Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 03:51:57 Player: Isakabibble Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (3719) 3719 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 11226 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/1150 Matter 181/300 Energy 55/100 System Corruption 19% Temperature Hot (244) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Weapon Cycler AWS/Gauss Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Trap Scanner Encrypted Comm Array Improved Targeting Computer Improved Targeting Computer Force Field > --- WEAPON ----------- AWS/Gauss Enhanced Gauss Cannon Hardcell Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Weapon Cycler [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Trap Scanner Processor Improved Targeting Computer Weapon AWS/Gauss Energy Cannon Long-range Proton Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 . 2 . 2 2 . . 2 Power 3 | . . . . . 1 . . . 1 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 3 | . . . . . . . 1 . . 1 . . 1 Weapon 4 | . . . . . 1 . 1 . 1 . . . 1 Parts Attached 62 | 7 7 . 1 . 10 6 2 2 . 2 2 . 23 Power 7 | 1 . . . . 4 . . . . 1 . . 1 Engine 2 | 1 . . . . 1 . . . . . . . . Core 4 | . . . . . 3 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 22 | 2 3 . . . 5 4 . . . . . . 8 Treads 2 | . . . . . . . . . . . . . 2 Leg 13 | . . . . . 3 4 . . . . . . 6 Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . 3 . . . 2 . . . . . . . . Utility 13 | 2 1 . . . . 1 1 2 . 1 . . 5 Device 10 | 2 . . . . . 1 1 1 . . . . 5 Storage . | . . . . . . . . . . . . . . Processor 3 | . 1 . . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 3 . 1 . 1 1 1 . . . 2 . 9 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 3 | 1 . . 1 . . . . . . . . . 1 Ballistic Cannon 9 | . 1 . . . . . . . . . 2 . 6 Launcher 5 | . 2 . . . 1 1 1 . . . . . . Special Weapon 1 | 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 33 | . . . . . 1 1 . . . 1 1 . 29 Power 5 | . . . . . . . . . . . . . 5 Propulsion 9 | . . . . . 1 . . . . . 1 . 7 Utility 10 | . . . . . . 1 . . . . . . 9 Weapon 9 | . . . . . . . . . . 1 . . 8 Highest Loss Streak 27 | . . . . . 1 1 . . . 1 1 . 27 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 2 4 5 5 5 3 5 4 4 3 2 4 5 4 Power 1 | . 1 1 1 1 1 3 3 3 2 1 1 1 . Propulsion . | . 1 2 2 2 . . . . . . . . . Utility . | . . . . . . . . . 1 1 2 2 1 Weapon 1 | . 1 2 2 2 1 2 1 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . 4 . . 1 . 1 . . . . 1 . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . 2 . . . . . . . . . . . 1 Utility 3 | . 2 . . . . . . . . . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 94 85 79 87 86 91 92 93 90 88 80 Engine 5 | . 14 14 14 14 4 . . . 6 5 5 5 3 Core 11 | . . . . . 12 18 15 15 13 17 17 17 9 Leg 18 | . . . . . 5 34 30 30 26 23 19 17 17 Flight 5 | . 17 28 28 28 21 . . . . . . . . Device 12 | . 17 14 14 14 9 8 9 15 13 11 11 11 12 Processor 9 | . 10 14 14 14 9 9 7 7 6 10 11 11 8 Ballistic Gun 6 | . 4 . 5 14 9 9 7 7 6 5 5 5 3 Ballistic Cannon 5 | . 2 . . . . . . . . . 9 11 17 Launcher 9 | . 19 28 16 . 8 8 14 14 19 16 6 5 . Peak Build Rating 94 | 9 9 9 23 23 33 40 44 46 48 54 65 62 94 Average Rating 45 | 7 8 9 14 23 30 36 42 45 47 52 61 62 77 On Entrance 32 | . 9 9 9 23 23 30 40 44 46 48 53 62 62 Naked Turns 22 | . . . . . . . . . . . . . 