 . 18 7 Power 20 | 1 4 1 . 2 . . 2 . . 1 . . . . 3 2 . 3 1 Engine 7 | 1 2 1 . 2 . . 1 . . . . . . . . . . . . Core 4 | . 2 . . . . . 1 . . 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 3 2 . 3 1 Propulsion 30 | 2 1 . 2 11 . 1 . . . 4 . . . . 2 6 . 1 . Treads 15 | . . . . 7 . 1 . . . 4 . . . . 2 1 . . . Leg 6 | . . . . . . . . . . . . . . . . 5 . 1 . Wheel 6 | 2 1 . 2 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . . . . . . . . . . Utility 40 | . 3 2 . 7 1 1 1 1 . 1 5 . . 1 3 5 . 6 3 Device 20 | . 2 1 . 2 1 1 . . . . 3 . . . 2 2 . 3 3 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . Processor 17 | . . 1 . 4 . . . 1 . 1 2 . . 1 1 3 . 3 . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 3 1 . 9 . . . . . 1 1 . . . 5 7 . 8 3 Energy Gun 7 | 2 . . . . . . . . . . . . . . 2 1 . 2 . Energy Cannon 5 | . . . . . . . . . . . 1 . . . 1 3 . . . Ballistic Gun 17 | . 3 1 . 4 . . . . . 1 . . . . 2 . . 6 . Ballistic Cannon 6 | . . . . 4 . . . . . . . . . . . 1 . . 1 Launcher 4 | . . . . . . . . . . . . . . . . 2 . . 2 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . . . . . . 1 . . 1 1 1 . . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . 1 . 4 1 System Corruption 28 | . . . . . . . . . . . . . . . . 1 . 22 5 Parts Lost 70 | . 3 1 3 2 . . . . . 3 1 . . 2 9 6 . 16 24 Power 13 | . 1 1 1 . . . . . . 1 . . . . 2 1 . 3 3 Propulsion 11 | . . . 2 . . . . . . . . . . 1 2 1 . 2 3 Utility 21 | . . . . 2 . . . . . 1 . . . 1 . 2 . 4 11 Weapon 25 | . 2 . . . . . . . . 1 1 . . . 5 2 . 7 7 Highest Loss Streak 11 | . 3 1 2 2 . . . . . 2 1 . . 2 2 2 . 6 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 Average Backups 3 | 2 3 5 4 3 4 3 4 4 4 3 4 4 4 4 3 3 4 3 2 Power . | . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . 1 2 3 1 1 . . . . . . . . . . . 1 . . Utility . | . . . . 1 . . . 1 2 1 1 1 1 1 1 . . . . Weapon 2 | 2 1 2 1 . 3 3 3 2 2 2 2 3 3 3 1 2 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . 1 1 . . . . . . . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . . . . . . . . . . Weapon 3 | . 1 . . . . . . . . . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 98 93 98 92 97 87 93 93 96 98 100 100 92 83 88 86 79 52 Engine 6 | . 9 11 13 8 7 7 7 13 13 12 4 5 5 5 1 . . . . Core 1 | . 2 2 . . . . . . . . 5 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 8 8 8 2 Treads 14 | . . . . 22 23 22 20 20 20 24 22 23 23 20 15 8 . . . Leg 2 | . . . . . . . . . . . . . . . . 8 21 17 7 Wheel 5 | . 27 28 23 2 . . . . . . . . . . . . . . . Device 15 | . 17 21 14 11 15 21 16 13 13 7 16 23 23 21 19 15 13 13 12 Processor 15 | . . 6 14 14 15 15 13 13 13 18 20 17 17 19 17 21 21 21 20 Energy Cannon 1 | . . . . . . . . . . . . . . . 4 8 13 5 3 Ballistic Gun 13 | . 25 28 28 24 . . . . . . 8 11 11 10 11 5 . 7 2 Ballistic Cannon 9 | . . . . 11 30 30 26 26 26 25 13 11 11 10 2 2 . 1 . Peak Build Rating 162 | 5 11 16 13 33 36 40 42 44 44 55 65 65 65 73 108 157 153 162 135 Average Rating 56 | 3 8 10 11 25 36 38 40 43 44 45 61 65 65 70 93 125 153 132 80 On Entrance 56 | . 5 11 11 12 33 36 40 42 44 44 55 65 65 65 66 107 153 153 115 Avg Prop Armor Cover (%) 2 | . . . . 2 . . . . . . . . . . . 16 . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 7 22 13 13 30 35 36 40 40 40 40 37 37 37 37 75 92 84 99 59 Greatest Support 150 | 20 20 20 40 63 60 60 60 60 60 101 101 101 101 101 106 150 150 150 90 Greatest Overweight (x) 4 | . 1 . 4 . . . . . . . . . . . 