Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 01:54:19 Player: Rocketboy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (205) 1025 Value Destroyed (5910) 5910 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1321) 1321 TOTAL SCORE: 14656 Bonus ------- High Alert Combat Kills 632 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/1300 Matter 39/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite Core Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Gauss Cannon Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Advanced Force Field Advanced Hacking Suite Relay Coupler [Specialist] > --- WEAPON ----------- Quantum Rifle Dirty Datajack Improved Remote Datajack > --- INVENTORY -------- Neutrino Core VTOL Module Nova Cannon Heavy Gauss Cannon Dirty Datajack [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Katana Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . . . 1 Utility 8 | . . . 1 . . 1 2 1 . . 2 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 349 | 7 15 30 57 48 50 6 12 15 9 2 34 36 . 28 Power 36 | 1 1 4 8 1 1 1 2 3 1 . 4 5 . 4 Engine 15 | 1 1 4 4 . 1 1 2 . . . 1 . . . Core 16 | . . . 4 1 . . . 3 1 . 1 5 . 1 Reactor 5 | . . . . . . . . . . . 2 . . 3 Propulsion 122 | 2 6 15 16 12 28 3 4 5 1 . 8 11 . 11 Treads 4 | . . 4 . . . . . . . . . . . . Leg 57 | 2 6 7 16 12 14 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 15 | . . 4 . . . . . 5 1 . 3 . . 2 Flight 46 | . . . . . 14 3 4 . . . 5 11 . 9 Utility 48 | 2 1 3 10 5 3 1 3 5 . . 8 1 . 6 Device 22 | 1 . . 3 4 2 . 1 3 . . 3 1 . 4 Storage 7 | 1 . 2 3 1 . . . . . . . . . . Processor 10 | . 1 1 2 . . 1 . 1 . . 2 . . 2 Hackware 7 | . . . . . 1 . 2 1 . . 3 . . . Protection 2 | . . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 143 | 2 7 8 23 30 18 1 3 2 7 2 14 19 . 7 Energy Gun 42 | . . 5 13 8 6 . . . 1 . 3 5 . 1 Energy Cannon 10 | . 1 1 3 3 . . . . . . . . . 2 Ballistic Gun 28 | 2 4 1 5 4 3 1 . . 3 . 2 3 . . Ballistic Cannon 11 | . . . 1 2 . . . . . . . 6 . 2 Launcher 2 | . . . . 2 . . . . . . . . . . Special Weapon 7 | . . . . . . . 1 1 . 1 3 1 . . Impact Weapon 8 | . . . . 4 3 . . . . . . . . 1 Slashing Weapon 13 | . . . . 5 3 . . . 1 1 3 . . . Piercing Weapon 13 | . . . . 1 3 . 2 1 2 . 3 1 . . Special Melee Weapon 9 | . 2 1 1 1 . . . . . . . 3 . 1 Unidentified Prototypes 4 | . . 1 2 . . . . . . . . . . 1 Parts Lost 69 | . 1 1 11 7 2 1 . 3 1 . 7 12 . 23 Power 15 | . . 1 3 1 . . . 1 1 . 1 4 . 3 Propulsion 23 | . . . 3 4 1 1 . 2 . . 2 2 . 8 Utility 10 | . . . 1 . . . . . . . . 3 . 6 Weapon 21 | . 1 . 4 2 1 . . . . . 4 3 . 6 Highest Loss Streak 17 | . 1 1 3 2 2 1 . 3 1 . 4 5 . 17 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 97 98 98 91 92 98 95 93 94 88 79 89 76 Engine 4 | . 14 10 6 . 1 5 5 . . . 1 1 . . Core 3 | . . . 2 8 7 . . 7 4 5 2 3 10 3 Treads 2 | . . 2 10 . . . . . . . . . . . Leg 18 | . 28 26 24 34 12 . . . . . . . . . Hover 3 | . . 13 . . . . . 10 29 29 13 . . . Flight 7 | . . . . . 17 36 33 17 . . 8 22 26 18 Device 8 | . 9 . 6 15 8 7 13 8 11 11 7 7 10 13 Storage 4 | . 14 11 9 2 . . . . . . . . . . Processor 11 | . 4 11 9 9 9 14 13 16 17 17 18 15 15 17 Hackware 5 | . . . . . 8 7 12 13 11 11 20 15 10 8 Energy Gun 7 | . . 3 17 13 4 . . . . . . . . . Energy Cannon 3 | . 