22 Heaviest Build 103 | 9 12 12 16 16 26 25 30 34 42 47 60 60 103 Greatest Support 75 | 20 20 8 8 8 33 60 60 60 60 60 60 45 75 Greatest Overweight (x) 3 | . 3 1 1 1 2 . . . . . 1 1 3 Average Overweight (x) . | . . 1 . 1 . . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 4 5 4 5 5 5 5 Average Carried 4 | 2 4 5 5 4 3 5 4 4 3 2 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 4 5 4 5 5 5 4 Class Distribution -------------------- 29% | Skirmisher 25% | Mutant 25% | Bomber 11% | Scavenger-Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Bomber | -5/Factory Bomber | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Matter Collected 2088 | 296 20 17 . 63 195 118 40 150 19 139 325 14 692 Remotely . | . . . . . . . . . . . . . . Salvage Created 3249 | 150 13 55 . . 296 395 19 533 33 200 445 53 1057 Parts 151 | 9 2 3 . . 15 22 2 27 4 9 10 3 45 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 10 3 . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 59 | . . 2 . . 6 9 . 11 . 5 9 1 16 Guns 30 | . . . . . 4 6 . 7 . 2 5 1 5 Cannons 11 | . . . . . . . . . . . 1 . 10 AOE 18 | . . 2 . . 2 3 . 4 . 3 3 . 1 Classes Destroyed 17 | 2 1 1 . . 1 5 . 3 . 1 . 1 2 Worker 3 | . . . . . . 1 . . . . . . 2 Builder 1 | . . . . . . . . . . . . . 1 Tunneler 3 | 2 . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . 1 Recycler 2 | 1 . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 3 | . . . . . . 1 1 . 1 . . . . Watcher 6 | . 1 . . . 1 1 . . 1 1 . . 1 Swarmer 8 | . . . . . . 4 . 4 . . . . . Grunt 25 | . . 2 . . 5 4 . 2 . 3 1 . 8 Brawler 6 | . . . . . . . . . . 1 4 . 1 Duelist 3 | . . . . . 1 . . . . . 2 . . Sentry 6 | . . . . . . 1 . . . 1 2 . 2 Specialist 3 | . . . . . . . . 3 . . . . . Hunter 3 | . . . . . . . . 1 . . . . 2 Programmer 4 | . . . . . . . . . . . . 1 3 Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 11 | 2 1 3 . . 6 6 1 4 1 4 5 1 11 Combat Bots Only 6 | . . 2 . . 5 6 . 4 . 4 5 1 6 Max Kills in Single Turn 4 | 1 1 1 . . 1 2 1 2 1 3 1 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 1 1 . 1 . 2 1 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 377 | . 18 2 . . 6 10 . 14 . 6 24 . 297 Missed 115 | . 5 1 . . 3 5 . 8 . 3 8 . 82 Hits 262 | . 13 1 . . 3 5 . 6 . 3 16 . 215 Melee 16 | . . . . . . . . . . . 3 . 13 Projectile 246 | . 13 1 . . 3 5 . 6 . 3 13 . 202 Critical Strikes 15 | . . . . . . . . 1 . . 1 . 13 Damage Taken 5188 | . 117 17 . . 90 56 . 127 . 124 482 . 4175 Core 1231 | . 24 . . . . . . 18 . . 35 . 1154 Absorbed by Shields 610 | . . . . . . . . 16 . 12 52 . 530 Regen/Repaired (Parts) 40 | . . . . . . 40 . . . . . . . Core Remaining (%) 97 | 100 . . . 90 . 100 . 97 100 . . 96 . Volleys Fired 118 | 38 1 2 . . 5 7 . 10 1 7 13 1 33 Largest 6 | 2 2 2 . . 1 1 . 2 1 3 3 3 6 Hottest 326 | 120 60 60 . . 30 33 . 63 33 93 135 135 326 Shots Fired 344 | 39 2 4 . . 25 24 1 34 2 26 70 4 113 Gun 169 | 26 . . . . 20 17 1 23 1 13 36 1 31 Cannon 98 | . . . . . . . . . . . 18 2 78 Launcher 64 | . 2 4 . . 5 7 . 11 1 13 16 1 4 Special 13 | 13 . . . . . . . . . . . . . Kinetic 265 | 26 . . . . 20 17 1 23 1 13 54 3 107 Thermal 13 | 13 . . . . . . . . . . . . . Explosive 64 | . 2 4 . . 5 7 . 11 1 13 16 1 4 Electromagnetic 2 | . . . . . . . . . . . . . 2 Robot Hit Streak 28 | 6 . 3 . . 