Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 15:11:14 Player: ME Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (140) 700 Value Destroyed (4279) 4279 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (602) 602 TOTAL SCORE: 8901 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 187 Met Data Miner 300 Cogmind --------- Core Integrity 148/700 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Wheel Wheel Improved Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Gauss Rifle Heavy Rocket Launcher Heavy Missile Launcher Blade Saw [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Slots Evolved 6 | . . 2 2 . 2 . . . Power 1 | . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . 1 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 116 | 5 6 13 17 15 41 3 16 . Power 20 | 1 . 4 2 3 9 . 1 . Engine 10 | 1 . 3 . 1 4 . 1 . Core 10 | . . 1 2 2 5 . . . Reactor . | . . . . . . . . . Propulsion 28 | 2 2 2 1 6 11 1 3 . Treads 22 | 2 2 2 1 3 8 1 3 . Leg . | . . . . . . . . . Wheel 6 | . . . . 3 3 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | . 2 4 9 4 12 . 8 . Device 22 | . 1 3 3 3 8 . 4 . Storage 3 | . 1 1 . 1 . . . . Processor 2 | . . . 1 . . . 1 . Hackware 2 | . . . . . 2 . . . Protection 10 | . . . 5 . 2 . 3 . Artifact . | . . . . . . . . . Weapon 29 | 2 2 3 5 2 9 2 4 . Energy Gun 14 | 1 . 2 4 2 3 . 2 . Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 5 | 1 1 1 . . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . 1 . 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 3 | . . . . . . . 3 . Parts Lost 51 | . . 4 5 5 16 . 14 7 Power 9 | . . 1 2 2 2 . 2 . Propulsion 16 | . . 2 . 1 6 . 4 3 Utility 18 | . . . 2 2 6 . 5 3 Weapon 8 | . . 1 1 . 2 . 3 1 Highest Loss Streak 14 | . . 2 3 3 4 . 14 7 To Critical Strikes 4 | . . 1 . . 1 . 2 . Average Slot Usage (%) 93 | . 85 98 97 94 97 96 83 66 Engine 8 | . 14 18 5 . 3 15 10 . Core 6 | . . 3 12 13 10 . . . Treads 22 | . 28 21 18 16 26 20 21 21 Wheel 2 | . . . . 1 2 7 4 . Device 18 | . 1 20 22 32 22 15 12 6 Storage 8 | . 12 11 9 9 7 7 7 7 Hackware 4 | . . . . . 3 15 10 . Protection 2 | . . . 9 2 3 . 3 15 Energy Gun 11 | . 14 17 14 17 11 7 5 6 Energy Cannon 1 | . . . . . . 4 3 . Launcher 1 | . 13 1 3 . . 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 74 | 7 20 36 47 62 73 74 74 58 Greatest Support 94 | 40 46 46 43 43 94 62 62 60 Greatest Overweight (x) 17 | . . 1 1 5 7 7 14 17 Average Overweight (x) . | . . . . 1 . 3 . . Largest Inventory Capacity 20 | 5 10 15 15 20 20 20 20 20 Average Capacity 18 | 5 9 14 15 19 20 20 20 20 Most Carried 20 | 3 10 15 15 13 20 20 20 11 Average Carried 14 | 1 7 13 14 10 15 19 17 11 Final Capacity 20 | 5 10 15 15 20 20 20 20 20 Final Carried 20 | 3 10 14 12 13 19 20 11 11 Class Distribution -------------------- 48% | Scavenger-Mutant 30% | Hacker-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Matter Collected 1994 | 188 143 361 75 300 679 107 141 . Remotely . | . . . . . . . . . Salvage Created 5121 | . 170 944 320 1130 2249 70 238 . Parts 279 | . 17 62 23 65 106 2 4 . Haulers Intercepted 7 | . 1 2 . 2 2 . . . Recyclers Shooed 4 | . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 95 | . 6 22 11 17 34 1 4 . Melee 3 | . . . . . 2 . 1 . Guns 68 | . . 22 3 13 26 1 3 . AOE 20 | . 6 . 8 2 4 . . . Classes Destroyed 14 | . 6 2 2 2 2 . . . Worker 15 | . 2 1 1 6 5 . . . Builder 6 | . 1 . 1 2 2 . . . Tunneler 1 | . . . . . 1 . . . Hauler 7 | . 1 2 . 2 2 . . . Recycler 4 | . . . . 1 3 . . . Mechanic 1 | . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . Watcher 10 | . 2 3 . 2 3 . . . Swarmer 19 | . 3 9 3 4 . . . . Grunt 44 | . 3 9 5 5 22 . . . Brawler 2 | . . . 1 . 1 . . . Sentry 17 | . . 4 2 7 3 1 . . Hunter 5 | . . . . 1 4 . . . Programmer 4 | . . . . . 4 . . . Thug 1 | . . . . . . . 1 . Savage 3 | . . . . . . . 3 . Best Kill Streak 9 | . 5 6 9 5 9 1 2 . Combat Bots Only 8 | . 3 4 8 4 4 1 2 . Max Kills in Single Turn 3 | . 2 1 3 2 3 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 3 2 1 . . . