Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 10:50:16 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (177) 885 Value Destroyed (5123) 5123 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 11294 Bonus ------- High Alert Combat Kills 106 Met Data Miner 300 Cogmind --------- Core Integrity 809/1000 Matter 207/300 Energy 145/265 System Corruption 7% Temperature Danger (413) Movement Core (1750) Ox34 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (6) --- Armored Medium Treads Heavy Treads Wheel > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Plasma Rifle Magnetic Acceleration Cannon > --- INVENTORY (25) --- Neutrino Core Light Treads Compact Wheel Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Huge Storage Unit Medium Matter Pod (100) Improved Sensor Array Improved Sensor Array Advanced Shield Generator Advanced Shield Generator Improved Hacking Suite Advanced Drone Bay (2/2) Variable Charge Gun Heavy Ion Cannon Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator Smartbomb Launcher Remote Datajack Mace Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Heavy Treads Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Medium Reflective Plating > --- WEAPON ----------- Gatling Laser Plasma Rifle KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Light Treads Compact Wheel Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Huge Storage Unit Medium Matter Pod Improved Sensor Array Advanced Targeting Computer Advanced Shield Generator Advanced Shield Generator Improved Hacking Suite Advanced Drone Bay Variable Charge Gun Heavy Ion Cannon Advanced Plasma Cannon Advanced Plasma Cannon Rocket Launcher Smartbomb Launcher Remote Datajack Mace [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . 2 Utility 4 | . . 1 . 1 2 . . . . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 109 | 7 3 15 8 43 10 1 4 . 10 8 Power 5 | 1 . 1 . 2 . . . . 1 . Engine 5 | 1 . 1 . 2 . . . . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 1 5 . 11 . . . . 1 5 Treads 22 | 2 1 5 . 11 . . . . . 3 Leg . | . . . . . . . . . . . Wheel 3 | . . . . . . . . . 1 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 2 . 4 1 13 7 1 3 . 2 2 Device 18 | 1 . 2 . 6 4 1 3 . . 1 Storage 3 | 1 . 1 . 1 . . . . . . Processor 11 | . . 1 1 4 3 . . . 1 1 Hackware . | . . . . . . . . . . . Protection 3 | . . . . 2 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 44 | 2 2 5 7 17 3 . 1 . 6 1 Energy Gun 15 | . . . 3 8 3 . . . 1 . Energy Cannon 5 | . 1 1 . 1 . . . . 2 . Ballistic Gun 14 | 2 . 3 4 4 . . 1 . . . Ballistic Cannon 2 | . . 1 . . . . . . . 1 Launcher 5 | . 1 . . 1 . . . . 3 . Special Weapon 2 | . . . . 2 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 1 1 . . . . . Parts Lost 30 | . . 1 . 16 . . . . 7 6 Power 2 | . . . . 1 . . . . 1 . Propulsion 10 | . . . . 6 . . . . 1 3 Utility 7 | . . 1 . 3 . . . . 2 1 Weapon 11 | . . . . 6 . . . . 3 2 Highest Loss Streak 6 | . . 1 . 6 . . . . 3 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 22 | . 5 22 24 24 24 25 25 25 21 23 Power 1 | . . 1 2 1 1 1 1 1 . . Propulsion 3 | . 2 6 6 4 2 3 3 3 3 1 Utility 10 | . 1 7 9 11 11 12 13 13 11 12 Weapon 6 | . 2 6 7 7 9 7 7 7 5 7 Tool/Special . | . . . . . . . . . . . Unused Backups 50 | 1 3 13 4 5 3 3 . . 1 17 Power 4 | . . 3 . . . . . . . 1 Propulsion 6 | . . 5 . . . . . . . 1 Utility 24 | 1 2 . 1 3 2 3 . . 1 11 Weapon 16 | . 1 5 3 2 1 . . . . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 99 100 100 100 83 89 Engine 7 | . 14 11 9 7 6 6 6 6 5 5 Treads 25 | . 27 32 27 29 26 26 26 26 7 15 Wheel 1 | . . . . . . . . . 5 8 Device 12 | . 14 10 9 9 12 13 13 13 16 12 Storage 7 | . 14 11 9 7 6 6 6 6 6 5 Processor 11 | . . 10 9 11 13 13 13 13 13 11 Protection 2 | . . . . . 5 6 6 6 2 3 Energy Gun 9 | . . . . 15 12 13 13 13 10 11 Energy Cannon 3 | . 