Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.02.15 @ 16:46:53 Player: AI52487963 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (100) 500 Value Destroyed (4015) 4015 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (1950) 1950 TOTAL SCORE: 13125 Bonus ------- Follower Combat Kills 230 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 434 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 112/300 Energy 98/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -4/Archives Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Treads Advanced Field Recycling Unit (0) Wave Gun Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Improved Treads Medium Matter Pod High-capacity Matter Pod Triangulator Improved Light Armor Plating Advanced Field Recycling Unit Makeshift Shrapnel Gun Enhanced Gauss Cannon Lance [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Vortex Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Slots Evolved 13 | . 1 . 2 . . . 6 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 9 | . 1 . 1 . . . 3 2 . . . . 2 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Parts Attached 158 | 6 6 3 30 . 5 7 23 8 1 5 2 5 38 18 1 . Power 13 | 2 . . 4 . . 2 . . . . . . 2 3 . . Engine 8 | 2 . . 4 . . 2 . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 2 2 . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 20 | 2 . . 6 . . 1 5 . . . . . 4 2 . . Treads 18 | 2 . . 6 . . 1 5 . . . . . 4 . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 61 | 2 4 . 8 . 2 3 10 6 1 2 1 3 10 9 . . Device 23 | . 2 . 3 . 1 . 4 2 . 1 . 2 2 6 . . Storage 7 | 1 . . 2 . . 1 . . . . . . 2 1 . . Processor 16 | 1 2 . 2 . . 2 4 2 . 1 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . . . 1 . 1 . 2 2 1 . 1 1 5 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | . 2 3 12 . 3 1 8 2 . 3 1 2 22 4 1 . Energy Gun 7 | . . . 1 . . . . . . . . . 6 . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 29 | . 2 2 9 . 2 1 1 1 . 1 . 1 8 . 1 . Ballistic Cannon 12 | . . . . . 1 . 3 . . 1 1 . 3 3 . . Launcher 2 | . . . . . . . 1 . . . . 1 . . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . Slashing Weapon 6 | . . . . . . . 3 1 . 1 . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . 3 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . 1 . 1 . . . . 1 2 . . . Parts Lost 54 | . . 6 2 . . 1 7 . 1 . . 4 16 15 2 . Power 5 | . . 1 . . . 1 . . . . . 1 . 1 1 . Propulsion 8 | . . 2 . . . . . . . . . . 3 2 1 . Utility 24 | . . 1 1 . . . 4 . . . . 1 9 8 . . Weapon 17 | . . 2 1 . . . 3 . 1 . . 2 4 4 . . Highest Loss Streak 6 | . . 4 2 . . 1 3 . 1 . . 3 5 6 2 . Average Slot Usage (%) 90 | . 98 94 72 100 100 99 88 97 99 99 100 95 79 67 27 . Engine 5 | . 12 11 7 10 10 9 6 5 5 5 5 3 . . . . Treads 19 | . 25 23 16 20 20 19 24 22 22 22 22 22 15 8 . . Device 6 | . 7 . . . 3 . 9 7 10 9 10 11 6 10 8 . Storage 14 | . 12 12 19 20 20 20 12 11 11 11 11 11 11 13 . . Processor 16 | . 16 23 7 10 10 19 13 21 27 27 27 25 12 5 . . Protection 4 | . . . 4 10 6 . 1 7 . 1 . . 11 6 . . Ballistic Gun 14 | . 24 15 15 30 24 20 9 8 10 9 11 9 8 4 3 . Ballistic Cannon 5 | . . . . . 5 10 9 5 5 8 11 9 3 12 3 . Naked Turns 82 | . . . . . . . . . . . . . . 51 12 19 Heaviest Build 107 | 13 17 16 52 52 76 76 76 70 68 74 73 74 107 90 19 . Greatest Support 140 | 40 40 40 44 44 44 44 120 120 120 120 120 120 140 140 23 3 Greatest Overweight (x) 18 | . . 2 10 1 1 2 1 . . . . 1 1 18 . . Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 16 | 8 8 8 16 16 16 16 16 16 16 16 16 16 16 10 4 4 Average Capacity 14 | 7 8 8 15 16 16 16 16 16 16 16 16 16 14 9 4 4 Most Carried 16 | 4 7 8 12 13 16 16 16 16 16 16 16 16 16 10 4 4 Average Carried 12 | 1 2 7 5 12 14 15 12 11 15 15 15 15 11 8 3 4 Final Capacity 16 | 8 8 8 16 16 16 16 16 16 16 16 16 16 10 4 4 4 Final Carried 16 | 2 7 8 11 13 15 15 10 15 16 16 16 16 9 4 4 4 Class Distribution -------------------- 36% | Hacker-Mutant 26% | Hacker-Gunner 14% | Hacker-Skirmisher 11% | Hacker-Assassin 7% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -4/Cetus Hacker-Mutant | -4/Archives Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Matter Collected 4216 | 195 333 60 750 240 50 364 302 399 40 61 170 182 584 486 . . Remotely 89 | . . . . . . . 89 . . . . . . . . . Salvage Created 4347 | . 275 48 691 11 . 370 445 403 30 . 171 126 1260 517 . . Parts 203 | . 19 3 58 . . 8 25 19 . . 3 5 45 18 . . Haulers Intercepted 7 | . 1 . 2 . . . 1 . . . . . 2 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Combat Hostiles Destroyed 73 | . 6 1 16 1 . 9 6 3 1 . 4 4 16 6 . . Melee 4 | . . . 2 . . . . . . . . 2 . . . . Guns 48 | . 6 1 13 1 . 5 3 1 1 . 2 2 13 . . . Cannons 18 | . . . 1 . . 4 1 1 . . 2 . 3 6 . . AOE 2 | . . . . . . . 2 . . . . . . . . . Classes Destroyed 12 | . 4 . 2 1 . . 3 1 . . . . . 1 . . Worker 2 | . . . . . . . 1 . . . . . . 1 . . Builder 5 | . . . 1 . . . 3 . . . . . 1 . . . Hauler 7 | . 1 . 2 . . . 1 . . . . . 2 1 . . Recycler 6 | . . . . . . . . 2 . . . . 3 1 . . Watcher 8 | . 2 . 3 . . . 2 . . . . . . 1 . . Swarmer 15 | . 2 . 7 . . 4 . . . . . 2 . . . . Grunt 25 | . 4 1 5 . . 5 3 . . . 4 . 1 2 . . Sentry 12 | . . . 4 . . . 1 2 . . . . 5 . . . Hunter 8 | . . . . . . . 1 . 1 . . 2 2 2 . . Programmer 11 | . . . . . . . 1 1 . . . . 8 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 4 1 8 1 . 6 2 2 1 . 4 2 6 3 . . Combat Bots Only 6 | . 4 1 4 1 . 6 2 1 1 . 4 2 4 2 . . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 1 1 . 1 1 2 2 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Damage Taken 10776 | . 153 626 719 26 . 668 937 174 209 . . 663 4307 1844 369 81 Core 1705 | . 33 153 133 10 . 138 39 . . . . 37 481 381 219 81 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 72 | . . . . . . . . . . . . . 37 35 . . Core Remaining (%) 69 | 100 . 25 . . . 29 95 . . . . 96 . . . . Volleys Fired 226 | . 28 21 38 2 . 20 17 16 7 . 4 8 48 17 . . Largest 4 | . 2 2 3 3 . 3 4 3 3 . 4 4 4 4 . . Hottest 212 | . 40 100 100 69 . 118 153 109 109 . 162 177 204 212 . . Shots Fired 582 | . 56 26 75 6 . 57 50 33 21 . 16 31 154 57 . . Gun 408 | . 56 24 69 6 . 37 22 17 14 . 8 14 125 16 . . Cannon 152 | . . . . . . 20 21 11 7 . 8 15 29 41 . . Launcher 14 | . . . . . . . 7 5 . . . 2 . . . . Special 8 | . . 2 6 . . . . . . . . . . . . . Kinetic 527 | . 56 24 68 6 . 57 43 28 21 . 16 29 122 57 . . Thermal 9 | . . 2 7 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . 7 5 . . . 2 . . . . Entropic 32 | . . . . . . . . . . . . . 32 . . . Robot Hit Streak 40 | . 40 31 20 4 . 20 27 24 28 . 29 11 39 28 . . Robot Miss Streak 5 | . 1 1 2 1 . 5 1 1 1 . . 1 2 1 . . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . Secondary Targets 5 | . 1 . 2 . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . 1 . . . Shots Hit Robots 456 | . 50 22 57 4 . 45 36 26 19 . 14 24 113 46 . . Core Hits 232 | . 17 4 35 1 . 33 24 13 3 . 11 10 59 22 . . Critical Hits 38 | . . . . . . 6 1 3 2 . . 1 13 12 . . Critical Kills 15 | . . . . . . 4 . 2 . . . 1 6 2 . . Critical Parts Destroyed 19 | . . . . . . 2 1 1 2 . . . 6 7 . . Melee Attacks 56 | . . . . . . . 7 . 13 1 . . 33 2 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . 7 . 13 1 . . 9 . . . Piercing 26 | . . . . . . . . . . . . . 