17 7 3 10 3 14 28 4 12 Robot Miss Streak 7 | 2 2 . . . 1 2 . 2 . 2 5 . 7 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Autonomous 140 | . . . . . 20 17 1 23 1 13 36 1 28 Shots Hit Robots 195 | 13 . 3 . . 19 14 1 24 1 18 40 1 61 Core Hits 172 | 7 2 3 . . 15 21 1 24 2 21 30 2 44 Critical Kills 8 | . . . . . . 1 . . . . . . 7 Critical Parts Destroyed 13 | . . . . . . 1 . 1 . . . . 11 Critical Strikes 24 | . . . . . . 2 . 1 . . 1 . 20 Destroy 21 | . . . . . . 2 . 1 . . . . 18 Blast 3 | . . . . . . . . . . . 1 . 2 Melee Attacks 2 | . . . . . . . . . . . . . 2 Thermal 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9048 | 103 124 159 . . 812 938 27 1358 80 817 1995 90 2545 Guns 3993 | 103 . . . . 568 407 27 574 35 355 982 42 900 Cannons 1072 | . . . . . . . . . . . 260 . 812 Explosions 3983 | . 124 159 . . 244 531 . 784 45 462 753 48 833 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5027 | 103 . . . . 568 407 27 574 35 355 1242 42 1674 Thermal 50 | . . . . . 50 . . . . . . . . Explosive 3933 | . 124 159 . . 194 531 . 784 45 462 753 48 833 Electromagnetic 38 | . . . . . . . . . . . . . 38 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . 19 Average Corruption 8 | . . . . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . 13 Message Errors 4 | . . . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 114 | . . . . . . 23 . 15 . . 48 . 28 Projectiles . | . . . . . . . . . . . . . . Explosions 114 | . . . . . . 23 . 15 . . 48 . 28 Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 247 | . 10 . . . 37 . . . . 21 100 . 79 Shots 7 | . 1 . . . 1 . . . . 1 3 . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 495 | 100 6 21 . . 26 15 . . . 153 435 93 495 Average Temperature 125 | 45 4 13 . . 15 11 . . . 57 123 49 179 Received Heat Transfer 676 | . . 9 . . 27 18 . . . 14 36 . 572 Effects 22 | . . . . . . . . . . . 4 . 18 Shutdowns 9 | . . . . . . . . . . . 2 . 7 Energy Bleed 4 | . . . . . . . . . . . . . 4 Interference 6 | . . . . . . . . . . . 2 . 4 Short Circuit 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . 1 1 . 1 . . . . 2 Low Security (%) 78 | 100 100 100 . 100 75 84 100 28 100 100 . . 37 Level 1 21 | . . . . . 25 15 . 71 . . . . 61 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Peak Influence 409 | 5 48 87 . . 213 240 24 343 179 141 . . 409 Initial 179 | . . 18 . . . 67 24 . 179 . . . . Average 103 | . . 57 . . 102 124 2 193 72 63 . . 237 Influence Increases 2646 | 15 57 69 . . 250 389 6 343 47 251 180 30 1009 Destroy 0b10 Robot/C 1180 | . . 40 . . 120 180 . 220 . 100 180 20 320 Destroy 0b10 Robot/NC 115 | 15 5 . . . 5 25 5 15 10 5 . . 30 Destroy Leader 214 | . 2 10 . . 22 32 . 40 2 22 . 10 74 Successful Hack 46 | . 9 . . . . 3 . . 30 . . . 4 Disable Machine 375 | . . . . . 30 60 . 15 . 30 . . 240 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 Destroy Structure 416 | . 11 19 . . 58 44 1 38 5 94 . . 146 Partial Spotted 30 | . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 120 | . 30 . . . 15 30 . 15 . . . . 30 Influence Decreases 2379 | 15 9 60 57 . 90 495 60 . 390 152 245 64 742 Entered New Map 418 | . . 30 57 . . 93 30 . 164 . 37 7 . Time Decay 1631 | 15 9 30 . . 80 392 30 . 226 142 198 57 452 Lost Part 330 | . . . . . 10 10 . . . 10 10 . 290 Squads Dispatched 12 | . . . . . . 1 1 2 . 1 . . 