Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 08:08:33 Player: Flufflewump Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1493) 1493 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5823 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 194/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- IFF Parser Improved System Restoration Module Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array IFF Parser Improved Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Field Laser Beamcaster > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel Improved Heat Sink Improved System Restoration Module Improved Field Recycling Unit Drone Bay [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 2 | . . . . 1 1 . . . Propulsion 2 | . . 1 . . . . . 1 Utility 5 | . . 1 1 1 1 . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 47 | . 1 11 5 13 2 6 . 9 Power 9 | . . 2 1 4 1 . . 1 Engine 5 | . . 2 1 1 . . . 1 Core 4 | . . . . 3 1 . . . Reactor . | . . . . . . . . . Propulsion 12 | . . 3 1 3 . 2 . 3 Treads 2 | . . 2 . . . . . . Leg 5 | . . 1 1 1 . . . 2 Wheel 4 | . . . . 2 . 2 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 12 | . 1 3 1 4 1 1 . 1 Device 8 | . 1 2 1 2 . 1 . 1 Storage 1 | . . . . 1 . . . . Processor 2 | . . 1 . 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 14 | . . 3 2 2 . 3 . 4 Energy Gun 9 | . . 3 2 2 . 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . . . . 1 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . 1 . 1 2 3 11 7 Power 5 | . . 1 . . . 1 2 1 Propulsion 5 | . . . . . . . 2 3 Utility 6 | . . . . . 2 . 3 1 Weapon 9 | . . . . 1 . 2 4 2 Highest Loss Streak 11 | . . 1 . 1 2 1 11 6 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 6 5 6 7 7 6 7 5 3 Power . | 1 1 . 1 1 . . . . Propulsion 1 | 4 2 1 . 1 3 2 2 . Utility 2 | . . 2 3 3 2 3 3 2 Weapon 1 | 1 1 2 2 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 15 | . . 5 3 2 1 1 2 1 Power . | . . . . . . . . . Propulsion 5 | . . . 2 . 1 1 1 . Utility 6 | . . 2 . 2 . . 1 1 Weapon 4 | . . 3 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 87 95 94 94 90 84 16 4 Engine 5 | . 14 11 9 4 . . . . Core 7 | . . . . 10 20 13 1 . Treads 5 | . . 7 18 6 . . . . Leg 8 | . 28 21 9 6 . . . . Wheel 4 | . . . . 4 13 13 2 . Device 12 | . 2 11 16 16 17 12 . . Storage 7 | . 14 11 9 7 6 6 1 . Processor 10 | . . 10 9 12 13 13 6 . Energy Gun 18 | . 14 19 23 23 20 17 2 . Ballistic Gun 2 | . 14 2 . . . 1 1 1 Peak Build Rating 49 | 6 7 17 24 42 48 49 45 20 Average Rating 28 | 6 6 12 21 36 46 46 7 3 On Entrance 21 | 6 6 7 16 24 41 43 48 4 Naked Turns 66 | . . . . . . . . 66 Heaviest Build 40 | 10 11 20 30 38 40 34 5 15 Greatest Support 40 | 20 20 40 40 40 40 40 3 34 Greatest Overweight (x) 1 | . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 8 8 8 5 5 Most Carried 8 | 6 6 8 8 8 8 8 8 5 Average Carried 6 | 6 5 6 7 7 6 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 5 7 8 8 8 8 5 3 Class Distribution -------------------- 51% | Gunner 35% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 876 | 200 11 148 70 188 69 118 32 40 Remotely . | . . . . . . . . . Salvage Created 1967 | . 130 289 151 713 174 135 71 304 Parts 88 | . 7 19 9 29 10 4 . 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 40 | . 5 7 5 10 3 3 1 6 Guns 33 | . 5 7 4 10 3 3 . 1 AOE 5 | . . . . . . . . 5 Classes Destroyed 11 | . 2 1 2 3 1 . 1 1 Worker 1 | . . . . . . . . 1 Recycler 4 | . . . . 3 . . . 1 Watcher 1 | . . . 1 . . . . . Swarmer 17 | . 3 3 4 3 . 1 . 3 Grunt 9 | . 2 . . 4 . . . 3 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 5 | . . 