Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 23:12:42 Player: raddakar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (214) 1070 Value Destroyed (8935) 8935 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1711) 1711 TOTAL SCORE: 19476 Bonus ------- High Alert Combat Kills 1411 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Terrain Scanner Advanced Transmission Jammer Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Experimental Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Reaction Control System Graphene Brace > --- WEAPON ----------- HERF Cannon Coil Gun KE Penetrator Railgun > --- INVENTORY -------- Improved Treads Armored Treads Medium Treads Improved Heavy Treads Myomer Leg High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Improved Terrain Scanner Experimental Melee Analysis Suite Advanced Transmission Jammer Improved Focal Shield Advanced Shield Generator Advanced Force Field Dynamic Insulation System System Guard Improved Arc Projector Improved Arc Projector HERF Cannon High-powered Shotgun Heavy Machine Gun Bore Cannon Falx [Rating: 131] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Hardened Light Armor Plating Device Improved Cooling System Storage Lightpack 2.0 Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Improved Arc Projector Energy Cannon HERF Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . 2 . . . . . Utility 9 | . . . 2 . . . . 2 . . . . . 2 . . 1 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Parts Attached 234 | . 10 1 26 6 2 3 3 7 4 1 8 . 51 4 17 3 24 64 Power 27 | . 1 . 4 . . 1 . 1 1 . . . 2 . 2 . 4 11 Engine 9 | . 1 . 4 . . 1 . . . . . . 2 . . . 1 . Core 6 | . . . . . . . . 1 . . . . . . 2 . 2 1 Reactor 12 | . . . . . . . . . 1 . . . . . . . 1 10 Propulsion 45 | . 3 1 6 . . . 1 1 1 . 1 . 6 1 3 . 6 15 Treads 30 | . 1 . 4 . . . 1 1 1 . . . 6 1 3 . 4 8 Leg 9 | . . . 2 . . . . . . . . . . . . . 1 6 Wheel 5 | . 2 1 . . . . . . . . 1 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . Utility 81 | . 3 . 6 . 2 . 1 5 2 1 1 . 26 2 4 . 8 20 Device 28 | . 2 . 1 . . . . . 1 . . . 7 . 2 . 4 11 Storage 8 | . . . 1 . 1 . . 1 1 . . . 2 . . . . 2 Processor 13 | . 1 . . . . . . . . . . . 1 2 . . 3 6 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 32 | . . . 4 . 1 . 1 4 . 1 1 . 16 . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 81 | . 3 . 10 6 . 2 1 . . . 6 . 17 1 8 3 6 18 Energy Gun 3 | . . . . . . . . . . . . . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 40 | . 1 . 7 3 . 1 1 . . . 5 . 6 . 5 1 2 8 Ballistic Cannon 5 | . . . 1 . . . . . . . . . . . . 1 2 1 Launcher 20 | . 1 . 1 3 . 1 . . . . 1 . 7 . 1 1 2 2 Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . 3 1 2 . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 1 . 2 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 Parts Lost 57 | . . . 2 . . . . . . . . . 11 1 1 . 5 37 Power 11 | . . . . . . . . . . . . . 2 . . . 1 8 Propulsion 15 | . . . 1 . . . . . . . . . . . . . 1 13 Utility 12 | . . . 1 . . . . . . . . . 2 1 . . 1 7 Weapon 19 | . . . . . . . . . . . . . 7 . 1 . 2 9 Highest Loss Streak 28 | . . . 1 . . . . . . . . . 4 1 1 . 5 28 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 100 95 100 83 74 52 61 50 51 53 76 68 79 87 94 96 84 Engine 4 | . 14 14 10 11 11 11 9 5 . . . . 2 5 1 . 2 . Core 1 | . . . . . . . . 1 3 . . . . . 3 5 6 . Reactor 2 | . . . . . . . . . 2 7 7 7 3 . . . . 7 Treads 13 | . 5 14 14 22 22 22 16 15 10 7 6 . 