11 3 . . . . . . 10 3 Ballistic Gun 12 | . 16 15 32 10 13 13 13 13 2 3 Ballistic Cannon 1 | . . 3 . 1 . . . . . 3 Peak Build Rating 73 | 7 8 25 33 41 52 49 58 52 61 73 Average Rating 38 | 5 7 21 28 36 48 48 52 52 52 65 On Entrance 33 | . 7 7 25 32 38 52 49 52 52 54 Naked Turns . | . . . . . . . . . . . Heaviest Build 123 | 13 15 97 102 109 119 114 120 116 123 123 Greatest Support 141 | 40 40 63 60 88 86 86 86 86 86 141 Greatest Overweight (x) 33 | . . 1 1 1 1 1 1 1 33 7 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 4 4 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 24 25 25 25 25 25 25 25 25 Most Carried 25 | 1 8 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 5 22 24 24 24 24 25 25 22 24 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 8 25 25 25 25 25 25 25 22 25 Class Distribution -------------------- 39% | Scavenger-Skirmisher 26% | Mutant 15% | Skirmisher 11% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 3988 | 295 102 770 406 1371 254 72 207 . 329 182 Remotely . | . . . . . . . . . . . Salvage Created 6077 | 75 464 1103 789 2166 490 21 234 . 447 288 Parts 344 | 8 27 89 61 113 15 1 9 . 8 13 Haulers Intercepted 10 | . 1 4 2 3 . . . . . . Recyclers Shooed 10 | 1 1 3 1 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 1 13 . 5 . Prevented 3 | . . . . . . . . . 3 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 124 | . 14 30 15 39 6 . 4 . 13 3 Guns 66 | . 5 9 11 29 6 . 4 . 2 . Cannons 17 | . 6 5 . 2 . . . . 1 3 AOE 39 | . 2 16 4 7 . . . . 10 . Classes Destroyed 18 | 2 5 3 2 3 . 1 . . 1 1 Worker 9 | . 1 2 1 4 . . . . . 1 Builder 3 | . . 1 . 2 . . . . . . Tunneler 4 | 1 . . . 1 . . . . . 2 Hauler 10 | . 1 4 2 3 . . . . . . Recycler 15 | 1 2 3 3 4 1 . . . . 1 Minesweeper 2 | . . . . . . 1 . . 1 . Mechanic 2 | . . . . 1 . . . . . 1 Operator 1 | . . . 1 . . . . . . . Watcher 7 | . 1 1 1 3 1 . . . . . Swarmer 46 | . 12 17 7 9 . . . . 1 . Saboteur 1 | . . . . . . . . . . 1 Grunt 39 | . 2 5 5 13 3 . 3 . 8 . Brawler 3 | . . . . . . . . . 3 . Duelist 5 | . . 1 . 4 . . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 19 | . . 7 2 6 2 . 1 . 1 . Hunter 1 | . . . 1 . . . . . . . Programmer 9 | . . . . 6 1 . . . . 2 Best Kill Streak 9 | 2 5 6 6 6 2 1 3 . 9 3 Combat Bots Only 9 | . 3 6 5 4 2 . 3 . 9 2 Max Kills in Single Turn 4 | 1 2 4 3 3 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 4 2 2 . . . . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 764 | . 58 79 45 346 27 . 39 . 67 103 Missed 225 | . 20 22 11 101 11 . 15 . 16 29 Hits 539 | . 38 57 34 245 16 . 24 . 51 74 Melee 25 | . . . . 25 . . . . . . Projectile 514 | . 38 57 34 220 16 . 24 . 51 74 AOE 1 | . . . . . . . . . . 1 Critical Strikes 22 | . . 1 . 16 1 . . . 1 3 Part Disruptions 3 | . . . . 1 . . . . 1 1 Damage Taken 7435 | . 316 529 269 3455 307 . 274 . 974 1311 Core 783 | . 15 64 40 371 12 . 3 . 87 191 Absorbed by Shields 759 | . . 160 110 326 . . 84 . 79 . Reduced by Siege Mode 5 | . . . . . . . . . . 5 Regen/Repaired (Parts) 108 | . 65 27 . . 16 . . . . . Core Remaining (%) 84 | 100 94 84 92 47 . . . . 88 . Volleys Fired 344 | 5 33 80 32 105 16 4 13 . 34 22 Largest 4 | 2 2 2 4 4 4 4 4 . 4 4 Hottest 290 | 40 80 120 114 252 210 210 218 . 290 232 Shots Fired 943 | 10 62 152 110 349 63 14 36 . 80 67 Gun 740 | 10 29 91 108 318 63 14 36 . 20 51 Cannon 159 | . 29 53 . 16 . . . . 48 13 Launcher 40 | . 4 8 2 11 . . . . 12 3 Special 4 | . . . . 4 . . . . . . Kinetic 497 | 10 29 109 107 155 32 8 20 . 5 22 Thermal 368 | . 29 35 . 146 31 6 16 . 63 42 Explosive 39 | . 4 8 2 11 . . . . 11 3 Electromagnetic 35 | . . . 1 33 . . . . 1 . Robot Hit Streak 22 | 1 4 19 9 22 8 6 9 . 12 5 Robot Miss Streak 9 | 3 4 3 2 5 3 3 3 . 6 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . . 1 7 . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 . Shots Hit Robots 616 | 4 28 107 77 252 45 10 25 . 