7 Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . 1 Reinforcement 6 | . . . . . . 1 . 2 . 1 . . 2 Assault 2 | . . . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Distress Signals 3 | . . . . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 82 | . 8 2 . . 5 11 1 12 1 6 13 . 23 Peak Tracking Total 8 | . 5 2 . . 5 8 . 4 1 5 5 . 7 Tactical Retreats 5 | . 1 . . . 1 1 . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Machines Disabled 31 | . 1 . . . 2 4 . 1 . 2 1 3 17 Max in Single Turn 8 | . 1 . . . 1 2 . 1 . 1 1 3 8 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Machines Accessed 15 | . 2 . 1 . . 3 2 . 5 . 1 . 1 Terminals 10 | . 2 . . . . 2 2 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 27 | . 3 . 1 . . 8 5 . 8 . 1 . 1 Successful 23 | . 3 . 1 . . 7 4 . 6 . 1 . 1 Failed 4 | . . . . . . 1 1 . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 20 | . 3 . . . . 6 5 . 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 18 | . 3 . 1 . . 5 4 . 4 . 1 . . Record 9 | . 1 . . . . 2 3 . 3 . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . 2 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . Process 1 | . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 1 1 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 32 | . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 48 | . . . . . . . . . 48 . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Initial Warlord ECA Mod 40 | . . . . . . . . . 9 8 8 8 7 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Active Infowar (turns) 6541 | 283 475 61 339 432 240 611 118 273 604 477 1284 393 951 Terrain 383 | 271 112 . . . . . . . . . . . . Traps 4100 | . . . . . . . 118 273 604 477 1284 393 951 Seismic 2441 | 283 475 61 339 432 240 611 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Turns Passed 7508 | 419 475 61 339 432 240 928 331 273 604 477 1284 393 1252 Spaces Moved 5000 | 385 358 50 302 385 169 630 178 204 480 298 777 206 578 Core 99 | 1 1 . . . . . . . . . . . 97 Treads 13 | . . . . . . . . . . . . . 13 Legs 3283 | . . . . . 42 630 178 204 480 298 777 206 468 Wheels 572 | 384 188 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1033 | . 169 50 302 385 127 . . . . . . . . Fastest Speed 26 | 50 80 112 32 112 26 120 120 120 120 120 120 190 50 Average Speed 128 | 79 96 112 111 112 125 120 120 120 120 120 157 190 166 Slowest Speed 260 | 80 200 112 112 112 260 120 120 120 120 120 190 190 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 12 45 8 63 65 9 60 4 96 12 6 68 29 8 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . . . 4 1 . Spaces Dug 28 | 3 . . . . . . . . . . 25 . . Terrain Destroyed 532 | 3 11 33 . . 74 42 1 50 5 67 142 8 96 Melee . | . . . . . . . . . . . . . . Projectile 76 | 3 . . . . 8 5 1 3 . 7 32 . 17 AOE 456 | . 11 33 . . 66 37 . 47 5 60 110 8 79 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Total 5885 | 432 488 51 304 386 191 794 295 221 507 406 808 206 796 Wait 618 | . 101 . . . . 144 115 . 24 97 2 . 135 Move 4987 | 384 357 49 301 384 168 629 177 203 479 297 776 205 578 Hop . | . . . . . . . . . . . . . . Pick Up 26 | 3 7 . . 1 2 1 . 2 1 3 2 . 4 Fast Attach 55 | 7 8 . 1 . 5 7 2 2 . . 1 . 22 Attach 17 | . . . . . 4 . . 1 2 2 1 . 7 Detach 10 | . 1 . . . 2 . . 2 . . . . 5 Swap 1 | . . . . . 1 . . . . . . . . Drop 39 | . 13 . 2 1 4 5 1 1 . . 