12 11 13 17 17 4 Leg 1 | . 13 . 5 . . . . . . . . . . . . . . . Device 7 | . 4 . 2 . . . . . 5 7 7 7 9 11 16 17 12 12 Storage 8 | . 14 14 11 11 12 11 9 7 12 15 15 15 6 5 5 5 5 3 Processor 10 | . 7 14 11 11 3 . . . . . . . 1 17 17 17 25 33 Protection 9 | . . . 16 22 12 11 9 23 5 5 7 7 6 10 5 5 3 . Ballistic Gun 15 | . 26 28 20 20 22 18 9 7 7 7 7 30 17 . 12 22 15 11 Launcher 1 | . . . . 1 . . . . . . . . 3 11 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 13 10 43 44 43 24 30 35 42 43 43 40 104 91 88 74 98 147 Greatest Support 149 | 20 20 16 46 46 46 46 46 46 70 70 70 28 140 140 149 116 116 131 Greatest Overweight (x) 14 | . . . 1 . . . 1 . . . 14 1 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . 1 Largest Inventory Capacity 40 | . 8 8 15 15 40 40 40 40 40 40 40 40 40 20 20 20 20 25 Average Capacity 26 | . 8 8 13 15 33 40 40 40 40 40 40 40 33 20 20 20 20 22 Most Carried 40 | . 8 8 15 15 35 35 38 40 40 40 40 40 40 19 20 20 20 25 Average Carried 25 | . 7 7 13 14 24 33 34 38 39 39 39 40 32 16 18 18 19 21 Final Capacity 40 | 8 8 8 15 15 40 40 40 40 40 40 40 40 20 20 20 20 20 5 Final Carried 40 | 6 8 8 15 15 35 33 38 40 40 40 40 40 19 18 17 20 15 4 Class Distribution -------------------- 29% | Hauler-Tank 22% | Mutant 19% | Scavenger-Gunner 16% | Scavenger-Mutant 6% | Hauler-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -7/Waste Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Matter Collected 8461 | 200 456 . 787 185 140 66 140 281 600 110 239 . 2191 93 282 75 766 1850 Remotely 107 | . . . 107 . . . . . . . . . . . . . . . Salvage Created 10633 | . 614 . 994 240 . 180 165 362 1647 156 111 . 2745 6 274 60 709 2370 Parts 496 | . 23 . 49 24 . 7 14 16 36 7 9 . 120 3 26 6 39 117 Haulers Intercepted 2 | . . . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 15 | . 4 2 5 . . . . . . . . . 1 . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . 16 6 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 188 | . 9 . 13 15 . 3 6 6 6 2 4 . 55 . 9 5 15 40 Melee 4 | . . . . . . . . . . . . . 1 . 2 . . 1 Guns 127 | . 6 . 13 8 . . 6 6 6 2 1 . 39 . 3 1 7 29 Cannons 5 | . . . . . . . . . . . . . . . . . 2 3 AOE 50 | . 3 . . 7 . 3 . . . . 3 . 15 . 4 4 6 5 Classes Destroyed 22 | . 3 . 4 2 . . . 1 1 . . . 7 . 1 . 1 2 Worker 8 | . . . 3 1 . . . . . 1 . . . . . . 1 2 Builder 7 | . . . . . . . . . . . . . 4 1 . . . 2 Hauler 2 | . . . 1 . . . . 1 . . . . . . . . . . Recycler 11 | . 5 . 3 . . . . 1 . . . . 1 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . . . 1 . . . . . . . . . . . . . . 3 Swarmer 56 | . 5 . . 10 . . 4 3 . . . . 5 . 5 5 9 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 59 | . 4 . 9 3 . 3 . 1 . . . . 27 . . . . 12 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . . . . . . . 2 . . . . 1 Sentry 14 | . . . 4 . . . 2 . . 2 . . 1 . 1 . 1 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 7 | . . . . . . . . . . . . . 7 . . . . . Hunter 12 | . . . . . . . . . . . . . 4 . 2 . 2 4 Programmer 16 | . . . . . . . . 2 . . . . 4 . . . 2 8 Heavy 4 | . . . . . . . . . . . . . 4 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | . 4 . 7 4 . 3 4 3 6 3 4 . 16 1 5 5 6 12 Combat Bots Only 13 | . 3 . 5 4 . 3 4 3 6 2 4 . 13 . 5 5 5 9 Max Kills in Single Turn 5 | . 2 . 2 4 . 3 2 1 1 2 3 . 5 1 4 4 4 3 Gunslinging 1 | . . . 1 1 . . . . . . . . 1 . . . . . Exploded 4 | . 2 . . 3 . 3 . . . . 3 . 3 . 4 4 3 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Damage Taken 19484 | . 324 . 1121 297 . 