33 35 Core Hits 391 | 3 20 53 42 143 34 3 17 . 50 26 Critical Kills 3 | . 1 . 1 . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . Critical Strikes 14 | . 1 1 3 6 3 . . . . . Burn 4 | . . . . 3 1 . . . . . Meltdown 1 | . 1 . . . . . . . . . Destroy 5 | . . . 3 . 2 . . . . . Blast 2 | . . 1 . 1 . . . . . . Corrupt 2 | . . . . 2 . . . . . . Melee Attacks 7 | . . . . 7 . . . . . . Impact 7 | . . . . 7 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15263 | 59 614 2579 1317 5700 889 215 517 . 2471 902 Guns 9004 | 49 153 982 1040 4200 889 215 517 . 339 620 Cannons 1693 | . 306 746 . 233 . . . . 223 185 Explosions 4419 | . 151 818 277 1167 . . . . 1909 97 Melee 98 | . . . . 98 . . . . . . Ramming 49 | 10 4 33 . 2 . . . . . . Kinetic 5318 | 49 153 1304 1018 1842 312 68 205 . 71 296 Thermal 5107 | . 306 424 . 2341 577 147 312 . 491 509 Explosive 4135 | . 151 818 277 1030 . . . . 1762 97 Electromagnetic 556 | . . . 22 387 . . . . 147 . Impact 98 | . . . . 98 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 3 . . 5 1 1 1 1 1 6 Average Corruption 1 | . 2 . . 3 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 79 | . 1 . . 44 . 6 11 . 10 7 Message Errors 20 | . . . . 13 . 1 2 . 3 1 Matter Fused 13 | . . . . 5 . 1 3 . 3 1 Heat Flow Errors 13 | . . . . 7 . 1 3 . 1 1 Energy Discharges 7 | . . . . 5 . . . . 1 1 Parts Fused 3 | . . . . 3 . . . . . . Data Loss (minor) 9 | . . . . 3 . 1 1 . 2 2 Data Loss (major) 8 | . 1 . . 5 . 1 . . . 1 Misfires 4 | . . . . 2 . . 2 . . . Alerts 2 | . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . 16 . . . . . . 14 . Projectiles 22 | . . 16 . . . . . . 6 . Explosions 8 | . . . . . . . . . 8 . Melee . | . . . . . . . . . . . Knockbacks 7 | . . 4 . 2 . . . . . 1 Impact 2 | . . 1 . 1 . . . . . . Kinetic 4 | . . 2 . 1 . . . . . 1 Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 157 | . . 57 9 68 . . . . . 23 Shots 6 | . . 2 1 2 . . . . . 1 Rammed 10 | 5 3 2 . . . . . . . . Targets Rammed 13 | 5 4 3 . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . 1 1 . 1 . . . . . . Highest Temperature 413 | . 106 265 54 403 380 355 278 . 233 413 Average Temperature 103 | . 34 74 18 124 126 177 127 . 83 121 Received Heat Transfer 1258 | . 18 108 66 705 39 . 112 . 198 12 Effects 9 | . . . . 3 1 . 2 . . 3 Shutdowns 2 | . . . . . 1 . . . . 1 Energy Bleed 2 | . . . . 1 . . . . . 1 Interference 3 | . . . . . . . 2 . . 1 Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations 2 | . . . . . . . . . . 2 Total Turns 32 | . . . . . . . . . . 32 Longest Duration 20 | . . . . . . . . . . 20 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted 2 | . 1 . . 1 . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . Parts Melted 14 | . . 2 . 7 3 . 1 . . 1 Heat Transferred 9970 | . 629 888 . 4541 997 325 725 . 864 1001 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 1 1 2 1 . . . . . Low Security (%) 54 | 100 89 56 90 17 84 . . . . 100 Level 1 31 | . 10 43 9 44 15 . . . . . Level 2 13 | . . . . 38 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 572 | 5 234 372 254 572 261 . . . . 59 Initial 261 | . . 69 99 107 261 . . . . . Average 212 | . 108 176 149 353 143 . . . . 4 Influence Increases 3887 | 10 462 922 441 1313 188 5 90 . 275 181 Destroy 0b10 Robot/C 2460 | . 280 600 300 760 120 . 80 . 260 60 Destroy 0b10 Robot/NC 270 | 10 25 55 40 95 10 5 . . 5 25 Destroy Leader 514 | . 54 150 56 182 42 . 10 . 10 10 Successful Hack 87 | . 27 24 12 10 . . . . . 14 Disable Machine 75 | . 15 15 15 15 . . . . . 15 Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 166 | . 16 48 18 41 1 . . . . 42 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 150 | . 30 30 . 60 15 . . . . 15 Influence Decreases 3868 | 10 297 851 439 1018 672 54 76 14 275 162 Entered New Map 669 | . . 