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 4 5 5 4 5 5 4 4 5 5 5 4 5 5 Average Carried 3 | 2 3 4 4 3 4 3 4 4 4 3 4 4 4 4 3 3 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 5 4 4 5 4 4 5 4 4 4 4 5 4 4 3 4 Class Distribution -------------------- 40% | Scavenger-Gunner 21% | Mutant 19% | Gunner 18% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Gunner | -2/Research Scavenger-Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Matter Collected 6919 | 250 288 235 98 1195 . 582 . 208 . 473 214 311 . 137 779 919 . 1008 222 Remotely 1924 | . 96 235 98 794 . . . . . . . . . . . . . 577 124 Salvage Created 8726 | 60 407 252 125 1117 . 595 . 143 . 239 126 135 . 103 911 2184 . 1791 538 Parts 389 | . 25 16 7 67 . 20 . 4 . 10 5 5 . 3 40 81 . 77 29 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 11 . . . . 4 . 10 . 8 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Combat Hostiles Destroyed 162 | . 10 5 3 24 . 10 . 4 . 11 3 6 . 2 14 32 . 22 16 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Guns 68 | . 10 5 3 18 . . . . . . . 1 . 2 7 7 . 11 4 Cannons 69 | . . . . 6 . 10 . 4 . 11 2 5 . . 6 15 . 7 3 AOE 16 | . . . . . . . . . . . . . . . . 5 . 3 8 Classes Destroyed 18 | 1 2 1 1 8 . 2 . . . . 1 . . . 1 1 . . . Worker 3 | . . . . . . . . . . . . . . . 1 . . 2 . Builder 6 | . . . . 1 . . . . . . . . . . . . . 5 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . Recycler 6 | 1 1 . . . . . . . . . . . . . 2 . . 2 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . . 3 . . . . . . . . . 1 . 1 . 1 . Swarmer 46 | . 3 . . 3 . . . . . 5 . 2 . . 8 7 . 6 12 Grunt 59 | . 7 5 1 11 . 7 . 4 . 3 2 . . . 2 11 . 6 . Brawler 2 | . . . . 1 . . . . . 1 . . . . . . . . . Duelist 4 | . . . . . . . . . . . 1 . . . . 3 . . . Sentry 17 | . . . . 6 . . . . . . . 1 . 2 2 5 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . Hunter 12 | . . . . 1 . 1 . . . 2 . . . . . . . 7 1 Programmer 16 | . . . . . . 1 . . . . . 3 . . 2 5 . 2 3 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 2 2 5 . 4 . 4 . 5 3 3 . 1 4 12 . 9 11 Combat Bots Only 12 | . 3 2 2 4 . 4 . 4 . 5 3 3 . 1 4 12 . 4 11 Max Kills in Single Turn 2 | 1 1 1 1 2 . 2 . 1 . 1 1 1 . 1 1 2 . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . 1 . 1 1 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Hostile Shots Fired 895 | . 20 29 8 67 . 15 . 12 . 66 4 21 . 17 88 112 . 233 203 Missed 283 | . 3 5 3 16 . 6 . 4 . 21 2 10 . 5 25 31 . 71 81 Hits 612 | . 17 24 5 51 . 9 . 8 . 45 2 11 . 12 63 81 . 162 122 Melee 3 | . . . . 2 . . . . . . 1 . . . . . . . . Projectile 609 | . 17 24 5 49 . 9 . 8 . 45 1 11 . 12 63 81 . 162 122 AOE 2 | . . . 1 . . . . . . . . . . . . 1 . . . Critical Strikes 24 | . . . . 2 . 1 . . . . . . . 1 4 6 . 5 5 Part Disruptions 3 | . . . . . . . . . . . . . . . . 2 . . 1 Damage Taken 12649 | . 432 312 183 851 . 187 . 121 . 613 52 170 . 386 1023 1810 . 3648 2861 Core 2384 | . 117 113 15 105 . 19 . . . 64 . 30 . 40 103 173 . 449 1156 Absorbed by Shields 894 | . . . . . . 8 . 32 . 72 . 63 . 134 428 157 . . . Regen/Repaired (Parts) 145 | . 48 . . 97 . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . 2 80 . 97 . . . 92 . . 97 96 . 78 100 . . Volleys Fired 404 | 4 21 25 9 50 . 15 . 7 . 24 4 14 . 11 46 61 . 68 45 Largest 5 | 2 2 2 2 4 . 4 . 4 . 4 4 4 . 4 5 5 . 5 4 Hottest 544 | 80 46 46 56 160 . 160 . 160 . 160 133 133 . 133 284 544 . 393 187 Shots Fired 1263 | 8 42 50 18 201 . 60 . 28 . 89 16 54 . 44 131 241 . 217 64 Gun 663 | 8 42 50 18 133 . . . . . . 8 26 . 22 83 90 . 157 26 Cannon 557 | . . . . 68 . 60 . 28 . 89 8 28 . 22 48 132 . 53 21 Launcher 43 | . . . . . . . . . . . . . . . . 19 . 7 17 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 966 | . 42 50 18 201 . 60 . 28 . 89 16 54 . 44 96 89 . 