24 2 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11159 | . 513 233 952 70 . 897 1098 828 273 . 340 390 3971 1594 . . Guns 7174 | . 513 233 810 70 . 701 337 367 167 . 211 143 3240 382 . . Cannons 2748 | . . . . . . 196 303 234 106 . 129 113 490 1177 . . Explosions 771 | . . . . . . . 428 227 . . . 116 . . . . Melee 145 | . . . . . . . . . . . . . 114 31 . . Ramming 225 | . . . 46 . . . 30 . . . . 18 127 4 . . Kinetic 8556 | . 513 233 795 70 . 897 640 601 273 . 340 256 2379 1559 . . Thermal 111 | . . . 111 . . . . . . . . . . . . . Explosive 114 | . . . . . . . . 114 . . . . . . . . Electromagnetic 657 | . . . . . . . 428 113 . . . 116 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . . . . 114 . . . Piercing 31 | . . . . . . . . . . . . . . 31 . . Entropic 1351 | . . . . . . . . . . . . . 1351 . . . Highest Corruption 16 | . . . 4 4 4 . 6 . . . . 1 16 16 16 16 Average Corruption 8 | . . . 4 4 4 . 6 . . . . 1 10 16 16 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 177 | . . . 31 17 1 . 10 . . . . 2 52 56 8 . Message Errors 32 | . . . 5 5 1 . 3 . . . . 1 6 11 . . Matter Fused 40 | . . . 9 5 . . 4 . . . . . 9 11 2 . Heat Flow Errors 28 | . . . 5 2 . . 1 . . . . . 11 7 2 . Energy Discharges 14 | . . . 3 4 . . . . . . . 1 3 3 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 15 | . . . 2 1 . . 1 . . . . . 3 7 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . Misfires 2 | . . . . . . . . . . . . . 1 1 . . Alerts 3 | . . . . . . . . . . . . . . 3 . . Misdirections 14 | . . . . . . . . . . . . . 5 6 3 . Targeting Errors 23 | . . . 7 . . . 1 . . . . . 9 6 . . Weapon Failures 3 | . . . . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 51 | . . . . . . . 8 17 6 . . 5 . 15 . . Projectiles 38 | . . . . . . . . 17 6 . . . . 15 . . Explosions 13 | . . . . . . . 8 . . . . 5 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . 3 2 1 2 . 2 2 4 2 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . 2 2 1 2 . 2 2 4 1 . . Secondary 2 | . . . . . . 1 . . . . . . . 1 . . Self-Inflicted Damage 19 | . . . . . . . . . . . . 17 . 2 . . Shots 2 | . . . . . . . . . . . . 2 . . . . Rammed 49 | . . . 15 . . . 1 . . . . 3 29 1 . . Targets Rammed 52 | . . . 15 . . . 2 . . . . 5 29 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 . . . . 2 . . . . Highest Temperature 589 | . 15 22 204 245 . 498 278 72 90 . 176 126 589 551 119 . Average Temperature 125 | . 8 10 51 89 . 241 80 26 41 . 104 57 142 145 59 . Received Heat Transfer 1845 | . 114 30 366 18 . 312 207 36 9 . . . 300 366 69 18 Effects 30 | . . . . 1 . 9 . . . . . . 11 9 . . Shutdowns 2 | . . . . . . . . . . . . . 1 1 . . Energy Bleed 3 | . . . . . . . . . . . . . 3 . . . Interference 10 | . . . . 1 . . . . . . . . 4 5 . . Matter Decay 2 | . . . . . . 1 . . . . . . 1 . . . Short Circuit 4 | . . . . . . 3 . . . . . . . 1 . . Damage (minor) 5 | . . . . . . 1 . . . . . . 2 2 . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 1 1 . . Total Turns 81 | . . . . . . . . . . . . . 22 59 . . Longest Duration 59 | . . . . . . . . . . . . . 22 59 . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 237 | . . . 237 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Peak Influence 365 | . 116 50 365 104 . . 148 269 . . . . 271 112 6 30 Initial 100 | . . 30 . 100 . . . 52 . . . . . 28 6 . Average 60 | . 83 26 98 64 . . 36 79 . . . . 70 32 4 6 Maximum Alert Level 1 | . . . 1 . . . . 1 . . . . 1 . . . Low Security (%) 95 | 100 100 100 83 100 . . 100 83 . . . . 93 100 100 100 Level 1 4 | . . . 16 . . . . 16 . . . . 6 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 3 . . . 