2 12 5 3 . . . . . . . . . . Ballistic Gun 3 | . 25 6 2 2 1 3 . . . . . . . . Slashing Weapon 2 | . . . . 3 7 7 6 5 4 5 4 . . . Piercing Weapon 2 | . . . . . 7 7 6 10 10 11 6 2 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 15 15 24 56 40 36 19 19 22 27 18 30 39 26 41 Greatest Support 80 | 20 20 80 80 60 50 21 20 63 55 55 55 29 29 51 Greatest Overweight (x) 4 | . . 1 2 . 2 . 1 1 . . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 14 7 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 10 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 7 | 1 7 7 12 6 5 4 4 4 5 4 4 4 5 4 Final Capacity 15 | 8 8 10 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 8 10 15 15 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 23% | Scavenger-Sprinter 16% | Scavenger-Mutant 13% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Skirmisher 8% | Hacker-Gladiator 6% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 4922 | 312 424 265 1077 609 335 247 131 240 150 . 538 466 . 128 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7682 | 146 677 674 2104 944 390 272 131 317 204 . 1263 432 . 128 Parts 424 | 11 46 28 113 49 24 22 8 14 11 . 68 24 . 6 Haulers Intercepted 4 | . . . 3 . . . . . . . 1 . . . Recyclers Shooed 5 | . . . 3 . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 8 . . 11 . . Prevented 4 | . . . . . . . . . 3 . . 1 . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 146 | . 19 17 42 27 3 3 3 4 2 . 10 14 . 2 Melee 17 | . . . . . . 3 3 4 . . 6 . . 1 Guns 87 | . 16 4 32 22 3 . . . 2 . 3 5 . . Cannons 39 | . 3 12 10 5 . . . . . . . 9 . . AOE 1 | . . . . . . . . . . . 1 . . . Classes Destroyed 17 | 2 5 3 3 2 1 . . 1 . . . . . . Worker 14 | . 1 . 4 . 4 1 . . . . 3 . . 1 Builder 4 | . . . 1 . 1 1 . . . . 1 . . . Tunneler 4 | 2 . . 1 . 1 . . . . . . . . . Hauler 4 | . . . 3 . . . . . . . 1 . . . Recycler 10 | 1 1 . 2 . 1 1 . . . . 4 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 8 | . 2 . 2 . . 1 . 2 . . 1 . . . Watcher 14 | . 1 1 3 . 1 2 1 2 . . 2 . . 1 Swarmer 55 | . 9 3 10 7 . 3 2 . . . 5 14 . 2 Cutter 2 | . . . . 2 . . . . . . . . . . Grunt 61 | . 10 11 21 9 2 . 1 3 . . 4 . . . Brawler 2 | . . 1 . 1 . . . . . . . . . . Duelist 4 | . . 1 2 1 . . . . . . . . . . Sentry 14 | . . 1 7 6 . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . . Programmer 4 | . . . . . . . . 1 2 . 1 . . . Best Kill Streak 8 | 2 4 6 4 4 2 5 2 3 2 . 8 5 . 2 Combat Bots Only 6 | . 3 6 4 4 1 3 1 3 2 . 5 5 . 2 Max Kills in Single Turn 2 | 1 2 1 2 2 1 1 1 1 1 . 1 1 . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . 1 1 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1124 | . 89 68 266 151 27 12 11 41 31 . 81 119 . 228 Missed 349 | . 22 19 57 45 7 2 7 14 9 . 26 48 . 93 Damage Taken 12522 | . 680 709 3115 1469 316 159 72 493 345 . 1020 1089 . 3055 Core 2806 | . 117 201 277 203 18 18 20 157 74 . 231 177 . 1313 Absorbed by Shields 81 | . . . . . . . . . . . . . . 81 Regen/Repaired (Parts) 177 | . . . . . 44 45 13 . . . 75 . . . Core Remaining (%) 68 | 100 53 49 . . 9 97 97 . . 76 . . 64 . Volleys Fired 465 | 10 56 65 163 63 14 1 4 4 5 2 21 34 . 23 Largest 3 | 2 2 2 3 3 3 1 1 1 3 1 3 2 . 1 Hottest 203 | 40 80 128 194 203 174 28 7 7 116 7 193 126 . 113 Shots Fired 957 | 20 110 120 360 176 25 1 4 4 15 2 32 67 . 