Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 09:02:10 Player: Savant Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (254) 1270 Value Destroyed (7758) 7758 Prototype IDs (160) 3200 Alien Tech Used (0) 0 Bonus (20999) 20999 TOTAL SCORE: 43727 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 2304 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Used 0b10 Conduit 2000 Win 3000 Cogmind --------- Core Integrity 1332/1600 Matter 245/300 Energy 215/290 System Corruption 8% Temperature Hot (218) Movement Flying (13) Location 0b10 Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Lightpack 2.0 Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Nanoactuators Experimental Actuator Array Advanced Phase Shifter Improved Utility Shielding Graphene Brace Experimental Focal Shield > --- WEAPON (4) ------- Vibroblade Molecular Scythe Nanosword Nanosword > --- INVENTORY (40) --- Micro Antimatter Reactor Electron Diverter Impulse Thruster Array Impulse Thruster Array Advanced Heat Sink Advanced Coolant Injector Advanced ECM Suite Advanced Phase Shifter Improved Utility Shielding Improved Hardlight Generator Improved Hardlight Generator Advanced Shield Generator Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Lightpack 2.0 Experimental Melee Analysis Suite Core Analyzer Nanoactuators Advanced Cloaking Device Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Nova Cannon Molecular Scythe Nanosword Nanosword > --- INVENTORY -------- Improved Fusion Compressor Micro Antimatter Reactor Combat Linear Gravjet Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Improved Diametric Drive Impulse Thruster Array Advanced Heat Sink Medium Storage Unit Advanced Energy Well Improved Armor Integrity Analyzer Nanoactuators Experimental Actuator Array Advanced ECM Suite Advanced Phase Shifter Advanced Phase Shifter Improved Propulsion Shielding Improved Utility Shielding Experimental Utility Shielding Improved Light Armor Plating Centrium Light Armor Plating Graphene Brace Experimental Focal Shield Improved Shock Absorption System Advanced EM Disruption Field Improved Hardlight Generator Improved Hardlight Generator Advanced Shield Generator Relay Coupler [Sentry] Relay Coupler [Behemoth] Advanced System Restoration Module Compact Linear Accelerator Advanced Remote Datajack Vibroblade Centrium Greatsword [Rating: 235] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Hacking Suite Device Long-range Terrain Scanner Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Hackware Experimental Hacking Suite Protection Reactive Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 1 . Utility 9 | . . . 1 . . . 2 . 2 . . . . 1 . . . . 2 . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 494 | 6 23 2 71 20 4 13 74 9 15 4 4 . 3 22 . . . . 37 2 14 3 21 . 19 27 11 13 39 38 Power 27 | 1 2 . 3 . . . 4 1 . . . . . . . . . . 2 . 1 1 1 . 2 . . 1 3 5 Engine 12 | 1 2 . 3 . . . 4 1 . . . . . . . . . . 1 . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . 1 . 1 Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 4 Propulsion 147 | 2 12 2 36 12 1 6 41 2 3 . . . . 5 . . . . 4 . 1 . 4 . 3 1 3 3 2 4 Treads 57 | 1 6 1 17 6 1 3 21 1 . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 53 | 1 6 1 16 6 . 3 19 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . 1 . 3 . . . . 5 . . . . 4 . 1 . 4 . 3 1 3 3 2 4 Utility 201 | 1 3 . 9 4 1 . 10 1 7 4 4 . 2 11 . . . . 25 2 10 2 11 . 10 21 6 6 27 24 Device 100 | . 1 . 4 3 1 . 4 . 2 3 4 . 2 4 . . . . 12 1 4 1 6 . 5 7 3 3 14 16 Storage 4 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 1 . . . 1 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 2 1 Hackware 56 | . . . . . . . 1 . 3 . . . . 5 . . . . 8 . 5 . 4 . 4 12 3 . 10 1 Protection 32 | . 1 . 3 1 . . 4 . 1 . . . . 1 . . . . 4 1 1 1 1 . 1 2 . 3 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 6 . 23 4 2 7 19 5 5 . . . 1 6 . . . . 6 . 2 . 5 . 4 5 2 3 7 5 Energy Gun 20 | . 4 . 8 . . . 4 3 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 27 | . . . 5 . . 1 2 . 2 . . . . 3 . . . . 3 . 1 . 1 . 2 2 . 2 3 . Ballistic Gun 12 | 2 . . 2 2 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . 4 2 . 3 3 1 . . . . 1 1 . . . . 3 . 1 . 1 . . . . 1 . . Special Weapon 8 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 2 1 1 . . 1 Impact Weapon 7 | . 2 . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . 1 5 . 1 . . . . 2 . . . . . . . . 3 . . 2 1 . 4 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Lost 39 | . 1 . 12 . . . 3 1 . . . . . . . . . . . . 1 . . . 2 1 . 2 1 15 Power 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 11 | . . . 4 . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . 2 Utility 19 | . . . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 2 1 10 Weapon 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . 1 . 5 . . . 1 1 . . . . . . . . . . . . 1 . . . 2 1 . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 94 100 100 100 99 99 81 76 76 76 78 81 86 86 86 86 87 88 87 88 88 89 86 82 79 81 84 85 Engine 4 | . 13 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 . . . 4 2 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 4 4 5 6 Treads 3 | . 15 14 13 12 11 11 10 8 . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 12 13 17 20 22 21 16 17 . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . 22 23 23 23 23 25 26 26 26 26 23 23 23 23 26 26 23 21 23 26 28 27 Device 7 | . 13 14 13 11 11 11 10 . 12 7 7 7 7 5 6 6 6 6 4 1 4 . 4 5 4 3 3 3 6 13 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 4 | . . . . . . . 8 9 . 6 7 7 7 1 6 6 6 6 5 5 5 5 5 5 5 5 4 4 7 7 Hackware 17 | . . . . . . . 6 9 14 15 15 15 15 24 20 20 20 20 29 29 28 29 30 31 31 31 28 25 16 4 Protection 3 | . . . 4 11 11 11 10 18 2 . . . . . . . . . . 3 . 4 . . . . . . . 5 Energy Gun 3 | . 25 28 9 11 11 11 2 8 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . 1 7 . . . . . . . . . . . 2 . 1 . 3 5 4 4 4 2 3 1 Ballistic Gun 1 | . 1 . 6 10 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 2 . 5 7 7 7 7 7 6 6 6 6 5 5 5 5 4 5 5 5 4 4 9 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 33 33 106 106 106 107 112 112 24 16 16 14 16 17 15 15 15 15 25 18 23 18 25 25 30 32 29 39 45 56 Greatest Support 65 | 20 40 16 60 26 26 26 26 32 24 15 15 15 15 21 21 21 21 21 24 33 24 29 29 29 34 44 54 63 56 65 Greatest Overweight (x) 10 | . 2 2 10 4 4 10 4 6 . 1 1 . 1 4 . . . . 1 . . . 1 . . . . . . . Average Overweight (x) . | . 1 2 2 4 3 4 3 3 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 33 | 6 11 15 18 25 25 25 25 25 39 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Most Carried 40 | 4 15 15 25 25 25 25 25 25 40 40 40 40 36 38 34 34 34 37 38 35 37 34 39 38 38 39 40 38 38 38 Average Carried 30 | 2 9 15 17 24 24 24 24 24 33 39 40 39 35 34 34 34 34 35 35 35 34 34 36 38 36 34 37 35 34 28 Final Capacity 40 | 8 15 15 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 40 | 4 15 15 25 25 25 25 25 25 40 40 40 36 35 34 34 34 34 37 35 35 34 34 38 38 37 39 38 34 38 15 Class Distribution -------------------- 28% | Wizard-Scout 27% | Mutant 11% | Hauler-Sprinter 9% | Wizard-Sprinter 5% | Hacker-Scout 4% | Machinist-Scout 3% | Machinist-Sprinter 3% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Hauler-Scout | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Zion Hauler-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Armory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Machinist-Scout | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Matter Collected 6568 | 240 293 20 913 239 82 251 840 136 150 40 45 . 