277 28 349 . 100 544 . 6154 418 1114 161 1717 6880 Core 2486 | . 108 . 157 48 . 34 28 26 . 11 77 . 373 42 120 46 114 1302 Absorbed by Shields 530 | . . . . . . . . . . . . . . . . . . 530 Redirected to Shielding 155 | . . . . . . . . 54 . . 23 . 1 . . 9 . 68 Regen/Repaired (Parts) 142 | . . . . . . . 75 67 . . . . . . . . . . Core Remaining (%) 74 | 100 . 56 . . . 40 94 . . . . 83 56 . . 79 90 . Volleys Fired 488 | . 50 3 66 14 . 7 6 18 33 6 3 . 139 . 6 3 35 99 Largest 4 | . 2 2 2 2 . 2 1 1 1 1 1 . 4 . 4 4 4 4 Hottest 143 | . 120 40 139 56 . 46 60 60 60 60 60 . 99 . 112 112 143 120 Shots Fired 1146 | . 94 6 130 26 . 9 6 18 33 6 6 . 423 . 17 9 119 244 Gun 1036 | . 86 6 127 23 . 4 6 18 33 6 5 . 397 . 16 8 87 214 Cannon 53 | . . . 1 . . . . . . . . . . . . . 29 23 Launcher 50 | . 2 . 1 3 . 5 . . . . 1 . 26 . 1 1 3 7 Special 7 | . 6 . 1 . . . . . . . . . . . . . . . Kinetic 1074 | . 86 6 128 23 . 4 6 18 33 6 5 . 397 . 16 8 116 222 Thermal 10 | . 6 . 1 . . . . . . . . . . . . . . 3 Explosive 45 | . 2 . 1 3 . . . . . . 1 . 26 . 1 1 3 7 Electromagnetic 17 | . . . . . . 5 . . . . . . . . . . . 12 Robot Hit Streak 30 | . 16 2 15 11 . 1 6 7 20 15 18 . 17 . 9 3 10 30 Robot Miss Streak 7 | . 2 2 3 2 . 2 5 7 3 2 3 . 3 . 2 4 3 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 30 | . . . 3 2 . . . . . . . . 15 . 1 . . 9 Max Gunslinging Chain 2 | . . . 1 1 . . . . . . . . 2 . 1 . . 1 Shots Hit Robots 840 | . 67 3 95 16 . 2 6 15 33 6 4 . 304 . 28 3 74 184 Core Hits 476 | . 32 . 38 16 . 7 6 9 23 7 6 . 157 . 13 5 32 125 Critical Kills 13 | . . . . . . . . . . . . . . . 1 . 2 10 Critical Parts Destroyed 14 | . . . 1 . . . . . . . . . 1 . . . 6 6 Critical Strikes 32 | . . . 1 . . . . . . . . . 1 . 4 . 10 16 Destroy 29 | . . . 1 . . . . . . . . . 1 . 1 . 10 16 Sever 3 | . . . . . . . . . . . . . . . 3 . . . Melee Attacks 46 | . . . . . . . . . . . . . 11 10 21 . . 4 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . 7 10 21 . . 4 Piercing 4 | . . . . . . . . . . . . . 4 . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 27125 | . 741 23 1324 579 . 336 284 787 2658 415 326 . 9276 22 945 394 2255 6760 Guns 17569 | . 544 23 1273 224 . 30 284 787 2658 415 180 . 5791 . 134 36 1178 4012 Cannons 714 | . . . . . . . . . . . . . . . . . 252 462 Explosions 8167 | . 197 . 51 355 . 306 . . . . 146 . 3337 . 372 358 825 2220 Melee 630 | . . . . . . . . . . . . . 125 . 439 . . 66 Ramming 45 | . . . . . . . . . . . . . 23 22 . . . . Kinetic 17835 | . 544 23 1273 224 . 30 284 787 2658 415 180 . 5791 . 134 36 1430 4026 Thermal 219 | . . . . . . . . . . . . . 169 . . . . 50 Explosive 7692 | . 197 . 51 355 . . . . . . 146 . 3168 . 372 358 825 2220 Electromagnetic 704 | . . . . . . 306 . . . . . . . . . . . 398 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 630 | . . . . . . . . . . . . . 125 . 439 . . 66 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 13 13 13 13 4 . . . 1 21 Average Corruption 9 | . . . . . . . . . 8 13 13 13 3 . . . 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 7 . . . . . Effects 106 | . . . . . . . . . 6 13 41 4 8 . . . 5 29 Message Errors 22 | . . . . . . . . . 2 1 8 1 2 . . . 1 7 Matter Fused 29 | . . . . . . . . . 1 7 10 2 2 . . . 2 5 Heat Flow Errors 12 | . . . . . . . . . 1 1 4 . 1 . . . 1 4 Energy Discharges 13 | . . . . . . . . . . 1 8 . 2 . . . . 2 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 1 1 Data Loss (minor) 12 | . . . . . . . . . 1 1 5 1 . . . . . 