Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 19:38:48 Player: El Diablo Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2396) 2396 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 5194 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 46 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 24/100 System Corruption 13% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Coolant Injector Huge Storage Unit Hacking Suite System Shield > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Impact Mace > --- INVENTORY (25) --- Cooled Ion Engine Nuclear Core Nuclear Core Nuclear Core Micro Nuclear Core Improved Cooling System High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Utility Shielding Utility Shielding Heavy Armor Plating Shock Absorption System Field Recycling Unit (0) Pulse Rifle Gatling Laser Improved EM Pulse Cannon Minigun Flak Gun Faulty Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Mace Impact Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Utility Shielding Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Nuclear Core Nuclear Core Micro Nuclear Core Improved Cooling System High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Utility Shielding Utility Shielding Heavy Armor Plating Shock Absorption System Field Recycling Unit Pulse Rifle Gatling Laser Improved EM Pulse Cannon Gauss Rifle Flak Gun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Mace [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 68 | 6 8 7 23 24 Power 6 | 1 . 1 2 2 Engine 6 | 1 . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 2 7 3 Treads 8 | . 2 2 4 . Leg 2 | 2 . . . . Wheel 3 | . . . . 3 Hover 3 | . . . 3 . Flight . | . . . . . Utility 22 | 1 2 2 7 10 Device 7 | . . 1 1 5 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware 3 | . . . 1 2 Protection 8 | . 1 1 4 2 Artifact . | . . . . . Weapon 24 | 2 4 2 7 9 Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | . 2 . . 6 Ballistic Cannon 8 | . 2 2 3 1 Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 3 | . . . 1 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 34 | . . 1 17 16 Power 5 | . . . 2 3 Propulsion 6 | . . . 4 2 Utility 12 | . . 1 5 6 Weapon 11 | . . . 6 5 Highest Loss Streak 11 | . . 1 7 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 95 97 77 72 Engine 8 | . 14 10 8 6 Treads 12 | . 25 21 17 . Wheel 1 | . . . . 4 Device 5 | . . 2 . 12 Storage 9 | . 14 11 9 7 Processor 1 | . . . 2 1 Hackware 3 | . . . . 8 Protection 13 | . 12 18 15 8 Energy Gun 1 | . 2 . . 2 Ballistic Gun 3 | . 6 . . 8 Ballistic Cannon 15 | . 16 32 19 2 Impact Weapon 2 | . . . 1 4 Naked Turns . | . . . . . Heaviest Build 109 | 12 98 108 104 109 Greatest Support 69 | 20 46 46 69 28 Greatest Overweight (x) 34 | 1 3 30 34 33 Average Overweight (x) 2 | . . 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 6 9 25 25 25 Most Carried 25 | 5 8 11 17 25 Average Carried 13 | 2 7 7 11 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 8 10 16 25 Class Distribution -------------------- 48% | Mutant 36% | Tank 9% | Hacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2533 | 260 123 505 720 925 Remotely . | . . . . . Salvage Created 2291 | . 104 522 535 1130 Parts 118 | . 9 21 22 66 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 5 13 17 16 Guns 12 | . 1 . . 11 Cannons 35 | . 4 13 16 2 AOE 1 | . . . . 1 Classes Destroyed 12 | . 2 5 . 5 Worker 5 | . . 1 . 4 Builder 5 | . . . . 5 Hauler 3 | . . . . 3 Recycler 4 | . . 1 1 2 Operator 1 | . . . . 1 Watcher 4 | . . 2 1 1 Swarmer 9 | . 2 . 2 5 Grunt 24 | . 3 10 9 2 Brawler 2 | . . 1 1 . Sentry 10 | . . 2 5 3 Specialist 3 | . . . . 3 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 2 5 7 7 Combat Bots Only 6 | . 2 3 6 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5614 | . 90 667 2004 2853 Core 1138 | . 14 86 308 730 Absorbed by Shields 138 | . . . . 138 Redirected to Shielding 362 | . . . 170 192 Regen/Repaired (Parts) 140 | . . 23 117 . Core Remaining (%) 79 | 100 94 78 44 . Volleys Fired 176 | . 11 42 62 61 Largest 3 | . 2 3 3 3 Hottest 118 | . 70 105 105 118 Shots Fired 440 | . 22 116 149 153 Gun 126 | . 6 . . 120 Cannon 307 | . 16 116 142 33 Launcher . | . . . . . Special 7 | . . . 7 . Kinetic 427 | . 22 116 142 147 Thermal 7 | . . . 7 . Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 19 | . 9 10 19 10 Robot Miss Streak 5 | . 2 4 2 5 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 279 | . 16 62 101 100 Core Hits 115 | . 7 20 33 55 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 10 | . 1 4 3 2 Destroy 1 | . . . . 1 Blast 8 | . 1 4 3 . Smash 1 | . . . . 1 Melee Attacks 25 | . . . 11 14 Impact 22 | . . . 8 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5945 | . 261 1118 1900 2666 Guns 1721 | . 28 . . 1693 Cannons 3413 | . 233 1107 1694 379 Explosions 239 | . . . . 239 Melee 561 | . . . 206 355 Ramming 11 | . . 11 . . Kinetic 5079 | . 261 1107 1694 2017 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 294 | . . . . 294 Impact 561 | . . . 206 355 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . 5 13 Average Corruption 5 | . . . 3 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . . . 21 35 Message Errors 13 | . . . 7 6 Matter Fused 14 | . . . 6 8 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 5 | . . . 2 3 Data Loss (minor) 6 | . . . 