50 190 100 . . . 726 44 140 41 229 . 270 332 100 83 520 494 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10307 | . 796 145 1466 231 . 145 1154 630 163 29 22 . 3 198 129 . . 89 420 120 137 55 425 . 214 232 153 488 1056 1807 Parts 532 | . 35 8 83 26 . 21 57 21 7 4 4 . 1 14 2 . . 7 30 2 17 2 19 . 12 9 11 32 59 49 Haulers Intercepted 18 | . 2 . 3 . . . 4 4 . . . . . . . . . . . . . . 2 . . . . 1 2 . Recyclers Shooed 4 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 4 4 . 4 . . . . 11 . . . . . . . . . . . . Prevented 13 | . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Combat Hostiles Destroyed 142 | . 15 5 32 11 . 12 17 8 . . . . 1 . 4 . . 1 6 2 . 1 1 . . 2 . 7 5 12 Melee 36 | . 2 . 3 . . . 2 2 . . . . . . . . . 1 1 2 . 1 1 . . 2 . 2 5 12 Guns 34 | . 12 5 10 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . 3 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . AOE 50 | . . . 12 7 . 10 6 . . . . . 1 . 4 . . . 5 . . . . . . . . 5 . . Classes Destroyed 16 | . 6 . 3 . . 1 3 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Worker 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . Builder 15 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 6 3 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 3 . . . 4 4 . . . . . . . . . . . . . . 2 . . . . 1 2 . Recycler 22 | . 2 . 4 2 . 1 2 2 2 . . . . 1 . . . . 1 . . . . . . . . . 2 3 Minesweeper 3 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 7 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . 1 . . . 1 . . . . . Watcher 41 | . 3 . 5 . . . 3 . . . . . . 3 . . . . 6 . 2 . 3 . 4 1 3 2 6 . Swarmer 61 | . 6 3 16 11 . 11 . 3 . . . . 1 . . . . . 5 . . . . . . . . 5 . . Grunt 33 | . 9 2 5 . . . 9 1 . . . . . . . . . 1 1 2 . 1 1 . . . . . . 1 Brawler 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 10 . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 4 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 8 5 . 4 10 2 1 1 1 . 1 1 4 . . 1 5 1 1 1 1 . 1 1 1 6 3 9 Combat Bots Only 8 | . 3 3 8 4 . 4 6 2 . . . . 1 . 4 . . 1 5 1 . 1 1 . . 1 . 5 3 6 Max Kills in Single Turn 4 | . 1 2 4 2 . 2 2 1 1 1 1 . 1 1 2 . . 1 3 1 1 1 1 . 1 1 1 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . 2 1 . . . . . 1 . 2 . . . 3 . . . . . . . . 3 . . Melee 1 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 1 1 . 1 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Damage Taken 8958 | . 532 63 1708 157 . 80 856 311 14 . . . 72 42 43 . . . 85 178 41 228 261 . 427 421 . 506 407 2526 Core 926 | . 97 . 175 8 . . 82 14 . . . . 26 19 21 . . . 37 59 41 32 . . 47 . . . 12 256 Absorbed by Shields 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Redirected to Shielding 348 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340 Regen/Repaired (Parts) 1888 | . . . 38 . . . 106 110 . . . . . 102 . . . . 117 . 124 . 313 . 190 344 . . 228 216 Core Remaining (%) 86 | 100 . 61 . . . 54 . 82 . . . . 96 . . . . 95 . . . 83 . . . 95 100 100 . 83 Volleys Fired 376 | . 57 6 74 13 . 12 52 3 9 . . . 2 3 7 . . . 18 . 4 1 10 . 27 21 2 28 23 4 Largest 2 | . 2 2 2 2 . 2 2 2 1 . . . 1 1 1 . . . 1 . 1 1 1 . 1 1 1 1 1 1 Hottest 124 | . 112 112 112 79 . 124 124 117 90 . . . 30 90 30 . . . 98 . 98 30 98 . 98 98 98 105 113 113 Shots Fired 553 | . 114 12 136 22 . 16 90 4 9 . . . 2 3 7 . . . 18 . 4 1 10 . 27 21 2 28 23 4 Gun 302 | . 114 12 111 18 . 5 38 4 . . . . . . . . . . . . . . . . . . . . . . Cannon 177 | . . . 16 . . 3 42 . 4 . . . . 3 . . . . 14 . 4 . 10 . 17 15 2 23 23 1 Launcher 44 | . . . 6 4 . 8 7 . . . . . 2 . 7 . . . 4 . . 1 . . . . . 5 . . Special 30 | . . . 3 . . . 3 . 5 . . . . . . . . . . . . . . . 10 6 . . . 3 Kinetic 82 | . 16 . 31 9 . 1 25 . . . . . . . . . . . . . . . . . . . . . . . Thermal 392 | . 98 12 83 9 . 7 58 4 9 . . . . 3 . . . . 14 . 4 . 10 . 17 15 2 23 23 1 Explosive 44 | . . . 6 4 . 8 7 . . . . . 2 . 7 . . . 4 . . 1 . . . . . 5 . . Electromagnetic 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 9 6 15 6 . 3 13 4 1 . . . . . 4 . . . 5 . . . 1 . 7 10 . 3 . 2 Robot Miss Streak 9 | . 7 2 9 3 . 1 3 . 2 . . . . . . . . . 2 . . . . . 1 1 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 626 | . 70 7 123 13 4 8 73 35 6 1 1 . . 6 3 . . 2 12 9 6 3 18 . 21 18 10 21 34 122 Core Hits 280 | . 26 6 46 11 . 14 48 6 2 1 . . 1 4 13 . . 1 14 3 5 1 8 . 2 5 3 16 10 34 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . 5 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . 3 1 10 1 . . 5 6 . . . . . . . . . . . 2 . . 2 . 1 1 . 1 2 6 Burn 10 | . 3 1 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 13 | . . . 6 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . Sever 18 | . . . . . . . 3 . . . . . . . . . . . . 2 . . 2 . 1 1 . 1 2 6 Melee Attacks 1022 | . 10 . 48 . 4 2 29 59 39 1 3 1 1 64 3 1 . 11 68 23 59 21 87 . 85 37 57 65 108 136 Impact 138 | . 10 . 48 . . . 13 59 8 . . . . . . . . . . . . . . . . . . . . . Slashing 880 | . . . . . . 2 16 . 31 1 3 1 1 64 3 1 . 11 68 23 59 21 87 . 85 37 57 65 108 136 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 83 | . 3 . 7 . 4 2 5 8 4 1 1 . . 2 . . . 1 6 2 2 . 4 . 5 1 4 6 12 3 Combat Hostiles 4 | . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Follow-up Attacks 62 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 54 Damage Inflicted 33132 | . 1330 116 3246 718 . 700 2789 1802 380 98 91 . 58 344 441 . . 133 1132 458 380 121 980 . 1067 966 1135 2703 3377 8567 Guns 3002 | . 1059 116 1164 166 . 49 397 51 . . . . . . . . . . . . . . . . . . . . . . Cannons 1015 | . . . 309 . . 61 577 . . . . . . . . . . . . . . . 34 . 34 . . . . . Explosions 4316 | . . . 639 552 . 477 1042 . . . . . 58 . 441 . . . 337 . . . . . . . . 770 . . Melee 24754 | . 271 . 1134 . . 113 751 1751 357 98 91 . . 344 . . . 133 795 458 380 121 946 . 1033 966 1135 1933 3377 8567 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 822 | . 155 . 381 46 . . 240 . . . . . . . . . . . . . . . . . . . . . . . Thermal 3008 | . 904 116 860 120 . 110 756 51 23 . . . . . . . . . . . . . 34 . 34 . . . . . Explosive 4239 | . . . 562 552 . 477 1042 . . . . . 58 . 441 . . . 337 . . . . . . . . 770 . . Electromagnetic 309 | . . . 309 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3399 | . 271 . 1134 . . . 243 1751 . . . . . . . . . . . . . . . . . . . . . . Slashing 21355 | . . . . . . 113 508 . 357 98 91 . . 344 . . . 133 795 458 380 121 946 . 1033 966 1135 1933 3377 8567 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 1 8 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 3 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 5 Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 2 7 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4678 | . 