157 22 Thermal 215 | 8 . . . . . . . . . . . . . . 32 100 . 50 25 Explosive 13 | . . . . . . . . . . . . . . . . . . . 13 Electromagnetic 69 | . . . . . . . . . . . . . . . 3 52 . 10 4 Robot Hit Streak 35 | 2 11 7 10 23 . 5 . 19 . 13 17 15 . 21 31 35 . 27 17 Robot Miss Streak 6 | 1 2 3 1 6 . 3 . 2 . 4 1 1 . 2 5 2 . 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 806 | 5 29 34 15 127 . 29 . 21 . 41 11 39 . 34 88 154 . 143 36 Core Hits 376 | 2 16 11 5 55 . 19 . 9 . 20 6 10 . 9 35 78 . 68 33 Critical Kills 9 | . . . . . . . . . . . . . . . 1 2 . 4 2 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . 1 . 3 4 Critical Strikes 36 | . . . . 3 . 1 . 1 . 5 . . . . 4 5 . 10 7 Burn 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Meltdown 5 | . . . . . . . . . . . . . . . 1 2 . 1 1 Destroy 12 | . . . . . . . . . . . . . . . . 1 . 6 5 Blast 14 | . . . . 3 . 1 . 1 . 5 . . . . 2 . . 2 . Corrupt 2 | . . . . . . . . . . . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23391 | 58 443 503 280 2527 . 798 . 575 . 1223 258 945 . 731 2208 5399 . 4741 2702 Guns 9829 | 58 443 503 280 1515 . . . . . . 98 385 . 317 1178 1513 . 3139 400 Cannons 9939 | . . . . 998 . 798 . 575 . 1222 160 560 . 414 985 2687 . 1004 536 Explosions 3563 | . . . . . . . . . . . . . . . . 1199 . 598 1766 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 60 | . . . . 14 . . . . . 1 . . . . 45 . . . . Kinetic 14744 | . 443 503 280 2513 . 798 . 575 . 1222 258 945 . 731 1330 1596 . 3229 321 Thermal 4702 | 58 . . . . . . . . . . . . . . 742 2244 . 904 754 Explosive 1359 | . . . . . . . . . . . . . . . . . . . 1359 Electromagnetic 2526 | . . . . . . . . . . . . . . . 91 1559 . 608 268 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . 5 . . . . . . . 1 1 . 7 12 . 25 35 Average Corruption 8 | . . . . 5 . . . . . . . 1 1 . 5 9 . 23 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 134 | . . . . 45 . . . . . . . 1 . . 12 41 . 14 21 Message Errors 23 | . . . . 6 . . . . . . . . . . 3 5 . 4 5 Matter Fused 34 | . . . . 16 . . . . . . . 1 . . 3 6 . 1 7 Heat Flow Errors 11 | . . . . 4 . . . . . . . . . . . 6 . 1 . Energy Discharges 10 | . . . . 4 . . . . . . . . . . . 2 . 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . 7 . . . . . . . . . . 2 7 . . . Data Loss (major) 5 | . . . . 3 . . . . . . . . . . 2 . . . . Misfires 7 | . . . . 3 . . . . . . . . . . 1 2 . 1 . Alerts 2 | . . . . . . . . . . . . . . . . 2 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 20 | . . . . 2 . . . . . . . . . . 1 8 . 4 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 337 | . . . . 16 . 9 . . . 31 . . . . 28 12 . 65 176 Projectiles 255 | . . . . 16 . 9 . . . 31 . . . . 28 12 . 57 102 Explosions 82 | . . . . . . . . . . . . . . . . . . 8 74 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 57 | . . . . 11 . 5 . 5 . 14 3 4 . . 3 8 . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . . . . 11 . 5 . 5 . 10 2 4 . . 3 7 . 4 . Secondary 6 | . . . . . . . . . . 4 1 . . . . 1 . . . Self-Inflicted Damage 123 | . . . . . . . . . . . . . . . . . . . 123 Shots 4 | . . . . . . . . . . . . . . . . . . . 4 Rammed 8 | . . . . 2 . . . . . 1 . . . . 5 . . . . Targets Rammed 10 | . . . . 3 . . . . . 1 1 . . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . 1 . . . . . . . . Highest Temperature 570 | 72 30 51 . 288 . 45 . 233 . 317 168 14 . 8 68 512 . 570 28 Average Temperature 96 | 37 11 20 . 91 . 27 . 111 . 119 86 4 . 5 29 104 . 176 17 Received Heat Transfer 1389 | . 78 177 18 279 . 27 . 56 . 131 9 18 . 12 43 262 . 270 9 Effects 14 | . . . . 1 . . . . . 4 . . . . . 