2 . 10 Fire 118 | 38 1 2 . . 5 7 . 10 1 7 13 1 33 Melee 2 | . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 12 | . . . . . . 1 . . . . 11 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Ext) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 420 | -11/Scrapyard | Entered Materials 421 | -10/Materials | Build established: Mutant 866 | -10/Materials | Discovered new exit (range 7) 895 | -10/Materials | Entered Mines 949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 950 | -10/Mines | Discovered new exit (range 5) 956 | -10/Mines | Entered Exiles 983 | -10/Exiles | Discovered new exit (range 15) 1009 | -10/Exiles | Met 8R-AWN 1033 | -10/Exiles | Met EX-HEX 1081 | -10/Exiles | Met EX-BIN 1100 | -10/Exiles | Aligned with FarCom system 1101 | -10/Exiles | Given EX-Vault access code 1135 | -10/Exiles | Opened EX-Vault 1154 | -10/Exiles | Found AWS/Gauss 1178 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1219 | -10/Exiles | Met EX-DEC 1274 | -10/Exiles | Discovered new exit (range 14) 1295 | -10/Exiles | Left Exiles lab with AWS/Gauss 1295 | -10/Exiles | Entered Mines 1365 | -9/Mines | Learned location of 1 exit from Materials 1515 | -9/Mines | Discovered new exit (range 9) 1727 | -9/Mines | Entered Materials 1727 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1728 | -8/Materials | Identified exit to Storage 1729 | -8/Materials | Identified exit to Factory 1949 | -8/Materials | Discovered exit to Storage (range 5) 1967 | -8/Materials | Entered Storage 2412 | -8/Storage | Build established: Skirmisher 2667 | -8/Storage | Repaired Rocket Launcher 2888 | -8/Storage | Discovered exit to Factory (range 5) 2895 | -8/Storage | Entered Factory 2895 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3225 | -7/Factory | Identified exit to DSF 3226 | -7/Factory | Entered DSF 3266 | -7/DSF | Additional patrols routed to DSF 3408 | -7/DSF | Discovered new exit (range 16) 3466 | -7/DSF | Sterilization system engaged 3486 | -7/DSF | Ambient heat levels rising (+10) 3499 | -7/DSF | Entered Factory 3499 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4083 | -6/Factory | Discovered new exit (range 16) 4103 | -6/Factory | Entered another Factory area 4103 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4391 | -5/Factory | Build established: Bomber 4558 | -5/Factory | Discovered new exit (range 15) 4580 | -5/Factory | Entered Upper Caves 4598 | -5/Upper Caves | Met a Warlord Commander 4599 | -5/Upper Caves | Learned location of Warlord (-4) 4600 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4607 | -5/Upper Caves | Found Encrypted Comm Array 4733 | -5/Upper Caves | Encountered a Warlord checkpoint 4843 | -5/Upper Caves | Learned 8 Factory zone layouts 4989 | -5/Upper Caves | Found DCF Scrap (11 items) 5021 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5755 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5845 | -5/Upper Caves | Discovered new exit (range 8) 5864 | -5/Upper Caves | Entered another Upper Caves area 6162 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6233 | -5/Upper Caves | Discovered new exit (range 8) 6257 | -5/Upper Caves | Entered Factory 6257 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6258 | -4/Factory | Identified exit to Extension 6258 | -4/Factory | Identified exit to Research 