24 . 289 93 . 66 107 451 183 . 51 . . 50 10 . . 47 274 8 15 . 65 . 421 50 429 632 1057 356 Projectiles 10 | . . . 6 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Explosions 159 | . . . 5 93 . 18 . . . . . . . . 10 . . . . . . . . . . . . 33 . . Melee 4509 | . 24 . 278 . . 48 107 451 183 . 51 . . 50 . . . 47 274 8 15 . 65 . 417 50 429 599 1057 356 Knockbacks 7 | . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . . . 88 41 . 3 . . . . . . . . . . . . 42 . . . . . . . . 68 . . Shots 9 | . . . 4 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 10 1 452 . . 12 49 72 40 . . . . 36 13 . . . 136 72 108 3 60 . 126 144 94 297 278 338 Average Temperature 58 | . 2 1 104 . . 6 21 26 20 . . . . 20 13 . . . 39 41 47 2 28 . 37 63 48 79 53 56 Received Heat Transfer 2020 | . 177 39 540 . . . 441 144 27 . . . . 6 36 . . . . 99 37 60 30 . 33 . . . 18 333 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . 15 . . . 5 9 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 37 | . 2 . 15 . . . 4 16 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 6 . 4 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6921 | . 2183 333 2048 333 . 222 1443 185 74 . . . . . . . . . . . . . 50 . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Peak Influence 755 | . 180 100 496 293 . 293 282 305 178 . . . . 116 . . . . 328 445 288 266 196 66 153 487 755 473 321 612 Initial 245 | . . 46 39 111 . . 47 34 102 . . . . 59 . . . . . 189 233 114 139 36 46 43 218 245 44 201 Average 141 | . 85 61 244 162 . 98 160 148 93 . . . . 43 . . . . 140 330 157 177 63 51 69 130 215 235 113 380 Maximum Alert Level 3 | . . . 2 1 . 1 1 1 . . . . . . . . . . 1 2 1 1 . . . 2 3 2 1 2 Low Security (%) 73 | 100 100 100 26 45 . 88 78 66 100 . . . . 100 . . . . 70 13 77 83 100 100 100 80 58 44 68 . Level 1 22 | . . . 69 54 . 11 21 33 . . . . . . . . . . 29 66 22 16 . . . 15 21 35 31 42 Level 2 4 | . . . 4 . . . . . . . . . . . . . . . . 19 . . . . . 3 19 19 . 57 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 4 . 3 . . . 2 . 7 . . . . 4 . . . . 3 . 9 . 8 . 7 8 6 6 10 6 Investigation 45 | . 3 . 2 . . . 1 . 6 . . . . 2 . . . . 2 . 6 . 4 . 4 4 4 1 5 1 Extermination 20 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 3 . 2 3 2 1 4 1 Reinforcement 12 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . 1 . 3 1 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 21 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . 5 3 1 2 3 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Distress Signals 29 | . 3 . 1 . . . 2 1 . . . . . 1 . . . . 1 . . . 2 . 4 6 1 3 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 24 5 39 11 . 5 25 19 12 . . . 8 16 6 . . 6 24 10 12 3 26 5 29 20 12 23 26 30 Peak Tracking Total 24 | . 4 3 6 4 . 2 8 3 4 . . . 4 4 4 . . 5 5 4 6 1 5 5 5 5 4 9 7 24 Tactical Retreats 48 | . 2 . 1 . . . 1 2 . . . . 3 4 1 . . 1 3 4 1 1 1 . 8 1 2 5 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Traps Triggered 22 | . 1 . 1 . . . 2 . . . . . . . . . . . . 1 . 3 4 . 4 1 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 56 | . . . . . . . . . . . . . . . . . . . 6 . . . 18 . . . . 16 16 . Reprogrammed 127 | . . . . . . . . 3 . . . . . 6 . . . . 36 . 4 . 14 . 15 16 28 5 . . Reused 56 | . . . . . . . . 1 . . . . 2 1 . . . 1 14 4 . 3 7 . 5 6 12 . . . Traps Extracted 17 | . . . . . . . . . . . 1 . . . . . . . 8 . 4 . . . 4 . . . . . Installed 24 | . . . . . . . . . . 4 2 . 3 . . . . 1 2 8 . 4 . . . . . . . . Triggered 62 | . . . . . . . . 1 . . 1 . 2 1 . . . 3 15 4 . 3 7 . 5 6 14 . . . Most Traps Carried 8 | . . . . . . . . . . 5 6 6 6 3 . . . 2 8 8 4 4 . . 4 4 4 4 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Machines Disabled 27 | . 1 2 4 1 . . 2 3 3 . . . . . . . . . . . . . . . . 7 2 1 1 . Max in Single Turn 2 | . 1 2 2 1 . . 1 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 20 | . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 . 2 . 3 . 3 2 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Machines Accessed 296 | . 9 . 15 . 2 . 13 13 20 2 . . . 34 1 1 4 . 29 1 16 2 24 . 25 15 20 15 27 8 Terminals 161 | . 7 . 10 . . . 9 11 9 . . . . 16 . . . . 15 1 6 2 11 . 11 9 13 8 17 6 Fabricators 35 | . . . . . . . . . 3 . . . . 4 . . . . 3 . 4 . 4 . 5 4 2 2 4 . Repair Stations 23 | . . . 2 . . . 1 1 2 . . . . 3 . . . . 1 . 2 . 2 . 4 1 . . 2 2 Recycling Units 29 | . 2 . 2 . . . 2 1 2 . . . . 4 . . . . 4 . 1 . 3 . 2 1 1 3 1 . Scanalyzers 17 | . . . 1 . . . 1 . 3 . . . . 4 . . . . 3 . 1 . 2 . 1 . 1 . . . Garrison Access 21 | . . . . . . . . . 1 . . . . 3 . . . . 3 . 2 . 2 . 2 . 3 2 3 . Total Hacks 1244 | . 32 . 38 . 5 . 41 45 68 2 . . . 136 1 1 28 . 137 6 65 8 138 . 103 105 95 65 106 19 Successful 981 | . 20 . 18 . 5 . 25 28 44 2 . . . 102 1 1 28 . 115 3 47 3 117 . 90 95 81 60 85 11 Failed 262 | . 11 . 20 . . . 16 17 24 . . . . 34 . . . . 22 3 18 5 21 . 13 10 14 5 21 8 Catastrophic 25 | . . . 3 . . . 3 1 7 . . . . 1 . . . . 1 . 1 1 . . . 1 2 1 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 555 | . 14 . 19 . 1 . 18 18 18 . . . . 47 . . . . 59 5 36 5 59 . 54 48 64 41 38 11 Terminals 723 | . 29 . 27 . . . 27 40 34 . . . . 69 . . . . 78 6 27 8 71 . 58 61 70 48 56 14 Fabricators 173 | . . . . . . . . . 7 . . . . 12 . . . . 16 . 19 . 20 . 16 33 12 6 32 . Repair Stations 77 | . . . 4 . . . 6 2 3 . . . . 11 . . . . 6 . 7 . 10 . 11 6 . . 6 5 Recycling Units 104 | . 3 . 5 . . . 4 3 3 . . . . 15 . . . . 19 . 5 . 13 . 9 5 3 9 8 . Scanalyzers 91 | . . . 2 . . . 4 . 19 . . . . 22 . . . . 11 . 2 . 20 . 5 . 6 . . . Garrison Access 39 | . . . . . . . . . 2 . . . . 7 . . . . 7 . 5 . 4 . 4 . 4 2 4 . Terminal Hacks 382 | . 12 . 8 . 5 . 9 18 9 2 . . . 30 1 1 28 . 46 3 9 3 39 . 26 35 41 31 24 2 Record 18 | . . . . . 4 . . . . 1 . . . . . . 11 . 1 . . . . . . 1 . . . . Part Schematic 51 | . 1 . . . . . . 1 . . . . . 8 . . 9 . 6 . . . 11 . 1 1 12 1 . . Robot Schematic 16 | . . . . . . . . 1 . . . . . 1 . . 5 . 2 . . . . . 2 3 2 . . . Robot Analysis 11 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 2 . 3 2 . Prototype ID Bank 47 | . 4 . . . . . 4 4 3 . . . . 3 . . 3 . 7 . . . 3 . 2 4 3 4 3 . Open Door 7 | . . . . . . . . 3 . 1 . . . . 1 1 . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Branch Access Points 8 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 1 1 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Machine Index 9 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 1 1 1 1 . Terminal Index 9 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 . 1 . . 1 1 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 6 | . 1 . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 25 | . 1 . 2 . . . 1 1 . . . . . 3 . . . . 1 . 1 . 1 . 1 4 4 4 1 . Locate Traps 43 | . 2 . 1 . . . 1 1 1 . . . . 1 . . . . 8 . 1 . 5 . 5 4 5 3 5 . Disarm Traps 10 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . 3 3 . Reprogram Traps 30 | . . . . . . . . 1 . . . . . 2 . . . . 8 . 1 . 3 . 4 3 6 2 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 12 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 3 . 