3 . 6 . Shutdowns 4 | . . . . . . . . . . . . . . . . 2 . 2 . Energy Bleed 4 | . . . . 1 . . . . . 1 . . . . . 1 . 1 . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 3 . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 3 . 1 . Parts Fried 11 | . . . . . . . . . . 1 . . . . . 8 . 1 1 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . 1 2 . 1 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 2 . . 1 Parts Melted 19 | . . . . . . . . . . . . . . . 4 11 . 1 3 Heat Transferred 5912 | 125 . . . . . . . . . . . . . . 1036 2838 . 1234 679 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 1 . 1 2 Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Maximum Alert Level 3 | . . . . . . 1 . . . . 2 . . . . 2 1 2 3 Low Security (%) 77 | 100 100 100 . 100 100 83 100 . . . . . . 100 100 72 . 10 . Level 1 5 | . . . . . . 16 . . . . . . . . . 14 100 28 14 Level 2 15 | . . . . . . . . . . . 100 . . . . 12 . 60 60 Level 3 1 | . . . . . . . . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . Peak Influence 831 | . 81 69 . 147 46 283 148 . . . 649 . . 30 120 629 330 510 831 Initial 649 | . . 9 . . 46 28 148 . . . 649 . . 25 . 33 330 197 305 Average 145 | . 20 14 . 53 41 130 67 . . . 539 . . 7 62 186 330 394 553 Influence Increases 5629 | 5 288 125 20 726 5 255 9 90 . 250 686 140 . 69 401 1037 . 703 820 Destroy 0b10 Robot/C 3200 | . 200 100 20 480 . 200 . 80 . 220 60 120 . 40 280 640 . 440 320 Destroy 0b10 Robot/NC 120 | 5 5 5 . 30 . . . . . . . . . 5 15 5 . 50 . Destroy Leader 614 | . 50 20 . 128 . 40 . 10 . 30 10 20 . 22 60 112 . 72 40 Successful Hack 113 | . 28 . . 19 5 . 9 . . . 12 . . . 12 28 . . . Disable Machine 150 | . . . . 30 . 15 . . . . . . . . . 75 . 30 . Destroy Structure 517 | . 5 . . 24 . . . . . . 4 . . 2 4 42 . 36 400 Advance Influence 600 | . . . . . . . . . . . 600 . . . . . . . . Lose Combat Pursuer 315 | . . . . 15 . . . . . . . . . . 30 135 . 75 60 Influence Decreases 4894 | 5 263 150 20 622 68 13 292 70 20 172 361 468 35 109 336 473 299 555 563 Entered New Map 1088 | . . 16 . . 58 13 135 . 20 . 29 150 15 15 . 32 299 133 173 Time Decay 2764 | 5 263 124 10 394 10 . 26 70 . 162 222 318 20 84 256 388 . 262 150 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . Lost Part 603 | . . 10 10 20 . . . . . 10 10 . . 10 80 53 . 160 240 Purge Threat 339 | . . . . 208 . . 131 . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . 4 . 1 1 . . . . . . . 3 3 . 6 5 Investigation 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Extermination 7 | . . . . . . . . . . . . . . . 2 2 . 2 1 Reinforcement 12 | . . . . 4 . 1 . . . . . . . . . . . 4 3 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Distress Signals 13 | . 4 . . 3 . . . . . . . . . . . 2 . 2 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 Times Spotted 225 | . 19 5 4 34 . 10 . 4 . 15 3 6 . 4 16 35 . 28 42 Peak Tracking Total 17 | . 4 3 1 5 . 4 . 4 . 5 3 3 . 1 4 5 . 6 17 Tactical Retreats 11 | . . . . 1 . . . . . . . . . . 1 5 . 2 2 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Traps Triggered 13 | . 3 . 1 1 . . . . . . 5 . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Machines Disabled 10 | . . . . 2 . 1 . . . . . . . . . 5 . 2 . Max in Single Turn 1 | . . . . 1 . 1 . . . . . . . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Machines Accessed 43 | . 9 1 . 12 1 . 1 . 3 . 4 . . 1 4 6 . . 1 Terminals 25 | . 8 . . 7 1 . 1 . . . 3 . . . 1 3 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . . . . . 1 1 . . . Scanalyzers 4 | . . . . 2 . . . . . . 1 . . . 1 . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 1 1 . . . . Total Hacks 135 | . 