3 . . . . . 4 1 . . Investigation 4 | . . . 1 . . . 2 . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . . . 3 . . . Reinforcement 4 | . . . 2 . . . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Distress Signals 7 | . . . 3 . . . 1 . . . . . . 2 1 . Communications Jammed 3 | . . . . . . . . . . . . . 3 . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 152 | . 8 3 27 6 . 10 22 3 6 . 3 4 29 17 11 3 Peak Tracking Total 11 | . 2 2 5 3 . 3 4 1 7 . 1 2 5 6 11 2 Tactical Retreats 17 | . . 2 2 . . . 3 . 1 . 1 . 4 4 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Traps Triggered 9 | . 1 . 5 . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . 2 . . . . 20 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Machines Disabled 11 | . . . 1 1 . . . 4 1 . . . 4 . . . Max in Single Turn 3 | . . . 1 . . . . 3 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Machines Accessed 37 | . 4 . 4 1 . 1 5 3 1 1 7 . 3 6 1 . Terminals 24 | . 4 . 3 . . 1 3 2 . 1 . . 3 6 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Total Hacks 77 | . 10 . 10 1 . 1 13 7 1 1 10 . 7 12 4 . Successful 50 | . 7 . 7 1 . 1 6 3 1 1 10 . 4 5 4 . Failed 27 | . 3 . 3 . . . 7 4 . . . . 3 7 . . Catastrophic 7 | . . . . . . . 4 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 40 | . 8 . 5 . 2 1 5 5 . . . . 6 8 . . Terminals 57 | . 10 . 7 . . 1 10 5 . 1 . . 7 12 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . Terminal Hacks 40 | . 7 . 4 1 . 1 4 . 1 1 10 . 2 5 4 . Record 19 | . . . 1 . . 1 3 . 1 1 8 . . . 4 . Part Schematic 4 | . 4 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . 2 . . 3 . . Branch Access Points 4 | . 1 . 1 . . . . . . . . . 1 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . 2 . . . . 2 . . . Terminals 4 | . . . . . . . . 2 . . . . 2 . . . Botnet 4 | . . . . . . . . 2 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 2 . . 1 4 3 . . . . 3 4 1 . Full Trace Events 5 | . . . 2 . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 4 . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Total Allies 7 | . . . . 1 2 . . . . . . . . 4 . . Largest Group 4 | . . . . 1 2 2 . . . . . . . 4 . . Highest-Rated Group 170 | . . . . 31 56 56 . . . . . . . 170 . . Highest-Rated Ally 49 | . . . . 31 31 31 . . . . . . . 49 . . Total Orders 3 | . . . . . . . 3 . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . Ally Attacks 58 | . . . . 9 . 14 16 . . . . . . 19 . . Total Damage 715 | . . . . 124 . 146 . . . . . . . 445 . . Kills 7 | . . . . 4 . 1 . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 1 2 . . 2 1 . 1 . . . . Drone Launches 19 | . . . . . . . 19 . . . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Turns Passed 14816 | 74 602 642 1085 1044 1790 805 1040 620 955 1305 1094 862 1585 1217 77 19 Spaces Moved 7833 | 45 317 324 500 625 1062 441 567 346 501 571 631 425 639 628 173 38 Core 201 | 10 . 23 3 . . . . . . . . . . 101 26 38 Treads 7462 | 35 317 301 497 625 1062 441 567 346 501 571 631 425 639 504 . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . 1 9 . Flight 160 | . . . . . . . . . . . . . . 22 138 . Fastest Speed 40 | 50 160 150 145 165 165 165 152 160 160 160 160 160 160 40 40 50 Average Speed 159 | 135 160 159 171 165 165 165 155 160 160 160 160 165 178 155 43 50 Slowest Speed 950 | 160 160 160 550 165 165 185 165 160 160 160 160 180 185 950 70 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 6 | . . . . . . . 1 . . . . . 5 . . . Exploration Rate (%) 54 | 4 46 73 44 98 84 71 18 9 61 73 78 60 18 74 67 50 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 3 | . . . . . 