4 Data Loss (major) 5 | . . . . . . . . . . 2 2 . . . . . . 1 Misfires 3 | . . . . . . . . . . . 3 . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 1 . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 409 | . . . . 46 . . . . . . . . 173 . 52 16 34 88 Projectiles 6 | . . . . . . . . . . . . . . . . . 6 . Explosions 373 | . . . . 46 . . . . . . . . 143 . 52 16 28 88 Melee 30 | . . . . . . . . . . . . . 30 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . 17 . . . . 11 . . . . . . . . . . . 35 Shots 6 | . 1 . . . . 3 . . . . . . . . . . . 2 Rammed 4 | . . . . . . . . . . . . . 1 2 . . . 1 Targets Rammed 5 | . . . . . . . . . . . . . 1 3 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . Highest Temperature 385 | . 60 . 261 86 . 95 78 175 302 235 215 . 222 . . . 203 385 Average Temperature 71 | . 19 . 67 32 . 46 36 60 156 77 74 . 61 . . . 114 86 Received Heat Transfer 2677 | . 120 . 603 12 . 162 9 . . 30 57 . 870 90 99 . 108 517 Effects 6 | . . . 2 . . . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 Interference 4 | . . . 2 . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Parts Fried 5 | . . . . . . 1 . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 138 | . . . . . . . . . . . . . 100 . . . . 38 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Peak Influence 1155 | . 218 84 262 453 . 70 195 158 71 147 . . 1155 609 . . 484 878 Initial 560 | . . 84 32 96 . . 27 88 55 49 . . . 560 . . 119 165 Average 290 | . 64 84 152 248 . 64 139 64 68 123 . . 485 566 . . 343 441 Maximum Alert Level 4 | . 1 . 1 2 . . . . . . . . 4 2 . . 2 3 Low Security (%) 50 | . 95 100 74 38 . 100 100 100 100 100 . . 24 . . . 2 24 Level 1 27 | . 4 . 25 52 . . . . . . . . 35 . . . 71 24 Level 2 9 | . . . . 9 . . . . . . . . 1 100 . . 25 26 Level 3 12 | . . . . . . . . . . . . . 36 . . . . 25 Level 4 . | . . . . . . . . . . . . . 2 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 2 . . . 1 1 . . . . 18 . . . 4 8 Investigation 2 | . . . 1 . . . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . 1 . . . . 3 . . . 1 2 Reinforcement 16 | . 1 . 1 . . . 1 . . . . . 11 . . . . 2 Assault 3 | . . . . . . . . . . . . . 1 . . . 1 1 Garrison 7 | . . . . . . . . . . . . . 3 . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Distress Signals 15 | . 2 . . . . . 2 1 . 1 . . 2 . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 14 . 22 15 . 3 4 12 6 5 11 . 82 6 6 5 17 81 Peak Tracking Total 17 | . 5 . 3 4 . 3 2 3 4 3 10 . 9 6 2 5 5 17 Tactical Retreats 14 | . 1 . 2 . . . . 1 . . . . 6 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Traps Triggered 6 | . . . 1 . . . . 1 . . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Machines Disabled 26 | . 1 . 1 2 . . 1 4 . . . . 13 . . . 4 . Max in Single Turn 4 | . 1 . 1 2 . . 1 2 . . . . 4 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Machines Accessed 25 | . 1 . 3 1 1 . 1 5 . 2 1 . 6 . . . . 4 Terminals 11 | . . . 2 . . . . 1 . 2 . . 3 . . . . 3 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . . . 1 . . . 1 2 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . . . Total Hacks 53 | . 1 . 13 1 1 . 2 9 . 6 1 . 12 . . . . 7 Successful 26 | . . . 7 1 1 . 2 5 . 3 1 . 2 . . . . 4 Failed 27 | . 1 . 6 . . . . 4 . 3 . . 10 . . . . 3 Catastrophic 5 | . . . . . . . . 1 . . . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 5 | . . . 3 . 1 . . 1 . . . . . . . . . . Terminals 30 | . . . 11 . . . . 1 . 6 . . 6 . . . . 6 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 9 | . . . 