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Hostile Shots Fired 588 | . 18 107 49 90 229 21 31 43 Missed 202 | . 6 30 19 29 92 8 3 15 Damage Taken 6214 | . 203 792 491 664 1994 60 969 1041 Core 869 | . 44 155 40 78 195 12 118 227 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1744 | . 61 238 141 192 574 18 246 274 Core Remaining (%) 80 | 100 82 61 . 78 . . . . Volleys Fired 328 | . 24 78 19 69 125 2 9 2 Largest 2 | . 2 2 2 2 2 2 2 1 Hottest 145 | . 70 80 80 110 119 145 145 80 Shots Fired 619 | . 46 154 38 138 215 7 18 3 Gun 556 | . 24 151 27 138 199 4 10 3 Cannon 11 | . . . . . . 3 8 . Launcher 52 | . 22 3 11 . 16 . . . Special . | . . . . . . . . . Kinetic 59 | . . 18 . . 41 . . . Thermal 499 | . 24 133 27 129 158 7 18 3 Explosive 43 | . 22 3 11 . 7 . . . Electromagnetic 18 | . . . . 9 9 . . . Robot Hit Streak 37 | . 11 22 10 22 37 7 33 8 Robot Miss Streak 4 | . 4 4 2 1 3 1 . 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 9 | . . 1 1 4 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 478 | . 20 112 27 99 189 3 25 3 Core Hits 245 | . 20 49 23 37 98 3 12 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . . . . 3 12 . 1 . Burn 11 | . . . . 3 8 . . . Sever 5 | . . . . . 4 . 1 . Melee Attacks 26 | . . . . . 14 . 12 . Impact . | . . . . . . . . . Slashing 26 | . . . . . 14 . 12 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10778 | . 1065 1244 1168 2019 4468 84 665 65 Guns 7008 | . 108 1227 217 1961 3145 57 228 65 Cannons 164 | . . . . . . 27 137 . Explosions 3101 | . 955 12 951 55 1128 . . . Melee 482 | . . . . . 195 . 287 . Ramming 23 | . 2 5 . 3 . . 13 . Kinetic 700 | . . 91 . . 609 . . . Thermal 6695 | . 108 1136 217 1900 2820 84 365 65 Explosive 2354 | . 955 12 951 . 436 . . . Electromagnetic 524 | . . . . 116 408 . . . Impact . | . . . . . . . . . Slashing 482 | . . . . . 195 . 287 . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . 4 4 25 24 Average Corruption 5 | . . . . . 2 4 10 24 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 110 | . . . . . 41 31 24 14 Message Errors 26 | . . . . . 13 6 4 3 Matter Fused 22 | . . . . . 9 5 6 2 Heat Flow Errors 15 | . . . . . 2 6 4 3 Energy Discharges 12 | . . . . . 2 5 3 2 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 12 | . . . . . 3 5 3 1 Data Loss (major) 4 | . . . . . 1 1 1 1 Misfires 8 | . . . . . 2 3 2 1 Alerts 4 | . . . . . 3 . 1 . Weapon Failures 5 | . . . . . 5 . . . Overload Shots . | . . . . . . . . . Overflow Damage 207 | . 4 56 68 . 79 . . . Projectiles . | . . . . . . . . . Explosions 207 | . 4 56 68 . 79 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 692 | . 99 185 132 . 276 . . . Shots 23 | . 6 4 5 . 8 . . . Rammed 9 | . 1 1 . 1 . . 6 . Targets Rammed 9 | . 1 1 . 1 . . 6 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 249 | . 64 57 29 182 233 249 180 196 Average Temperature 48 | . 18 14 14 81 90 81 53 59 Received Heat Transfer 1620 | . 84 273 171 360 693 12 27 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 2 2 . . . Combat Hostiles 4 | . . . . 2 2 . . . Parts Melted 21 | . . 6 . 6 7 1 1 . Heat Transferred 14020 | . 250 2500 500 3924 5774 162 710 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 1 4 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Peak Influence 478 | . 219 471 478 430 468 . . . Initial 123 | . . 5 123 112 121 . . . Average 146 | . 118 206 228 231 91 . . . Maximum Alert Level 2 | . 1 2 2 2 2 . . . Low Security (%) 70 | 100 82 54 54 23 92 . . . Level 1 26 | . 17 37 36 75 5 . . . Level 2 2 | . . 8 8 1 1 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 3 1 2 6 19 . . . Investigation 8 | . 3 . . 1 4 . . . Extermination 4 | . . . . . 4 . . . Reinforcement 8 | . . 1 2 1 4 . . . Assault 1 | . . . . . 1 . . . Garrison 10 | . . . . 4 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Distress Signals 10 | . . 4 . 4 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 11 35 19 26 47 1 4 4 Peak Tracking Total 8 | . 3 4 8 4 4 1 4 4 Tactical Retreats 8 | . . 2 1 1 4 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Traps Triggered 4 | . 