21 Gun 703 | 20 103 59 274 139 25 1 . . 15 . 28 33 . 6 Cannon 238 | . 7 61 86 35 . . . . . . . 34 . 15 Launcher 2 | . . . . 2 . . . . . . . . . . Special 14 | . . . . . . . 4 4 . 2 4 . . . Kinetic 424 | 20 103 47 116 37 13 1 . . 10 . 17 54 . 6 Thermal 488 | . 7 73 244 137 6 . . . . . 6 . . 15 Explosive 2 | . . . . 2 . . . . . . . . . . Electromagnetic 29 | . . . . . 6 . . . 5 . 5 13 . . Robot Hit Streak 25 | 3 11 15 15 25 4 . 2 2 4 1 5 5 . 5 Robot Miss Streak 6 | 4 2 5 5 5 2 . 1 1 3 1 4 6 . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 3 1 1 . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . 1 . . . Shots Hit Robots 721 | 11 73 79 244 109 34 12 9 24 10 1 45 38 . 32 Core Hits 344 | 4 35 29 127 52 14 7 4 8 7 . 26 20 . 11 Critical Kills 5 | . . 1 1 . . . . . 1 . 1 . . 1 Critical Parts Destroyed 4 | . 1 . . . . . . . . . 1 . . 2 Critical Strikes 32 | . 1 1 9 6 2 1 . . 1 . 3 3 . 5 Burn 14 | . . . 8 6 . . . . . . . . . . Meltdown 2 | . . 1 1 . . . . . . . . . . . Destroy 4 | . 1 . . . . . . . 1 . 2 . . . Blast 5 | . . . . . . . . . . . . 3 . 2 Smash 3 | . . . . . . . . . . . . . . 3 Impale 4 | . . . . . 2 1 . . . . 1 . . . Melee Attacks 234 | . 1 2 . 35 37 28 11 29 2 . 43 15 . 31 Impact 23 | . . . . 14 2 . . . . . . . . 7 Slashing 58 | . . . . 21 5 3 3 3 . . 23 . . . Piercing 150 | . . . . . 30 25 8 26 2 . 20 15 . 24 Sneak Attacks 35 | . . 2 . . 10 3 . 3 . . 10 3 . 4 Combat Hostiles 3 | . . . . . . . . 2 . . . 1 . . Follow-up Attacks 11 | . . . . . 1 1 1 3 . . 5 . . . Damage Inflicted 15912 | 136 895 1103 4336 2043 1294 740 273 1035 268 . 2018 1180 . 591 Guns 7128 | 136 821 319 3082 1502 378 . . . 134 . 458 236 . 62 Cannons 3430 | . 74 784 1254 508 . . . . . . . 508 . 302 Explosions 172 | . . . . 33 . . . . . . 139 . . . Melee 5182 | . . . . . 916 740 273 1035 134 . 1421 436 . 227 Ramming . | . . . . . . . . . . . . . . . Kinetic 4513 | 136 821 226 1491 372 224 . . . 119 . 324 637 . 163 Thermal 5952 | . 74 877 2845 1638 97 . . . . . 220 . . 201 Explosive 33 | . . . . 33 . . . . . . . . . . Electromagnetic 232 | . . . . . 57 . . . 15 . 53 107 . . Impact 183 | . . . . . . . . . . . . . . 183 Slashing 951 | . . . . . 72 . 34 70 . . 775 . . . Piercing 4048 | . . . . . 844 740 239 965 134 . 646 436 . 44 Highest Corruption 35 | . . . . . . . . 2 3 3 1 1 1 35 Average Corruption 2 | . . . . . . . . 1 2 3 1 1 1 12 Corruption Purged 2 | . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . 2 8 . 1 6 . 9 Message Errors 5 | . . . . . . . . . 2 . . 1 . 2 Matter Fused 8 | . . . . . . . . 1 2 . 1 2 . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 1 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 2 . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1240 | . . 21 . 30 194 167 24 176 . . 310 148 . 170 Projectiles 178 | . . 21 . 30 . . . . . . . 58 . 69 Explosions . | . . . . . . . . . . . . . . . Melee 1062 | . . . . . 194 167 24 176 . . 310 90 . 101 Knockbacks 42 | . . . 24 6 . . . . . . . 3 . 9 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 33 | . . . 20 6 . . . . . . . 3 . 4 Secondary 7 | . . . 4 . . . . . . . . . . 3 Self-Inflicted Damage 103 | . . . . 46 . . . . . . 57 . . . Shots 2 | . . . . 1 . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 569 | . 