96 137 131 272 19 . 14 . . Time Decay 2753 | 10 297 595 302 727 380 35 76 . 235 96 Lost Part 270 | . . 10 . 160 . . . . 40 60 Lost Ally 26 | . . . . . 20 . . . . 6 Purge Threat 150 | . . 150 . . . . . . . . Squads Dispatched 27 | . 1 2 2 17 2 . . . 1 2 Investigation . | . . . . . . . . . . . Extermination 9 | . . . . 6 1 . . . . 2 Reinforcement 7 | . 1 2 1 2 1 . . . . . Assault 4 | . . . . 3 . . . . 1 . Garrison 7 | . . . 1 6 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 9 | . . 4 1 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 205 | . 21 49 21 53 9 . 5 . 16 31 Peak Tracking Total 16 | . 3 7 5 6 6 . 2 . 9 16 Tactical Retreats 8 | . 1 2 . 3 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused 5 | . . . . . . . . . 5 . Traps Extracted . | . . . . . . . . . . . Installed 8 | . . . . . . . . . 8 . Triggered 5 | . . . . . . . . . 5 . Most Traps Carried 4 | . . . . . . . . . 4 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 8 | . 2 1 1 2 . . . . 1 1 Max in Single Turn 1 | . 1 1 1 1 . . . . 1 1 Garrison Access 2 | . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 34 | . 6 7 4 5 3 1 . 4 . 4 Terminals 22 | . 5 6 3 4 2 . . . . 2 Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations 4 | . 1 1 . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 102 | . 15 26 10 8 5 1 . 29 . 8 Successful 66 | . 10 13 6 3 2 1 . 29 . 2 Failed 36 | . 5 13 4 5 3 . . . . 6 Catastrophic 10 | . 1 2 2 . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 12 | . 1 7 3 . . . . . . 1 Terminals 61 | . 13 24 9 7 3 . . . . 5 Fabricators 3 | . . . . 1 . . . . . 2 Repair Stations 7 | . 2 2 . . 2 . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 55 | . 8 10 4 3 . 1 . 29 . . Record 12 | . 1 . . . . . . 11 . . Part Schematic 12 | . . . . . . . . 12 . . Robot Schematic 3 | . . . . . . . . 3 . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 6 | . 1 2 . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . Alert Level 5 | . . 3 1 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Hauler Manifests 5 | . 2 2 1 . . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 2 . . 2 . . . . . Scan Component 3 | . 1 1 . . 1 . . . . . Repair 3 | . 1 1 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 3 | . . 1 1 . . . . . . 1 Terminals 3 | . . 1 1 . . . . . . 1 Botnet 3 | . . 1 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 4 7 3 3 3 . . . . 4 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . . 9 Parts Repaired 3 | . 1 1 . . 1 . . . . . Time 96 | . 26 32 . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . 3 . . . . . . Non-combat 3 | . . . . 3 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 4 . . . . . . no_distress 3 | . . . . 3 . . . . . . find_fabricator 1 | . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 60 | . . . . . . . . . 60 . Highest-Rated Ally 30 | . . . . . . . . . 30 . Total Orders 8 | . . . . . 2 . . . 4 2 STAY 2 | . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . 2 . EXPLORE 4 | . . . . . 2 . . . . 2 Ally Attacks 7 | . . . . . . . . . 7 . Total Damage 217 | . . . . . . . . . 217 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 9812 | 84 964 218 . 2447 647 953 1536 192 1952 819 Optics 5634 | . . . . . 182 953 1536 192 1952 819 Sensors 7574 | . . . . 1968 647 953 1475 192 1653 686 Structural 5526 | . . 138 . . . 953 1472 192 1952 819 Seismic 1128 | 84 964 80 . . . . . . . . T.N.C. 479 | . . . . 479 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 2 . 1 . Drone Launches 4 | . . . . . 2 . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 14297 | 139 964 2653 664 3526 899 953 1536 192 1952 819 Spaces Moved 5381 | 68 489 902 207 1139 317 382 519 81 917 360 Core 14 | 4 . . . . . . . . 10 . Treads 4173 | 64 489 902 207 1139 317 382 519 81 15 58 Legs . | . . . . . . . . . . . Wheels 1194 | . . . . . . . . . 