33 1 . 40 2 . 6 . 22 . 10 . . 2 6 12 . . 1 Successful 75 | . 16 1 . 22 1 . 3 . 22 . 2 . . 1 2 5 . . . Failed 58 | . 16 . . 17 1 . 3 . . . 8 . . 1 4 7 . . 1 Catastrophic 6 | . 2 . . 3 . . . . . . . . . . . 1 . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . Manual 65 | . 29 . . 23 . . 3 . . . 8 . . . 1 . . . 1 Terminals 77 | . 29 . . 23 2 . 6 . . . 8 . . . 2 6 . . 1 Fabricators 4 | . . . . . . . . . . . . . . . . 4 . . . Repair Stations 7 | . 4 . . 3 . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 . . . . . . . . . . 1 2 . . . Scanalyzers 14 | . . . . 10 . . . . . . 2 . . . 2 . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . 2 1 . . . . Terminal Hacks 37 | . 3 1 . 3 1 . 2 . 22 . 1 . . . . 4 . . . Record 8 | . . . . . . . . . 5 . . . . . . 3 . . . Part Schematic 13 | . 1 . . . . . . . 12 . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . 2 . . 2 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . 4 . . 2 . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . 1 . . . . . . . . . . . . . . . Repair 3 | . 2 . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . 7 . . . . . . 1 . . . 1 . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . 3 . . . . . . 1 . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 19 | . 9 . . 9 . . 1 . . . . . . . . . . . . Terminals 18 | . 9 . . 8 . . 1 . . . . . . . . . . . . Botnet 7 | . 4 . . 3 . . . . . . . . . . . . . . . Skim 11 | . 5 . . 5 . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 9 . . 10 1 . 1 . . . 4 . . . 3 5 . . 1 Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . 2 . . . . 12 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . Part Studies Acquired 5 | . . . . 3 . . . . . . 1 . . . 1 . . . . Parts Repaired 3 | . 2 . . 1 . . . . . . . . . . . . . . . Time 84 | . 52 . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . Highest-Rated Group 78 | . . 78 78 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 8 8 8 8 7 6 6 5 4 4 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . . . . . . . . . . . . Total Damage 128 | . . . 128 . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Active Infowar (turns) 5758 | . 826 330 . 923 36 365 112 333 144 540 471 708 42 312 . . . 472 144 Optics 3986 | . . . . 923 36 365 112 333 144 540 471 708 42 312 . . . . . Seismic 1772 | . 826 330 . . . . . . . . . . . . . . . 472 144 Jamming 54 | . . . . . . . . . . . . . . . . . . . 54 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . . . . 1 . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Turns Passed 9194 | 75 891 655 165 1767 36 365 112 333 144 540 471 708 42 340 721 944 18 561 306 Spaces Moved 5292 | 70 771 474 93 925 22 190 66 186 89 262 256 420 27 187 334 427 16 278 199 Core 142 | 15 . . 3 . . . . . . . . . . . . . . . 124 Treads 3078 | . . . . 804 22 190 66 186 89 262 256 420 27 187 334 235 . . . Legs 561 | . . . . . . . . . . . . . . . . 192 16 278 75 Wheels 1469 | 55 771 474 90 79 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . 42 . . . . . . . . . . . . . . . Fastest Speed 34 | 50 80 80 80 34 163 163 163 163 163 160 160 160 160 160 160 120 120 120 50 Average Speed 132 | 73 82 80 110 151 163 163 163 163 163 162 160 160 160 160 163 143 120 120 77 Slowest Speed 260 | 80 95 80 250 163 163 163 163 163 163 163 162 160 160 160 240 260 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 97 89 9 83 1 92 2 38 79 54 7 60 6 5 9 26 1 7 14 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . 1 . . . . . . . . 1 1 . . . . Unknown Exits Taken 12 | 1 . . . 1 . . 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . 5 . 1 . . . . . . . . . Spaces Dug 21 | . . . . . . . . . . . . . . . . . . . 21 Terrain Destroyed 287 | . . . . 28 . . . 4 . 15 1 7 . 2 . 31 . 12 187 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 89 | . . . . 28 . . . 4 . 15 1 7 . 2 . 17 . 11 4 AOE 198 | . . . . . . . . . . . . . . . . 14 . 1 183 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Total 6825 | 85 993 711 136 1175 22 215 70 199 88 318 309 434 26 211 448 671 15 409 290 Wait 728 | 1 165 193 29 111 . 7 . 1 . 13 5 1 . 12 26 121 . 18 25 Move 5273 | 69 770 473 92 924 21 189 65 185 88 261 255 419 26 186 333 426 15 277 199 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 6 18 8 2 30 . 2 2 2 . 8 19 . . 1 16 22 . 18 7 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 101 | 5 9 2 2 9 1 2 1 . . 4 12 . . 1 12 15 . 16 10 Detach 6 | . . . . . . . . . . . . . . . 1 . . 1 4 Swap 78 | . 4 3 1 29 . . 2 1 . 4 8 . . . 5 14 . 7 . Drop 63 | . 6 7 1 19 . . . 2 . 3 5 . . . 4 12 . 4 . Fire 404 | 4 21 25 9 50 . 15 . 7 . 24 4 14 . 11 46 61 . 68 45 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . 3 . . . . . 1 1 . . . 5 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Armory -2/Research -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 161 | -10/Materials | Lost 3 parts (1p2w) 307 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 341 | -10/Materials | Repaired Wheel 369 | -10/Materials | Repaired Wheel 651 | -10/Materials | Learned Storage interactive machine intel 660 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Identified exit to Subcaves 785 | -10/Materials | Learned Recycling recycling unit intel 805 | -10/Materials | Discovered new exit (range 7) 809 | -10/Materials | Central database locked down 967 | -10/Materials | Entered Mines 968 | -10/Mines | Identified exit to Materials 973 | -10/Mines | Core integrity fell below 50% 1007 | -10/Mines | Found a hidden stash of uninstalled traps 1065 | -10/Mines | Core integrity fell below 20% 1092 | -10/Mines | Escorted by a lone wolf Derelict 1166 | -10/Mines | Found the Drone Emporium 1170 | -10/Mines | Found Prototype Device 1171 | -10/Mines | Identified Sensor Drone Bay 1338 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1384 | -10/Mines | Learned Materials interactive machine intel 1602 | -10/Mines | Discovered exit to Subcaves (range 5) 1622 | -10/Mines | Entered Subcaves 1622 | -10/Subcaves | Accompanied by 3 allies 1623 | -10/Subcaves | Approached by a straggling Scientist 1623 | -10/Subcaves | Identified exit to Materials 1627 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1630 | -10/Subcaves | Learned Materials stockpile data 1631 | -10/Subcaves | Ambushed by Subdweller buried in earth 1635 | -10/Subcaves | Ambushed by Subdweller buried in earth 1666 | -10/Subcaves | Lost 4 allies 1698 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1787 | -10/Subcaves | Entered Materials 1787 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1789 | -8/Materials | Loaded intel: 18 interactive machine locations 1969 | -8/Materials | Central database locked down 2256 | -8/Materials | Build established: Scavenger-Gunner 2652 | -8/Materials | Build established: Gunner 2920 | -8/Materials | Repaired Autogun+ 3305 | -8/Materials | Build established: Scavenger-Gunner 3549 | -8/Materials | Discovered new exit (range 4) 3554 | -8/Materials | Entered Factory 3554 | -7/Factory | Evolved 2 slots: Utility x2 3555 | -7/Factory | Identified exit to Storage 3590 | -7/Factory | Identified exit to DSF 3590 | -7/Factory | Entered DSF 3655 | -7/DSF | Additional patrols routed to DSF 3704 | -7/DSF | Discovered new exit (range 16) 3898 | -7/DSF | Sterilization system engaged 3918 | -7/DSF | Ambient heat levels rising (+10) 3933 | -7/DSF | Ambient heat levels rising (+10) 3948 | -7/DSF | Ambient heat levels rising (+10) 3955 | -7/DSF | Entered Factory 3955 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3970 | -6/Factory | Discovered new exit (range 6) 4067 | -6/Factory | Entered Lower Caves 4112 | -6/Lower Caves | Met a Warlord Commander 4113 | -6/Lower Caves | Learned location of Warlord (-5) 4114 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4243 | -6/Lower Caves | Identified exit to Lower Caves 4383 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4400 | -6/Lower Caves | Entered Data Miner 4400 | -6/Data Miner | Discovered new exit (range 6) 4422 | -6/Data Miner | Met Data Miner 4492 | -6/Data Miner | Received God Mode back door access code from Data Miner 4544 | -6/Data Miner | Entered Proximity Caves 4547 | -5/Proximity Caves | Spotter reported a threat 4772 | -5/Proximity Caves | Spotter reported a threat 4844 | -5/Proximity Caves | Spotter reported a threat 4895 | -5/Proximity Caves | Spotter reported a threat 4999 | -5/Proximity Caves | Discovered new exit (range 5) 5004 | -5/Proximity Caves | Found DCF Scrap (13 items) 5006 | -5/Proximity Caves | Build established: Gunner 5084 | -5/Proximity Caves | Entered Factory 5084 | -5/Factory | Evolved 2 slots: Utility x2 5384 | -5/Factory | Search patrols dispatched 5397 | -5/Factory | Build established: Derelict-Gunner 5467 | -5/Factory | Discovered new exit (range 11) 5555 | -5/Factory | Entered Upper Caves 5567 | -5/Upper Caves | Learned 4 Factory zone layouts 5979 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6095 | -5/Upper Caves | Learned Factory stockpile data 6250 | -5/Upper Caves | Discovered new exit (range 5) 6263 | -5/Upper Caves | Entered another Upper Caves area 6286 | -5/Upper Caves | Discovered new exit (range 12) 6305 | -5/Upper Caves | Entered Factory 6305 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6371 | -4/Factory | Found Prototype Processor 6372 | -4/Factory | Identified Exp. Signal Interpreter 6470 | -4/Factory | Discovered new exit (range 11) 6553 | -4/Factory | Identified exit to Research 6645 | -4/Factory | Entered Research 6645 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7140 | -3/Research | Garrison activated, responded to threat 7186 | -3/Research | Build established: Scavenger-Gunner 7309 | -3/Research | Discovered new exit (range 15) 7362 | -3/Research | Identified exit to Armory 7366 | -3/Research | Entered Armory 7697 | -3/Armory | Fabricated Quantum Reactor (x2) 7795 | -3/Armory | System corruption reached 10% 8119 | -3/Armory | Destroyed 12 combat bots 8222 | -3/Armory | Build established: Gunner 8290 | -3/Armory | Discovered new exit (range 5) 8310 | -3/Armory | Entered Research 8310 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8322 | -2/Research | Discovered new exit (range 5) 8328 | -2/Research | Entered Access 8328 | -1/Access | Evolved 2 slots: Utility x2 8610 | -1/Access | Lost 3 parts (1u2w) 8729 | -1/Access | Lost 6 parts (2p1n3w) 8730 | -1/Access | System corruption reached 10% 8835 | -1/Access | Lost 4 parts (1p1n1u1w) 8843 | -1/Access | Build established: Scavenger-Gunner 8880 | -1/Access | Discovered new exit (range 7) 8889 | -1/Access | Entered Command 8965 | -1/Command | System corruption reached 30% 8996 | -1/Command | Destroyed 11 combat bots 9034 | -1/Command | Lost 11 parts (3p1n3u4w) 9071 | -1/Command | Found Fusion Bomb Launcher 9088 | -1/Command | Found Fusion Bomb Launcher 9139 | -1/Command | First assault squad dispatched 9164 | -1/Command | Core integrity fell below 50% 9169 | -1/Command | Incoming assault squad redirected 9189 | -1/Command | Core integrity fell below 20% 9195 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09168_ K-01 Serf collects debris. 