4 2 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 4 | . . . 1 3 Overload Shots . | . . . . . Overflow Damage 169 | . . 7 27 135 Projectiles 19 | . . 7 2 10 Explosions . | . . . . . Melee 150 | . . . 25 125 Knockbacks 34 | . 4 12 14 4 Impact 1 | . . . . 1 Kinetic 32 | . 4 11 14 3 Secondary 1 | . . 1 . . Self-Inflicted Damage 8 | . . . . 8 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 431 | . 108 427 431 214 Average Temperature 108 | . 48 117 133 58 Received Heat Transfer 1480 | . 18 306 945 211 Effects 7 | . . 3 4 . Shutdowns 3 | . . 1 2 . Energy Bleed 3 | . . 1 2 . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions 10 | . . . 2 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 471 | . 166 287 226 471 Initial 57 | . . 1 57 2 Average 121 | . 38 144 69 179 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 73 | 100 100 68 91 52 Level 1 24 | . . 32 8 43 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 1 5 Investigation 3 | . . 2 1 . Extermination 2 | . . . . 2 Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . . 4 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 9 22 20 43 Peak Tracking Total 10 | . 3 4 6 10 Tactical Retreats 10 | . . 2 1 7 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 16 | . . . . 16 Max in Single Turn 6 | . . . . 6 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 2 3 3 4 Terminals 4 | . 1 1 2 . Fabricators 2 | . . . . 2 Repair Stations 2 | . . 1 1 . Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 35 | . 5 16 7 7 Successful 25 | . 2 12 6 5 Failed 10 | . 3 4 1 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 4 3 3 . Fabricators 3 | . . . . 3 Repair Stations 14 | . . 10 4 . Recycling Units 7 | . 1 3 . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . 1 1 3 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Zone Layout 3 | . . 1 2 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 12 | . . 9 3 . Scan Component 7 | . . 5 2 . Repair 5 | . . 4 1 . Recycling Unit Hacks 5 | . 1 2 . 2 Report Inventory 3 | . 1 1 . 1 Retrieve Components 2 | . . 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 8 | . 2 3 2 1 Full Trace Events 4 | . 1 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Authchips . | . . . . . Time 67 | . . . . 67 Total Robot Build Rating 12 | . . . . 12 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . 4 1 . Time 152 | . . 126 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . 3 . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 60 | . . . . 60 Highest-Rated Ally 20 | . . . . 20 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 199 | . . . . 199 Kills 1 | . . . . 1 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5246 | 51 486 975 1768 1966 Spaces Moved 1557 | 41 238 217 443 618 Core 43 | 18 5 2 4 14 Treads 840 | . 214 215 411 . Legs 42 | 23 19 . . . Wheels 555 | . . . . 555 Hover 77 | . . . 28 49 Flight . | . . . . . Fastest Speed 50 | 50 120 320 240 145 Average Speed 254 | 91 166 331 321 223 Slowest Speed 1750 | 120 320 1550 1750 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 43 25 33 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 7 2 Terrain Destroyed 25 | . . . 7 18 Melee 2 | . . . . 2 Projectile 23 | . . . 7 16 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2447 | 53 311 381 642 1060 Wait 513 | 2 32 106 73 300 Move 1553 | 40 237 216 442 618 Hop . | . . . . . Pick Up 87 | 5 13 9 25 35 Fast Attach 7 | 3 3 . . 1 Attach 54 | 3 4 7 21 19 Detach 3 | . . . 3 . Swap 7 | . 1 . 2 4 Drop 21 | . 10 . 3 8 Fire 176 | . 11 42 62 61 Melee 25 | . . . 11 14 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 4) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 845 | -9/Materials | Build established: Tank 1238 | -9/Materials | Repaired Lgt. Cannon 1238 | -9/Materials | Repaired Imp. Treads 1238 | -9/Materials | Repaired Imp. Treads 1274 | -9/Materials | Repaired Broken Ion Engine 1494 | -9/Materials | Discovered new exit (range 7) 1513 | -9/Materials | Entered another Materials area 1513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -8/Materials | Lost 3 parts (2u1w) 2310 | -8/Materials | Repaired Lgt. Cannon 2731 | -8/Materials | Discovered new exit (range 16) 2744 | -8/Materials | Lost 7 parts (1p1n2u3w) 2847 | -8/Materials | Build established: Mutant 3083 | -8/Materials | Core integrity fell below 50% 3116 | -8/Materials | Lost 4 parts (1n1u2w) 3281 | -8/Materials | Entered Factory 3281 | -7/Factory | Evolved 2 slots: Utility x2 4228 | -7/Factory | Discovered new exit (range 15) 4314 | -7/Factory | Build established: Tank 4461 | -7/Factory | Cargo convoy interrupted 4504 | -7/Factory | Core integrity fell below 50% 4527 | -7/Factory | System corruption reached 10% 4533 | -7/Factory | Core integrity fell below 20% 4569 | -7/Factory | Lost 11 parts (1p2n4u4w) 4900 | -7/Factory | Fabricated B-48 Gladiator (x3) 5020 | -7/Factory | Build established: Hacker-Mutant 5131 | -7/Factory | Discovered new exit (range 9) 5247 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Identified Impact Mace. U-05 Engineer builds a Wall. K-01 Serf collects debris. O3CTPZC> Knocked back. Slug penetrates H-61 Shepherd. Slug penetrates Wall. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. Imp. Shield Generator destroyed. Knocked back. Acquired 4 matter. Slug penetrates H-61 Shepherd. Utility Shielding destroyed. Knocked back. FUSJM