6322 | -4/Factory | Garrison activated, responded to threat 6393 | -4/Factory | Identified exit to Garrison 6639 | -4/Factory | Build established: Scavenger-Executioner 7089 | -4/Factory | Garrison activated, responded to threat 7127 | -4/Factory | AWS/Gauss suddenly broke down 7357 | -4/Factory | System corruption reached 10% 7438 | -4/Factory | Core integrity fell below 50% 7467 | -4/Factory | Core integrity fell below 20% 7503 | -4/Factory | Lost 27 parts (5p7n8u7w) 7509 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07449_ Hyp. Mass Driver destroyed. 07449_ Acquired Imp. Treads. 07450_ U-05 Engineer lays Concrete. 07451_ K-01 Serf collects debris. 07451_ U-05 Engineer lays Concrete. 07452_ K-01 Serf collects debris. 07453_ U-05 Engineer builds a Wall. 07454_ Acquired Imp. Treads. 07455_ K-01 Serf collects debris. 07459_ WL%ZQLDN967KC#B4UBQ%O%AX 07459_ K-01 Serf collects debris. 07466_ Imp. Treads destroyed. 07479_ Acquired Lrn. Proton Cannon. 07486_ System corrupted: FCS attempts to trigger Lrn. Proton Cannon. 07500_ G-67 Veteran IFF system glitched. 07503_ Lrn. Proton Cannon destroyed. 07506_ G-67 Veteran misfires. 07508_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 07509_ System corrupted: Heat flow error (+244). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?# " # # #?# """ """ # | | ?# # # #?# """ """ # | | ?# # # #?# """ """ # | | ?# % #### ### "" "" # | | ?# + "" "" # | | ?# # # | | ?# " + """ """ # | | ?# " % % % # """ """ # | | ?# # # """ """ # | | # # ## "" "" # | | ## # ## "" "" # | | ?# ## # | | ?# " ##+#####+##### | | ??#" ! #???# #???? | | ??## ##### #???? | | ???# #???? | | ???# ""####################+####i #???? | | #### # # g/ #???? | | # """" """" # g## #???? | | + """" """" # p ## #???? | | # """" """" # ## #???? | | # """" """" # ## #???? | | # # ## #???? | | ########## """" # + #???? | | ?????????# """" # ## #???? | | ?????????# """" # @ ## #???? | | ?????????# """" # ## #???? | | ?????????# "Y" # ## #???? | | ?????????# """ # ## #???? | | ?????????#################;########## #???? | | ?????????????????? #??# #??????# #???? | | ?????????????????? #??# ######## #???? | | ?????????????????? #??# " #???? | | ?????????????????? #??# ######## #???? | | ?????????????????? #??# #??????# #???? | | ??????????????????" #??## ##??????# #???? | | ?????????????????? #???# #?#######+##### | | ??????????????????" #???# #?# # | | ?????????????????? #???# #?# """ """ # | | ??????????????????" #?### ### """ """ # | | ?????????????????? #?# # """ """ # | | ??????????????????##### # # | | ?????????????????? # """ """ # | | ?????????????????? H + """ """ # | | ?????????????????? # """ """ # | | ??????????????????##### # # | | ??????????????????????# # """ """ # | | ??????????????????########+#### """ """ # | | ??????????????????# # """ """ # | | ??????????????????# """ """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 48 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 42% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- 10k Club Novice Programmer Challenges ------------ None Game ------ Seed SalvagingIntegratedArmor Manual? 0 Play Time 01:02:14 Cumulative 6.3 hours Start 2025.05.10 @ 02:48:26 End 2025.05.10 @ 03:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4448749b-0e9b-4533-a807-60bd534c30a6