2 . . . 2 5 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 5 . . . . . Terminal Hacks 15 | . . . 4 1 1 . . . . 3 1 . 1 . . . . 4 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . . . . . 1 Open Door 2 | . . . . 1 . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . 2 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . 1 . . . 2 4 . . . . . . . . . . Scan Component 4 | . . . 1 . . . 1 2 . . . . . . . . . . Repair 3 | . . . . . . . 1 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 3 . . . 1 2 . 2 . . 6 . . . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 2 . . . . . . . . . . Time 96 | . . . . . . . 32 64 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Total Allies 2 | . . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . . . . . . . . Total Damage 42 | . . . . 42 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 1 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Turns Passed 12557 | . 549 79 1141 1182 646 206 386 946 189 321 950 74 2304 233 630 569 807 1345 Spaces Moved 6323 | 1 331 69 492 683 390 117 207 499 82 186 597 65 1044 113 319 345 312 471 Core 12 | . . . . . . . . . . . 1 . . . . . . 11 Treads 5212 | . . . 331 683 390 117 207 499 82 186 533 . 1010 113 319 345 278 119 Legs 223 | 1 94 . 127 . . . . . . . . . . . . . . 1 Wheels 550 | . 237 69 34 . . . . . . . 63 65 34 . . . . 48 Hover . | . . . . . . . . . . . . . . . . . . . Flight 326 | . . . . . . . . . . . . . . . . . 34 292 Fastest Speed 50 | 120 100 100 100 160 160 160 160 160 160 160 115 115 115 160 160 160 150 50 Average Speed 160 | 120 105 100 161 160 160 160 169 160 160 160 156 115 158 160 160 160 200 189 Slowest Speed 750 | 120 120 100 240 160 160 160 240 160 160 160 750 115 160 160 160 160 246 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 1 35 35 43 99 70 27 18 14 63 5 69 9 26 7 55 38 8 19 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . . . 1 . 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . . . . . 1 . . . 1 2 . . Spaces Dug 42 | . 3 . 1 19 . . . . . . . . 5 9 . . 3 2 Terrain Destroyed 374 | . 15 . 13 26 . . 2 1 1 2 8 . 92 9 9 29 70 97 Melee 15 | . . . . . . . . . . . . . 5 9 . . . 1 Projectile 43 | . 3 . 1 . . . 2 1 1 2 1 . 1 . . 2 18 11 AOE 315 | . 12 . 12 26 . . . . . . 7 . 86 . 9 27 52 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Total 8078 | . 447 74 729 754 414 129 243 660 150 213 612 64 1530 145 389 357 422 746 Wait 504 | . 25 . 82 42 . . 14 73 1 8 . . 202 11 12 . 15 19 Move 6306 | . 330 68 491 682 389 116 206 499 81 185 596 64 1043 112 318 344 311 471 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 230 | . 15 1 29 2 19 . 11 36 9 7 . . 33 2 5 4 13 44 Fast Attach 83 | . 4 . 13 2 1 . 1 2 2 . 6 . 16 . 8 1 9 18 Attach 145 | . 5 1 9 4 1 3 2 5 2 1 2 . 35 4 9 2 15 45 Detach 34 | . . . 1 3 1 2 1 1 2 . 2 . 9 2 2 1 6 1 Swap 6 | . 1 . 4 . . . . . . . . . . . . . . 1 Drop 232 | . 17 1 34 5 3 1 2 26 20 6 3 . 41 1 10 2 18 42 Fire 488 | . 50 3 66 14 . 7 6 18 33 6 3 . 139 . 6 3 35 99 Melee 44 | . . . . . . . . . . . . . 11 10 19 . . 4 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . 1 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 12) 550 | -10/Materials | Entered Mines 584 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 620 | -10/Mines | Discovered new exit (range 10) 629 | -10/Mines | Entered Materials 629 | -9/Materials | Evolved 2 slots: Utility x2 1044 | -9/Materials | Build established: Scavenger-Mutant 1312 | -9/Materials | Discovered new exit (range 6) 1362 | -9/Materials | Build established: Mutant 1362 | -9/Materials | Discovered new exit (range 16) 1502 | -9/Materials | Discovered new exit (range 15) 1770 | -9/Materials | Entered Mines 1771 | -9/Mines | Assembled infested the area 2159 | -9/Mines | Discovered new exit (range 6) 2450 | -9/Mines | Learned location of 1 exit from Proximity Caves 2620 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2621 | -9/Mines | Core integrity fell below 50% 2669 | -9/Mines | Discovered new exit (range 11) 2937 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2937 | -9/Mines | Discovered new exit (range 5) 2952 | -9/Mines | Entered Exiles 2952 | -9/Exiles | Accompanied by 2 allies 2982 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2996 | -9/Exiles | Met 8R-AWN 3020 | -9/Exiles | Met EX-HEX 3063 | -9/Exiles | Met EX-BIN 3082 | -9/Exiles | Aligned with FarCom system 3084 | -9/Exiles | Given EX-Vault access code 3120 | -9/Exiles | Opened EX-Vault 3132 | -9/Exiles | Found Lightpack 2.0 3148 | -9/Exiles | Found XL Autogun Array 3152 | -9/Exiles | Found Flying Fortress v7 3188 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3236 | -9/Exiles | Met EX-DEC 3443 | -9/Exiles | Build established: Hauler-Mutant 3578 | -9/Exiles | Discovered new exit (range 14) 3598 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Flying Fortress v7, XL Autogun Array 3598 | -9/Exiles | Entered Mines 3786 | -8/Mines | Discovered new exit (range 9) 3804 | -8/Mines | Entered Materials 3804 | -8/Materials | Evolved 2 slots: Weapon x2 3960 | -8/Materials | Repaired Imp. Treads 4104 | -8/Materials | Build established: Hauler-Skirmisher 4180 | -8/Materials | Discovered new exit (range 6) 4190 | -8/Materials | Entered Factory 4190 | -7/Factory | Evolved 2 slots: Utility x2 4192 | -7/Factory | FarCom data flow suspended 4494 | -7/Factory | Build established: Hauler-Tank 4631 | -7/Factory | Repaired Imp. Treads 4752 | -7/Factory | Repaired Imp. Ion Engine 4798 | -7/Factory | Fabricated Hvy. Treads (x2) 5136 | -7/Factory | Sucked down chute 5136 | -7/Factory | Entered Waste 5149 | -7/Waste | Spotted C-40 Crusher 5151 | -7/Waste | EMP discharged 5170 | -7/Waste | Destroyed C-40 Crusher 5171 | -7/Waste | Spotted C-40 Crusher 5182 | -7/Waste | Destroyed C-40 Crusher 5189 | -7/Waste | Spotted C-40 Crusher 5189 | -7/Waste | Spotted C-40 Crusher 5189 | -7/Waste | Spotted C-40 Crusher 5195 | -7/Waste | Destroyed C-40 Crusher 5199 | -7/Waste | Destroyed C-40 Crusher 5202 | -7/Waste | Destroyed C-40 Crusher 5206 | -7/Waste | Destroyed C-40 Crusher 5217 | -7/Waste | Found Damper Plating 5251 | -7/Waste | EMP discharged 5251 | -7/Waste | System corruption reached 10% 5254 | -7/Waste | Found Damper Plating 5309 | -7/Waste | Discovered new exit (range 10) 5325 | -7/Waste | Entered Factory 5562 | -7/Factory | Identified exit to Lower Caves 5646 | -7/Factory | Entered Lower Caves 5679 | -7/Lower Caves | Ambushed by wild Derelicts 5892 | -7/Lower Caves | Identified exit to Lower Caves 6044 | -7/Lower Caves | Spotted B-75 Beast 6593 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6596 | -7/Lower Caves | Entered another Lower Caves area 6624 | -7/Lower Caves | Learned Factory stockpile data 6659 | -7/Lower Caves | Discovered new exit (range 10) 6670 | -7/Lower Caves | Entered Factory 6670 | -6/Factory | Evolved 2 slots: Propulsion x2 6719 | -6/Factory | Discovered new exit (range 12) 