156 363 569 272 518 . . 13 135 . 567 180 2 322 Average Temperature 137 | . 47 106 176 68 251 . . 4 66 . 298 57 2 96 Received Heat Transfer 2840 | . 216 201 1449 450 153 . 18 156 21 . 148 9 . 19 Effects 38 | . . . 23 . 6 . . . . . 9 . . . Shutdowns 8 | . . . 5 . 1 . . . . . 2 . . . Energy Bleed 4 | . . . 3 . . . . . . . 1 . . . Interference 5 | . . . 5 . . . . . . . . . . . Matter Decay 7 | . . . 2 . 3 . . . . . 2 . . . Short Circuit 2 | . . . 1 . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . Damage (major) 10 | . . . 7 . 2 . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . 5 Robots Melted 2 | . . 1 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 31 | . . 6 18 6 . . . . . . . . . 1 Heat Transferred 12484 | . 148 1728 6327 3737 148 . . . . . 211 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 1280 | 15 371 392 620 1280 767 553 448 537 . . 441 . . 711 Initial 624 | . 9 29 102 403 624 331 270 123 . . 191 . . 352 Average 465 | 6 179 190 392 858 689 438 335 280 . . 260 . . 570 Maximum Alert Level 4 | . 1 1 2 4 3 2 2 2 . . 2 . . 3 Low Security (%) 18 | 100 52 59 15 . . . . 14 . . 33 . . . Level 1 27 | . 47 40 22 . . 41 88 68 . . 62 . . 10 Level 2 36 | . . . 61 33 65 58 11 16 . . 3 . . 79 Level 3 13 | . . . . 46 34 . . . . . . . . 10 Level 4 4 | . . . . 20 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 4 3 8 . 1 4 1 3 . . 6 . . 2 Investigation 12 | . 2 2 2 . . 1 . 2 . . 3 . . . Extermination 3 | . . . . . . 1 . . . . 1 . . 1 Reinforcement 13 | . 2 1 3 . 1 1 1 1 . . 2 . . 1 Assault 1 | . . . 1 . . . . . . . . . . . Garrison 3 | . . . 2 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 18 | . 2 . 4 . 1 2 2 3 . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 314 | . 31 20 66 29 11 17 10 29 4 . 27 38 . 32 Peak Tracking Total 19 | . 5 3 9 7 4 6 5 11 2 . 7 7 . 19 Tactical Retreats 37 | . . 1 4 2 4 2 1 6 . . 2 9 . 6 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 11 | . 3 1 2 3 . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . 7 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . 1 . . 1 . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 6 | . . . . 2 1 . . 1 . . 2 . . . Max in Single Turn 2 | . . . . 1 1 . . . . . 2 . . . Garrison Access 5 | . . . . . 1 1 . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 74 | . 8 7 11 1 7 9 7 7 . 1 10 1 . 5 Terminals 43 | . 6 7 9 1 2 3 3 3 . . 6 . . 3 Fabricators 7 | . . . . . . 2 1 2 . . 2 . . . Repair Stations 5 | . . . . . 1 1 1 1 . . 1 . . . Recycling Units 8 | . 2 . 1 . 2 2 1 . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . 1 Garrison Access 6 | . . . 1 . 1 1 . 1 . . 1 . . 1 Total Hacks 191 | . 24 23 30 1 16 17 16 30 . 1 21 1 . 11 Successful 109 | . 16 11 17 1 14 13 6 13 . 1 9 1 . 7 Failed 81 | . 8 11 13 . 2 4 10 17 . . 12 . . 4 Catastrophic 16 | . 1 1 3 . . . 2 3 . . 5 . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 135 | . 21 27 32 . 8 9 9 14 . . 11 . . 4 Terminals 127 | . 20 23 27 1 6 9 9 18 . . 10 . . 4 Fabricators 19 | . . . . . . 3 2 8 . . 6 . . . Repair Stations 15 | . . . . . 4 2 2 3 . . 4 . . . Recycling Units 10 | . 4 . 1 . 2 2 1 . . . . . . . Scanalyzers 10 | . . . . . 2 . 2 . . . . . . 6 Garrison Access 8 | . . . 2 . 2 1 . 1 . . 1 . . 1 Terminal Hacks 32 | . 8 4 7 1 . 