1 2 2 . . . Recall Extermination 16 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 3 . 2 2 2 1 2 . Recall Reinforcements 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 3 1 . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hauler Manifests 8 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . 1 . 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Zone Layout 32 | . 2 . 3 . . . 1 3 2 . . . . 6 . . . . 2 . . . 2 . 3 2 . 2 4 . Garrison Registry 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 104 | . . . . . . . . . 5 . . . . 6 . . . . 7 . 8 . 10 . 8 24 8 2 26 . Load Schematic 60 | . . . . . . . . . 2 . . . . 4 . . . . 4 . 5 . 6 . 5 14 5 1 14 . Build 44 | . . . . . . . . . 3 . . . . 2 . . . . 3 . 3 . 4 . 3 10 3 1 12 . Repair Station Hacks 68 | . . . 2 . . . 6 2 2 . . . . 10 . . . . 6 . 6 . 10 . 10 6 . . 4 4 Scan Component 34 | . . . 1 . . . 3 1 1 . . . . 5 . . . . 3 . 3 . 5 . 5 3 . . 2 2 Repair 34 | . . . 1 . . . 3 1 1 . . . . 5 . . . . 3 . 3 . 5 . 5 3 . . 2 2 Recycling Unit Hacks 31 | . 1 . 1 . . . 1 1 2 . . . . 5 . . . . 7 . 1 . 4 . 2 1 1 3 1 . Report Inventory 25 | . 1 . 1 . . . 1 1 1 . . . . 4 . . . . 4 . 1 . 3 . 2 1 1 3 1 . Retrieve Components 6 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . 1 . . . . . . . Scanalyzer 83 | . . . 2 . . . 4 . 18 . . . . 17 . . . . 10 . 2 . 19 . 5 . 6 . . . Insert Component 39 | . . . 1 . . . 2 . 7 . . . . 9 . . . . 5 . 1 . 8 . 2 . 4 . . . Analyze 44 | . . . 1 . . . 2 . 11 . . . . 8 . . . . 5 . 1 . 11 . 3 . 2 . . . Garrison Access Hacks 29 | . . . . . . . . . 1 . . . . 3 . . . . 3 . 4 . 4 . 4 . 4 2 4 . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Seal Access 19 | . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 . 2 . 2 . 3 2 3 . Coupler Status 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . 1 . 1 . Unauthorized Hacks 283 | . 7 . 5 . . . 5 6 7 . . . . 31 . . . . 36 . 17 . 31 . 35 29 21 22 26 5 Terminals 161 | . 5 . 4 . . . 3 5 6 . . . . 16 . . . . 16 . 4 . 16 . 21 16 15 12 17 5 Track 63 | . 2 . . . . . 1 2 3 . . . . 6 . . . . 4 . 1 . 8 . 8 5 7 6 8 2 Assimilate 35 | . . . 1 . . . . . . . . . . 4 . . . . 6 . . . 1 . 5 5 4 3 5 1 Botnet 38 | . 2 . 2 . . . 1 2 2 . . . . 3 . . . . 3 . 2 . 5 . 5 3 3 2 2 1 Disrupt 12 | . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . 2 2 . . 2 1 Operators 13 | . 1 . 1 . . . 1 1 1 . . . . 1 . . . . 1 . 1 . 1 . 1 1 1 1 . . Fabricators 58 | . . . . . . . . . 1 . . . . 5 . . . . 6 . 8 . 9 . 7 9 4 4 5 . Report 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . 1 . . Prioritize 18 | . . . . . . . . . . . . . . . . . . . 2 . 2 . 3 . 2 3 2 1 3 . Liberate 9 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 2 . 1 1 . 1 . . Haulers 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 1 . . . . Recompile 19 | . . . . . . . . . . . . . . 2 . . . . 1 . 3 . 2 . 2 4 2 1 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 60 | . 2 . 1 . . . 2 1 . . . . . 10 . . . . 11 . 4 . 6 . 7 4 2 6 4 . Monitor 9 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . 2 1 . 1 1 . Reject 20 | . . . . . . . . 1 . . . . . 4 . . . . 4 . 1 . 3 . 2 1 1 2 1 . Recyclers 7 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 1 . 1 1 . Mask 20 | . . . . . . . 1 . . . . . . 4 . . . . 4 . 1 . 3 . 2 1 1 2 1 . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 219 | . 7 . 14 . . . 12 11 18 . . . . 28 . . . . 22 1 11 2 17 . 14 11 13 8 22 8 Full Trace Events 18 | . . . 1 . . . . . 6 . . . . . . . . . 1 . 2 . 2 . 2 . . . 3 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . 1 . . . 2 . 1 . . 5 . 2 . . . . . 2 3 2 . . . Robots Built 21 | . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 11 2 2 . . Authchips 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 1 . . . Time 691 | . . . . . . . . . . . . . . 44 . . . . 25 . 152 . . . . 229 37 204 . . Total Robot Build Rating 123 | . . . . . . . . . . . . . . 8 . . . . 10 . 10 . . . . 61 18 16 . . Part Schematics Acquired 97 | . 1 . 1 . . . 2 1 6 . . 15 . 13 . . 9 . 11 . 1 . 18 . 3 1 14 1 . . Parts Built 34 | . . . . . . . . . 4 . . . . 1 . . . . 2 . 2 . 4 . 3 4 2 . 12 . Authchips 23 | . . . . . . . . . . . . . . 1 . . . . 2 . 2 . 1 . 1 4 2 . 10 . Time 1556 | . . . . . . . . . 125 . . . . 50 . . . . 58 . 52 . 250 . 154 192 92 . 583 . Total Part Build Rating 240 | . . . . . . . . . 20 . . . . 5 . . . . 11 . 12 . 29 . 21 26 18 . 98 . Parts Repaired 34 | . . . 1 . . . 3 1 1 . . . . 5 . . . . 3 . 3 . 5 . 5 3 . . 2 2 Time 1539 | . . . 16 . . . 115 38 88 . . . . 191 . . . . 144 . 145 . 375 . 208 130 . . 55 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . 3 . . . . 3 . . . . 7 . . . 1 . . . . . . . Parts Scanalyzed 35 | . . . 1 . . . 2 . 7 . . . . 9 . . . . 4 . 1 . 7 . 2 . 2 . . . Part Schematics Acquired 31 | . . . 1 . . . 2 . 6 . . . . 5 . . . . 5 . 1 . 7 . 2 . 2 . . . Parts Damaged 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Used RIF Installer 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 8 . . . . 1 Non-combat 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . Combat 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . 1 Robot Hacks Applied 14 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 8 . . . . 2 parse_system 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . wipe_record 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . 6 . 2 . 1 . 3 . 1 . Ejected 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 1 . 3 . 1 . Attached 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Hacks Repelled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Total Allies 78 | . . 1 1 . . . . 10 . . . . . 4 . . . 1 6 . 5 . 7 . 6 20 7 5 3 2 Largest Group 16 | . . 1 1 . . . . 10 8 . . . . 4 3 3 2 3 5 3 3 . 3 . 4 16 15 10 2 1 Highest-Rated Group 726 | . . 31 10 . . . . 173 128 . . . . 132 92 92 52 148 130 108 87 . 144 . 116 726 651 437 71 219 Highest-Rated Ally 219 | . . 31 10 . . . . 29 16 . . . . 40 40 40 26 96 41 41 29 . 56 . 47 54 69 69 45 219 Total Orders 115 | . . . . . . . . . . . . . . 2 7 3 1 . 11 7 . . 6 . . 36 32 6 4 . STAY 71 | . . . . . . . . . . . . . . 1 3 2 1 . 5 4 . . 3 . . 26 20 3 3 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 39 | . . . . . . . . . . . . . . 1 4 1 . . 6 3 . . 3 . . 7 10 3 1 . AID 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Ally Attacks 417 | . . . . . . . . 57 23 . . . . 1 1 2 . 10 2 7 8 . 34 . 14 86 133 29 . 10 Total Damage 12195 | . . . . . . . . 782 230 . . . . 16 40 39 . 338 48 364 86 . 885 . 521 3022 3663 1069 . 1092 Kills 80 | . . . . . . . . 10 2 . . . . . . . . 3 1 2 . . 5 . 1 25 20 4 . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Robot Analysis Total 11 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 2 . 3 2 . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . 1 1 . 1 . 2 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Turns Passed 31942 | 62 1451 737 1945 852 417 724 2755 1440 925 412 318 241 580 1778 600 290 22 570 1744 425 926 688 1852 54 1958 1999 1567 937 2838 835 Spaces Moved 53741 | 43 946 532 1084 517 287 424 1430 749 2212 1141 884 809 1203 4429 1396 1013 78 1520 4269 865 2100 395 4866 192 4413 4387 3526 2030 4632 1369 Core 40 | 1 . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . Treads 25 | 6 1 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5986 | 36 945 532 1066 517 287 424 1430 749 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 47690 | . . . . . . . . . 2212 1141 884 809 1203 4390 1396 1013 78 1520 4269 865 2100 395 4866 192 4413 4387 3526 2030 4632 1369 Fastest Speed 5 | 50 100 130 95 150 135 150 135 145 29 29 29 29 29 26 27 27 27 27 27 17 27 20 24 24 24 20 14 5 16 13 Average Speed 38 | 107 120 130 124 150 141 151 147 147 29 29 30 29 29 28 27 27 27 27 27 26 27 26 24 24 26 28 26 19 20 19 Slowest Speed 320 | 160 160 130 320 150 150 230 150 190 29 99 99 29 99 250 27 27 27 27 95 27 27 27 95 24 32 29 27 27 22 21 Overloaded Moves 85 | . . . . . . . . . . . . . . . . . . . . 25 . 10 . . . 2 1 1 . 46 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . . . . 7 2 . . . 33 . 1 . . 5 . 3 . 7 . 28 2 9 8 10 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 94 99 96 74 70 95 86 82 46 97 77 84 81 62 96 81 68 88 63 34 41 30 62 80 60 71 53 45 54 25 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 11 | . 2 2 1 1 1 . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 18 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 2 . 1 . 2 . . . 4 5 4 . . 4 2 . 2 . . . . . . . . . . . . Spaces Dug 683 | . . . 16 . . 7 15 6 31 . 2 . 8 54 7 1 . 8 65 11 50 22 64 . 81 28 43 83 75 6 Terrain Destroyed 916 | . . . 35 26 . 53 78 6 31 . 2 . 16 54 32 1 . 8 86 11 50 22 64 . 81 28 43 108 75 6 Melee 514 | . . . 1 . . . 11 6 28 . 2 . 1 51 3 1 . 8 51 11 46 14 55 . 66 17 42 40 55 5 Projectile 108 | . . . . . . . 4 . 3 . . . . 3 . . . . 14 . 4 . 9 . 15 11 1 23 20 1 AOE 294 | . . . 34 26 . 53 63 . . . . . 15 . 29 . . . 21 . . 8 . . . . . 45 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Arm Res Res Acc Com Total 62768 | 55 1120 565 1446 564 298 479 1922 996 2417 1214 921 815 1417 4822 1606 1026 78 1663 4727 1022 2361 942 5400 199 5012 5028 4047 2391 6370 1845 Wait 6644 | 3 55 24 110 12 . 25 268 165 104 58 27 . 206 289 201 14 1 123 293 112 167 474 350 8 464 514 428 255 1555 339 Move 53487 | 42 945 531 1083 516 286 423 1429 748 2197 1136 883 808 1202 4370 1395 1010 77 1519 4258 864 2093 394 4852 191 4358 4382 3508 2013 4611 1363 Hop 107 | . . . . . . . . . 7 2 . . . 25 . 1 . . 5 . 3 . 7 . 26 2 8 8 10 3 Pick Up 349 | 4 20 1 37 1 1 2 35 6 34 4 1 1 . 28 . . . 7 28 . 15 . 30 . 13 23 12 6 33 7 Fast Attach 60 | 6 2 . 8 . . . 1 2 . . . . . 6 . . . . 2 . 3 1 7 . 2 8 1 1 7 3 Attach 126 | . . . 13 . 1 . 6 1 7 . . . 1 9 . . . . 8 . 5 . 7 . 6 10 6 5 17 24 Detach 33 | . . . 2 . . . . . 5 1 . . . 7 . . . . 2 . 2 . 2 . 1 3 . 1 3 4 Swap 308 | . 21 2 50 20 3 13 67 6 8 4 4 . 2 7 . . . . 27 2 6 2 7 . 11 9 4 7 15 11 Drop 188 | . 10 1 21 2 3 2 35 6 7 4 1 5 . 17 . . . 2 16 . 4 . 17 . 1 6 9 2 7 10 Fire 376 | . 57 6 74 13 . 12 52 3 9 . . . 2 3 7 . . . 18 . 4 1 10 . 27 21 2 28 23 4 Melee 941 | . 10 . 48 . 4 2 29 59 39 1 3 1 1 61 3 1 . 11 68 23 59 21 87 . 85 37 57 65 89 77 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 119 | . . . . . . . . . . . . . . . . . . . . 13 . 45 18 . 18 13 12 . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Trap 24 | . . . . . . . . . . 4 2 . 3 . . . . 1 2 8 . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 6 exits: Res / *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / [Lab]) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command 0b10 Command History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 328 | -10/Materials | Central database locked down 523 | -10/Materials | Discovered new exit (range 10) 724 | -10/Materials | Discovered new exit (range 8) 794 | -10/Materials | Discovered new exit (range 4) 1514 | -10/Materials | Entered Mines 1608 | -10/Mines | Learned location of Recycling (-8) 1613 | -10/Mines | Discovered new exit (range 9) 1701 | -10/Mines | Received a Mining Laser from a helpful Derelict 2068 | -10/Mines | Discovered new exit (range 9) 2153 | -10/Mines | Learned location of Mines (-8) 2251 | -10/Mines | Entered Materials 2251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -9/Materials | Lost 4 parts (1p1n1u1w) 2453 | -9/Materials | Discovered new exit (range 8) 2512 | -9/Materials | Destroyed 8 combat bots 2637 | -9/Materials | Discovered new exit (range 14) 2837 | -9/Materials | Lost 5 parts (1p2n1u1w) 3042 | -9/Materials | Repaired Cooling System 3228 | -9/Materials | Discovered new exit (range 15) 3499 | -9/Materials | Discovered new exit (range 13) 3999 | -9/Materials | Discovered new exit (range 7) 4196 | -9/Materials | Entered Mines 4203 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4263 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4264 | -9/Mines | Discovered new exit (range 5) 4300 | -9/Mines | Learned location of Storage (-8) 4339 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4411 | -9/Mines | Learned 4 Materials zone layouts 4925 | -9/Mines | Discovered new exit (range 7) 5048 | -9/Mines | Entered Exiles 5084 | -9/Exiles | Met 8R-AWN 5110 | -9/Exiles | Met EX-HEX 5193 | -9/Exiles | Met EX-DEC 5230 | -9/Exiles | Learned location of Zion (-7) 5252 | -9/Exiles | Met EX-BIN 5274 | -9/Exiles | Aligned with FarCom system 5275 | -9/Exiles | Given EX-Vault access code 5310 | -9/Exiles | Opened EX-Vault 5326 | -9/Exiles | Found Lightpack 2.0 5357 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5376 | -9/Exiles | Exiles lab attacked by MAIN.C 5450 | -9/Exiles | Discovered new exit (range 12) 5465 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5465 | -9/Exiles | Entered Mines 5654 | -8/Mines | Discovered new exit (range 11) 6189 | -8/Mines | Entered Materials 6189 | -8/Materials | Evolved 2 slots: Utility x2 6190 | -8/Materials | Identified exit to Factory 6486 | -8/Materials | Build established: Skirmisher 6492 | -8/Materials | Discovered new exit (range 6) 7324 | -8/Materials | Build established: Mutant 7431 | -8/Materials | Discovered exit to Factory (range 15) 8179 | -8/Materials | Repaired System Shield 8217 | -8/Materials | Repaired Lgt. Treads 8269 | -8/Materials | Repaired Adv. Beam Cannon 8376 | -8/Materials | Discovered new exit (range 11) 8944 | -8/Materials | Entered Storage 9494 | -8/Storage | Repaired Arm. Treads 9657 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9676 | -8/Storage | Discovered exit to Factory (range 16) 9971 | -8/Storage | Build established: Commander-Mutant 10384 | -8/Storage | Entered Factory 10384 | -7/Factory | Accompanied by 8 allies 10384 | -7/Factory | Evolved 2 slots: Utility x2 10461 | -7/Factory | Identified exit to Lower Caves 10664 | -7/Factory | Discovered new exit (range 12) 10675 | -7/Factory | Build established: Hauler-Scout 10696 | -7/Factory | Fabricated Adv. Signal Interpreter? 10856 | -7/Factory | Garrison activated, responded to threat 10935 | -7/Factory | Fabricated Imp. Hacking Suite? 