3 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . 1 . . . Reprogrammed 4 | . 4 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Machines Disabled 16 | . 5 3 2 2 4 . . . Max in Single Turn 2 | . 2 2 1 1 2 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Machines Accessed 27 | . 5 3 2 6 9 . . 2 Terminals 22 | . 5 3 2 6 6 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . 11 6 5 11 18 . . 21 Successful 42 | . 6 2 . 5 8 . . 21 Failed 30 | . 5 4 5 6 10 . . . Catastrophic 9 | . 2 1 3 1 2 . . . Database Lockouts . | . . . . . . . . . Manual 35 | . 9 6 5 5 10 . . . Terminals 46 | . 11 6 5 11 13 . . . Fabricators 4 | . . . . . 4 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . 6 2 . 5 4 . . 21 Part Schematic 13 | . 1 . . . 1 . . 11 Robot Schematic 7 | . . . . . . . . 7 Robot Analysis 3 | . 2 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 2 | . 1 1 . . . . . . Fabricator Index 2 | . . . . 1 1 . . . Locate Traps 2 | . 1 . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . Zone Layout 2 | . . . . 2 . . . . Fabricator Hacks 4 | . . . . . 4 . . . Load Schematic 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 5 2 2 3 7 . . . Full Trace Events 7 | . 1 . 1 1 4 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . 1 . . 11 Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 212 | . . . . . 212 . . . Total Part Build Rating 12 | . . . . . 12 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . Machine Destruction 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 . . . . Highest-Rated Group 173 | . . . . 173 . . . . Highest-Rated Ally 29 | . . . . 29 . . . . Total Orders . | . . . . . . . . . Ally Attacks 47 | . . . . 47 . . . . Total Damage 619 | . . . . 619 . . . . Kills 7 | . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Turns Passed 9295 | 74 848 950 541 1154 3026 1306 1141 255 Spaces Moved 3963 | 43 475 395 276 390 1250 553 432 149 Core 7 | 4 . . . . . . 2 1 Treads 3314 | 39 475 395 276 306 909 336 430 148 Legs . | . . . . . . . . . Wheels 642 | . . . . 84 341 217 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 110 110 170 155 160 Average Speed 173 | 149 160 160 164 212 150 212 196 167 Slowest Speed 900 | 160 160 240 245 245 240 235 750 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 6 85 40 36 52 35 73 58 76 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . . 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . Scrap Searched 14 | . . . . . . 12 2 . Spaces Dug 19 | . 6 13 . . . . . . Terrain Destroyed 411 | . 132 59 102 2 116 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 411 | . 132 59 102 2 116 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Total 5678 | 50 517 564 325 573 2139 682 677 151 Wait 1148 | . . 60 4 92 675 121 196 . Move 3955 | 42 474 394 275 389 1249 552 431 149 Hop . | . . . . . . . . . Pick Up 41 | 3 7 11 1 3 15 1 . . Fast Attach 42 | 5 4 2 8 5 10 2 6 . Attach 37 | . . 6 4 3 15 . 9 . Detach 8 | . 1 . 1 . 2 1 3 . Swap 37 | . 2 5 5 7 16 1 1 . Drop 39 | . 4 7 8 4 10 2 4 . Fire 328 | . 24 78 19 69 125 2 9 2 Melee 26 | . . . . . 14 . 12 . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 8 | . 1 1 . 1 . . 5 . Escape Stasis 8 | . . . . . 8 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 14) 575 | -10/Materials | Identified exit to Materials 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1175 | -9/Materials | Identified exit to Materials 1207 | -9/Materials | Discovered new exit (range 13) 1873 | -9/Materials | Entered another Materials area 1873 | -8/Materials | Evolved 2 slots: Utility x2 1939 | -8/Materials | Build established: Scavenger-Mutant 2048 | -8/Materials | Discovered new exit (range 16) 2199 | -8/Materials | Destroyed 8 combat bots 2203 | -8/Materials | Lost 3 parts (1p1u1w) 2389 | -8/Materials | Discovered new exit (range 7) 2414 | -8/Materials | Entered Storage 2724 | -8/Storage | Garrison activated, responded to threat 2839 | -8/Storage | Lost 3 parts (1p1n1u) 3058 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3233 | -8/Storage | Garrison activated, responded to threat 3339 | -8/Storage | Lost 8 allies 3562 | -8/Storage | Discovered new exit (range 5) 3568 | -8/Storage | Entered Factory 3568 | -7/Factory | Evolved 2 slots: Propulsion x2 4589 | -7/Factory | Lost 3 parts (3u) 4733 | -7/Factory | Lost 4 parts (1p3u) 4841 | -7/Factory | Discovered new exit (range 7) 5093 | -7/Factory | Fabricated Adv. Hacking Suite? 