892 302 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 250 240 240 240 240 240 145 135 Average Speed 218 | 153 160 245 250 242 240 240 240 240 177 183 Slowest Speed 1700 | 160 160 250 250 250 240 240 240 240 1700 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 5 75 74 22 32 16 54 71 74 50 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . 1 1 . 2 . Spaces Dug 5 | . . . . 1 . . . . 4 . Terrain Destroyed 242 | . 15 46 16 36 . . 3 . 104 22 Melee 1 | . . . . 1 . . . . . . Projectile 38 | . . . . 2 . . 3 . 27 6 AOE 203 | . 15 46 16 33 . . . . 77 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 7186 | 87 607 1204 292 1651 425 413 781 80 1177 469 Wait 1011 | . 61 139 22 268 60 16 240 . 157 48 Move 5371 | 67 488 901 206 1138 316 381 518 80 916 360 Hop . | . . . . . . . . . . . Pick Up 110 | 2 10 31 6 26 6 5 . . 11 13 Fast Attach 52 | 7 2 8 6 18 5 . . . 3 3 Attach 39 | . . 1 2 22 2 . . . 9 3 Detach 21 | . 1 4 2 7 3 . . . 4 . Swap 87 | . 3 13 5 33 8 1 9 . 7 8 Drop 106 | 1 5 24 11 26 9 5 1 . 12 12 Fire 344 | 5 33 80 32 105 16 4 13 . 34 22 Melee 7 | . . . . 7 . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | 5 4 3 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 17 | . . . . . . 1 . . 16 . Trap 8 | . . . . . . . . . 8 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 823 | -10/Materials | Repaired Lgt. Treads 857 | -10/Materials | Discovered new exit (range 15) 1028 | -10/Materials | Discovered new exit (range 15) 1078 | -10/Materials | Discovered new exit (range 8) 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3195 | -9/Materials | Discovered new exit (range 12) 3358 | -9/Materials | Repaired Shield Generator 3370 | -9/Materials | Discovered new exit (range 15) 3757 | -9/Materials | Entered another Materials area 3757 | -8/Materials | Evolved 2 slots: Weapon x2 4041 | -8/Materials | Garrison activated, responded to threat 4162 | -8/Materials | Build established: Gunner 4393 | -8/Materials | Discovered new exit (range 10) 4421 | -8/Materials | Entered Factory 4421 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4516 | -7/Factory | Garrison activated, responded to threat 4888 | -7/Factory | Lost 6 parts (2n2u2w) 6238 | -7/Factory | Build established: Scavenger-Skirmisher 6592 | -7/Factory | Garrison activated, responded to threat 6821 | -7/Factory | First assault squad dispatched 6964 | -7/Factory | Core integrity fell below 50% 6987 | -7/Factory | Lost 4 parts (1n1u2w) 7759 | -7/Factory | Discovered new exit (range 5) 7769 | -7/Factory | Identified exit to Factory 7947 | -7/Factory | Entered another Factory area 7947 | -6/Factory | Evolved 2 slots: Utility x2 8060 | -6/Factory | Repaired Imp. Sensor Array 8795 | -6/Factory | Discovered new exit (range 22) 8843 | -6/Factory | Identified exit to Lower Caves 8846 | -6/Factory | Entered Lower Caves 9061 | -6/Lower Caves | Learned Factory terminal intel 9227 | -6/Lower Caves | Identified exit to Lower Caves 9799 | -6/Lower Caves | Entered another Lower Caves area 10019 | -6/Lower Caves | Discovered new exit (range 8) 10029 | -6/Lower Caves | Identified exit to Factory 10030 | -6/Lower Caves | Encountered a Warlord checkpoint 10122 | -6/Lower Caves | Learned 12 Factory zone layouts 10138 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11308 | -6/Lower Caves | Discovered new exit (range 12) 11332 | -6/Lower Caves | Identified exit to Data Miner 11335 | -6/Lower Caves | Entered Data Miner 11335 | -6/Data Miner | Discovered new exit (range 6) 11367 | -6/Data Miner | Met Data Miner 11427 | -6/Data Miner | Learned location of Section 7 (-2) 11427 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11465 | -6/Data Miner | Received God Mode back door access code from Data Miner 11525 | -6/Data Miner | Identified exit to Proximity Caves 11527 | -6/Data