1 . . . . 1 1 . . . . . Known Exits Taken 15 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . 1 . . . . . . . . . . . . Scrap Searched 13 | . . . . . 4 4 . . 1 2 . 2 . . . . Spaces Dug 49 | . . 2 . . . . 7 . 4 1 . . 34 1 . . Terrain Destroyed 178 | . . 2 1 . . 9 12 62 5 1 4 15 62 5 . . Melee 38 | . . . . . . . 7 . 4 1 . . 25 1 . . Projectile 79 | . . 2 1 . . 9 5 1 1 . 4 15 37 4 . . AOE 61 | . . . . . . . . 61 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Total 9539 | 57 362 419 637 633 1102 474 685 388 619 959 707 557 906 822 174 38 Wait 1043 | . . 71 13 6 20 . 43 1 97 381 61 112 92 146 . . Move 7811 | 44 316 323 499 624 1061 440 565 345 500 570 630 424 637 627 168 38 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 127 | 6 10 1 32 1 9 4 17 11 1 1 5 2 18 9 . . Fast Attach 8 | 2 . . . . . . . . . 1 . . . 5 . . Attach 109 | 3 5 . 26 . 3 3 21 8 . . . 2 27 10 1 . Detach 11 | . . . . . . . 1 4 . . . . 4 1 1 . Swap 42 | 1 1 3 4 . 2 4 2 . 1 4 2 4 11 3 . . Drop 50 | 1 2 . 10 . 7 3 9 3 . 1 5 . 6 1 2 . Fire 226 | . 28 21 38 2 . 20 17 16 7 . 4 8 48 17 . . Melee 56 | . . . . . . . 7 . 13 1 . . 33 2 . . Ram 1 | . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush 51 | . . . 15 . . . 2 . . . . 5 29 . . . Escape Stasis 2 | . . . . . . . 1 . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 15) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 241 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Hacker-Mutant 398 | -10/Materials | Identified exit to Materials 398 | -10/Materials | Discovered exit to Materials (range 8) 677 | -10/Materials | Entered Mines 724 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 727 | -10/Mines | Found Prototype Device 957 | -10/Mines | Discovered exit to Materials (range 13) 960 | -10/Mines | Learned 4 Materials zone layouts 1003 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1090 | -10/Mines | Found a hidden stash of uninstalled traps 1283 | -10/Mines | Core integrity fell below 50% 1315 | -10/Mines | Lost 4 parts (1p2n1w) 1319 | -10/Mines | Entered Materials 1319 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1322 | -9/Materials | Identified Exp. Sensor Array 1967 | -9/Materials | Identified exit to Materials 1967 | -9/Materials | Discovered exit to Materials (range 16) 2093 | -9/Materials | Identified exit to Mines 2404 | -9/Materials | Entered Mines 2432 | -9/Mines | Assembled infested the area 2437 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2513 | -9/Mines | Found the Drone Emporium 2520 | -9/Mines | Found Prototype Device 2634 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2652 | -9/Mines | Build established: Hacker-Gunner 2703 | -9/Mines | Discovered exit to Materials (range 11) 2754 | -9/Mines | Received a Mining Laser from a helpful Derelict 3121 | -9/Mines | Discovered exit to Materials (range 14) 3419 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3448 | -9/Mines | Entered Zion 3500 | -7/Zion | System corruption cleaned by Quarantine Array 3640 | -7/Zion | Build established: Hacker-Mutant 3670 | -7/Zion | Gained Derelict followers 4242 | -7/Zion | Learned location of Quarantine (-2) 4509 | -7/Zion | Build established: Hacker-Gunner 4564 | -7/Zion | Found Prototype Device 4565 | -7/Zion | Identified Phasing AFG 4716 | -7/Zion | Received a visual enhancement algorithm 4911 | -7/Zion | Identified exit to Proximity Caves 4911 | -7/Zion | Discovered exit to Proximity Caves (range 14) 5238 | -7/Zion | Entered Proximity Caves 5238 | -6/Proximity Caves | Accompanied by 2 allies 5553 | -6/Proximity Caves | Learned 4 Factory zone