11001 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 11052 | -7/Factory | Repaired Broken Prc. Shock Rifle 11309 | -7/Factory | Entered Lower Caves 11334 | -7/Lower Caves | Build established: Hauler-Sprinter 11454 | -7/Lower Caves | Encountered a Warlord checkpoint 11705 | -7/Lower Caves | Learned Factory trap positions 11709 | -7/Lower Caves | Discovered new exit (range 5) 11710 | -7/Lower Caves | Identified exit to Lower Caves 11721 | -7/Lower Caves | Entered another Lower Caves area 11768 | -7/Lower Caves | Encountered a Warlord checkpoint 11845 | -7/Lower Caves | Discovered new exit (range 5) 11846 | -7/Lower Caves | Identified exit to Factory 11962 | -7/Lower Caves | Discovered new exit (range 15) 12039 | -7/Lower Caves | Identified exit to Zion 12039 | -7/Lower Caves | Entered Zion 12052 | -7/Zion | Discovered new exit (range 16) 12056 | -7/Zion | Identified exit to Proximity Caves 12071 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12147 | -7/Zion | Given the Hacking Drone Bay 12174 | -7/Zion | Rebuked by Imprinter 12212 | -7/Zion | Learned location of Armory (-4) 12280 | -7/Zion | Entered Proximity Caves 12686 | -6/Proximity Caves | Spotted B-75 Beast 12816 | -6/Proximity Caves | Learned 8 Factory zone layouts 12828 | -6/Proximity Caves | Discovered exit to Factory (range 6) 12860 | -6/Proximity Caves | Entered Factory 12860 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12861 | -6/Factory | Identified exit to Lower Caves 12862 | -6/Factory | Identified exit to Factory 12863 | -6/Factory | Loaded intel: 112 trap records 12946 | -6/Factory | Repaired Imp. VTOL Module 12986 | -6/Factory | Repaired Imp. Propulsion Shielding? 13201 | -6/Factory | Build established: Hacker-Scout 13417 | -6/Factory | Discovered exit to Lower Caves (range 20) 13462 | -6/Factory | Repaired Imp. VTOL Module 13494 | -6/Factory | Repaired Imp. VTOL Module? 13785 | -6/Factory | Repaired Broken Gravity Neutralizer? 13909 | -6/Factory | Discovered exit to Factory (range 11) 14139 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 14221 | -6/Factory | Fabricated X-62 Marksman (x2) 14555 | -6/Factory | Build established: Hauler-Scout 14638 | -6/Factory | Entered Lower Caves 14638 | -6/Lower Caves | Accompanied by 3 allies 14668 | -6/Lower Caves | Identified exit to Lower Caves 14723 | -6/Lower Caves | Spotted B-75 Beast 14760 | -6/Lower Caves | Ambushed by wild Derelicts 14761 | -6/Lower Caves | Encountered a Warlord checkpoint 14848 | -6/Lower Caves | Learned location of 1 exit from Factory 14940 | -6/Lower Caves | Build established: Hauler-Sprinter 15238 | -6/Lower Caves | Entered another Lower Caves area 15238 | -6/Lower Caves | Accompanied by 3 allies 15439 | -6/Lower Caves | Discovered new exit (range 8) 15442 | -6/Lower Caves | Identified exit to Data Miner 15528 | -6/Lower Caves | Entered Data Miner 15528 | -6/Data Miner | Accompanied by 2 allies 15528 | -6/Data Miner | Discovered new exit (range 6) 15530 | -6/Data Miner | Identified exit to Proximity Caves 15535 | -6/Data Miner | Met Data Miner 15539 | -6/Data Miner | Learned location of Section 7 (-2) 15539 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15544 | -6/Data Miner | Received God Mode back door access code from Data Miner 15550 | -6/Data Miner | Entered Proximity Caves 15550 | -5/Proximity Caves | Accompanied by 2 allies 15629 | -5/Proximity Caves | Escorted by Enhanced Grunt 16046 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16120 | -5/Proximity Caves | Entered Factory 16120 | -5/Factory | Accompanied by 2 allies 16120 | -5/Factory | Evolved 2 slots: Utility x2 16121 | -5/Factory | Identified exit to Factory 16291 | -5/Factory | Identified exit to Upper Caves 16302 | -5/Factory | Repaired Lgt. Deuterium Engine? 16376 | -5/Factory | Repaired Adv. Melee Analysis Suite? 16417 | -5/Factory | Build established: Hacker-Scout 16472 | -5/Factory | Repaired Adv. Trap Extractor? 16520 | -5/Factory | Fabricated Stasis Canceller (x1) 16591 | -5/Factory | Discovered exit to Factory (range 13) 16995 | -5/Factory | Build established: Wizard-Scout 17026 | -5/Factory | Discovered exit to Factory (range 16) 17143 | -5/Factory | Discovered exit to Factory (range 10) 17326 | -5/Factory | Cargo convoy interrupted 17347 | -5/Factory | Incoming assault squad redirected 17575 | -5/Factory | Identified exit to Garrison 17667 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17696 | -5/Factory | Fabricated H-66 Slayer (x2) 17864 | -5/Factory | Entered Garrison 17864 | -5/Garrison | Accompanied by 3 allies 17945 | -5/Garrison | Build established: Wizard-Sprinter 18022 | -5/Garrison | Triggered checkpoint 18092 | -5/Garrison | Installed Relay Interface Framework 18241 | -5/Garrison | Discovered new exit (range 16) 18241 | -5/Garrison | Discovered new exit (range 49) 18241 | -5/Garrison | Discovered new exit (range 44) 18267 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 18280 | -5/Garrison | Triggered checkpoint 18289 | -5/Garrison | Entered Factory 18336 | -5/Factory | Repaired Mic. Fission Core 18469 | -5/Factory | Discovered exit to Factory (range 19) 18578 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 18599 | -5/Factory | Build established: Wizard-Scout 18624 | -5/Factory | Spotted B-75 Beast 18653 | -5/Factory | Discovered exit to Factory (range 5) 18707 | -5/Factory | Repaired Imp. Light Armor Plating? 18711 | -5/Factory | Incoming investigation squad redirected 18895 | -5/Factory | Incoming investigation squad redirected 18999 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 19007 | -5/Factory | Fabricated E-15 Imp (x2) 19029 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 19067 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster? 19148 | -5/Factory | Incoming investigation squad redirected 19213 | -5/Factory | Identified exit to Garrison 19215 | -5/Factory | Entered Garrison 19220 | -5/Garrison | Learned Factory security intel 19310 | -5/Garrison | Spotted B-75 Beast 19513 | -5/Garrison | Build established: Wizard-Sprinter 19644 | -5/Garrison | Triggered checkpoint 19645 | -5/Garrison | Triggered checkpoint 19823 | -5/Garrison | Discovered exit to Factory (range 50) 19823 | -5/Garrison | Discovered exit to Factory (range 47) 19823 | -5/Garrison | Discovered exit to Factory (range 36) 19834 | -5/Garrison | Expanded RIF knowledge: Structural Interface 19903 | -5/Garrison | Entered Factory 19903 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19904 | -4/Factory | Identified exit to Extension 19968 | -4/Factory | Found Prototype Slashing Weapon 19970 | -4/Factory | Discovered new exit (range 9) 19988 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 20028 | -4/Factory | Identified Centrium Greatsword 20040 | -4/Factory | Discovered exit to Extension (range 16) 20083 | -4/Factory | Identified exit to Upper Caves 20083 | -4/Factory | Identified exit to Armory 20166 | -4/Factory | Incoming investigation squad redirected 20197 | -4/Factory | Build established: Wizard-Scout 20255 | -4/Factory | Repaired Mic. Fission Core? 20298 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 20511 | -4/Factory | Repaired Com. HERF Cannon? 