7104 | -6/Factory | Identified exit to Factory 7413 | -6/Factory | Discovered new exit (range 5) 7911 | -6/Factory | Cargo convoy interrupted 8051 | -6/Factory | Garrison activated, responded to threat 8108 | -6/Factory | Lost 4 parts (1p1u2w) 8122 | -6/Factory | Destroyed 13 combat bots 8278 | -6/Factory | Lost 3 parts (1p2w) 8546 | -6/Factory | Build established: Scavenger-Mutant 8730 | -6/Factory | Spotted B-75 Beast 8770 | -6/Factory | First assault squad dispatched 8974 | -6/Factory | Entered another Factory area 8974 | -5/Factory | Evolved 2 slots: Utility x2 9083 | -5/Factory | Discovered new exit (range 10) 9186 | -5/Factory | Discovered new exit (range 7) 9207 | -5/Factory | Entered Upper Caves 9207 | -5/Upper Caves | Spotted KB-3B9(f) 9208 | -5/Upper Caves | Encountered a Master Thief 9216 | -5/Upper Caves | Flying Fortress v7 stolen by Master Thief 9217 | -5/Upper Caves | Destroyed KB-3B9(f) 9258 | -5/Upper Caves | Learned Factory garrison access intel 9290 | -5/Upper Caves | Spotted B-75 Beast 9325 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9755 | -5/Upper Caves | Build established: Scavenger-Gunner 9785 | -5/Upper Caves | Discovered new exit (range 12) 9837 | -5/Upper Caves | Entered another Upper Caves area 10103 | -5/Upper Caves | Discovered new exit (range 5) 10406 | -5/Upper Caves | Entered Factory 10406 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10407 | -4/Factory | Loaded intel: 4 garrison access locations 10581 | -4/Factory | Garrison activated, responded to threat 11114 | -4/Factory | Discovered new exit (range 21) 11119 | -4/Factory | Spotted B-86 Titan 11156 | -4/Factory | First assault squad dispatched 11156 | -4/Factory | Destroyed B-86 Titan 11183 | -4/Factory | Lost 5 parts (1p1n1u2w) 11213 | -4/Factory | Entered Research 11213 | -3/Research | Evolved 2 slots: Utility x2 11428 | -3/Research | Found Prototype Processor 11428 | -3/Research | Identified Exp. Melee Analysis Suite 11436 | -3/Research | Found Exp. Melee Analysis Suite 11811 | -3/Research | Destroyed 9 combat bots 11820 | -3/Research | Lost 4 parts (2p2w) 11852 | -3/Research | Garrison activated, responded to threat 12081 | -3/Research | System corruption reached 10% 12213 | -3/Research | First assault squad dispatched 12376 | -3/Research | Lost 4 parts (1p2n1w) 12463 | -3/Research | Cargo convoy interrupted 12463 | -3/Research | Spotted Striker 12464 | -3/Research | Spotted Striker 12476 | -3/Research | Spotted Striker 12483 | -3/Research | Destroyed Striker 12500 | -3/Research | Core integrity fell below 50% 12535 | -3/Research | Core integrity fell below 20% 12555 | -3/Research | Discovered new exit (range 21) 12558 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12513_ Exp. Melee Analysis Suite destroyed. 12514_ U-05 Engineer lays Concrete. 12514_ U-05 Engineer builds a Wall. 12521_ C-30 ARC bursts open, deploying its payload. 12521_ S-43 Plague unfolds itself. 12521_ Acquired 60 matter. 12522_ Hvy. Laser destroyed. 12522_ Slammed into S-43 Plague. 12522_ Destabilizing: System corrupted (+1). 12522_ K-01 Serf collects debris. 12522_ Myomer Leg destroyed. 12522_ Flexi-carbon Leg destroyed. 12525_ CSXFSU7BH85BN,,ETT QI 12527_ K-01 Serf collects debris. 12530_ P-80 Master resets R-10 Processor, system corruption cleaned. 12543_ Core Analyzer destroyed. 12546_ Enh. Optical Array destroyed. 12551_ Centrium Wheel destroyed. 12555_ Imp. 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