layouts 5597 | -6/Proximity Caves | Core integrity fell below 50% 5952 | -6/Proximity Caves | Identified exit to Factory 5952 | -6/Proximity Caves | Discovered exit to Factory (range 11) 6043 | -6/Proximity Caves | Entered Factory 6043 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6043 | -6/Factory | Identified Bomb Drone Bay 6044 | -6/Factory | Identified exit to Factory 6566 | -6/Factory | Identified exit to Lower Caves 6566 | -6/Factory | Discovered exit to Lower Caves (range 6) 6831 | -6/Factory | Crushed by falling debris 6847 | -6/Factory | Discovered exit to Factory (range 15) 6862 | -6/Factory | Lost 3 parts (2u1w) 7083 | -6/Factory | Entered another Factory area 7083 | -5/Factory | Evolved 2 slots: Utility x2 7633 | -5/Factory | Identified exit to Upper Caves 7633 | -5/Factory | Discovered exit to Upper Caves (range 8) 7703 | -5/Factory | Entered Upper Caves 7760 | -5/Upper Caves | Build established: Hacker-Assassin 8003 | -5/Upper Caves | Learned Factory terminal intel 8271 | -5/Upper Caves | Learned Factory stockpile data 8424 | -5/Upper Caves | Found Alien Artifact 8648 | -5/Upper Caves | Identified exit to Upper Caves 8648 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 8658 | -5/Upper Caves | Entered another Upper Caves area 8686 | -5/Upper Caves | Identified exit to Factory 8686 | -5/Upper Caves | Discovered exit to Factory (range 8) 9023 | -5/Upper Caves | Spotted B-75 Beast 9275 | -5/Upper Caves | Build established: Hacker-Skirmisher 9808 | -5/Upper Caves | Build established: Hacker-Assassin 9915 | -5/Upper Caves | Identified exit to Warlord 9915 | -5/Upper Caves | Discovered exit to Warlord (range 7) 9963 | -5/Upper Caves | Entered Warlord 10165 | -5/Warlord | Learned location of Armory (-3) 10165 | -5/Warlord | Learned Quarantine trap positions 10167 | -5/Warlord | Learned 4 Armory zone layouts 10170 | -5/Warlord | Learned Factory recycling unit intel 10170 | -5/Warlord | Learned Armory fabricator intel 10266 | -5/Warlord | Met Warlord 10269 | -5/Warlord | Build established: Hacker-Skirmisher 10291 | -5/Warlord | Warlord's base attacked by MAIN.C 10464 | -5/Warlord | Found Prototype Energy Gun 10466 | -5/Warlord | Found Prototype Energy Gun 10475 | -5/Warlord | Found Prototype Energy Gun 10477 | -5/Warlord | Found Prototype Energy Gun 10641 | -5/Warlord | Warlord forces counterattacked 10923 | -5/Warlord | Opened side exit 11043 | -5/Warlord | Identified exit to Proximity Caves 11043 | -5/Warlord | Discovered exit to Proximity Caves (range 11) 11057 | -5/Warlord | Entered Proximity Caves 11503 | -4/Proximity Caves | Learned Research stockpile data 11675 | -4/Proximity Caves | Identified Dimensional Node Initializer 11675 | -4/Proximity Caves | Initialized slip node 11708 | -4/Proximity Caves | Lost 3 parts (1p2w) 11892 | -4/Proximity Caves | Discovered exit to Factory (range 15) 11919 | -4/Proximity Caves | Entered Factory 11919 | -4/Factory | Evolved 2 slots: Utility x2 11920 | -4/Factory | Identified exit to Extension 11922 | -4/Factory | Loaded intel: 22 terminal locations 11923 | -4/Factory | Loaded intel: 6 recycling unit locations 11977 | -4/Factory | Crushed by falling debris 12028 | -4/Factory | Identified exit to Upper Caves 12109 | -4/Factory | Lost 3 parts (1n1u1w) 12118 | -4/Factory | Identified Vortex Rifle (x4) 12496 | -4/Factory | Crushed by falling debris 12931 | -4/Factory | System corruption reached 10% 13061 | -4/Factory | Crushed by falling debris 13063 | -4/Factory | Crushed by falling debris 13083 | -4/Factory | Crushed by falling debris 13114 | -4/Factory | Lost 5 parts (4u1w) 13504 | -4/Factory | Entered Extension 13505 | -4/Extension | Build established: Hacker-Mutant 13770 | -4/Extension | Spotted B-86 Titan 13919 | -4/Extension | Build established: Hacker-Tank 14013 | -4/Extension | Rescued a captive Derelict 14039 | -4/Extension | Rescued a captive Derelict 14142 | -4/Extension | Identified exit to Cetus 14151 | -4/Extension | Rescued a captive Derelict 14153 | -4/Extension | Rescued a captive Derelict 14267 | -4/Extension | Build established: Hacker-Mutant 14581 | -4/Extension | Lost 6 parts (1p1n3u1w) 14614 | -4/Extension | Destroyed B-86 Titan 14629 | -4/Extension | Spotted B-86 Titan 14641 | -4/Extension | Core integrity fell below 50% 14651 | -4/Extension | Released all parts (6) 14678 | -4/Extension | Lost 6 parts (1n2u3w) 14697 | -4/Extension | Identified exit to Research 14697 | -4/Extension | Discovered exit to Research (range 15) 14721 | -4/Extension | Entered Cetus 14731 | -4/Cetus | Spotted Cetus Guard 14731 | -4/Cetus | Spotted Cetus Guard 14732 | -4/Cetus | Spotted Cetus Guard 14732 | -4/Cetus | Spotted Cetus Guard 14740 | -4/Cetus | Discovered exit to Research (range 15) 14759 | -4/Cetus | Core integrity fell below 20% 14786 | -4/Cetus | Released all parts (2) 14790 | -4/Cetus | Identified exit to Archives 14790 | -4/Cetus | Discovered exit to Archives (range 16) 14798 | -4/Cetus | Entered Archives 14817 | -4/Archives | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Connecting with Cetus Terminal... Dropped Hardcell Cannon. C-30 ARC bursts open, deploying its payload. B-60 Warrior unfolds itself. G-67 Veteran unfolds itself. Dropped Imp. Gyrokinetic Inverter. System corrupted: Slammed into ceiling. Cetus Terminal disabled. Mic. Fission Core destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Field Propulsion Array destroyed. Released Focal Shield. Released Adv. Coolant Injector. EXIT=FOUND: ARCHIVES System corrupted: Heat flow error (+143). LOCATION=ARCHIVES GOAL=ESCAPE Penetrated by Slug. Archive Hub disabled. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????#???"##????????????????? | | ??????????????????"""""""#???????????????? | | ??????????????????"""V"""#???#???????????? | | ??????????????????""" """#? #???????????? | | ????????????????##"" ""# ##??????????? | | ??############### Y #??????????? | | ??# Y ""?????????? | | ??# o ""?????????? | | ??# "?????????? | | ??#####/#####;### V????????? | | ??# #""""@ "?????????? | | ??# #""""o ""?????????? | | ??# """"""" o o""?????????? | | ??#"""""""""#"V #??????????? | | ??#""""""""""""" ?????????? | | ??#"""""""""#"""" ??????????? | | ??#"""""""""#""""Y ??????????? | | ??###########?### Y#??????????? | | ????????????????## # " ""#???????????? | | ?????????????????? #""" """????????????? | | ?????????????????? #?""V""?????????????? | | ?????????????????? #???????????????????? | | ?????????????????? #???????????????????? | | ?????????????????? #???????????????????? | | ?????????????????? #???????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 21 Energy Capacity 315 Matter Stores 304 Matter Capacity 600 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Corruption Prevention 20 Armor Coverage 2850 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 160 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lrg. Matter Pod | -10/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadImpactBooster Manual? 0 Play Time 02:34:56 Cumulative 51.3 hours Start 2022.02.08 @ 16:29:01 End 2022.02.15 @ 16:46:53 Sessions 12 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a59db04-5c79-4245-bfb7-080a46688191