5365 | -7/Factory | Garrison activated, responded to threat 5826 | -7/Factory | Fabricated Adv. Hacking Suite? 5977 | -7/Factory | Garrison activated, responded to threat 6037 | -7/Factory | Lost 3 parts (2n1w) 6232 | -7/Factory | Build established: Hacker-Mutant 6531 | -7/Factory | Garrison activated, responded to threat 6554 | -7/Factory | Discovered new exit (range 9) 6594 | -7/Factory | Entered Lower Caves 6813 | -7/Lower Caves | Learned Factory terminal intel 6834 | -7/Lower Caves | Encountered a Warlord checkpoint 7020 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7239 | -7/Lower Caves | Discovered new exit (range 12) 7900 | -7/Lower Caves | Entered another Lower Caves area 8342 | -7/Lower Caves | Learned Factory stockpile data 8563 | -7/Lower Caves | Encountered a Warlord checkpoint 8694 | -7/Lower Caves | Ambushed by wild Derelicts 8742 | -7/Lower Caves | System corruption reached 10% 8811 | -7/Lower Caves | Lost 14 parts (2p4n5u3w) 9031 | -7/Lower Caves | Discovered new exit (range 5) 9039 | -7/Lower Caves | Identified exit to Data Miner 9041 | -7/Lower Caves | Entered Data Miner 9041 | -7/Data Miner | Discovered new exit (range 6) 9051 | -7/Data Miner | Identified exit to Proximity Caves 9078 | -7/Data Miner | Build established: Scavenger-Mutant 9078 | -7/Data Miner | Met Data Miner 9134 | -7/Data Miner | Received God Mode back door access code from Data Miner 9264 | -7/Data Miner | Data Conduit disabled 9267 | -7/Data Miner | Core integrity fell below 50% 9296 | -7/Data Miner | Self-destructed Last Messages --------------- M-14 Sweeper Tier: 3 Schematic downloaded. Connecting with ORACLE Interface... >JKL>3OXUOFI/=X8DRM/&BQQKBV4 System corrupted: Component data lost. System corrupted: Matter fused (-9). System corrupted: FCS attempts to trigger Gatling Laser. System corrupted: Gatling Laser misfires. Data Miner disappears through a trap door. Data Conduit disabled. Lgt. Treads destroyed. Imp. Heat Sink destroyed. System corrupted: Heat flow error (+139). Gatling Laser destroyed. Lgt. Treads destroyed. Hrd. Light Armor Plating destroyed. Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????################??????????????# | | ????#"""""""""""""""######?# #????## | | ????""""""""" """"""""# " # # ## | | ????"""""""" g | | ????"""" g | | ????"""""" g | | ????""""" @ g | | ????""""" | | ????"""""" """""""""""" | | ????"""""" """"########## | | ?????"""""" """""###????????? | | ??????"""""" "#####??????????? | | ??????######"## "#??????????????? | | ???????????#"### "#??????????????? | | ???????????#"### "#??????????????? | | ???????????#"## "#??????????????? | | ????????????"## "#??????????????? | | ?????????????# "#??????????????? | | ?????????????### "#??????????????? | | ???????????????# "##?????????????? | | ??????????????## ""#?????????????? | | ???????????#?## ""#?????????????? | | ??????????##"#"X ""#?????????????? | | ?????????"""""" "####??????????? | | ?????????#""""" X"""""??????????? | | ?????????###"#"X "##"#??????????? | | ???????????#?## X""""#??????????? | | ??????????????## "##"#??????????? | | ???????????????#######?????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 38 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Lrn. Sensor Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time The Oracle Challenges ------------ None Game ------ Seed HelicalActuatorMultirail Manual? 0 Play Time 01:16:51 Cumulative 9.5 hours Start 2024.05.31 @ 13:56:42 End 2024.05.31 @ 15:11:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08ea6ae3-aefa-411a-ba3e-e8b2f343e5cf