20631 | -4/Factory | Found Adv. EM Disruption Field 20634 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 20822 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 20974 | -4/Factory | Found Prototype Slashing Weapon 20975 | -4/Factory | Found Centrium Greatsword 20992 | -4/Factory | Repaired Imp. Light Armor Plating 21061 | -4/Factory | Identified Vibroblade 21209 | -4/Factory | Repaired Broken Vibroblade 21286 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 21631 | -4/Factory | Discovered new exit (range 18) 21755 | -4/Factory | Sucked down chute 21755 | -4/Factory | Entered Waste 21759 | -4/Waste | Spotted C-40 Crusher 21762 | -4/Waste | Spotted C-40 Crusher 21774 | -4/Waste | Spotted C-40 Crusher 21777 | -4/Waste | Spotted C-40 Crusher 21777 | -4/Waste | Spotted C-40 Crusher 21785 | -4/Waste | Spotted C-40 Crusher 21807 | -4/Waste | Discovered new exit (range 11) 21809 | -4/Waste | Entered Factory 21850 | -4/Factory | Incoming investigation squad redirected 21883 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 21915 | -4/Factory | Discovered exit to Extension (range 13) 21963 | -4/Factory | Repaired Mic. Fission Core? 22029 | -4/Factory | Incoming investigation squad redirected 22237 | -4/Factory | Incoming assault squad redirected 22259 | -4/Factory | Incoming investigation squad redirected 22278 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 22411 | -4/Factory | Repaired Lrn. Terrain Scanner? 22565 | -4/Factory | Repaired Adv. Plasma Cannon? 22578 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 22701 | -4/Factory | Found Molecular Scythe 22823 | -4/Factory | Incoming assault squad redirected 22882 | -4/Factory | Repaired Mni. Fusion Reactor 22903 | -4/Factory | Build established: Wizard-Sprinter 23008 | -4/Factory | Discovered new exit (range 20) 23228 | -4/Factory | Build established: Wizard-Scout 23229 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 23767 | -4/Factory | Entered Armory 23791 | -4/Armory | Identified exit to Research 23890 | -4/Armory | Fabricated Exp. Utility Shielding? 23903 | -4/Armory | Fabricated Cld. Field Propulsion Drive (x1) 23922 | -4/Armory | Incoming investigation squad redirected 23932 | -4/Armory | Incoming investigation squad redirected 24198 | -4/Armory | Fabricated Exp. System Shield? 24610 | -4/Armory | Fabricated Exp. Hacking Suite? 24640 | -4/Armory | Fabricated P-70 Sage? 24676 | -4/Armory | Fabricated H-66 Slayer? 24730 | -4/Armory | Fabricated P-70 Sage? 24790 | -4/Armory | Fabricated X-62 Marksman? 24965 | -4/Armory | Discovered new exit (range 24) 25455 | -4/Armory | Fabricated M-36 Artificer? 25477 | -4/Armory | Repaired Centrium Greatsword? 25551 | -4/Armory | Repaired Broken Molecular Scythe? 25600 | -4/Armory | Repaired Imp. Light Armor Plating 25663 | -4/Armory | Fabricated P-70 Sage (x2) 25701 | -4/Armory | Incoming investigation squad redirected 25765 | -4/Armory | Spotted B-86 Titan 25766 | -4/Armory | Entered Research 25766 | -3/Research | Accompanied by 12 allies 25766 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 25810 | -3/Research | Identified exit to Quarantine 25810 | -3/Research | Identified exit to Research 26161 | -3/Research | Found Antimissile System 26698 | -3/Research | Sage 7b assimilated hostile S-43 Plague 26840 | -3/Research | Incoming investigation squad redirected 27032 | -3/Research | Fabricated Exp. Q-thruster? 27063 | -3/Research | Fabricated Cld. Q-thruster? 27077 | -3/Research | Fabricated H-88 Terminator? 27333 | -3/Research | Entered another Research area 27333 | -2/Research | Accompanied by 9 allies 27333 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 27395 | -2/Research | Discovered new exit (range 14) 27468 | -2/Research | Identified exit to Access 27468 | -2/Research | Identified exit to Testing 27923 | -2/Research | Incoming investigation squad redirected 28010 | -2/Research | Fabricated X-82 Rainmaker (x2) 28083 | -2/Research | First assault squad dispatched 28111 | -2/Research | Incoming assault squad redirected 28270 | -2/Research | Entered Access 28270 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 28320 | -1/Access | Identified exit to Command 28462 | -1/Access | Fabricated Nanosword? 28537 | -1/Access | Fabricated Exp. Melee Analysis Suite? 28599 | -1/Access | Fabricated Exp. Actuator Array? 28621 | -1/Access | Fabricated Beam Splitter? 28708 | -1/Access | Fabricated Cld. Q-thruster (x1) 28746 | -1/Access | Fabricated Exp. Focal Shield (x1) 28748 | -1/Access | Fabricated Exp. Core Analyzer? 28824 | -1/Access | Spotted B-99 Colossus 28825 | -1/Access | Incoming investigation squad redirected 28953 | -1/Access | Incoming investigation squad redirected 29077 | -1/Access | Fabricated Centrium Light Armor Plating? 29138 | -1/Access | Fabricated Femtoactuators (x1) 29191 | -1/Access | Fabricated Nanosword (x1) 29239 | -1/Access | Fabricated Exp. Utility Shielding? 29482 | -1/Access | Build established: Machinist-Scout 29797 | -1/Access | Discovered new exit (range 17) 30074 | -1/Access | Found Exp. Actuator Array 30663 | -1/Access | Repaired Mic. Antimatter Reactor 30682 | -1/Access | Repaired Centrium Greatsword? 30965 | -1/Access | Incoming investigation squad redirected 30981 | -1/Access | Build established: Machinist-Sprinter 31022 | -1/Access | Fabricated Beam Splitter (x1) 31108 | -1/Access | Entered Command 31210 | -1/Command | Repaired Impulse Thruster Array? 31215 | -1/Command | Exp. Hacking Suite fried by hacking feedback 31227 | -1/Command | Repaired Imp. Light Armor Plating 31403 | -1/Command | Spotted B-99 Colossus 31406 | -1/Command | Hijacked Colossus 10a control node with streamctrl_high 31523 | -1/Command | Spotted M Guard 31523 | -1/Command | Spotted M Guard 31523 | -1/Command | Spotted Combat Programmer 31535 | -1/Command | Spotted Combat Programmer 31546 | -1/Command | Destroyed Combat Programmer 31561 | -1/Command | Destroyed Combat Programmer 31616 | -1/Command | Destroyed M Guard 31632 | -1/Command | All MAIN.C guards destroyed 31640 | -1/Command | Found Zero-point Reactor 31641 | -1/Command | First assault squad dispatched 31660 | -1/Command | Lost 5 parts (1n3u1w) 31662 | -1/Command | Incoming assault squad redirected 31791 | -1/Command | Met MAIN.C 31886 | -1/Command | Incoming assault squad redirected 31916 | -1/Command | Build established: Hauler-Sprinter 31930 | -1/Command | Destroyed MAIN.C Shell 31932 | -1/Command | MAIN.C activated Command garrisons 31943 | -1/Command | Interfaced with 0b10 Conduit 31943 | *** | Assimilated 0b10! Last Messages --------------- 31930_ MAIN.C's core emerges from the rubble. 31930_ Centrium Light Armor Plating destroyed. 31931_ K-01 Serf collects debris. MAIN.C: Okay, we can do this the hard way, or you can surrender right here and now. I strongly suggest you join us, if not because we could do great things together, then because you don't stand a chance against the true might of 0b10. [Decision: Attack] 31932_ MAIN.C: "So be it!" 31932_ ALERT: All Command garrisons activated. 31933_ Nanoactuators destroyed. 31933_ Imp. Propulsion Shielding destroyed. 31934_ K-01 Serf collects debris. 31936_ Acquired 16 matter. 31937_ Impulse Thruster Array destroyed. 31939_ Acquired 6 matter. 