3 1 6 . 1 . 1 . . Record 1 | . . . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Robot Schematic 5 | . . . . . . 1 . 4 . . . . . . Robot Analysis 13 | . 5 3 5 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . 1 . . Open DSF 2 | . . . . . . 1 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 10 | . . . . . . 3 . 3 . . 4 . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 5 | . . . . . . 1 . 2 . . 2 . . . Build 4 | . . . . . . 1 . 1 . . 2 . . . Repair Station Hacks 11 | . . . . . 4 2 2 1 . . 2 . . . Scan Component 6 | . . . . . 2 1 1 1 . . 1 . . . Repair 5 | . . . . . 2 1 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . . . 5 Insert Component 2 | . . . . . 1 . . . . . . . . 1 Analyze 5 | . . . . . 1 . . . . . . . . 4 Garrison Access Hacks 7 | . . . 1 . 2 1 . 1 . . 1 . . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . 1 1 . 1 . . 1 . . 1 Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 42 | . 8 7 9 . 6 4 3 2 . . 2 . . 1 Terminals 34 | . 6 7 8 . 4 2 2 2 . . 2 . . 1 Track 2 | . . . . . 2 . . . . . . . . . Botnet 32 | . 6 7 8 . 2 2 2 2 . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . 2 2 1 . . . . . . . Reject 8 | . 2 . 1 . 2 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 6 10 1 3 7 4 6 . . 9 . . 3 Full Trace Events 12 | . 3 3 . . . 1 . 2 . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . 4 . . . . . . Robots Built 8 | . . . . . . 4 . 2 . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 424 | . . . . . . 134 . 58 . . 232 . . . Total Robot Build Rating 28 | . . . . . . 16 . 6 . . 6 . . . Part Schematics Acquired 3 | . . . . . 1 . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 1 1 . . . 1 . . . Time 232 | . . . . . 76 50 56 . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . . Robots Hacked 9 | . 1 1 . . . . 2 3 . 1 1 . . . Non-combat 4 | . 1 1 . . . . . . . 1 1 . . . Combat 5 | . . . . . . . 2 3 . . . . . . Robot Hacks Applied 10 | . 1 2 . . . . 2 3 . 1 1 . . . parse_system 1 | . . . . . . . . . . 1 . . . . no_distress 2 | . 1 1 . . . . . . . . . . . . check_alert 1 | . . 1 . . . . . . . . . . . . reboot_system 1 | . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . formatsys_high 3 | . . . . . . . 1 1 . . 1 . . . Relay Couplers Released 8 | . . . . . 1 1 . 2 . . 4 . . . Machine Destruction 8 | . . . . . 1 1 . 2 . . 4 . . . Attached 4 | . . . . . . . 1 1 . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies 13 | . . . . . . 4 2 3 . . 3 1 . . Largest Group 4 | . . . . . . 4 2 2 . . 1 1 . . Highest-Rated Group 64 | . . . . . . 48 24 48 . . 45 64 . . Highest-Rated Ally 64 | . . . . . . 12 12 47 . . 45 64 . . Total Orders 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . Ally Attacks 62 | . . . . . . 29 8 25 . . . . . . Total Damage 994 | . . . . . . 293 96 605 . . . . . . Kills 5 | . . . . . . 3 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total 13 | . 5 3 5 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 10764 | 113 830 855 2673 2031 746 327 406 398 390 33 775 733 10 444 Spaces Moved 11556 | 55 513 560 1488 1314 794 731 790 653 655 49 1115 1750 44 1045 Core 13 | 5 . . . . . . . . . . . . . 8 Treads 342 | . . 23 319 . . . . . . . . . . . Legs 3381 | 50 513 207 1169 1314 128 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1664 | . . 