09168_ R-10 Processor collects Antigrav System. 09169_ ALERT: Higher priority target reported, redirecting assault. 09169_ Penetrated by Slug. 09170_ 3RD#=1ETUJZ,N LDMSD=H=S 09182_ Slug penetrates K-01 Serf. 09182_ K-01 Serf destroyed. 09184_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C019. 09184_ K-01 Serf collects debris. 09185_ Penetrated by Slug. 09186_ Slug penetrates Wall. 09186_ Penetrated by Slug. 09188_ K-01 Serf collects debris. 09190_ Adv. Targeting Computer destroyed. 09192_ K-01 Serf collects debris. 09192_ K-01 Serf destroyed. 09192_ Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ??? ?????????????? | | ??????????????????????????????# ### ###??????????? | | ??????????????????????????????# +?????????? | | ??????????????????????????????# #?????? ??? | | ??????????????????????????????# ??????? ?? | | ??????????????????????????????# #??????" ?? | | ??????????????????????????????# #?????"" ??? | | ??????????????????????????????# #?????" ??? | | ??????????????????????????????# #????? ?#? | | ???????????????#?????####?????# #????? #? | | ???????????????# ???# ?????# #????? ?? | | ???????????W ### W ### W ###### #######/###? | | ??????????? / s s % #? | | ?????????? / s # | | ?????????? / ss s *%= " | | ?????????? @/ s ! #? | | ?????????? / ss #? | | ?????????????### W ### W ##########;####### #? | | ?????????????????????# ???????? ????# #? | | ?????????????????????####?????? ??# / | | ?????????????????????????????? ?# # | | ?????????????????????????????# # + | | ?????????????????????????????# #### # | | ?????????????????????????????##############??# # | | ???????????????????????????????????# #????# #? | | ???????????????????????????????????# #????# #? | | ???????????????????????#########???# " #????# #? | | ???????????????????????# ??#?# #????# #? | | ???????????????????????# #??# #?????# #? | | ???????????????????????# "" #??# #?????# #? | | ???????????????????????# """"#??# #?????# #? | | ???????????????????????# """"#??# #?????# #? | | ???????????????????????# ! "" #### #?????# #? | | ???????????????????????# ?+ #?????# #? | | ????????????????????????? ???# #?????# #? | | ????????????????????????###+###### #?????# #? | | ????????????????????????# #?????# ^#? | | ????????????????????????# ##????# #? | | ????????????????????????# #????# #? | | ?????????????????????#### #????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 60 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 28 Melee Accuracy 6 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Lgt. Armor Plating | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Quantum Reactor | x2 | -3/Armory | Preloaded Repaired ---------- Wheel | 17% | -10/Materials Wheel | 62% | -10/Materials Autogun | 15% | -8/Materials Studied --------- Autogun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Adv. Assault Cannon | -5/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Leap Before You Look Significant Disruption Suspicious Challenges ------------ None Game ------ Seed AutogunHoverCyclogen Manual? 0 Play Time 02:22:49 Cumulative 25.9 hours Start 2026.04.15 @ 17:44:17 End 2026.04.15 @ 22:05:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 44 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7fb4259-c0dc-47ad-8110-6bfa9d2599c8