4 . . 1 . . . Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . 1 . . . . . Programmer 2 | . . . . 2 . . . . Thug 2 | . . . . . . 2 . . Best Kill Streak 7 | . 3 3 4 4 3 2 1 7 Combat Bots Only 5 | . 3 3 4 4 3 2 1 5 Max Kills in Single Turn 3 | . 1 1 2 1 1 1 1 3 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 450 | . 15 29 28 74 58 22 48 176 Missed 132 | . 3 7 12 26 19 10 3 52 Hits 318 | . 12 22 16 48 39 12 45 124 Melee 7 | . . . . 1 . . 6 . Projectile 311 | . 12 22 16 47 39 12 39 124 Critical Strikes 10 | . . 2 . . 1 3 3 1 Damage Taken 4898 | . 107 285 139 601 667 267 901 1931 Core 1622 | . 32 52 29 96 142 . 254 1017 Absorbed by Shields 228 | . . . 36 152 40 . . . Core Remaining (%) 84 | 100 87 87 94 86 . . 53 . Volleys Fired 104 | . 11 15 9 30 12 8 13 6 Largest 3 | . 2 2 3 3 3 3 3 1 Hottest 189 | . 60 100 156 189 189 189 153 39 Shots Fired 254 | . 22 30 23 90 36 20 27 6 Gun 250 | . 22 30 23 90 36 20 27 2 Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 29 | . 11 3 . . . . 13 2 Thermal 133 | . 11 9 5 50 36 14 8 . Explosive 4 | . . . . . . . . 4 Electromagnetic 88 | . . 18 18 40 . 6 6 . Robot Hit Streak 10 | . 9 10 7 10 8 4 5 6 Robot Miss Streak 4 | . 1 4 2 3 1 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . 2 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 173 | . 17 20 16 57 26 14 21 2 Core Hits 85 | . 8 12 6 26 9 7 2 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 1 1 1 2 . . . Burn 4 | . . 1 . 1 2 . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3609 | . 159 293 278 993 436 310 390 750 Guns 2832 | . 159 293 278 993 436 250 390 33 Cannons . | . . . . . . . . . Explosions 771 | . . . . . . 60 . 711 Melee . | . . . . . . . . . Ramming 6 | . . . . . . . . 6 Kinetic 322 | . 59 23 . . . . 207 33 Thermal 1578 | . 100 77 43 602 436 198 122 . Explosive 711 | . . . . . . . . 711 Electromagnetic 992 | . . 193 235 391 . 112 61 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 2 . . 8 . Average Corruption 2 | . . . . 1 . . 7 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . 10 . . 6 . Message Errors 4 | . . . . 4 . . . . Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 2 | . . . . 1 . . 1 . Energy Discharges 2 | . . . . 1 . . 1 . Data Loss (minor) 2 | . . . . 1 . . 1 . Data Loss (major) 2 | . . . . 2 . . . . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . 40 . 3 Shots 1 | . . . . . . 1 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 551 | . 50 132 243 223 378 193 551 . Average Temperature 124 | . 25 54 93 69 157 116 332 . Received Heat Transfer 1110 | . 30 90 . 64 284 135 387 120 Effects 10 | . . . . . 1 . 9 . Shutdowns 2 | . . . . . 1 . 1 . Energy Bleed 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 4 | . . 1 1 1 . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 8 | . . . . 2 3 1 2 . Heat Transferred 3569 | . 225 260 111 1295 1110 346 222 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 178 | . 60 74 97 93 90 . . 178 Initial 14 | . . 1 14 3 9 . . . Average 21 | . 13 17 29 15 27 . . 86 Influence Increases 1294 | . 120 216 150 295 155 20 90 248 Destroy 0b10 Robot/C 760 | . 100 140 100 200 60 20 20 120 Destroy 0b10 Robot/NC 30 | . . . 5 15 . . . 10 Destroy Leader 172 | . 20 50 22 50 20 . 10 . Successful Hack 34 | . . 26 8 . . . . . Disable Machine 15 | . . . 15 . . . . . Destroy Structure 58 | . . . . . . . . 58 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 210 | . . . . 30 60 . 60 60 Influence Decreases 1136 | . 116 186 175 283 129 67 90 90 Entered New Map 60 | . . 3 20 6 12 19 . . Time Decay 986 | . 