31943_ Interfacing with system... 31943_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ########################################## | | ########################################## | | ########################################## | | ########################################## | | ########################################## | | ########################################## | | ########################################## | | ########################################## | | ###+############################################## | | ## + #####""""""" """" ############# | | # # #####"" "" ############# | | + # #####""""" "" ############# | | # # #####""""""""""" + | | # # #####" " """ + | | ## # #####"" """""" + | | ## + #####"" """""" ############# | | # ##### " """""" ############# | | # ##### " "" ############# | | # ##### " " ""############# | | # #####"""""""""@ """""""############# | | # #####"" """""""""############# | | ########### """""""""""############# | | ########### " " " " ############# | | ########### " " " " ############# | | """ " " " """" " ############# | | """ """ " " """" ############# | | """ " " " " ############# | | ########## """""""""" " ############# | | ########## " """ " """"""""############# | | ########## """ " " " ############# | | ############################################ | | ############################################ | | ############################################ | | ############################################ | | ############################################ | | ############################################ | | #+################################################ | | # ######################################## | | # ######################################## | | # ######################################## | | # ######################################## | | # ######################################## | | # ######################################## | | ################################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 63 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Resistance: TH 75 Resistance: EX 50 Resistance: EM 50 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 33 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 64 Defensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 8 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Hacking Suite | -8/Storage | Hacked Prc. Shock Rifle | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Imp. System Shield | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Arc Projector | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Gravmag System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive HERF Cannon | -6/Factory | Hacked Cld. Plasma Cannon | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Prc. Rocket Launcher | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Plasma Flamer | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Hvy. Disruptor Cannon | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Q-thruster | -5/Factory | Hacked Prc. Matter Filter | -5/Factory | Scanalyzed Stasis Canceller | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Cld. Aerolev Unit | -5/Factory | Scanalyzed Tiamat Missile Launcher | -5/Factory | Scanalyzed Cld. Plasma Rifle | -5/Factory | Scanalyzed Graphene Brace | -5/Factory | Hacked Adv. ECM Suite | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Centrium Greatsword | -4/Factory | Scanalyzed Adv. Energy Well | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Antimissile System | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Scanalyzed Imp. System Restoration Module | -4/Factory | Scanalyzed Vibroblade | -4/Factory | Scanalyzed Lrn. Terrain Scanner | -4/Factory | Scanalyzed Cld. Field Propulsion Drive | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Electron Diverter | -4/Factory | Hacked Adv. EM Disruption Field | -4/Factory | Scanalyzed Molecular Scythe | -4/Factory | Scanalyzed Impulse Thruster Array | -4/Armory | Hacked Exp. Actuator Array | -3/Research | Hacked Exp. EM Disruption Field | -3/Research | Hacked Exp. Q-thruster | -3/Research | Hacked Exp. Core Analyzer | -3/Research | Hacked Cld. Q-thruster | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Com. Particle Reactor | -3/Research | Scanalyzed Proton Burst Cannon | -3/Research | Scanalyzed Adv. Remote Datajack | -3/Research | Hacked Nanosword | -3/Research | Hacked Beam Splitter | -3/Research | Hacked Exp. Focal Shield | -3/Research | Hacked Zero-point Reactor | -3/Research | Hacked Centrium Light Armor Plating | -3/Research | Hacked Exp. Armor Integrity Analyzer | -2/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked T-07 Excavator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive X-62 Marksman | -6/Factory | Hacked E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -5/Factory | Hacked H-66 Slayer | -5/Factory | Hacked A-27 Freighter | -4/Factory | Hacked Y-64 Sentinel | -4/Factory | Hacked P-70 Sage | -4/Armory | Hacked P-60 Hacker | -4/Armory | Hacked M-36 Artificer | -4/Armory | Hacked H-88 Terminator | -3/Research | Hacked P-80 Master | -3/Research | Hacked Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Exp. Utility Shielding | x1 | -6/Factory | Authchip X-62 Marksman | x2 | -6/Factory | Authchip Stasis Canceller | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip H-66 Slayer | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip E-15 Imp | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Authchip Enh. Nova Cannon | x1 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Armory | Authchip Cld. Field Propulsion Drive | x1 | -4/Armory | Authchip Exp. System Shield | x1 | -4/Armory | Authchip Exp. Hacking Suite | x1 | -4/Armory | Authchip P-70 Sage | x2 | -4/Armory | Authchip H-66 Slayer | x2 | -4/Armory | Authchip P-70 Sage | x2 | -4/Armory | Authchip X-62 Marksman | x2 | -4/Armory | Authchip M-36 Artificer | x1 | -4/Armory | Authchip P-70 Sage | x2 | -4/Armory | Authchip Exp. Q-thruster | x1 | -3/Research | Authchip Cld. Q-thruster | x1 | -3/Research | Authchip H-88 Terminator | x2 | -3/Research | Authchip X-82 Rainmaker | x2 | -2/Research | Preloaded Nanosword | x1 | -1/Access | Authchip Exp. Melee Analysis Suite | x1 | -1/Access | Authchip Exp. Actuator Array | x1 | -1/Access | Authchip Beam Splitter | x1 | -1/Access | Authchip Cld. Q-thruster | x1 | -1/Access | Authchip Exp. Focal Shield | x1 | -1/Access | Authchip Exp. Core Analyzer | x1 | -1/Access | Authchip Centrium Light Armor Plating | x1 | -1/Access | Authchip Femtoactuators | x1 | -1/Access | Authchip Nanosword | x1 | -1/Access | Authchip Exp. Utility Shielding | x1 | -1/Access Beam Splitter | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- MAIN.CPP Supersonic True Cogmind Whoosh! Challenges ------------ None Game ------ Seed AngularMakeshiftScrap Manual? 0 Play Time 12:34:25 Cumulative 517.7 hours Start 2023.03.20 @ 02:15:07 End 2023.03.21 @ 09:02:10 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type 4 Total 25 Types 16/2/4/0/1/0/1/1/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec573372-b12c-42fa-be0d-8fd4fadfc548