Miner | Entered Proximity Caves 11766 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11816 | -5/Proximity Caves | Destroyed 9 combat bots 11889 | -5/Proximity Caves | Build established: Skirmisher 12860 | -5/Proximity Caves | Spotted B-75 Beast 12905 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 13449 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13479 | -5/Proximity Caves | Entered Factory 13479 | -5/Factory | Evolved 2 slots: Propulsion x2 13480 | -5/Factory | Identified exit to Upper Caves 13481 | -5/Factory | Identified exit to Factory 13482 | -5/Factory | Loaded intel: 26 terminal locations 14187 | -5/Factory | Build established: Scavenger-Skirmisher 14240 | -5/Factory | Fabricated Centrium Leg? 14281 | -5/Factory | Cargo convoy interrupted 14297 | -5/Factory | Incoming assault squad redirected 14298 | -5/Factory | Self-destructed Last Messages --------------- 14294_ U-05 Engineer lays Concrete. 14294_ Slug penetrates Earth. 14294_ Med. Treads destroyed. 14295_ Power failure, Rnf. Ion Engine shutdown. 14295_ Com. Wheel destroyed. 14295_ U-05 Engineer lays Concrete. 14296_ Gatling Laser destroyed. 14296_ U-05 Engineer lays Concrete. 14297_ Overheating: Energy bleed (-32). 14297_ ALERT: Higher priority target reported, redirecting assault. 14297_ Penetrated by Slug. 14297_ Slug penetrates Wall. 14297_ Penetrated by Slug. 14297_ U-05 Engineer builds a Wall. 14297_ U-05 Engineer lays Concrete. 14297_ Chain reaction triggered in Lgt. Ion Engine. 14298_ Penetrated by Slug. 14298_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######+## #??????????????????????????????? | | ?# # #??????????????????????????????? | | ?#"""" + +??????????????????????????????? | | ?#"""" # #??????????????????????????????? | | ?#"""" # #??????????????????????????????? | | ?#"""" # ##??????????????????????????????? | | ?# # ##??????????????????????????????? | | ?#"""" # #???????????????????????????????? | | ##"""" + #???????????????????????????????? | | ##"""" ###### #???????????????????????????????? | | ##"""" #????# ###?????????????????????????????? | | ## ###### ###?????????????????????????????? | | ########+###### # ?????????????????????????????? | | # # #k # "????????????????????????????? | | # # C # "????????????????????????????? | | # + i/ ""???????##################### | | # # """ # ####?##################### | | # # T" # ! ####?## #### # | | ######## """k ### ;;# #### # | | ######## ##### """ + | | # # k """ e@; + """ # "" | | # # """ h w ;#### """ #! "" # | | # """ # """ h #### # """ T" !# | | # """ # h pp############ """ "" # | | # """ # ! xhp up u############ """ "" # | | ?????? # # #######T ### # | | ??????## ### ## + # | | ???? ? ### ## u#### ############+### | | ???? ????????## #### # # | | ????????????????#########+#### / """ # | | ???????????????? #### ##?# # """ # "" "" | | ???????????????????????## ##?# # """ # "F "" | | ???????????????????????## ##?# # # """"" | | ???????????????????????## ##?# ################ | | ??????????????????????? ##?# ####?##### | | ???????????????????????#####?# #?????# | | ???????????????????????#####?####### #?????# """ | | ???????????????????????????????????# ####### """ | | ???????????????????????????????????# / """ | | ???????????????????????????????????######### """ | | ???????????????????????????>???????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ??????????????????????????????????????###### """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 53% | -10/Materials Shield Generator | 10% | -9/Materials Imp. Sensor Array | 27% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableGreatPit Manual? 0 Play Time 01:32:40 Cumulative 226.2 hours Start 2025.06.09 @ 08:40:30 End 2025.06.10 @ 10:50:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b8e112-8f21-42c8-b344-8b2d7bc1d399