116 183 155 267 97 38 80 50 Lost Part 90 | . . . . 10 20 10 10 40 Squads Dispatched 6 | . 1 . . 2 2 . . 1 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . 2 1 . . . Reinforcement 2 | . 1 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 5 8 6 20 12 7 5 17 Peak Tracking Total 13 | . 2 3 4 4 7 7 3 13 Tactical Retreats 9 | . . . . 2 2 1 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 15 | . 3 3 2 1 1 2 1 2 Terminals 7 | . 3 2 1 . 1 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 Total Hacks 40 | . 10 11 5 2 1 5 1 5 Successful 18 | . 3 7 2 . . 5 1 . Failed 22 | . 7 4 3 2 1 . . 5 Catastrophic 6 | . 2 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 13 | . . 5 4 . . . . 4 Terminals 23 | . 10 9 3 . 1 . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . 2 . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 2 . . . . 1 Terminal Hacks 16 | . 3 6 1 . . 5 1 . Record 4 | . . . . . . 4 . . Robot Analysis 2 | . . 1 1 . . . . . Open Door 2 | . . . . . . 1 1 . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 1 . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Reprogram 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 3 2 1 1 . . 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 . . Highest-Rated Group 60 | . . . . . . 60 . . Highest-Rated Ally 20 | . . . . . . 20 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 3612 | . 80 487 595 1317 292 841 . . Sensors 3612 | . 80 487 595 1317 292 841 . . IFF 16 | . . . . . . 16 . . Robot Analysis Total 2 | . . 1 1 . . . . . Derelict Logs Recovered 4 | . . . . . . 3 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 5144 | 3 528 671 621 1661 406 886 206 162 Spaces Moved 3407 | 3 208 371 313 813 324 820 328 227 Core 477 | . . . . . . . 328 149 Treads 773 | . . 127 313 333 . . . . Legs 459 | 3 208 244 . . . . . 4 Wheels 1624 | . . . . 480 324 820 . . Hover . | . . . . . . . . . Flight 74 | . . . . . . . . 74 Fastest Speed 35 | 120 120 120 160 95 95 95 50 35 Average Speed 107 | 120 120 133 160 131 95 95 50 46 Slowest Speed 160 | 120 120 160 160 160 95 95 100 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 2 36 30 25 22 9 87 44 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 5 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 39 | . . . . . . 8 . 31 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 39 | . . . . . . 8 . 31 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 4664 | 2 468 518 413 1341 392 908 348 274 Wait 1003 | . 243 98 77 449 42 63 4 27 Move 3395 | 2 207 370 312 812 323 819 327 223 Hop 2 | . . . . . . . . 2 Pick Up 31 | . 3 7 3 10 4 4 . . Fast Attach 23 | . . 7 2 5 . 3 . 6 Attach 20 | . 1 2 1 5 2 3 1 5 Detach 13 | . . 4 . 4 . 1 . 4 Swap 32 | . . 5 5 11 7 4 . . Drop 39 | . 3 10 4 15 2 3 2 . Fire 104 | . 11 15 9 30 12 8 13 6 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 362 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Discovered new exit (range 6) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 610 | -9/Materials | Identified exit to Materials 610 | -9/Materials | Identified exit to Mines 610 | -9/Materials | Identified exit to Storage 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1713 | -8/Materials | Build established: Gunner 1771 | -8/Materials | Discovered new exit (range 16) 1824 | -8/Materials | Entered Factory 1824 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3332 | -7/Factory | Allied Derelicts emerged from ambush trap array 3471 | -7/Factory | Discovered new exit (range 4) 3485 | -7/Factory | Entered another Factory area 3485 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3882 | -6/Factory | Discovered new exit (range 3) 3891 | -6/Factory | Entered Lower Caves 3900 | -6/Lower Caves | Learned location of 1 exit from Factory 3910 | -6/Lower Caves | Learned Factory stockpile data 3976 | -6/Lower Caves | Ambushed by wild Derelicts 4405 | -6/Lower Caves | Encountered a Warlord checkpoint 4423 | -6/Lower Caves | Build established: Scavenger-Gunner 4450 | -6/Lower Caves | Discovered new exit (range 11) 4517 | -6/Lower Caves | Entered an active Warlord outpost 4533 | -6/Lower Caves | Learned location of Armory (-4) 4533 | -6/Lower Caves | Learned Research trap positions 4533 | -6/Lower Caves | Learned Factory stockpile data 4533 | -6/Lower Caves | Learned Factory terminal intel 4534 | -6/Lower Caves | A Commander dispatched an escort 4777 | -6/Lower Caves | Entered another Lower Caves area 4777 | -6/Lower Caves | Accompanied by 3 allies 4778 | -6/Lower Caves | Commander's escort returned to base 4778 | -6/Lower Caves | Commander's escort returned to base 4778 | -6/Lower Caves | Commander's escort returned to base 4842 | -6/Lower Caves | Lost 11 parts (2p2n3u4w) 4845 | -6/Lower Caves | Learned 4 Factory zone layouts 4979 | -6/Lower Caves | Discovered new exit (range 8) 4983 | -6/Lower Caves | Entered Factory 4983 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4984 | -5/Factory | Identified exit to Factory 4987 | -5/Factory | Loaded intel: 25 terminal locations 5048 | -5/Factory | Core integrity fell below 50% 5066 | -5/Factory | Core integrity fell below 20% 5093 | -5/Factory | Build established: Mutant 5095 | -5/Factory | Lost 6 parts (1p2n1u2w) 5145 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05061_ S-27 Virus destroyed. 05062_ Arm. Leg destroyed. 05063_ G-50 Soldier destroyed. 05064_ The unstable cave ceiling collapses. 05064_ Hvy. Missile Launcher destroyed. 05064_ S-27 Virus destroyed. 05066_ Acquired Autogun. 05069_ The unstable cave ceiling collapses. 05069_ Acquired 19 matter. 05070_ The unstable cave ceiling collapses. 05070_ Acquired VTOL Module. 05070_ R-10 Processor collects Com. Wheel. 05088_ Connecting with Recycling Unit... 05088_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 05099_ VTOL Module destroyed. 05105_ S-27 Virus destroyed. 05109_ Acquired Autogun. 05111_ Acquired 21 matter. 05145_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ##########???????? | | ????????????????????????????? #???????? | | ???????????????????????????? #??????#? | | ????????????????????????????? ##??#### | | ?????????????????????????????? | | ?????????????????????????????? ######### | | ?????????????????????????????? # | | ????????????????????????????? ?? # """ | | ???????????????????????????? #???# # "Y" | | ??????????????##############+##### # " " | | ??????????????# # # | | ??????????????# g # # | | ??????????????# """ """ """ """ # # """"""" | | ??????????????# """ """ """ """ # # """"""" | | ??????????????# """ """ """ """ + / """"""" | | ??????????????# Y @ # # """"""" | | ??????????????# # # | | ??????????????# # # | | ??????????????#################### ######### | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ?????????????????T??????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????### ###??????? | | ??????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 35 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumHackingDriveblaster Manual? 0 Play Time 00:56:55 Cumulative 31.6 hours Start 2025.07.12 @ 07:12:50 End 2025.07.12 @ 08:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28aa2e8d-ebd8-480d-a334-619c860878af