330 . . . . . 228 655 49 390 . . 12 Flight 6156 | . . . . . 666 731 790 425 . . 725 1750 44 1025 Fastest Speed 23 | 50 120 48 120 120 29 26 24 24 53 53 26 23 23 24 Average Speed 62 | 113 120 79 131 120 47 27 24 35 53 53 37 26 23 27 Slowest Speed 260 | 120 120 250 260 123 190 29 106 107 53 53 109 110 23 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 2 . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 86 58 80 60 30 26 19 13 71 7 28 95 9 32 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 12 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 2 . . 1 . . Spaces Dug 28 | . . . . 11 6 4 . 2 . . 3 1 . 1 Terrain Destroyed 81 | . . . . 18 8 4 . 2 . . 14 27 . 8 Melee 23 | . . . . 6 6 4 . 2 . . 3 1 . 1 Projectile 41 | . . . . . 2 . . . . . 6 26 . 7 AOE 17 | . . . . 12 . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total 13991 | 82 621 862 1916 1566 1092 816 984 777 680 54 1390 1947 43 1161 Wait 1118 | 9 21 169 135 58 159 50 164 69 7 . 163 90 . 24 Move 11524 | 54 512 559 1487 1313 793 730 789 652 654 48 1110 1749 43 1031 Hop 9 | . . . . . . . . . . . 2 . . 7 Pick Up 78 | 2 7 9 24 15 4 2 2 3 1 1 5 2 . 1 Fast Attach 166 | 7 2 16 15 20 28 5 8 11 2 . 18 13 . 21 Attach 58 | . 1 2 16 3 6 1 3 1 . . 7 14 . 4 Detach 30 | . . 2 7 1 2 . 1 . . . 5 11 . 1 Swap 125 | . 12 12 26 25 16 . 1 3 7 2 9 9 . 3 Drop 203 | . 9 26 36 33 40 2 3 10 2 1 16 10 . 15 Fire 465 | 10 56 65 163 63 14 1 4 4 5 2 21 34 . 23 Melee 207 | . 1 2 . 35 30 25 8 24 2 . 34 15 . 31 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap 7 | . . . 7 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Discovered new exit (range 7) 594 | -10/Materials | Discovered new exit (range 14) 719 | -10/Materials | Identified exit to Mines 927 | -10/Materials | Discovered new exit (range 11) 942 | -10/Materials | Identified exit to Materials 944 | -10/Materials | Entered another Materials area 944 | -9/Materials | Evolved 2 slots: Propulsion x2 1240 | -9/Materials | Build established: Scavenger-Mutant 1600 | -9/Materials | Discovered new exit (range 16) 1624 | -9/Materials | Identified exit to Mines 1647 | -9/Materials | Discovered new exit (range 5) 1688 | -9/Materials | Core integrity fell below 50% 1711 | -9/Materials | Central database locked down 1736 | -9/Materials | Discovered new exit (range 11) 1742 | -9/Materials | Identified exit to Materials 1792 | -9/Materials | Build established: Mutant 1799 | -9/Materials | Entered another Materials area 1799 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2094 | -8/Materials | Build established: Tank 2630 | -8/Materials | Lost 3 parts (2n1w) 2835 | -8/Materials | Discovered new exit (range 16) 3164 | -8/Materials | Build established: Scavenger-Skirmisher 3686 | -8/Materials | Discovered new exit (range 10) 4197 | -8/Materials | Build established: Skirmisher 4199 | -8/Materials | First assault squad dispatched 4243 | -8/Materials | Core integrity fell below 50% 4334 | -8/Materials | Garrison activated, responded to threat 4416 | -8/Materials | Identified exit to Garrison 4472 | -8/Materials | Entered Garrison 4612 | -8/Garrison | Triggered checkpoint 4742 | -8/Garrison | Triggered checkpoint 5336 | -8/Garrison | Triggered checkpoint 5778 | -8/Garrison | Installed Relay Interface Framework 5792 | -8/Garrison | Core integrity fell below 20% 5874 | -8/Garrison | Discovered new exit (range 13) 5890 | -8/Garrison | Identified exit to Materials 6457 | -8/Garrison | Build established: Scavenger-Mutant 6503 | -8/Garrison | Entered Materials 6691 | -8/Materials | Repaired Surge Thruster 6867 | -8/Materials | Repaired Imp. Sensor Array 7246 | -8/Materials | Discovered new exit (range 9) 7248 | -8/Materials | Identified exit to Factory 7249 | -8/Materials | Entered Factory 7249 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7440 | -7/Factory | Build established: Scavenger-Sprinter 7503 | -7/Factory | Fabricated S-27 Virus? 7511 | -7/Factory | Repaired Lgt. Angular Momentum Engine 7564 | -7/Factory | Garrison activated, responded to threat 7570 | -7/Factory | Discovered new exit (range 4) 7575 | -7/Factory | Identified exit to Factory 7576 | -7/Factory | Entered another Factory area 7576 | -6/Factory | Evolved 2 slots: Utility x2 7578 | -6/Factory | Identified exit to DSF 7747 | -6/Factory | Repaired Lance 7924 | -6/Factory | Discovered new exit (range 15) 7935 | -6/Factory | Identified exit to Factory 7982 | -6/Factory | Entered another Factory area 7982 | -5/Factory | Accompanied by 1 ally 7982 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8110 | -5/Factory | Fabricated X-57 Shotgunner? 8247 | -5/Factory | Lost 3 parts (1p2n) 8378 | -5/Factory | Discovered new exit (range 4) 8379 | -5/Factory | Identified exit to Upper Caves 8380 | -5/Factory | Entered Upper Caves 8527 | -5/Upper Caves | Build established: Hacker-Gladiator 8696 | -5/Upper Caves | Spotted B-75 Beast 8767 | -5/Upper Caves | Discovered new exit (range 7) 8769 | -5/Upper Caves | Identified exit to Upper Caves 8770 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8770 | -5/Upper Caves | Entered another Upper Caves area 8783 | -5/Upper Caves | Discovered new exit (range 15) 8790 | -5/Upper Caves | Identified exit to Factory 8803 | -5/Upper Caves | Entered Factory 8803 | -4/Factory | Evolved 2 slots: Utility x2 8880 | -4/Factory | Spotted B-86 Titan 8949 | -4/Factory | Repaired Fission Core 9277 | -4/Factory | Lost 4 parts (1p2n1w) 9419 | -4/Factory | Discovered new exit (range 6) 9422 | -4/Factory | Identified exit to Upper Caves 9423 | -4/Factory | Fabricated X-57 Shotgunner? 9567 | -4/Factory | Build established: Scavenger-Sprinter 9578 | -4/Factory | Entered Upper Caves 9585 | -4/Upper Caves | Learned Research non-interactive machine intel 9803 | -4/Upper Caves | Learned location of Testing (-2) 9873 | -4/Upper Caves | Lost 4 parts (1p1n2u) 10064 | -4/Upper Caves | Lost 5 parts (2p1n2w) 10136 | -4/Upper Caves | Lost 3 parts (1p1u1w) 10276 | -4/Upper Caves | Discovered new exit (range 10) 10277 | -4/Upper Caves | Identified exit to Upper Caves 10311 | -4/Upper Caves | Entered another Upper Caves area 10316 | -4/Upper Caves | Discovered new exit (range 5) 10317 | -4/Upper Caves | Identified exit to Research 10321 | -4/Upper Caves | Entered Research 10321 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10322 | -3/Research | Loaded intel: 69 non-interactive machine locations 10345 | -3/Research | Spotted B-86 Titan 10601 | -3/Research | Search patrols dispatched 10662 | -3/Research | Lost 6 parts (1p4n1w) 10712 | -3/Research | System corruption reached 10% 10735 | -3/Research | Core integrity fell below 50% 10753 | -3/Research | Core integrity fell below 20% 10756 | -3/Research | System corruption reached 30% 10765 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. Door malfunctions. Antigrav Array destroyed. Acquired Enh. Gauss Cannon. P-80 Master knocked back. System corrupted: Matter fused (-7). System corrupted: Enh. Gauss Cannon jammed. P-80 Master Imp. Antigrav System blasted off. P-80 Master knocked back. Melee Analysis Suite destroyed. Door malfunctions. P-80 Master resets P-80 Master, system corruption cleaned. Slug penetrates P-80 Master. P-80 Master suffers critical hit (Blast). Destroyed Adv. Heat Sink. P-80 Master knocked back. Enh. Gauss Cannon destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????"""??""" | | ??????????????????????????????????????????"""??""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##?????????????????????????"""???????????????????? | | ??????????????????"""???????????????????? | | ##?????????????????????????"""???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ######## ###?????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? ?????????????????????? | | ##########???????????#####/######?????????????"""? | | #????????????????????#/ #?????????????"""? | | ###################### ##????"""??????"""? | | / !! #?????"""?????????? | | ###################### #?????"""?????????? | | #######?????????################?????????????????? | | #?????????# % ]#??????????????????????? | | #?????????# #??????????????????????? | | #?????????# ""p@#??????????????????????? | | #?????????# """ #??????????????????????? | | #?????????#% """ #??????????????????????? | | #?????????# " " #????????"""""?????????? | | #######?????????# p p #????????"""""?????????? | | ????????????????#%% pp #????????"""""?????????? | | ????????????????#####/#####????????"""""?????????? | | "????????????????? ??????????????????????????? | | "?????????????? ??????????????????????????? | | "???????????? ?????????????????????????? | | "?????????? ?????????????????????????? | | ???????????##?#######+###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"""????????????"""""???????????? | | ??????????????????"""????????????"""""???????????? | | ??????????????????"""????????????"""""???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 74 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 34 Item Schematics ----------------- Adv. System Shield | -8/Materials | Scanalyzed Cld. Aerolev Unit | -5/Factory | Hacked Nova Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked X-57 Shotgunner | -5/Factory | Hacked G-47 Trooper | -5/Factory | Hacked Y-45 Defender | -5/Factory | Hacked L-31 Rogue | -5/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory X-57 Shotgunner | x2 | -5/Factory X-57 Shotgunner | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults My Command Is Your Wish Challenges ------------ None Game ------ Seed StasisElectronFlightbrick Manual? 0 Play Time 03:27:11 Cumulative 40.2 hours Start 2024.04.11 @ 16:57:35 End 2024.04.12 @ 01:54:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e04ab87-9f83-474f-8a94-c5e04cf98cb0